[Diff: Type: StatusData | Mod: Champions | GUID: d18cfccd-aa50-4039-9909-46b72af9ddf8 | Stat: STONESKIN]
ApplyEffect: 10e29e97-31af-400f-8520-71fbed87d2aa → b59b8382-53cd-407e-a579-4140b18f43cf
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Bludgeoning, ResistantToNonMagical);Resistance(Piercing, ResistantToNonMagical);Resistance(Slashing, ResistantToNonMagical) → Resistance(Bludgeoning, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant)
Description: Has <LSTag Tooltip="Resistant">Resistance</LSTag> to non-magical Bludgeoning, Piercing, and Slashing damage. → This character is a Stoneskin, granting them <LSTag Tooltip="TemporaryHitPoints">Temporary Hitpoints</LSTag> equal to 15% of their max health. They are 33% bigger in size and gain <LSTag Tooltip="Resistant">Resistance</LSTag> to all physical damage.
Icon: Spell_Abjuration_Stoneskin → Action_Barbarian_Rage
SoundLoop: [EMPTY] → Spell_Status_Rage
SoundStop: [EMPTY] → Spell_Status_Rage_Stop
StackId: STONESKIN → RAGE
StatusEffect: [EMPTY] → 10e29e97-31af-400f-8520-71fbed87d2aa
StatusGroups.1: SG_RemoveOnRespec → [EMPTY]
StatusSoundState: [EMPTY] → 7adcc1d1-6d19-4480-bc2e-0913164285ca
TickType: StartTurn → EndTurn

[Diff: Type: StatusData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: NATURES_STEP_RESISTANCE_DRYAD]
ApplyEffect: 6c411017-21be-4af3-8615-ed0db2cf947a → [EMPTY]
AuraFlags.value: None → [EMPTY]
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b → [EMPTY]
Using: RESISTANCE_POISON → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: PROWL]
AuraFlags.value: None → [EMPTY]
RemoveConditions: SpellId('Target_Bite_Panther') or SpellId('Target_JugularStrike_Panther') or SpellId('Projectile_Pounce_Panther_Summon') or not HasStatus('WILDSHAPE_PANTHER_PLAYER') → SpellId('Target_Bite_Panther') or SpellId('Target_JugularStrike_Panther') or SpellId('Projectile_Pounce_Panther_Summon') or not Tagged('PANTHER')

[Diff: Type: StatusData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: PROWL_USED]
AuraFlags.value: None → [EMPTY]
RemoveConditions: not HasStatus('WILDSHAPE_PANTHER_PLAYER')  → not Tagged('PANTHER')

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: CRAWLING_GNAW_SWITCH]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors[1].Functors[2].StatsConditions: RemoveCause(StatusRemoveCause.Death) and not Summon() and IsTargetableCorpse() → RemoveCause(StatusRemoveCause.Death) and not Summon() and (Dead() and not Party() and not Tagged('UNDEAD') and not Tagged('PLAYABLE') and not Tagged('AVATAR') and not Tagged('CONSTRUCT') and not Tagged('ELEMENTAL') and not Tagged('PLANT') and not Tagged('OOZE') and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small))
OnRemoveFunctors[1].Functors[2].UniqueName: SummonTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death) and not Summon() and IsTargetableCorpse())_1 → SummonTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death) and not Summon() and (Dead() and not Party() and not Tagged('UNDEAD') and not Tagged('PLAYABLE') and not Tagged('AVATAR') and not Tagged('CONSTRUCT') and not Tagged('ELEMENTAL') and not Tagged('PLANT') and not Tagged('OOZE') and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)))_1

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: ANIMATEDEAD_ZONE]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Type="Spell" Tooltip="Target_AnimateDead">Animate Dead</LSTag> doesn't require a corpse in this area due to a lingering necrotic stench. → 60d36730-abcc-4614-baf5-fbe375467405
DisplayName: Rejuvenating Miasma → 0805a107-9062-47bc-b516-2dde6827fc9d
FormatColor: White → Green
Icon: PassiveFeature_Generic_Death → statIcons_GalesNecroticAura
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → DisableCombatlog

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: UNDEADTHRALL_SUMMON]
AuraFlags.value: None → [EMPTY]
Boosts: IncreaseMaxHP(Owner.Level);ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));AddProficiencyToDamage(Owner.LevelMapValue(StandardProficiencyBonusScale)) → IncreaseMaxHP(Owner.Level);DamageBonus(Owner.ProficiencyBonus)
Description: A creature created with Animate Dead. It has additional hit points based off the caster's level, and a proficiency bonus on damage rolls. → c3b5c10d-2cf3-4f75-b274-00896bbb30a4
StatusPropertyFlags.1: [EMPTY] → IgnoreResting
StatusPropertyFlags.2: [EMPTY] → ApplyToDead
StatusPropertyFlags.3: [EMPTY] → DisableCombatlog

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: SWARM_WAKETHEDEAD_GHOUL]
AuraFlags.value: None → [EMPTY]
Description: Ravenous Ghouls that fight alongside you. → 7d8e36cc-a7e2-4438-b34a-500144bdb304
StatusPropertyFlags[1]: LoseControl → LoseControlFriendly
StatusPropertyFlags[2]: LoseControlFriendly → LoseControl

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → DisableCombatlog
StatusPropertyFlags.2: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: MAG_MYRKULITES_UNDEAD_PRESENCE]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: not Dead(context.Source) and Ally() and not Self() and (Tagged('UNDEAD') or Tagged('FIEND')) → not Dead(context.Source) and Ally() and not Self() and Tagged('UNDEAD')
AuraStatuses[1].Functors[1].UniqueName: MAG_MYRKULITES_UNDEAD_PRESENCE_BUFFTARGETAOE_IF(not Dead(context.Source) and Ally() and not Self() and (Tagged('UNDEAD') or Tagged('FIEND')))_0 → MAG_MYRKULITES_UNDEAD_PRESENCE_BUFFTARGETAOE_IF(not Dead(context.Source) and Ally() and not Self() and Tagged('UNDEAD'))_0
Description: Allied undead within [1] are <LSTag Tooltip="Resistant">Resistant</LSTag> to Bludgeoning, Slashing, and Piercing damage. → Allied undead and fiends within [1] are <LSTag Tooltip="Resistant">Resistant</LSTag> to Bludgeoning, Slashing, and Piercing damage.
Using: AURA_OF_HATE → [EMPTY]

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: MAG_GREATER_NECROMANCY_LIFE_ESSENCE]
AuraFlags.value: None → [EMPTY]
Passives: MAG_GreaterNecromancyStaff_CosumeLifeEssence_Passive → MAG_GreaterNecromancyStaff_CosumeLifeEssence_Passive;MAG_Sailor_CherishedNecromancy_Tech

[Diff: Type: StatusData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE]
AuraFlags.value: None → [EMPTY]
RemoveConditions: [EMPTY] → not HasStatus('MAG_GREATER_NECROMANCY_LIFE_ESSENCE')
RemoveEvents.1: [EMPTY] → OnStatusRemoved

[Diff: Type: StatusData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: POLEARM_MASTER_BONUS_ATTACK]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_PolearmMaster_BonusAttack) → UnlockSpell(Target_PolearmMaster_BonusAttack);UnlockSpellVariant(SpellId('Target_PolearmMaster_BonusAttack'),ModifyIconGlow())

[Diff: Type: StatusData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: YSRSLIDFWWADNIWHWIHLY]
AuraFlags.value: None → [EMPTY]
DisplayName: %%% EMPTY → [EMPTY]
RemoveConditions: [EMPTY] → HasStatus('YSRSLIDFWWADNIWHWIHLY_YWNK')
RemoveEvents.1: [EMPTY] → OnStatusApplied

[Diff: Type: StatusData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: YSRSLIDFWWADNIWHWIHLY_YWNK]
AuraFlags.value: None → [EMPTY]
DisplayName: %%% EMPTY → [EMPTY]
StackId: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNK

[Diff: Type: StatusData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: ALCH_POTION_REST_SLEEP_LESSER_RESTORATION]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[1].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[1].field_34: 1953390966 → [EMPTY]
OnApplyFunctors[1].Functors[5].Hex: 1 → [EMPTY]
OnApplyFunctors[1].Functors[5].Level: [EMPTY] → 1
OnApplyFunctors[1].Functors[5].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[6].Hex: 2 → [EMPTY]
OnApplyFunctors[1].Functors[6].Level: [EMPTY] → 2
OnApplyFunctors[1].Functors[6].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[7].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[7].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[8].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[8].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[9].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[9].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[10].Hex: 1 → [EMPTY]
OnApplyFunctors[1].Functors[10].Level: [EMPTY] → 1
OnApplyFunctors[1].Functors[10].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[11].Hex: 2 → [EMPTY]
OnApplyFunctors[1].Functors[11].Level: [EMPTY] → 2
OnApplyFunctors[1].Functors[11].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[12].Hex: 3 → [EMPTY]
OnApplyFunctors[1].Functors[12].Level: [EMPTY] → 3
OnApplyFunctors[1].Functors[12].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[13].Hex: 4 → [EMPTY]
OnApplyFunctors[1].Functors[13].Level: [EMPTY] → 4
OnApplyFunctors[1].Functors[13].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[14].Hex: 5 → [EMPTY]
OnApplyFunctors[1].Functors[14].Level: [EMPTY] → 5
OnApplyFunctors[1].Functors[14].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[15].Hex: 6 → [EMPTY]
OnApplyFunctors[1].Functors[15].Level: [EMPTY] → 6
OnApplyFunctors[1].Functors[15].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[16].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[16].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[16].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[17].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[17].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[17].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[18].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[18].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[18].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[19].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[19].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[19].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[20].ActionResource: [EMPTY] → 2de674bc-8f69-4b57-8fea-ca7632f20935
OnApplyFunctors[1].Functors[20].Amount: [EMPTY] → 1.0
OnApplyFunctors[1].Functors[20].AmountType: [EMPTY] → Percentage
OnApplyFunctors[1].Functors[20].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[20].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[20].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[20].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[20].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[20].TypeId: [EMPTY] → RestoreResource
OnApplyFunctors[1].Functors[20].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_19

[Diff: Type: StatusData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: ALCH_POTION_REST_SLEEP_GREATER_RESTORATION]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[8].Hex: 1 → [EMPTY]
OnApplyFunctors[1].Functors[8].Level: [EMPTY] → 1
OnApplyFunctors[1].Functors[8].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[9].Hex: 2 → [EMPTY]
OnApplyFunctors[1].Functors[9].Level: [EMPTY] → 2
OnApplyFunctors[1].Functors[9].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[10].Hex: 3 → [EMPTY]
OnApplyFunctors[1].Functors[10].Level: [EMPTY] → 3
OnApplyFunctors[1].Functors[10].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[11].Hex: 4 → [EMPTY]
OnApplyFunctors[1].Functors[11].Level: [EMPTY] → 4
OnApplyFunctors[1].Functors[11].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[12].Hex: 5 → [EMPTY]
OnApplyFunctors[1].Functors[12].Level: [EMPTY] → 5
OnApplyFunctors[1].Functors[12].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[13].Hex: 6 → [EMPTY]
OnApplyFunctors[1].Functors[13].Level: [EMPTY] → 6
OnApplyFunctors[1].Functors[13].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[14].Hex: 1 → [EMPTY]
OnApplyFunctors[1].Functors[14].Level: [EMPTY] → 1
OnApplyFunctors[1].Functors[14].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[15].Hex: 2 → [EMPTY]
OnApplyFunctors[1].Functors[15].Level: [EMPTY] → 2
OnApplyFunctors[1].Functors[15].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[16].Hex: 3 → [EMPTY]
OnApplyFunctors[1].Functors[16].Level: [EMPTY] → 3
OnApplyFunctors[1].Functors[16].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[17].Hex: 4 → [EMPTY]
OnApplyFunctors[1].Functors[17].Level: [EMPTY] → 4
OnApplyFunctors[1].Functors[17].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[18].Hex: 5 → [EMPTY]
OnApplyFunctors[1].Functors[18].Level: [EMPTY] → 5
OnApplyFunctors[1].Functors[18].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[19].Hex: 6 → [EMPTY]
OnApplyFunctors[1].Functors[19].Level: [EMPTY] → 6
OnApplyFunctors[1].Functors[19].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[20].Hex: 1 → [EMPTY]
OnApplyFunctors[1].Functors[20].Level: [EMPTY] → 1
OnApplyFunctors[1].Functors[20].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[27].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[27].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[27].field_34: 11 → [EMPTY]
OnApplyFunctors[1].Functors[28].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[28].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[28].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[29].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[29].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[29].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[30].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[30].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[30].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[31].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[31].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[31].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[32].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[32].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[32].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[33].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[33].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[33].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[34].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[34].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[34].field_34: -1 → [EMPTY]
OnApplyFunctors[1].Functors[35].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[35].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[35].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[36].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[36].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[36].field_34: 23 → [EMPTY]
OnApplyFunctors[1].Functors[37].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[37].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[37].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[38].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[38].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[38].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[39].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[39].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[39].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[40].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[40].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[40].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[41].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[41].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[41].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[42].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[42].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[42].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[43].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[43].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[43].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[44].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[44].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[44].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[45].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[45].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[45].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[46].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[46].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[46].field_34: 0 → [EMPTY]
OnApplyFunctors[1].Functors[47].ActionResource: [EMPTY] → 2de674bc-8f69-4b57-8fea-ca7632f20935
OnApplyFunctors[1].Functors[47].Amount: [EMPTY] → 1.0
OnApplyFunctors[1].Functors[47].AmountType: [EMPTY] → Percentage
OnApplyFunctors[1].Functors[47].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[47].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[47].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[47].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[47].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[47].TypeId: [EMPTY] → RestoreResource
OnApplyFunctors[1].Functors[47].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_46
OnApplyFunctors[1].Functors[48].ActionResource: [EMPTY] → f86ca432-354f-4298-b7d0-0949eff3aa48
OnApplyFunctors[1].Functors[48].Amount: [EMPTY] → 1.0
OnApplyFunctors[1].Functors[48].AmountType: [EMPTY] → Percentage
OnApplyFunctors[1].Functors[48].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[48].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[48].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[48].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[48].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[48].TypeId: [EMPTY] → RestoreResource
OnApplyFunctors[1].Functors[48].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_47
OnApplyFunctors[1].Functors[49].ActionResource: [EMPTY] → e02b29c7-37df-4170-8978-99310518cdb0
OnApplyFunctors[1].Functors[49].Amount: [EMPTY] → 1.0
OnApplyFunctors[1].Functors[49].AmountType: [EMPTY] → Percentage
OnApplyFunctors[1].Functors[49].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[49].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[49].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[49].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[49].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[49].TypeId: [EMPTY] → RestoreResource
OnApplyFunctors[1].Functors[49].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_48
OnApplyFunctors[1].Functors[50].ActionResource: [EMPTY] → 87320825-1771-4fa1-8689-ef7636e304dd
OnApplyFunctors[1].Functors[50].Amount: [EMPTY] → 1.0
OnApplyFunctors[1].Functors[50].AmountType: [EMPTY] → Percentage
OnApplyFunctors[1].Functors[50].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[50].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[50].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[50].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[50].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[50].TypeId: [EMPTY] → RestoreResource
OnApplyFunctors[1].Functors[50].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_49
OnApplyFunctors[1].Functors[51].ActionResource: [EMPTY] → 3e3ca2c7-358a-447a-bde6-2ed59cb80213
OnApplyFunctors[1].Functors[51].Amount: [EMPTY] → 1.0
OnApplyFunctors[1].Functors[51].AmountType: [EMPTY] → Percentage
OnApplyFunctors[1].Functors[51].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[51].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[51].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[51].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[51].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[51].TypeId: [EMPTY] → RestoreResource
OnApplyFunctors[1].Functors[51].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_50

[Diff: Type: StatusData | Mod: RecklessAttack5e | GUID: 776e25bb-6128-479d-8923-089146901e46 | Stat: FIRST_ATTACK_TURN]
AuraFlags.value: None → [EMPTY]
StackType: Stack → Ignore
TickType: EndTurn → StartTurn

[Diff: Type: StatusData | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OILED]
AuraFlags.value: None → [EMPTY]
Passives: Oiled → Oiled_Passive;
StatusEffect: [EMPTY] → 3c6fe975-8eb9-481b-a116-00278a707935

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: HOBGOBLINKING_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → FeralInstinct; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: BOOOAL_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: Ability(Strength,1);Ability(Wisdom,3);IncreaseMaxHP(20%) → Ability(Strength,1); Ability(Wisdom,3); IncreaseMaxHP(20%)
Passives: [EMPTY] → Npc_Tactician_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: AUTOMATON_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: Ability(Strength,2);ActionResource(Movement,3,0); → Ability(Strength,2); ActionResource(Movement,3,0)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: Alert;ARM_MagicalPlate_1_Passive → ARM_MagicalPlate_1_Passive; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: ORTHON_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: ExtraAttack;Alert → ExtraAttack; Alert; Boss_Tactician_Passive; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: SHADOW_MOUND_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: MagicResistance;VineBlight_VineBody → MagicResistance; VineBlight_VineBody; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: STEELWATCHER_TITAN_HARD]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0 → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
Passives: [EMPTY] → Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: REDDRAGON_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: DamageReduction_Dragon_Tactician → DamageReduction_Dragon_Tactician; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: SKELETALDRAGON_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0 → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors[1].Functors[2].StatusId: DRAGON_SKELETAL_RETALIATE_TECHNICAL → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: ApplyStatus → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: DRAGON_SKELETAL_RETALIATE_TECHNICALTARGETAOE_1 → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → DRAGON_SKELETAL_RETALIATE_TECHNICAL
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → DRAGON_SKELETAL_RETALIATE_TECHNICALTARGETAOE_2
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: DamageReduction_Dragon_Tactician → DamageReduction_Dragon_Tactician; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: HAV_FLAMINGSPY_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: ImprovedCritical → ImprovedCritical; FeralInstinct; Mini_Boss_Tactician_Passive; ExtraAttack
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: MOO_KETHERIC_APOSTLEFORM_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);IncreaseMaxHP(50%);Ability(Charisma, 2); → Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);IncreaseMaxHP(50%);Ability(Charisma,2)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
Passives: ConsumeTheFaithful_Hardcore;ARM_MagicalPlate_2_Passive → ConsumeTheFaithful_Hardcore; ARM_MagicalPlate_2_Passive
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → ApplyToDead
StatusPropertyFlags[4]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead
Using: AI_HELPERS → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: LOW_RAPHAEL_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: LOW_DOLOR_HARDCORE]
AuraFlags.value: None → [EMPTY]
Description: %%% EMPTY → [EMPTY]
DisplayName: %%% EMPTY → Difficulty: Tactician
Passives: LOW_SerialKiller_Dolor_Ambush;UncannyDodge → LOW_SerialKiller_Dolor_Ambush; UncannyDodge; Npc_Tactician_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: LOW_RAMAZITHSTOWER_HARDCORE]
AuraFlags.value: None → [EMPTY]
DisplayName: %%% EMPTY → Difficulty: Tactician
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: ElementalAdept_Acid;ElementalAdept_Cold;ElementalAdept_Fire;ElementalAdept_Lightning; → ElementalAdept_Acid; ElementalAdept_Cold; ElementalAdept_Fire; ElementalAdept_Lightning; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GLO_CAZADOR_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Slashing, ResistantToMagical); Resistance(Piercing, ResistantToMagical); Resistance(Bludgeoning, ResistantToMagical); Ability(Dexterity, 2); IncreaseMaxHP(20%); Resistance(Slashing, ImmuneToNonMagical); Resistance(Piercing, ImmuneToNonMagical); Resistance(Bludgeoning, ImmuneToNonMagical);  → Resistance(Slashing,ResistantToMagical); Resistance(Piercing,ResistantToMagical); Resistance(Bludgeoning,ResistantToMagical); Ability(Dexterity,2); IncreaseMaxHP(20%); Resistance(Slashing,ImmuneToNonMagical); Resistance(Piercing,ImmuneToNonMagical); Resistance(Bludgeoning,ImmuneToNonMagical)
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: MOO_KETHERIC_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);IncreaseMaxHP(30);Ability(Strength, 2);Ability(Charisma, 2);Ability(Dexterity, 2); → Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);IncreaseMaxHP(30);Ability(Strength,2);Ability(Charisma,2);Ability(Dexterity,2)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: MOO_WARDEN_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: ColossusSlayer;EscapeTheHorde → ColossusSlayer; EscapeTheHorde; Npc_Tactician_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: MOO_ZRELL_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: DarkOnesBlessing;DarkOnesOwnLuck → DarkOnesBlessing; DarkOnesOwnLuck; Alert; Mini_Boss_Tactician_Passive; ExtraAttack
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GITHYANKI_SARTH_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage → PsychicStrikes_Githyanki; FightingStyle_GreatWeaponFighting; GreatWeaponMaster_BonusAttack; GreatWeaponMaster_BonusDamage; Alert; Mini_Boss_Tactician_Passive; ExtraAttack
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: GITHYANKI_PSYCHICSTRIKES_HARDCORE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: HAG_GURHUNTER_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: Scar_Dunes_Gur → Scar_Dunes_Gur; Npc_Tactician_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: UND_ADAMANTINEGOLEM_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: IncreaseMaxHP(20%);IF(not SpellId('Projectile_KineticArmor_Explode')):DamageBonus(2d8) → IncreaseMaxHP(20%); IF(not SpellId('Projectile_KineticArmor_Explode')):DamageBonus(2d8)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GITHYANKI_CAPTAIN_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell → PsychicStrikes_Githyanki; WarCaster_Bonuses; WarCaster_OpportunitySpell; Npc_Tactician_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: GITHYANKI_PSYCHICSTRIKES_HARDCORE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GITHYANKI_INQUISITOR_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: PsychicStrikes_Githyanki → PsychicStrikes_Githyanki; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: GITHYANKI_PSYCHICSTRIKES_HARDCORE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GITHYANKI_WARLOCK_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell → PsychicStrikes_Githyanki; WarCaster_Bonuses; WarCaster_OpportunitySpell; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: GITHYANKI_PSYCHICSTRIKES_HARDCORE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GITHYANKI_PALADIN_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: PsychicStrikes_Githyanki → PsychicStrikes_Githyanki; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: GITHYANKI_PSYCHICSTRIKES_HARDCORE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: GITHYANKI_PRODIGY_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: Alert → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: BALTHAZAR_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: MagicResistance → MagicResistance; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: DRIDER_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: FinishingStrike → FinishingStrike; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: FATHERCARRION_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_SHAREDDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: HAG_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: SAREVOK_HARD]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0 → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
Passives: [EMPTY] → Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: SAREVOK_NORMAL]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCETARGETAOE_0 → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_1
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: BREWER_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0 → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → BREWER_PRONE
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → BREWER_PRONETARGETAOE_2
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → BREWER_PRONE
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → BREWER_PRONE_RemoveTARGETAOE_1
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Brewer_Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: TOLLCOLLECTOR_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0 → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: HOSPITAL_SURGEON_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0 → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE_CROWD_CONTROL → LEGENDARY_RESISTANCE
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: DEVILSFEE_HELSIK_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: [EMPTY] → Npc_Tactician_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: LASTJUSTICIAR_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCETARGETAOE_0 → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors[1].Functors[2].StatusId: FREEDOM_OF_MOVEMENT → LEGENDARY_RESISTANCE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: ApplyStatus → RemoveStatus
OnApplyFunctors[1].Functors[2].UniqueName: FREEDOM_OF_MOVEMENTTARGETAOE_1 → LEGENDARY_RESISTANCE_RemoveTARGETAOE_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → FREEDOM_OF_MOVEMENT
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → FREEDOM_OF_MOVEMENTTARGETAOE_2
OnRemoveFunctors[1].Functors[1].StatusId: LEGENDARY_RESISTANCE → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors[1].Functors[1].UniqueName: LEGENDARY_RESISTANCE_RemoveTARGETAOE_0 → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
Passives: [EMPTY] → Alert; Mini_Boss_Tactician_Passive; ExtraAttack
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: SEWERS_GREASEWIZARD_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: GrimHarvest;InuredtoUndeath → GrimHarvest; InuredtoUndeath; Alert; Mini_Boss_Tactician_Passive; ExtraAttack
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: NETHERBRAIN_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: VICONIA_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: ClarifiedMortality → ClarifiedMortality; Sentinel_Attack; Sentinel_ZeroSpeed; Sentinel_OpportunityAdvantage; Overwhelm; FightingStyle_Protection; Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: ORIN_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_1
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: VOSS_HARDCORE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROLTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_CROWD_CONTROL_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Mini_Boss_Tactician_Passive; ExtraAttack
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: WYR_GORTASH_HARDCORE]
AuraFlags.value: None → [EMPTY]
Passives: Alert → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: Control Undead Complete | GUID: 87bb1e3e-89f7-4d10-be13-1c382eb5c653 | Stat: CONTROL_UNDEAD]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW')
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → SAILORCAT_SCL_SHADOW_CURSE_UNDEAD_NEW
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → SAILORCAT_SCL_SHADOW_CURSE_UNDEAD_NEWTARGETAOE_IF(HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW'))_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
RemoveConditions: [EMPTY] → HasStatus('SAILORCAT_CONTROL_UNDEAD_TIMER')
RemoveEvents.1: [EMPTY] → OnStatusApplied
StatusGroups.1: SG_Dominated → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → IgnoreResting

[Diff: Type: StatusData | Mod: Control Undead Complete | GUID: 87bb1e3e-89f7-4d10-be13-1c382eb5c653 | Stat: CONTROL_UNDEAD_OWNER]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → IgnoreResting

[Diff: Type: StatusData | Mod: Hardcore Healing Potions | GUID: 6d7cb6b2-39fa-49da-9a6b-502c3dfba89c | Stat: POTION_OF_HEALING]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].HealingType.1: Living → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Code: 2d4+2 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.AmountOfDices: 2 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 2 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceValue: D4 → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → not Combat()
OnApplyFunctors[1].Functors[1].StatusId: [EMPTY] → GOON_POTION_OF_HEALING_NOT_COMBAT
OnApplyFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].TypeId: RegainHitPoints → ApplyStatus
OnApplyFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → GOON_POTION_OF_HEALING_NOT_COMBATTARGETAOE_IF(not Combat())_0
OnApplyFunctors[1].Functors[2].HealingType.1: [EMPTY] → Living
OnApplyFunctors[1].Functors[2].HitPoints.Code: [EMPTY] → 1d4+1
OnApplyFunctors[1].Functors[2].HitPoints.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.AmountOfDices: [EMPTY] → 1
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceAdditionalValue: [EMPTY] → 1
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') and Combat()
OnApplyFunctors[1].Functors[2].StatusId: BURNING → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → RegainHitPoints
OnApplyFunctors[1].Functors[2].UniqueName: BURNING_RemoveTARGETAOE_1 → RegainHitPointsTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') and Combat())_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat()
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → BURNING
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → BURNING_RemoveTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat())_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('POTION_OF_HEALING_GREATER_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → POTION_OF_HEALING_GREATER_HOT_TECHNICAL
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → POTION_OF_HEALING_GREATER_HOT_TECHNICALTARGETAOE_IF(HasStatus('POTION_OF_HEALING_GREATER_HOT_TECHNICAL') and Combat())_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPERIOR_HOT_TECHNICALTARGETAOE_IF(HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and Combat())_4
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[6].StatusId: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICAL
OnApplyFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICALTARGETAOE_IF(HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat())_5
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_GREATER_HOT_TECHNICAL') and not HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and not HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[7].StatusId: [EMPTY] → POTION_OF_HEALING_HOT_TECHNICAL
OnApplyFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → POTION_OF_HEALING_HOT_TECHNICALTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_GREATER_HOT_TECHNICAL') and not HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and not HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat())_6
OnApplyFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[8].StatsConditions: [EMPTY] → Combat()
OnApplyFunctors[1].Functors[8].StatusId: [EMPTY] → POTION_OF_HEALING_TRACKER
OnApplyFunctors[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[8].UniqueName: [EMPTY] → POTION_OF_HEALING_TRACKERTARGETAOE_IF(Combat())_7

[Diff: Type: StatusData | Mod: Hardcore Healing Potions | GUID: 6d7cb6b2-39fa-49da-9a6b-502c3dfba89c | Stat: POTION_OF_HEALING_GREATER]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].HealingType.1: Living → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Code: 4d4+4 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.AmountOfDices: 4 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 4 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceValue: D4 → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → not Combat()
OnApplyFunctors[1].Functors[1].StatusId: [EMPTY] → GOON_POTION_OF_HEALING_GREATER_NOT_COMBAT
OnApplyFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].TypeId: RegainHitPoints → ApplyStatus
OnApplyFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → GOON_POTION_OF_HEALING_GREATER_NOT_COMBATTARGETAOE_IF(not Combat())_0
OnApplyFunctors[1].Functors[2].HealingType.1: [EMPTY] → Living
OnApplyFunctors[1].Functors[2].HitPoints.Code: [EMPTY] → 2d4+2
OnApplyFunctors[1].Functors[2].HitPoints.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.AmountOfDices: [EMPTY] → 2
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceAdditionalValue: [EMPTY] → 2
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') and Combat()
OnApplyFunctors[1].Functors[2].StatusId: BURNING → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → RegainHitPoints
OnApplyFunctors[1].Functors[2].UniqueName: BURNING_RemoveTARGETAOE_1 → RegainHitPointsTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') and Combat())_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat()
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → BURNING
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → BURNING_RemoveTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat())_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPERIOR_HOT_TECHNICALTARGETAOE_IF(HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and Combat())_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICAL
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICALTARGETAOE_IF(HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat())_4
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and not HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[6].StatusId: [EMPTY] → POTION_OF_HEALING_GREATER_HOT_TECHNICAL
OnApplyFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → POTION_OF_HEALING_GREATER_HOT_TECHNICALTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL') and not HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat())_5
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatsConditions: [EMPTY] → Combat()
OnApplyFunctors[1].Functors[7].StatusId: [EMPTY] → POTION_OF_HEALING_TRACKER
OnApplyFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → POTION_OF_HEALING_TRACKERTARGETAOE_IF(Combat())_6
Using: POTION_OF_HEALING → [EMPTY]

[Diff: Type: StatusData | Mod: Hardcore Healing Potions | GUID: 6d7cb6b2-39fa-49da-9a6b-502c3dfba89c | Stat: POTION_OF_HEALING_SUPERIOR]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].HealingType.1: Living → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Code: 8d4+8 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.AmountOfDices: 8 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 8 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceValue: D4 → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → not Combat()
OnApplyFunctors[1].Functors[1].StatusId: [EMPTY] → GOON_POTION_OF_HEALING_SUPERIOR_NOT_COMBAT
OnApplyFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].TypeId: RegainHitPoints → ApplyStatus
OnApplyFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → GOON_POTION_OF_HEALING_SUPERIOR_NOT_COMBATTARGETAOE_IF(not Combat())_0
OnApplyFunctors[1].Functors[2].HealingType.1: [EMPTY] → Living
OnApplyFunctors[1].Functors[2].HitPoints.Code: [EMPTY] → 4d4+4
OnApplyFunctors[1].Functors[2].HitPoints.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.AmountOfDices: [EMPTY] → 4
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceAdditionalValue: [EMPTY] → 4
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') and Combat()
OnApplyFunctors[1].Functors[2].StatusId: BURNING → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → RegainHitPoints
OnApplyFunctors[1].Functors[2].UniqueName: BURNING_RemoveTARGETAOE_1 → RegainHitPointsTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') and Combat())_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat()
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → BURNING
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → BURNING_RemoveTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat())_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICAL
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICALTARGETAOE_IF(HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat())_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat()
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → POTION_OF_HEALING_SUPERIOR_HOT_TECHNICAL
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPERIOR_HOT_TECHNICALTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_SUPREME_HOT_TECHNICAL') and Combat())_4
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatsConditions: [EMPTY] → Combat()
OnApplyFunctors[1].Functors[6].StatusId: [EMPTY] → POTION_OF_HEALING_TRACKER
OnApplyFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → POTION_OF_HEALING_TRACKERTARGETAOE_IF(Combat())_5
Using: POTION_OF_HEALING → [EMPTY]

[Diff: Type: StatusData | Mod: Hardcore Healing Potions | GUID: 6d7cb6b2-39fa-49da-9a6b-502c3dfba89c | Stat: POTION_OF_HEALING_SUPREME]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].HealingType.1: Living → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Code: 10d4+20 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.AmountOfDices: 10 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 20 → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2.DiceValue: D4 → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → not Combat()
OnApplyFunctors[1].Functors[1].StatusId: [EMPTY] → GOON_POTION_OF_HEALING_SUPREME_NOT_COMBAT
OnApplyFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].TypeId: RegainHitPoints → ApplyStatus
OnApplyFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → GOON_POTION_OF_HEALING_SUPREME_NOT_COMBATTARGETAOE_IF(not Combat())_0
OnApplyFunctors[1].Functors[2].HealingType.1: [EMPTY] → Living
OnApplyFunctors[1].Functors[2].HitPoints.Code: [EMPTY] → 5d4+10
OnApplyFunctors[1].Functors[2].HitPoints.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.AmountOfDices: [EMPTY] → 5
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceAdditionalValue: [EMPTY] → 10
OnApplyFunctors[1].Functors[2].HitPoints.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') and Combat()
OnApplyFunctors[1].Functors[2].StatusId: BURNING → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → RegainHitPoints
OnApplyFunctors[1].Functors[2].UniqueName: BURNING_RemoveTARGETAOE_1 → RegainHitPointsTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') and Combat())_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat()
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → BURNING
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → BURNING_RemoveTARGETAOE_IF(not HasStatus('POTION_OF_HEALING_TRACKER') or not Combat())_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → Combat()
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICAL
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → POTION_OF_HEALING_SUPREME_HOT_TECHNICALTARGETAOE_IF(Combat())_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → Combat()
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → POTION_OF_HEALING_TRACKER
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → POTION_OF_HEALING_TRACKERTARGETAOE_IF(Combat())_4
Using: POTION_OF_HEALING → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: FLAME_BLADE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack) → Attribute(InventoryBound);IntrinsicSummonerProficiency();WeaponAttackRollAbilityOverride(SpellCastingAbility);WeaponProperty(Unstowable);GameplayLight(3,false,0.1)
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6) → DealDamage(1d6,Fire);Distance(3);Distance(6)
IsUnique: 0 → 1

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: MOONBEAM_AURA]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character() and not Dead() → Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())
AuraStatuses[1].Functors[1].UniqueName: MOONBEAMTARGET_IF(Character() and not Dead())_0 → MOONBEAMTARGET_IF(Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()))_0
TooltipSave: [EMPTY] → Constitution

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: MOONBEAM_AURA_3]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character() and not Dead() → Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())
AuraStatuses[1].Functors[1].UniqueName: MOONBEAM_3TARGET_IF(Character() and not Dead())_0 → MOONBEAM_3TARGET_IF(Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()))_0
TooltipSave: [EMPTY] → Constitution
Using: MOONBEAM_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: AI_HELPER_FLAMEBLADE]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(3d6, Fire); → WeaponDamage(1d6, Fire)
Using: AI_HELPERS → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: FLAME_BLADE_4]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack) → Attribute(InventoryBound);IntrinsicSummonerProficiency();WeaponDamageDieOverride(3d6);WeaponAttackRollAbilityOverride(SpellCastingAbility);WeaponProperty(Unstowable);GameplayLight(3,false,0.1)
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6) → DealDamage(3d6,Fire);Distance(3);Distance(6)
IsUnique: 0 → 1
Using: FLAME_BLADE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: FLAME_BLADE_6]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack) → Attribute(InventoryBound);IntrinsicSummonerProficiency();WeaponDamageDieOverride(5d6);WeaponAttackRollAbilityOverride(SpellCastingAbility);WeaponProperty(Unstowable);GameplayLight(3,false,0.1)
IsUnique: 0 → 1
Using: FLAME_BLADE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: FLAME_BLADE_MEPHISTOPHELES]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackRollAbilityOverride(Charisma);WeaponProperty(Magical) → Attribute(InventoryBound);IntrinsicSummonerProficiency();WeaponAttackRollAbilityOverride(SpellCastingAbility);WeaponProperty(Unstowable);GameplayLight(3,false,0.1)
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6) → DealDamage(1d6,Fire);Distance(3);Distance(6)
IsUnique: 0 → 1
Using: FLAME_BLADE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: MOONBEAM_AURA_4]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character() and not Dead() → Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())
AuraStatuses[1].Functors[1].UniqueName: MOONBEAM_4TARGET_IF(Character() and not Dead())_0 → MOONBEAM_4TARGET_IF(Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()))_0
TooltipSave: [EMPTY] → Constitution
Using: MOONBEAM_AURA_3 → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: AI_HELPER_FLAMEBLADE_4]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(4d6, Fire); → WeaponDamage(3d6, Fire)
Using: AI_HELPER_FLAMEBLADE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: AI_HELPER_FLAMEBLADE_6]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(5d6, Fire); → WeaponDamage(5d6, Fire)
Using: AI_HELPER_FLAMEBLADE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: MOONBEAM_AURA_5]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character()and not Dead() → Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())
AuraStatuses[1].Functors[1].UniqueName: MOONBEAM_5TARGET_IF(Character()and not Dead())_0 → MOONBEAM_5TARGET_IF(Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()))_0
TooltipSave: [EMPTY] → Constitution
Using: MOONBEAM_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: MOONBEAM_AURA_6]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character()and not Dead() → Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())
AuraStatuses[1].Functors[1].UniqueName: MOONBEAM_6TARGET_IF(Character()and not Dead())_0 → MOONBEAM_6TARGET_IF(Character() and not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()))_0
TooltipSave: [EMPTY] → Constitution
Using: MOONBEAM_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: MAG_SHADOW_BLADE_OWNER]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags[2]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: SHADOW_BLADE]
AuraFlags.value: None → [EMPTY]
Boosts: Attribute(InventoryBound) → Attribute(InventoryBound);IntrinsicSummonerProficiency();WeaponAttackRollAbilityOverride(SpellCastingAbility)
IsUnique: 0 → 1

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: GAPING_WOUND]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → DamageTakenBonus(2)
Passives: GapingWound_Passive → [EMPTY]
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ACTION_SURGE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasAnyHaste()
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → EXTRA_ATTACK_TRACKER
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTRA_ATTACK_TRACKER_RemoveTARGETAOE_IF(HasAnyHaste())_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasAnyHaste()
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → EXTRA_ATTACK_2_TRACKER
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → EXTRA_ATTACK_2_TRACKER_RemoveTARGETAOE_IF(HasAnyHaste())_1
OnApplyFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.3.StatsConditions: [EMPTY] → not HasStatus('EXTRA_ATTACK_TRACKER') and not HasStatus('EXTRA_ATTACK_2_TRACKER')
OnApplyFunctors.1.Functors.3.StatusId: [EMPTY] → ACTION_SURGE_ATTACK
OnApplyFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.3.UniqueName: [EMPTY] → ACTION_SURGE_ATTACKTARGETAOE_IF(not HasStatus('EXTRA_ATTACK_TRACKER') and not HasStatus('EXTRA_ATTACK_2_TRACKER'))_2
OnApplyFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: EXTRA_ATTACK]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription()) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → EXTRA_ATTACK_TRACKER
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTRA_ATTACK_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK'))_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack()
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → ACTION_SURGE_ATTACK
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → ACTION_SURGE_ATTACK_RemoveTARGETAOE_IF(HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack())_1
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
RemoveConditions: ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack() → DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: SLOW]
AuraFlags.value: None → [EMPTY]
Boosts: AC(-2);RollBonus(SavingThrow,0-2,Dexterity);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED) → AC(-2);RollBonus(SavingThrow,0-2,Dexterity);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);AI_IGNORE:Tag(EXTRA_ATTACK_BLOCKED);
Description: Affected entity's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved, and its <LSTag Tooltip="ArmourClass">Armour Class</LSTag> and Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> are reduced by 2.<br><br>The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.<br><br>Spells cast might be delayed for 1 turn. → Affected entity's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved, and its <LSTag Tooltip="ArmourClass">Armour Class</LSTag> and Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> are reduced by 2.<br><br>The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action. Any spells cast might be delayed for 1 turn.<br><br><LSTag Type="Status" Tooltip="SLOW">Slowed</LSTag> creatures cannot be <LSTag Type="Status" Tooltip="HASTE">Hastened</LSTag>, and Slowing a creature will end Haste.
OnApplyFunctors[1].Functors[10].StatusId: COMMANDERS_STRIKE → COMMANDERS_STRIKE_D8
OnApplyFunctors[1].Functors[10].UniqueName: COMMANDERS_STRIKE_RemoveTARGETAOE_9 → COMMANDERS_STRIKE_D8_RemoveTARGETAOE_9
OnApplyFunctors[1].Functors[11].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[11].StatusId: [EMPTY] → COMMANDERS_STRIKE_D10
OnApplyFunctors[1].Functors[11].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[11].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[11].UniqueName: [EMPTY] → COMMANDERS_STRIKE_D10_RemoveTARGETAOE_10
StackId: SLOW → HASTE
StackPriority: 0 → 12

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MONSTERS_STATUS]
AuraFlags.value: None → [EMPTY]
Description: [EMPTY] → %%% EMPTY

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: HASTE_SURFACE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → HASTE_ATTACK
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → HASTE_ATTACK_RemoveTARGETAOE_1
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
TickFunctors.1.TextKey: [EMPTY] → Default
Using: HASTE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: POTION_OF_SPEED]
AuraFlags.value: None → [EMPTY]
Description: Creature has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is doubled, and it can take one additional action per turn. <br><br>When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>. → Creature has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is increased by 9m/30ft, and it can take one additional action per turn. <br><br>When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>.
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → HASTE_ATTACK
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → HASTE_ATTACK_RemoveTARGETAOE_1
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
TickFunctors.1.TextKey: [EMPTY] → Default
Using: HASTE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: EXTRA_ATTACK_2]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription()) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK')
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → EXTRA_ATTACK_2_TRACKER
OnRemoveFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → EXTRA_ATTACK_2_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK'))_1
RemoveConditions: ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack() → DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead
Using: EXTRA_ATTACK → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: EXTRA_ATTACK_THIRSTING_BLADE]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription()) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → EXTRA_ATTACK_TRACKER
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTRA_ATTACK_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK'))_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack()
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → ACTION_SURGE_ATTACK
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → ACTION_SURGE_ATTACK_RemoveTARGETAOE_IF(HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack())_1
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
RemoveConditions: ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack() → DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead
Using: EXTRA_ATTACK → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: EXTRA_ATTACK_WAR_PRIEST]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyUseCosts(Add,WarPriestActionPoint,1,0),ModifyIconGlow(),ModifyTooltipDescription()) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyUseCosts(Add,WarPriestActionPoint,1,0),ModifyIconGlow(),ModifyTooltipDescription())
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack()
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → ACTION_SURGE_ATTACK
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → ACTION_SURGE_ATTACK_RemoveTARGETAOE_IF(HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack())_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → ExtraAttack_BonusTechnical;
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead
Using: EXTRA_ATTACK → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WILDSTRIKE_EXTRA_ATTACK]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription()) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut)
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → EXTRA_ATTACK_TRACKER
OnRemoveFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → EXTRA_ATTACK_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut))_1
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead
Using: EXTRA_ATTACK → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WILDSTRIKE_2_EXTRA_ATTACK]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription()) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut)
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → EXTRA_ATTACK_2_TRACKER
OnRemoveFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → EXTRA_ATTACK_2_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut))_1
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead
Using: EXTRA_ATTACK_2 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: BULWARK_MODE]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(75);UnlockSpell(Shout_SteelWatcher_Quadruped_Repel);UnlockSpell(Projectile_LOW_WatcherTitan_DummyHellfireMissiles) → ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(200);UnlockSpell(Shout_SteelWatcher_Quadruped_Repel);UnlockSpell(Projectile_LOW_WatcherTitan_DummyHellfireMissiles)
Using: RAGE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: STEELWATCHER_THRESHOLD]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreDamageThreshold(All,15) → IgnoreDamageThreshold(All,40)
DescriptionParams: 15 → 40
StatusPropertyFlags[1]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[2]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[3]: IgnoreResting → DisableOverhead
Using: DEBRIS_THRESHOLD → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: REPAIR_MATRIX]
AuraFlags.value: None → [EMPTY]
DescriptionParams: RegainHitPoints(3d8); → [EMPTY]
TickFunctors[1].Functors[1].HitPoints.Code: 3d8 → 6d8+14
TickFunctors[1].Functors[1].HitPoints.Params[2].AmountOfDices: 3 → 6
TickFunctors[1].Functors[1].HitPoints.Params[2].DiceAdditionalValue: 0 → 14
TooltipDamage: [EMPTY] → RegainHitPoints(6d8+14);

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: TAD_MIND_SANCTUARY_AURA]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character() → Character() and not HasStatus('TAD_MIND_SANCTUARY_HASTE_DRAINED', context.Target)
AuraStatuses[1].Functors[1].UniqueName: TAD_MIND_SANCTUARYTARGETAOE_IF(Character())_0 → TAD_MIND_SANCTUARYTARGETAOE_IF(Character() and not HasStatus('TAD_MIND_SANCTUARY_HASTE_DRAINED', context.Target))_0
AuraStatuses[1].Functors[2].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
AuraStatuses[1].Functors[2].StatsConditions: [EMPTY] → Character()
AuraStatuses[1].Functors[2].StatusId: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_TRACKER
AuraStatuses[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[2].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[2].UniqueName: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_TRACKERTARGETAOE_IF(Character())_1
StatusPropertyFlags[1]: FreezeDuration → DisablePortraitIndicator
StatusPropertyFlags[2]: ApplyToDead → IgnoreResting
StatusPropertyFlags[3]: DisablePortraitIndicator → ApplyToDead
StatusPropertyFlags[6]: IgnoreResting → FreezeDuration
Using: TADPOLE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: TAD_MIND_SANCTUARY]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(MindSanctuaryCheck(),ModifyIconGlow(),ModifyTooltipDescription());ActionResourceConsumeMultiplier(ActionPoint,0,0);ActionResourceConsumeMultiplier(BonusActionPoint,0,0) → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('TAD_MIND_SANCTUARY_HASTE_DRAINED')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → TAD_MIND_SANCTUARY_HASTE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → TAD_MIND_SANCTUARY_HASTETARGETAOE_IF(not HasStatus('TAD_MIND_SANCTUARY_HASTE_DRAINED'))_1
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → TAD_MIND_SANCTUARY_HASTE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: TAD_MindSanctuary;TAD_MindSanctuary_Drink → TAD_MindSanctuary_Haste
StackPriority: 1 → 15
Using: TADPOLE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MF_MIND_SANCTUARY]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → TAD_MIND_SANCTUARY_HASTE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StackPriority: 1 → 15
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[3]: IgnoreResting → DisableCombatlog
Using: TAD_MIND_SANCTUARY → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MF_MIND_SANCTUARY_DRAINED]
AuraFlags.value: None → [EMPTY]
StackPriority: 2 → 20
Using: TAD_MIND_SANCTUARY_DRAINED → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ALCH_ELIXIR_BLOODLUST_TEMPAP]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → ALCH_ELIXIR_BLOODLUST_TEMPAP_ATTACK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → ALCH_ELIXIR_BLOODLUST_TEMPAP_ATTACKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → ALCH_ELIXIR_BLOODLUST_TEMPAP_ATTACK
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → ALCH_ELIXIR_BLOODLUST_TEMPAP_ATTACK_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatusId: [EMPTY] → ALCH_ELIXIR_BLOODLUST_TEMPAP_ATTACK
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → ALCH_ELIXIR_BLOODLUST_TEMPAP_ATTACKTARGETAOE_0
TickFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ALCH_ELIXIR_ENLARGE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('ENLARGE')
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → ENLARGE
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → ENLARGE_RemoveTARGETAOE_IF(HasStatus('ENLARGE'))_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('ENLARGE_DUERGAR')
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → ENLARGE_DUERGAR
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → ENLARGE_DUERGAR_RemoveTARGETAOE_IF(HasStatus('ENLARGE_DUERGAR'))_1
OnApplyFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.3.StatsConditions: [EMPTY] → HasStatus('REDUCE')
OnApplyFunctors.1.Functors.3.StatusId: [EMPTY] → REDUCE
OnApplyFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.3.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.3.UniqueName: [EMPTY] → REDUCE_RemoveTARGETAOE_IF(HasStatus('REDUCE'))_2
OnApplyFunctors.1.Functors.4.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.4.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.4.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.4.StatsConditions: [EMPTY] → HasStatus('REDUCE_DUERGAR')
OnApplyFunctors.1.Functors.4.StatusId: [EMPTY] → REDUCE_DUERGAR
OnApplyFunctors.1.Functors.4.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.4.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.4.UniqueName: [EMPTY] → REDUCE_DUERGAR_RemoveTARGETAOE_IF(HasStatus('REDUCE_DUERGAR'))_3
OnApplyFunctors.1.Functors.5.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.5.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.5.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.5.StatsConditions: [EMPTY] → HasStatus('WYR_POTENTDRINK_SIZE_ENLARGE')
OnApplyFunctors.1.Functors.5.StatusId: [EMPTY] → WYR_POTENTDRINK_SIZE_ENLARGE
OnApplyFunctors.1.Functors.5.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.5.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.5.UniqueName: [EMPTY] → WYR_POTENTDRINK_SIZE_ENLARGE_RemoveTARGETAOE_IF(HasStatus('WYR_POTENTDRINK_SIZE_ENLARGE'))_4
OnApplyFunctors.1.Functors.6.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.6.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.6.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.6.StatsConditions: [EMPTY] → HasStatus('WYR_POTENTDRINK_SIZE_REDUCE')
OnApplyFunctors.1.Functors.6.StatusId: [EMPTY] → WYR_POTENTDRINK_SIZE_REDUCE
OnApplyFunctors.1.Functors.6.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.6.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.6.UniqueName: [EMPTY] → WYR_POTENTDRINK_SIZE_REDUCE_RemoveTARGETAOE_IF(HasStatus('WYR_POTENTDRINK_SIZE_REDUCE'))_5
OnApplyFunctors.1.Functors.7.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.7.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.7.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.7.StatsConditions: [EMPTY] → HasStatus('MAG_COMBAT_QUARTERSTAFF_ENLARGE')
OnApplyFunctors.1.Functors.7.StatusId: [EMPTY] → MAG_COMBAT_QUARTERSTAFF_ENLARGE
OnApplyFunctors.1.Functors.7.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.7.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.7.UniqueName: [EMPTY] → MAG_COMBAT_QUARTERSTAFF_ENLARGE_RemoveTARGETAOE_IF(HasStatus('MAG_COMBAT_QUARTERSTAFF_ENLARGE'))_6
OnApplyFunctors.1.Functors.8.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.8.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.8.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.8.StatsConditions: [EMPTY] → HasStatus('MAG_GIANT_SLAYER_LEGENDARY_ENLRAGE')
OnApplyFunctors.1.Functors.8.StatusId: [EMPTY] → ALCH_ELIXIR_ENLARGE
OnApplyFunctors.1.Functors.8.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.8.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.8.UniqueName: [EMPTY] → ALCH_ELIXIR_ENLARGE_RemoveTARGETAOE_IF(HasStatus('MAG_GIANT_SLAYER_LEGENDARY_ENLRAGE'))_7
OnApplyFunctors.1.TextKey: [EMPTY] → Default
Passives: EnlargeWeightMedium;EnlargeWeightLarge → EnlargeWeightMedium;EnlargeWeightLarge;ElixirOfColossus_HonourMode
Using: ENLARGE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: CONS_DRUG_STIMULANT]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → HASTE_ATTACK
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → HASTE_ATTACK_RemoveTARGETAOE_1
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
TickFunctors.1.TextKey: [EMPTY] → Default
Using: HASTE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: FOR_OWLBEAR_EGG]
AuraFlags.value: None → [EMPTY]
Description: Carries an owlbear's egg. Its scent will attract the egg's mother. → Carries an owlbear's egg. Its scent will attract the egg's parents.

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: HAG_DISGUISE_MAYRINA]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceBlock(ReactionActionPoint);Advantage(AttackRoll);UnlockSpell(Target_HAG_SinisterStrike); → ActionResourceBlock(ReactionActionPoint);IF(not EXP_CanSeeInvisible(context.Target) and not IsElusive(context.Target)):Advantage(AttackRoll);UnlockSpell(Target_HAG_SinisterStrike);
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARYACTION_HAG_COUNTERSWAP
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARYACTION_HAG_COUNTERSWAP_RemoveTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: TWN_DISTILLERY_DRUNK_03]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Slashing, Vulnerable); Resistance(Piercing, Vulnerable); Resistance(Bludgeoning, Vulnerable); Resistance(Thunder, Vulnerable); Resistance(Radiant, Vulnerable); Resistance(Force, Vulnerable); AC(-5); Advantage(AttackTarget) → AC(-5); Advantage(AttackTarget)
Description: Thisobald has overindulged in his own brew. He has a -[1] penalty to <LSTag Tooltip="ArmourClass">Armour Class</LSTag> and is <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Slashing, Piercing, Bludgeoning and Thunder damage. → Thisobald has overindulged in his own brew. He has a -[1] penalty to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>.
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp')) → (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp') and not HasPassive('LeapToYourFeet')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp')) or (HasPassive('LeapToYourFeet') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('LeapToYourFeet'))
Using: PRONE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MOO_KETHERIC_PHASE1]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → MOO_KETHERIC_DEATHBLOOMSPAWNONDEATH_AURA
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → MOO_KETHERIC_DEATHBLOOMSPAWNONDEATH_AURATARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → MOO_KETHERIC_DEATHBLOOMSPAWNONDEATH_AURA
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → MOO_KETHERIC_DEATHBLOOMSPAWNONDEATH_AURA_RemoveTARGETAOE_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → LEGENDARYACTION_MOO_KETHERIC_GENERALSWRATH
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → LEGENDARYACTION_MOO_KETHERIC_GENERALSWRATH_RemoveTARGETAOE_1
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → LegendaryAction_MOO_Ketheric_GeneralsWrath

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_RAPHAEL_CAMBION_DIPPED]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable) → WeaponDamage(3d6, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)
Using: DIPPED_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_HARPERS_SINGING_SWORD_BANE]
AuraFlags.value: None → [EMPTY]
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4) → RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4);DamageTakenBonus(1d4, Thunder, False)
Passives: MAG_SingingSword_Bane_ThunderDamage_Passive → [EMPTY]
StackPriority: 0 → 1
Using: BANE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_001]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARMTARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALL
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALLTARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALL
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALL_RemoveTARGETAOE_1

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_002]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARMTARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALL
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALLTARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALL
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_SMALL_RemoveTARGETAOE_1
Using: LOW_CAZADORSPALACE_SPAWNBUFF_001 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_003]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGETARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGETARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE_RemoveTARGETAOE_1
Using: LOW_CAZADORSPALACE_SPAWNBUFF_001 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_004]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGETARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGETARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE_RemoveTARGETAOE_1
Using: LOW_CAZADORSPALACE_SPAWNBUFF_001 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_005]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGETARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGETARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_LARGE_RemoveTARGETAOE_1
Using: LOW_CAZADORSPALACE_SPAWNBUFF_001 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_006]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGETARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LATARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_RemoveTARGETAOE_1
Using: LOW_CAZADORSPALACE_SPAWNBUFF_001 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_CAZADORSPALACE_SPAWNBUFF_007]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGE
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_CAZADOR_BATSWARM_HUGETARGETAOE_IF(HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM') or HasStatus('LEGENDARYACTION_LOW_CAZADOR_BATSWARM_LARGE'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('LegendaryAction_LOW_Cazador_BatSwarm')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LATARGETAOE_IF(HasPassive('LegendaryAction_LOW_Cazador_BatSwarm'))_2
OnRemoveFunctors[1].Functors[1].StatsConditions: HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED') → [EMPTY]
OnRemoveFunctors[1].Functors[1].UniqueName: LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED'))_0 → LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_RemoveTARGETAOE_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_CAZADOR_PREVIEW_LA
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_CAZADOR_PREVIEW_LA_RemoveTARGETAOE_1
Using: LOW_CAZADORSPALACE_SPAWNBUFF_001 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WYR_GORTASH_BANE_BUFF]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[1].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[1].field_34: 1634026607 → [EMPTY]
OnApplyFunctors[1].Functors[2].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[2].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].field_34: 1144748404 → [EMPTY]
OnApplyFunctors[1].Functors[3].Hex: 0 → [EMPTY]
OnApplyFunctors[1].Functors[3].Level: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].field_34: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_WYR_DIVINEBECKONING_GORTASH
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_WYR_DIVINEBECKONING_GORTASH_RemoveTARGETAOE_1
Using: ENLARGE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_CELESTIAL_HASTE]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> is doubled, and it can take one additional action per turn. → Affected entity has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is doubled, and it can take one additional action per turn. When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>. <br><br>Becoming <LSTag Type="Status" Tooltip="SLOW">Slowed</LSTag> will end this condition.
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACK_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatusId: [EMPTY] → HASTE_ATTACK
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → HASTE_ATTACKTARGETAOE_0
TickFunctors.1.TextKey: [EMPTY] → Default
Using: HASTE → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_MARTIAL_EXERTION]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());ActionResourceMultiplier(Movement,200,0) → UnlockSpellVariant(DWE_ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());ActionResourceMultiplier(Movement,200,0)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasAnyHaste()
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → EXTRA_ATTACK_TRACKER
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTRA_ATTACK_TRACKER_RemoveTARGETAOE_IF(HasAnyHaste())_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasAnyHaste()
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → EXTRA_ATTACK_2_TRACKER
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → EXTRA_ATTACK_2_TRACKER_RemoveTARGETAOE_IF(HasAnyHaste())_1
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → EXTRA_ATTACK_TRACKER
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTRA_ATTACK_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('ACTION_SURGE_ATTACK'))_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack()
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → ACTION_SURGE_ATTACK
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → ACTION_SURGE_ATTACK_RemoveTARGETAOE_IF(HasStatus('ACTION_SURGE_ATTACK') and not HasAnyExtraAttack())_1
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
RemoveConditions: ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack() → DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead
Using: EXTRA_ATTACK → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: TAD_MIND_SANCTUARY_HASTE]
AuraFlags.value: None → [EMPTY]
Description: Creature has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is doubled, and it can take one additional action per turn. <br><br>When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>. → Affected entity has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is doubled, and it can take one additional action per turn. When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>.
DisplayName: Hastened → Mind Sanctuary: Haste
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_ATTACK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_ATTACKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors[1].Functors[1].StatusId: HASTE_LETHARGY → TAD_MIND_SANCTUARY_HASTE_ATTACK
OnRemoveFunctors[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
OnRemoveFunctors[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
OnRemoveFunctors[1].Functors[1].TypeId: ApplyStatus → RemoveStatus
OnRemoveFunctors[1].Functors[1].UniqueName: HASTE_LETHARGYTARGETAOE_0 → TAD_MIND_SANCTUARY_HASTE_ATTACK_RemoveTARGETAOE_0
StackPriority: 10 → 15
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatusId: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_ATTACK
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → TAD_MIND_SANCTUARY_HASTE_ATTACKTARGETAOE_0
TickFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MOO_KETHERIC_APOSTLEFORM]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → LEGENDARYACTION_APOSTLE_GAZE
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → LEGENDARYACTION_APOSTLE_GAZETARGETAOE_3
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8
Passives: ImmutableForm → ImmutableForm;LegendaryAction_Apostle_Gaze
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WYR_GORTASH_GORTANE]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARYACTION_WYR_DIVINEBECKONING_GORTASH
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARYACTION_WYR_DIVINEBECKONING_GORTASHTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8
Passives: [EMPTY] → LegendaryAction_WYR_DivineBeckoning_Gortash
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_BHAALTEMPLE_ORINSLAYER]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → LEGENDARYACTION_LOW_BLOODSWIPE_ORIN
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_BLOODSWIPE_ORINTARGETAOE_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LEGENDARYACTION_LOW_ORIN_BHAALSRETRIBUTION
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LEGENDARYACTION_LOW_ORIN_BHAALSRETRIBUTION_RemoveTARGETAOE_2
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8
Passives: MagicResistance;ImmutableForm;Slayer_ExtraAttack_2 → MagicResistance;Slayer_ExtraAttack_2;LegendaryAction_LOW_BloodSwipe_Orin;
Using: SLAYER_PLAYER_10 → [EMPTY]

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WYR_DRAGONANIMATED]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → DEATH_WARD_DRAGON_SKELETAL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → DEATH_WARD_DRAGON_SKELETALTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead

[Diff: Type: StatusData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_RAPHAEL_MONSTER_FORM]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_4_CAMBION')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_4_ASCENDED
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_4_ASCENDEDTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_4_CAMBION'))_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_3_CAMBION')
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_3_ASCENDED
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_3_ASCENDEDTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_3_CAMBION'))_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_2_CAMBION')
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_2_ASCENDED
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_2_ASCENDEDTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_2_CAMBION'))_4
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_1_CAMBION')
OnApplyFunctors[1].Functors[6].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_1_ASCENDED
OnApplyFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_1_ASCENDEDTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_1_CAMBION'))_5
OnRemoveFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_4_ASCENDED')
OnRemoveFunctors[1].Functors[5].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_4_CAMBION
OnRemoveFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[5].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_4_CAMBIONTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_4_ASCENDED'))_4
OnRemoveFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_3_ASCENDED')
OnRemoveFunctors[1].Functors[6].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_3_CAMBION
OnRemoveFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[6].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_3_CAMBIONTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_3_ASCENDED'))_5
OnRemoveFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_2_ASCENDED')
OnRemoveFunctors[1].Functors[7].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_2_CAMBION
OnRemoveFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[7].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_2_CAMBIONTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_2_ASCENDED'))_6
OnRemoveFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('LOW_RAPHAEL_LA_REMAINING_1_ASCENDED')
OnRemoveFunctors[1].Functors[8].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_1_CAMBION
OnRemoveFunctors[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[8].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_1_CAMBIONTARGETAOE_IF(HasStatus('LOW_RAPHAEL_LA_REMAINING_1_ASCENDED'))_7
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8

[Diff: Type: StatusData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: STEP_OF_THE_WIND]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpellVariant(SpellId('Projectile_Jump'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint)) → UnlockSpellVariant(SpellId('Projectile_Jump'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint));UnlockSpellVariant(SpellId('MO_Projectile_Jump_Dex'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint))

[Diff: Type: StatusData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: SLOWFALL_PASSIVE_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Boosts: FallDamageMultiplier(0.5) → FallDamageMultiplier(0.25)

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_RADIANT]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(3d8,Radiant) → DealDamage(3d6,Radiant)
OnApplyFail[1].Functors[1].Damage.Code: 3d8/2 → 3d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 3d8 → 3d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 3d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 3 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 3d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(3d8,Radiant) → DealDamage(3d6,Radiant)

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_NECROTIC]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(3d8,Necrotic) → DealDamage(3d6,Necrotic)
OnApplyFail[1].Functors[1].Damage.Code: 3d8/2 → 3d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 3d8 → 3d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 3d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 3 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 3d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(3d8,Necrotic) → DealDamage(3d6,Necrotic)
Using: SPIRIT_GUARDIANS_RADIANT → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_RADIANT_4]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(4d8,Radiant) → DealDamage(4d6,Radiant)
OnApplyFail[1].Functors[1].Damage.Code: 4d8/2 → 4d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 4d8 → 4d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 4d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 4 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 4d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 4 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(4d8,Radiant) → DealDamage(4d6,Radiant)
Using: SPIRIT_GUARDIANS_RADIANT → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_NECROTIC_4]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(4d8,Necrotic) → DealDamage(4d6,Necrotic)
OnApplyFail[1].Functors[1].Damage.Code: 4d8/2 → 4d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 4d8 → 4d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 4d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 4 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 4d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 4 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(4d8,Necrotic) → DealDamage(4d6,Necrotic)
Using: SPIRIT_GUARDIANS_NECROTIC → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: CRUSADERS_MANTLE]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → DisableCombatlog

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_NECROTIC_5]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(5d8,Necrotic) → DealDamage(5d6,Necrotic)
OnApplyFail[1].Functors[1].Damage.Code: 5d8/2 → 5d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 5d8 → 5d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 5d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 5d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(5d8,Necrotic) → DealDamage(5d6,Necrotic)
Using: SPIRIT_GUARDIANS_NECROTIC → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_NECROTIC_6]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(6d8,Necrotic) → DealDamage(6d6,Necrotic)
OnApplyFail[1].Functors[1].Damage.Code: 6d8/2 → 6d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 6d8 → 6d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 6d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 6 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 6d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 6 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(6d8,Necrotic) → DealDamage(6d6,Necrotic)
Using: SPIRIT_GUARDIANS_NECROTIC → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_RADIANT_5]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(5d8,Radiant) → DealDamage(5d6,Radiant)
OnApplyFail[1].Functors[1].Damage.Code: 5d8/2 → 5d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 5d8 → 5d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 5d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 5d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(5d8,Radiant) → DealDamage(5d6,Radiant)
Using: SPIRIT_GUARDIANS_RADIANT → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: SPIRIT_GUARDIANS_RADIANT_6]
AuraFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(6d8,Radiant) → DealDamage(6d6,Radiant)
OnApplyFail[1].Functors[1].Damage.Code: 6d8/2 → 6d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].DiceValue: D8 → D6
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].Damage.Code: 6d8 → 6d6
OnApplySuccess[1].Functors[1].Damage.Params[2].DiceValue: D8 → D6
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 6d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 6 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[1].Damage.Code: 6d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 6 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1) → not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1))_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(6d8,Radiant) → DealDamage(6d6,Radiant)
Using: SPIRIT_GUARDIANS_RADIANT → [EMPTY]

[Diff: Type: StatusData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: INVOKE_DUPLICITY_AURA]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → INVOKE_DUPLICITY_MOVEMENT
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → INVOKE_DUPLICITY_MOVEMENT_RemoveTARGETAOE_0
OnRemoveFunctors.1.Functors.2.Flags.1: [EMPTY] → Self
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → INVOKE_DUPLICITY_MOVEMENT_2
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → INVOKE_DUPLICITY_MOVEMENT_2_RemoveTARGETAOE_1
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: SILENCED_AURA]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: [EMPTY] → not Dead()
AuraStatuses[1].Functors[1].UniqueName: SILENCEDTARGETAOE_0 → SILENCEDTARGETAOE_IF(not Dead())_0
AuraStatuses[1].Functors[2].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
AuraStatuses[1].Functors[2].StatsConditions: [EMPTY] → not Dead()
AuraStatuses[1].Functors[2].StatusId: [EMPTY] → SILENCED_MOVEMENT
AuraStatuses[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[2].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[2].UniqueName: [EMPTY] → SILENCED_MOVEMENTTARGETAOE_IF(not Dead())_1
AuraStatuses[1].Functors[3].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
AuraStatuses[1].Functors[3].StatsConditions: [EMPTY] → not Dead()
AuraStatuses[1].Functors[3].StatusId: [EMPTY] → SILENCED_AURA_THUNDER_IMMUNITY
AuraStatuses[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[3].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[3].UniqueName: [EMPTY] → SILENCED_AURA_THUNDER_IMMUNITYTARGETAOE_IF(not Dead())_2
AuraStatuses[1].Functors[4].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
AuraStatuses[1].Functors[4].StatsConditions: [EMPTY] → Character() and not Item() and not Dead()
AuraStatuses[1].Functors[4].StatusId: [EMPTY] → DEAFENED
AuraStatuses[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[4].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[4].UniqueName: [EMPTY] → DEAFENEDTARGETAOE_IF(Character() and not Item() and not Dead())_3

[Diff: Type: StatusData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: UNSUMMON_ABLE_MAGEHAND]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasPassive('VersatileTrickster',context.Source)
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → VERSATILE_TRICKSTER
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → VERSATILE_TRICKSTERTARGETAOE_IF(HasPassive('VersatileTrickster',context.Source))_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasPassive('VersatileTrickster',context.Source)
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → VERSATILE_TRICKSTER_AURA
OnApplyFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → VERSATILE_TRICKSTER_AURATARGETAOE_IF(HasPassive('VersatileTrickster',context.Source))_1
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → VERSATILE_TRICKSTER
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → VERSATILE_TRICKSTER_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
Using: UNSUMMON_ABLE → [EMPTY]

[Diff: Type: StatusData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: ALCH_POTION_REMEDY]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatusId: [EMPTY] → DEAFENED
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → DEAFENED_RemoveTARGETAOE_6
Using: ANTITOXIN → [EMPTY]

[Diff: Type: StatusData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: SNEAKING]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(AttackRoll);MovementSpeedLimit(Walk);Tag(VFX_SNEAKING);UnlockSpellVariant(IsHideSpell(),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint));UnlockSpellVariant(IsHideSpell(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint)) → IF((not HasStatus('MIND_SPIKE_OWNER', context.Target) and not HasStatus('MIND_SPIKE',context.Source,context.Target)) and not (HasPassive('Blindsense',context.Target) and not DistanceToGreaterThan(context.SourcePosition, context.TargetPosition, 3)) and not HasPassive('Elusive',context.Target)):Advantage(AttackRoll);MovementSpeedLimit(Walk);Tag(VFX_SNEAKING);UnlockSpellVariant(IsHideSpell(),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint));UnlockSpellVariant(IsHideSpell(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint))

[Diff: Type: StatusData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: VORTEX_AURA]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[2].StatusId: VORTEX_DAMAGE → DEAFENED
AuraStatuses[1].Functors[2].UniqueName: VORTEX_DAMAGETARGETAOE_IF(not Dead() and Character())_1 → DEAFENEDTARGETAOE_IF(not Dead() and Character())_1
AuraStatuses[1].Functors[3].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
AuraStatuses[1].Functors[3].StatsConditions: [EMPTY] → not Dead() and Character()
AuraStatuses[1].Functors[3].StatusId: [EMPTY] → VORTEX_DAMAGE
AuraStatuses[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[3].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[3].UniqueName: [EMPTY] → VORTEX_DAMAGETARGETAOE_IF(not Dead() and Character())_2
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Using: SILENCED_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Confusion Saving Throw Fix | GUID: 79e60ac3-360e-3439-5626-bb0c4efa5ecc | Stat: CONFUSION]
AuraFlags.value: None → [EMPTY]
Description: Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor. → Affected entity is hostile to everyone or does nothing in stupor.
StatusPropertyFlags[2]: OverheadOnTurn → LoseControl
StatusPropertyFlags[4]: LoseControl → OverheadOnTurn
TickType: StartTurn → EndTurn

[Diff: Type: StatusData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].Duration: 60.0 → 30.0
OnApplyFunctors[1].Functors[1].StatsConditions: MaximumHigherStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY') → MaximumLowStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY')
OnApplyFunctors[1].Functors[1].UniqueName: SetStatusDurationTARGETAOE_IF(MaximumHigherStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY'))_0 → SetStatusDurationTARGETAOE_IF(MaximumLowStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY'))_0

[Diff: Type: StatusData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: MAG_GISH_ARCANE_SYNERGY]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsWeaponAttack()):CharacterWeaponDamage(max(0,SpellCastingAbilityModifier)) → IF(IsWeaponAttack()):CharacterWeaponDamage(max(2,SpellCastingAbilityModifier-LevelMapValue(SYR_ArcaneSynergy_Penalty)))
DescriptionParams: DealDamage(SpellcastingAbilityModifier, MainWeaponDamageType) → DealDamage(max(2,SpellCastingAbilityModifier-LevelMapValue(SYR_ArcaneSynergy_Penalty)), MainWeaponDamageType)

[Diff: Type: StatusData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].Duration: 60.0 → 36.0
OnApplyFunctors[1].Functors[1].StatsConditions: MaximumHigherStackableStatus(context.Target, 'MAG_RADIANT_RADIATING_ORB') → SYR_RadiatingOrbStack(context.Target, 'MAG_RADIANT_RADIATING_ORB')
OnApplyFunctors[1].Functors[1].UniqueName: SetStatusDurationTARGETAOE_IF(MaximumHigherStackableStatus(context.Target, 'MAG_RADIANT_RADIATING_ORB'))_0 → SetStatusDurationTARGETAOE_IF(SYR_RadiatingOrbStack(context.Target, 'MAG_RADIANT_RADIATING_ORB'))_0
Using: MAG_VIOLENCE_DURATION_TECHNICAL → [EMPTY]

[Diff: Type: StatusData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: BLINDED_DARKNESS]
AuraFlags.value: None → [EMPTY]
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3) → IF(not Goon_CanIgnoreBlindness_Melee()):Disadvantage(AttackRoll);IF(not Goon_CanIgnoreBlindness_Melee(context.Target)):Advantage(AttackTarget);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(3) and not DistanceToTargetGreaterOrEqual(5))):RollBonus(Attack,-1);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(5) and not DistanceToTargetGreaterOrEqual(7))):RollBonus(Attack,-2);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(7) and not DistanceToTargetGreaterOrEqual(9))):RollBonus(Attack,-3);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(9) and not DistanceToTargetGreaterOrEqual(11))):RollBonus(Attack,-4);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(11) and not DistanceToTargetGreaterOrEqual(13))):RollBonus(Attack,-5);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(11) and not DistanceToTargetGreaterOrEqual(13))):RollBonus(Attack,-6);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(13) and not DistanceToTargetGreaterOrEqual(15))):RollBonus(Attack,-7);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(17) and not DistanceToTargetGreaterOrEqual(19))):RollBonus(Attack,-8);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(19) and not DistanceToTargetGreaterOrEqual(21))):RollBonus(Attack,-9);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(21))):RollBonus(Attack,-10)
Description: Has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. Range of attacks and spells reduced to [1]. <br><br>Attack Rolls against Blinded creatures have <LSTag Tooltip="Advantage">Advantage</LSTag>. → A blinded creature can't see and automatically fails any <LSTag Tooltip="AbilityCheck">ability check</LSTag> that requires sight.<br><br><LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against the creature have <LSTag Tooltip="Advantage">Advantage</LSTag>, and the creature's attack rolls have <LSTag Tooltip="Disadvantage">disadvantage</LSTag>. Additionally, the creature's attacks incur a -1 penalty if the distance is beyond [1], and a further -1 penalty for every [2] beyond that.
DescriptionParams: Distance(3) → Distance(3);Distance(2)
SoundLoop: Spell_Status_Blinded_MO → [EMPTY]
SoundStop: Spell_Status_Blinded_MO_Stop → [EMPTY]
SoundVocalStart: WEAK → NONE
TickType: StartTurn → EndTurn
Using: BLINDED → [EMPTY]

[Diff: Type: StatusData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: DAYLIGHT]
AuraFlags.value: None → [EMPTY]
AuraRadius: 0 → 15
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → DARKNESS_REMOVE
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → DARKNESS_REMOVETARGETAOE_0
AuraStatuses.1.TextKey: [EMPTY] → Default
SoundLoop: Spell_Status_Utility_Daylight → [EMPTY]
StatusPropertyFlags[1]: RemoveOnLongRest → DisableCombatlog
StatusPropertyFlags[2]: [EMPTY] → RemoveOnLongRest

[Diff: Type: StatusData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: SLEET_STORM]
AuraFlags.value: None → [EMPTY]
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.StatsConditions: [EMPTY] → Character()
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → HEAVILY_OBSCURED_STATUS
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → HEAVILY_OBSCURED_STATUSTARGET_IF(Character())_0
AuraStatuses.1.Functors.2.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.2.StatsConditions: [EMPTY] → Character()
AuraStatuses.1.Functors.2.StatusId: [EMPTY] → BLINDED
AuraStatuses.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.2.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.2.UniqueName: [EMPTY] → BLINDEDTARGET_IF(Character())_1
AuraStatuses.1.TextKey: [EMPTY] → Default
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].SpellId: [EMPTY] → Projectile_SleetStorm_FogCloud
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → CreateExplosion
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → CreateExplosionTARGETAOE_1
TickFunctors[1].Functors[2].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[2].SpellId: [EMPTY] → Projectile_SleetStorm_FogCloud
TickFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[2].TypeId: [EMPTY] → CreateExplosion
TickFunctors[1].Functors[2].UniqueName: [EMPTY] → CreateExplosionTARGETAOE_1

[Diff: Type: StatusData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: VOID_START]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → HEAVILY_OBSCURED_STATUS
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → HEAVILY_OBSCURED_STATUSTARGETAOE_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_AVOIDAREA_RADIUS6
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_AVOIDAREA_RADIUS6TARGETAOE_2
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → HEAVILY_OBSCURED_STATUS
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → HEAVILY_OBSCURED_STATUS_RemoveTARGETAOE_1
OnRemoveFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_AVOIDAREA_RADIUS6
OnRemoveFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_AVOIDAREA_RADIUS6_RemoveTARGETAOE_2
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: StatusData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: VOID_BLINDED]
AuraFlags.value: None → [EMPTY]
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3) → IF(not Goon_CanIgnoreBlindness_Melee()):Disadvantage(AttackRoll);IF(not Goon_CanIgnoreBlindness_Melee(context.Target)):Advantage(AttackTarget);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(3) and not DistanceToTargetGreaterOrEqual(5))):RollBonus(Attack,-1);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(5) and not DistanceToTargetGreaterOrEqual(7))):RollBonus(Attack,-2);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(7) and not DistanceToTargetGreaterOrEqual(9))):RollBonus(Attack,-3);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(9) and not DistanceToTargetGreaterOrEqual(11))):RollBonus(Attack,-4);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(11) and not DistanceToTargetGreaterOrEqual(13))):RollBonus(Attack,-5);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(11) and not DistanceToTargetGreaterOrEqual(13))):RollBonus(Attack,-6);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(13) and not DistanceToTargetGreaterOrEqual(15))):RollBonus(Attack,-7);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(17) and not DistanceToTargetGreaterOrEqual(19))):RollBonus(Attack,-8);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(19) and not DistanceToTargetGreaterOrEqual(21))):RollBonus(Attack,-9);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(21))):RollBonus(Attack,-10)
Description: Has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. Range of attacks and spells reduced to [1]. <br><br>Attack Rolls against Blinded creatures have <LSTag Tooltip="Advantage">Advantage</LSTag>. → A blinded creature can't see and automatically fails any <LSTag Tooltip="AbilityCheck">ability check</LSTag> that requires sight.<br><br><LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against the creature have <LSTag Tooltip="Advantage">Advantage</LSTag>, and the creature's attack rolls have <LSTag Tooltip="Disadvantage">disadvantage</LSTag>. Additionally, the creature's attacks incur a -1 penalty if the distance is beyond [1], and a further -1 penalty for every [2] beyond that.
DescriptionParams: Distance(3) → Distance(3);Distance(2)
TickType: StartTurn → EndTurn
Using: BLINDED_DARKNESS → BLINDED

[Diff: Type: StatusData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: CLOUDKILL]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Code: 5d8/2 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.1: Divide → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.2: Roll → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.3.AmountOfDices: 5 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.4: Roll → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail.1.Functors.1.Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail.1.Functors.1.DamageType: Poison → [EMPTY]
OnTickFail.1.Functors.1.Magical: true → [EMPTY]
OnTickFail.1.Functors.1.ObserverType: None → [EMPTY]
OnTickFail.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnTickFail.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnTickFail.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnTickFail.1.Functors.1.TypeId: DealDamage → [EMPTY]
OnTickFail.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
OnTickFail.1.Functors.1.WeaponDamageType: None → [EMPTY]
OnTickFail.1.Functors.1.WeaponType: None → [EMPTY]
OnTickFail.1.TextKey: Default → [EMPTY]
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned()) → [EMPTY]
OnTickSuccess.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
OnTickSuccess.1.Functors.1.Damage.Code: 5d8 → [EMPTY]
OnTickSuccess.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
OnTickSuccess.1.Functors.1.Damage.Params.2.AmountOfDices: 5 → [EMPTY]
OnTickSuccess.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess.1.Functors.1.Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess.1.Functors.1.DamageType: Poison → [EMPTY]
OnTickSuccess.1.Functors.1.Magical: true → [EMPTY]
OnTickSuccess.1.Functors.1.ObserverType: None → [EMPTY]
OnTickSuccess.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnTickSuccess.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnTickSuccess.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnTickSuccess.1.Functors.1.TypeId: DealDamage → [EMPTY]
OnTickSuccess.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
OnTickSuccess.1.Functors.1.WeaponDamageType: None → [EMPTY]
OnTickSuccess.1.Functors.1.WeaponType: None → [EMPTY]
OnTickSuccess.1.TextKey: Default → [EMPTY]
StatusGroups[2]: SG_Poisoned → [EMPTY]
Using: POISONED_CLOUD → [EMPTY]

[Diff: Type: StatusData | Mod: AOE Cleaning Supplies | GUID: 93700433-ed76-4300-9137-2ee4d6dcc4bf | Stat: SOAP_WASH]
AuraFlags.value: None → [EMPTY]
AuraRadius: 0 → 6
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.StatsConditions: [EMPTY] → Character() and not Enemy()
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → SOAP_WASH_BOOST
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → SOAP_WASH_BOOSTTARGET_IF(Character() and not Enemy())_0
AuraStatuses.1.TextKey: [EMPTY] → Default
StatusEffect: dea02a2a-2e66-4b90-8874-7d10f53ceb30 → [EMPTY]

[Diff: Type: StatusData | Mod: IllithidPowersOverhaul | GUID: 8f01fd84-ea83-401c-a04a-8d981eabcb3a | Stat: MIND_FLAYER_FORM]
AuraFlags.value: None → [EMPTY]
Boosts: VoicebarkBlock() → VoicebarkBlock();IgnoreFallDamage();UnlockSpell(Siael_TentacleWhip_MF);UnlockSpell(Siael_ExtractBrain_MF);IncreaseMaxHP(20);AttackSpellOverride(Siael_TentacleWhip_MF, Target_UnarmedAttack)
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('SIAEL_BODYTYPE_SMALL')
OnApplyFunctors[1].Functors[1].StatusId: MF_MIND_SANCTUARY → SIAEL_MINDFLAYER_SIZE_SMALL
OnApplyFunctors[1].Functors[1].UniqueName: MF_MIND_SANCTUARYTARGETAOE_0 → SIAEL_MINDFLAYER_SIZE_SMALLTARGETAOE_IF(HasStatus('SIAEL_BODYTYPE_SMALL'))_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('SIAEL_BODYTYPE_STURDY')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDY
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDYTARGETAOE_IF(HasStatus('SIAEL_BODYTYPE_STURDY'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('SIAEL_BODYTYPE_BIG')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIG
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIGTARGETAOE_IF(HasStatus('SIAEL_BODYTYPE_BIG'))_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → SIAEL_FORCE_TUNNEL_MF
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → SIAEL_FORCE_TUNNEL_MFTARGETAOE_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → SIAEL_BLACKHOLE_MF
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → SIAEL_BLACKHOLE_MFTARGETAOE_4
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatusId: [EMPTY] → SIAEL_CONCENTRATEDBLAST_MF
OnApplyFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → SIAEL_CONCENTRATEDBLAST_MFTARGETAOE_5
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatusId: [EMPTY] → SIAEL_DISRUPTIVE_SHIELD_MF
OnApplyFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → SIAEL_DISRUPTIVE_SHIELD_MFTARGETAOE_6
OnApplyFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[8].StatusId: [EMPTY] → SIAEL_ASTRAL_STILLNESS_MF
OnApplyFunctors[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[8].UniqueName: [EMPTY] → SIAEL_ASTRAL_STILLNESS_MFTARGETAOE_7
OnRemoveFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[3].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_SMALL
OnRemoveFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[3].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_SMALL_RemoveTARGETAOE_2
OnRemoveFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[4].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDY
OnRemoveFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[4].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDY_RemoveTARGETAOE_3
OnRemoveFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[5].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIG
OnRemoveFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[5].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIG_RemoveTARGETAOE_4
Passives: TAD_DrainAbility;TAD_CullTheWeak;TAD_Charm;TAD_PeaceBreaker;TAD_PsionicDominance;TAD_PsionicBacklash;MF_MindSanctuary;TAD_LuckOfTheFarRealms; → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: DEATH_WARD_DOWNED]
AuraFlags.value: None → [EMPTY]
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE) → AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE);Tag(AI_PREFERRED_TARGET)
DescriptionParams: Distance(1.5) → RegainHitPoints(1)
OnRemoveFunctors[1].Functors[2].ActionResource: d6b2369d-84f0-4ca4-a3a7-62d2d192a185 → [EMPTY]
OnRemoveFunctors[1].Functors[2].Amount: 1.0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].AmountType: Percentage → [EMPTY]
OnRemoveFunctors[1].Functors[2].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → DEATH_WARD_RESTORE
OnRemoveFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].TypeId: RestoreResource → ApplyStatus
OnRemoveFunctors[1].Functors[2].UniqueName: RestoreResourceTARGETAOE_1 → DEATH_WARD_RESTORETARGETAOE_1
OnRemoveFunctors[1].Functors[2].field_34: 1866606693 → [EMPTY]
OnRemoveFunctors[1].Functors[3].ActionResource: 420c8df5-45c2-4253-93c2-7ec44e127930 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Amount: 1.0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].AmountType: Percentage → [EMPTY]
OnRemoveFunctors[1].Functors[3].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].ObserverType: None → [EMPTY]
OnRemoveFunctors[1].Functors[3].PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors[1].Functors[3].PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors[1].Functors[3].StoryActionId: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].TypeId: RestoreResource → [EMPTY]
OnRemoveFunctors[1].Functors[3].UniqueName: RestoreResourceTARGETAOE_2 → [EMPTY]
OnRemoveFunctors[1].Functors[3].field_34: 926299490 → [EMPTY]
OnRemoveFunctors[1].Functors[4].ActionResource: 734cbcfb-8922-4b6d-8330-b2a7e4c14b6a → [EMPTY]
OnRemoveFunctors[1].Functors[4].Amount: 1.0 → [EMPTY]
OnRemoveFunctors[1].Functors[4].AmountType: Percentage → [EMPTY]
OnRemoveFunctors[1].Functors[4].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[4].ObserverType: None → [EMPTY]
OnRemoveFunctors[1].Functors[4].PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors[1].Functors[4].PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors[1].Functors[4].StoryActionId: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[4].TypeId: RestoreResource → [EMPTY]
OnRemoveFunctors[1].Functors[4].UniqueName: RestoreResourceTARGETAOE_3 → [EMPTY]
OnRemoveFunctors[1].Functors[4].field_34: 761422384 → [EMPTY]
OnRemoveFunctors[1].Functors[5].ActionResource: 45ff0f48-b210-4024-972f-b64a44dc6985 → [EMPTY]
OnRemoveFunctors[1].Functors[5].Amount: 1.0 → [EMPTY]
OnRemoveFunctors[1].Functors[5].AmountType: Percentage → [EMPTY]
OnRemoveFunctors[1].Functors[5].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[5].ObserverType: None → [EMPTY]
OnRemoveFunctors[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors[1].Functors[5].StoryActionId: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[5].TypeId: RestoreResource → [EMPTY]
OnRemoveFunctors[1].Functors[5].UniqueName: RestoreResourceTARGETAOE_4 → [EMPTY]
OnRemoveFunctors[1].Functors[5].field_34: 926429236 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Code: 1 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.AmountOfDices: 0 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 1 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.DiceValue: D20 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.value: [EMPTY] → *RECURSION*
Using: SURVIVAL_INSTINCT_DOWNED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: STEEL_WATCHER_INVULNERABILITY]
AuraFlags.value: None → [EMPTY]
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE) → AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE);Tag(AI_PREFERRED_TARGET)
DescriptionParams: Distance(1.5) → RegainHitPoints(1)
OnRemoveFunctors[1].Functors[2].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].field_34: 1866606693 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].field_34: 926299490 → [EMPTY]
OnRemoveFunctors[1].Functors[4].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[4].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].field_34: 761422384 → [EMPTY]
OnRemoveFunctors[1].Functors[5].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[5].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].field_34: 926429236 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Code: 1 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.AmountOfDices: 0 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 1 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.DiceValue: D20 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.value: [EMPTY] → *RECURSION*
Using: DEATH_WARD_DOWNED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: WALLOFFIRE]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → IF(HasPassive('ElementalAdept_Fire', GetSummoner(context.Source))):IgnoreResistance(Fire,Resistant);IF(MainDamageTypeIs(DamageType.Fire) and HasPassive('ElementalAdept_Fire', GetSummoner(context.Source))):MinimumRollResult(Damage,2)
StatusPropertyFlags[1]: BringIntoCombat → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → BringIntoCombat

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: WALLOFFIRE_AURA]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') and not HasEvasion()
OnApplyFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED'))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') and not HasEvasion())_0
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source))) → WallOfFireCheck(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnApplySuccess[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') and not HasEvasion()
OnApplySuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED'))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') and not HasEvasion())_0
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnApplySuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
OnApplySuccess[1].Functors[2].DamageType: [EMPTY] → Fire
OnApplySuccess[1].Functors[2].Magical: [EMPTY] → true
OnApplySuccess[1].Functors[2].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') and HasEvasion()
OnApplySuccess[1].Functors[2].StatusId: WALLOFFIRE_DAMAGE_RECEIVED → [EMPTY]
OnApplySuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnApplySuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnApplySuccess[1].Functors[2].TypeId: ApplyStatus → DealDamage
OnApplySuccess[1].Functors[2].UniqueName: WALLOFFIRE_DAMAGE_RECEIVEDTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED'))_1 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') and HasEvasion())_1
OnApplySuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnApplySuccess[1].Functors[2].WeaponType: [EMPTY] → None
OnApplySuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[3].ObserverType: [EMPTY] → None
OnApplySuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplySuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplySuccess[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')
OnApplySuccess[1].Functors[3].StatusId: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED
OnApplySuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplySuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplySuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplySuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplySuccess[1].Functors[3].UniqueName: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVEDTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED'))_2
OnTickFail[1].Functors[1].Damage.Code: 5d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) and not HasEvasion()
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) and not HasEvasion())_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source))) → WallOfFireCheck(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess[1].Functors[1].Damage.Code: 5d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) and not HasEvasion()
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) and not HasEvasion())_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnTickSuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[2].DamageType: [EMPTY] → Fire
OnTickSuccess[1].Functors[2].Magical: [EMPTY] → true
OnTickSuccess[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) and HasEvasion()
OnTickSuccess[1].Functors[2].StatusId: WALLOFFIRE_DAMAGE_RECEIVED → [EMPTY]
OnTickSuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnTickSuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnTickSuccess[1].Functors[2].TypeId: ApplyStatus → DealDamage
OnTickSuccess[1].Functors[2].UniqueName: WALLOFFIRE_DAMAGE_RECEIVEDTARGETAOE_1 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1) and HasEvasion())_1
OnTickSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnTickSuccess[1].Functors[2].WeaponType: [EMPTY] → None
OnTickSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[3].ObserverType: [EMPTY] → None
OnTickSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnTickSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnTickSuccess[1].Functors[3].StatusId: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED
OnTickSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnTickSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnTickSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
OnTickSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnTickSuccess[1].Functors[3].UniqueName: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVEDTARGETAOE_2

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: WALLOFFIRE_AURA_5]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') and not HasEvasion()
OnApplyFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5'))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') and not HasEvasion())_0
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source))) → WallOfFireCheck(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnApplySuccess[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') and not HasEvasion()
OnApplySuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5'))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') and not HasEvasion())_0
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnApplySuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
OnApplySuccess[1].Functors[2].DamageType: [EMPTY] → Fire
OnApplySuccess[1].Functors[2].Magical: [EMPTY] → true
OnApplySuccess[1].Functors[2].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') and HasEvasion()
OnApplySuccess[1].Functors[2].StatusId: WALLOFFIRE_DAMAGE_RECEIVED_5 → [EMPTY]
OnApplySuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnApplySuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnApplySuccess[1].Functors[2].TypeId: ApplyStatus → DealDamage
OnApplySuccess[1].Functors[2].UniqueName: WALLOFFIRE_DAMAGE_RECEIVED_5TARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5'))_1 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') and HasEvasion())_1
OnApplySuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnApplySuccess[1].Functors[2].WeaponType: [EMPTY] → None
OnApplySuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[3].ObserverType: [EMPTY] → None
OnApplySuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplySuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplySuccess[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')
OnApplySuccess[1].Functors[3].StatusId: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_5
OnApplySuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplySuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplySuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplySuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplySuccess[1].Functors[3].UniqueName: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_5TARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5'))_2
OnTickFail[1].Functors[1].Damage.Code: 6d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 6 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) and not HasEvasion()
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) and not HasEvasion())_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source))) → WallOfFireCheck(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess[1].Functors[1].Damage.Code: 6d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 6 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) and not HasEvasion()
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) and not HasEvasion())_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnTickSuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[2].DamageType: [EMPTY] → Fire
OnTickSuccess[1].Functors[2].Magical: [EMPTY] → true
OnTickSuccess[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) and HasEvasion()
OnTickSuccess[1].Functors[2].StatusId: WALLOFFIRE_DAMAGE_RECEIVED_5 → [EMPTY]
OnTickSuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnTickSuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnTickSuccess[1].Functors[2].TypeId: ApplyStatus → DealDamage
OnTickSuccess[1].Functors[2].UniqueName: WALLOFFIRE_DAMAGE_RECEIVED_5TARGETAOE_1 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1) and HasEvasion())_1
OnTickSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnTickSuccess[1].Functors[2].WeaponType: [EMPTY] → None
OnTickSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[3].ObserverType: [EMPTY] → None
OnTickSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnTickSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnTickSuccess[1].Functors[3].StatusId: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_5
OnTickSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnTickSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnTickSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
OnTickSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnTickSuccess[1].Functors[3].UniqueName: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_5TARGETAOE_2
Using: WALLOFFIRE_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: WALLOFFIRE_AURA_6]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') and not HasEvasion()
OnApplyFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6'))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') and not HasEvasion())_0
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source))) → WallOfFireCheck(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnApplySuccess[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') and not HasEvasion()
OnApplySuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6'))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') and not HasEvasion())_0
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnApplySuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
OnApplySuccess[1].Functors[2].DamageType: [EMPTY] → Fire
OnApplySuccess[1].Functors[2].Magical: [EMPTY] → true
OnApplySuccess[1].Functors[2].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') and HasEvasion()
OnApplySuccess[1].Functors[2].StatusId: WALLOFFIRE_DAMAGE_RECEIVED_6 → [EMPTY]
OnApplySuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnApplySuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnApplySuccess[1].Functors[2].TypeId: ApplyStatus → DealDamage
OnApplySuccess[1].Functors[2].UniqueName: WALLOFFIRE_DAMAGE_RECEIVED_6TARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6'))_1 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') and HasEvasion())_1
OnApplySuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnApplySuccess[1].Functors[2].WeaponType: [EMPTY] → None
OnApplySuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnApplySuccess[1].Functors[3].ObserverType: [EMPTY] → None
OnApplySuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplySuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplySuccess[1].Functors[3].StatsConditions: [EMPTY] → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')
OnApplySuccess[1].Functors[3].StatusId: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_6
OnApplySuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplySuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplySuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplySuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplySuccess[1].Functors[3].UniqueName: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_6TARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6'))_2
OnTickFail[1].Functors[1].Damage.Code: 7d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 7 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) and not HasEvasion()
OnTickFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) and not HasEvasion())_0
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source))) → WallOfFireCheck(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess[1].Functors[1].Damage.Code: 7d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 7 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].StatsConditions: not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) and not HasEvasion()
OnTickSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1))_0 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) and not HasEvasion())_0
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnTickSuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[2].DamageType: [EMPTY] → Fire
OnTickSuccess[1].Functors[2].Magical: [EMPTY] → true
OnTickSuccess[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) and HasEvasion()
OnTickSuccess[1].Functors[2].StatusId: WALLOFFIRE_DAMAGE_RECEIVED_6 → [EMPTY]
OnTickSuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
OnTickSuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
OnTickSuccess[1].Functors[2].TypeId: ApplyStatus → DealDamage
OnTickSuccess[1].Functors[2].UniqueName: WALLOFFIRE_DAMAGE_RECEIVED_6TARGETAOE_1 → DealDamageTARGETAOE_IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1) and HasEvasion())_1
OnTickSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnTickSuccess[1].Functors[2].WeaponType: [EMPTY] → None
OnTickSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnTickSuccess[1].Functors[3].ObserverType: [EMPTY] → None
OnTickSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnTickSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnTickSuccess[1].Functors[3].StatusId: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_6
OnTickSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnTickSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnTickSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
OnTickSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnTickSuccess[1].Functors[3].UniqueName: [EMPTY] → WALLOFFIRE_DAMAGE_RECEIVED_6TARGETAOE_2
Using: WALLOFFIRE_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: WALLOFFIRE_DAMAGE_RECEIVED_5]
AuraFlags.value: None → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: BHAALS_BOON_SLAYER]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatsConditions: RemoveCause(StatusRemoveCause.Condition) → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: Target.BHAALS_BOON_SLAYER → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: Target.BHAALS_BOON_SLAYERTARGETAOE_IF(RemoveCause(StatusRemoveCause.Condition))_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
Passives: [EMPTY] → Goon_Bhaals_Boon_Slayer
RemoveConditions: IsMiss() or (not HasStatus('SLAYER_PLAYER') or not HasStatus('SLAYER_PLAYER_10')) → not Tagged('SLAYER')
RemoveEvents[2]: OnAttacked → [EMPTY]
StatusPropertyFlags[1]: FreezeDuration → MultiplyEffectsByDuration
StatusPropertyFlags[2]: MultiplyEffectsByDuration → FreezeDuration

[Diff: Type: StatusData | Mod: Light_Utility | GUID: d157f82f-df32-5fec-8625-6166a306f209 | Stat: LIGHT]
AuraFlags.value: None → [EMPTY]
IsUnique: 1 → 0
StatusPropertyFlags.1: [EMPTY] → DisableCombatlog

[Diff: Type: StatusData | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: MAG_LATHANDERS_LIGHT]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Combat() and Character() and Enemy() and (Tagged('FIEND') or Tagged('UNDEAD') or Tagged('UNDEAD_BEAST')) → Combat() and Character() and (Tagged('FIEND') or Tagged('UNDEAD') or Tagged('UNDEAD_BEAST')) and not (HasStatus('SIAEL_ASCENDANT'))
AuraStatuses[1].Functors[1].UniqueName: MAG_LATHANDERS_LIGHT_BLIND_AURA_TARGETTARGET_IF(Combat() and Character() and Enemy() and (Tagged('FIEND') or Tagged('UNDEAD') or Tagged('UNDEAD_BEAST')))_0 → MAG_LATHANDERS_LIGHT_BLIND_AURA_TARGETTARGET_IF(Combat() and Character() and (Tagged('FIEND') or Tagged('UNDEAD') or Tagged('UNDEAD_BEAST')) and not (HasStatus('SIAEL_ASCENDANT')))_0
AuraStatuses[1].Functors[3].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[3].StatsConditions: [EMPTY] → Character() and not Enemy()
AuraStatuses[1].Functors[3].StatusId: [EMPTY] → SIAEL_LATHANDERS_LIGHT
AuraStatuses[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[3].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[3].UniqueName: [EMPTY] → SIAEL_LATHANDERS_LIGHTTARGET_IF(Character() and not Enemy())_2
Boosts: GameplayLight(6,false,0.1,true) → GameplayLight(6,false,0.1,true);Tag(ACT2_SHADOW_CURSE_IMMUNE)
IsUnique: 0 → 1
StatusPropertyFlags[1]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → DisableCombatlog

[Diff: Type: StatusData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: RAGE]
AuraFlags.value: None → [EMPTY]
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat() → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat()
TickFunctors[1].Functors[1].StatsConditions: not Combat(context.Source) → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source)
TickFunctors[1].Functors[1].UniqueName: SG_Rage_RemoveTARGETAOE_IF(not Combat(context.Source))_0 → SG_Rage_RemoveTARGETAOE_IF(not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source))_0

[Diff: Type: StatusData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: RAGE_STOP_REMOVE]
AuraFlags.value: None → [EMPTY]
Description: %%% Used to stop the removal of Rage - tecnical status, don't destub. → Your <LSTag Type="Status" Tooltip="RAGE">Rage</LSTag> will not end this turn.
DisplayName: %%% Rage Remove → Rage Sustained
Icon: [EMPTY] → GenericIcon_Intent_Damage
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → not HasPassive('PersistentRage')
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_RAGE_STOP_REMOVE_DISPLAY
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_RAGE_STOP_REMOVE_DISPLAYTARGETAOE_IF(not HasPassive('PersistentRage'))_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
RemoveConditions: [EMPTY] → not HasStatus('SG_Rage')
RemoveEvents.1: [EMPTY] → OnStatusRemoved
StackType: Stack → Overwrite

[Diff: Type: StatusData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: RECKLESS_ATTACK]
AuraFlags.value: None → [EMPTY]
DisplayName: Reckless Attack → Attacking Recklessly

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_GISH_ARCANE_ACUITY]
AuraFlags.value: None → [EMPTY]
DescriptionParams: 1;2 → 1;1
Icon: statIcons_ArcaneAcuity → SYR_statIcon_ArcaneAcuity

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_RAGE_LOWHP_VIOLENCE_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Description: During combat, when the creature starts their turn with 50% <LSTag Tooltip="HitPoints">hit points</LSTag> or less, they gain <LSTag Type="Status" Tooltip="MAG_VIOLENCE">Wrath</LSTag> for 1 turn. → During combat, when the creature starts their turn with 50% <LSTag Tooltip="HitPoints">hit points</LSTag> or less, they gain <LSTag Type="Status" Tooltip="MAG_VIOLENCE">Wrath</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 2
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_CHARGED_LIGHTNING]
AuraFlags.value: None → [EMPTY]
Boosts: RollBonus(Attack, 1) → RollBonus(Attack,LevelMapValue(SYR_LightningCharge_RollBonus))
DescriptionParams: 1;DealDamage(1,Lightning);5;DealDamage(1d8,Lightning) → LevelMapValue(SYR_LightningCharge_RollBonus);DealDamage(LevelMapValue(SYR_LightningCharge_Damage),Lightning);5;DealDamage(LevelMapValue(SYR_StackableCondition_HighDamage),Lightning)
Passives: MAG_ChargedLightning_LightningDamage_Passive;MAG_ChargedLightning_LightningDischarge_Passive → MAG_ChargedLightning_LightningDamage_Passive

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].ChangeType: ForceSet → [EMPTY]
OnApplyFunctors[1].Functors[1].Duration: 42.0 → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: HasMaximumLightningCharge(context.Target) → IsDischargingLightning(context.Target)
OnApplyFunctors[1].Functors[1].StatusId: MAG_CHARGED_LIGHTNING → SYR_CHARGED_LIGHTNING_DISCHARGE
OnApplyFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].TypeId: SetStatusDuration → ApplyStatus
OnApplyFunctors[1].Functors[1].UniqueName: SetStatusDurationTARGETAOE_IF(HasMaximumLightningCharge(context.Target))_0 → SYR_CHARGED_LIGHTNING_DISCHARGETARGETAOE_IF(IsDischargingLightning(context.Target))_0
OnApplyFunctors[1].Functors[2].ChangeType: [EMPTY] → ForceSet
OnApplyFunctors[1].Functors[2].Duration: [EMPTY] → 42.0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasMaximumLightningCharge(context.Target)
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → MAG_CHARGED_LIGHTNING
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → SetStatusDuration
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → SetStatusDurationTARGETAOE_IF(HasMaximumLightningCharge(context.Target))_1

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_RADIANT_RADIATING_ORB]
AuraFlags.value: None → [EMPTY]
Icon: statIcons_RadiatingOrb → SYR_statIcon_RadiatingOrb

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_PSYCHIC_MENTAL_FATIGUE]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has a -[1] penalty to Wisdom, Intelligence, and Charisma <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> for every turn remaining.<br><br>When it fails a Wisdom, Intelligence, or Charisma Saving Throw while having [2] or more turns of this condition remaining, the entity takes [3] and is no longer mentally fatigued. → Affected entity has a -[1] penalty to <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> and <LSTag Tooltip="Charisma">Charisma</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> for every turn remaining.<br><br>When it fails a <LSTag Tooltip="Constitution">Constitution</LSTag>, <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> while having [2] or more turns of this condition remaining, the entity takes [3], is <LSTag Type="Status" Tooltip="STUNNED">Stunned</LSTag> and is no longer mentally fatigued.
DescriptionParams: 1;5;DealDamage(1d4, Psychic) → 1;5;DealDamage(4d4, Psychic)
Icon: GenericIcon_Intent_Debuff → SYR_statIcon_MentalFatigue

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_FROST_FROZEN_CHECK_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become <LSTag Type="Status" Tooltip="FROZEN">Frozen</LSTag>. On a successful save, it only takes half damage. Afterward, the frost sloughs away.<br><br>Removed by <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag>. → Affected entity has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="Dexterity">Dexterity</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>When there are [1] or more turns remaining, the entity must succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> Saving Throw or become <LSTag Type="Status" Tooltip="FROZEN">Frozen</LSTag>. On a successful save, take [2]. Afterward, the frost sloughs away.<br><br>Removed by <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag>.
OnApplyConditions: [EMPTY] → not HasStatus('SG_Burning',context.Source)
OnApplyFail[1].Functors[1].Damage.Code: 1d4 → LevelMapValue(SYR_StackableCondition_LowDamage)
OnApplyFail[1].Functors[1].Damage.Params[1]: Roll → Variable
OnApplyFail[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
OnApplyFail[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
OnApplyFail[1].Functors[1].Damage.Params[2].DiceValue: D4 → [EMPTY]
OnApplyFail[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
OnApplyFail[1].Functors[1].Damage.Params[3]: [EMPTY] → SYR_StackableCondition_LowDamage
OnApplyFail[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: not SavingThrow(Ability.Constitution, 12)  → not SavingThrow(Ability.Constitution, SYR_StackableCondition_MidDC()) 
Using: MAG_FROST → [EMPTY]

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_ZOC_FORCE_CONDUIT]
AuraFlags.value: None → [EMPTY]
Description: Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by [1] per turn remaining. <br><br>If the entity takes damage while it has 5 or more turns remaining, it deals [2] in a [3] radius. → Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by [1] per turn remaining. <br><br>If the entity takes damage from a melee attack while it has 5 or more turns remaining, it deals [2] in a [3] radius.
DescriptionParams: 1;DealDamage(1d4,Force);Distance(6) → 1;DealDamage(LevelMapValue(SYR_StackableCondition_LowDamage),Force);Distance(6)

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_FIRE_HEAT]
AuraFlags.value: None → [EMPTY]
Description: Engulfed by a vengeful fire. Takes [1] each turn, but can use <LSTag Type="Passive" Tooltip="MAG_Fire_Heat_Convergence_Passive">Heat Convergence</LSTag>. → Engulfed by vengeful fire. Takes [1] each turn, but can use <LSTag Type="Passive" Tooltip="MAG_Fire_Heat_Convergence_Passive">Heat Convergence</LSTag>.
Icon: Status_Burning → statIcons_ReadyToBurst
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Burning',context.Source)
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.TimeOut)
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → SYR_HEAT_OUTOFCOMBAT_TRACKER
OnRemoveFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → SYR_HEAT_OUTOFCOMBAT_TRACKERTARGETAOE_IF(not RemoveCause(StatusRemoveCause.TimeOut))_1
RemoveConditions: HasStatus('DOWNED') → not Combat()
RemoveEvents[1]: OnTurn → OnCombatEnded
RemoveEvents[2]: [EMPTY] → OnTurn
StackPriority: 0 → 1
TickFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
TickFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
TickFunctors[1].Functors[1].StatsConditions: not HasStatus('DOWNED') → not HasStatus('DOWNED') and Combat()
TickFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('DOWNED'))_0 → DealDamageTARGETAOE_IF(not HasStatus('DOWNED') and Combat())_0
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Using: BURNING → [EMPTY]

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_FIRE_HEAT_CONVERGENCE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsDamageTypeFire() and not Self()):DamageBonus(MAG_FIRE_HEAT.Duration, Fire) → IF(not Self() and not IsDamageTypeCold() and Combat()):DamageBonus(MAG_FIRE_HEAT.Duration, Fire);IF(not Self() and not IsDamageTypeCold() and not Combat()):DamageBonus(SYR_HEAT_OUTOFCOMBAT_TRACKER.Duration, Fire)
Description: The next time the affected entity deals Fire damage, it deals an additional [1] for every turn of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag> still affecting them. → When the affected entity deals damage, it deals an additional [1] for every turn of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag> affecting them. It cannot gain additional <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>.<br><br>Does not function when dealing[2].
DescriptionParams: 1 → DealDamage(1,Fire);DealDamage(,Cold)
RemoveConditions: IsDamageTypeFire() and not Self() → [EMPTY]
RemoveEvents.1: OnDamage → [EMPTY]

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_THUNDER_REVERBERATION]
AuraFlags.value: None → [EMPTY]
DescriptionParams: 5;DealDamage(1d4, Thunder) → 5;DealDamage(LevelMapValue(SYR_StackableCondition_LowDamage),Thunder)
Icon: GenericIcon_Intent_Debuff → SYR_statIcon_Reverberation

[Diff: Type: StatusData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE]
AuraFlags.value: None → [EMPTY]
Description: When the affected entity deals damage with a spell, it gains [1] turn of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>.<br><br>While attuned to Kereska's flame, it can cast <LSTag Type="Spell" Tooltip="Projectile_Fireball">Fireball</LSTag> and <LSTag Type="Spell" Tooltip="Wall_WallOfFire">Wall of Fire</LSTag>. → Affected entity is <LSTag Tooltip="Resistant">Resistant</LSTag> to Fire damage. Its Fire spells deal additional Fire damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When the affected entity deals damage with a spell, it gains [1] turns of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>. While attuned to Kereska's flame, it can cast <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_Fireball">Fireball</LSTag> and <LSTag Type="Spell" Tooltip="Wall_MAG_Legendary_Chromatic_WallOfFire">Wall of Fire</LSTag>.
DescriptionParams: 1 → 2
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
SoundLoop: Misc_Status_Burning_MO → [EMPTY]
SoundStop: Misc_Status_Burning_MO_Stop → [EMPTY]
StackPriority: 0 → 1
StackType: Overwrite → Stack
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
Using: ABSORB_ELEMENTS_FIRE_DAMAGE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: INVISIBLE]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_INVISIBLE_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_INVISIBLE_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: INVISIBLE_MAGEHAND]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors[1].Functors[1].RequiresConcentration: [EMPTY] → true
OnRemoveFunctors[1].Functors[1].StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors[1].Functors[1].StatusId: MAGEHAND_REST → GOON_INVISIBLE_MAGEHAND_SEEN
OnRemoveFunctors[1].Functors[1].StatusSpecificParam2: -1 → 0
OnRemoveFunctors[1].Functors[1].StatusSpecificParam3: -1 → 0
OnRemoveFunctors[1].Functors[1].UniqueName: MAGEHAND_RESTTARGETAOE_0 → GOON_INVISIBLE_MAGEHAND_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → IgnoreResting
StatusPropertyFlags[3]: IgnoreResting → ExcludeFromPortraitRendering
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: INVISIBILITY]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → INVISIBILITY_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → INVISIBILITY_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: ONE_WITH_SHADOWS]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_ONE_WITH_SHADOWS_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_ONE_WITH_SHADOWS_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) or SpellId('Projectile_Jump') or SpellId('Projectile_Fly') or SpellId('Projectile_Fly_Spell') → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack)) or IsMovementSpell()
RemoveEvents[1]: OnDisarmingFinished → OnEntityDrag
RemoveEvents[2]: OnDamage → OnAttack
RemoveEvents[3]: OnLockpickingFinished → OnEntityDrop
RemoveEvents[4]: OnEntityDrag → OnSpellCast
RemoveEvents[5]: OnEntityDrop → OnEntityPickUp
RemoveEvents[6]: OnEntityPickUp → OnMove
RemoveEvents[7]: OnSpellCast → [EMPTY]
RemoveEvents[8]: OnMove → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: POTION_OF_INVISIBILITY]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_POTION_OF_INVISIBILITY_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_POTION_OF_INVISIBILITY_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: FROZEN]
AuraFlags.value: None → [EMPTY]
Boosts: DetectDisturbancesBlock(true);Resistance(Bludgeoning,Vulnerable);Resistance(Thunder,Vulnerable);Resistance(Force,Vulnerable);Resistance(Fire, Resistant);StatusImmunity(BURNING);StatusImmunity(MAG_FROST) → DetectDisturbancesBlock(true);Resistance(Bludgeoning,Vulnerable);Resistance(Thunder,Vulnerable);Resistance(Force,Vulnerable);Resistance(Fire, Resistant);StatusImmunity(SG_Burning);StatusImmunity(MAG_FROST);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);Resistance(Cold,Vulnerable)
Description: Affected entity is utterly enamelled in ice and is <LSTag Type="Status" Tooltip="INCAPACITATED">incapacitated</LSTag>. If it is dealt Bludgeoning, Thunder, or Force damage, the ice shatters, ending the condition. → Affected entity is utterly enamelled in ice and is <LSTag Type="Status" Tooltip="INCAPACITATED">incapacitated</LSTag>. If it is dealt[1],[2], or[3], the ice shatters, ending the condition.
DescriptionParams: [EMPTY] → DealDamage(,Bludgeoning);DealDamage(,Thunder);DealDamage(,Force)
StatusPropertyFlags[1]: OverheadOnTurn → InitiateCombat
StatusPropertyFlags[2]: InitiateCombat → OverheadOnTurn
TickType: StartTurn → EndTurn

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: PETRIFIED]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED);StatusImmunity(DISARM);DialogueBlock() → Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED);StatusImmunity(DISARM);DialogueBlock();StatusImmunity(SG_Bleeding)
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions.  → Turned to stone. Can't move or take <LSTag Tooltip="Action">Actions</LSTag>, <LSTag Tooltip="BonusAction">Bonus Actions</LSTag>, or <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reactions</LSTag>. <LSTag Tooltip="Resistant">Resistant</LSTag> to all damage.
StackId: [EMPTY] → PETRIFIED
StackPriority: 0 → 1
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → InitiateCombat

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: ACID]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: [EMPTY] → InitiateCombat

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BURNING]
AuraFlags.value: None → [EMPTY]
Description: Takes [1] per turn. → Takes [1] at the start of each turn, for each round of Burning on the target.
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Burning',context.Source)
OnApplyFunctors[1].Functors[1].StatsConditions: not Tagged('TORCH') → not Tagged('TORCH') and StatusDurationLessThan(context.Target,'BURNING',2)
OnApplyFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not Tagged('TORCH'))_0 → DealDamageTARGETAOE_IF(not Tagged('TORCH') and StatusDurationLessThan(context.Target,'BURNING',2))_0
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[2].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].Damage.Code: [EMPTY] → 2d4
OnApplyFunctors[1].Functors[2].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[2].Damage.Params.2.AmountOfDices: [EMPTY] → 2
OnApplyFunctors[1].Functors[2].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[2].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',2)
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',2))_1
OnApplyFunctors[1].Functors[2].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[3].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].Damage.Code: [EMPTY] → 3d4
OnApplyFunctors[1].Functors[3].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[3].Damage.Params.2.AmountOfDices: [EMPTY] → 3
OnApplyFunctors[1].Functors[3].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[3].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',3)
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',3))_2
OnApplyFunctors[1].Functors[3].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[4].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].Damage.Code: [EMPTY] → 4d4
OnApplyFunctors[1].Functors[4].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[4].Damage.Params.2.AmountOfDices: [EMPTY] → 4
OnApplyFunctors[1].Functors[4].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[4].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',4)
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',4))_3
OnApplyFunctors[1].Functors[4].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[5].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].Damage.Code: [EMPTY] → 5d4
OnApplyFunctors[1].Functors[5].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[5].Damage.Params.2.AmountOfDices: [EMPTY] → 5
OnApplyFunctors[1].Functors[5].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[5].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',5)
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',5))_4
OnApplyFunctors[1].Functors[5].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[6].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].Damage.Code: [EMPTY] → 6d4
OnApplyFunctors[1].Functors[6].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[6].Damage.Params.2.AmountOfDices: [EMPTY] → 6
OnApplyFunctors[1].Functors[6].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[6].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',6)
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',6))_5
OnApplyFunctors[1].Functors[6].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[7].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].Damage.Code: [EMPTY] → 7d4
OnApplyFunctors[1].Functors[7].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[7].Damage.Params.2.AmountOfDices: [EMPTY] → 7
OnApplyFunctors[1].Functors[7].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[7].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',7)
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',7))_6
OnApplyFunctors[1].Functors[7].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[8].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].Damage.Code: [EMPTY] → 8d4
OnApplyFunctors[1].Functors[8].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[8].Damage.Params.2.AmountOfDices: [EMPTY] → 8
OnApplyFunctors[1].Functors[8].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[8].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[8].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',8)
OnApplyFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',8))_7
OnApplyFunctors[1].Functors[8].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[9].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].Damage.Code: [EMPTY] → 9d4
OnApplyFunctors[1].Functors[9].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[9].Damage.Params.2.AmountOfDices: [EMPTY] → 9
OnApplyFunctors[1].Functors[9].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[9].DamageType: [EMPTY] → Fire
OnApplyFunctors[1].Functors[9].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[9].StatsConditions: [EMPTY] → not Tagged('TORCH') and StatusDurationEqualOrMoreThan(context.Target,'BURNING',9)
OnApplyFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and StatusDurationEqualOrMoreThan(context.Target,'BURNING',9))_8
OnApplyFunctors[1].Functors[9].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[9].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
StackPriority: 0 → 1
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: Burning → InitiateCombat
StatusPropertyFlags[3]: DisableOverhead → MultiplyEffectsByDuration
StatusPropertyFlags[4]: IgnoreResting → Burning
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead
TickFunctors[1].Functors[1].Damage.Code: 1d4 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceValue: D4 → [EMPTY]
TickFunctors[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[1].StatsConditions: not Tagged('TORCH') → not Tagged('TORCH') and StatusDurationLessThan(context.Target,'BURNING',2)
TickFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not Tagged('TORCH'))_0 → DealDamageTARGETAOE_IF(not Tagged('TORCH') and StatusDurationLessThan(context.Target,'BURNING',2))_0
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[2].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[2].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[2].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[2].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[2].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',2)
TickFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[2].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[2].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',2))_1
TickFunctors[1].Functors[2].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[2].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[3].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[3].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[3].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[3].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[3].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',3)
TickFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[3].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',3))_2
TickFunctors[1].Functors[3].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[3].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[4].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[4].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[4].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[4].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[4].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',4)
TickFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[4].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',4))_3
TickFunctors[1].Functors[4].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[4].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[5].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[5].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[5].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[5].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[5].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',5)
TickFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[5].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',5))_4
TickFunctors[1].Functors[5].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[5].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[6].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[6].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[6].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[6].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[6].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',6)
TickFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[6].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',6))_5
TickFunctors[1].Functors[6].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[6].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[7].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[7].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[7].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[7].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[7].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',7)
TickFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[7].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',7))_6
TickFunctors[1].Functors[7].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[7].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[8].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[8].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[8].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[8].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[8].StatsConditions: [EMPTY] → not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',8)
TickFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[8].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING',8))_7
TickFunctors[1].Functors[8].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[8].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[9].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[9].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[9].DamageType: [EMPTY] → Fire
TickFunctors[1].Functors[9].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[9].StatsConditions: [EMPTY] → not Tagged('TORCH') and StatusDurationEqualOrMoreThan(context.Target,'BURNING',9)
TickFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[9].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and StatusDurationEqualOrMoreThan(context.Target,'BURNING',9))_8
TickFunctors[1].Functors[9].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[9].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[9].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BURNING_LAVA]
AuraFlags.value: None → [EMPTY]
Description: Takes [1] per turn. → Takes [1] at the start of each turn, for each round of Burning on the target.
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Burning',context.Source)
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → BURNING
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → BURNINGTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StackPriority: 0 → 2
StackType: Stack → Overwrite
StatusPropertyFlags.1: [EMPTY] → Burning
TickFunctors[1].Functors[1].Damage.Code: 10d6 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: 10 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceValue: D6 → [EMPTY]
TickFunctors[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Using: BURNING → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: CHILLED]
AuraFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → DealDamage(,Cold);DealDamage(,Fire)
StackPriority: 0 → 1
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: DisableCombatlog → InitiateCombat
StatusPropertyFlags[3]: DisableOverhead → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: WET]
AuraFlags.value: None → [EMPTY]
Boosts: StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Lightning, Vulnerable);Resistance(Cold, Vulnerable);Resistance(Fire, Resistant) → StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Fire, Resistant);IF(SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Cold)):Advantage(AttackTarget);IF(SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Cold)):Disadvantage(AllSavingThrows)
Description: Prevented from <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag>. <LSTag Tooltip="Resistant">Resistant</LSTag> to Fire damage but <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Lightning and Cold damage. → Prevented from <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> and <LSTag Tooltip="Resistant">Resistant</LSTag> to[1]. <LSTag Tooltip="AttackRoll">Attacks</LSTag> dealing[2] and[3] have <LSTag Tooltip="Advantage">Advantage</LSTag> against the entity, and they suffer <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against associated effects.
DescriptionParams: [EMPTY] → DealDamage(,Fire);DealDamage(,Lightning);DealDamage(,Cold)
OnApplyFunctors[1].Functors[3].StatusId: SLEEPING → SG_Sleeping
OnApplyFunctors[1].Functors[3].UniqueName: SLEEPING_RemoveTARGETAOE_2 → SG_Sleeping_RemoveTARGETAOE_2
OnApplyFunctors[1].Functors[4].ObserverType: None → [EMPTY]
OnApplyFunctors[1].Functors[4].PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors[1].Functors[4].PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors[1].Functors[4].StatusId: SLEEP → [EMPTY]
OnApplyFunctors[1].Functors[4].StoryActionId: 0 → [EMPTY]
OnApplyFunctors[1].Functors[4].TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors[1].Functors[4].UniqueName: SLEEP_RemoveTARGETAOE_3 → [EMPTY]
OnApplyFunctors[1].Functors[5].ObserverType: None → [EMPTY]
OnApplyFunctors[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors[1].Functors[5].StatusId: SG_Invisible → [EMPTY]
OnApplyFunctors[1].Functors[5].StoryActionId: 0 → [EMPTY]
OnApplyFunctors[1].Functors[5].TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors[1].Functors[5].UniqueName: SG_Invisible_RemoveTARGETAOE_4 → [EMPTY]
OnApplyFunctors[1].Functors[6].ObserverType: None → [EMPTY]
OnApplyFunctors[1].Functors[6].PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors[1].Functors[6].PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors[1].Functors[6].StatusId: SG_Sleeping → [EMPTY]
OnApplyFunctors[1].Functors[6].StoryActionId: 0 → [EMPTY]
OnApplyFunctors[1].Functors[6].TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors[1].Functors[6].UniqueName: SG_Sleeping_RemoveTARGETAOE_5 → [EMPTY]
StatusPropertyFlags[1]: DisableCombatlog → DisableOverhead
StatusPropertyFlags[2]: DisableOverhead → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BLEEDING]
AuraFlags.value: None → [EMPTY]
Description: Takes [1] at the start of each turn and has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Constitution <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. <br><br>Removed by healing. → Takes [1] at the start of each turn, for each round of Bleeding on the target. Has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Constitution <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>When you receive healing you must succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> to cure the bleeding.
DescriptionParams: DealDamage(2,Slashing); → DealDamage(1d4, Slashing)
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Bleeding',context.Source)
Passives: [EMPTY] → Goon_Bleeding_Removal
RemoveEvents.1: OnHeal → [EMPTY]
StackPriority: 0 → 1
TickFunctors[1].Functors[1].Damage.Code: 2 → 1d4
TickFunctors[1].Functors[1].Damage.Params[2].AmountOfDices: 0 → 1
TickFunctors[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 2 → 0
TickFunctors[1].Functors[1].Damage.Params[2].DiceValue: D20 → D4
TickFunctors[1].Functors[1].PropertyContext[1]: TARGET → AI_ONLY
TickFunctors[1].Functors[1].PropertyContext[2]: AOE → TARGET
TickFunctors[1].Functors[1].PropertyContext[3]: [EMPTY] → AOE
TickFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOEAI_ONLY_0
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[2].Damage.Code: 1 → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.2.AmountOfDices: 0 → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 1 → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.2.DiceValue: D20 → [EMPTY]
TickFunctors[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[2].PropertyContext[1]: AI_ONLY → TARGET
TickFunctors[1].Functors[2].PropertyContext[2]: TARGET → AOE
TickFunctors[1].Functors[2].PropertyContext[3]: AOE → [EMPTY]
TickFunctors[1].Functors[2].StatsConditions: [EMPTY] → StatusDurationLessThan(context.Target,'BLEEDING',2)
TickFunctors[1].Functors[2].UniqueName: DealDamageTARGETAOEAI_ONLY_1 → DealDamageTARGETAOE_IF(StatusDurationLessThan(context.Target,'BLEEDING',2))_1
TickFunctors[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[3].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[3].Damage.Code: [EMPTY] → 2d4
TickFunctors[1].Functors[3].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[3].Damage.Params.2.AmountOfDices: [EMPTY] → 2
TickFunctors[1].Functors[3].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[3].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[3].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[3].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[3].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',2)
TickFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[3].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',2))_2
TickFunctors[1].Functors[3].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[3].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[4].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[4].Damage.Code: [EMPTY] → 3d4
TickFunctors[1].Functors[4].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[4].Damage.Params.2.AmountOfDices: [EMPTY] → 3
TickFunctors[1].Functors[4].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[4].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[4].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[4].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[4].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',3)
TickFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[4].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',3))_3
TickFunctors[1].Functors[4].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[4].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[5].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[5].Damage.Code: [EMPTY] → 4d4
TickFunctors[1].Functors[5].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[5].Damage.Params.2.AmountOfDices: [EMPTY] → 4
TickFunctors[1].Functors[5].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[5].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[5].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[5].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[5].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',4)
TickFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[5].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',4))_4
TickFunctors[1].Functors[5].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[5].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[6].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[6].Damage.Code: [EMPTY] → 5d4
TickFunctors[1].Functors[6].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[6].Damage.Params.2.AmountOfDices: [EMPTY] → 5
TickFunctors[1].Functors[6].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[6].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[6].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[6].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[6].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',5)
TickFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[6].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',5))_5
TickFunctors[1].Functors[6].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[6].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[7].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[7].Damage.Code: [EMPTY] → 6d4
TickFunctors[1].Functors[7].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[7].Damage.Params.2.AmountOfDices: [EMPTY] → 6
TickFunctors[1].Functors[7].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[7].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[7].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[7].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[7].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',6)
TickFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[7].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',6))_6
TickFunctors[1].Functors[7].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[7].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[8].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[8].Damage.Code: [EMPTY] → 7d4
TickFunctors[1].Functors[8].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[8].Damage.Params.2.AmountOfDices: [EMPTY] → 7
TickFunctors[1].Functors[8].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[8].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[8].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[8].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[8].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',7)
TickFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[8].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',7))_7
TickFunctors[1].Functors[8].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[8].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[9].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[9].Damage.Code: [EMPTY] → 8d4
TickFunctors[1].Functors[9].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[9].Damage.Params.2.AmountOfDices: [EMPTY] → 8
TickFunctors[1].Functors[9].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[9].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[9].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[9].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[9].StatsConditions: [EMPTY] → Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',8)
TickFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[9].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_StatusGroupDurationEqualTo(context.Target,'BLEEDING',8))_8
TickFunctors[1].Functors[9].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[9].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[10].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[10].Damage.Code: [EMPTY] → 9d4
TickFunctors[1].Functors[10].Damage.Params.1: [EMPTY] → Roll
TickFunctors[1].Functors[10].Damage.Params.2.AmountOfDices: [EMPTY] → 9
TickFunctors[1].Functors[10].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
TickFunctors[1].Functors[10].Damage.Params.2.DiceValue: [EMPTY] → D4
TickFunctors[1].Functors[10].DamageType: [EMPTY] → Slashing
TickFunctors[1].Functors[10].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[10].StatsConditions: [EMPTY] → StatusDurationEqualOrMoreThan(context.Target,'BLEEDING',9)
TickFunctors[1].Functors[10].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[10].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[10].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(StatusDurationEqualOrMoreThan(context.Target,'BLEEDING',9))_9
TickFunctors[1].Functors[10].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[10].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(2, Slashing); → DealDamage(1d4, Slashing)

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BANE]
AuraFlags.value: None → [EMPTY]
StackPriority: 0 → 1

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BARBED_ARROW]
AuraFlags.value: None → [EMPTY]
Description: Take [1] damage when moving. Each time you move, reduce the condition duration by [2]. → Take [1] when moving for each [2] <LSTag Tooltip="MovementSpeed">moved</LSTag>. Each time you receive damage from this condition, reduce the duration by [3].
DescriptionParams: DealDamage(1d4, Piercing);1 → DealDamage(1d4, Piercing);Distance(1);1
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Bleeding',context.Source) and not IsImmuneToStatus('BLEEDING',context.Source)
StackPriority: 0 → 1

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SILENCED]
AuraFlags.value: None → [EMPTY]
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked() → BlockVerbalComponent(); DialogueBlock()
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Silenced',context.Source)
OnApplyFunctors[1].Functors[2].ObserverType: None → [EMPTY]
OnApplyFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors[1].Functors[2].StatusId: LURING_SONG → [EMPTY]
OnApplyFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors[1].Functors[2].UniqueName: LURING_SONG_RemoveTARGETAOE_1 → [EMPTY]
StackPriority: 1 → 2

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: CLOAK_OF_SHADOWS]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_CLOAK_OF_SHADOWS_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_CLOAK_OF_SHADOWS_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: CLOAK_OF_SHADOWS_MONK]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_CLOAK_OF_SHADOWS_MONK_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_CLOAK_OF_SHADOWS_MONK_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (IsStatusEvent(StatusEvent.OnObscuirtyChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnSpellCast)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnObscurityChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack) and not IsStatusEvent(StatusEvent.OnObscurityChanged))
RemoveEvents[1]: OnDamage → OnEntityDrag
RemoveEvents[2]: OnObscurityChanged → OnAttack
RemoveEvents[3]: OnEntityDrag → OnObscurityChanged
RemoveEvents[5]: OnEntityPickUp → OnSpellCast
RemoveEvents[6]: OnSpellCast → OnEntityPickUp
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: CLOAK_OF_SHADOWS → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: UMBRAL_CLOAK]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_UMBRAL_CLOAK_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_UMBRAL_CLOAK_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (IsStatusEvent(StatusEvent.OnObscuirtyChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnSpellCast)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnObscurityChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack) and not IsStatusEvent(StatusEvent.OnObscurityChanged))
RemoveEvents[1]: OnDamage → OnEntityDrag
RemoveEvents[2]: OnObscurityChanged → OnAttack
RemoveEvents[3]: OnEntityDrag → OnObscurityChanged
RemoveEvents[5]: OnEntityPickUp → OnSpellCast
RemoveEvents[6]: OnSpellCast → OnEntityPickUp
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: CLOAK_OF_SHADOWS_MONK → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: GREATER_INVISIBILITY]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
Description: Entity has <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. Attack Rolls against it have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>. <br><br>When interacting with items, casting spells or attacking, the entity needs to succeed a Stealth <LSTag Tooltip="AbilityCheck">Check</LSTag> to maintain Invisibility. The check becomes harder with each successful attempt. → Sailor_ArcaneRecovery_GI_Status_Desc
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: GREATER_INVISIBILITY_TRACKER → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: GREATER_INVISIBILITY_TRACKERTARGETAOE_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors[1].Functors[1].RequiresConcentration: [EMPTY] → true
OnRemoveFunctors[1].Functors[1].StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and (HasStatus('SEE_INVISIBILITY_REVEAL') or HasStatus('GOON_GREATER_INVISIBILITY_REVEAL'))
OnRemoveFunctors[1].Functors[1].StatusId: GREATER_INVISIBILITY_TRACKER → GOON_GREATER_INVISIBILITY_SEEN
OnRemoveFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors[1].Functors[1].TypeId: RemoveStatus → ApplyStatus
OnRemoveFunctors[1].Functors[1].UniqueName: GREATER_INVISIBILITY_TRACKER_RemoveTARGETAOE_0 → GOON_GREATER_INVISIBILITY_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and (HasStatus('SEE_INVISIBILITY_REVEAL') or HasStatus('GOON_GREATER_INVISIBILITY_REVEAL')))_0
OnRemoveFunctors[1].Functors[2].ObserverType: None → [EMPTY]
OnRemoveFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors[1].Functors[2].StatusId: GREATER_INVISIBILITY_SUCCESS → [EMPTY]
OnRemoveFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors[1].Functors[2].UniqueName: GREATER_INVISIBILITY_SUCCESS_RemoveTARGETAOE_1 → [EMPTY]
Passives: [EMPTY] → Goon_GreaterInvisibility_Technical
RemoveConditions: GreaterInvisibilityCheck_InvisSpellOrRoll() → [EMPTY]
RemoveEvents.1: OnDisarmingFinished → [EMPTY]
RemoveEvents.2: OnLockpickingFinished → [EMPTY]
RemoveEvents.3: OnEntityDrag → [EMPTY]
RemoveEvents.4: OnEntityDrop → [EMPTY]
RemoveEvents.5: OnEntityPickUp → [EMPTY]
RemoveEvents.6: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SHADOWBLEND]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_SHADOWBLEND_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_SHADOWBLEND_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or ((IsStatusEvent(StatusEvent.OnObscurityChanged) or IsStatusEvent(StatusEvent.OnMove)) and (HasObscuredState(ObscuredState.Clear,context.Source))) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnObscurityChanged) and not IsStatusEvent(StatusEvent.OnMove)) or (IsStatusEvent(StatusEvent.OnStatusApplied) and (HasStatus('SEE_INVISIBILITY_REVEAL') or HasStatus('FAERIE_FIRE') or HasStatus('BRANDING_SMITE'))) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or ((IsStatusEvent(StatusEvent.OnObscurityChanged) or IsStatusEvent(StatusEvent.OnMove)) and (HasObscuredState(ObscuredState.Clear,context.Source))) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack) and not IsStatusEvent(StatusEvent.OnObscurityChanged) and not IsStatusEvent(StatusEvent.OnMove))
RemoveEvents[2]: OnObscurityChanged → OnEntityDrag
RemoveEvents[3]: OnEntityDrag → OnObscurityChanged
RemoveEvents[5]: OnEntityPickUp → OnSpellCast
RemoveEvents[6]: OnSpellCast → OnEntityPickUp
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: INVISIBILITY_SHADARKAI_GLOOMWEAVER]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); UnlockSpell(Target_MistyEscape_ShadarKai_GloomWeaver) → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true);UnlockSpell(Target_MistyEscape_ShadarKai_GloomWeaver)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_INVISIBILITY_SHADARKAI_GLOOMWEAVER_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_INVISIBILITY_SHADARKAI_GLOOMWEAVER_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or ((IsStatusEvent(StatusEvent.OnObscurityChanged) or IsStatusEvent(StatusEvent.OnMove)) and (HasObscuredState(ObscuredState.Clear,context.Source))) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack) and not IsStatusEvent(StatusEvent.OnObscurityChanged) and not IsStatusEvent(StatusEvent.OnMove))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: HIDE_IN_PLAIN_SIGHT]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); Skill(Stealth, 10) → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true);Skill(Stealth, 10)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_HIDE_IN_PLAIN_SIGHT_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_HIDE_IN_PLAIN_SIGHT_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDamage → OnEntityDrag
RemoveEvents[2]: OnEntityDrag → OnAttack
RemoveEvents[4]: OnEntityPickUp → OnSpellCast
RemoveEvents[5]: OnSpellCast → OnEntityPickUp
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: MISTY_ESCAPE_INVISIBLE]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); UnlockSpell(Target_MistyStep_Free) → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true);UnlockSpell(Target_MistyStep_Free)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_MISTY_ESCAPE_INVISIBLE_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_MISTY_ESCAPE_INVISIBLE_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: INVISIBILITY_PANTHER]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); Advantage(Skill, Stealth) → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true);Advantage(Skill, Stealth)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_INVISIBILITY_PANTHER_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_INVISIBILITY_PANTHER_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and IsConcentrating(context.Source) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) or not HasStatus('WILDSHAPE_PANTHER_PLAYER') → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack)) or not Tagged('PANTHER')
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SHROUD_SELF]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_SHROUD_SELF_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_SHROUD_SELF_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: FADE_APPEAR]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
Description: Entity has <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. Attack Rolls against it have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>. <br><br>When interacting with items, casting spells or attacking, the entity needs to succeed a Stealth <LSTag Tooltip="AbilityCheck">Check</LSTag> to maintain Invisibility. The check becomes harder with each successful attempt. → Sailor_ArcaneRecovery_GI_Status_Desc
Passives: [EMPTY] → InvisibilityRules
RemoveEvents[1]: OnDisarmingFinished → OnEntityDrag
RemoveEvents[2]: OnLockpickingFinished → OnEntityDrop
RemoveEvents[3]: OnEntityDrag → OnSpellCast
RemoveEvents[4]: OnEntityDrop → OnEntityPickUp
RemoveEvents[5]: OnEntityPickUp → [EMPTY]
RemoveEvents[6]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → UnavailableInActiveRoll
StatusPropertyFlags[4]: UnavailableInActiveRoll → ApplyToDead
StatusPropertyFlags[5]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[6]: IgnoreResting → DisableOverhead
Using: GREATER_INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SUPREME_SNEAK]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_SUPREME_SNEAK_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_SUPREME_SNEAK_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) → (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnAttack))
RemoveEvents[1]: OnDisarmingFinished → OnAttack
RemoveEvents[2]: OnDamage → OnSpellCast
RemoveEvents[3]: OnLockpickingFinished → [EMPTY]
RemoveEvents[4]: OnEntityDrag → [EMPTY]
RemoveEvents[5]: OnEntityDrop → [EMPTY]
RemoveEvents[6]: OnEntityPickUp → [EMPTY]
RemoveEvents[7]: OnSpellCast → [EMPTY]
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SEE_INVISIBILITY]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraFlags.2: [EMPTY] → AIIgnoreOnSelf
AuraFlags.3: [EMPTY] → CanAffectInvisibleItems
AuraRadius: 9 → 18
AuraStatuses[1].Functors[1].StatsConditions: not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible') → not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible')
AuraStatuses[1].Functors[1].StatusId: SEE_INVISIBILITY_SEEN → SEE_INVISIBILITY_REVEAL
AuraStatuses[1].Functors[1].UniqueName: SEE_INVISIBILITY_SEENTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible'))_0 → SEE_INVISIBILITY_REVEALTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible'))_0
Description: Can see <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures within [1]. Creatures must succeed a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or lose their invisibility. → <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures within [1] are revealed and cannot benefit from their invisibility against you.

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SEE_INVISIBILITY_REVEAL]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraFlags.2: [EMPTY] → CanAffectInvisibleItems
Description: Affected entity lost its <LSTag Type="Status" Tooltip="INVISIBLE">Invisibility</LSTag> due to the effects of <LSTag Type="Spell" Tooltip="Shout_SeeInvisibility">See Invisibility</LSTag>. → This <LSTag Type="Status" Tooltip="INVISIBLE">Invisibile</LSTag> entity's location is being revealed due to the effects of <LSTag Type="Spell" Tooltip="Shout_SeeInvisibility">See Invisibility</LSTag>. It retains the effects from being Invisible against those who cannot see it.
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → not Goon_IsInvisibleSeen()
OnApplyFunctors[1].Functors[1].UniqueName: SG_Invisible_RemoveTARGETAOE_0 → SG_Invisible_RemoveTARGETAOE_IF(not Goon_IsInvisibleSeen())_0
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → Goon_IsInvisibleSeen() and not HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SG_Invisible
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SG_Invisible_RemoveTARGETAOE_IF(Goon_IsInvisibleSeen() and not HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
RemoveConditions: [EMPTY] → not HasStatus('SG_Invisible')
RemoveEvents.1: [EMPTY] → OnStatusRemoved
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5 → d26436d4-d019-4dfc-b2f1-da0ac195575f
TickType: StartTurn → EndTurn

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BURNING_AZER]
AuraFlags.value: None → [EMPTY]
Description: Takes [1] per turn. → Takes [1] at the start of each turn, for each round of Burning on the target.
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Burning',context.Source) and not IsImmuneToStatus('BURNING',context.Source)
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StackPriority: 0 → 1
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: Burning → InitiateCombat
StatusPropertyFlags[3]: DisableOverhead → MultiplyEffectsByDuration
StatusPropertyFlags[4]: IgnoreResting → Burning
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead
TickFunctors[1].Functors[1].Damage.Code: 1d10 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceValue: D10 → [EMPTY]
TickFunctors[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Using: BURNING → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BURNING_HOLY]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Item(context.Source)):WeaponDamage(1d6, Radiant);IF(Item(context.Source)):WeaponProperty(Unstowable) → IF(Item(context.Source) and not UndeadOrFiend(context.Target)):WeaponDamage(1d4,Radiant);IF(Item(context.Source) and UndeadOrFiend(context.Target)):WeaponDamage(1d6,Radiant);IF(Item(context.Source)):WeaponProperty(Unstowable)
Description: Takes [1] per turn. → Takes [1] at the start of each turn, for each round of Holy Fire on the target. Takes [2] for each round of Holy Fire instead, if the target is a Fiend or Undead.
DescriptionParams: DealDamage(1d4,Radiant) → DealDamage(1d4,Radiant);DealDamage(1d6,Radiant)
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Burning',context.Source)
OnApplyFunctors[1].Functors[1].StatsConditions: not Tagged('TORCH') → not Tagged('TORCH') and not UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2)
OnApplyFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not Tagged('TORCH'))_0 → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2))_0
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[2].Damage.Code: 1d4 → 1d6
OnApplyFunctors[1].Functors[2].Damage.Params[2].DiceValue: D4 → D6
OnApplyFunctors[1].Functors[2].StatsConditions: Tagged('UNDEAD') or Tagged('FIEND') → UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2)
OnApplyFunctors[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD') or Tagged('FIEND'))_1 → DealDamageTARGETAOE_IF(UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2))_1
OnApplyFunctors[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[3].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].Damage.Code: [EMPTY] → 2d4
OnApplyFunctors[1].Functors[3].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[3].Damage.Params.2.AmountOfDices: [EMPTY] → 2
OnApplyFunctors[1].Functors[3].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[3].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[3].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2)
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2))_2
OnApplyFunctors[1].Functors[3].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[4].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].Damage.Code: [EMPTY] → 2d6
OnApplyFunctors[1].Functors[4].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[4].Damage.Params.2.AmountOfDices: [EMPTY] → 2
OnApplyFunctors[1].Functors[4].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[4].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[4].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2)
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2))_3
OnApplyFunctors[1].Functors[4].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[5].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].Damage.Code: [EMPTY] → 3d4
OnApplyFunctors[1].Functors[5].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[5].Damage.Params.2.AmountOfDices: [EMPTY] → 3
OnApplyFunctors[1].Functors[5].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[5].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[5].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3)
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3))_4
OnApplyFunctors[1].Functors[5].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[6].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].Damage.Code: [EMPTY] → 3d6
OnApplyFunctors[1].Functors[6].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[6].Damage.Params.2.AmountOfDices: [EMPTY] → 3
OnApplyFunctors[1].Functors[6].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[6].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[6].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3)
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3))_5
OnApplyFunctors[1].Functors[6].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[7].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].Damage.Code: [EMPTY] → 4d4
OnApplyFunctors[1].Functors[7].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[7].Damage.Params.2.AmountOfDices: [EMPTY] → 4
OnApplyFunctors[1].Functors[7].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[7].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[7].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4)
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4))_6
OnApplyFunctors[1].Functors[7].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[8].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].Damage.Code: [EMPTY] → 4d6
OnApplyFunctors[1].Functors[8].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[8].Damage.Params.2.AmountOfDices: [EMPTY] → 4
OnApplyFunctors[1].Functors[8].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[8].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[8].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[8].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4)
OnApplyFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4))_7
OnApplyFunctors[1].Functors[8].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[9].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].Damage.Code: [EMPTY] → 5d4
OnApplyFunctors[1].Functors[9].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[9].Damage.Params.2.AmountOfDices: [EMPTY] → 5
OnApplyFunctors[1].Functors[9].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[9].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[9].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[9].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[9].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5)
OnApplyFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[9].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5))_8
OnApplyFunctors[1].Functors[9].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[9].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[10].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[10].Damage.Code: [EMPTY] → 5d6
OnApplyFunctors[1].Functors[10].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[10].Damage.Params.2.AmountOfDices: [EMPTY] → 5
OnApplyFunctors[1].Functors[10].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[10].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[10].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[10].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[10].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[10].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5)
OnApplyFunctors[1].Functors[10].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[10].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[10].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5))_9
OnApplyFunctors[1].Functors[10].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[10].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[11].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[11].Damage.Code: [EMPTY] → 6d4
OnApplyFunctors[1].Functors[11].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[11].Damage.Params.2.AmountOfDices: [EMPTY] → 6
OnApplyFunctors[1].Functors[11].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[11].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[11].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[11].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[11].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[11].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6)
OnApplyFunctors[1].Functors[11].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[11].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[11].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6))_10
OnApplyFunctors[1].Functors[11].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[11].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[12].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[12].Damage.Code: [EMPTY] → 6d6
OnApplyFunctors[1].Functors[12].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[12].Damage.Params.2.AmountOfDices: [EMPTY] → 6
OnApplyFunctors[1].Functors[12].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[12].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[12].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[12].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[12].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[12].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6)
OnApplyFunctors[1].Functors[12].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[12].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[12].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6))_11
OnApplyFunctors[1].Functors[12].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[12].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[13].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[13].Damage.Code: [EMPTY] → 7d4
OnApplyFunctors[1].Functors[13].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[13].Damage.Params.2.AmountOfDices: [EMPTY] → 7
OnApplyFunctors[1].Functors[13].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[13].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[13].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[13].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[13].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[13].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[13].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7)
OnApplyFunctors[1].Functors[13].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[13].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7))_12
OnApplyFunctors[1].Functors[13].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[13].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[14].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[14].Damage.Code: [EMPTY] → 7d6
OnApplyFunctors[1].Functors[14].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[14].Damage.Params.2.AmountOfDices: [EMPTY] → 7
OnApplyFunctors[1].Functors[14].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[14].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[14].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[14].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[14].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[14].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[14].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7)
OnApplyFunctors[1].Functors[14].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[14].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7))_13
OnApplyFunctors[1].Functors[14].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[14].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[15].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[15].Damage.Code: [EMPTY] → 8d4
OnApplyFunctors[1].Functors[15].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[15].Damage.Params.2.AmountOfDices: [EMPTY] → 8
OnApplyFunctors[1].Functors[15].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[15].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[15].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[15].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[15].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[15].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[15].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8)
OnApplyFunctors[1].Functors[15].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[15].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[15].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8))_14
OnApplyFunctors[1].Functors[15].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[15].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[15].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[16].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[16].Damage.Code: [EMPTY] → 8d6
OnApplyFunctors[1].Functors[16].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[16].Damage.Params.2.AmountOfDices: [EMPTY] → 8
OnApplyFunctors[1].Functors[16].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[16].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[16].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[16].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[16].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[16].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[16].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8)
OnApplyFunctors[1].Functors[16].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[16].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[16].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8))_15
OnApplyFunctors[1].Functors[16].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[16].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[16].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[17].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[17].Damage.Code: [EMPTY] → 9d4
OnApplyFunctors[1].Functors[17].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[17].Damage.Params.2.AmountOfDices: [EMPTY] → 9
OnApplyFunctors[1].Functors[17].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[17].Damage.Params.2.DiceValue: [EMPTY] → D4
OnApplyFunctors[1].Functors[17].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[17].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[17].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[17].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[17].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',9)
OnApplyFunctors[1].Functors[17].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[17].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[17].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',9))_16
OnApplyFunctors[1].Functors[17].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[17].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[17].WeaponTypeOverride: [EMPTY] → None
OnApplyFunctors[1].Functors[18].CoinMultiplier: [EMPTY] → 0
OnApplyFunctors[1].Functors[18].Damage.Code: [EMPTY] → 9d6
OnApplyFunctors[1].Functors[18].Damage.Params.1: [EMPTY] → Roll
OnApplyFunctors[1].Functors[18].Damage.Params.2.AmountOfDices: [EMPTY] → 9
OnApplyFunctors[1].Functors[18].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[18].Damage.Params.2.DiceValue: [EMPTY] → D6
OnApplyFunctors[1].Functors[18].DamageType: [EMPTY] → Radiant
OnApplyFunctors[1].Functors[18].Magical: [EMPTY] → true
OnApplyFunctors[1].Functors[18].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[18].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[18].StatsConditions: [EMPTY] → UndeadOrFiend() and StatusDurationEqualOrMoreThan(context.Target,'BURNING_HOLY',9)
OnApplyFunctors[1].Functors[18].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[18].TypeId: [EMPTY] → DealDamage
OnApplyFunctors[1].Functors[18].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and StatusDurationEqualOrMoreThan(context.Target,'BURNING_HOLY',9))_17
OnApplyFunctors[1].Functors[18].WeaponDamageType: [EMPTY] → None
OnApplyFunctors[1].Functors[18].WeaponType: [EMPTY] → None
OnApplyFunctors[1].Functors[18].WeaponTypeOverride: [EMPTY] → None
StackPriority: 0 → 1
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: Burning → InitiateCombat
StatusPropertyFlags[3]: DisableOverhead → MultiplyEffectsByDuration
StatusPropertyFlags[4]: IgnoreResting → Burning
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead
TickFunctors[1].Functors[1].Damage.Code: 1d4 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceValue: D4 → [EMPTY]
TickFunctors[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[1].StatsConditions: not Tagged('TORCH') → not Tagged('TORCH') and not UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2)
TickFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not Tagged('TORCH'))_0 → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2))_0
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[2].Damage.Code: 1d4 → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
TickFunctors[1].Functors[2].Damage.Params.2.DiceValue: D4 → [EMPTY]
TickFunctors[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[2].StatsConditions: Tagged('UNDEAD') or Tagged('FIEND') → UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2)
TickFunctors[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD') or Tagged('FIEND'))_1 → DealDamageTARGETAOE_IF(UndeadOrFiend() and StatusDurationLessThan(context.Target,'BURNING_HOLY',2))_1
TickFunctors[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[3].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[3].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[3].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[3].Magical: [EMPTY] → true
TickFunctors[1].Functors[3].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[3].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2)
TickFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[3].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2))_2
TickFunctors[1].Functors[3].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[3].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[4].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[4].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[4].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[4].Magical: [EMPTY] → true
TickFunctors[1].Functors[4].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[4].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2)
TickFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[4].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',2))_3
TickFunctors[1].Functors[4].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[4].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[5].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[5].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[5].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[5].Magical: [EMPTY] → true
TickFunctors[1].Functors[5].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[5].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3)
TickFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[5].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3))_4
TickFunctors[1].Functors[5].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[5].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[6].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[6].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[6].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[6].Magical: [EMPTY] → true
TickFunctors[1].Functors[6].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[6].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3)
TickFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[6].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',3))_5
TickFunctors[1].Functors[6].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[6].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[7].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[7].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[7].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[7].Magical: [EMPTY] → true
TickFunctors[1].Functors[7].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[7].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4)
TickFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[7].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4))_6
TickFunctors[1].Functors[7].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[7].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[8].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[8].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[8].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[8].Magical: [EMPTY] → true
TickFunctors[1].Functors[8].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[8].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4)
TickFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[8].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',4))_7
TickFunctors[1].Functors[8].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[8].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[9].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[9].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[9].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[9].Magical: [EMPTY] → true
TickFunctors[1].Functors[9].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[9].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5)
TickFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[9].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5))_8
TickFunctors[1].Functors[9].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[9].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[10].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[10].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[10].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[10].Magical: [EMPTY] → true
TickFunctors[1].Functors[10].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[10].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5)
TickFunctors[1].Functors[10].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[10].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[10].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',5))_9
TickFunctors[1].Functors[10].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[10].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[11].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[11].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[11].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[11].Magical: [EMPTY] → true
TickFunctors[1].Functors[11].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[11].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6)
TickFunctors[1].Functors[11].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[11].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[11].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6))_10
TickFunctors[1].Functors[11].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[11].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[12].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[12].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[12].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[12].Magical: [EMPTY] → true
TickFunctors[1].Functors[12].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[12].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6)
TickFunctors[1].Functors[12].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[12].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[12].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',6))_11
TickFunctors[1].Functors[12].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[12].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[13].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[13].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[13].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[13].Magical: [EMPTY] → true
TickFunctors[1].Functors[13].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[13].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[13].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7)
TickFunctors[1].Functors[13].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[13].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7))_12
TickFunctors[1].Functors[13].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[13].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[14].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[14].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[14].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[14].Magical: [EMPTY] → true
TickFunctors[1].Functors[14].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[14].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[14].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7)
TickFunctors[1].Functors[14].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[14].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',7))_13
TickFunctors[1].Functors[14].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[14].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[15].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[15].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[15].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[15].Magical: [EMPTY] → true
TickFunctors[1].Functors[15].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[15].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[15].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8)
TickFunctors[1].Functors[15].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[15].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[15].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8))_14
TickFunctors[1].Functors[15].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[15].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[15].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[16].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[16].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[16].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[16].Magical: [EMPTY] → true
TickFunctors[1].Functors[16].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[16].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[16].StatsConditions: [EMPTY] → UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8)
TickFunctors[1].Functors[16].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[16].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[16].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',8))_15
TickFunctors[1].Functors[16].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[16].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[16].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[17].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[17].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[17].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[17].Magical: [EMPTY] → true
TickFunctors[1].Functors[17].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[17].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[17].StatsConditions: [EMPTY] → not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',9)
TickFunctors[1].Functors[17].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[17].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[17].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Tagged('TORCH') and not UndeadOrFiend() and Goon_StatusGroupDurationEqualTo(context.Target,'BURNING_HOLY',9))_16
TickFunctors[1].Functors[17].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[17].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[17].WeaponTypeOverride: [EMPTY] → None
TickFunctors[1].Functors[18].CoinMultiplier: [EMPTY] → 0
TickFunctors[1].Functors[18].Damage: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[18].DamageType: [EMPTY] → Radiant
TickFunctors[1].Functors[18].Magical: [EMPTY] → true
TickFunctors[1].Functors[18].ObserverType: [EMPTY] → None
TickFunctors[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
TickFunctors[1].Functors[18].PropertyContext.2: [EMPTY] → AOE
TickFunctors[1].Functors[18].StatsConditions: [EMPTY] → UndeadOrFiend() and StatusDurationEqualOrMoreThan(context.Target,'BURNING_HOLY',9)
TickFunctors[1].Functors[18].StoryActionId: [EMPTY] → 0
TickFunctors[1].Functors[18].TypeId: [EMPTY] → DealDamage
TickFunctors[1].Functors[18].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(UndeadOrFiend() and StatusDurationEqualOrMoreThan(context.Target,'BURNING_HOLY',9))_17
TickFunctors[1].Functors[18].WeaponDamageType: [EMPTY] → None
TickFunctors[1].Functors[18].WeaponType: [EMPTY] → None
TickFunctors[1].Functors[18].WeaponTypeOverride: [EMPTY] → None
TooltipDamage: DealDamage(1d4,Radiant) → DealDamage(1d6,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: BURNING → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: ALCH_OIL_BANE_CONDITION]
AuraFlags.value: None → [EMPTY]
StackPriority: 0 → 1
Using: BANE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BURNING_HELLFIRE]
AuraFlags.value: None → [EMPTY]
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Burning',context.Source)
OnApplyFunctors[1].Functors[1].IgnoreImmunities: [EMPTY] → true
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StackPriority: 1 → 2
StatusPropertyFlags[1]: InitiateCombat → IgnoreResting
StatusPropertyFlags[2]: Burning → InitiateCombat
StatusPropertyFlags[3]: DisableOverhead → MultiplyEffectsByDuration
StatusPropertyFlags[4]: IgnoreResting → Burning
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead
TickFunctors[1].Functors[1].Damage.Code: 6d6 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: 6 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
TickFunctors[1].Functors[1].Damage.Params.2.DiceValue: D6 → [EMPTY]
TickFunctors[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
TickFunctors[1].Functors[1].IgnoreImmunities: [EMPTY] → true
TickFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Using: BURNING → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: MAG_VIOLENCE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1) → IF(IsMeleeWeaponAttack() or (IsRangedUnarmedAttack() and HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject))):DamageBonus(1)
Description: You have a +1 bonus to damage with melee weapons for every turn this condition has remaining.  → You have a +1 bonus to damage when throwing or <LSTag Tooltip="AttackRoll">attacking</LSTag> with a melee weapons, for every turn this condition has remaining. 

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: MAG_INVISIBLE_WEAPON]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_MAG_INVISIBLE_WEAPON_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_MAG_INVISIBLE_WEAPON_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
Using: INVISIBLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_POLTERGEIST_INVISIBLE]
AuraFlags.value: None → [EMPTY]
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); → IgnoreLeaveAttackRange;Invisibility();IF(not Goon_CanSeeInvisible()):Disadvantage(AttackTarget);IF(not Goon_CanSeeInvisible(context.Target,context.Source)):Advantage(AttackRoll);DetectDisturbancesBlock(true)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.RequiresConcentration: [EMPTY] → true
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LOW_POLTERGEIST_INVISIBLE_SEEN
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LOW_POLTERGEIST_INVISIBLE_SEENTARGETAOE_IF(RemoveCause(StatusRemoveCause.External) and HasStatus('SEE_INVISIBILITY_REVEAL'))_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → InvisibilityRules
StatusPropertyFlags[1]: ExcludeFromPortraitRendering → UnavailableInActiveRoll
StatusPropertyFlags[2]: UnavailableInActiveRoll → ExcludeFromPortraitRendering
Using: INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: SHA_SILENTLIBRARY_LIBRARIANSILENCE_STATUS]
AuraFlags.value: None → [EMPTY]
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked() → BlockVerbalComponent(); DialogueBlock()
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Silenced',context.Source) and not IsImmuneToStatus('SILENCED',context.Source)
OnApplyFunctors[1].Functors[2].ObserverType: None → [EMPTY]
OnApplyFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors[1].Functors[2].StatusId: LURING_SONG → [EMPTY]
OnApplyFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors[1].Functors[2].UniqueName: LURING_SONG_RemoveTARGETAOE_1 → [EMPTY]
StackPriority: 1 → 2
Using: SILENCED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: MAG_FROST]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become <LSTag Type="Status" Tooltip="FROZEN">Frozen</LSTag>. On a successful save, it only takes half damage. Afterward, the frost sloughs away.<br><br>Removed by <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag>. → Affected entity has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="Dexterity">Dexterity</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>When there are [1] or more turns remaining, the entity must succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> Saving Throw or become <LSTag Type="Status" Tooltip="FROZEN">Frozen</LSTag>. On a successful save, take [2]. Afterward, the frost sloughs away.<br><br>Removed by <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag>.
OnApplyConditions: [EMPTY] → not HasStatus('SG_Burning',context.Source)
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: HasStatus('BURNING') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_FROST → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_FROST_RemoveTARGETAOE_IF(HasStatus('BURNING'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
RemoveConditions: StatusId('BURNING') → StatusId('SG_Burning')

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: MAG_GISH_ARCANE_CHARGE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('FLANKED') and IsSpell()):DamageBonus(2) → IF(HasStatus('FLANKED') and IsSpell()):DamageBonus(ProficiencyBonus)
Description: While <LSTag Type="Status" Tooltip="THREATENED">Threatened</LSTag>, affected entity has a +[1] bonus to damage with spells.  → While <LSTag Type="Status" Tooltip="THREATENED">Threatened</LSTag>, affected entity has a bonus to damage with spells equal to their <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.
DescriptionParams: 2 → [EMPTY]
Icon: statIcons_GishArcaneCharge → SYR_statIcon_ArcaneCharge

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_STORMSHORETABERNACLE_GODCURSED]
AuraFlags.value: None → [EMPTY]
Description: Affected entity is cursed by transgressed and irritable gods. When it falls unconscious, it immediately dies. Moreover, when it dies, a terrible envoy of the offended deity is conjured from the entity's corpse. → Affected entity is cursed by transgressed and irritable gods. When it falls unconscious, it immediately dies.<br><br>Once per long rest, when the affected entity dies a terrible envoy of the offended deity is conjured from the entity's corpse.
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors[1].Functors[1].StatsConditions: not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_EVIL') → RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_EVIL')
OnRemoveFunctors[1].Functors[1].UniqueName: SpawnTARGETAOE_IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_EVIL'))_0 → SpawnTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_EVIL'))_0
OnRemoveFunctors[1].Functors[2].StatsConditions: not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_GOOD') → RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_GOOD')
OnRemoveFunctors[1].Functors[2].UniqueName: SpawnTARGETAOE_IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_GOOD'))_1 → SpawnTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_GOOD'))_1
OnRemoveFunctors[1].Functors[3].StatsConditions: not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_NEUTRAL') → RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_NEUTRAL')
OnRemoveFunctors[1].Functors[3].UniqueName: SpawnTARGETAOE_IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_NEUTRAL'))_2 → SpawnTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_NEUTRAL'))_2
OnRemoveFunctors[1].Functors[4].StatsConditions: not HasDeathType(DeathType.Chasm) and not Tagged('ALIGN_GOOD') and not Tagged('ALIGN_EVIL') and not Tagged('ALIGN_NEUTRAL') → RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and not Tagged('ALIGN_GOOD') and not Tagged('ALIGN_EVIL') and not Tagged('ALIGN_NEUTRAL')
OnRemoveFunctors[1].Functors[4].UniqueName: SpawnTARGETAOE_IF(not HasDeathType(DeathType.Chasm) and not Tagged('ALIGN_GOOD') and not Tagged('ALIGN_EVIL') and not Tagged('ALIGN_NEUTRAL'))_3 → SpawnTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death) and not HasDeathType(DeathType.Chasm) and not Tagged('ALIGN_GOOD') and not Tagged('ALIGN_EVIL') and not Tagged('ALIGN_NEUTRAL'))_3
RemoveConditions: IsKillingBlow() or IsDowned() → [EMPTY]
RemoveEvents.1: OnDamage → [EMPTY]
StatusPropertyFlags[2]: DisableInteractions → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → DisableInteractions
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: LOW_STORMSHORETABERNACLE_GODCURSED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_VoicelessPenitent_Silenced]
AuraFlags.value: None → [EMPTY]
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); → BlockVerbalComponent()
OnApplyConditions: [EMPTY] → not IsImmuneToStatus('SG_Silenced',context.Source) and not IsImmuneToStatus('SILENCED',context.Source)
OnApplyFunctors[1].Functors[2].ObserverType: None → [EMPTY]
OnApplyFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors[1].Functors[2].StatusId: LURING_SONG → [EMPTY]
OnApplyFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
OnApplyFunctors[1].Functors[2].TypeId: RemoveStatus → [EMPTY]
OnApplyFunctors[1].Functors[2].UniqueName: LURING_SONG_RemoveTARGETAOE_1 → [EMPTY]
StackPriority: 1 → 2
Using: SILENCED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: AURA_OF_HATE]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: not Self() and (Tagged('UNDEAD') or Tagged('FIEND')) → not Self() and not Enemy() and (Tagged('UNDEAD') or Tagged('FIEND'))
AuraStatuses[1].Functors[1].UniqueName: AURA_OF_HATE_BUFFTARGETAOE_IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND')))_0 → AURA_OF_HATE_BUFFTARGETAOE_IF(not Self() and not Enemy() and (Tagged('UNDEAD') or Tagged('FIEND')))_0
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier)) → IF(IsMeleeAttack() or (IsRangedUnarmedAttack() and HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject))):DamageBonus(max(1, Cause.CharismaModifier))
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons. → The Paladin and allied Fiends and Undead within [1] deal an additional [2] with melee <LSTag Tooltip="AttackRoll">Attacks</LSTag> and when <LSTag Type="Spell" Tooltip="Throw_Throw">throwing</LSTag> melee weapons.
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType) → Distance(3);DealDamage(max(1,Cause.CharismaModifier))
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: AURA_OF_HATE_BUFF]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier)) → IF(IsMeleeAttack() or (IsRangedUnarmedAttack() and HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject))):DamageBonus(max(1, Cause.CharismaModifier))
Description: Deals an additional [2] to damage dealt with melee weapons within [1] of the spellcaster. → Deals an additional [2] with melee <LSTag Tooltip="AttackRoll">Attacks</LSTag> and when <LSTag Type="Spell" Tooltip="Throw_Throw">throwing</LSTag> melee weapons, while within [1] of the spellcaster.
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)	 → Distance(3);DealDamage(max(1,Cause.CharismaModifier))

[Diff: Type: StatusData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: LOBOTOMIZED_US]
AuraFlags.value: None → [EMPTY]
Boosts: IncreaseMaxHP(20);ActionResource(Movement,-3,0):UnlockSpell(Target_Claws_IntellectDevourer);UnlockSpell(Projectile_SynapticDischarge_IntDev);UnlockSpell(Target_DevourIntellect_US);Ability(Intelligence,-4);Ability(Wisdom,-3) → ActionResource(Movement,-3,0):UnlockSpell(Target_Claws_IntellectDevourer);UnlockSpell(Projectile_SynapticDischarge_IntDev);Ability(Intelligence,-4);Ability(Wisdom,-3);UnlockSpell(Target_SYR_Devour_Physical_Ability);UnlockSpell(Target_SYR_Devour_Mental_Ability);

[Diff: Type: StatusData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: NORMAL_US]
AuraFlags.value: None → [EMPTY]
Boosts: IncreaseMaxHP(34);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Necrotic,Resistant);UnlockSpell(Target_Claws_IntellectDevourer_Colony);UnlockSpell(Projectile_SynapticDischarge_IntDev_Colony);UnlockSpell(Target_DevourIntellect_US) → IncreaseMaxHP(10);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Necrotic,Resistant);UnlockSpell(Target_Claws_IntellectDevourer_Colony);UnlockSpell(Projectile_SynapticDischarge_IntDev_Colony);UnlockSpell(Target_SYR_Devour_Physical_Ability);UnlockSpell(Target_SYR_Devour_Mental_Ability);

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance)
Description: Affected entity has a +[1] bonus to its next <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_STRENGTH]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Strength) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_Strength)
Description: Affected entity has a +[1] bonus to its next Strength <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next Strength <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_DEXTERITY]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Dexterity) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_Dexterity)
Description: Affected entity has a +[1] bonus to its next Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_CONSTITUTION]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Constitution) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_Constitution)
Description: Affected entity has a +[1] bonus to its next Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_INTELLIGENCE]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Intelligence) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_Intelligence)
Description: Affected entity has a +[1] bonus to its next Intelligence <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next Intelligence <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_WISDOM]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Wisdom) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_Wisdom)
Description: Affected entity has a +[1] bonus to its next Wisdom <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next Wisdom <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_CHARISMA]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Charisma) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_Charisma)
Description: Affected entity has a +[1] bonus to its next Charisma <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next Charisma <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LEGENDARY_RESISTANCE_CROWD_CONTROL]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_CrowdControl) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance_CrowdControl)
Description: You have a +[1] bonus to your next <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against an <LSTag Tooltip="IncapacitatingCondition">Incapacitating Condition</LSTag>. You can use this [2] times. → You have a +[1] bonus to your next <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against an <LSTag Tooltip="IncapacitatingCondition">incapacitating condition</LSTag>.
DescriptionParams: 10;3 → 10
Using: LEGENDARY_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Harder Bosses addon Legendary Resists | GUID: 921d962e-4523-4825-96d0-bb150e82d758 | Stat: LOW_CAZADORSPALACE_ASCENSION_LEGENDARY_RESISTANCE]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Interrupt_LegendaryResistance) → ActionResourceOverride(LegendaryResistanceCharge,99,0);UnlockInterrupt(Cazador_Interrupt_LegendaryResistance)
Description: Affected entity has a +[1] bonus to its next <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. You can use this [2] times. → Affected entity has a +[1] bonus to its next <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: 10;3 → 20

[Diff: Type: StatusData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: PACK_HOWL_WOLF_DIRE]
AuraFlags.value: None → [EMPTY]
StackId: [EMPTY] → PACK_HOWL_WOLF_DIRE

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: BLADE_WARD]
AuraFlags.value: None → [EMPTY]
Description: Has <LSTag Tooltip="Resistant">Resistance</LSTag> against Bludgeoning, Piercing, and Slashing damage. → Has <LSTag Tooltip="Resistant">Resistance</LSTag> against[1],[2], and[3] from most sources.
DescriptionParams: [EMPTY] → DealDamage(,Bludgeoning);DealDamage(,Piercing);DealDamage(,Slashing)
TickType: EndTurn → StartTurn

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: CHILL_TOUCH]
AuraFlags.value: None → [EMPTY]
DisplayName: Bone Chilled → Chill of the Grave
OnApplyConditions: [EMPTY] → Character(context.Source) or Tagged('FUNGUS',context.Source)

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: DANCING_LIGHTS]
AuraFlags.value: None → [EMPTY]
IsUnique: 0 → 1

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: GUIDANCE]
AuraFlags.value: None → [EMPTY]
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_GUIDANCE_FX
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_GUIDANCE_FXTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
SoundLoop: Spell_Status_Guidance_MO → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: RESISTANCE]
AuraFlags.value: None → [EMPTY]
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_RESISTANCE_FX
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_RESISTANCE_FXTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
StatusEffect: 95231805-3d66-4061-9cf6-8cbbc48d6732 → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: SHILLELAGH]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(1d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound) → WeaponProperty(Magical);WeaponDamageTypeOverride(Bludgeoning);WeaponAttackRollAbilityOverride(SpellCastingAbility);IF(not CharacterLevelGreaterThan(4,GetOwner(context.Source))):WeaponDamageDieOverride(1d8);IF(CharacterLevelGreaterThan(4,GetOwner(context.Source)) and not CharacterLevelGreaterThan(9,GetOwner(context.Source))):WeaponDamageDieOverride(1d10);IF(CharacterLevelGreaterThan(10,GetOwner(context.Source)) and not CharacterLevelGreaterThan(17,GetOwner(context.Source))):WeaponDamageDieOverride(1d12);IF(CharacterLevelGreaterThan(17,GetOwner(context.Source))):WeaponDamageDieOverride(2d6)
Description: Creature's weapon is magical and deals [1]. <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> use the wielder's <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Ability Modifier</LSTag>. → Weapon is magical and deals[5]. <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> use the wielder's <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Ability Modifier</LSTag>.<br><br>Damage begins at [1], increasing to [2] at level 5, [3] at level 11, and [4] at level 17.
DescriptionParams: DealDamage(1d8+SpellCastingAbility, Bludgeoning) → DealDamage(1d8+SpellCastingAbilityModifier,Bludgeoning);DealDamage(1d10+SpellCastingAbilityModifier,Bludgeoning);DealDamage(1d12+SpellCastingAbilityModifier,Bludgeoning);DealDamage(2d6+SpellCastingAbilityModifier,Bludgeoning);DealDamage(,Bludgeoning)
IsUnique: 0 → 1
RemoveConditions: [EMPTY] → HasStatus('GOON_SHILLELAGH_REMOVAL_TECHNICAL') or not HasStatus('GOON_SHILLELAGH_OWNER', GetSummoner(context.Source))
RemoveEvents.1: [EMPTY] → OnStatusApplied

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: SHILLELAGH_DRYAD]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(4d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound) → WeaponProperty(Magical);WeaponDamageDieOverride(4d8);WeaponAttackRollAbilityOverride(SpellCastingAbility)
Description: Creature's weapon is magical and deals [1]. <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> use the wielder's <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Ability Modifier</LSTag>. → Weapon is magical and deals[5]. <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> use the wielder's <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Ability Modifier</LSTag>.<br><br>Damage begins at [1], increasing to [2] at level 5, [3] at level 11, and [4] at level 17.
IsUnique: 0 → 1
RemoveConditions: [EMPTY] → HasStatus('GOON_SHILLELAGH_REMOVAL_TECHNICAL') or not HasStatus('GOON_SHILLELAGH_OWNER', GetSummoner(context.Source))
RemoveEvents.1: [EMPTY] → OnStatusApplied
Using: SHILLELAGH → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: VICIOUSMOCKERY]
AuraFlags.value: None → [EMPTY]
RemoveConditions: [EMPTY] → IsAttack()

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: BOOMING_BLADE]
AuraFlags.value: None → [EMPTY]
Description: Affected entity will take [1] when it moves. → Affected entity will take [1] if it willingly moves.
DescriptionParams: DealDamage(1d8, Thunder) → DealDamage(1d8, Thunder,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
FormatColor: White → Air
SoundLoop: [EMPTY] → Spell_Status_StaticAura_ST
SoundVocalStart: NONE → WEAK
StatusEffect: [EMPTY] → ca0b3ab3-dac0-47f7-b313-7ca69c85b5b4
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
Using: MAG_THUNDER_REVERBERATION → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: BOOMING_BLADE_DAMAGE]
AuraFlags.value: None → [EMPTY]
Description: Affected entity will take [1] when it moves. → Affected entity will take [1] if it willingly moves.
DescriptionParams: DealDamage(1d8, Thunder) → DealDamage(1d8, Thunder,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
FormatColor: White → Air
OnApplyFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
OnApplyFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SoundLoop: [EMPTY] → Spell_Status_StaticAura_ST
SoundVocalStart: NONE → WEAK
StatusEffect: [EMPTY] → ca0b3ab3-dac0-47f7-b313-7ca69c85b5b4
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
TooltipDamage: [EMPTY] → DealDamage(1d8,Thunder)
Using: BOOMING_BLADE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: MAG_MONK_MOUNTAIN_BLADE_WARD]
AuraFlags.value: None → [EMPTY]
Description: Has <LSTag Tooltip="Resistant">Resistance</LSTag> against Bludgeoning, Piercing, and Slashing damage. → Has <LSTag Tooltip="Resistant">Resistance</LSTag> against[1],[2], and[3] from most sources.
DescriptionParams: [EMPTY] → DealDamage(,Bludgeoning);DealDamage(,Piercing);DealDamage(,Slashing)
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead
Using: MAG_BLADE_WARD → [EMPTY]

[Diff: Type: StatusData | Mod: Returning Weapon QOL - Goon Patch | GUID: c421c1b9-820c-440a-a4cd-dac787c07cbf | Stat: PACT_BLADE]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponProperty(Magical);IntrinsicSummonerProficiency();IntrinsicSourceProficiency();ItemReturnToOwner();Attribute(InventoryBound);WeaponAttackRollAbilityOverride(Charisma);CannotBeDisarmed() → WeaponProperty(Magical);IntrinsicSummonerProficiency();IntrinsicSourceProficiency();Tag(RETURNING_ITEM);Attribute(InventoryBound);WeaponAttackRollAbilityOverride(Charisma);CannotBeDisarmed()
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → MAG_WEAPON_BOND_CLEANER
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → MAG_WEAPON_BOND_CLEANERTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Returning Weapon QOL - Goon Patch | GUID: c421c1b9-820c-440a-a4cd-dac787c07cbf | Stat: WILD_MAGIC_BARBARIAN_WEAPON_INFUSION]
AuraFlags.value: None → [EMPTY]
Boosts: ItemReturnToOwner();WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6,Force) → Tag(RETURNING_ITEM);WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6,Force)
RemoveConditions: not HasStatus('RAGE', GetOwner(context.Source)) → not HasStatus('RAGE', GetOwner(context.Source)) and not HasStatus('RAGE_2', GetOwner(context.Source))

[Diff: Type: StatusData | Mod: Returning Weapon QOL - Goon Patch | GUID: c421c1b9-820c-440a-a4cd-dac787c07cbf | Stat: MAG_THROWING_RETURN_TO_OWNER]
AuraFlags.value: None → [EMPTY]
Boosts: ItemReturnToOwner() → Tag(RETURNING_ITEM)
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: FANG's Dress | GUID: a1e0e7e7-47db-41c6-823b-ae05b3d83b9b | Stat: WATER_SURFACE_REGENERATION]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: IgnoreResting → DisableCombatlog

[Diff: Type: StatusData | Mod: 5e Harm | GUID: 51794555-cae8-48e1-831c-a73e1ab25200 | Stat: HARM]
AuraFlags.value: None → [EMPTY]
Boosts: IncreaseMaxHP(-14d6) → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_HARM
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_HARM_RemoveTARGETAOE_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → SIAEL_HARM_100
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → SIAEL_HARM_100_RemoveTARGETAOE_1
OnRemoveFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.3.StatusId: [EMPTY] → SIAEL_HARM_10
OnRemoveFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.3.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.3.UniqueName: [EMPTY] → SIAEL_HARM_10_RemoveTARGETAOE_2
OnRemoveFunctors.1.Functors.4.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.4.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.4.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.4.StatusId: [EMPTY] → SIAEL_HARM_1
OnRemoveFunctors.1.Functors.4.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.4.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.4.UniqueName: [EMPTY] → SIAEL_HARM_1_RemoveTARGETAOE_3
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StatusPropertyFlags[2]: ApplyToDead → InitiateCombat
StatusPropertyFlags[3]: InitiateCombat → ApplyToDead

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FULL_SWING]
AuraFlags.value: None → [EMPTY]
Description: Deals an additional [1] with melee attacks. → Deals an additional [1] with main hand melee attacks.

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: CLICK_HEELS]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceMultiplier(Movement,200,0);IF(IsReactionAttack(context.Source)):Disadvantage(AttackRoll) → IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
Description: <LSTag Tooltip="MovementSpeed">Movement speed</LSTag> is doubled. Enemies have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="OpportunityAttack">Opportunity Attacks</LSTag> against them. → <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> using <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reactions</LSTag> have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> against this creature.

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_BOOOALGIFT]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → IgnoreResting
StatusPropertyFlags.2: [EMPTY] → ApplyToDead

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_MOBILITY_ONCOMBATSTART_APPLIER_TECHNICAL]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
TickFunctors.1.Functors.1.ObserverType: None → [EMPTY]
TickFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
TickFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
TickFunctors.1.Functors.1.StatsConditions: not Dead() and Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL') → [EMPTY]
TickFunctors.1.Functors.1.StatusId: MAG_MOMENTUM → [EMPTY]
TickFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
TickFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
TickFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
TickFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
TickFunctors.1.Functors.1.UniqueName: MAG_MOMENTUMTARGETAOE_IF(not Dead() and Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL'))_0 → [EMPTY]
TickFunctors.1.Functors.2.ObserverType: None → [EMPTY]
TickFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
TickFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
TickFunctors.1.Functors.2.StatsConditions: not Dead() and Combat() and  not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL') → [EMPTY]
TickFunctors.1.Functors.2.StatusId: MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL → [EMPTY]
TickFunctors.1.Functors.2.StatusSpecificParam2: -1 → [EMPTY]
TickFunctors.1.Functors.2.StatusSpecificParam3: -1 → [EMPTY]
TickFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
TickFunctors.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
TickFunctors.1.Functors.2.UniqueName: MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICALTARGETAOE_IF(not Dead() and Combat() and  not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL'))_1 → [EMPTY]
TickFunctors.1.TextKey: Default → [EMPTY]
TickType: StartRound → StartTurn

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_MOBILITY_JUMPONDASH_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → UnlockSpellVariant(Goon_IsJumpSpellCategory(),ModifyIconGlow(),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint))
Description: [EMPTY] → Once per turn, after the wearer <LSTag Type="Spell" Tooltip="Shout_Dash">Dashes</LSTag> or takes a similar action, they can <LSTag Type="Spell" Tooltip="Projectile_Jump">Jump</LSTag> without using a <LSTag Tooltip="BonusAction">Bonus Action</LSTag>.
RemoveConditions: [EMPTY] → IsStatusEvent(StatusEvent.OnSpellCast) and SpellCategoryIs(SpellCategory.Jump)
RemoveEvents.1: [EMPTY] → OnSpellCast

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_DEATH_DO_SHADOW_POSSESION_DOWNED]
AuraFlags.value: None → [EMPTY]
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE) → AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SHOCKWAVE)
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.

If you regain any hit points, the condition is removed. If an ally <LSTag Type="Spell" Tooltip="Target_Help">Helps</LSTag> you, you regain 1 hit point. → If you reach 0 hit points, you fall Unconscious and must make Death <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.

If you regain any hit points, the condition is removed. If an ally successfully <LSTag Type="Spell" Tooltip="Target_Help">Helps</LSTag> you, you regain [1].

When the condition is removed you regain your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>, a <LSTag Tooltip="BonusAction">Bonus Action</LSTag> and a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag>. Additionally, you can regain an <LSTag Tooltip="Action">Action</LSTag> if you succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: Distance(1.5) → RegainHitPoints(1)
OnApplyFunctors[1].Functors[1].StatsConditions: HasStatus('MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE') → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: [EMPTY] → SG_Rage
OnApplyFunctors[1].Functors[1].TypeId: Stabilize → RemoveStatus
OnApplyFunctors[1].Functors[1].UniqueName: StabilizeTARGETAOE_IF(HasStatus('MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE'))_0 → SG_Rage_RemoveTARGETAOE_0
OnApplyFunctors[1].Functors[2].StatusId: RAGE → SG_Mad
OnApplyFunctors[1].Functors[2].UniqueName: RAGE_RemoveTARGETAOE_1 → SG_Mad_RemoveTARGETAOE_1
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE')
OnApplyFunctors[1].Functors[3].StatusId: SG_Mad → [EMPTY]
OnApplyFunctors[1].Functors[3].TypeId: RemoveStatus → Stabilize
OnApplyFunctors[1].Functors[3].UniqueName: SG_Mad_RemoveTARGETAOE_2 → StabilizeTARGETAOE_IF(HasStatus('MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE'))_2
OnRemoveFunctors[1].Functors[2].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].field_34: 1918984818 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].field_34: 1819043184 → [EMPTY]
Using: DOWNED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → IF(UndeadOrFiend()):WeaponDamage(1d4, Radiant)
Description: Affected entity's <LSTag Tooltip="RangedWeaponAttack">ranged weapon attacks</LSTag> possibly inflict <LSTag Type="Spell" Tooltip="Shout_TurnUndead">Turn Undead</LSTag> on a target.  → Affected entity's <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> deal an additional [1] to Fiends and Undead. Additionally, they possibly afflict Undead targets with <LSTag Type="Spell" Tooltip="Shout_TurnUndead">Turn Undead</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(1d4,Radiant)
TooltipDamage: [EMPTY] → DealDamage(1d4,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: MAG_WEAPON_ACTION_TELEKINETIC_BOLT → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_UNDEAD_SLAYER_BLESS]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Tagged('UNDEAD', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('UNDEAD', context.Target)):WeaponDamage(1d4, Piercing) → [EMPTY]
Description: When used against undead creatures this weapon has +[1] bonus to Attack and Damage rolls. → <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> with this weapon have a +[1] bonus to Attack and Damage rolls against Undead.
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_THUNDER_GREATER_THUNDER_WEAPON]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(1d6,Thunder) → WeaponDamage(3d4,Thunder,Magical)
DescriptionParams: DealDamage(1d6, Thunder) → DealDamage(3d4,Thunder)
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
Using: MAG_THUNDER_THUNDER_WEAPON → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TEMP_HP_CHARISMA]
AuraFlags.value: None → [EMPTY]
Boosts: TemporaryHP(max(1,CharismaModifier)) → TemporaryHP(max(1,Cause.CharismaModifier))
DescriptionParams: max(1,CharismaModifier) → max(1,Cause.CharismaModifier)
Using: MAG_PALADIN_TEMP_HP → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_INFERNAL_WEAPON]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(6, Poison) → WeaponDamage(1d10,Poison)
DescriptionParams: DealDamage(6,Poison) → DealDamage(1d10,Poison)
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
Using: DIPPED_POISON → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LESSER_INFERNAL_WEAPON]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(3, Poison) → WeaponDamage(1d6,Poison)
DescriptionParams: DealDamage(3,Poison) → DealDamage(1d6,Poison)
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
Using: MAG_INFERNAL_WEAPON → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_FIRE_DIPPED_HELLFIRE]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(1d6, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);IgnoreResistance(Fire,Resistant) → WeaponDamage(2d6,Fire,Magical);IF(Item(context.Source)):WeaponProperty(Unstowable)
DisplayName: Hellfire → Hellfire Greataxe
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
Using: MAG_FIRE_ALWAYS_DIPPED_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BONDED_THROWING]
AuraFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → DealDamage(1d4,Thunder)
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → DisableCombatlog
StatusPropertyFlags.4: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_UNMOVABLE]
AuraFlags.value: None → [EMPTY]
Passives: [EMPTY] → MAG_Paladin_MomentumOnConcentration_Boots_Technical_Passive
StatusPropertyFlags.1: DisablePortraitIndicator → [EMPTY]
StatusPropertyFlags.2: DisableCombatlog → [EMPTY]
StatusPropertyFlags.3: DisableOverhead → [EMPTY]
Using: GROUNDED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL]
AuraFlags.value: None → [EMPTY]
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape') → not Goon_IsDruidWildshapeOrStatus()
Using: MAG_SHAPESHIFTERS_BOON → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_DRUID_WILDSHAPE_SPELL_RESISTANCE]
AuraFlags.value: None → [EMPTY]
Description: You have a +[1] bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag> and <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against spells - even when Wild-Shaped. → You have a +[1] bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>. You also have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against spells. This effect persists while under the effects of <LSTag Type="Spell" Tooltip="Shout_WildShape">Wild Shape</LSTag>.
DescriptionParams: 1d4 → 2
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape') → not Goon_IsDruidWildshape()
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → DisableCombatlog
StatusPropertyFlags.3: [EMPTY] → DisableOverhead
Using: MAG_SHAPESHIFTERS_BOON → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BREWER_MACE_TECHNICAL]
AuraFlags.value: None → [EMPTY]
DisplayName: %%% Drunk Mace Technical → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL') → StatusHasStatusGroup(context.StatusId, 'SG_Drunk') or StatusId('DRUNK_DRUNKEN_MASTER')
OnApplyFunctors[1].Functors[1].UniqueName: MAG_DRUNKARD_RAGETARGETAOE_IF(HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL'))_0 → MAG_DRUNKARD_RAGETARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Drunk') or StatusId('DRUNK_DRUNKEN_MASTER'))_0
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_DRUNKARD_RAGE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_DRUNKARD_RAGE_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
StackId: MAG_BREWER_MACE_TECHNICAL → [EMPTY]
StatusPropertyFlags.1: DisablePortraitIndicator → [EMPTY]
StatusPropertyFlags.2: DisableCombatlog → [EMPTY]
StatusPropertyFlags.3: DisableOverhead → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_SMALL_CREATURE_SLAYER_BLESS]
AuraFlags.value: None → [EMPTY]
Boosts: IF(Tagged('DWARF', context.Target) or Tagged('GNOME', context.Target)):WeaponDamage(1d4, Piercing) → [EMPTY]
Description: When used against gnomes or dwarves, this weapon has a +[1] bonus to Attack and Damage Rolls. → Attacking gnomes or dwarves with this weapon receives a +[1] bonus to Attack and Damage rolls.
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
Using: MAG_UNDEAD_SLAYER_BLESS → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_SHADOW_BLADE_RING_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatsConditions: HasStatus('MAG_SHADOW_BLADE_OWNER') → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: BreakConcentration → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: BreakConcentrationTARGETAOE_IF(HasStatus('MAG_SHADOW_BLADE_OWNER'))_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECT_EVIL_GOOD]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Tagged('ABERRATION') → Tagged('ABERRATION') and not Ally()
AuraStatuses[1].Functors[1].UniqueName: DETECTED_EVIL_GOOD_ABERRATIONTARGET_IF(Tagged('ABERRATION'))_0 → DETECTED_EVIL_GOOD_ABERRATIONTARGET_IF(Tagged('ABERRATION') and not Ally())_0
AuraStatuses[1].Functors[2].StatsConditions: Tagged('CELESTIAL') → Tagged('CELESTIAL') and not Ally()
AuraStatuses[1].Functors[2].UniqueName: DETECTED_EVIL_GOOD_CELESTIALTARGET_IF(Tagged('CELESTIAL'))_1 → DETECTED_EVIL_GOOD_CELESTIALTARGET_IF(Tagged('CELESTIAL') and not Ally())_1
AuraStatuses[1].Functors[3].StatsConditions: Tagged('ELEMENTAL') → Tagged('ELEMENTAL') and not Ally()
AuraStatuses[1].Functors[3].UniqueName: DETECTED_EVIL_GOOD_ELEMENTALTARGET_IF(Tagged('ELEMENTAL'))_2 → DETECTED_EVIL_GOOD_ELEMENTALTARGET_IF(Tagged('ELEMENTAL') and not Ally())_2
AuraStatuses[1].Functors[4].StatsConditions: Tagged('UNDEAD') → Tagged('UNDEAD') and not Ally()
AuraStatuses[1].Functors[4].UniqueName: DETECTED_EVIL_GOOD_UNDEADTARGET_IF(Tagged('UNDEAD'))_3 → DETECTED_EVIL_GOOD_UNDEADTARGET_IF(Tagged('UNDEAD') and not Ally())_3
AuraStatuses[1].Functors[5].StatsConditions: Tagged('FEY') → Tagged('FEY') and not Ally()
AuraStatuses[1].Functors[5].UniqueName: DETECTED_EVIL_GOOD_FEYTARGET_IF(Tagged('FEY'))_4 → DETECTED_EVIL_GOOD_FEYTARGET_IF(Tagged('FEY') and not Ally())_4
AuraStatuses[1].Functors[6].StatsConditions: Tagged('FIEND') → Tagged('FIEND') and not Ally()
AuraStatuses[1].Functors[6].UniqueName: DETECTED_EVIL_GOOD_FIENDTARGET_IF(Tagged('FIEND'))_5 → DETECTED_EVIL_GOOD_FIENDTARGET_IF(Tagged('FIEND') and not Ally())_5
Description: %%% DEPRECATED Character can detect aberration, celestial, elemental, fey, fiend, and undead. → This entity can detect aberration, celestial, elemental, fey, fiend, and undead and prevent them from making <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> with <LSTag Tooltip="Advantage">Advantage</LSTag> against this entity while they are <LSTag Type="Status" Tooltip="SNEAKING">Hiding</LSTag> or <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> and also cannot be made with <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>.
StatusGroups.1: [EMPTY] → SG_RemoveOnRespec

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECTED_EVIL_GOOD_ABERRATION]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → StatusImmunity(SNEAKING)
Description: Detect Evil and Good: Creature is an aberration. → Creature is an aberration.
DisplayName: %%% DEPRECATEDAberration → Detect Evil and Good
StackId: DETECTED_EVIL_GOOD_ABERRATION → INVISIBILITY
StackPriority: 0 → 10

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECTED_EVIL_GOOD_CELESTIAL]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → StatusImmunity(SNEAKING)
Description: Detect Evil and Good: Creature is a celestial. → Creature is a celestial.
DisplayName: %%% DEPRECATED → Detect Evil and Good
StackId: DETECTED_EVIL_GOOD_CELESTIAL → INVISIBILITY
StackPriority: 0 → 10

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECTED_EVIL_GOOD_ELEMENTAL]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → StatusImmunity(SNEAKING)
Description: %%% DEPRECATED → Creature is an elemental.
DisplayName: %%% DEPRECATED → Detect Evil and Good
StackId: DETECTED_EVIL_GOOD_ELEMENTAL → INVISIBILITY
StackPriority: 0 → 10

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECTED_EVIL_GOOD_FEY]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → StatusImmunity(SNEAKING)
Description: %%% DEPRECATED → Creature is a fey.
DisplayName: %%% DEPRECATED → Detect Evil and Good
StackId: DETECTED_EVIL_GOOD_FEY → INVISIBILITY
StackPriority: 0 → 10

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECTED_EVIL_GOOD_FIEND]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → StatusImmunity(SNEAKING)
Description: %%% DEPRECATED → Creature is a fiend.
DisplayName: Fiend → Detect Evil and Good
StackId: DETECTED_EVIL_GOOD_FIEND → INVISIBILITY
StackPriority: 0 → 10

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: DETECTED_EVIL_GOOD_UNDEAD]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → StatusImmunity(SNEAKING)
Description: Detect Evil and Good: Creature is undead. → Creature is undead.
DisplayName: Undead → Detect Evil and Good
StackId: DETECTED_EVIL_GOOD_UNDEAD → INVISIBILITY
StackPriority: 0 → 10

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: TRUESIGHT]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraFlags.2: [EMPTY] → AIIgnoreOnSelf
AuraFlags.3: [EMPTY] → CanAffectInvisibleItems
AuraFlags.value: None → [EMPTY]
AuraRadius: 0 → 36
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.StatsConditions: [EMPTY] → not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible')
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → SEE_INVISIBILITY_REVEAL
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → SEE_INVISIBILITY_REVEALTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible'))_0
AuraStatuses.1.TextKey: [EMPTY] → Default
Boosts: [EMPTY] → DarkvisionRangeMin(36);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7);StatusImmunity(BLINDED_DARKNESS);IgnoreSurfaceCover(SurfaceDarknessCloud);UnlockInterrupt(Interrupt_Truesight)
Description: Can see any <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures and objects. → Can see any <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures and objects and see through illusions.
DescriptionParams: [EMPTY] → Distance(9)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → TRUESIGHT_SEE_TRUEFORM
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → TRUESIGHT_SEE_TRUEFORMTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → TRUESIGHT_SEE_TRUEFORM
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → TRUESIGHT_SEE_TRUEFORM_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StackId: [EMPTY] → TRUESIGHT
Using: [EMPTY] → SEE_INVISIBILITY

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: ABSORB_ELEMENTS_ACID_DAMAGE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Acid, false) → CharacterWeaponDamage(1d6,Acid);CharacterUnarmedDamage(1d6,Acid)
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon. → [EMPTY]
DescriptionParams: DealDamage(1d6, Acid) → DealDamage(1d6,Acid)
DisplayName: Absorb Elements: Acid Damage → Absorb Elements: Acid
Icon: statIcons_AbsorbElement_Acid → Spell_Abjuration_AbsorbElements
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
Passives: [EMPTY] → S5E_AbsorbElements_AcidAttack
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical()) → [EMPTY]
RemoveEvents.1: OnAttack → [EMPTY]
SoundLoop: Misc_Status_Acid_MO → [EMPTY]
SoundStop: Misc_Status_Acid_MO_Stop → [EMPTY]
StackId: ABSORB_ELEMENTS_ACID_DAMAGE → [EMPTY]
StackType: Overwrite → Stack
TickType: StartTurn → EndTurn
Using: MAG_SPELLBLADE_ACID_ENERGY → [EMPTY]

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: ABSORB_ELEMENTS_COLD_DAMAGE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Cold, false) → CharacterWeaponDamage(1d6,Cold);CharacterUnarmedDamage(1d6,Cold)
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon. → [EMPTY]
DescriptionParams: DealDamage(1d6, Cold) → DealDamage(1d6,Cold)
DisplayName: Absorb Elements: Cold Damage → Absorb Elements: Cold
Icon: statIcons_AbsorbElement_Cold → Spell_Abjuration_AbsorbElements
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
Passives: [EMPTY] → S5E_AbsorbElements_ColdAttack
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical()) → [EMPTY]
RemoveEvents.1: OnAttack → [EMPTY]
SoundLoop: Spell_Status_Cold_MO → [EMPTY]
SoundStop: Spell_Status_Cold_MO_Stop → [EMPTY]
StackId: ABSORB_ELEMENTS_ACID_DAMAGE → [EMPTY]
StackType: Overwrite → Stack
TickType: StartTurn → EndTurn
Using: MAG_SPELLBLADE_COLD_ENERGY → [EMPTY]

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: ABSORB_ELEMENTS_FIRE_DAMAGE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Fire, false) → CharacterWeaponDamage(1d6,Fire);CharacterUnarmedDamage(1d6,Fire)
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon. → Deal [1] with the next melee attack.
DescriptionParams: DealDamage(1d6, Fire) → DealDamage(1d6,Fire)
DisplayName: Absorb Elements: Fire Damage → Absorb Elements: Fire
Icon: statIcons_AbsorbElement_Fire → Spell_Abjuration_AbsorbElements
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
Passives: [EMPTY] → S5E_AbsorbElements_FireAttack
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical()) → IsMeleeAttack() and IsHit()
SoundLoop: Misc_Status_Burning_MO → [EMPTY]
SoundStop: Misc_Status_Burning_MO_Stop → [EMPTY]
StackId: ABSORB_ELEMENTS_ACID_DAMAGE → ABSORB_ELEMENTS_TECHNICAL
StackPriority: 0 → 2
StackType: Overwrite → Stack
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
TickType: StartTurn → EndTurn
Using: MAG_SPELLBLADE_FIRE_ENERGY → [EMPTY]

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: ABSORB_ELEMENTS_LIGHTNING_DAMAGE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Lightning, false) → CharacterWeaponDamage(1d6,Lightning);CharacterUnarmedDamage(1d6,Lightning)
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon. → Deal [1] with the next melee attack.
DescriptionParams: DealDamage(1d6, Lightning) → DealDamage(1d6,Lightning)
DisplayName: Absorb Elements: Lightning Damage → Absorb Elements: Lightning
Icon: statIcons_AbsorbElement_Lightning → Spell_Abjuration_AbsorbElements
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
Passives: [EMPTY] → S5E_AbsorbElements_LightningAttack
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical()) → IsMeleeAttack() and IsHit()
SoundLoop: Misc_Status_Shocked_MO → [EMPTY]
SoundStop: Misc_Status_Shocked_MO_Stop → [EMPTY]
StackId: ABSORB_ELEMENTS_ACID_DAMAGE → ABSORB_ELEMENTS_TECHNICAL
StackPriority: 0 → 2
StackType: Overwrite → Stack
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
TickType: StartTurn → EndTurn
Using: MAG_SPELLBLADE_LIGHTNING_ENERGY → ABSORB_ELEMENTS_FIRE_DAMAGE

[Diff: Type: StatusData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: ABSORB_ELEMENTS_THUNDER_DAMAGE]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Thunder, false) → CharacterWeaponDamage(1d6,Thunder);CharacterUnarmedDamage(1d6,Thunder)
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon. → Deal [1] with the next melee attack.
DescriptionParams: DealDamage(1d6, Thunder) → DealDamage(1d6,Thunder)
DisplayName: Absorb Elements: Thunder Damage → Absorb Elements: Thunder
Icon: statIcons_AbsorbElement_Thunder → Spell_Abjuration_AbsorbElements
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
Passives: [EMPTY] → S5E_AbsorbElements_ThunderAttack
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical()) → IsMeleeAttack() and IsHit()
SoundLoop: Misc_Status_Thunder_MO → [EMPTY]
SoundStop: Misc_Status_Thunder_MO_Stop → [EMPTY]
StackId: ABSORB_ELEMENTS_ACID_DAMAGE → ABSORB_ELEMENTS_TECHNICAL
StackPriority: 0 → 2
StackType: Overwrite → Stack
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
TickType: StartTurn → EndTurn
Using: MAG_SPELLBLADE_THUNDER_ENERGY → ABSORB_ELEMENTS_FIRE_DAMAGE

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_RADIANT_AURA]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_RADIANTTARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_RADIANTTARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(3d8,Radiant) → DealDamage(3d6,Radiant)
TooltipDamage: DealDamage(3d8,Radiant) → DealDamage(3d6,Radiant)

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_NECROTIC_AURA]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_NECROTICTARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_NECROTICTARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(3d8,Necrotic) → DealDamage(3d6,Necrotic)
TooltipDamage: DealDamage(3d8,Necrotic) → DealDamage(3d6,Necrotic)
Using: SPIRIT_GUARDIANS_RADIANT_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_RADIANT_AURA_4]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_RADIANT_4TARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_RADIANT_4TARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(4d8,Radiant) → DealDamage(4d6,Radiant)
TooltipDamage: DealDamage(4d8,Radiant) → DealDamage(4d6,Radiant)
Using: SPIRIT_GUARDIANS_RADIANT_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_NECROTIC_AURA_4]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_NECROTIC_4TARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_NECROTIC_4TARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(4d8,Necrotic) → DealDamage(4d6,Necrotic)
TooltipDamage: DealDamage(4d8,Necrotic) → DealDamage(4d6,Necrotic)
Using: SPIRIT_GUARDIANS_NECROTIC_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_NECROTIC_AURA_5]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_NECROTIC_5TARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_NECROTIC_5TARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(5d8,Necrotic) → DealDamage(5d6,Necrotic)
TooltipDamage: DealDamage(5d8,Necrotic) → DealDamage(5d6,Necrotic)
Using: SPIRIT_GUARDIANS_NECROTIC_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_NECROTIC_AURA_6]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_NECROTIC_6TARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_NECROTIC_6TARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(6d8,Necrotic) → DealDamage(6d6,Necrotic)
TooltipDamage: DealDamage(6d8,Necrotic) → DealDamage(6d6,Necrotic)
Using: SPIRIT_GUARDIANS_NECROTIC_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_RADIANT_AURA_5]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_RADIANT_5TARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_RADIANT_5TARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(5d8,Radiant) → DealDamage(5d6,Radiant)
TooltipDamage: DealDamage(5d8,Radiant) → DealDamage(5d6,Radiant)
Using: SPIRIT_GUARDIANS_RADIANT_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: DEchoKnight | GUID: ecc0c754-0911-462e-8983-dcffe56c4d8d | Stat: SPIRIT_GUARDIANS_RADIANT_AURA_6]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')) → DWE_EK_SpiritGuardiansAuraCondition()
AuraStatuses[1].Functors[1].UniqueName: SPIRIT_GUARDIANS_RADIANT_6TARGET_IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT')))_0 → SPIRIT_GUARDIANS_RADIANT_6TARGET_IF(DWE_EK_SpiritGuardiansAuraCondition())_0
DescriptionParams: DealDamage(6d8,Radiant) → DealDamage(6d6,Radiant)
TooltipDamage: DealDamage(6d8,Radiant) → DealDamage(6d6,Radiant)
Using: SPIRIT_GUARDIANS_RADIANT_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: Dr. Kekyll's Grappling Framework | GUID: 239127c3-1efe-493d-85d3-8518c8d8819b | Stat: GRAPPLED]
AnimationEnd: 8e5ffcc8-3295-4f6e-a6b9-95afffdbb25a(STAT_Grappled_Combat_01_End) → [EMPTY]
AnimationLoop: 62bf8952-d098-4e5d-94aa-e54aabf37c2e(STAT_Grappled_Combat_01_Loop) → [EMPTY]
AnimationStart: cd974dd3-84db-401b-bca5-3bdff75096dd(STAT_Grappled_Combat_01_Start) → [EMPTY]
AuraFlags.value: None → [EMPTY]
AuraRadius: 0 → 2
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('GRAPPLING') and HasStatus('GRAPPLED',context.Source,context.Target)
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → GRAPPLING_TECHNICAL
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → GRAPPLING_TECHNICALTARGET_IF(HasStatus('GRAPPLING') and HasStatus('GRAPPLED',context.Source,context.Target))_0
AuraStatuses.1.TextKey: [EMPTY] → Default
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Invulnerable();DialogueBlock() → ActionResourceMultiplier(Movement,0,0);UnlockSpell(Target_BreakGrapple)
Description: Affected entity is <LSTag Type="Status" Tooltip="INCAPACITATED">incapacitated</LSTag> and cannot be damaged while held within the grapple. <LSTag Type="Spell" Tooltip="Target_Help">Help</LSTag> it to free it! → Movement speed reduced to 0.
Icon: Action_Monster_NetherTentacle_Grapple → Status_Grappled
RemoveConditions: [EMPTY] → (not HasStatus('GRAPPLED_TECHNICAL',context.Target,context.Source) and not HasStatus('MOVING_GRAPPLED_TARGET',context.Source)) or Tagged('GASEOUS_FORM') or Tagged('CANT_SHOVE_THROW') or not CanGrappleTargetSize() or (IsStatusEvent(StatusEvent.OnTurn) and Ally())
RemoveEvents.1: [EMPTY] → OnStatusRemoved
RemoveEvents.2: [EMPTY] → OnStatusApplied
RemoveEvents.3: [EMPTY] → OnTurn
StatusGroups[2]: SG_Incapacitated → [EMPTY]
StatusPropertyFlags.1: OverheadOnTurn → [EMPTY]
StatusPropertyFlags.2: TickingWithSource → [EMPTY]
StatusType: INCAPACITATED → BOOST
StillAnimationPriority: Snared → Suffocating
StillAnimationType: Grappled → Snared

[Diff: Type: StatusData | Mod: Dr. Kekyll's Grappling Framework | GUID: 239127c3-1efe-493d-85d3-8518c8d8819b | Stat: GRAPPLING]
AuraFlags.value: None → [EMPTY]
AuraRadius: 0 → 2
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('GRAPPLED',context.Target,context.Source)
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → GRAPPLED_TECHNICAL
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → GRAPPLED_TECHNICALTARGET_IF(HasStatus('GRAPPLED',context.Target,context.Source))_0
AuraStatuses.1.TextKey: [EMPTY] → Default
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock() → UnlockSpell(Target_ReleaseGrapple);UnlockSpell(Throw_Carry)
Description: Affected entity has <LSTag Type="Status" Tooltip="GRAPPLED">Grappled</LSTag> another creature. Cannot move while Grappling. Interrupted by receiving damage. → Speed reduced while grappling. You can release the target as a free action.
Icon: GenericIcon_Intent_Control → Status_Grappled
RemoveConditions: [EMPTY] → HasAnyStatus({'SG_Incapacitated','SG_Paralyzed','SG_Petrified','SG_Stunned','SG_Unconscious'}) or (not (HasEnemyGrappledWithinRange(2) or HasAllyGrappledWithinRange(2)) and not HasStatus('MOVING_GRAPPLED_TARGET'))
RemoveEvents.1: [EMPTY] → OnStatusRemoved
RemoveEvents.2: [EMPTY] → OnStatusApplied
RemoveEvents.3: [EMPTY] → OnMove
StillAnimationPriority: Snared → Suffocating
StillAnimationType: Grappling → None

[Diff: Type: StatusData | Mod: Gale and His Netherese Orb - A Magical Appetite | GUID: a8aaf58d-a9c0-47e3-a5bc-919ea0b62a65 | Stat: ORI_GALE_BOMB1]
AuraFlags.value: None → [EMPTY]
Description: Gale's spirit is being drained. He has disadvantage to Constitution Saving Throws. → Gale's spirit is being drained. He has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>Gale's connection with the weave turns volatile, granting <LSTag Tooltip="GOON_WEAVE_DEVOURING_AURA">Weave Devouring Aura</LSTag> and <LSTag Tooltip="GOON_MAGICALLERGY_AURA">Magic Allergy</LSTag>.
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
StackId: [EMPTY] → GOON_ORI_GALE_BOMB
StackPriority: 0 → 1
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: Gale and His Netherese Orb - A Magical Appetite | GUID: a8aaf58d-a9c0-47e3-a5bc-919ea0b62a65 | Stat: ORI_GALE_BOMB2]
AuraFlags.value: None → [EMPTY]
Description: The Netherese Orb in Gale's body is weakening him. He has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and all <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → The Netherese Orb in Gale's body is weakening him. He has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and all <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>Gale's connection with the weave turns volatile, granting <LSTag Tooltip="GOON_WEAVE_DEVOURING_AURA">Weave Devouring Aura</LSTag> and <LSTag Tooltip="GOON_MAGICALLERGY_AURA">Magic Allergy</LSTag>.
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Goon_Weave_Devourer_Unlock
StackId: [EMPTY] → GOON_ORI_GALE_BOMB
StackPriority: 0 → 2
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: Gale and His Netherese Orb - A Magical Appetite | GUID: a8aaf58d-a9c0-47e3-a5bc-919ea0b62a65 | Stat: ORI_GALE_BOMB3]
AuraFlags.value: None → [EMPTY]
Description: The Netherese Orb in Gale's body is severely weakening him. He has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and all <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. His movement speed is halved. → The Netherese Orb in Gale's body is severely weakening him. He has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and all <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. His <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> is halved.<br><br>Gale's connection with the weave turns volatile, granting <LSTag Tooltip="GOON_WEAVE_DEVOURING_AURA">Weave Devouring Aura</LSTag> and <LSTag Tooltip="GOON_MAGICALLERGY_AURA">Magic Allergy</LSTag>.
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCK
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCKTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCK
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_GALE_MAGICAL_APPETITE_UNLOCK_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Goon_Weave_Devourer_Unlock;Goon_Magic_Allergy_Unlock
StackId: [EMPTY] → GOON_ORI_GALE_BOMB
StackPriority: 0 → 3
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_1]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_1',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_1',context.Source)):DamageReduction(All, Flat, 1);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_2]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_2',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_2',context.Source)):DamageReduction(All, Flat, 2);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 2
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_3]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_3',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_3',context.Source)):DamageReduction(All, Flat, 3);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 3
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_4]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_4',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_4',context.Source)):DamageReduction(All, Flat, 4);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 4
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_5]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_5',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_5',context.Source)):DamageReduction(All, Flat, 5);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 5
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_6]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_6',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_6',context.Source)):DamageReduction(All, Flat, 6);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 6
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_7]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Flat, 7);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 7
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_8]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_8',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_8',context.Source)):DamageReduction(All, Flat, 8);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 8
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_9]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_9',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Flat, 9);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 9
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_10]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Flat, 10);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 10
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_11]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_11',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_11',context.Source)):DamageReduction(All, Flat, 11);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 11
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: DEATHSHEAD_UNSTOPPABLE_12]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_12',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded); → IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_12',context.Source)):DamageReduction(All, Flat, 12);Attribute(Grounded)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.  → Reduce the next damage taken by the entity by [1], consuming one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces, neither mundane nor magical.
DescriptionParams: 1 → 12
Using: DEATHSHEAD_UNSTOPPABLE_1 → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: UND_ADAMANTINEGOLEM_DEFAULT]
AuraFlags.value: None → [EMPTY]
Boosts: MovementSpeedLimit(Walk);Resistance(Bludgeoning, Immune);Resistance(Cold, Immune);Resistance(Thunder, Immune);Resistance(Piercing, Immune);Resistance(Slashing, Immune);Resistance(Force, Immune);Resistance(Acid, Immune) → MovementSpeedLimit(Walk);Resistance(Bludgeoning, Resistant);Resistance(Cold, Immune);Resistance(Thunder, Immune);Resistance(Piercing, Immune);Resistance(Slashing, Immune);Resistance(Force, Immune);Resistance(Acid, Resistant)
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → ApplyToDead

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: CRE_MINDSTEAL_LINK_TARGET]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Psychic, Vulnerable); AC(-2); → Resistance(Psychic, Vulnerable);AC(-1);
DescriptionParams: 2 → 1

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: CRE_MINDSTEAL_LINK_SOURCE]
AuraFlags.value: None → [EMPTY]
Boosts: AC(1);CharacterWeaponDamage(1d4, Psychic) → AC(1);CharacterWeaponDamage(1,Psychic)
DescriptionParams: 1;DealDamage(1d4, Psychic) → 1;DealDamage(1,Psychic)

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: UND_BULETTE_HARDCORE]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Acid, Resistant);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical) → Resistance(Acid, None);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,Vulnerable)
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCETARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → LEGENDARY_RESISTANCE
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → LEGENDARY_RESISTANCE_RemoveTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Alert; Boss_Tactician_Passive; ExtraAttack; Unmovable_Passive; Unbreakable_Passive; Advantage_Harmful_Passive
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: DIFFICULTY_GUSTAVDEV → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: GOB_DROWCOM_BUFF]
AuraFlags.value: None → [EMPTY]
Boosts: CharacterWeaponDamage(2d4+1, Fire);ActionResource(Movement,5,0) → CharacterWeaponDamage(1d4+1, Fire);ActionResource(Movement,1.5,0);CharacterUnarmedDamage(1d4+1,Fire)
Description: Creature's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is increased by [1], and its next weapon attack deals an additional [2]. This condition ends upon landing a successful weapon attack. → Creature's <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> is increased by <b><LSTag>[1]</LSTag></b>, and its weapon attacks deal an additional [2].
DescriptionParams: Distance(1.5);DealDamage(2d4+1,Fire) → Distance(1.5);DealDamage(1d4+1,Fire)
RemoveEvents.1: OnAttack → [EMPTY]
Using: DIPPED_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: GOB_PENITENT]
AuraFlags.value: None → [EMPTY]
Boosts: Skill(Performance, 4);Skill(Intimidation, 4) → Skill(Performance,4);Skill(Intimidation,4)
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_PENITENT
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_PENITENTTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: GOB_CALMNESS_IN_PAIN]
AuraFlags.value: None → [EMPTY]
Description: Pain is the path to clarity. When you have 30% <LSTag Tooltip="HitPoints">hit points</LSTag> or less, you gain a +2 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and Wisdom <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → [EMPTY]
DisplayName: Loviatar's Love → [EMPTY]
Icon: statIcons_GOB_CalmnessInPain → [EMPTY]
Passives: GOB_CalmnessInPain;GOB_CalmnessInPainDeathCheck → GOB_CalmnessInPain;GOB_CalmnessInPain_1;GOB_CalmnessInPain_2;GOB_CalmnessInPain_3;GOB_CalmnessInPain_4
RemoveConditions: Dead() → [EMPTY]
RemoveEvents.1: OnDamage → [EMPTY]
RemoveEvents.2: OnTurn → [EMPTY]
StatusPropertyFlags[1]: IgnoreResting → DisablePortraitIndicator
StatusPropertyFlags[2]: [EMPTY] → IgnoreResting
StatusPropertyFlags[3]: [EMPTY] → ApplyToDead
StatusPropertyFlags[4]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_BROKEN_PROMISES]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_BROKEN_PROMISES_TECHNICAL
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_BROKEN_PROMISES_TECHNICALTARGETAOE_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → IsImmuneToStatus('SG_Cursed')
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → SIAEL_BROKEN_PROMISES_BONUS
OnApplyFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → SIAEL_BROKEN_PROMISES_BONUSTARGETAOE_IF(IsImmuneToStatus('SG_Cursed'))_1
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors[1].Functors[1].StatsConditions: [EMPTY] → not RemoveCause(StatusRemoveCause.Condition)
OnRemoveFunctors[1].Functors[1].UniqueName: HAG_BROKEN_PROMISES_DRAWBACKTARGETAOE_0 → HAG_BROKEN_PROMISES_DRAWBACKTARGETAOE_IF(not RemoveCause(StatusRemoveCause.Condition))_0
OnRemoveFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[2].StatsConditions: [EMPTY] → RemoveCause(StatusRemoveCause.Condition)
OnRemoveFunctors[1].Functors[2].StatusId: [EMPTY] → SIAEL_BROKEN_PROMISES_BONUS
OnRemoveFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[2].UniqueName: [EMPTY] → SIAEL_BROKEN_PROMISES_BONUSTARGETAOE_IF(RemoveCause(StatusRemoveCause.Condition))_1
RemoveConditions: [EMPTY] → StatusId('SIAEL_BROKEN_PROMISES_TECHNICAL')
RemoveEvents.1: [EMPTY] → OnStatusRemoved
StackId: [EMPTY] → HAG_BROKEN_PROMISES
StackPriority: 0 → 10
StatusGroups.1: SG_Cursed → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → ApplyToDead
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatsConditions: [EMPTY] → not HasStatus('SIAEL_BROKEN_PROMISES_TECHNICAL')
TickFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_BROKEN_PROMISES_BONUS
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_BROKEN_PROMISES_BONUSTARGETAOE_IF(not HasStatus('SIAEL_BROKEN_PROMISES_TECHNICAL'))_0
TickFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_BROKEN_PROMISES_DRAWBACK]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_BROKEN_PROMISES_TECHNICAL
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_BROKEN_PROMISES_TECHNICAL_RemoveTARGETAOE_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → HAG_BROKEN_PROMISES
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → HAG_BROKEN_PROMISES_RemoveTARGETAOE_1
OnApplyFunctors.1.TextKey: [EMPTY] → Default
StackId: [EMPTY] → HAG_BROKEN_PROMISES
StackPriority: 0 → 20

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_HAGEYED]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead
TickFunctors.1.Functors.1.ObserverType: [EMPTY] → None
TickFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
TickFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
TickFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('FOXS_CUNNING') and HasStatus('EAGLES_SPLENDOR') and HasStatus('BULLS_STRENGTH') and HasStatus('CATS_GRACE') and HasStatus('OWLS_WISDOM')
TickFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_HAGCHARM
TickFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
TickFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
TickFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
TickFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
TickFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_HAGCHARMTARGETAOE_IF(HasStatus('FOXS_CUNNING') and HasStatus('EAGLES_SPLENDOR') and HasStatus('BULLS_STRENGTH') and HasStatus('CATS_GRACE') and HasStatus('OWLS_WISDOM'))_0
TickFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: UND_BOOOALBLESSING]
AuraFlags.value: None → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[3]: [EMPTY] → ApplyToDead
StatusPropertyFlags[4]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: UND_BLISS_SPORES]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_UND_BLISS_SPORES
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_UND_BLISS_SPORESTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: ORI_GALE_MYSTRABLESSING_1]
AuraFlags.value: None → [EMPTY]
Icon: Spell_Enchantment_Bless → PassiveFeature_Generic_Magical
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → ORI_GALE_MYSTRABLESSING_ALT
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → ORI_GALE_MYSTRABLESSING_ALTTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Using: BLESS → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: ORI_GALE_MYSTRABLESSING_2]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_ORI_GALE_MYSTRABLESSING_2
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_ORI_GALE_MYSTRABLESSING_2TARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Using: BLESS → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: SHA_ALTAR_BUFF]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SHA_ALTAR_BUFF_PERMA
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SHA_ALTAR_BUFF_PERMATARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Using: RESISTANCE_NECROTIC → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: COL_GITHZERAI_MIND_TECHNIQUE]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(SavingThrow, Intelligence) → [EMPTY]
Passives: [EMPTY] → Siael_GithzeraiMindBarrier
StatusPropertyFlags[1]: IgnoreResting → DisablePortraitIndicator
StatusPropertyFlags[2]: [EMPTY] → IgnoreResting
StatusPropertyFlags[3]: [EMPTY] → ApplyToDead
StatusPropertyFlags[4]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_HALFORC]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_BLOODPOTION_HALFORC
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_BLOODPOTION_HALFORCTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Siael_BloodPotion_HalfOrc
StackId: MOO_BLOODPOTION_HALFORC → Siael_BloodPotion
StatusGroups.1: SG_RemoveOnRespec → [EMPTY]
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: [EMPTY] → IgnoreResting
StatusPropertyFlags[3]: [EMPTY] → ApplyToDead
StatusPropertyFlags[4]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead
Using: RELENTLESS_ENDURANCE → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_HUMAN]
AuraFlags.value: None → [EMPTY]
Boosts: ProficiencyBonus(Skill,Athletics);ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth);ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance);ProficiencyBonus(Skill,Persuasion); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_Human
StackId: MOO_BLOODPOTION_HUMAN → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_HALFLING]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Ability, Strength);Advantage(Ability, Dexterity);Advantage(Ability, Constitution);Advantage(Ability, Intelligence);Advantage(Ability, Wisdom);Advantage(Ability, Charisma); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_Halfling
StackId: MOO_BLOODPOTION_HALFING → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_GNOME]
AuraFlags.value: None → [EMPTY]
Boosts: ProficiencyBonus(Skill,SleightOfHand);UnlockSpell(Target_MOO_BloodPotion_Knock); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_Gnome
StackId: MOO_BLOODPOTION_GNOME → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_DWARF]
AuraFlags.value: None → [EMPTY]
Boosts: ProficiencyBonus(SavingThrow, Strength);ProficiencyBonus(SavingThrow, Dexterity);ProficiencyBonus(SavingThrow, Constitution);ProficiencyBonus(SavingThrow, Intelligence);ProficiencyBonus(SavingThrow, Wisdom);ProficiencyBonus(SavingThrow, Charisma); → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_BLOODPOTION_DWARF
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_BLOODPOTION_DWARFTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Passives: [EMPTY] → Siael_BloodPotion_Dwarf
StackId: MOO_BLOODPOTION_DWARF → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_ELF]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResource(Movement, 10, 0);DarkvisionRangeMin(60);Tag(CHARMED_ADV); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_Elf
StackId: MOO_BLOODPOTION_ELF → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_TIEFLING]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Shout_MOO_BloodPotion_Thaumaturgy);UnlockSpell(Shout_MOO_BloodPotion_HellishRebuke);UnlockSpell(Shout_MOO_BloodPotion_Flameblade);UnlockSpell(Zone_MOO_BloodPotion_BurningHands); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_Tiefling
StackId: MOO_BLOODPOTION_TIEFLING → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_HALFELF]
AuraFlags.value: None → [EMPTY]
Description: Upon consumption, you and surrounding allies regain <LSTag Tooltip="HitPoints">hit points</LSTag> based on their Constitution <LSTag Tooltip="Abilities">score</LSTag>. → Upon consumption, you and surrounding allies regain <LSTag Tooltip="HitPoints">hit points</LSTag> based on their <LSTag Tooltip="Constitution">Constitution Modifier</LSTag>. This effect happens again every 10 minutes, unless you deactivate it.
DescriptionParams: [EMPTY] → RegainHitPoints(,)
OnApplyFunctors[1].Functors[1].HitPoints.Code: Constitution → ConstitutionModifier+1d10
OnApplyFunctors[1].Functors[1].HitPoints.Params[1]: Variable → Add
OnApplyFunctors[1].Functors[1].HitPoints.Params[2]: AbilityOverride → Variable
OnApplyFunctors[1].Functors[1].HitPoints.Params[3]: Constitution → AbilityOverride
OnApplyFunctors[1].Functors[1].HitPoints.Params[4].value: [EMPTY] → Constitution
OnApplyFunctors[1].Functors[1].HitPoints.Params[5].1: [EMPTY] → Modifier
OnApplyFunctors[1].Functors[1].HitPoints.Params[5].value: Unspecified → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params[6]: [EMPTY] → Unspecified
OnApplyFunctors[1].Functors[1].HitPoints.Params[7]: [EMPTY] → Roll
OnApplyFunctors[1].Functors[1].HitPoints.Params[8].AmountOfDices: [EMPTY] → 1
OnApplyFunctors[1].Functors[1].HitPoints.Params[8].DiceAdditionalValue: [EMPTY] → 0
OnApplyFunctors[1].Functors[1].HitPoints.Params[8].DiceValue: [EMPTY] → D10
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → not HasMaxHP()
OnApplyFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → RegainHitPointsTARGETAOE_IF(not HasMaxHP())_0
RemoveEvents.1: OnApply → [EMPTY]
StackId: MOO_BLOODPOTION_HALFELF → [EMPTY]
StackType: Additive → Stack

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_HALFELF_AURA]
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75 → [EMPTY]
AuraFlags.value: None → [EMPTY]
AuraRadius: 45 → 0
AuraStatuses.1.Functors.1.ObserverType: None → [EMPTY]
AuraStatuses.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
AuraStatuses.1.Functors.1.StatsConditions: Character() and not Dead() and Ally() → [EMPTY]
AuraStatuses.1.Functors.1.StatusId: MOO_BLOODPOTION_HALFELF → [EMPTY]
AuraStatuses.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
AuraStatuses.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
AuraStatuses.1.Functors.1.StoryActionId: 0 → [EMPTY]
AuraStatuses.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
AuraStatuses.1.Functors.1.UniqueName: MOO_BLOODPOTION_HALFELFTARGET_IF(Character() and not Dead() and Ally())_0 → [EMPTY]
AuraStatuses.1.TextKey: Default → [EMPTY]
Description: Upon consumption, you and surrounding allies regain <LSTag Tooltip="HitPoints">hit points</LSTag> based on their Constitution <LSTag Tooltip="Abilities">score</LSTag>. → [EMPTY]
DisplayName: Half-Elven Vigour → [EMPTY]
Icon: statIcons_BloodPotion → [EMPTY]
OnApplyFunctors[1].Functors[1].HealingType.1: Living → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Code: Constitution → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.1: Variable → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.2: AbilityOverride → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.3: Constitution → [EMPTY]
OnApplyFunctors[1].Functors[1].HitPoints.Params.5: Unspecified → [EMPTY]
OnApplyFunctors[1].Functors[1].StatusId: [EMPTY] → SIAEL_BLOODPOTION_HALFELF_APPLIER
OnApplyFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[1].TypeId: RegainHitPoints → ApplyStatus
OnApplyFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → SIAEL_BLOODPOTION_HALFELF_APPLIERTARGETAOE_0
RemoveConditions: HasStatus('MOO_BLOODPOTION_HALFELF') → [EMPTY]
RemoveEvents.1: OnStatusApplied → [EMPTY]
StackId: MOO_BLOODPOTION_HALFELF_AURA → [EMPTY]
StackType: Additive → Stack
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → ApplyToDead
StatusPropertyFlags[4]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[5]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_GITHYANKI]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_MOO_BloodPotion_MistyStep);UnlockSpell(Target_MOO_BloodPotion_Jump);UnlockSpell(Shout_MOO_BloodPotion_Blur); → [EMPTY]
Icon: statIcons_BloodPotion → Item_CONS_Potion_Hill_Giant_Strength
Passives: [EMPTY] → Siael_BloodPotion_Githyanki
StackId: MOO_BLOODPOTION_GITHYANKI → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_DRAGONBORN_FIRE]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Fire, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_Fireball); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_FireDragonborn
StackId: MOO_BLOODPOTION_DRAGONBORN_FIRE → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_DRAGONBORN_ICE]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Cold, Resistant);UnlockSpell(Target_MOO_BloodPotion_IceStorm); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_IceDragonborn
StackId: MOO_BLOODPOTION_DRAGONBORN_ICE → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead
Using: MOO_BLOODPOTION_DRAGONBORN_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_DRAGONBORN_LIGHTNING]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Lightning, Resistant);UnlockSpell(Zone_MOO_BloodPotion_LightningBolt); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_LightningDragonborn
StackId: MOO_BLOODPOTION_DRAGONBORN_LIGHTNING → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead
Using: MOO_BLOODPOTION_DRAGONBORN_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_DRAGONBORN_ACID]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Acid, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_AcidArrow); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_AcidDragonborn
StackId: MOO_BLOODPOTION_DRAGONBORN_ACID → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead
Using: MOO_BLOODPOTION_DRAGONBORN_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_BLOODPOTION_DRAGONBORN_POISON]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Poison, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_RayOfSickness); → [EMPTY]
Passives: [EMPTY] → Siael_BloodPotion_PoisonDragonborn
StackId: MOO_BLOODPOTION_DRAGONBORN_POISON → Siael_BloodPotion
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead
Using: MOO_BLOODPOTION_DRAGONBORN_FIRE → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_STORMSHORETABERNACLE_GODBLESSED]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_LOW_STORMSHORETABERNACLE_GODBLESSED
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_LOW_STORMSHORETABERNACLE_GODBLESSEDTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: SCL_PLAQUES_CHA_PASS]
AuraFlags.value: None → [EMPTY]
Icon: GenericIcon_Intent_Buff → PassiveFeature_Generic_Darkness
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SHAR_CHARISMA_PERMANENT
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SHAR_CHARISMA_PERMANENTTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: SCL_PLAQUES_INT_PASS]
AuraFlags.value: None → [EMPTY]
Icon: GenericIcon_Intent_Buff → PassiveFeature_Generic_Darkness
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SHAR_INTELLIGENCE_PERMANENT
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SHAR_INTELLIGENCE_PERMANENTTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: SCL_PLAQUES_WIS_PASS]
AuraFlags.value: None → [EMPTY]
Icon: GenericIcon_Intent_Buff → PassiveFeature_Generic_Darkness
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SHAR_WISDOM_PERMANENT
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SHAR_WISDOM_PERMANENTTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: MOO_POTION_BLOODOPTION_ASTARION]
AuraFlags.value: None → [EMPTY]
Boosts: Ability(Strength, 2) → UnlockSpell(Siael_EverlastingVigor)
Description: Your strength score is permanently increased by [1]. → Permanently increases one of your abilities by <b><LSTag>[1]</LSTag></b>.
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: CRE_MAG_LATHANDER_PUZZLE_BOON]
AuraFlags.value: None → [EMPTY]
Boosts: CharacterWeaponDamage(1d4,Radiant) → [EMPTY]
Passives: [EMPTY] → Siael_MorninglordsRadiance
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1 → [EMPTY]
StatusPropertyFlags.1: [EMPTY] → DisablePortraitIndicator
StatusPropertyFlags.2: [EMPTY] → IgnoreResting
StatusPropertyFlags.3: [EMPTY] → ApplyToDead
StatusPropertyFlags.4: [EMPTY] → DisableCombatlog
StatusPropertyFlags.5: [EMPTY] → DisableOverhead
Using: CRUSADERS_MANTLE_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: WYR_NYMPHGROTTO_RAPTURE]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_WYR_NYMPHGROTTO_RAPTURE
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_WYR_NYMPHGROTTO_RAPTURETARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
Using: UND_BLISS_SPORES → [EMPTY]

[Diff: Type: StatusData | Mod: Homebrew Spells | GUID: 84958e84-fd62-474f-bd1f-cbabc132c4b3 | Stat: ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Boosts: IF(IsSpell() and IsDamageTypeLightning()):DamageBonus(max(0, CharismaModifier)) → IF(IsSpell() and not IsWeaponAttack() and IsDamageTypeLightning()):DamageBonus(max(0, CharismaModifier));IF(SparkingBladeSpellCheck() and CharacterLevelGreaterThan(4)):CharacterWeaponDamage(max(0, CharismaModifier),Lightning)
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
Using: ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL → [EMPTY]

[Diff: Type: StatusData | Mod: Zethino Love Test Buff Fix | GUID: 5f593a3f-0374-42d8-a5c6-e07e3ae36f07 | Stat: WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA]
AuraFlags.value: None → [EMPTY]
AuraRadius: 5 → 10
Boosts: AC(1) → [EMPTY]
DescriptionParams: Distance(5) → Distance(10)

[Diff: Type: StatusData | Mod: Zethino Love Test Buff Fix | GUID: 5f593a3f-0374-42d8-a5c6-e07e3ae36f07 | Stat: WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → AC(1)
RemoveConditions: [EMPTY] → not HasStatus('WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA')
RemoveEvents.1: [EMPTY] → OnStatusRemoved
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea → [EMPTY]

[Diff: Type: StatusData | Mod: 5eDodgeAction | GUID: 45ac2e62-c2ee-a6a8-b06e-18c66e8e4251 | Stat: DODGE]
AuraFlags.value: None → [EMPTY]
Description: Focusing on avoiding attacks.<br><Br><LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against the affected entity have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>, and the entity has <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against you have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>, and you have <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
DisplayName: Dodging → Dodge
Icon: statIcons_Disengage → Action_Dodge
SoundLoop: [EMPTY] → Spell_Status_Blur_MO
SoundStop: [EMPTY] → Spell_Status_Blur_MO_Stop
StatusEffect: [EMPTY] → d37fab67-6932-44c4-995e-f051d7027fc5

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: DASH]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES) → ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(SG_DifficultTerrain)
Description: <LSTag Tooltip="MovementSpeed">Movement speed</LSTag> is doubled. → <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> is doubled.
StackPriority: 0 → 1
StackType: Stack → Overwrite
TooltipPermanentWarnings: [EMPTY] → d193dbf2-c16f-4416-934a-98037bf6a98e

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: DASH_STACKED]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceMultiplier(Movement,300,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES) → ActionResourceMultiplier(Movement,300,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(SG_DifficultTerrain)
Description: <LSTag Tooltip="MovementSpeed">Movement speed</LSTag> is doubled. → <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> is doubled.
StackPriority: 0 → 2
StackType: Stack → Overwrite
TooltipPermanentWarnings: [EMPTY] → d193dbf2-c16f-4416-934a-98037bf6a98e
Using: DASH → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: DASH_STACKED_2]
AuraFlags.value: None → [EMPTY]
Boosts: ActionResourceMultiplier(Movement,400,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES) → ActionResourceMultiplier(Movement,400,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(SG_DifficultTerrain)
Description: <LSTag Tooltip="MovementSpeed">Movement speed</LSTag> is doubled. → <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> is doubled.
StackPriority: 0 → 3
StackType: Stack → Overwrite
TooltipPermanentWarnings: [EMPTY] → d193dbf2-c16f-4416-934a-98037bf6a98e
Using: DASH → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: SEE_INVISIBILITY_SEEK]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraFlags.2: [EMPTY] → AIIgnoreOnSelf
AuraFlags.3: [EMPTY] → CanAffectInvisibleItems
AuraStatuses[1].Functors[1].StatsConditions: not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible') → not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible')
AuraStatuses[1].Functors[1].StatusId: SEE_INVISIBILITY_SEEN → SEE_INVISIBILITY_REVEAL
AuraStatuses[1].Functors[1].UniqueName: SEE_INVISIBILITY_SEENTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible'))_0 → SEE_INVISIBILITY_REVEALTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible'))_0
Description: Searching for <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures within [1] that must make a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or be revealed. → Searching for nearby <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures.
TickType: StartTurn → EndTurn
Using: SEE_INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: MIND_FLAYER_ORPHEUS]
AuraFlags.value: None → [EMPTY]
Boosts: VoicebarkBlock() → VoicebarkBlock();IgnoreFallDamage();UnlockSpell(Siael_TentacleWhip_MF);UnlockSpell(Siael_ExtractBrain_MF);IncreaseMaxHP(20);AttackSpellOverride(Siael_TentacleWhip_MF, Target_UnarmedAttack)
OnApplyFunctors[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('SIAEL_BODYTYPE_SMALL')
OnApplyFunctors[1].Functors[1].StatusId: MF_MIND_SANCTUARY → SIAEL_MINDFLAYER_SIZE_SMALL
OnApplyFunctors[1].Functors[1].UniqueName: MF_MIND_SANCTUARYTARGETAOE_0 → SIAEL_MINDFLAYER_SIZE_SMALLTARGETAOE_IF(HasStatus('SIAEL_BODYTYPE_SMALL'))_0
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('SIAEL_BODYTYPE_STURDY')
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDY
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDYTARGETAOE_IF(HasStatus('SIAEL_BODYTYPE_STURDY'))_1
OnApplyFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('SIAEL_BODYTYPE_BIG')
OnApplyFunctors[1].Functors[3].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIG
OnApplyFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[3].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIGTARGETAOE_IF(HasStatus('SIAEL_BODYTYPE_BIG'))_2
OnApplyFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[4].StatusId: [EMPTY] → SIAEL_FORCE_TUNNEL_MF
OnApplyFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[4].UniqueName: [EMPTY] → SIAEL_FORCE_TUNNEL_MFTARGETAOE_3
OnApplyFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[5].StatusId: [EMPTY] → SIAEL_BLACKHOLE_MF
OnApplyFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[5].UniqueName: [EMPTY] → SIAEL_BLACKHOLE_MFTARGETAOE_4
OnApplyFunctors[1].Functors[6].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[6].StatusId: [EMPTY] → SIAEL_CONCENTRATEDBLAST_MF
OnApplyFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[6].UniqueName: [EMPTY] → SIAEL_CONCENTRATEDBLAST_MFTARGETAOE_5
OnApplyFunctors[1].Functors[7].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[7].StatusId: [EMPTY] → SIAEL_DISRUPTIVE_SHIELD_MF
OnApplyFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[7].UniqueName: [EMPTY] → SIAEL_DISRUPTIVE_SHIELD_MFTARGETAOE_6
OnApplyFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[8].StatusId: [EMPTY] → SIAEL_ASTRAL_STILLNESS_MF
OnApplyFunctors[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[8].UniqueName: [EMPTY] → SIAEL_ASTRAL_STILLNESS_MFTARGETAOE_7
OnRemoveFunctors[1].Functors[3].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[3].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_SMALL
OnRemoveFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[3].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_SMALL_RemoveTARGETAOE_2
OnRemoveFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[4].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDY
OnRemoveFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[4].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_STURDY_RemoveTARGETAOE_3
OnRemoveFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[5].StatusId: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIG
OnRemoveFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[5].UniqueName: [EMPTY] → SIAEL_MINDFLAYER_SIZE_BIG_RemoveTARGETAOE_4
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8
Passives: TAD_DrainAbility;TAD_CullTheWeak;TAD_Charm;TAD_PeaceBreaker;TAD_PsionicDominance;TAD_PsionicBacklash;MF_MindSanctuary;TAD_LuckOfTheFarRealms; → TAD_DrainAbility;TAD_CullTheWeak;TAD_Charm;TAD_PeaceBreaker;TAD_PsionicDominance;TAD_PsionicBacklash;MF_MindSanctuary;TAD_LuckOfTheFarRealms;TAD_IllithidPersuasion
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[2]: IgnoreResting → ApplyToDead
Using: MIND_FLAYER_FORM → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: CALL_LIGHTNING_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_CallLightning_LightningBolt) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_CallLightning_LightningBolt);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_CallLightning_LightningBolt_WS)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: HEAT_METAL_REAPPLY]
AuraFlags.value: None → [EMPTY]
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit) → IF(not Tagged('MEPHIT', context.Source) and not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_HeatMetal_Reapply_WS)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: HEAT_METAL_REAPPLY_3]
AuraFlags.value: None → [EMPTY]
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_3);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit) → IF(not Tagged('MEPHIT', context.Source) and not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_3);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_HeatMetal_Reapply_WS_3);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: MOONBEAM_OWNER]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_Moonbeam_Move) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_Moonbeam_Move);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(SD_Target_Moonbeam_Move_WS)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: MOONBEAM_OWNER_3]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_Moonbeam_Move_3) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_Moonbeam_Move_3);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(SD_Target_Moonbeam_Move_WS_3)
Using: MOONBEAM_OWNER → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: VAMPIRIC_TOUCH]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_VampiricTouch_Free) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_VampiricTouch_Free);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_VampiricTouch_Free)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: AURA_OF_VITALITY_AURA]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_AuraOfVitality_Activate) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_AuraOfVitality_Activate);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_AuraOfVitality_Activate_WS)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: MOONBEAM_OWNER_4]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_Moonbeam_Move_4,,,,Wisdom) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_Moonbeam_Move_4);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(SD_Target_Moonbeam_Move_WS_4)
Using: MOONBEAM_OWNER_3 → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: SUNBEAM_OWNER]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Zone_Sunbeam_Recreate);GameplayLight(9,false,0.1,true) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Zone_Sunbeam_Recreate);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Zone_Sunbeam_Recreate_WS);GameplayLight(9,false,0.1,true)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: HEAT_METAL_REAPPLY_4]
AuraFlags.value: None → [EMPTY]
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_4);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit) → IF(not Tagged('MEPHIT', context.Source) and not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_4);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_HeatMetal_Reapply_WS_4);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: MOONBEAM_OWNER_5]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_Moonbeam_Move_5,,,,Wisdom) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_Moonbeam_Move_5);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(SD_Target_Moonbeam_Move_WS_5)
Using: MOONBEAM_OWNER → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: MOONBEAM_OWNER_6]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_Moonbeam_Move_6,,,,Wisdom) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_Moonbeam_Move_6);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(SD_Target_Moonbeam_Move_WS_6)
Using: MOONBEAM_OWNER → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: HEAT_METAL_REAPPLY_5]
AuraFlags.value: None → [EMPTY]
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_5);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit) → IF(not Tagged('MEPHIT', context.Source) and not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_5);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_HeatMetal_Reapply_WS_5);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: HEAT_METAL_REAPPLY_6]
AuraFlags.value: None → [EMPTY]
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_6);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit) → IF(not Tagged('MEPHIT', context.Source) and not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_6);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_HeatMetal_Reapply_WS_6);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: CALL_LIGHTNING_TECHNICAL_4]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_4) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_CallLightning_LightningBolt_4);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_CallLightning_LightningBolt_WS_4)
Using: CALL_LIGHTNING_TECHNICAL → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: CALL_LIGHTNING_TECHNICAL_5]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_5) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_CallLightning_LightningBolt_5);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_CallLightning_LightningBolt_WS_5)
Using: CALL_LIGHTNING_TECHNICAL → [EMPTY]

[Diff: Type: StatusData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: CALL_LIGHTNING_TECHNICAL_6]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_6) → IF(not HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(Target_CallLightning_LightningBolt_6);IF(HasStatus('SG_Polymorph_BeastShape',context.Source)):UnlockSpell(WSO_Target_CallLightning_LightningBolt_WS_6)
Using: CALL_LIGHTNING_TECHNICAL → [EMPTY]

[Diff: Type: StatusData | Mod: Mage_Armor_QOL | GUID: 4d6418e1-922b-49b3-a225-27ad70724a79 | Stat: MAGE_ARMOR]
AuraFlags.value: None → [EMPTY]
Description: Base <LSTag Tooltip="ArmourClass">Armour Class</LSTag> is 13. → Base <LSTag Tooltip="ArmourClass">Armour Class</LSTag> is 13. This effect is lost when equipping armour.
FormatColor: White → StoryItem
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → MAGE_ARMOR_UNACTIVE
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → MAGE_ARMOR_UNACTIVETARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Wall Fixer | GUID: 8b47e554-c3b7-4bed-99b7-eb77e2f72e6b | Stat: BLADE_BARRIER_AURA]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: not SavingThrow(Ability.Dexterity, 15) → not SavingThrow(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility,GetSummoner(context.Source)))
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 6d10/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 6 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D10 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC()) → not SavingThrow(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility,GetSummoner(context.Source)))
OnTickSuccess[1].Functors[1].Damage.Code: 6d10 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 6 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D10 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StatusPropertyFlags[1]: BringIntoCombat → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → BringIntoCombat

[Diff: Type: StatusData | Mod: Wall Fixer | GUID: 8b47e554-c3b7-4bed-99b7-eb77e2f72e6b | Stat: WALLOFICE]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → IF(HasPassive('ElementalAdept_Cold',GetSummoner(context.Source))):IgnoreResistance(Cold,Resistant);IF(HasPassive('ElementalAdept_Cold',GetSummoner(context.Source))):MinimumRollResult(Damage,2)

[Diff: Type: StatusData | Mod: Wall Fixer | GUID: 8b47e554-c3b7-4bed-99b7-eb77e2f72e6b | Stat: WALLOFTHORN]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[2].StatusId: DIFFICULT_TERRAIN → DIFFICULT_TERRAIN_WALLOFTHORN
AuraStatuses[1].Functors[2].UniqueName: DIFFICULT_TERRAINTARGETAOE_1 → DIFFICULT_TERRAIN_WALLOFTHORNTARGETAOE_1

[Diff: Type: StatusData | Mod: Wall Fixer | GUID: 8b47e554-c3b7-4bed-99b7-eb77e2f72e6b | Stat: WALLOFTHORN_AURA]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC()) → not SavingThrow(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility,GetSummoner(context.Source)))
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickFail[1].Functors[1].Damage.Code: 7d8/2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.1: Divide → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.2: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.AmountOfDices: 7 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
OnTickFail[1].Functors[1].Damage.Params.5.DiceValue: D20 → [EMPTY]
OnTickFail[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC()) → not SavingThrow(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility,GetSummoner(context.Source)))
OnTickSuccess[1].Functors[1].Damage.Code: 7d8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 7 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
OnTickSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
OnTickSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: StatusData | Mod: Wall Fixer | GUID: 8b47e554-c3b7-4bed-99b7-eb77e2f72e6b | Stat: ICECLOUD]
AuraFlags.value: None → [EMPTY]
OnApplyFail[1].Functors[1].Damage.Code: 5d6/2 → 10d6/2
OnApplyFail[1].Functors[1].Damage.Params[3].AmountOfDices: 5 → 10
OnApplyFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OnApplyRoll: not SavingThrow(Ability.Constitution,16) → not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility,GetSummoner(context.Source)))
OnApplySuccess[1].Functors[1].Damage.Code: 5d6 → 10d6
OnApplySuccess[1].Functors[1].Damage.Params[2].AmountOfDices: 5 → 10
OnApplySuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: StatusData | Mod: Green Knight | GUID: 465084ab-5656-4893-b295-d5210aff4fbc | Stat: MAG_DRUID_SHILLELAGH_SUPPORT]
AuraFlags.value: None → [EMPTY]
Boosts: IF(HasStatus('SHILLELAGH',GetAttackWeapon())):WeaponDamage(1d4,Bludgeoning) → IF(HasStatus('SHILLELAGH',GetAttackWeapon()) or HasStatus('VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF',GetAttackWeapon())):WeaponDamage(1d4,Bludgeoning)
StatusPropertyFlags[1]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[2]: DisableCombatlog → [EMPTY]
StatusPropertyFlags[3]: DisableOverhead → [EMPTY]
StatusPropertyFlags[4]: IgnoreResting → [EMPTY]

[Diff: Type: StatusData | Mod: Green Knight | GUID: 465084ab-5656-4893-b295-d5210aff4fbc | Stat: MAG_IRONVINE_SHIELD_EQUIP_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[1].StatsConditions: HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)) → HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_OTHER', GetActiveWeapon(context.Target, true))
OnApplyFunctors[1].Functors[1].UniqueName: MAG_IRONVINE_SHIELD_TECHNICALTARGETAOE_IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)))_0 → MAG_IRONVINE_SHIELD_TECHNICALTARGETAOE_IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_OTHER', GetActiveWeapon(context.Target, true)))_0
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead
TickFunctors[1].Functors[1].StatsConditions: HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)) → HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_OTHER', GetActiveWeapon(context.Target, true))
TickFunctors[1].Functors[1].UniqueName: MAG_IRONVINE_SHIELD_TECHNICALTARGETAOE_IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)))_0 → MAG_IRONVINE_SHIELD_TECHNICALTARGETAOE_IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF', GetActiveWeapon(context.Target, true)) or HasStatus( 'VERDANT_WEAPON_OTHER', GetActiveWeapon(context.Target, true)))_0

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DOWNED]
AuraFlags.value: None → [EMPTY]
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE) → AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE);Tag(AI_PREFERRED_TARGET)
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.

If you regain any hit points, the condition is removed. If an ally <LSTag Type="Spell" Tooltip="Target_Help">Helps</LSTag> you, you regain 1 hit point. → If you reach 0 hit points, you fall Unconscious and must make Death <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.

If you regain any hit points, the condition is removed. If an ally successfully <LSTag Type="Spell" Tooltip="Target_Help">Helps</LSTag> you, you regain [1].

When the condition is removed you regain your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>, a <LSTag Tooltip="BonusAction">Bonus Action</LSTag> and a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag>. Additionally, you can regain an <LSTag Tooltip="Action">Action</LSTag> if you succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: Distance(1.5) → RegainHitPoints(1)
OnRemoveFunctors[1].Functors[2].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].field_34: 909457764 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Amount: 1.0 → 0.0
OnRemoveFunctors[1].Functors[3].AmountType: Percentage → Lua
OnRemoveFunctors[1].Functors[3].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
OnRemoveFunctors[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
OnRemoveFunctors[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
OnRemoveFunctors[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
OnRemoveFunctors[1].Functors[3].field_34: 942957618 → [EMPTY]
OnRemoveFunctors[1].Functors[4].ActionResource: [EMPTY] → 45ff0f48-b210-4024-972f-b64a44dc6985
OnRemoveFunctors[1].Functors[4].Amount: [EMPTY] → 0.0
OnRemoveFunctors[1].Functors[4].AmountType: [EMPTY] → Lua
OnRemoveFunctors[1].Functors[4].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].LuaAmount: [EMPTY] → *RECURSION*
OnRemoveFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].TypeId: [EMPTY] → RestoreResource
OnRemoveFunctors[1].Functors[4].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_3
OnRemoveFunctors[1].Functors[5].ActionResource: [EMPTY] → 734cbcfb-8922-4b6d-8330-b2a7e4c14b6a
OnRemoveFunctors[1].Functors[5].Amount: [EMPTY] → 0.0
OnRemoveFunctors[1].Functors[5].AmountType: [EMPTY] → Lua
OnRemoveFunctors[1].Functors[5].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].LuaAmount: [EMPTY] → *RECURSION*
OnRemoveFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[5].RollConditions.1.Conditions: [EMPTY] → SavingThrow(Ability.Constitution, 15)
OnRemoveFunctors[1].Functors[5].RollConditions.1.Type: [EMPTY] → SavingThrow
OnRemoveFunctors[1].Functors[5].StatsConditions: [EMPTY] → SavingThrow(Ability.Constitution, 15)
OnRemoveFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].TypeId: [EMPTY] → RestoreResource
OnRemoveFunctors[1].Functors[5].UniqueName: [EMPTY] → RestoreResourceTARGETAOE_IF(SavingThrow(Ability.Constitution, 15))_4
OnSuccess[1].Functors[1].HitPoints.Code: 1 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.AmountOfDices: 0 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 1 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.Params.2.DiceValue: D20 → [EMPTY]
OnSuccess[1].Functors[1].HitPoints.value: [EMPTY] → *RECURSION*

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LURING_SONG_AURA]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character() and not HasStatus('SILENCED') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy() → Character() and not HasStatus('SG_Deafened') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy()
AuraStatuses[1].Functors[1].UniqueName: LURING_SONG_AURA_VICTIMTARGET_IF(Character() and not HasStatus('SILENCED') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy())_0 → LURING_SONG_AURA_VICTIMTARGET_IF(Character() and not HasStatus('SG_Deafened') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy())_0
AuraStatuses[1].Functors[2].StatsConditions: Character() and Tagged('HARPY') and not Dead() → Character() and Tagged('HARPY') and not HasStatus('SG_Deafened') and not Dead()
AuraStatuses[1].Functors[2].UniqueName: LURING_SONG_AURA_LISTENERTARGET_IF(Character() and Tagged('HARPY') and not Dead())_1 → LURING_SONG_AURA_LISTENERTARGET_IF(Character() and Tagged('HARPY') and not HasStatus('SG_Deafened') and not Dead())_1
RemoveConditions: HasStatus('SILENCED') → HasStatus('SG_Silenced')

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_NIGHTSONGRESURRECTION_DOWNED]
AuraFlags.value: None → [EMPTY]
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.

If you regain any hit points, the condition is removed. If an ally <LSTag Type="Spell" Tooltip="Target_Help">Helps</LSTag> you, you regain 1 hit point. → If you reach 0 hit points, you fall Unconscious and must make Death <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.

If you regain any hit points, the condition is removed. If an ally successfully <LSTag Type="Spell" Tooltip="Target_Help">Helps</LSTag> you, you regain [1].

When the condition is removed you regain your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>, a <LSTag Tooltip="BonusAction">Bonus Action</LSTag> and a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag>. Additionally, you can regain an <LSTag Tooltip="Action">Action</LSTag> if you succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: Distance(1.5) → RegainHitPoints(1)
OnRemoveFunctors[1].Functors[2].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[2].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[2].field_34: 1735290738 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Hex: 0 → [EMPTY]
OnRemoveFunctors[1].Functors[3].Level: [EMPTY] → 0
OnRemoveFunctors[1].Functors[3].field_34: 1633946146 → [EMPTY]
StatusGroups[1]: SG_Condition → SG_Helpable_Condition
StatusGroups[2]: SG_Unconscious → SG_Condition
StatusGroups[3]: SG_Helpable_Condition → SG_Unconscious
TickFunctors[1].Functors[1].HealingType.1: Living → [EMPTY]
TickFunctors[1].Functors[1].HitPoints.Code: 1 → [EMPTY]
TickFunctors[1].Functors[1].HitPoints.Params.1: Roll → [EMPTY]
TickFunctors[1].Functors[1].HitPoints.Params.2.AmountOfDices: 0 → [EMPTY]
TickFunctors[1].Functors[1].HitPoints.Params.2.DiceAdditionalValue: 1 → [EMPTY]
TickFunctors[1].Functors[1].HitPoints.Params.2.DiceValue: D20 → [EMPTY]
TickFunctors[1].Functors[1].StatusId: [EMPTY] → GOON_NIGHTSONGRESURRECTION_TECHNICAL
TickFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
TickFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
TickFunctors[1].Functors[1].TypeId: RegainHitPoints → ApplyStatus
TickFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → GOON_NIGHTSONGRESURRECTION_TECHNICALTARGETAOE_0
Using: DOWNED → [EMPTY]

[Diff: Type: StatusData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HAG_MUSHROOM_HEALINGPEARL]
AuraFlags.value: None → [EMPTY]
TickFunctors[1].Functors[1].StatsConditions: not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(99) → not Goon_HasBurningConditionOrTag() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(99)
TickFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_IF(not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(99))_0 → RegainHitPointsTARGETAOE_IF(not Goon_HasBurningConditionOrTag() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(99))_0
TickFunctors[1].Functors[2].StatsConditions: HasStatus('BURNING') → HasStatus('SG_Burning')
TickFunctors[1].Functors[2].StatusId: 'BURNING' → SG_Burning
TickFunctors[1].Functors[2].UniqueName: 'BURNING'_RemoveTARGETAOE_IF(HasStatus('BURNING'))_1 → SG_Burning_RemoveTARGETAOE_IF(HasStatus('SG_Burning'))_1
TickFunctors[1].Functors[3].StatsConditions: HasStatus('SEARING_SMITE') → not Goon_HasBurningConditionOrTag() and not HasStatus('CHILL_TOUCH') and not HasStatus('WRAITHS_EMBRACE') and not HasStatus('CURSE_MUMMY') and not HasStatus('LOW_HAG_MUSHROOM_VFX')
TickFunctors[1].Functors[3].StatusId: 'SEARING_SMITE' → LOW_HAG_MUSHROOM_VFX
TickFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
TickFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
TickFunctors[1].Functors[3].TypeId: RemoveStatus → ApplyStatus
TickFunctors[1].Functors[3].UniqueName: 'SEARING_SMITE'_RemoveTARGETAOE_IF(HasStatus('SEARING_SMITE'))_2 → LOW_HAG_MUSHROOM_VFXTARGETAOE_IF(not Goon_HasBurningConditionOrTag() and not HasStatus('CHILL_TOUCH') and not HasStatus('WRAITHS_EMBRACE') and not HasStatus('CURSE_MUMMY') and not HasStatus('LOW_HAG_MUSHROOM_VFX'))_2
TickFunctors[1].Functors[4].ObserverType: None → [EMPTY]
TickFunctors[1].Functors[4].PropertyContext.1: TARGET → [EMPTY]
TickFunctors[1].Functors[4].PropertyContext.2: AOE → [EMPTY]
TickFunctors[1].Functors[4].StatsConditions: not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and not HasStatus('CHILL_TOUCH') and not HasStatus('WRAITHS_EMBRACE') and not HasStatus('CURSE_MUMMY') and not HasStatus('LOW_HAG_MUSHROOM_VFX') → [EMPTY]
TickFunctors[1].Functors[4].StatusId: LOW_HAG_MUSHROOM_VFX → [EMPTY]
TickFunctors[1].Functors[4].StatusSpecificParam2: -1 → [EMPTY]
TickFunctors[1].Functors[4].StatusSpecificParam3: -1 → [EMPTY]
TickFunctors[1].Functors[4].StoryActionId: 0 → [EMPTY]
TickFunctors[1].Functors[4].TypeId: ApplyStatus → [EMPTY]
TickFunctors[1].Functors[4].UniqueName: LOW_HAG_MUSHROOM_VFXTARGETAOE_IF(not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and not HasStatus('CHILL_TOUCH') and not HasStatus('WRAITHS_EMBRACE') and not HasStatus('CURSE_MUMMY') and not HasStatus('LOW_HAG_MUSHROOM_VFX'))_3 → [EMPTY]

[Diff: Type: StatusData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: DISPEL_EVIL_AND_GOOD]
AuraFlags.value: None → [EMPTY]
Boosts: Disadvantage(AttackTarget,CELESTIAL);Disadvantage(AttackTarget,ELEMENTAL);Disadvantage(AttackTarget,FEY);Disadvantage(AttackTarget,FIEND);Disadvantage(AttackTarget,UNDEAD);UnlockSpell(Target_DispelEvilAndGood_BreakEnchantment) → Disadvantage(AttackTarget,CELESTIAL);Disadvantage(AttackTarget,ELEMENTAL);Disadvantage(AttackTarget,FEY);Disadvantage(AttackTarget,FIEND);Disadvantage(AttackTarget,UNDEAD);UnlockSpell(Target_DispelEvilAndGood_BreakEnchantment);UnlockSpell(Target_DispelEvilAndGood_Dismissal_Sailor_AR)
RemoveConditions: IsStatusEvent(StatusEvent.OnSpellCast) and (SpellId('Target_DispelEvilAndGood_BreakEnchantment') or SpellId('Target_DispelEvilAndGood_Dispel')) → IsStatusEvent(StatusEvent.OnSpellCast) and (SpellId('Target_DispelEvilAndGood_BreakEnchantment') or SpellId('Target_DispelEvilAndGood_Dispel') or SpellId('Target_DispelEvilAndGood_Dismissal_Sailor_AR'))

[Diff: Type: StatusData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: GLOBE_OF_INVULNERABILITY_AURA]
AuraFlags.value: None → [EMPTY]
Passives: [EMPTY] → Sailor_GoI_NoSurface_AR

[Diff: Type: StatusData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: GLOBE_OF_INVULNERABILITY]
AuraFlags.value: None → [EMPTY]
Boosts: Invulnerable();Advantage(AllSavingThrows) → IF(IsSpell() and (IsCantrip() or Sailor_AR_SpellLevelEqualLessThan(5)) and not HasStatus('GLOBE_OF_INVULNERABILITY',context.Source)):DamageReduction(All,Flat,1000);IF(IsSpell() and (IsCantrip() or Sailor_AR_SpellLevelEqualLessThan(5)) and not HasStatus('GLOBE_OF_INVULNERABILITY',context.Source)):RollBonus(SavingThrow,1000)
Description: Affected entity is <LSTag Tooltip="Immune">Immune</LSTag> to all damage. → Sailor_ArcaneRecovery_GoI_Desc
DisplayName: Invulnerable → Globe of Invulnerability
StatusGroups[2]: SG_Ignore_AOO → [EMPTY]
StatusPropertyFlags.1: IsInvulnerable → [EMPTY]
StatusPropertyFlags.2: IsInvulnerableVisible → [EMPTY]
Using: INVULNERABLE → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Ranger Overhaul | GUID: 46cccb24-5121-4bbc-8e2b-f1612463efdb | Stat: ENTOMBED]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);Disadvantage(SavingThrow,Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true); → Attribute(Grounded);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);Advantage(AttackTarget);AbilityFailedSavingThrow(Dexterity)
Description: Trapped in a spider's web. Can't move or take actions, bonus actions, or reactions.<br><br>The condition ends upon taking damage. → Trapped in a spider's web. Can't move or take <LSTag Tooltip="Action">Actions</LSTag>, <LSTag Tooltip="BonusAction">Bonus Actions</LSTag>, or <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reactions</LSTag>.<br><br>The condition ends upon taking damage.
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: BreakConcentration → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: BreakConcentrationTARGETAOE_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.DeathType: Disintegrate → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatsConditions: RemoveCause(StatusRemoveCause.Death) → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: SwitchDeathType → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: SwitchDeathTypeTARGETAOE_IF(RemoveCause(StatusRemoveCause.Death))_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
OnTickRoll: not SavingThrow(Ability.Strength,12) → not SavingThrow(Ability.Strength,SourceSpellDC())
RemoveConditions: [EMPTY] → TotalDamageDoneGreaterThan(4) or IsDamageTypeFire()
SoundLoop: Misc_Status_Petrified_MO → Misc_Status_Web_MO
SoundStop: Misc_Status_Petrified_MO → Spell_Status_SilkTomb_End
StatusEffect: e42a30ba-b2b7-4038-a85b-fadeb9a869ef → 965f27a3-6066-4297-8611-f5ea6b3f1db1
StatusGroups[1]: SG_Petrified → SG_Restrained
StatusGroups[2]: SG_Condition → [EMPTY]
StatusGroups[3]: SG_Incapacitated → [EMPTY]
StatusType: INCAPACITATED → BOOST
StillAnimationType: Petrified → Snared
TickType: StartTurn → EndTurn
Using: PETRIFIED → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: CUTTING_WORDS]
AuraFlags.value: None → [EMPTY]
StatusGroups.1: [EMPTY] → SG_Charmed

[Diff: Type: StatusData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: COUNTERCHARM_AURA]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Character() and not Enemy() → Character() and not Enemy() and not HasStatus('SG_Deafened')
AuraStatuses[1].Functors[1].UniqueName: COUNTERCHARMTARGETAOE_IF(Character() and not Enemy())_0 → COUNTERCHARMTARGETAOE_IF(Character() and not Enemy() and not HasStatus('SG_Deafened'))_0
Boosts: [EMPTY] → Tag(AI_UNPREFERRED_TARGET)

[Diff: Type: StatusData | Mod: Rebalance_Nerfs_ResonanceStone | GUID: fd7409dc-7657-4153-8a92-e426a9c1db8c | Stat: COL_RESONANCESTONE_AURA]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: (Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') → (Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and Ally()
AuraStatuses[1].Functors[1].UniqueName: COL_RESONANCESTONE_BUFFTARGET_IF((Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT'))_0 → COL_RESONANCESTONE_BUFFTARGET_IF((Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and Ally())_0
AuraStatuses[1].Functors[2].ObserverType: [EMPTY] → None
AuraStatuses[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
AuraStatuses[1].Functors[2].StatsConditions: [EMPTY] → (Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and not Ally()
AuraStatuses[1].Functors[2].StatusId: [EMPTY] → SYR_RESONANCESTONE_DEBUFF_ENEMY
AuraStatuses[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
AuraStatuses[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
AuraStatuses[1].Functors[2].StoryActionId: [EMPTY] → 0
AuraStatuses[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
AuraStatuses[1].Functors[2].UniqueName: [EMPTY] → SYR_RESONANCESTONE_DEBUFF_ENEMYTARGET_IF((Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and not Ally())_1
StatusPropertyFlags[2]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[3]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[4]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: Rebalance_Nerfs_ResonanceStone | GUID: fd7409dc-7657-4153-8a92-e426a9c1db8c | Stat: COL_RESONANCESTONE_BUFF]
AuraFlags.value: None → [EMPTY]
Boosts: Advantage(Ability, Strength);Advantage(Ability, Constitution);Advantage(Ability, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);Resistance(Psychic, Vulnerable) → Advantage(Ability, Strength);Advantage(Ability, Constitution);Advantage(Ability, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);DamageTakenBonus(1d4, Psychic)
Description: Seized by great joy, affected entity is more energized and also more mentally compliant.<br><br>Entity has <LSTag Tooltip="Advantage">Advantage</LSTag> on physical <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on mental <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>Entity is also <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Psychic damage.  → Seized by great joy, affected entity is more energized and also more mentally compliant.<br><br>Entity has <LSTag Tooltip="Advantage">Advantage</LSTag> on physical <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on mental <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>Friendly entities take a bonus [1] whenever they are attacked.
DescriptionParams: [EMPTY] → DealDamage(1d4,Psychic)
Icon: GenericIcon_Intent_Buff → statIcons_SwordOfScreams
StatusPropertyFlags[1]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[2]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[3]: IgnoreResting → DisableOverhead
Using: TUT_JOY → [EMPTY]

[Diff: Type: StatusData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: AURA_OF_MURDER]
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Enemy() and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Resistant)) and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Immune)) → Enemy()
AuraStatuses[1].Functors[1].UniqueName: AURA_OF_MURDER_BUFFTARGET_IF(Enemy() and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Resistant)) and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Immune)))_0 → AURA_OF_MURDER_BUFFTARGET_IF(Enemy())_0
Description: Nearby hostile creatures become <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Piercing damage, unless they are <LSTag Tooltip="Resistant">Resistant</LSTag> or <LSTag Tooltip="Immune">Immune</LSTag> to it. → Hostile creatures within [1] take an additional [2] whenever they are damaged with <LSTag Tooltip="MeleeWeaponAttack">melee weapon attacks</LSTag>. This damage increases to [3] if the attacker is also <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> or <LSTag Type="Status" Tooltip="SNEAKING">Hidden</LSTag>.
DescriptionParams: [EMPTY] → Distance(3);DealDamage(2d8,Piercing);DealDamage(3d6,Piercing)
Using: AURA_OF_HATE → [EMPTY]

[Diff: Type: StatusData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: AURA_OF_MURDER_BUFF]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Piercing,Vulnerable) → IF(IsMeleeWeaponAttack() and not (HasStatus('SG_Invisible', context.Source) or HasStatus('SNEAKING_CLEAR', context.Source) or HasStatus('SNEAKING_LIGHTLY_OBSCURED', context.Source) or HasStatus('SNEAKING_HEAVILY_OBSCURED', context.Source))):DamageTakenBonus(2d6,Piercing);IF(IsMeleeWeaponAttack() and (HasStatus('SG_Invisible', context.Source) or HasStatus('SNEAKING_CLEAR', context.Source) or HasStatus('SNEAKING_LIGHTLY_OBSCURED', context.Source) or HasStatus('SNEAKING_HEAVILY_OBSCURED', context.Source))):DamageTakenBonus(3d6,Piercing)
Description: Affected entity is <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Piercing damage. → Entity takes an additional [1] when damaged by a <LSTag Tooltip="MeleeWeaponAttack">melee weapon attack</LSTag>. This damage increases to [2] if the attacker is <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> or <LSTag Type="Status" Tooltip="SNEAKING">Hidden</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(2d6,Piercing);DealDamage(3d6,Piercing)
DisplayName: Aura of Murder → Aura of Murder Quarry
Using: AURA_OF_HATE_BUFF → [EMPTY]

[Diff: Type: StatusData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: MAG_BHAALIST_AURA_OF_MURDER_AURA]
AuraFlags.value: None → [EMPTY]
Description: Enemies within [1] are <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Piercing damage, unless they are <LSTag Tooltip="Immune">Immune</LSTag> to it. → Enemies within [1] take an additional [2] when damaged by a <LSTag Tooltip="MeleeWeaponAttack">melee weapon attack</LSTag>. This damage increases to [3] if the attacker is also <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> or <LSTag Type="Status" Tooltip="SNEAKING">Hidden</LSTag>.
DescriptionParams: Distance(3) → Distance(3);DealDamage(2d6,Piercing);DealDamage(3d6,Piercing)
Using: GNOLL_PACKTACTICS_AURA → [EMPTY]

[Diff: Type: StatusData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: MAG_BHAALIST_AURA_OF_MURDER]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Piercing, Vulnerable) → IF(IsMeleeWeaponAttack() and not (HasStatus('SG_Invisible', context.Source) or HasStatus('SNEAKING_CLEAR', context.Source) or HasStatus('SNEAKING_LIGHTLY_OBSCURED', context.Source) or HasStatus('SNEAKING_HEAVILY_OBSCURED', context.Source))):DamageTakenBonus(2d6,Piercing);IF(IsMeleeWeaponAttack() and (HasStatus('SG_Invisible', context.Source) or HasStatus('SNEAKING_CLEAR', context.Source) or HasStatus('SNEAKING_LIGHTLY_OBSCURED', context.Source) or HasStatus('SNEAKING_HEAVILY_OBSCURED', context.Source))):DamageTakenBonus(3d6,Piercing)
Description: Affected entity is <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Piercing damage. → Entity takes an additional [1] when damaged by a <LSTag Tooltip="MeleeWeaponAttack">melee weapon attack</LSTag>. This damage increases to [2] if the attacker is <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> or <LSTag Type="Status" Tooltip="SNEAKING">Hidden</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(2d6,Piercing);DealDamage(3d6,Piercing)
DisplayName: Aura of Murder → Aura of Murder Quarry
Using: AURA_OF_MURDER_BUFF → [EMPTY]

[Diff: Type: StatusData | Mod: YMS_Telekinesis | GUID: 6677e993-575c-4cd3-94f8-7ee7a915d42b | Stat: TELEKINESIS_TECHNICAL]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Throw_Telekinesis_Recast) → UnlockSpell(Throw_Telekinesis_Recast_B);UnlockSpell(Throw_Telekinesis_Recast_A)

[Diff: Type: StatusData | Mod: Command Undead School of Necromancy Feature [Lv14] | GUID: c10aa909-2d24-4848-8e73-5e06eb3f04ab | Stat: SCL_SHADOW_CURSE_UNDEAD]
AuraFlags.value: None → [EMPTY]
RemoveConditions: not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW') and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE') → (context.HasContextFlag(StatsFunctorContext.OnTurn) and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW') and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE')) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('SAILORCAT_SCL_SHADOW_CURSE_UNDEAD_NEW'))
RemoveEvents[1]: OnTurn → OnStatusApplied
RemoveEvents[2]: [EMPTY] → OnTurn
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[4]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[5]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[6]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: Command Undead School of Necromancy Feature [Lv14] | GUID: c10aa909-2d24-4848-8e73-5e06eb3f04ab | Stat: LOW_RISENSKELETON_MYRKULBOUND]
AuraFlags.value: None → [EMPTY]
TickFunctors[1].Functors[1].StatsConditions: [EMPTY] → Combat()
TickFunctors[1].Functors[1].UniqueName: LOW_RISENSKELETON_MYRKULVEILTARGETAOE_0 → LOW_RISENSKELETON_MYRKULVEILTARGETAOE_IF(Combat())_0

[Diff: Type: StatusData | Mod: Command Undead School of Necromancy Feature [Lv14] | GUID: c10aa909-2d24-4848-8e73-5e06eb3f04ab | Stat: SCL_SHADOW_CURSE_UNDEAD_NEW]
AuraFlags.value: None → [EMPTY]
OriginalModId: [EMPTY] → 28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8
RemoveConditions: IsKillingBlow() → (context.HasContextFlag(StatsFunctorContext.OnDamage) and IsKillingBlow()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('SAILORCAT_SCL_SHADOW_CURSE_UNDEAD_NEW'))
RemoveEvents[2]: [EMPTY] → OnStatusApplied
StatusPropertyFlags[1]: ApplyToDead → IgnoreResting
StatusPropertyFlags[3]: IgnoreResting → ForceOverhead
StatusPropertyFlags[4]: ForceOverhead → ApplyToDead

[Diff: Type: StatusData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: RAGE_TOTEM_BEAR]
AuraFlags.value: None → [EMPTY]
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant); → Tag(VFX_RAGE); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Shout_FerociousAppetite); Attribute(ForceMainhandAlternativeEquipBones); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant); UnlockSpellVariant(HasUseCosts('Rage'), ModifyUseCosts(Replace, Rage, 0, 0, Rage))
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat() → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat()
TickFunctors[1].Functors[1].StatsConditions: not Combat(context.Source) → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source)
TickFunctors[1].Functors[1].UniqueName: SG_Rage_RemoveTARGETAOE_IF(not Combat(context.Source))_0 → SG_Rage_RemoveTARGETAOE_IF(not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source))_0
Using: RAGE → [EMPTY]

[Diff: Type: StatusData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: RAGE_TOTEM_EAGLE]
AuraFlags.value: None → [EMPTY]
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget);UnlockSpell(Shout_Dash_BonusAction); → Tag(VFX_RAGE); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Projectile_DivingStrike); Attribute(ForceMainhandAlternativeEquipBones); IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget); UnlockSpell(Shout_Dash_BonusAction); UnlockSpellVariant(HasUseCosts('Rage'), ModifyUseCosts(Replace, Rage, 0, 0, Rage))
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat() → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat()
StackPriority: 3 → 2
TickFunctors[1].Functors[1].StatsConditions: not Combat(context.Source) → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source)
TickFunctors[1].Functors[1].UniqueName: SG_Rage_RemoveTARGETAOE_IF(not Combat(context.Source))_0 → SG_Rage_RemoveTARGETAOE_IF(not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source))_0
Using: RAGE_TOTEM_BEAR → [EMPTY]

[Diff: Type: StatusData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: RAGE_TOTEM_ELK]
AuraFlags.value: None → [EMPTY]
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);ActionResource(Movement,4.5,0); → Tag(VFX_RAGE); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Rush_Primal_Stampede); Attribute(ForceMainhandAlternativeEquipBones); ActionResource(Movement, 4.5, 0); UnlockSpellVariant(HasUseCosts('Rage'), ModifyUseCosts(Replace, Rage, 0, 0, Rage))
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat() → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat()
StackPriority: 4 → 2
TickFunctors[1].Functors[1].StatsConditions: not Combat(context.Source) → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source)
TickFunctors[1].Functors[1].UniqueName: SG_Rage_RemoveTARGETAOE_IF(not Combat(context.Source))_0 → SG_Rage_RemoveTARGETAOE_IF(not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source))_0
Using: RAGE_TOTEM_BEAR → [EMPTY]

[Diff: Type: StatusData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: RAGE_TOTEM_TIGER]
AuraFlags.value: None → [EMPTY]
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);JumpMaxDistanceMultiplier(1.5) → Tag(VFX_RAGE); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Zone_TigersBloodlust); Attribute(ForceMainhandAlternativeEquipBones); JumpMaxDistanceMultiplier(1.5); UnlockSpellVariant(HasUseCosts('Rage'), ModifyUseCosts(Replace, Rage, 0, 0, Rage))
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat() → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat()
StackPriority: 5 → 2
TickFunctors[1].Functors[1].StatsConditions: not Combat(context.Source) → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source)
TickFunctors[1].Functors[1].UniqueName: SG_Rage_RemoveTARGETAOE_IF(not Combat(context.Source))_0 → SG_Rage_RemoveTARGETAOE_IF(not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source))_0
Using: RAGE_TOTEM_BEAR → [EMPTY]

[Diff: Type: StatusData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: RAGE_TOTEM_WOLF]
AuraFlags.value: None → [EMPTY]
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones); → Tag(VFX_RAGE); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Shout_PackHowl_Barbarian); Attribute(ForceMainhandAlternativeEquipBones); UnlockSpellVariant(HasUseCosts('Rage'), ModifyUseCosts(Replace, Rage, 0, 0, Rage))
Passives: TotemSpirit_Wolf_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Wolf_NoHeavyArmour_VFX → TotemSpirit_Wolf_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Wolf_NoHeavyArmour_VFX;RUI_PackTactics_Barbarian
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat() → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat()
StackPriority: 6 → 2
TickFunctors[1].Functors[1].StatsConditions: not Combat(context.Source) → not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source)
TickFunctors[1].Functors[1].UniqueName: SG_Rage_RemoveTARGETAOE_IF(not Combat(context.Source))_0 → SG_Rage_RemoveTARGETAOE_IF(not HasPassive('PersistentRage') and not HasStatus('RAGE_STOP_REMOVE') and not Combat(context.Source))_0
Using: RAGE_TOTEM_BEAR → [EMPTY]

[Diff: Type: StatusData | Mod: AbsoluteWrath | GUID: 9010c099-c1e7-4ea8-8990-a883d6814975 | Stat: HORDE_BREAKER]
AuraFlags.value: None → [EMPTY]
Boosts: UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free); → UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);UnlockSpell(Mod_Target_HordeBreaker_Unarmed_Free)

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: NON_LETHAL]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
AuraRadius: 0 → 30
AuraStatuses.1.Functors.1.ObserverType: [EMPTY] → None
AuraStatuses.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
AuraStatuses.1.Functors.1.StatsConditions: [EMPTY] → Character() and not Party() and not Dead() and not Summon() and not HasAnyTags({'UNDEAD', 'CONSTRUCT', 'CREATURE_SPORE_SERVANT', 'INANIMATE'}) and not HasAnyStatus({'SG_Polymorph','HAG_DISGUISE','HAG_DISGUISE_PIG','HAG_DISGUISE_SHEEP'}) and not IsImmuneToStatus('KNOCKED_OUT')
AuraStatuses.1.Functors.1.StatusId: [EMPTY] → BONK_ENHANCED_AURA_INRANGE
AuraStatuses.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
AuraStatuses.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
AuraStatuses.1.Functors.1.StoryActionId: [EMPTY] → 0
AuraStatuses.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
AuraStatuses.1.Functors.1.UniqueName: [EMPTY] → BONK_ENHANCED_AURA_INRANGETARGET_IF(Character() and not Party() and not Dead() and not Summon() and not HasAnyTags({'UNDEAD', 'CONSTRUCT', 'CREATURE_SPORE_SERVANT', 'INANIMATE'}) and not HasAnyStatus({'SG_Polymorph','HAG_DISGUISE','HAG_DISGUISE_PIG','HAG_DISGUISE_SHEEP'}) and not IsImmuneToStatus('KNOCKED_OUT'))_0
AuraStatuses.1.TextKey: [EMPTY] → Default
Description: Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.  → Characters within [1] of you are knocked Unconscious instead of dying.<br><br>Doesn't work on undead, constructs, inanimate objects, dead creatures or anything immune to being knocked out.
DescriptionParams: [EMPTY] → Distance(30)
DisplayName: Non-Lethal Damage → Non-Lethal Aura
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES')
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES'))_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX')
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUX
OnApplyFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUXTARGETAOE_IF(Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX'))_1
OnApplyFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.3.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES')
OnApplyFunctors.1.Functors.3.StatusId: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVES
OnApplyFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.3.UniqueName: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES'))_2
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES'))_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX')
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUX
OnRemoveFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUXTARGETAOE_IF(Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX'))_1
OnRemoveFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.3.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES')
OnRemoveFunctors.1.Functors.3.StatusId: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVES
OnRemoveFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.3.UniqueName: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES'))_2
OnRemoveFunctors.1.TextKey: [EMPTY] → Default
StatusPropertyFlags[1]: DisableCombatlog → IgnoreResting
StatusPropertyFlags[2]: DisableOverhead → ApplyToDead
StatusPropertyFlags[3]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[4]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: SHORT_REST]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES')
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES'))_0
OnApplyFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.2.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX')
OnApplyFunctors.1.Functors.2.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUX
OnApplyFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.2.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUXTARGETAOE_IF(Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX'))_1
OnApplyFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.3.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES')
OnApplyFunctors.1.Functors.3.StatusId: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVES
OnApplyFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.3.UniqueName: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES'))_2
OnApplyFunctors.1.TextKey: [EMPTY] → Default
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES')
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES'))_0
OnRemoveFunctors.1.Functors.2.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.2.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX')
OnRemoveFunctors.1.Functors.2.StatusId: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUX
OnRemoveFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.2.UniqueName: [EMPTY] → SAILORCAT_ADPP_PASSIVES_AUXTARGETAOE_IF(Player() and Tagged('PLAYABLE') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_ADPP_PASSIVES_AUX'))_1
OnRemoveFunctors.1.Functors.3.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.3.StatsConditions: [EMPTY] → Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES')
OnRemoveFunctors.1.Functors.3.StatusId: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVES
OnRemoveFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.3.UniqueName: [EMPTY] → SAILORCAT_AUTOMATED_SUMMONS_PASSIVESTARGETAOE_IF(Player() and Tagged('PLAYABLE') and Tagged('AVATAR') and not Tagged('SUMMON') and not Summon() and not HasStatus('SAILORCAT_AUTOMATED_SUMMONS_PASSIVES'))_2
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: BLINDED]
AuraFlags.value: None → [EMPTY]
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3) → IF(not Goon_CanIgnoreBlindness_Melee() and not (HasPassive('FightingStyle_BlindFighting',context.Source) or (HasPassive('Blindsense',context.Source) and not (HasPassive('Deafness',context.Source) or HasStatus('SG_Deafened',context.Source)))) or DistanceToTargetGreaterThan(3)):Disadvantage(AttackRoll);IF(not Goon_CanIgnoreBlindness_Melee(context.Target) and not (HasPassive('FightingStyle_BlindFighting',context.Target) or (HasPassive('Blindsense',context.Source) and not (HasPassive('Deafness',context.Source) or HasStatus('SG_Deafened',context.Source)))) or DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(3) and not DistanceToTargetGreaterOrEqual(5))):RollBonus(Attack,-1);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(5) and not DistanceToTargetGreaterOrEqual(7))):RollBonus(Attack,-2);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(7) and not DistanceToTargetGreaterOrEqual(9))):RollBonus(Attack,-3);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(9) and not DistanceToTargetGreaterOrEqual(11))):RollBonus(Attack,-4);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(11) and not DistanceToTargetGreaterOrEqual(13))):RollBonus(Attack,-5);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(11) and not DistanceToTargetGreaterOrEqual(13))):RollBonus(Attack,-6);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(13) and not DistanceToTargetGreaterOrEqual(15))):RollBonus(Attack,-7);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(17) and not DistanceToTargetGreaterOrEqual(19))):RollBonus(Attack,-8);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(19) and not DistanceToTargetGreaterOrEqual(21))):RollBonus(Attack,-9);IF(not Goon_CanIgnoreBlindness_Ranged() and (DistanceToTargetGreaterOrEqual(21))):RollBonus(Attack,-10)
Description: Has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. Range of attacks and spells reduced to [1]. <br><br>Attack Rolls against Blinded creatures have <LSTag Tooltip="Advantage">Advantage</LSTag>. → A blinded creature can't see and automatically fails any <LSTag Tooltip="AbilityCheck">ability check</LSTag> that requires sight.<br><br><LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against the creature have <LSTag Tooltip="Advantage">Advantage</LSTag>, and the creature's attack rolls have <LSTag Tooltip="Disadvantage">disadvantage</LSTag>. Additionally, the creature's attacks incur a -1 penalty if the distance is beyond [1], and a further -1 penalty for every [2] beyond that.
DescriptionParams: Distance(3) → Distance(3);Distance(2)
TickType: StartTurn → EndTurn

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: SPEAK_WITH_DEAD_RECAST]
AuraFlags.1: [EMPTY] → IgnoreItems
AuraFlags.value: None → [EMPTY]
AuraStatuses[1].Functors[1].StatsConditions: Tagged('HASSWDDIALOG') and FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player() → Tagged('HASSWDDIALOG') and Dead() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player()
AuraStatuses[1].Functors[1].UniqueName: SPEAK_WITH_DEAD_INTERESTINGTARGET_IF(Tagged('HASSWDDIALOG') and FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player())_0 → SPEAK_WITH_DEAD_INTERESTINGTARGET_IF(Tagged('HASSWDDIALOG') and Dead() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player())_0
StatusGroups.1: SG_RemoveOnRespec → [EMPTY]
StatusPropertyFlags[1]: DisableCombatlog → DisablePortraitIndicator
StatusPropertyFlags[2]: DisableOverhead → ApplyToDead
StatusPropertyFlags[3]: [EMPTY] → DisableCombatlog
StatusPropertyFlags[4]: [EMPTY] → DisableOverhead

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: POISON_PURPLE_WORM_DIPPED]
AuraFlags.value: None → [EMPTY]
Boosts: WeaponDamage(6d6,Poison) → DealDamage(1d10,Poison)
DescriptionParams: DealDamage(1D10,Poison) → DealDamage(1d10,Poison)
Using: DIPPED_POISON → [EMPTY]

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: ASTARION_WEAK]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatsConditions: [EMPTY] → Ally()
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_ASTARION_WEAK_FRIENDLY
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_ASTARION_WEAK_FRIENDLYTARGETAOE_IF(Ally())_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
StatusEffect: a0f74dff-7074-45aa-a4d2-a131d7f328f5 → [EMPTY]

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: HAG_WELL_GOOD]
AuraFlags.value: None → [EMPTY]
StackId: TEMPORARY_HP → HAG_WELL_GOOD

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: HAG_WELL_BAD]
AuraFlags.value: None → [EMPTY]
StackId: [EMPTY] → HAG_WELL_BAD
StackPriority: 0 → 20
StatusPropertyFlags.1: [EMPTY] → ApplyToDead

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: FOR_DANGEROUSBOOK_BOUNDTO]
AuraFlags.value: None → [EMPTY]
Boosts: Attribute(InventoryBound) → [EMPTY]

[Diff: Type: StatusData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: WYR_FACEPAINT_CLOWN]
AuraFlags.value: None → [EMPTY]
Boosts: StatusImmunity(HIDEOUS_LAUGHTER) → Ability(Charisma,1,20);StatusImmunity(HIDEOUS_LAUGHTER)
Description: You are unaffected by <LSTag Type="Status" Tooltip="HIDEOUS_LAUGHTER">Hideous Laughter</LSTag>. → You are cursed to become a clown. Your <LSTag Tooltip="Charisma">Charisma</LSTag> is increased by 1, up to a maximum 20, and you have <LSTag Tooltip="Immune">Immunity</LSTag> to <LSTag Type="Spell" Tooltip="Target_HideousLaughter">Tasha's Hideous Laughter</LSTag>.
DisplayName: Clown Face-Paint → Wild Magic: Curse of the Clown
Icon: GenericIcon_Intent_Buff → statIcon_WildMagicD100_CurseOfClown
RemoveConditions: HasStatus('WET') → [EMPTY]
RemoveEvents.1: OnStatusApplied → [EMPTY]
StackId: WYR_FACEPAINT_CLOWN → [EMPTY]
StatusGroups.1: [EMPTY] → SG_Cursed
StatusPropertyFlags.1: [EMPTY] → IgnoreResting
StatusPropertyFlags.2: [EMPTY] → ApplyToDead

[Diff: Type: StatusData | Mod: Goon's Fighter Overhaul | GUID: 740d328b-90e1-4cac-8899-1cca15b7dc55 | Stat: WEAPON_BOND]
AuraFlags.value: None → [EMPTY]
Boosts: CannotBeDisarmed();ItemReturnToOwner() → CannotBeDisarmed();Tag(RETURNING_ITEM);WeaponProperty(Thrown)
Description: Ritually bound to its wielder. <br><br>The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when <LSTag Type="Spell" Tooltip="Throw_Throw">Thrown</LSTag>. → Ritually bound to its wielder. <br><br>The weapon gains the <LSTag Tooltip="Thrown">Thrown</LSTag> property, can't be knocked out of the wielder's hand, and automatically returns to the wielder when <LSTag Type="Spell" Tooltip="Throw_Throw">Thrown</LSTag>.
OnRemoveFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnRemoveFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors.1.Functors.1.StatusId: [EMPTY] → MAG_WEAPON_BOND_CLEANER
OnRemoveFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnRemoveFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors.1.Functors.1.UniqueName: [EMPTY] → MAG_WEAPON_BOND_CLEANERTARGETAOE_0
OnRemoveFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: LONG_JUMP]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → GOON_LONG_JUMP_FX
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → GOON_LONG_JUMP_FXTARGETAOE_1
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a → [EMPTY]

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: EXPEDITIOUS_RETREAT]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> available as a bonus action. → <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> available as a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">Bonus Action</LSTag>.

[Diff: Type: StatusData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: LONGSTRIDER]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors.1.Functors.1.ObserverType: [EMPTY] → None
OnApplyFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_LONGSTRIDER_FX
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
OnApplyFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_LONGSTRIDER_FXTARGETAOE_0
OnApplyFunctors.1.TextKey: [EMPTY] → Default
SoundLoop: Spell_Status_Longstrider_MO → [EMPTY]
SoundStop: Spell_Status_Longstrider_MO_Stop → [EMPTY]
StatusEffect: e14337a2-55b0-495a-8294-02f7de8d0209 → [EMPTY]

[Diff: Type: StatusData | Mod: HaarlepUnleashedBG3SX | GUID: 85a85b03-5dd1-458e-8de9-f70808dda834 | Stat: EXHAUSTED]
AuraFlags.value: None → [EMPTY]
Boosts: [EMPTY] → Ability(Constitution,-4);Ability(Strength,-4);Ability(Dexterity,-4);ActionResource(Movement,-4,0);MovementSpeedLimit(Walk)
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a <LSTag Tooltip="LongRest">Long Rest</LSTag> reduces your exhaustion level by 1. → Haarlep has had his way with your body and you are completely spent. Your <LSTag Tooltip="Constitution">Constitution</LSTag>, <LSTag Tooltip="Strength">Strength</LSTag>, <LSTag Tooltip="Dexterity">Dexterity</LSTag>, and <LSTag Tooltip="MovementSpeed">movement speed</LSTag> are severely reduced. You need to long rest!
Icon: Status_Exhaustion → Status_Sleep
IsUnique: 0 → 1
RemoveConditions: [EMPTY] → EMPTY
SoundVocalStart: WEAK → NONE
StackId: EXHAUSTED → [EMPTY]
StatusGroups.1: SG_Exhausted → [EMPTY]
StatusGroups.2: SG_Condition → [EMPTY]
StillAnimationPriority: Weakened → Suffocating
StillAnimationType: Weakened → None
TooltipSave: [EMPTY] → None

[Diff: Type: StatusData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_COLD]
AuraFlags.value: None → [EMPTY]
Description: Affected entity is <LSTag Tooltip="Resistant">Resistant</LSTag> to Cold damage. Its Cold spells deal additional Cold damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When it deals spell damage, it inflicts [1] turn of <LSTag Type="Status" Tooltip="MAG_FROST">Frost</LSTag> upon the target. While attuned to Kereska's ice, it can cast <LSTag Type="Spell" Tooltip="Zone_ConeOfCold">Cone of Cold</LSTag> and <LSTag Type="Spell" Tooltip="Target_IceStorm">Ice Storm</LSTag>. → Affected entity is <LSTag Tooltip="Resistant">Resistant</LSTag> to Cold damage. Its Cold spells deal additional Cold damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When the affected entity deals damage with a spell, it inflicts [1] turns of <LSTag Type="Status" Tooltip="MAG_FROST">Frost</LSTag> upon the target. While attuned to Kereska's ice, it can cast <LSTag Type="Spell" Tooltip="Zone_MAG_Legendary_Chromatic_ConeOfCold">Cone of Cold</LSTag> and <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_IceStorm">Ice Storm</LSTag>.
DescriptionParams: 1 → 2
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
SoundLoop: Spell_Status_Cold_MO → [EMPTY]
SoundStop: Spell_Status_Cold_MO_Stop → [EMPTY]
StackPriority: 0 → 1
StackType: Overwrite → Stack
Using: ABSORB_ELEMENTS_COLD_DAMAGE → [EMPTY]

[Diff: Type: StatusData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_LIGHTNING]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Lightning damage. Its lightning spells deal additional Lightning damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.When it deals spell damage, it gains [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charge</LSTag>. While attuned to Kereska's lightning, it can cast <LSTag Type="Spell" Tooltip="Projectile_ChainLightning">Chain Lightning</LSTag> and <LSTag Type="Spell" Tooltip="Zone_LightningBolt">Lightning Bolt</LSTag>. → Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Lightning damage. Its lightning spells deal additional Lightning damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When the affected entity deals damage with a spell, it gains [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charges</LSTag>. While attuned to Kereska's lightning, it can cast <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_ChainLightning">Chain Lightning</LSTag> and <LSTag Type="Spell" Tooltip="Zone_MAG_Legendary_Chromatic_LightningBolt">Lightning Bolt</LSTag>.
DescriptionParams: 1 → 2
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
SoundLoop: Misc_Status_Shocked_MO → [EMPTY]
SoundStop: Misc_Status_Shocked_MO_Stop → [EMPTY]
StackPriority: 0 → 1
StackType: Overwrite → Stack
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
Using: ABSORB_ELEMENTS_LIGHTNING_DAMAGE → [EMPTY]

[Diff: Type: StatusData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_THUNDER]
AuraFlags.value: None → [EMPTY]
Boosts: Resistance(Thunder, Resistant);IF(SpellDamageTypeIs(DamageType.Thunder)):DamageBonus(ProficiencyBonus, Thunder, false);UnlockSpell(Target_MAG_Legendary_Chromatic_Shatter);UnlockSpell(Shout_MAG_Legendary_Chromatic_DestructiveWave) → Resistance(Thunder, Resistant);IF(SpellDamageTypeIs(DamageType.Thunder) or IsSpellChildOrVariantFromContext('Shout_DestructiveWave_Radiant') or IsSpellChildOrVariantFromContext('Shout_DestructiveWave_Necrotic')):DamageBonus(ProficiencyBonus, Thunder, false);UnlockSpell(Target_MAG_Legendary_Chromatic_Shatter);UnlockSpell(Shout_MAG_Legendary_Chromatic_DestructiveWave)
Description: Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Thunder damage. Its thunder spells deal additional Thunder damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When it deals spell damage, it inflicts [1] turn of <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberation</LSTag> upon the target. While attuned to Kereska's thunder, it can cast <LSTag Type="Spell" Tooltip="Target_Shatter">Shatter</LSTag> and <LSTag Type="Spell" Tooltip="Shout_DestructiveWave">Destructive Wave</LSTag>. → Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Thunder damage. Its thunder spells deal additional Thunder damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When the affected entity deals damage with a spell, it inflicts [1] turns of <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberation</LSTag> upon the target. While attuned to Kereska's thunder, it can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_Shatter">Shatter</LSTag> and <LSTag Type="Spell" Tooltip="Shout_MAG_Legendary_Chromatic_DestructiveWave">Destructive Wave</LSTag>.
DescriptionParams: 1 → 2
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
SoundLoop: Misc_Status_Thunder_MO → [EMPTY]
SoundStop: Misc_Status_Thunder_MO_Stop → [EMPTY]
StackPriority: 0 → 1
StackType: Overwrite → Stack
StatusPropertyFlags.1: [EMPTY] → DisableOverhead
Using: ABSORB_ELEMENTS_THUNDER_DAMAGE → [EMPTY]

[Diff: Type: StatusData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_POISON]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Poison damage. Its poison spells deal additional Poison damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When it deals spell damage, inflict [1] turn of <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag> upon the target. While attuned to Kereska's poison it can cast <LSTag Type="Spell" Tooltip="Target_Cloudkill">Cloudkill</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_RayOfSickness">Ray of Sickness</LSTag>. → Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Poison damage. Its poison spells deal additional Poison damage equal to its <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When the affected entity deals damage with a spell, inflict [1] turns of <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag> upon the target. While attuned to Kereska's poison, it can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_CloudKill">Cloudkill</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_RayOfSickness">Ray of Sickness</LSTag>.
DescriptionParams: [EMPTY] → 2
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
SoundLoop: Misc_Status_Acid_MO → [EMPTY]
SoundStop: Misc_Status_Acid_MO_Stop → [EMPTY]
StackPriority: 0 → 1
StackType: Overwrite → Stack
Using: ABSORB_ELEMENTS_ACID_DAMAGE → [EMPTY]

[Diff: Type: StatusData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_ACID]
AuraFlags.value: None → [EMPTY]
Description: Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Acid damage. Your acid spells deal additional Acid damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.When it deals spell damage, inflict [1] turn of <LSTag Type="Status" Tooltip="MAG_ACID_NOXIOUS_FUMES">Noxious Fumes</LSTag> upon the target. While attuned to Kereska's acid it can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_HungerOfHadar">Hunger of Hadar</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_MelfAcidArrow">Melf's Acid Arrow</LSTag>. → Affected entity has <LSTag Tooltip="Resistant">Resistance</LSTag> to Acid damage. Your acid spells deal additional Acid damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When the affected entity deals damage with a spell, inflict [1] turns of <LSTag Type="Status" Tooltip="MAG_ACID_NOXIOUS_FUMES">Noxious Fumes</LSTag> upon the target if the target fails a DC 13 Dexterity <LSTag Tooltip="SavingThrow">Saving Throw. While attuned to Kereska's acid, it can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_HungerOfHadar">Hunger of Hadar</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_MelfAcidArrow">Melf's Acid Arrow</LSTag>.
DescriptionParams: [EMPTY] → 3
OnApplyFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnApplyFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnApplyFunctors.1.Functors.1.StatsConditions: not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX') → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
OnApplyFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnApplyFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
OnApplyFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFXTARGETAOE_IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX'))_0 → [EMPTY]
OnApplyFunctors.1.TextKey: Default → [EMPTY]
OnRemoveFunctors.1.Functors.1.ObserverType: None → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
OnRemoveFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
OnRemoveFunctors.1.Functors.1.StatusId: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX → [EMPTY]
OnRemoveFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
OnRemoveFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
OnRemoveFunctors.1.Functors.1.UniqueName: MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX_RemoveTARGETAOE_0 → [EMPTY]
OnRemoveFunctors.1.TextKey: Default → [EMPTY]
SoundLoop: Misc_Status_Acid_MO → [EMPTY]
SoundStop: Misc_Status_Acid_MO_Stop → [EMPTY]
StackPriority: 0 → 1
StackType: Overwrite → Stack
Using: ABSORB_ELEMENTS_ACID_DAMAGE → [EMPTY]

[Diff: Type: StatusData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_THE_CHROMATIC_TECHNICAL]
AuraFlags.value: None → [EMPTY]
OnRemoveFunctors[1].Functors[8].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[8].StatusId: [EMPTY] → MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_RADIANT
OnRemoveFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[8].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[8].UniqueName: [EMPTY] → MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_RADIANT_RemoveTARGETAOE_7
OnRemoveFunctors[1].Functors[9].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[9].StatusId: [EMPTY] → MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_NECROTIC
OnRemoveFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[9].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[9].UniqueName: [EMPTY] → MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_NECROTIC_RemoveTARGETAOE_8
StatusPropertyFlags[1]: ApplyToDead → DisablePortraitIndicator
StatusPropertyFlags[2]: DisablePortraitIndicator → IgnoreResting
StatusPropertyFlags[3]: DisableCombatlog → ApplyToDead
StatusPropertyFlags[4]: DisableOverhead → DisableCombatlog
StatusPropertyFlags[5]: IgnoreResting → DisableOverhead

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_HEROISM]
AuraFlags.value: None → [EMPTY]
Description: Affected entity is <LSTag Type="Status" Tooltip="BLESS">Blessed</LSTag> and has gained [1] <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag>. → Affected entity has gained [1] <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag>, and a +1d4 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. Replaces effects from other elixirs when drunk.

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE]
AuraFlags.value: None → [EMPTY]
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_ACID]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Acid damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Acid damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_COLD]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Cold damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Cold damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_FIRE]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Fire damage. Can no longer <LSTag Type="Status" Tooltip="BURNING">Burn</LSTag>. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Fire damage. Can no longer <LSTag Type="Status" Tooltip="BURNING">Burn</LSTag>. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_FORCE]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Force damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Force damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_LIGHTNING]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Lightning damage. Can no longer be <LSTag Type="Status" Tooltip="SHOCKED">Shocked</LSTag>, <LSTag Type="Status" Tooltip="SHOCKED_SURFACE">Electrocuted</LSTag>, <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED">Jolted</LSTag>, or otherwise affected by lightning. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Lightning damage. Can no longer be <LSTag Type="Status" Tooltip="SHOCKED">Shocked</LSTag>, <LSTag Type="Status" Tooltip="SHOCKED_SURFACE">Electrocuted</LSTag>, <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED">Jolted</LSTag>, or otherwise affected by lightning. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_NECROTIC]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Necrotic damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Necrotic damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_POISON]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Poison damage. Can no longer be <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag>. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Poison damage. Can no longer be <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag>. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_PSYCHIC]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Psychic damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Psychic damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_RADIANT]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Radiant damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Radiant damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_RESISTANCE_THUNDER]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="Resistant">Resistant</LSTag> to Thunder damage. → <LSTag Tooltip="Resistant">Resistant</LSTag> to Thunder damage. Replaces effects from other resistance elixirs when drunk.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_RESISTANCE
Using: POTION_OF_RESISTANCE → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_STRENGTH_HILL_GIANT]
AuraFlags.value: None → [EMPTY]
Boosts: AbilityOverrideMinimum(Strength,21) → Ability(Strength, 3, 21)
Description: <LSTag Tooltip="Strength">Strength</LSTag> increased to 21. → <LSTag Tooltip="Strength">Strength</LSTag> increased by 3. Replaces effects from other elixirs when drunk.

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: POTION_OF_STRENGTH_CLOUD_GIANT]
AuraFlags.value: None → [EMPTY]
Boosts: AbilityOverrideMinimum(Strength,27) → Ability(Strength, 6, 27)
Description: <LSTag Tooltip="Strength">Strength</LSTag> increased to 27. → <LSTag Tooltip="Strength">Strength</LSTag> increased by 6. Replaces effects from other elixirs when drunk.
Using: POTION_OF_STRENGTH_HILL_GIANT → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_BARKSKIN]
AuraFlags.value: None → [EMPTY]
DisplayName: Elixir of Barkskin → Potion of Barkskin
FormatColor: White → Gold
StackId: ALCH_ELIXIR → ALCH_ELIXIR_BARKSKIN
Using: BARKSKIN → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_DARKVISION]
AuraFlags.value: None → [EMPTY]
DisplayName: Elixir of Darkvision → Potion of Darkvision
StackId: ALCH_ELIXIR → ALCH_ELIXIR_DARKVISION
Using: DARKVISION → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_FREEDOM]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="MovementSpeed">Movement speed</LSTag> can't be reduced by <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag>, spells, or magical effects. Can't be <LSTag Type="Status" Tooltip="PARALYZED">Paralysed</LSTag> or <LSTag Type="Status" Tooltip="RESTRAINED">Restrained</LSTag>. Replaces effects from other elixirs when drunk. → <LSTag Tooltip="MovementSpeed">Movement speed</LSTag> can't be reduced by <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag>, spells, or magical effects. Can't be <LSTag Type="Status" Tooltip="PARALYZED">Paralysed</LSTag> or <LSTag Type="Status" Tooltip="RESTRAINED">Restrained</LSTag>.
DisplayName: Elixir of Guileful Movement → Potion of Guileful Movement
StackId: ALCH_ELIXIR → ALCH_ELIXIR_FREEDOM
Using: FREEDOM_OF_MOVEMENT → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_MEDITATION]
AuraFlags.value: None → [EMPTY]
Description: Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Replaces effects from other elixirs when drunk. → Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>.
DisplayName: Elixir of Arcane Cultivation → Potion of Arcane Cultivation
StackId: ALCH_ELIXIR → ALCH_ELIXIR_MEDITATION

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_MEDITATION_GREATER]
AuraFlags.value: None → [EMPTY]
Description: Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Replaces effects from other elixirs when drunk. → Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>.
DisplayName: Greater Elixir of Arcane Cultivation → Greater Potion of Arcane Cultivation
StackId: ALCH_ELIXIR → ALCH_ELIXIR_MEDITATION

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_MEDITATION_SUPERIOR]
AuraFlags.value: None → [EMPTY]
Description: Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Replaces effects from other elixirs when drunk. → Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>.
DisplayName: Superior Elixir of Arcane Cultivation → Superior Potion of Arcane Cultivation
StackId: ALCH_ELIXIR → ALCH_ELIXIR_MEDITATION

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_MEDITATION_SUPREME]
AuraFlags.value: None → [EMPTY]
Description: Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Replaces effects from other elixirs when drunk. → Has an additional Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag>.
DisplayName: Supreme Elixir of Arcane Cultivation → Supreme Potion of Arcane Cultivation
StackId: ALCH_ELIXIR → ALCH_ELIXIR_MEDITATION

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_SEE_INVISIBILITY]
AuraFlags.1: [EMPTY] → ShouldCheckLOS
AuraFlags.2: [EMPTY] → AIIgnoreOnSelf
AuraFlags.3: [EMPTY] → CanAffectInvisibleItems
AuraRadius: 9 → 18
AuraStatuses[1].Functors[1].StatsConditions: not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible') → not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible')
AuraStatuses[1].Functors[1].StatusId: SEE_INVISIBILITY_SEEN → SEE_INVISIBILITY_REVEAL
AuraStatuses[1].Functors[1].UniqueName: SEE_INVISIBILITY_SEENTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible'))_0 → SEE_INVISIBILITY_REVEALTARGET_IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and IsInSightPyramid(context.Source,context.TargetPosition) and HasStatus('SG_Invisible'))_0
Description: Can see <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures within [1]. Creatures must succeed a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or lose their invisibility. → <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures within [1] are revealed and cannot benefit from their invisibility against you.
StackId: ALCH_ELIXIR → ALCH_ELIXIR_SEE_INVISIBILITY
Using: SEE_INVISIBILITY → [EMPTY]

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_ELIXIR_TADPOLE]
AuraFlags.value: None → [EMPTY]
Boosts: Disadvantage(SavingThrow,Constitution);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Intelligence) → Disadvantage(SavingThrow,Intelligence)
Description: Affected entity has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Constitution, Wisdom and Intelligence <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. Replaces effects from other elixirs when drunk. → Affected entity has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Intelligence <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. Replaces effects from other elixirs when drunk.

[Diff: Type: StatusData | Mod: Revised Elixirs | GUID: 59d75972-b529-4e84-82c8-bc6ddf0f4428 | Stat: ALCH_POTION_JUMP]
AuraFlags.value: None → [EMPTY]
OnApplyFunctors[1].Functors[2].ObserverType: [EMPTY] → None
OnApplyFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
OnApplyFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
OnApplyFunctors[1].Functors[2].StatusId: [EMPTY] → GOON_LONG_JUMP_FX
OnApplyFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
OnApplyFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
OnApplyFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
OnApplyFunctors[1].Functors[2].UniqueName: [EMPTY] → GOON_LONG_JUMP_FXTARGETAOE_1
StackId: LONG_JUMP → ALCH_POTION_JUMP
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a → [EMPTY]

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: BARKSKIN]
AuraFlags.value: None → [EMPTY]
Description: <LSTag Tooltip="ArmourClass">Armour Class</LSTag> increased to 16. → <LSTag Tooltip="ArmourClass">Armour Class</LSTag> increased to 16. Barkskin can also work while in <LSTag Type="Spell" Tooltip="Shout_WildShape">Wild Shape</LSTag>.
FormatColor: White → Gold

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: HASTE]
AuraFlags.value: None → [EMPTY]
Description: Creature has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is doubled, and it can take one additional action per turn. <br><br>When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>. → Creature has a +2 bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, its <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is increased by 9m/30ft, and it can take one additional action per turn. <br><br>When the condition ends, the creature becomes <LSTag Type="Status" Tooltip="HASTE_LETHARGY">Lethargic</LSTag>.

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: ARCANE_WARD]
AuraFlags.value: None → [EMPTY]
Passives: ArcaneWard_Damage → ArcaneWard_Damage;BUGS_ArcaneWard_Shield
StatusPropertyFlags[1]: FreezeDuration → MultiplyEffectsByDuration
StatusPropertyFlags[2]: MultiplyEffectsByDuration → DisableCombatlog
StatusPropertyFlags[3]: DisableCombatlog → FreezeDuration

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OWLBEAR_WILDSHAPE_ENRAGE]
AuraFlags.value: None → [EMPTY]
Description: The owlbear is enraged! <LSTag Tooltip="Strength">Strength</LSTag> and <LSTag Tooltip="Constitution">Constitution</LSTag> increased by [1], and gained [2]. → The owlbear is enraged! <LSTag Tooltip="Strength">Strength</LSTag> & <LSTag Tooltip="Constitution">Constitution</LSTag> increased by [1], and gains [3] <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag>.
Icon: statIcons_OwlbearsRage → BUGS_OwlbearRage

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: REGENERATION_SABERTOOTH]
AuraFlags.value: None → [EMPTY]
Description: Affected entity regains [1] health every round of combat. → Affected entity regains [1] health every round of combat when below [2] HP.<br><br>It also recieves an additional [3] of movement speed.
DescriptionParams: RegainHitPoints(2d8) → RegainHitPoints(1d8);60;Distance(3.5)
StatusPropertyFlags[1]: DisableCombatlog → ForceOverhead
StatusPropertyFlags[2]: ForceOverhead → DisableCombatlog

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: WILDSHAPE_SABERTOOTH_TIGER_PLAYER_10]
AuraFlags.value: None → [EMPTY]
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf) → VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);IF(not HasPassive('BeastSpells',context.Source)):BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
OnApplyFunctors[1].Functors[1].StatusId: REGENERATION_SABERTOOTH → BUGS_REGENERATION_SABERTOOTH2
OnApplyFunctors[1].Functors[1].UniqueName: REGENERATION_SABERTOOTHTARGETAOE_0 → BUGS_REGENERATION_SABERTOOTH2TARGETAOE_0
OnRemoveFunctors[1].Functors[3].Flags.1: Self → [EMPTY]
OnRemoveFunctors[1].Functors[3].StatusId: WILDSHAPE_TECHNICAL → BUGS_REGENERATION_SABERTOOTH2
OnRemoveFunctors[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
OnRemoveFunctors[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
OnRemoveFunctors[1].Functors[3].TypeId: ApplyStatus → RemoveStatus
OnRemoveFunctors[1].Functors[3].UniqueName: WILDSHAPE_TECHNICALTARGETAOE_2 → BUGS_REGENERATION_SABERTOOTH2_RemoveTARGETAOE_2
OnRemoveFunctors[1].Functors[4].Flags.1: [EMPTY] → Self
OnRemoveFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[4].StatusId: [EMPTY] → WILDSHAPE_TECHNICAL
OnRemoveFunctors[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[4].UniqueName: [EMPTY] → WILDSHAPE_TECHNICALTARGETAOE_3
StatusGroups[1]: SG_Polymorph → SG_Polymorph_BeastShape
StatusGroups[2]: SG_DropForNonMutingDialog → SG_Polymorph
StatusGroups[4]: SG_Polymorph_BeastShape → SG_DropForNonMutingDialog

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: WILDSHAPE_SABERTOOTH_TIGER_PLAYER_12]
AuraFlags.value: None → [EMPTY]
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf) → VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);IF(not HasPassive('BeastSpells',context.Source)):BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
OnApplyFunctors[1].Functors[1].StatusId: REGENERATION_SABERTOOTH → BUGS_REGENERATION_SABERTOOTH3
OnApplyFunctors[1].Functors[1].UniqueName: REGENERATION_SABERTOOTHTARGETAOE_0 → BUGS_REGENERATION_SABERTOOTH3TARGETAOE_0
OnRemoveFunctors[1].Functors[3].Flags.1: Self → [EMPTY]
OnRemoveFunctors[1].Functors[3].StatusId: WILDSHAPE_TECHNICAL → BUGS_REGENERATION_SABERTOOTH2
OnRemoveFunctors[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
OnRemoveFunctors[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
OnRemoveFunctors[1].Functors[3].TypeId: ApplyStatus → RemoveStatus
OnRemoveFunctors[1].Functors[3].UniqueName: WILDSHAPE_TECHNICALTARGETAOE_2 → BUGS_REGENERATION_SABERTOOTH2_RemoveTARGETAOE_2
OnRemoveFunctors[1].Functors[4].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[4].StatusId: [EMPTY] → BUGS_REGENERATION_SABERTOOTH3
OnRemoveFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
OnRemoveFunctors[1].Functors[4].UniqueName: [EMPTY] → BUGS_REGENERATION_SABERTOOTH3_RemoveTARGETAOE_3
OnRemoveFunctors[1].Functors[5].Flags.1: [EMPTY] → Self
OnRemoveFunctors[1].Functors[5].ObserverType: [EMPTY] → None
OnRemoveFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
OnRemoveFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
OnRemoveFunctors[1].Functors[5].StatusId: [EMPTY] → WILDSHAPE_TECHNICAL
OnRemoveFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
OnRemoveFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
OnRemoveFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
OnRemoveFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
OnRemoveFunctors[1].Functors[5].UniqueName: [EMPTY] → WILDSHAPE_TECHNICALTARGETAOE_4
StatusGroups[1]: SG_Polymorph → SG_Polymorph_BeastShape
StatusGroups[2]: SG_DropForNonMutingDialog → SG_Polymorph
StatusGroups[4]: SG_Polymorph_BeastShape → SG_DropForNonMutingDialog

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UND_MONKAMULET_HAUNTED]
AuraFlags.value: None → [EMPTY]
Description: The amulet's spirit lingers, making everything seem just a little more vibrant. Must succeed a Wisdom <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> when using the amulet's power, or become Hysterical. → The amulet's spirit lingers, making everything seem just a little more vibrant. Must succeed a Wisdom <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> when using the amulet to cast <LSTag Type="Spell" Tooltip="UND_MonkAmulet_Ability">Shatter</LSTag>, or become Hysterical.

[Diff: Type: StatusData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: SHA_NECROMANCER_UNDEADWARD]
AuraFlags.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul - No Divine Smite for Oathbreakers | GUID: 4072e431-c421-45b0-9c42-1e64a41c2bfb | Stat: Target_Smite_Divine]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 4d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 4 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(3d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(3d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Unlock]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Critical_Unlock]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Unlock_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 3d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 3
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 4d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 4
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Critical_Unlock_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 3d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 3
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 4d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 4
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Unlock_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 4d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 4
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 5d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 5
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Critical_Unlock_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 4d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 4
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 5d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 5
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Unlock_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 5d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 5
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Critical_Unlock_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 5d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 5
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Unlock_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 5d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 5
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Critical_Unlock_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 5d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 5
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Unlock_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 5d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 5
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_Critical_Unlock_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d8 → 5d8
SpellSuccess[1].Functors[3].Damage.Params[2].AmountOfDices: 2 → 5
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 3d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 3 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine_Unlock → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 4d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 4 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].Magical: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: not Tagged('FIEND') and not Tagged('UNDEAD') → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(not Tagged('FIEND') and not Tagged('UNDEAD'))_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 5d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(4d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(4d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 5d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 1d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 1 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 1d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon,MainMeleeWeaponDamageType);DealDamage(5d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 5d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 1d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 1 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 1d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon,MainMeleeWeaponDamageType);DealDamage(5d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Target_Smite_Divine_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deals an additional [1] to fiends and undead. → Deals an additional [1] to Fiends and Undead.
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
RequirementConditions: [EMPTY] → Goon_HasUnbrokenOath()
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[4].Magical: [EMPTY] → true
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 5d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → not UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_2 → DealDamageTARGETAOE_IF(not UndeadOrFiend(context.Target))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].Damage.Code: 1d8 → 6d8
SpellSuccess[1].Functors[4].Damage.Params[2].AmountOfDices: 1 → 6
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].StatsConditions: Tagged('FIEND') → UndeadOrFiend(context.Target)
SpellSuccess[1].Functors[4].UniqueName: DealDamageTARGETAOE_IF(Tagged('FIEND'))_3 → DealDamageTARGETAOE_IF(UndeadOrFiend(context.Target))_3
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Code: 1d8 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[5].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[5].DamageType: Radiant → [EMPTY]
SpellSuccess[1].Functors[5].Magical: true → [EMPTY]
SpellSuccess[1].Functors[5].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[5].StatsConditions: Tagged('UNDEAD') → [EMPTY]
SpellSuccess[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[5].UniqueName: DealDamageTARGETAOE_IF(Tagged('UNDEAD'))_4 → [EMPTY]
SpellSuccess[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[5].WeaponType: None → [EMPTY]
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon,MainMeleeWeaponDamageType);DealDamage(5d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Divine → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Shout_AuraOf_Hate]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: You and any nearby fiends and undead gain an additional [1] to damage dealt with melee weapons. → You and allied Fiends and Undead within [1] deal an additional [2] with melee <LSTag Tooltip="AttackRoll">Attacks</LSTag> and when <LSTag Type="Spell" Tooltip="Throw_Throw">throwing</LSTag> melee weapons.
DescriptionParams: DealDamage(max(1,CharismaModifier), MainMeleeWeaponDamageType) → Distance(3);DealDamage(max(1,Cause.CharismaModifier))
ExtraDescription: [EMPTY] → Additional damage scales with the Paladin's <LSTag Tooltip="Charisma">Charisma</LSTag> <LSTag Tooltip="AbilityModifier">Modifier</LSTag>.
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Dragonborn and Breath Weapon Enhanced | GUID: 0e832286-e94d-6540-92ba-25c21d1c0eec | Stat: Zone_BreathWeapon_Acid]
AIFlags: CanNotUse → [EMPTY]
CastEffect: dbb69154-0834-4ae7-b438-b831ba7cab45 → 131ebacb-93c4-4f6a-841d-1bec45341000
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerTurn
CycleConditions: [EMPTY] → not Dead();
Description: Spew forth a cone of acid. → Spew forth acid in a line, possibly melting foes' armor.
DisplayName: Acid Breath → Acid Breath: Line
Range: 5 → 9
SpellContainerID: [EMPTY] → Projectile_BreathWeapon_Acid_Container
SpellFail[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon)/2 → LevelMapValue(BreathWeapon)/2+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Divide → Add
SpellFail[1].Functors[1].Damage.Params[2]: Variable → Divide
SpellFail[1].Functors[1].Damage.Params[3]: LevelMapValue → Variable
SpellFail[1].Functors[1].Damage.Params[4]: BreathWeapon → LevelMapValue
SpellFail[1].Functors[1].Damage.Params[5].value: [EMPTY] → BreathWeapon
SpellFail[1].Functors[1].Damage.Params[6].value: Unspecified → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[7]: Roll → Unspecified
SpellFail[1].Functors[1].Damage.Params[8].AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[9].AmountOfDices: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[9].DiceAdditionalValue: [EMPTY] → 2
SpellFail[1].Functors[1].Damage.Params[9].DiceValue: [EMPTY] → D20
SpellFail[1].Functors[1].Damage.Params[10]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[11]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[12]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[14]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: CanAreaDamageEvade → IsDefaultWeaponAction
SpellFlags[2]: [EMPTY] → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 12.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 0.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → Acid
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellRoll.Default:  not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Constitution, context.Source)) → DBBWE_BreathWeaponAttack()
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon) → LevelMapValue(BreathWeapon)+ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[1]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: LevelMapValue → Variable
SpellSuccess[1].Functors[1].Damage.Params[3]: BreathWeapon → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → BreathWeapon
SpellSuccess[1].Functors[1].Damage.Params[5].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[7]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → ACID
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → ACIDTARGETAOE_1
TargetConditions: [EMPTY] → not Dead();
TooltipAttackSave: Dexterity → Constitution
TooltipDamageList: DealDamage(LevelMapValue(BreathWeapon),Acid) → DealDamage(LevelMapValue(BreathWeapon)+ProficiencyBonus,Acid)
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;BreathWeaponCharge:1

[Diff: Type: SpellData | Mod: Dragonborn and Breath Weapon Enhanced | GUID: 0e832286-e94d-6540-92ba-25c21d1c0eec | Stat: Zone_BreathWeapon_Cold]
AIFlags: CanNotUse → [EMPTY]
Angle: 60 → 0
Base: 0 → 2
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerTurn
CycleConditions: [EMPTY] → not Dead();
Description: Spew forth a cone of ice. → Spew forth ice in a line, freezing everything along its path.
DisplayName: Frost Breath → Frost Breath: Line
Range: 5 → 9
Shape: Cone → Square
SpellContainerID: [EMPTY] → Projectile_BreathWeapon_Cold_Container
SpellFail[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon)/2 → LevelMapValue(BreathWeapon)/2+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Divide → Add
SpellFail[1].Functors[1].Damage.Params[2]: Variable → Divide
SpellFail[1].Functors[1].Damage.Params[3]: LevelMapValue → Variable
SpellFail[1].Functors[1].Damage.Params[4]: BreathWeapon → LevelMapValue
SpellFail[1].Functors[1].Damage.Params[5].value: [EMPTY] → BreathWeapon
SpellFail[1].Functors[1].Damage.Params[6].value: Unspecified → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[7]: Roll → Unspecified
SpellFail[1].Functors[1].Damage.Params[8].AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[9].AmountOfDices: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[9].DiceAdditionalValue: [EMPTY] → 2
SpellFail[1].Functors[1].Damage.Params[9].DiceValue: [EMPTY] → D20
SpellFail[1].Functors[1].Damage.Params[10]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[11]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[12]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[14]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: CanAreaDamageEvade → IsDefaultWeaponAction
SpellFlags[2]: [EMPTY] → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → 0.0
SpellProperties[1].Functors[1].SurfaceChange: Freeze → [EMPTY]
SpellProperties[1].Functors[1].SurfaceType: [EMPTY] → WaterFrozen
SpellProperties[1].Functors[1].TypeId: SurfaceChange → CreateSurface
SpellProperties[1].Functors[1].UniqueName: FreezeGROUND_0 → CreateSurfaceGROUND_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].SurfaceChange: Douse → Freeze
SpellProperties[1].Functors[2].UniqueName: DouseGROUND_1 → FreezeGROUND_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[3].PropertyContext[2]: AOE → [EMPTY]
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatusId: BURNING → [EMPTY]
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Douse
SpellProperties[1].Functors[3].TypeId: RemoveStatus → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: BURNING_RemoveTARGETAOE_2 → DouseGROUND_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatusId: [EMPTY] → BURNING
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → BURNING_RemoveTARGETAOE_3
SpellRoll.Default: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Constitution, context.Source)) → DBBWE_BreathWeaponAttack()
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon) → LevelMapValue(BreathWeapon)+ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[1]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: LevelMapValue → Variable
SpellSuccess[1].Functors[1].Damage.Params[3]: BreathWeapon → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → BreathWeapon
SpellSuccess[1].Functors[1].Damage.Params[5].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[7]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → FrostBreathStatus
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → FrostBreathStatusTARGETAOE_1
TargetConditions: [EMPTY] → not Dead();
TooltipDamageList: DealDamage(LevelMapValue(BreathWeapon),Cold) → DealDamage(LevelMapValue(BreathWeapon)+ProficiencyBonus,Cold)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(FrostBreathStatus,100,1)
UseCosts: ActionPoint:1 → ActionPoint:1;BreathWeaponCharge:1

[Diff: Type: SpellData | Mod: Dragonborn and Breath Weapon Enhanced | GUID: 0e832286-e94d-6540-92ba-25c21d1c0eec | Stat: Zone_BreathWeapon_Fire_Cone]
AIFlags: CanNotUse → [EMPTY]
Angle: 60 → 0
Base: 0 → 2
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerTurn
CycleConditions: [EMPTY] → not Dead();
Description: Spew forth a cone of fire. → Spew forth fire in a line, torching everything along its path.
DisplayName: Fire Breath → Fire Breath: Line
Range: 5 → 9
Shape: Cone → Square
SpellContainerID: [EMPTY] → Projectile_BreathWeapon_Fire_Container
SpellFail[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon)/2 → LevelMapValue(BreathWeapon)/2+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Divide → Add
SpellFail[1].Functors[1].Damage.Params[2]: Variable → Divide
SpellFail[1].Functors[1].Damage.Params[3]: LevelMapValue → Variable
SpellFail[1].Functors[1].Damage.Params[4]: BreathWeapon → LevelMapValue
SpellFail[1].Functors[1].Damage.Params[5].value: [EMPTY] → BreathWeapon
SpellFail[1].Functors[1].Damage.Params[6].value: Unspecified → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[7]: Roll → Unspecified
SpellFail[1].Functors[1].Damage.Params[8].AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[9].AmountOfDices: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[9].DiceAdditionalValue: [EMPTY] → 2
SpellFail[1].Functors[1].Damage.Params[9].DiceValue: [EMPTY] → D20
SpellFail[1].Functors[1].Damage.Params[10]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[11]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[12]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[14]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: CanAreaDamageEvade → IsDefaultWeaponAction
SpellFlags[2]: [EMPTY] → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → 0.0
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[1].TypeId: SurfaceChange → CreateSurface
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → CreateSurfaceGROUND_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].SurfaceChange: Melt → Ignite
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → IgniteGROUND_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: Item() → [EMPTY]
SpellProperties[1].Functors[3].StatusId: BURNING → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Melt
SpellProperties[1].Functors[3].TypeId: ApplyStatus → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: BURNINGTARGET_IF(Item())_2 → MeltGROUND_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Item()
SpellProperties[1].Functors[4].StatusId: [EMPTY] → BURNING
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → BURNINGTARGET_IF(Item())_3
SpellRoll.Default:  not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Constitution, context.Source)) → DBBWE_BreathWeaponAttack()
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon) → LevelMapValue(BreathWeapon)+ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[1]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: LevelMapValue → Variable
SpellSuccess[1].Functors[1].Damage.Params[3]: BreathWeapon → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → BreathWeapon
SpellSuccess[1].Functors[1].Damage.Params[5].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[7]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TargetConditions: [EMPTY] → not Dead();
TooltipAttackSave: Dexterity → Constitution
TooltipDamageList: DealDamage(LevelMapValue(BreathWeapon),Fire) → DealDamage(LevelMapValue(BreathWeapon)+ProficiencyBonus,Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,2)
UseCosts: ActionPoint:1 → ActionPoint:1;BreathWeaponCharge:1

[Diff: Type: SpellData | Mod: Dragonborn and Breath Weapon Enhanced | GUID: 0e832286-e94d-6540-92ba-25c21d1c0eec | Stat: Zone_BreathWeapon_Fire_Line]
AIFlags: CanNotUse → [EMPTY]
Angle: 60 → 0
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerTurn
CycleConditions: [EMPTY] → not Dead();
Description: Spew forth a column of fire. → Spew forth fire in a line, torching everything along its path.
DisplayName: Fire Breath → Fire Breath: Line
Range: 5 → 9
SpellContainerID: [EMPTY] → Projectile_BreathWeapon_Fire_Container
SpellFail[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon)/2 → LevelMapValue(BreathWeapon)/2+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Divide → Add
SpellFail[1].Functors[1].Damage.Params[2]: Variable → Divide
SpellFail[1].Functors[1].Damage.Params[3]: LevelMapValue → Variable
SpellFail[1].Functors[1].Damage.Params[4]: BreathWeapon → LevelMapValue
SpellFail[1].Functors[1].Damage.Params[5].value: [EMPTY] → BreathWeapon
SpellFail[1].Functors[1].Damage.Params[6].value: Unspecified → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[7]: Roll → Unspecified
SpellFail[1].Functors[1].Damage.Params[8].AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[9].AmountOfDices: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[9].DiceAdditionalValue: [EMPTY] → 2
SpellFail[1].Functors[1].Damage.Params[9].DiceValue: [EMPTY] → D20
SpellFail[1].Functors[1].Damage.Params[10]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[11]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[12]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[14]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: CanAreaDamageEvade → IsDefaultWeaponAction
SpellFlags[2]: [EMPTY] → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → 0.0
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[1].TypeId: SurfaceChange → CreateSurface
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → CreateSurfaceGROUND_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].SurfaceChange: Melt → Ignite
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → IgniteGROUND_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: Item() → [EMPTY]
SpellProperties[1].Functors[3].StatusId: BURNING → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Melt
SpellProperties[1].Functors[3].TypeId: ApplyStatus → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: BURNINGTARGET_IF(Item())_2 → MeltGROUND_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Item()
SpellProperties[1].Functors[4].StatusId: [EMPTY] → BURNING
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → BURNINGTARGET_IF(Item())_3
SpellRoll.Default:  not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Constitution, context.Source)) → DBBWE_BreathWeaponAttack()
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon) → LevelMapValue(BreathWeapon)+ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[1]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: LevelMapValue → Variable
SpellSuccess[1].Functors[1].Damage.Params[3]: BreathWeapon → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → BreathWeapon
SpellSuccess[1].Functors[1].Damage.Params[5].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[7]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TargetConditions: [EMPTY] → not Dead();
TooltipAttackSave: Dexterity → Constitution
TooltipDamageList: DealDamage(LevelMapValue(BreathWeapon),Fire) → DealDamage(LevelMapValue(BreathWeapon)+ProficiencyBonus,Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,2)
UseCosts: ActionPoint:1 → ActionPoint:1;BreathWeaponCharge:1

[Diff: Type: SpellData | Mod: Dragonborn and Breath Weapon Enhanced | GUID: 0e832286-e94d-6540-92ba-25c21d1c0eec | Stat: Zone_BreathWeapon_Lightning]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerTurn
CycleConditions: [EMPTY] → not Dead();
Description: Spew forth a cone of lightning. → Spew forth lightning in a line, possibly shocking foes.
DisplayName: Lightning Breath → Lightning Breath: Line
Range: 5 → 9
SpellContainerID: [EMPTY] → Projectile_BreathWeapon_Lightning_Container
SpellFail[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon)/2 → LevelMapValue(BreathWeapon)/2+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Divide → Add
SpellFail[1].Functors[1].Damage.Params[2]: Variable → Divide
SpellFail[1].Functors[1].Damage.Params[3]: LevelMapValue → Variable
SpellFail[1].Functors[1].Damage.Params[4]: BreathWeapon → LevelMapValue
SpellFail[1].Functors[1].Damage.Params[5].value: [EMPTY] → BreathWeapon
SpellFail[1].Functors[1].Damage.Params[6].value: Unspecified → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[7]: Roll → Unspecified
SpellFail[1].Functors[1].Damage.Params[8].AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[9].AmountOfDices: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[9].DiceAdditionalValue: [EMPTY] → 2
SpellFail[1].Functors[1].Damage.Params[9].DiceValue: [EMPTY] → D20
SpellFail[1].Functors[1].Damage.Params[10]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[11]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[12]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[14]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: CanAreaDamageEvade → IsDefaultWeaponAction
SpellFlags[2]: [EMPTY] → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellRoll.Default:  not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Constitution, context.Source)) → DBBWE_BreathWeaponAttack()
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon) → LevelMapValue(BreathWeapon)+ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[1]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: LevelMapValue → Variable
SpellSuccess[1].Functors[1].Damage.Params[3]: BreathWeapon → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → BreathWeapon
SpellSuccess[1].Functors[1].Damage.Params[5].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[7]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → SHOCKED
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → SHOCKEDTARGETAOE_1
TargetConditions: [EMPTY] → not Dead();
TooltipAttackSave: Dexterity → Constitution
TooltipDamageList: DealDamage(LevelMapValue(BreathWeapon),Lightning) → DealDamage(LevelMapValue(BreathWeapon)+ProficiencyBonus,Lightning)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(SHOCKED,100,2)
UseCosts: ActionPoint:1 → ActionPoint:1;BreathWeaponCharge:1

[Diff: Type: SpellData | Mod: Dragonborn and Breath Weapon Enhanced | GUID: 0e832286-e94d-6540-92ba-25c21d1c0eec | Stat: Zone_BreathWeapon_Poison]
AIFlags: CanNotUse → [EMPTY]
Angle: 60 → 0
Base: 0 → 2
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerTurn
CycleConditions: [EMPTY] → not Dead();
Description: Spew forth a cone of poison. → Spew forth poison in a line, possibly poisoning foes.
DisplayName: Poison Breath → Poison Breath: Line
Range: 5 → 9
Shape: Cone → Square
SpellContainerID: [EMPTY] → Projectile_BreathWeapon_Poison_Container
SpellFail[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon)/2 → LevelMapValue(BreathWeapon)/2+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Divide → Add
SpellFail[1].Functors[1].Damage.Params[2]: Variable → Divide
SpellFail[1].Functors[1].Damage.Params[3]: LevelMapValue → Variable
SpellFail[1].Functors[1].Damage.Params[4]: BreathWeapon → LevelMapValue
SpellFail[1].Functors[1].Damage.Params[5].value: [EMPTY] → BreathWeapon
SpellFail[1].Functors[1].Damage.Params[6].value: Unspecified → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[7]: Roll → Unspecified
SpellFail[1].Functors[1].Damage.Params[8].AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[8].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[9].AmountOfDices: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[9].DiceAdditionalValue: [EMPTY] → 2
SpellFail[1].Functors[1].Damage.Params[9].DiceValue: [EMPTY] → D20
SpellFail[1].Functors[1].Damage.Params[10]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[11]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[12]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[14]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: CanAreaDamageEvade → IsDefaultWeaponAction
SpellFlags[2]: [EMPTY] → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 12.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 0.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → Poison
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellRoll.Default: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Constitution, context.Source)) → DBBWE_BreathWeaponAttack()
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(BreathWeapon) → LevelMapValue(BreathWeapon)+ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[1]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: LevelMapValue → Variable
SpellSuccess[1].Functors[1].Damage.Params[3]: BreathWeapon → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → BreathWeapon
SpellSuccess[1].Functors[1].Damage.Params[5].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[7]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → POISONED
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → POISONEDTARGETAOE_1
TargetConditions: [EMPTY] → not Dead();
TooltipDamageList: DealDamage(LevelMapValue(BreathWeapon),Poison) → DealDamage(LevelMapValue(BreathWeapon)+ProficiencyBonus,Poison)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(POISONED,100,2)
UseCosts: ActionPoint:1 → ActionPoint:1;BreathWeaponCharge:1

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: CanStand('') and not Character() and not Self() → (CanStand('') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: CanStand('') and not Character() and not Self() → (CanStand('') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Shadow_TEST]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_SupernaturalAttraction]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not Tagged('TADPOLE_POWERS_BLOCKED') → not Tagged('TADPOLE_POWERS_BLOCKED') and not HasStatus('Paitm_SEALED')
SpellFlags[3]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_WildMagic_Teleport]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Temporary → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → Invisible
SpellFlags[6]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Burrow_GiantBadger]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: not Ally() and not Dead() → (not Ally() and not Dead()) and not DWE_IsObjectCharacter()
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_EtherealJaunt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: IgnoreVisionBlock → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → IgnoreVisionBlock
SpellFlags[4]: IsEnemySpell → NoCameraMove
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_EtherealJaunt_Spiderling]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: IgnoreVisionBlock → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → IgnoreVisionBlock
SpellFlags[4]: IsEnemySpell → NoCameraMove
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_EtherealJaunt → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_EtherealJaunt_Queen]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: IgnoreVisionBlock → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → IgnoreVisionBlock
SpellFlags[4]: IsEnemySpell → NoCameraMove
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_EtherealJaunt → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_BladeFlourish_Mobile_FollowUp]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Temporary → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → Invisible
SpellFlags[5]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Blink_Teleport]
AIFlags: CanNotUse → [EMPTY]
CastSound: [EMPTY] → Spell_Impact_Utility_MistyStep_L1to3
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags.1: [EMPTY] → NoCameraMove
TargetSound: [EMPTY] → Spell_Status_Blink_Success
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: CanStand('') and not Character() and not Self() → (CanStand('') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Free]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: Temporary → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_ShadowStrike_Instant]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: IsSneakingOrInvisible() → IsSneakingOrInvisible() and not not HasStatus('Paitm_SEALED')
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Arg1: true → [EMPTY]
SpellProperties[1].Functors[1].Arg2: true → [EMPTY]
SpellProperties[1].Functors[1].FindValidPosition: [EMPTY] → true
SpellProperties[1].Functors[1].RotateTowardsTarget: [EMPTY] → true
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Dead() and not Self() → (Character() and not Dead() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_Radius(9)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_ShadowStrike_Instant_Unarmed]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: IsSneakingOrInvisible() → IsSneakingOrInvisible() and not not HasStatus('Paitm_SEALED')
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Arg1: true → [EMPTY]
SpellProperties[1].Functors[1].Arg2: true → [EMPTY]
SpellProperties[1].Functors[1].FindValidPosition: [EMPTY] → true
SpellProperties[1].Functors[1].RotateTowardsTarget: [EMPTY] → true
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Dead() and not Self() → (Character() and not Dead() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_Radius(9)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShadowStrike_Instant → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_WildMagicBarbarian_Teleport]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Temporary → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → Invisible
SpellFlags[5]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Burrow_DarkVine]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: CannotRotate → NoCameraMove
SpellFlags[3]: IsEnemySpell → CannotRotate
SpellFlags[4]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Burrow_GiantBadger → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Burrow_Myrmidon_Earth]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: not Ally() and not Dead() → (not Ally() and not Dead()) and not DWE_IsObjectCharacter()
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags.1: [EMPTY] → NoCameraMove
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Burrow_GiantBadger → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Burrow_Wildshape_Myrmidon_Earth]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: not Ally() and not Dead() → (not Ally() and not Dead()) and not DWE_IsObjectCharacter()
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags.1: [EMPTY] → NoCameraMove
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Burrow_Myrmidon_Earth → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Fly_Dragon]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: Character() and not Self() → DWE_OCS_Character() and not Self()
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → Invisible
TargetConditions: Player(context.Source) or (Item() and Tagged('AI_USEITEM_A') and DistanceToTargetGreaterThan(8.0)) → Player(context.Source) or (DWE_OCS_Item() and Tagged('AI_USEITEM_A') and DistanceToTargetGreaterThan(8.0))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Fly_Dragon_Skeletal]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: Character() and not Self() → DWE_OCS_Character() and not Self()
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasStatus('DRAGON_SKELETAL_FLIGHTSTATE') → not HasStatus('DRAGON_SKELETAL_FLIGHTSTATE') and not HasStatus('Paitm_SEALED')
SpellFlags[1]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → Invisible
TargetConditions: Player(context.Source) or (Item() and Tagged('DRAGON_FLYPOINT_A') and DistanceToTargetGreaterThan(8.0) and not HasStatus('SKELETALDRAGON_CANNOTFLYTOTARGET')) → Player(context.Source) or (DWE_OCS_Item() and Tagged('DRAGON_FLYPOINT_A') and DistanceToTargetGreaterThan(8.0) and not HasStatus('SKELETALDRAGON_CANNOTFLYTOTARGET'))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Fly_Dragon → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Fly_Dragon_Skeletal_EnterFlightState_Far]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: Character() and not Self() → DWE_OCS_Character() and not Self()
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasStatus('DRAGON_SKELETAL_FLIGHTSTATE') and not HasStatus('DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN') → not HasStatus('DRAGON_SKELETAL_FLIGHTSTATE') and not HasStatus('DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN') and not HasStatus('Paitm_SEALED')
SpellFlags[1]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → Invisible
TargetConditions: Player(context.Source) or (Item() and Tagged('DRAGON_FLYPOINT_B') and DistanceToTargetGreaterThan(8.0)) → Player(context.Source) or (DWE_OCS_Item() and Tagged('DRAGON_FLYPOINT_B') and DistanceToTargetGreaterThan(8.0))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Fly_Dragon_Skeletal_EnterFlightState → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_AstralStep_Githyanki]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: IsEnemySpell → Invisible
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyEscape_ShadarKai_GloomWeaver]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IgnoreSilence → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IgnoreSilence
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: IsEnemySpell → Invisible
SpellFlags[6]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Djinni]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
PrepareSound: [EMPTY] → Spell_Prepare_Damage_Thunder_ChromaticOrbThunder_L1to3
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Myrmidon_Air]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Djinni → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Myrmidon_Earth]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Myrmidon_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Myrmidon_Water]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Elemental_Air]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Elemental_Earth]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Elemental_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Elemental_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_Elemental_Water]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: Wildshape → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → Wildshape
SpellFlags[3]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → Invisible
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_ShadowTeleport_Meazel]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: IsEnemySpell → Invisible
SpellFlags[6]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_ShadowTeleport_Meenlock]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: IsEnemySpell → Invisible
SpellFlags[6]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShadowTeleport_Meazel → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_ShadowStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasObscuredState(ObscuredState.Clear,context.Source) → not HasObscuredState(ObscuredState.Clear,context.Source) and not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: IsEnemySpell → Invisible
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_Teleport_Shadow]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasObscuredState(ObscuredState.Clear,context.Source) → not HasObscuredState(ObscuredState.Clear,context.Source) and not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → IgnoreVisionBlock
SpellFlags[3]: IgnoreVisionBlock → NoCameraMove
SpellFlags[4]: IsEnemySpell → Invisible
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: CanStand('') and not Character() and not Self() → (CanStand('') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MistyStep_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: CanStand('') and not Character() and not Self() → (CanStand('') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_DimensionDoor_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium. → 33660167-56b6-4b32-844b-722d77dd2bc8
OriginTargetConditions: Ally() and not Grounded() and (Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) → Ally() and ((Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) or (SizeEqualOrGreater(Size.Large,context.Source) and Tagged('WEIGHT_LARGE')))
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: CannotTargetItems → IgnoreVisionBlock
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Teleportation_DimensionDoor → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_DimensionDoor_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium. → 33660167-56b6-4b32-844b-722d77dd2bc8
OriginTargetConditions: Ally() and not Grounded() and (Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) → Ally() and ((Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) or (SizeEqualOrGreater(Size.Large,context.Source) and Tagged('WEIGHT_LARGE')))
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: CannotTargetItems → IgnoreVisionBlock
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Teleportation_DimensionDoor → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_ArcaneGate]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (not HasStatus('Paitm_SEALED')) and (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[7]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[8]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[9]: [EMPTY] → IsSpell
TargetConditions: CanStand('721dcc51-9733-463b-87c5-6afcda6fef65') and not Character() → (CanStand('721dcc51-9733-463b-87c5-6afcda6fef65') and not Character()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_Displacement_DisplacerBeast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
OriginSpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
OriginSpellProperties[1].Functors[1].AIHelper: Projectile_AiHelper_Summon_Strong → [EMPTY]
OriginSpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Strong
OriginSpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_UNI_MistyStep_DrowCommander_Amulet]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_UNI_MistyStep_NightWalkers]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_UND_MushroomHunter_MistyStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_SHA_Justiciar_ShadowStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasObscuredState(ObscuredState.Clear,context.Source) → not HasObscuredState(ObscuredState.Clear,context.Source) and not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsEnemySpell → NoCameraMove
SpellFlags[2]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShadowStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MOO_BloodPotion_MistyStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MAG_Shadow_Shadowstep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → Invisible
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShadowStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_MAG_Legendary_HellCrawler]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[3]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_WYR_Dribbles_Dog_Blink]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Blink_Teleport → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_LOW_GithyankiProdigy_AstralStep_ReactiveDisplacement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[4]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[5]: Invisible → IgnoreVisionBlock
SpellFlags[6]: IgnoreVisionBlock → NoCameraMove
SpellFlags[7]: RangeIgnoreVerticalThreshold → Invisible
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AstralStep_Githyanki → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_LOW_RamazithsTower_MistyStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_LOW_Raphael_Hellcrawler]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasStatus('LOW_RAPHAEL_MONSTER_FORM') and not HasStatus('LOW_RAPHAEL_OVERCHARGE') → not HasStatus('LOW_RAPHAEL_MONSTER_FORM') and not HasStatus('LOW_RAPHAEL_OVERCHARGE') and not HasStatus('Paitm_SEALED')
Sheathing: Somatic → Sheathed
SpellFlags[3]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MAG_Legendary_HellCrawler → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_LOW_HouseOfGrief_ShadowStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasObscuredState(ObscuredState.Clear,context.Source) → not HasObscuredState(ObscuredState.Clear,context.Source) and not HasStatus('Paitm_SEALED')
SpellFlags[2]: Invisible → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: IsEnemySpell → Invisible
SpellFlags[5]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShadowStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_END_Daisy_Teleport]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_END_VossEncounter_GithMistyStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[3]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Target_WYR_Circus_TeleportBoots_MistyStep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_END_Orpheus_DimensionDoor]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium. → 33660167-56b6-4b32-844b-722d77dd2bc8
OriginTargetConditions: Ally() and not Grounded() and (Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) → Ally() and ((Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) or (SizeEqualOrGreater(Size.Large,context.Source) and Tagged('WEIGHT_LARGE')))
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: CannotTargetItems → IgnoreVisionBlock
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Teleportation_DimensionDoor → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_MAG_ArcaneGate]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (not HasStatus('Paitm_SEALED')) and (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[7]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[8]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[9]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Teleportation_ArcaneGate → [EMPTY]

[Diff: Type: SpellData | Mod: Features from DnD 5E Planescape | GUID: 73707e2a-b358-aa93-fe6e-de6764489833 | Stat: Teleportation_MAG_Dolor_DimensionDoor]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium. → 33660167-56b6-4b32-844b-722d77dd2bc8
OriginTargetConditions: Ally() and not Grounded() and (Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) → Ally() and ((Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) or (SizeEqualOrGreater(Size.Large,context.Source) and Tagged('WEIGHT_LARGE')))
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: CannotTargetItems → IgnoreVisionBlock
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Teleportation_DimensionDoor → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: Target_Claws_GiantBadger]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[1].RollConditions[1].Conditions: SavingThrow(Ability.Strength, SourceSpellDC()) → SavingThrow(Ability.Strength, ManeuverSaveDC())
SpellSuccess[1].Functors[1].StatsConditions: not SavingThrow(Ability.Strength, SourceSpellDC()) → not SavingThrow(Ability.Strength, ManeuverSaveDC())
SpellSuccess[1].Functors[1].UniqueName: ForceTARGETAOE_IF(not SavingThrow(Ability.Strength, SourceSpellDC()))_0 → ForceTARGETAOE_IF(not SavingThrow(Ability.Strength, ManeuverSaveDC()))_0
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Damage.Code: max(1,2d4+LevelMapValue(WildShapeDamageMedium)+UnarmedMeleeAbilityModifier) → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Max → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.10: LevelMapValue → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.11: WildShapeDamageMedium → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.13: Unspecified → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.14: Variable → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.15: CharacterData → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.16: UnarmedMeleeAbility → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.17.1: Modifier → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.18: Unspecified → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5: Add → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.6: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.7.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.7.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.7.DiceValue: D4 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.8: Add → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.9: Variable → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Claws → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: Target_Claws_Owlbear]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsAttack
SpellFlags[3]: IsAttack → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Claws → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: Target_Claws_Owlbear_WildShape]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsAttack
SpellFlags[3]: IsAttack → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].Magical: true → [EMPTY]
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasPassive('PrimalStrike',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasPassive('PrimalStrike',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Aggression: Aggressive → [EMPTY]
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → Slashing
SpellSuccess[1].Functors[2].Distance: 1.5 → [EMPTY]
SpellSuccess[1].Functors[2].Magical: [EMPTY] → true
SpellSuccess[1].Functors[2].Origin: OriginToEntity → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasPassive('PrimalStrike',context.Source)
SpellSuccess[1].Functors[2].TypeId: Force → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ForceTARGETAOE_1 → DealDamageTARGETAOE_IF(HasPassive('PrimalStrike',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[3].Distance: [EMPTY] → 1.5
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].Origin: [EMPTY] → OriginToTarget
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → Force
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ForceTARGETAOE_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Claws_Owlbear → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: Shout_Prowl_Panther]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: None → OncePerCombat
SpellFlags[1]: UnavailableInDialogs → Wildshape
SpellFlags[2]: Wildshape → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → UnavailableInDialogs
SpellProperties[1].Functors[4].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[4].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[4].PropertyContext.2: AOE → [EMPTY]
SpellProperties[1].Functors[4].StatusId: PROWL_USED → [EMPTY]
SpellProperties[1].Functors[4].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[4].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[4].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[4].TypeId: ApplyStatus → [EMPTY]
SpellProperties[1].Functors[4].UniqueName: PROWL_USEDTARGETAOE_3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Invisibility_Myrmidon_Air → [EMPTY]

[Diff: Type: SpellData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: Projectile_SynapticDischarge_IntDev_Colony]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerTurn → OncePerTurnNoRealtime
SpellFlags[2]: IsEnemySpell → NoCameraMove
SpellFlags[3]: [EMPTY] → IsEnemySpell
SpellFlags[4]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_SynapticDischarge_IntDev → [EMPTY]

[Diff: Type: SpellData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: Target_ConjureIntellectDevour]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: CannotTargetCharacter → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → CannotTargetItems
SpellFlags[4]: CannotTargetItems → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[6]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StatusesToApply[3]: [EMPTY] → SYR_Us_Scaling_Status
TargetConditions: CanStand('27b9089b-9aef-44e9-aaf7-100e3e320823') and not Character() and not Self() → (CanStand('27b9089b-9aef-44e9-aaf7-100e3e320823') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: Target_FindFamiliar_Boo]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[7]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StackId: 'FindFamiliarStack' → 'Goon_BooStack'
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: Target_FindFamiliar_Dog]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[7]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StackId: 'FindFamiliarStack' → 'SYR_ScratchStack'
SpellProperties[1].Functors[1].StatusesToApply[3]: [EMPTY] → SYR_Scratch_Scaling_Status
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_FindFamiliar → [EMPTY]

[Diff: Type: SpellData | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: Target_FOR_ThayanCellar_SummonQuasit]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[7]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StackId: 'FindFamiliarStack' → 'SYR_ShovelStack'
SpellProperties[1].Functors[1].StatusesToApply[2]: [EMPTY] → SYR_Shovel_Scaling_Status
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Summon_Quasit → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Target_Shove]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → IsMelee
SpellFlags[3]: CombatLogSetSingleLineRoll → NoCameraMove
SpellFlags[4]: IsMelee → CombatLogSetSingleLineRoll
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
TargetConditions: not Self() and CanShoveWeight() and IsMovable() and not Grounded() and not Tagged('GASEOUS_FORM') and not (not Player(context.Source) and Combat(context.Source) and Character() and not (Enemy() or HasStatus('SG_Unconscious'))) and not Tagged('CANT_SHOVE_THROW') → (not Self() and CanShoveWeight() and IsMovable() and not Grounded() and not Tagged('GASEOUS_FORM') and not (not Player(context.Source) and Combat(context.Source) and Character() and not (Enemy() or HasStatus('SG_Unconscious'))) and not Tagged('CANT_SHOVE_THROW')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Projectile_Fly_Spell]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionType: None → Jump
SpellActionTypePriority: 0 → 5
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[3]: Temporary → RangeIgnoreVerticalThreshold
SpellFlags[4]: Stealth → IgnoreVisionBlock
SpellFlags[5]: HasHighGroundRangeExtension → IsJump
SpellFlags[6]: Invisible → NoCameraMove
SpellFlags[7]: IgnoreVisionBlock → Invisible
SpellFlags[8]: IsJump → CannotTargetItems
SpellFlags[9]: NoAOEDamageOnLand → CannotTargetCharacter
SpellFlags[10]: CannotTargetItems → NoAOEDamageOnLand
SpellFlags[11]: RangeIgnoreVerticalThreshold → Stealth
SpellFlags[12]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Fly → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Shout_Dash]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.1: [EMPTY] → Ignore
Description: Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">movement speed</LSTag>. → Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>.
SpellActionTypePriority: 0 → 1
SpellFlags[2]: Stealth → NoCameraMove
SpellFlags[4]: NoCameraMove → Stealth
SpellProperties[1].Functors[1].StatsConditions: HasStatus('DASH_STACKED') → HasStatus('GOON_DASH_STACKED_8')
SpellProperties[1].Functors[1].StatusId: DASH_STACKED_2 → GOON_DASH_STACKED_9
SpellProperties[1].Functors[1].UniqueName: DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_0 → GOON_DASH_STACKED_9TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_8'))_0
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('DASH_STACKED_2') and HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_7')
SpellProperties[1].Functors[2].StatusId: DASH_STACKED → GOON_DASH_STACKED_8
SpellProperties[1].Functors[2].UniqueName: DASH_STACKEDTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and HasStatus('DASH'))_1 → GOON_DASH_STACKED_8TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_7'))_1
SpellProperties[1].Functors[3].StatsConditions: not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_6')
SpellProperties[1].Functors[3].StatusId: DASH → GOON_DASH_STACKED_7
SpellProperties[1].Functors[3].UniqueName: DASHTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH'))_2 → GOON_DASH_STACKED_7TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_6'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_5')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → GOON_DASH_STACKED_6
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → GOON_DASH_STACKED_6TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_5'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_4')
SpellProperties[1].Functors[5].StatusId: [EMPTY] → GOON_DASH_STACKED_5
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → GOON_DASH_STACKED_5TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_4'))_4
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_3')
SpellProperties[1].Functors[6].StatusId: [EMPTY] → GOON_DASH_STACKED_4
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → GOON_DASH_STACKED_4TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_3'))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED_2')
SpellProperties[1].Functors[7].StatusId: [EMPTY] → GOON_DASH_STACKED_3
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → GOON_DASH_STACKED_3TARGETAOE_IF(HasStatus('DASH_STACKED_2'))_6
SpellProperties[1].Functors[8].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED')
SpellProperties[1].Functors[8].StatusId: [EMPTY] → DASH_STACKED_2
SpellProperties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[8].UniqueName: [EMPTY] → DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_7
SpellProperties[1].Functors[9].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[9].StatsConditions: [EMPTY] → HasStatus('DASH')
SpellProperties[1].Functors[9].StatusId: [EMPTY] → DASH_STACKED
SpellProperties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[9].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[9].UniqueName: [EMPTY] → DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_8
SpellProperties[1].Functors[10].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[10].StatsConditions: [EMPTY] → not Goon_HasDashStatus()
SpellProperties[1].Functors[10].StatusId: [EMPTY] → DASH
SpellProperties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[10].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[10].UniqueName: [EMPTY] → DASHTARGETAOE_IF(not Goon_HasDashStatus())_9
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Shout_Dash_BonusAction]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.1: [EMPTY] → Ignore
Description: Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">movement speed</LSTag>. → Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>.
SpellActionType: None → Dash
SpellActionTypePriority: 0 → 2
SpellFlags[1]: Temporary → IgnoreSilence
SpellFlags[2]: IgnoreSilence → NoCameraMove
SpellFlags[3]: Stealth → Invisible
SpellFlags[4]: Invisible → Stealth
SpellFlags[5]: NoCameraMove → Temporary
SpellProperties[1].Functors[1].StatsConditions: HasStatus('DASH_STACKED') → HasStatus('GOON_DASH_STACKED_8')
SpellProperties[1].Functors[1].StatusId: DASH_STACKED_2 → GOON_DASH_STACKED_9
SpellProperties[1].Functors[1].UniqueName: DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_0 → GOON_DASH_STACKED_9TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_8'))_0
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('DASH_STACKED_2') and HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_7')
SpellProperties[1].Functors[2].StatusId: DASH_STACKED → GOON_DASH_STACKED_8
SpellProperties[1].Functors[2].UniqueName: DASH_STACKEDTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and HasStatus('DASH'))_1 → GOON_DASH_STACKED_8TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_7'))_1
SpellProperties[1].Functors[3].StatsConditions: not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_6')
SpellProperties[1].Functors[3].StatusId: DASH → GOON_DASH_STACKED_7
SpellProperties[1].Functors[3].UniqueName: DASHTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH'))_2 → GOON_DASH_STACKED_7TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_6'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_5')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → GOON_DASH_STACKED_6
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → GOON_DASH_STACKED_6TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_5'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_4')
SpellProperties[1].Functors[5].StatusId: [EMPTY] → GOON_DASH_STACKED_5
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → GOON_DASH_STACKED_5TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_4'))_4
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_3')
SpellProperties[1].Functors[6].StatusId: [EMPTY] → GOON_DASH_STACKED_4
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → GOON_DASH_STACKED_4TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_3'))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED_2')
SpellProperties[1].Functors[7].StatusId: [EMPTY] → GOON_DASH_STACKED_3
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → GOON_DASH_STACKED_3TARGETAOE_IF(HasStatus('DASH_STACKED_2'))_6
SpellProperties[1].Functors[8].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED')
SpellProperties[1].Functors[8].StatusId: [EMPTY] → DASH_STACKED_2
SpellProperties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[8].UniqueName: [EMPTY] → DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_7
SpellProperties[1].Functors[9].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[9].StatsConditions: [EMPTY] → HasStatus('DASH')
SpellProperties[1].Functors[9].StatusId: [EMPTY] → DASH_STACKED
SpellProperties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[9].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[9].UniqueName: [EMPTY] → DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_8
SpellProperties[1].Functors[10].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[10].StatsConditions: [EMPTY] → not Goon_HasDashStatus()
SpellProperties[1].Functors[10].StatusId: [EMPTY] → DASH
SpellProperties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[10].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[10].UniqueName: [EMPTY] → DASHTARGETAOE_IF(not Goon_HasDashStatus())_9
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Dash → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Shout_Hide]
CinematicArenaFlags.1: [EMPTY] → Ignore
RequirementConditions: not HasStatus('FLANKED') → not HasStatus('FLANKED') or HasStatus('SG_Invisible')
SpellFlags[1]: UnavailableInDialogs → ImmediateCast
SpellFlags[2]: ImmediateCast → AllowMoveAndCast
SpellFlags[3]: CombatLogSetSingleLineRoll → NoCameraMove
SpellFlags[4]: Stealth → Invisible
SpellFlags[5]: AllowMoveAndCast → CombatLogSetSingleLineRoll
SpellFlags[6]: Invisible → UnavailableInDialogs
SpellFlags[7]: [EMPTY] → Stealth
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Projectile_Fly_TempestuousMagic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 8
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[2]: Temporary → RangeIgnoreVerticalThreshold
SpellFlags[3]: Stealth → IgnoreVisionBlock
SpellFlags[4]: HasHighGroundRangeExtension → IsJump
SpellFlags[5]: Invisible → NoCameraMove
SpellFlags[6]: IgnoreVisionBlock → Invisible
SpellFlags[7]: IsJump → CannotTargetItems
SpellFlags[8]: NoAOEDamageOnLand → IgnoreAoO
SpellFlags[9]: CannotTargetItems → CannotTargetCharacter
SpellFlags[10]: IgnoreAoO → NoAOEDamageOnLand
SpellFlags[11]: RangeIgnoreVerticalThreshold → Stealth
SpellFlags[12]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Fly → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Projectile_Levitate_Mindflayer_Player]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 4
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[2]: Stealth → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → IgnoreVisionBlock
SpellFlags[4]: Invisible → IsJump
SpellFlags[5]: IgnoreVisionBlock → NoCameraMove
SpellFlags[6]: IsJump → Invisible
SpellFlags[7]: NoAOEDamageOnLand → CannotTargetItems
SpellFlags[8]: CannotTargetItems → CannotTargetCharacter
SpellFlags[9]: RangeIgnoreVerticalThreshold → NoAOEDamageOnLand
SpellFlags[10]: [EMPTY] → Stealth
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Levitate_Mindflayer → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Shout_SeeInvisibility_Seek]
AIFlags: CanNotUse → UseAsSeekActionOnly
CinematicArenaFlags.value: None → [EMPTY]
Description: Search for <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures, possibly revealing them to others. → Search for nearby <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> creatures.
Level: 1 → 0
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → Invisible
SpellFlags[5]: [EMPTY] → HasSomaticComponent
SpellFlags[6]: [EMPTY] → Stealth
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(SEE_INVISIBILITY_SEEK,100,-1) → ApplyStatus(SEE_INVISIBILITY_SEEK,100,1)
Using: Shout_SeeInvisibility → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Shout_LOW_Dolor_Dash]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.1: [EMPTY] → Ignore
Description: Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">movement speed</LSTag>. → Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>.
SpellActionType: None → Dash
SpellActionTypePriority: 0 → 2
SpellFlags[1]: IgnoreSilence → Wildshape
SpellFlags[2]: Stealth → IgnoreSilence
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: NoCameraMove → Invisible
SpellFlags[5]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].Flags.1: Self → [EMPTY]
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_8')
SpellProperties[1].Functors[1].StatusId: LOW_DOLOR_BONUS → GOON_DASH_STACKED_9
SpellProperties[1].Functors[1].UniqueName: LOW_DOLOR_BONUSTARGETAOE_0 → GOON_DASH_STACKED_9TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_8'))_0
SpellProperties[1].Functors[2].StatsConditions: HasStatus('DASH_STACKED') → HasStatus('GOON_DASH_STACKED_7')
SpellProperties[1].Functors[2].StatusId: DASH_STACKED_2 → GOON_DASH_STACKED_8
SpellProperties[1].Functors[2].UniqueName: DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_1 → GOON_DASH_STACKED_8TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_7'))_1
SpellProperties[1].Functors[3].StatsConditions: not HasStatus('DASH_STACKED_2') and HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_6')
SpellProperties[1].Functors[3].StatusId: DASH_STACKED → GOON_DASH_STACKED_7
SpellProperties[1].Functors[3].UniqueName: DASH_STACKEDTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and HasStatus('DASH'))_2 → GOON_DASH_STACKED_7TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_6'))_2
SpellProperties[1].Functors[4].StatsConditions: not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_5')
SpellProperties[1].Functors[4].StatusId: DASH → GOON_DASH_STACKED_6
SpellProperties[1].Functors[4].UniqueName: DASHTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH'))_3 → GOON_DASH_STACKED_6TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_5'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_4')
SpellProperties[1].Functors[5].StatusId: [EMPTY] → GOON_DASH_STACKED_5
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → GOON_DASH_STACKED_5TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_4'))_4
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_3')
SpellProperties[1].Functors[6].StatusId: [EMPTY] → GOON_DASH_STACKED_4
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → GOON_DASH_STACKED_4TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_3'))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED_2')
SpellProperties[1].Functors[7].StatusId: [EMPTY] → GOON_DASH_STACKED_3
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → GOON_DASH_STACKED_3TARGETAOE_IF(HasStatus('DASH_STACKED_2'))_6
SpellProperties[1].Functors[8].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED')
SpellProperties[1].Functors[8].StatusId: [EMPTY] → DASH_STACKED_2
SpellProperties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[8].UniqueName: [EMPTY] → DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_7
SpellProperties[1].Functors[9].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[9].StatsConditions: [EMPTY] → HasStatus('DASH')
SpellProperties[1].Functors[9].StatusId: [EMPTY] → DASH_STACKED
SpellProperties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[9].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[9].UniqueName: [EMPTY] → DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_8
SpellProperties[1].Functors[10].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[10].StatsConditions: [EMPTY] → not Goon_HasDashStatus()
SpellProperties[1].Functors[10].StatusId: [EMPTY] → DASH
SpellProperties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[10].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[10].UniqueName: [EMPTY] → DASHTARGETAOE_IF(not Goon_HasDashStatus())_9
SpellProperties[1].Functors[11].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[11].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[11].StatusId: [EMPTY] → LOW_DOLOR_BONUS
SpellProperties[1].Functors[11].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[11].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[11].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[11].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[11].UniqueName: [EMPTY] → LOW_DOLOR_BONUSTARGETAOE_10
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Dash_CunningAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Fighter Overhaul | GUID: 740d328b-90e1-4cac-8899-1cca15b7dc55 | Stat: Target_PushingAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].WeaponDamageType: MainMeleeWeaponDamageType → MainRangedWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainMeleeWeapon → MainRangedWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Fighter Overhaul | GUID: 740d328b-90e1-4cac-8899-1cca15b7dc55 | Stat: Projectile_PushingAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_PushingAttack → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_PushingAttack
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Speak with Dead Rework - Damaged Corpse Version | GUID: 45340395-9280-44ac-8d6c-a99f28a3bb5b | Stat: Target_SpeakWithDead]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].Flags.1: Self → [EMPTY]
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].UniqueName: SPEAK_WITH_DEAD_RECASTTARGET_0 → SPEAK_WITH_DEAD_RECASTTARGETAOE_0
SpellProperties[1].Functors[2].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[2].StatusId: SPEAK_WITH_DEAD → [EMPTY]
SpellProperties[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[2].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
SpellProperties[1].Functors[2].UniqueName: SPEAK_WITH_DEADTARGET_1 → [EMPTY]
SpellType: Target → Shout
TargetConditions: not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and ((FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Player()) or Tagged('ALLOW_SPEAK_WITH_DEAD')) and not HasStatus('SILENCED') → Self() and not HasStatus('SPEAK_WITH_DEAD_RECAST')
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Speak with Dead Rework - Damaged Corpse Version | GUID: 45340395-9280-44ac-8d6c-a99f28a3bb5b | Stat: Target_SpeakWithDead_FreeRecast]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: Temporary → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → Temporary
TargetConditions: not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and ((FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Player()) or Tagged('ALLOW_SPEAK_WITH_DEAD')) and not HasStatus('SILENCED') → not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and ((Dead() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Player()) or Tagged('ALLOW_SPEAK_WITH_DEAD')) and not HasStatus('SILENCED')
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_SpeakWithDead → [EMPTY]

[Diff: Type: SpellData | Mod: Unlock Summon Skills | GUID: 5f69f66a-142b-4875-91a0-38c385d7aee3 | Stat: Teleportation_DimensionDoor]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium. → 33660167-56b6-4b32-844b-722d77dd2bc8
OriginTargetConditions: Ally() and not Grounded() and (Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) → Ally() and ((Tagged('WEIGHT_MEDIUM') or Tagged('WEIGHT_SMALL') or Tagged('WEIGHT_TINY')) or (SizeEqualOrGreater(Size.Large,context.Source) and Tagged('WEIGHT_LARGE')))
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: CannotTargetItems → IgnoreVisionBlock
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul - WS as Ritual | GUID: aa3521e2-826c-4f37-88fe-075be58e4398 | Stat: Shout_WildShape_Combat]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_WildShape_Combat_Badger;Shout_WildShape_Combat_Spider;Shout_WildShape_Combat_Wolf_Dire;Shout_WildShape_Combat_Cat → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('WILDSHAPE_ACTIVE') and not HasStatus('GOON_SYMBIOTIC_ENTITY_AI')
RitualCosts: [EMPTY] → BonusActionPoint:1
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_WildShape → [EMPTY]

[Diff: Type: SpellData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: Shout_EndRage]
CinematicArenaFlags.value: None → [EMPTY]
Description: Use a bonus action to end your Rage. → End your Rage.
SpellFlags[1]: Temporary → NoCameraMove
SpellFlags[2]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: BonusActionPoint:1 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 5 | GUID: 812fb080-4a02-4cbc-8330-4cd6ef6468c8 | Stat: Projectile_CursedTome_CurriculumofStrategy]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: Projectile_MagicMissile_4_AI → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatusId: [EMPTY] → AI_HELPER_BUFF_LARGE
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → AI_HELPER_BUFF_LARGETARGETAOEAI_ONLY_1
TooltipDamageList: DealDamage(12d6+6,Force) → DealDamage(12d6+36,Force)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MagicMissile_4 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Guidance]
AIFlags: CanNotUse → UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Guidance_AI
Description: The target gains a +1d4 bonus to <LSTag Tooltip="AbilityCheck">Ability Checks</LSTag>. → Fortify a creature's resolve, granting it a +1d4 bonus to <LSTag Tooltip="AbilityCheck">Ability Checks</LSTag>.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[3]: IsMelee → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
TargetConditions: Character() and Ally() → not IsImmuneToStatus('GUIDANCE') and DWE_OCS_Character() and not HasStatus('NONDETECTION') and not HasStatus('BOON_OF_UNDETECTABILITY')
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(GUIDANCE, 100, 10) → ApplyStatus(GUIDANCE, 100, -1)
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Light]
AIFlags: CanNotUse → UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: HasVerbalComponent → HasSomaticComponent
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: Item() or HasWeaponInMainHand() → Ally() or Item()
TargetRadius: 1.5 → 18
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Resistance]
AIFlags: CanNotUse → UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Resistance_AI
Description: Make a target more resistant to spell effects and conditions: it receives a +[1] bonus to <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → Fortify a creature's resilience, granting it a +1d4 bonus to <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() → (DWE_OCS_Character()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(9)
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(RESISTANCE,100,10) → ApplyStatus(RESISTANCE, 100, -1)
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ShockingGrasp]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_ShockingGrasp_AI
Description: The target cannot use reactions. This spell has <LSTag Tooltip="Advantage">Advantage</LSTag> on creatures with metal armour. → Wreathe your fist in lightning and strike a foe. On a success your target cannot use <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reactions</LSTag>, and liquid surfaces it is standing in become electrified. This spell has <LSTag Tooltip="Advantage">Advantage</LSTag> on conductive entities.
DescriptionParams: DealDamage(LevelMapValue(D8Cantrip),Lightning) → DealDamage(LevelMapValue(D10Cantrip),Lightning)
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Electrify → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: ElectrifyGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Electrify
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → ElectrifyGROUND_IF(Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellRoll.Default: Attack(AttackType.MeleeSpellAttack,HasMetalArmor() or IsMetalCharacter()) → Attack(AttackType.MeleeSpellAttack,HasMetalArmor() or IsMetalCharacter()) or HasStatus('DWE_CastableFromFamiliar')
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D10Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D8Cantrip → D10Cantrip
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Chance: [EMPTY] → 1.0
SpellSuccess[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].Radius: [EMPTY] → -1.0
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].SurfaceChange: [EMPTY] → Electrify
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ElectrifyGROUND_2
SpellSuccess[1].Functors[3].field_28: [EMPTY] → 0.0
TargetConditions: not Self() and not Dead() → ((not Self() and (Item() or Character() or Dead() or Surface('SurfaceWater') or Surface('SurfaceWaterCloud'))) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip),Lightning) → DealDamage(LevelMapValue(D10Cantrip),Lightning)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ChillTouch]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_ChillTouch_AI
Description: Prevent the target from healing until your next turn. The target cannot help <LSTag Tooltip="Downed">Downed</LSTag> characters. An undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Grasp a target with a spectral hand, preventing them from healing until your next turn.<br><br>An Undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>.
DisplayName: Bone Chill → Chill Touch
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D4Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D8Cantrip → D4Cantrip
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[3].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].DamageType: [EMPTY] → Cold
SpellSuccess[1].Functors[3].Magical: [EMPTY] → true
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) → (not Self()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip), Necrotic) → DealDamage(LevelMapValue(D4Cantrip), Necrotic);DealDamage(LevelMapValue(D4Cantrip), Cold)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_DancingLights]
AIFlags: CanNotUse → UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
Description: Illuminate a [1] radius. → Summon swirling magical lights that illuminate a [1] radius.
DescriptionParams: Distance(9) → Distance(3)
DisplayName: Dancing Lights → Candlelight
HitAnimationType: Default → MagicalNonDamage
SpellAnimationIntentType: None → Peaceful
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellProperties[1].Functors[1].SpawnLifetime: 60.0 → UntilLongRest
TooltipPermanentWarnings: [EMPTY] → 375fe7a4-7a8a-4bbe-812c-0af9584c0740
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(DANCING_LIGHTS,100,10) → ApplyStatus(DANCING_LIGHTS,100,-1)
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Friends]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on Charisma <LSTag Tooltip="AbilityCheck">Checks</LSTag> against a non-hostile creature. → Subtly influence a non-hostile creature into giving you the benefit of the doubt. Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="Charisma">Charisma</LSTag> <LSTag Tooltip="AbilityCheck">Checks</LSTag> against it.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TargetConditions: Character() and not Enemy()  and not Self() → DWE_OCS_Character() and not DWE_OCS_Enemy()  and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_MageHand]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[7]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_MageHand_GithyankiPsionics]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → CannotTargetItems
SpellFlags[4]: HasSomaticComponent → CannotTargetCharacter
SpellFlags[5]: CannotTargetItems → [EMPTY]
SpellFlags[6]: HasVerbalComponent → [EMPTY]
SpellSchool: Conjuration → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MageHand → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_MinorIllusion]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IgnoreSilence
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: IgnoreSilence → Invisible
SpellFlags[4]: Stealth → HasSomaticComponent
SpellFlags[5]: Invisible → CannotTargetItems
SpellFlags[6]: HasSomaticComponent → CannotTargetCharacter
SpellFlags[7]: CannotTargetItems → IsSpell
SpellFlags[8]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].SpawnLifetime: 60.0 → UntilLongRest
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(MINOR_ILLUSION,100,10) → ApplyStatus(MINOR_ILLUSION,100,-1)

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SacredFlame]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_SacredFlame_AI
Description: Engulf a target in a flame-like radiance. → Engulf a target in a flame-like radiance, burning them with <LSTag Type="Status" Tooltip="BURNING_HOLY">Holy Fire</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D8Cantrip))/2 → (LevelMapValue(D10Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D8Cantrip → D10Cantrip
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D10Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D8Cantrip → D10Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING_HOLY
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNING_HOLYTARGETAOE_1
TargetConditions: Character() and not Self() → (not Self() and (Item() or Character() or Dead())) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip),Radiant) → DealDamage(LevelMapValue(D10Cantrip),Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING_HOLY,100,1)

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ThornWhip]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Pulls the creature [1] closer to you. → Lash out with a thorny vine that grips your target, pulling it [1] closer to you and causing it to <LSTag Type="Status" Tooltip="BLEEDING">Bleed</LSTag>.
DescriptionParams: Distance(3) → Distance(5)
SpellAnimation: 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;70a28457-dba7-46f7-b03c-ceb3b9e12bad,,;68868848-6341-448a-97e3-94aa43ad5faf,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;ad12e2fa-1b15-4fcd-884f-38ba82d7e50e,,;5ee4c893-0149-4d08-a1f7-c4fe633530ba,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Aggression: Neutral → Aggressive
SpellSuccess[1].Functors[1].Distance: -3 → -5
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D6Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D6Cantrip → D8Cantrip
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → BLEEDING
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → BLEEDINGTARGETAOE_2
TargetConditions: not Self() and (Item() or Character() or Dead()) → ((not Self() and (Item() or Character() or Dead())) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_Radius(9)
TooltipDamageList: DealDamage(LevelMapValue(D6Cantrip),Piercing); → DealDamage(LevelMapValue(D8Cantrip),Piercing)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BLEEDING,100,1)

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_TrueStrike]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on your next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>. → Attempt to predict the actions of other creatures: if your target fails an <LSTag Tooltip="Intelligence">Intelligence</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> you gain <LSTag Tooltip="Advantage">Advantage</LSTag> on your next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> against them.<br><br>Additionally, their <LSTag Tooltip="ArmourClass">Armour Class</LSTag> is reduced equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>, halved on a successful save (rounded down).
HitAnimationType: Default → None
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → not CharacterLevelGreaterThan(4,context.Source)
SpellFail.1.Functors.1.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellFail.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.1.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(not CharacterLevelGreaterThan(4,context.Source))_0
SpellFail.1.Functors.2.ObserverType: [EMPTY] → None
SpellFail.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.2.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(4,context.Source) and not CharacterLevelGreaterThan(8,context.Source) and not CharacterLevelGreaterThan(13,context.Source)
SpellFail.1.Functors.2.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellFail.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.2.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(4,context.Source) and not CharacterLevelGreaterThan(8,context.Source) and not CharacterLevelGreaterThan(13,context.Source))_1
SpellFail.1.Functors.3.ObserverType: [EMPTY] → None
SpellFail.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.3.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(8,context.Source)
SpellFail.1.Functors.3.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellFail.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.3.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.3.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(8,context.Source))_2
SpellFail.1.Functors.4.ObserverType: [EMPTY] → None
SpellFail.1.Functors.4.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.4.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.4.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(13,context.Source) and not CharacterLevelGreaterThan(17,context.Source)
SpellFail.1.Functors.4.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellFail.1.Functors.4.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.4.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.4.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.4.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.4.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(13,context.Source) and not CharacterLevelGreaterThan(17,context.Source))_3
SpellFail.1.Functors.5.ObserverType: [EMPTY] → None
SpellFail.1.Functors.5.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.5.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.5.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(17,context.Source)
SpellFail.1.Functors.5.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellFail.1.Functors.5.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.5.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.5.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.5.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.5.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(17,context.Source))_4
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.1.StatusId: TRUE_STRIKE → [EMPTY]
SpellProperties.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
SpellProperties.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
SpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
SpellProperties.1.Functors.1.UniqueName: TRUE_STRIKETARGETAOE_0 → [EMPTY]
SpellProperties.1.Functors.2.Flags.1: Self → [EMPTY]
SpellProperties.1.Functors.2.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.2.StatusId: TRUE_STRIKE_OWNER → [EMPTY]
SpellProperties.1.Functors.2.StatusSpecificParam2: -1 → [EMPTY]
SpellProperties.1.Functors.2.StatusSpecificParam3: -1 → [EMPTY]
SpellProperties.1.Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
SpellProperties.1.Functors.2.UniqueName: TRUE_STRIKE_OWNERTARGETAOE_1 → [EMPTY]
SpellProperties.1.TextKey: Default → [EMPTY]
SpellRoll.Default: [EMPTY] → not SavingThrow(Ability.Intelligence, SourceSpellDC())
SpellSuccess.1.Functors.1.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.1.StatusId: [EMPTY] → TRUE_STRIKE
SpellSuccess.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.1.UniqueName: [EMPTY] → TRUE_STRIKETARGETAOE_0
SpellSuccess.1.Functors.2.Flags.1: [EMPTY] → Self
SpellSuccess.1.Functors.2.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.2.StatusId: [EMPTY] → TRUE_STRIKE_OWNER
SpellSuccess.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.2.UniqueName: [EMPTY] → TRUE_STRIKE_OWNERTARGETAOE_1
SpellSuccess.1.Functors.3.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.3.StatsConditions: [EMPTY] → not CharacterLevelGreaterThan(4,context.Source)
SpellSuccess.1.Functors.3.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellSuccess.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.3.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.3.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(not CharacterLevelGreaterThan(4,context.Source))_2
SpellSuccess.1.Functors.4.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.4.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.4.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.4.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(4,context.Source) and not CharacterLevelGreaterThan(8,context.Source)
SpellSuccess.1.Functors.4.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellSuccess.1.Functors.4.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.4.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.4.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.4.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.4.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(4,context.Source) and not CharacterLevelGreaterThan(8,context.Source))_3
SpellSuccess.1.Functors.5.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.5.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.5.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.5.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(8,context.Source) and not CharacterLevelGreaterThan(13,context.Source)
SpellSuccess.1.Functors.5.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellSuccess.1.Functors.5.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.5.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.5.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.5.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.5.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(8,context.Source) and not CharacterLevelGreaterThan(13,context.Source))_4
SpellSuccess.1.Functors.6.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.6.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.6.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.6.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(13,context.Source) and not CharacterLevelGreaterThan(17,context.Source)
SpellSuccess.1.Functors.6.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellSuccess.1.Functors.6.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.6.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.6.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.6.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.6.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(13,context.Source) and not CharacterLevelGreaterThan(17,context.Source))_5
SpellSuccess.1.Functors.7.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.7.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.7.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.7.StatsConditions: [EMPTY] → CharacterLevelGreaterThan(17,context.Source)
SpellSuccess.1.Functors.7.StatusId: [EMPTY] → GOON_TRUE_STRIKE
SpellSuccess.1.Functors.7.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.7.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.7.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.7.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.7.UniqueName: [EMPTY] → GOON_TRUE_STRIKETARGETAOE_IF(CharacterLevelGreaterThan(17,context.Source))_6
SpellSuccess.1.TextKey: [EMPTY] → Default
TargetConditions: Character() and not Self() → not IsImmuneToStatus('TRUE_STRIKE') and (Character() and not Self()) and not DWE_IsObjectCharacter() and not HasStatus('NONDETECTION') and not HasStatus('BOON_OF_UNDETECTABILITY')
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(TRUE_STRIKE,100,2) → ApplyStatus(TRUE_STRIKE,100,1);ApplyStatus(GOON_TRUE_STRIKE,100,1)
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ViciousMockery]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_ViciousMockery_AI
Description: Insult a creature: it has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>. → Insult your target, causing it to have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>.
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D4Cantrip))/2 → (LevelMapValue(D8Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D4Cantrip → D8Cantrip
SpellFail[1].Functors[1].StatsConditions: HasPassive('PotentCantrip',context.Source) → HasPassive('PotentCantrip',context.Source) and Character(context.Target)
SpellFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source))_0 → DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source) and Character(context.Target))_0
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatsConditions: [EMPTY] → not HasPassive('PotentCantrip',context.Source)
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELL
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELLTARGETAOE_IF(not HasPassive('PotentCantrip',context.Source))_1
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatsConditions: [EMPTY] → Item(context.Target)
SpellProperties.1.Functors.1.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDEDTARGETAOE_IF(Item(context.Target))_0
SpellProperties.1.Functors.2.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.2.StatsConditions: [EMPTY] → Dead(context.Target)
SpellProperties.1.Functors.2.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEAD
SpellProperties.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.2.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEADTARGETAOE_IF(Dead(context.Target))_1
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → Character(context.Target)
SpellSuccess[1].Functors[1].UniqueName: VICIOUSMOCKERYTARGETAOE_0 → VICIOUSMOCKERYTARGETAOE_IF(Character(context.Target))_0
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D4Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D4Cantrip → D8Cantrip
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → Character(context.Target)
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGETAOE_1 → DealDamageTARGETAOE_IF(Character(context.Target))_1
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Ally() → (not Self() and (Item() or Character() or Dead())) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipDamageList: DealDamage(LevelMapValue(D4Cantrip),Psychic) → DealDamage(LevelMapValue(D8Cantrip),Psychic)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_DancingLights_DeepRothe]
AIFlags: CanNotUse → UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
Description: Illuminate a [1] radius. → Summon swirling magical lights that illuminate a [1] radius.
DescriptionParams: Distance(9) → Distance(3)
DisplayName: Dancing Lights → Candlelight
HitAnimationType: Default → MagicalNonDamage
SpellFlags[1]: IsConcentration → NoCameraMove
SpellProperties[1].Functors[1].SpawnLifetime: 60.0 → UntilLongRest
TooltipPermanentWarnings: [EMPTY] → 375fe7a4-7a8a-4bbe-812c-0af9584c0740
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(DANCING_LIGHTS,100,10) → ApplyStatus(DANCING_LIGHTS,100,-1)
Using: Target_DancingLights → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Tongue_Mimic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_EldritchBlast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_EldritchBlast_AI
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → RangeIgnoreVerticalThreshold
SpellFlags[4]: DisplayDamageModifiers → NoCameraMove
SpellFlags[5]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[6]: HasSomaticComponent → HasVerbalComponent
SpellFlags[7]: RangeIgnoreVerticalThreshold → DisplayDamageModifiers
SpellFlags[8]: HasVerbalComponent → IsSpell
SpellFlags[9]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[3].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[3].Distance: [EMPTY] → -4.5
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].Origin: [EMPTY] → OriginToTarget
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('GraspOfHadar',context.Source)
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → Force
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ForceTARGETAOE_IF(HasPassive('GraspOfHadar',context.Source))_2
TargetConditions: not Self() and not Dead() → not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_FireBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_FireBolt_AI
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Ignite
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → IgniteGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_3
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D10Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D10Cantrip → D8Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TargetConditions: not Self() and not Dead() → not Self()
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_FireBolt_NoRecharge]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Ignite
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → IgniteGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_3
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D10Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D10Cantrip → D8Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TargetConditions: not Self() and not Dead() → not Self()
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_FireBolt_Goblin]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Ignite
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → IgniteGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_3
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D10Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D10Cantrip → D8Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_PoisonSpray]
AIFlags: CanNotUse → [EMPTY]
Angle: 0 → 60
CastEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee → 334876ed-be5d-43d4-85db-c143c393e5ac
CinematicArenaFlags.value: None → [EMPTY]
Description: Project a puff of noxious gas. → Project a cone of noxious gas, creating a poison cloud for [1] turns and <LSTag Type="Status" Tooltip="POISONED">Poisoning</LSTag> creatures that fail a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: [EMPTY] → 2
ProjectileCount: 1 → [EMPTY]
Range: 0 → 5
Shape: [EMPTY] → Cone
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D12Cantrip))/2 → (LevelMapValue(D10Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D12Cantrip → D10Cantrip
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → CanAreaDamageEvade
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSchool: Conjuration → Necromancy
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D12Cantrip) → LevelMapValue(D10Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D12Cantrip → D10Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → POISONED
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → POISONEDTARGETAOE_1
SpellType: Projectile → Zone
SurfaceGrowInterval: 0 → 10
SurfaceGrowStep: 0 → 5
SurfaceLifetime: 0 → 2
SurfaceType: None → PoisonCloud
TargetConditions: not Self() and not Dead() → (not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TargetEffect: [EMPTY] → 41c997d7-a298-482c-befb-bdedc4c78d3e
TargetFloor: -1 → [EMPTY]
TargetRadius: 3 → [EMPTY]
TooltipDamageList: DealDamage(LevelMapValue(D12Cantrip),Poison) → DealDamage(LevelMapValue(D10Cantrip),Poison)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(POISONED,100,1)
Trajectories: 2b5bc94d-d60b-402e-92a3-76e6f2ba5fce → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_ProduceFlame_Hurl]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_ProduceFlame_Hurl_AI
Description: Hurl the conjured flame in your hand at a target and let it sizzle out. → Hurl the conjured flame in your hand <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> your target for [1], and creating a fire surface in a [1] radius for [2] turns.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [3] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2;Distance(2)
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: Temporary → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → IsSpell
SpellFlags[5]: RangeIgnoreVerticalThreshold → IsHarmful
SpellFlags[6]: [EMPTY] → Temporary
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: PRODUCE_FLAME → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].TypeId: RemoveStatus → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: PRODUCE_FLAME_RemoveGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: PRODUCE_FLAME_HURL → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].TypeId: RemoveStatus → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: PRODUCE_FLAME_HURL_RemoveGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[3].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[3].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[3].Flags.1: Self → [EMPTY]
SpellProperties[1].Functors[3].Radius: [EMPTY] → 2.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StatusId: PRODUCE_FLAME_HURL_FREE → [EMPTY]
SpellProperties[1].Functors[3].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[3].TypeId: RemoveStatus → CreateSurface
SpellProperties[1].Functors[3].UniqueName: PRODUCE_FLAME_HURL_FREE_RemoveGROUND_2 → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[4].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[4].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[4].PropertyContext.1: GROUND → [EMPTY]
SpellProperties[1].Functors[4].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[4].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[4].TypeId: SurfaceChange → [EMPTY]
SpellProperties[1].Functors[4].UniqueName: IgniteGROUND_3 → [EMPTY]
SpellProperties[1].Functors[4].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[4].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[4].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[5].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[5].PropertyContext.1: GROUND → [EMPTY]
SpellProperties[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[5].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[5].TypeId: SurfaceChange → [EMPTY]
SpellProperties[1].Functors[5].UniqueName: MeltGROUND_4 → [EMPTY]
SpellProperties[1].Functors[5].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[5].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[5].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → BURNINGTARGETAOE_2
SpellSuccess[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellSuccess[1].Functors[4].Duration: [EMPTY] → 12.0
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellSuccess[1].Functors[4].Radius: [EMPTY] → 1.0
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_3
TargetConditions: not Self() and not Dead() → not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_RayOfFrost]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_RayOfFrost_AI
Description: Reduces the target's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Fire a beam of frost to hinder your target's mobility, reducing its <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1] and removing the <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> condition.<br><br>If your target is an object, dead, or the ground, create an ice surface in a [1] radius for [2] turns instead.
DescriptionParams: Distance(3) → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Freeze → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: FreezeGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Douse → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: DouseGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[3].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceType: [EMPTY] → WaterFrozen
SpellProperties[1].Functors[3].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].StatusId: RAY_OF_FROST → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[2].TypeId: ApplyStatus → RemoveStatus
SpellSuccess[1].Functors[2].UniqueName: RAY_OF_FROSTTARGETAOE_1 → BURNING_RemoveTARGETAOE_1
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → RAY_OF_FROST
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → RAY_OF_FROSTTARGETAOE_2
TargetConditions: not Self() and not Dead() → (not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_AcidSplash]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_AcidSplash_AI
Description: Throw a bubble of acid that damages each creature it hits. → Throw a bubble of acid that damages targets caught in its splash, and leaves behind a 1m diameter acid surface.
DescriptionParams: [EMPTY] → Distance(1)
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → CanAreaDamageEvade
SpellFlags[4]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 12.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 1.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → Acid
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSchool: Conjuration → Evocation
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self()) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_AcidSplash_Goblin]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Throw a bubble of acid that damages each creature it hits. → Throw a bubble of acid that damages targets caught in its splash, and leaves behind a 1m diameter acid surface.
DescriptionParams: [EMPTY] → Distance(1)
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → CanAreaDamageEvade
SpellFlags[4]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 12.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 1.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → Acid
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSchool: Conjuration → Evocation
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AcidSplash → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_Generic_Imp]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Code: 1d4 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellSuccess[1].Functors[1].DamageType: Fire → [EMPTY]
SpellSuccess[1].Functors[1].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[1].TypeId: DealDamage → ApplyStatus
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → BURNINGTARGETAOE_0
SpellSuccess[1].Functors[1].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[1].WeaponType: None → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_ToxicSpit_Bulette]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → Distance(1)
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[2]: CanAreaDamageEvade → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → CanAreaDamageEvade
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → HasSomaticComponent
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() → (not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AcidSplash → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_RayOfFrost_Trap]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Reduces the target's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Fire a beam of frost to hinder your target's mobility, reducing its <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1] and removing the <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> condition.<br><br>If your target is an object, dead, or the ground, create an ice surface in a [1] radius for [2] turns instead.
DescriptionParams: Distance(3) → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → ImmediateCast
SpellFlags[3]: IsTrap → RangeIgnoreVerticalThreshold
SpellFlags[4]: ImmediateCast → NoCameraMove
SpellFlags[5]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[6]: HasSomaticComponent → HasVerbalComponent
SpellFlags[7]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[8]: HasVerbalComponent → IsTrap
SpellFlags[9]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Freeze → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: FreezeGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Douse → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: DouseGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[3].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceType: [EMPTY] → WaterFrozen
SpellProperties[1].Functors[3].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_RayOfFrost → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_PoisonSpray_Trap]
AIFlags: CanNotUse → [EMPTY]
Angle: 0 → 60
CastEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee → 334876ed-be5d-43d4-85db-c143c393e5ac
CinematicArenaFlags.value: None → [EMPTY]
Description: Project a puff of noxious gas. → Project a cone of noxious gas, creating a poison cloud for [1] turns and <LSTag Type="Status" Tooltip="POISONED">Poisoning</LSTag> creatures that fail a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
DescriptionParams: [EMPTY] → 2
ProjectileCount: 1 → [EMPTY]
Range: 0 → 5
Shape: [EMPTY] → Cone
SpellFlags[1]: IsSpell → ImmediateCast
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsTrap → HasSomaticComponent
SpellFlags[4]: ImmediateCast → HasVerbalComponent
SpellFlags[5]: HasHighGroundRangeExtension → IsSpell
SpellFlags[6]: HasSomaticComponent → IsTrap
SpellFlags[7]: HasVerbalComponent → IsHarmful
SpellSchool: Conjuration → Necromancy
SpellSuccess[1].Functors[1].Damage.Code: 1d12 → 1d10
SpellSuccess[1].Functors[1].Damage.Params[2].DiceValue: D12 → D10
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellType: Projectile → Zone
SurfaceGrowInterval: 0 → 10
SurfaceGrowStep: 0 → 5
SurfaceLifetime: 0 → 2
SurfaceType: None → PoisonCloud
TargetConditions: not Self() and not Dead() → not DWE_IsObjectCharacter()
TargetEffect: [EMPTY] → 41c997d7-a298-482c-befb-bdedc4c78d3e
TargetFloor: -1 → [EMPTY]
TargetRadius: 6 → [EMPTY]
TooltipDamageList: DealDamage(1d12,Poison) → DealDamage(1d10,Poison)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(POISONED,100,1)
Trajectories: 2b5bc94d-d60b-402e-92a3-76e6f2ba5fce → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_AcidSplash_Trap]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Throw a bubble of acid that damages each creature it hits. → Throw a bubble of acid that damages targets caught in its splash, and leaves behind a 1m diameter acid surface.
DescriptionParams: [EMPTY] → Distance(1)
SpellFlags[1]: IsHarmful → ImmediateCast
SpellFlags[2]: IsTrap → CanAreaDamageEvade
SpellFlags[3]: ImmediateCast → NoCameraMove
SpellFlags[4]: CanAreaDamageEvade → IsTrap
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 12.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 1.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → Acid
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSchool: Conjuration → Evocation
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AcidSplash → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_EldritchBlast_Trap]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → ImmediateCast
SpellFlags[4]: IsTrap → RangeIgnoreVerticalThreshold
SpellFlags[5]: ImmediateCast → NoCameraMove
SpellFlags[6]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[7]: HasSomaticComponent → HasVerbalComponent
SpellFlags[8]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[9]: HasVerbalComponent → IsTrap
SpellFlags[10]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[3].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[3].Distance: [EMPTY] → -4.5
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].Origin: [EMPTY] → OriginToTarget
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('GraspOfHadar',context.Source)
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → Force
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ForceTARGETAOE_IF(HasPassive('GraspOfHadar',context.Source))_2
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_EldritchBlast → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_FireBolt_Trap]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → ImmediateCast
SpellFlags[3]: IsTrap → RangeIgnoreVerticalThreshold
SpellFlags[4]: ImmediateCast → NoCameraMove
SpellFlags[5]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[6]: HasSomaticComponent → HasVerbalComponent
SpellFlags[7]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[8]: HasVerbalComponent → IsTrap
SpellFlags[9]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Ignite
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → IgniteGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_3
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_BladeWard]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Take only half the damage from Bludgeoning, Piercing, and Slashing attacks. → Protect yourself against incoming damage, gaining <LSTag Type="Status" Tooltip="GOON_BLADE_WARD_SPELL">Blade Ward</LSTag> for a duration equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. When Blade Ward reduces incoming damage the duration is reduced by 1.
DescriptionParams: [EMPTY] → DealDamage(,Bludgeoning);DealDamage(,Piercing);DealDamage(,Slashing)
ExtraDescription: [EMPTY] → Blade Ward's duration can only be reduced once per turn by any individual entity.
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StatusId: BLADE_WARD → GOON_BLADE_WARD_SPELL
SpellProperties[1].Functors[1].UniqueName: BLADE_WARDTARGETAOE_0 → GOON_BLADE_WARD_SPELLTARGETAOE_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(BLADE_WARD,100,2) → ApplyStatus(GOON_BLADE_WARD_SPELL,100,ProficiencyBonus)
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_ProduceFlame]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: A flame in your hand sheds a light in a [1] radius and deals [2] when thrown. → Conjure a flame in your hand that sheds a light in a [1] radius.<br><br>While the flame is alive you can throw it using <LSTag Type="Spell" Tooltip="Projectile_ProduceFlame_Hurl">Produce Flame: Hurl</LSTag>.
DescriptionParams: Distance(9);DealDamage(1d8,Fire) → Distance(9);DealDamage(LevelMapValue(D8Cantrip),Fire)
ExtraDescription: Throwing the flame immediately after you conjure it does not cost an <LSTag Tooltip="Action">action</LSTag>. Extinguishing or throwing it on subsequent turns costs an action. → The flame can be extinguished at any time using <LSTag Type="Spell" Tooltip="Shout_ProduceFlame_Dismiss">Produce Flame: Dismiss</LSTag>.
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[2].StatusId: PRODUCE_FLAME_HURL_FREE → PRODUCE_FLAME_HURL
SpellProperties[1].Functors[2].UniqueName: PRODUCE_FLAME_HURL_FREETARGETAOE_1 → PRODUCE_FLAME_HURLTARGETAOE_1
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_ProduceFlame_Dismiss]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: Temporary → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → IsSpell
SpellFlags[4]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_Shillelagh]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: [EMPTY] → CastOffhand
CinematicArenaFlags.value: None → [EMPTY]
Description: Your staff or club becomes magical: it deals [1], and uses your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Ability</LSTag> for <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Target a creature's equipped weapon, or a staff, club, mace, javelin, dart, spear, or trident directly; it becomes magical and deals[1]. The weapon uses the wielder's <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Ability</LSTag> for <LSTag Tooltip="AttackRoll">Attack</LSTag> and damage rolls.
DescriptionParams: DealDamage(1d8+SpellCastingAbilityModifier, Bludgeoning) → DealDamage(,Bludgeoning)
ExtraDescription: [EMPTY] → Damage begins at [1], increasing to [2] at level 5, [3] at level 11, and [4] at level 17.
ExtraDescriptionParams: [EMPTY] → DealDamage(1d8+SpellCastingAbilityModifier,Bludgeoning);DealDamage(1d10+SpellCastingAbilityModifier,Bludgeoning);DealDamage(1d12+SpellCastingAbilityModifier,Bludgeoning);DealDamage(2d6+SpellCastingAbilityModifier,Bludgeoning)
HitAnimationType: Default → None
MaximumTargets: 0 → 1
PreviewCursor: None → Cast
RequirementConditions: IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand)) or IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand)) → [EMPTY]
SpellAnimation: 8b8bb757-21ce-4e02-a2f3-97d55cf2f90b,,;,,;35b644cf-5c13-4407-9dc1-23bf4309216e,,;823e3ddf-c670-41ef-b7b4-9f4a4e38300b,,;7bb52cd4-0b1c-4926-9165-fa92b75876a3,,;,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 03496c4a-49e0-4132-b585-3e5ecd1ad8e5,,;,,;dada6495-752c-4f30-a503-f05b8c811e2b,,;8ce53f9b-b559-49cd-9607-1991545060d7,,;a9682ef9-5d9e-4ac0-8144-2c7fe6eb868c,,;,,;32fb4d91-7fde-4b05-9144-ea87b9a4284a,,;,,;,,
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].EquipmentSlot: MainHand → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].StatsConditions: IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()) → [EMPTY]
SpellProperties[1].Functors[1].StatusId: SHILLELAGH → GOON_SHILLELAGH_OWNER
SpellProperties[1].Functors[1].TypeId: ApplyEquipmentStatus → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: SHILLELAGHTARGETAOE_IF(IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()))_0 → GOON_SHILLELAGH_OWNERTARGETAOE_0
SpellProperties[1].Functors[2].EquipmentSlot: OffHand → [EMPTY]
SpellProperties[1].Functors[2].StatsConditions: not IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()) and IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon(context.Target, false)) → Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents')
SpellProperties[1].Functors[2].TypeId: ApplyEquipmentStatus → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: SHILLELAGHTARGETAOE_IF(not IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()) and IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon(context.Target, false)))_1 → SHILLELAGHTARGETAOE_IF(Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents'))_1
SpellProperties[1].Functors[3].EquipmentSlot: [EMPTY] → MainHand
SpellProperties[1].Functors[3].PropertyContext[1]: AI_ONLY → TARGET
SpellProperties[1].Functors[3].PropertyContext[2]: TARGET → AOE
SpellProperties[1].Functors[3].PropertyContext[3]: AOE → [EMPTY]
SpellProperties[1].Functors[3].StatsConditions: not HasStatus('SHILLELAGH',GetActiveWeapon()) → Self() and not Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true))
SpellProperties[1].Functors[3].StatusId: AI_HELPER_SHILLELAGH → SHILLELAGH
SpellProperties[1].Functors[3].TypeId: ApplyStatus → ApplyEquipmentStatus
SpellProperties[1].Functors[3].UniqueName: AI_HELPER_SHILLELAGHTARGETAOEAI_ONLY_IF(not HasStatus('SHILLELAGH',GetActiveWeapon()))_2 → SHILLELAGHTARGETAOE_IF(Self() and not Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true)))_2
SpellProperties[1].Functors[4].EquipmentSlot: [EMPTY] → OffHand
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Self() and not Item() and not IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true)) and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, false))
SpellProperties[1].Functors[4].StatusId: [EMPTY] → SHILLELAGH
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyEquipmentStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → SHILLELAGHTARGETAOE_IF(Self() and not Item() and not IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true)) and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, false)))_3
SpellProperties[1].Functors[5].EquipmentSlot: [EMPTY] → MainHand
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not Self() and not Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true))
SpellProperties[1].Functors[5].StatusId: [EMPTY] → SHILLELAGH
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyEquipmentStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → SHILLELAGHTARGETAOE_IF(not Self() and not Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true)))_4
SpellProperties[1].Functors[6].EquipmentSlot: [EMPTY] → OffHand
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → not Self() and not Item() and not IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true)) and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, false))
SpellProperties[1].Functors[6].StatusId: [EMPTY] → SHILLELAGH
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyEquipmentStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → SHILLELAGHTARGETAOE_IF(not Self() and not Item() and not IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, true)) and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, false)))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → not HasStatus('SHILLELAGH',GetActiveWeapon(context.Target, true)) and not HasStatus('SHILLELAGH',GetActiveWeapon(context.Target, false))
SpellProperties[1].Functors[7].StatusId: [EMPTY] → AI_HELPER_SHILLELAGH
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → AI_HELPER_SHILLELAGHTARGETAOEAI_ONLY_IF(not HasStatus('SHILLELAGH',GetActiveWeapon(context.Target, true)) and not HasStatus('SHILLELAGH',GetActiveWeapon(context.Target, false)))_6
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
SpellType: Shout → Target
TargetConditions: Self() → (Character() or Item()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition()
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(GoonShillelagh)+SpellCastingAbilityModifier, Bludgeoning)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(SHILLELAGH, 100, 10) → ApplyStatus(SHILLELAGH, 100, -1)

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ClawsOfTheGrave_Necromite]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsSwarmAttack
SpellFlags[3]: IsSwarmAttack → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) → (not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Pull_DarkVine]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsAttack → AddFallDamageOnLand
SpellFlags[2]: [EMPTY] → IsAttack
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[1].PullToOrigin: [EMPTY] → true
SpellSuccess[1].Functors[1].StatsConditions: TargetSizeEqualOrSmaller(Size.Large) → not Grounded() and TargetSizeEqualOrSmaller(Size.Large)
SpellSuccess[1].Functors[1].UniqueName: ForceTARGET_IF(TargetSizeEqualOrSmaller(Size.Large))_0 → ForceTARGET_IF(not Grounded() and TargetSizeEqualOrSmaller(Size.Large))_0
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and (Item() or Character() or Dead()) → (not Self() and (Item() or Character() or Dead())) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_StrengthDrain_Shadow]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Enemy() and not Dead() and not Self() and Character() → (Enemy() and not Dead() and not Self() and Character()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SurgeryEnabler_Bonesaw_Nurse]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Guidance → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SurgeryInstruRequest_Surgeon]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[2]: HasVerbalComponent → NoCameraMove
SpellFlags[3]: IsEnemySpell → HasVerbalComponent
SpellFlags[4]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Guidance → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ThornWhip_ShadowMound]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
TargetConditions: not Self() and not Grounded() and (Item() or Character() or Dead()) and DistanceToTargetGreaterOrEqual(6) → (not Self() and not Grounded() and (Item() or Character() or Dead()) and DistanceToTargetGreaterOrEqual(6)) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_ThornWhip_ShadowMound_ExtraRange]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip_ShadowMound → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Whip_DarkVine]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsAttack
SpellFlags[2]: IsAttack → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_Whip_TollCollector_Left]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: Distance(3) → Distance(5)
SpellFlags[1]: IsHarmful → IgnoreSilence
SpellFlags[2]: IgnoreSilence → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SHA_SeluneBlessing_Moonfire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
HitAnimationType: Default → MagicalNonDamage
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellAnimationIntentType: None → Peaceful
SpellFlags[1]: IsConcentration → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsConcentration
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: CannotTargetItems → HasSomaticComponent
SpellFlags[5]: HasVerbalComponent → CannotTargetItems
SpellFlags[6]: [EMPTY] → HasVerbalComponent
TooltipPermanentWarnings: [EMPTY] → 375fe7a4-7a8a-4bbe-812c-0af9584c0740
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(DANCING_LIGHTS,100,10) → ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA,100,10)
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Target_DancingLights → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_FingerOfDeath_Apostle]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → RangeIgnoreVerticalThreshold
SpellFlags[4]: DisplayDamageModifiers → NoCameraMove
SpellFlags[5]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[6]: HasSomaticComponent → HasVerbalComponent
SpellFlags[7]: RangeIgnoreVerticalThreshold → DisplayDamageModifiers
SpellFlags[8]: HasVerbalComponent → IsSpell
SpellFlags[9]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() → (Character()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_EldritchBlast → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_Needles_Blight_Needle]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsHarmful → IsSwarmAttack
SpellFlags[2]: IsSwarmAttack → IgnoreSilence
SpellFlags[3]: IgnoreSilence → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_Shillelagh_Dryad]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: [EMPTY] → CastOffhand
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Shillelagh_Dryad_AI
ExtraDescription: [EMPTY] → Damage begins at [1], increasing to [2] at level 5, [3] at level 11, and [4] at level 17.
ExtraDescriptionParams: [EMPTY] → DealDamage(1d8+SpellCastingAbilityModifier,Bludgeoning);DealDamage(1d10+SpellCastingAbilityModifier,Bludgeoning);DealDamage(1d12+SpellCastingAbilityModifier,Bludgeoning);DealDamage(2d6+SpellCastingAbilityModifier,Bludgeoning)
HitAnimationType: Default → None
MaximumTargets: 0 → 1
PreviewCursor: None → Cast
RequirementConditions: IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand)) or IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand)) → [EMPTY]
SpellAnimation: 8b8bb757-21ce-4e02-a2f3-97d55cf2f90b,,;,,;35b644cf-5c13-4407-9dc1-23bf4309216e,,;823e3ddf-c670-41ef-b7b4-9f4a4e38300b,,;7bb52cd4-0b1c-4926-9165-fa92b75876a3,,;,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 03496c4a-49e0-4132-b585-3e5ecd1ad8e5,,;,,;dada6495-752c-4f30-a503-f05b8c811e2b,,;8ce53f9b-b559-49cd-9607-1991545060d7,,;a9682ef9-5d9e-4ac0-8144-2c7fe6eb868c,,;,,;32fb4d91-7fde-4b05-9144-ea87b9a4284a,,;,,;,,
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].EquipmentSlot: MainHand → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].StatsConditions: IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()) → [EMPTY]
SpellProperties[1].Functors[1].StatusId: SHILLELAGH_DRYAD → GOON_SHILLELAGH_OWNER
SpellProperties[1].Functors[1].TypeId: ApplyEquipmentStatus → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: SHILLELAGH_DRYADTARGETAOE_IF(IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()))_0 → GOON_SHILLELAGH_OWNERTARGETAOE_0
SpellProperties[1].Functors[2].EquipmentSlot: OffHand → [EMPTY]
SpellProperties[1].Functors[2].StatsConditions: not IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()) and IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon(context.Target, false)) → Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents')
SpellProperties[1].Functors[2].TypeId: ApplyEquipmentStatus → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: SHILLELAGH_DRYADTARGETAOE_IF(not IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon()) and IsWeaponOfProficiencyGroup('Clubs|Quarterstaffs', GetActiveWeapon(context.Target, false)))_1 → SHILLELAGH_DRYADTARGETAOE_IF(Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents'))_1
SpellProperties[1].Functors[3].EquipmentSlot: [EMPTY] → MainHand
SpellProperties[1].Functors[3].PropertyContext[1]: AI_ONLY → TARGET
SpellProperties[1].Functors[3].PropertyContext[2]: TARGET → AOE
SpellProperties[1].Functors[3].PropertyContext[3]: AOE → [EMPTY]
SpellProperties[1].Functors[3].StatsConditions: not HasStatus('SHILLELAGH_DRYAD',GetActiveWeapon()) → not Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon())
SpellProperties[1].Functors[3].StatusId: AI_HELPER_SHILLELAGH → SHILLELAGH_DRYAD
SpellProperties[1].Functors[3].TypeId: ApplyStatus → ApplyEquipmentStatus
SpellProperties[1].Functors[3].UniqueName: AI_HELPER_SHILLELAGHTARGETAOEAI_ONLY_IF(not HasStatus('SHILLELAGH_DRYAD',GetActiveWeapon()))_2 → SHILLELAGH_DRYADTARGETAOE_IF(not Item() and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon()))_2
SpellProperties[1].Functors[4].EquipmentSlot: [EMPTY] → OffHand
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → not IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon()) and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, false))
SpellProperties[1].Functors[4].StatusId: [EMPTY] → SHILLELAGH_DRYAD
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyEquipmentStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → SHILLELAGH_DRYADTARGETAOE_IF(not IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon()) and IsWeaponOfProficiencyGroup('Clubs|Greatclubs|Quarterstaffs|Maces|Javelins|Darts|Spears|Tridents', GetActiveWeapon(context.Target, false)))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasStatus('SHILLELAGH_DRYAD',GetActiveWeapon())
SpellProperties[1].Functors[5].StatusId: [EMPTY] → AI_HELPER_SHILLELAGH
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → AI_HELPER_SHILLELAGHTARGETAOEAI_ONLY_IF(not HasStatus('SHILLELAGH_DRYAD',GetActiveWeapon()))_4
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
SpellType: Shout → Target
TargetConditions: Self() → (Character() or Item()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition()
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(GoonShillelagh)+SpellCastingAbilityModifier, Bludgeoning)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(SHILLELAGH_DRYAD, 100, 10) → ApplyStatus(SHILLELAGH_DRYAD, 100, -1)

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_GOB_Priestess_ShockingGrasp]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: The target cannot use reactions. This spell has <LSTag Tooltip="Advantage">Advantage</LSTag> on creatures with metal armour. → Wreathe your fist in lightning and strike a foe. On a success your target cannot use <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reactions</LSTag>, and liquid surfaces it is standing in become electrified. This spell has <LSTag Tooltip="Advantage">Advantage</LSTag> on conductive entities.
DescriptionParams: DealDamage(LevelMapValue(D8Cantrip),Lightning) → DealDamage(LevelMapValue(D10Cantrip),Lightning)
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Electrify → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: ElectrifyGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Electrify
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → ElectrifyGROUND_IF(Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellRoll.Default: Attack(AttackType.MeleeSpellAttack,HasMetalArmor() or IsMetalCharacter()) → Attack(AttackType.MeleeSpellAttack,HasMetalArmor() or IsMetalCharacter()) or HasStatus('DWE_CastableFromFamiliar')
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D10Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D8Cantrip → D10Cantrip
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Chance: [EMPTY] → 1.0
SpellSuccess[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].Radius: [EMPTY] → -1.0
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].SurfaceChange: [EMPTY] → Electrify
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ElectrifyGROUND_2
SpellSuccess[1].Functors[3].field_28: [EMPTY] → 0.0
TargetConditions: (Character() or Item()) and not Tagged('ACT1_GOB_PRIESTESS_STATUE_NOMELEE') → (((Character() or Item()) and not Tagged('ACT1_GOB_PRIESTESS_STATUE_NOMELEE')) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip),Lightning) → DealDamage(LevelMapValue(D10Cantrip),Lightning)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShockingGrasp → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_GOB_PainPriest_ChillTouch]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Prevent the target from healing until your next turn. The target cannot help <LSTag Tooltip="Downed">Downed</LSTag> characters. An undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Grasp a target with a spectral hand, preventing them from healing until your next turn.<br><br>An Undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>.
DisplayName: Bone Chill → Chill Touch
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[2].Damage.Code: 1d6 → LevelMapValue(D4Cantrip)
SpellProperties[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellProperties[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params[2].DiceValue: D6 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellProperties[1].Functors[2].Damage.Params[3]: [EMPTY] → D4Cantrip
SpellProperties[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellProperties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[3].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[3].DamageType: [EMPTY] → Cold
SpellProperties[1].Functors[3].Magical: [EMPTY] → true
SpellProperties[1].Functors[3].Nonlethal: [EMPTY] → true
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_2
SpellProperties[1].Functors[3].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) → not Self() and not Dead() and (DWE_OCS_Character() or Tagged('FUNGUS'))
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip), Necrotic) → DealDamage(LevelMapValue(D4Cantrip), Necrotic);DealDamage(LevelMapValue(D4Cantrip), Cold)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_HAG_ViciousMockery]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Insult a creature: it has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>. → Insult your target, causing it to have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>.
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D4Cantrip))/2 → (LevelMapValue(D8Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D4Cantrip → D8Cantrip
SpellFail[1].Functors[1].StatsConditions: HasPassive('PotentCantrip',context.Source) → HasPassive('PotentCantrip',context.Source) and Character(context.Target)
SpellFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source))_0 → DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source) and Character(context.Target))_0
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatsConditions: [EMPTY] → not HasPassive('PotentCantrip',context.Source)
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELL
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELLTARGETAOE_IF(not HasPassive('PotentCantrip',context.Source))_1
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatsConditions: [EMPTY] → Item(context.Target)
SpellProperties.1.Functors.1.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDEDTARGETAOE_IF(Item(context.Target))_0
SpellProperties.1.Functors.2.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.2.StatsConditions: [EMPTY] → Dead(context.Target)
SpellProperties.1.Functors.2.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEAD
SpellProperties.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.2.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEADTARGETAOE_IF(Dead(context.Target))_1
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Dead() and Enemy() → (Character() and not Dead() and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(VICIOUSMOCKERY,100,1) → ApplyStatus(VICIOUSMOCKERY,100,2)
Using: Target_ViciousMockery → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_HAG_MaskOfTerror]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatsConditions: [EMPTY] → Item(context.Target)
SpellProperties.1.Functors.1.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDEDTARGETAOE_IF(Item(context.Target))_0
SpellProperties.1.Functors.2.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.2.StatsConditions: [EMPTY] → Dead(context.Target)
SpellProperties.1.Functors.2.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEAD
SpellProperties.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.2.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEADTARGETAOE_IF(Dead(context.Target))_1
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Ally() → not Self() and (Item() or Character() or Dead())
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ViciousMockery → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_CHA_OutpostCrevice_Bite]
AIFlags: CanNotUse → [EMPTY]
Angle: 0 → 60
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → 2
Range: 0 → 5
Shape: [EMPTY] → Cone
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellType: Projectile → Zone
SurfaceGrowInterval: 0 → 10
SurfaceGrowStep: 0 → 5
SurfaceLifetime: 0 → 2
SurfaceType: None → PoisonCloud
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TargetEffect: [EMPTY] → 41c997d7-a298-482c-befb-bdedc4c78d3e
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(POISONED,100,1)
Using: Projectile_PoisonSpray → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_FOR_Ogre_FireBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Ignite
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → IgniteGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_3
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D10Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D10Cantrip → D8Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_HAV_TakingIsobel_SacredFlame_Isobel]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Engulf a target in a flame-like radiance. → Engulf a target in a flame-like radiance, burning them with <LSTag Type="Status" Tooltip="BURNING_HOLY">Holy Fire</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D8Cantrip))/2 → (LevelMapValue(D10Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D8Cantrip → D10Cantrip
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D10Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D8Cantrip → D10Cantrip
SpellSuccess[1].Functors[1].Magical: [EMPTY] → true
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Flags.1: Self → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[1]: AI_ONLY → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: TARGET → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: Tagged('ACT2_HAV_FLAMINGSPY',context.Target) → [EMPTY]
SpellSuccess[1].Functors[2].StatusId: AI_HELPER_BUFF_LARGE → BURNING_HOLY
SpellSuccess[1].Functors[2].UniqueName: AI_HELPER_BUFF_LARGETARGETAOEAI_ONLY_IF(Tagged('ACT2_HAV_FLAMINGSPY',context.Target))_1 → BURNING_HOLYTARGETAOE_1
SpellSuccess[1].Functors[3].Flags.1: [EMPTY] → Self
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → AI_ONLY
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → Tagged('ACT2_HAV_FLAMINGSPY',context.Target)
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_BUFF_LARGE
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_BUFF_LARGETARGETAOEAI_ONLY_IF(Tagged('ACT2_HAV_FLAMINGSPY',context.Target))_2
TargetConditions: Character() and not Self() → (Character() and not Self()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip),Radiant) → DealDamage(LevelMapValue(D10Cantrip),Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING_HOLY,100,1)
Using: Target_SacredFlame → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SHA_Necromancer_ChillTouch]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Prevent the target from healing until your next turn. The target cannot help <LSTag Tooltip="Downed">Downed</LSTag> characters. An undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Grasp a target with a spectral hand, preventing them from healing until your next turn.<br><br>An Undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>.
DisplayName: Bone Chill → Chill Touch
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D4Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D8Cantrip → D4Cantrip
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[3].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].DamageType: [EMPTY] → Cold
SpellSuccess[1].Functors[3].Magical: [EMPTY] → true
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and Character() and (not Player(context.Source) and Enemy()) → (not Self() and not Dead() and Character() and (not Player(context.Source) and Enemy())) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip), Necrotic) → DealDamage(LevelMapValue(D4Cantrip), Necrotic);DealDamage(LevelMapValue(D4Cantrip), Cold)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SHA_Skeleton_WitheringTouch]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) → (not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_SHA_Justiciar_UntenableSecret]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsEnemySpell
SpellFlags[5]: IsEnemySpell → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TargetConditions: Character() and Enemy() → (Character() and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_TWN_RegretfulHunter_SoulRelease]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Prevent the target from healing until your next turn. The target cannot help <LSTag Tooltip="Downed">Downed</LSTag> characters. An undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Grasp a target with a spectral hand, preventing them from healing until your next turn.<br><br>An Undead target receives <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>.
DisplayName: Bone Chill → Chill Touch
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(D4Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → D4Cantrip
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[3].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].DamageType: [EMPTY] → Cold
SpellSuccess[1].Functors[3].Magical: [EMPTY] → true
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip), Necrotic) → DealDamage(LevelMapValue(D4Cantrip), Necrotic);DealDamage(LevelMapValue(D4Cantrip), Cold)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_MAG_Drow_Web_Pull]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellAnimation: 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;70a28457-dba7-46f7-b03c-ceb3b9e12bad,,;68868848-6341-448a-97e3-94aa43ad5faf,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;ad12e2fa-1b15-4fcd-884f-38ba82d7e50e,,;5ee4c893-0149-4d08-a1f7-c4fe633530ba,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D6Cantrip) → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Variable → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: LevelMapValue → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.3: D6Cantrip → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.5: Unspecified → [EMPTY]
SpellSuccess[1].Functors[2].DamageType: Piercing → [EMPTY]
SpellSuccess[1].Functors[2].Magical: true → [EMPTY]
SpellSuccess[1].Functors[2].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[2].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[2].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGETAOE_1 → [EMPTY]
SpellSuccess[1].Functors[2].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[2].WeaponType: None → [EMPTY]
TargetConditions: not Self() and (Item() or Character() or Dead()) → ((not Self() and (Item() or Character() or Dead())) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_Radius(9)
TooltipDamageList: DealDamage(LevelMapValue(D6Cantrip),Piercing); → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ThornWhip → [EMPTY]
VerbalIntent: Damage → Control

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_BoomingBlade]
AIFlags: CanNotUse → [EMPTY]
CastEffect: d8b20aa4-c6c5-443d-a559-0c9542edeec5 → ee3c85ae-0078-4223-9345-c2594535d1f2
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Thunder
Description: Strike with your weapon, afflicting your foe with a resonance that hurts them for [1] when they move. → Strike with your weapon, afflicting the target with a resonance that will detonate for [1] if it willingly moves.
DescriptionParams: DealDamage(1d8, Thunder) → DealDamage(LevelMapValue(Goon_BoomingBlade_Boom),Thunder)
ExtraDescription: [EMPTY] → <LSTag Type="Status" Tooltip="BOOMING_BLADE">Booming Blade</LSTag>'s booming damage starts at [1] at character level 1, increasing to [2] at level 5, [3] at level 11, and [4] at level 17. Base[5] from the spell itself isn't present until character level 5, at which point it does [1], increasing at the same intervals as the booming damage from then on.
ExtraDescriptionParams: [EMPTY] → DealDamage(1d8,Thunder);DealDamage(2d8,Thunder);DealDamage(3d8,Thunder);DealDamage(4d8,Thunder);DealDamage(,Thunder)
Icon: unknown → Spell_Evocation_BoomingBlade
PrepareLoopSound: [EMPTY] → Spell_Loop_Sorcerer_BoomingBlade_Start
PrepareSound: [EMPTY] → Spell_Prepare_Sorcerer_BoomingBlade
RequirementEvents.1: [EMPTY] → OnEquip
RequirementEvents.2: [EMPTY] → OnStatusRemoved
RequirementEvents.3: [EMPTY] → OnSourceStatusApplied
RequirementEvents.4: [EMPTY] → OnUnequip
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → CanDualWield
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsDefaultWeaponAction → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].StatsConditions: not Player(context.Source) → [EMPTY]
SpellProperties[1].Functors[3].StatusId: AI_HELPER_EXTRAATTACK → BOOMINGBLADE_BLOCK
SpellProperties[1].Functors[3].UniqueName: AI_HELPER_EXTRAATTACKTARGETAOE_IF(not Player(context.Source))_2 → BOOMINGBLADE_BLOCKTARGETAOE_2
SpellProperties[2].Functors.1.CoinMultiplier: 0 → [EMPTY]
SpellProperties[2].Functors.1.Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors.1.Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors.1.Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors.1.DamageType: None → [EMPTY]
SpellProperties[2].Functors.1.ObserverType: None → [EMPTY]
SpellProperties[2].Functors.1.PropertyContext.1: GROUND → [EMPTY]
SpellProperties[2].Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties[2].Functors.1.TypeId: DealDamage → [EMPTY]
SpellProperties[2].Functors.1.UniqueName: DealDamageGROUND_3 → [EMPTY]
SpellProperties[2].Functors.1.WeaponDamageType: OffhandMeleeWeaponDamageType → [EMPTY]
SpellProperties[2].Functors.1.WeaponType: OffhandMeleeWeapon → [EMPTY]
SpellProperties[2].Functors.2.ObserverType: None → [EMPTY]
SpellProperties[2].Functors.2.PropertyContext.1: GROUND → [EMPTY]
SpellProperties[2].Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties[2].Functors.2.TypeId: ExecuteWeaponFunctors → [EMPTY]
SpellProperties[2].Functors.2.UniqueName: ExecuteWeaponFunctorsGROUND_4 → [EMPTY]
SpellProperties[2].Functors.2.WeaponType: OffHand → [EMPTY]
SpellProperties[2].TextKey: CastOffhand → [EMPTY]
SpellSuccess[1].Functors[1].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[1].Damage.Code: [EMPTY] → LevelMapValue(BoomingBlade)
SpellSuccess[1].Functors[1].Damage.Params.1: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params.2: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params.3: [EMPTY] → BoomingBlade
SpellSuccess[1].Functors[1].Damage.Params.5: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].DamageType: [EMPTY] → Thunder
SpellSuccess[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → CharacterLevelGreaterThan(4)
SpellSuccess[1].Functors[1].StatusId: BOOMING_BLADE → [EMPTY]
SpellSuccess[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[1].TypeId: ApplyStatus → DealDamage
SpellSuccess[1].Functors[1].UniqueName: BOOMING_BLADETARGETAOE_0 → DealDamageTARGETAOE_IF(CharacterLevelGreaterThan(4))_0
SpellSuccess[1].Functors[1].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[4].StatsConditions: [EMPTY] → not CharacterLevelGreaterThan(4)
SpellSuccess[1].Functors[4].StatusId: [EMPTY] → BOOMING_BLADE
SpellSuccess[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → BOOMING_BLADETARGETAOE_IF(not CharacterLevelGreaterThan(4))_3
SpellSuccess[1].Functors[5].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[5].StatsConditions: [EMPTY] → CharacterLevelGreaterThan(4) and not CharacterLevelGreaterThan(10)
SpellSuccess[1].Functors[5].StatusId: [EMPTY] → BOOMING_BLADE_5
SpellSuccess[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[5].UniqueName: [EMPTY] → BOOMING_BLADE_5TARGETAOE_IF(CharacterLevelGreaterThan(4) and not CharacterLevelGreaterThan(10))_4
SpellSuccess[1].Functors[6].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[6].StatsConditions: [EMPTY] → CharacterLevelGreaterThan(10) and not CharacterLevelGreaterThan(16)
SpellSuccess[1].Functors[6].StatusId: [EMPTY] → BOOMING_BLADE_11
SpellSuccess[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[6].UniqueName: [EMPTY] → BOOMING_BLADE_11TARGETAOE_IF(CharacterLevelGreaterThan(10) and not CharacterLevelGreaterThan(16))_5
SpellSuccess[1].Functors[7].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[7].StatsConditions: [EMPTY] → CharacterLevelGreaterThan(16)
SpellSuccess[1].Functors[7].StatusId: [EMPTY] → GOON_BOOMING_BLADE_17
SpellSuccess[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[7].UniqueName: [EMPTY] → GOON_BOOMING_BLADE_17TARGETAOE_IF(CharacterLevelGreaterThan(16))_6
SpellSuccess[1].Functors[8].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[8].StatusId: [EMPTY] → BOOMINGBLADE_BLOCK
SpellSuccess[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[8].UniqueName: [EMPTY] → BOOMINGBLADE_BLOCKTARGETAOE_7
TargetConditions: (Character() or Item()) and not Self() and not Dead() → (not Self()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType); → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(BoomingBlade),Thunder)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Slash_New → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_CastPortal]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Illuminate a [1] radius. → Summon swirling magical lights that illuminate a [1] radius.
DescriptionParams: Distance(9) → Distance(3)
SpellAnimationIntentType: None → Peaceful
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: CannotTargetCharacter → CannotTargetItems
SpellFlags[3]: CannotTargetItems → CannotTargetCharacter
SpellFlags[4]: [EMPTY] → IsSpell
TooltipPermanentWarnings: [EMPTY] → 375fe7a4-7a8a-4bbe-812c-0af9584c0740
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Target_DancingLights → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_RamazithsTower_Nightsong_Flame]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Engulf a target in a flame-like radiance. → Engulf a target in a flame-like radiance, burning them with <LSTag Type="Status" Tooltip="BURNING_HOLY">Holy Fire</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D8Cantrip))/2 → (LevelMapValue(D10Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D8Cantrip → D10Cantrip
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D8Cantrip) → LevelMapValue(D10Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D8Cantrip → D10Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING_HOLY
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNING_HOLYTARGETAOE_1
TargetConditions: Enemy() and not HasStatus('LOW_RAMAZITHSTOWER_NIGHTSONG_GLOBE_FUNCTIONAL_STATUS') → (Enemy() and not HasStatus('LOW_RAMAZITHSTOWER_NIGHTSONG_GLOBE_FUNCTIONAL_STATUS')) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip),Radiant) → DealDamage(LevelMapValue(D10Cantrip),Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING_HOLY,100,1)
Using: Target_SacredFlame → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_BhaalTemple_OrinBuff]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IgnoreVisionBlock
SpellFlags[2]: IgnoreVisionBlock → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
TargetConditions: Character() → DWE_OCS_Character()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_RitualCapture_Cazador]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipDamageList: DealDamage(LevelMapValue(D8Cantrip), Necrotic) → DealDamage(LevelMapValue(D4Cantrip), Necrotic);DealDamage(LevelMapValue(D4Cantrip), Cold)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_MAG_ThornWhip_Sorrow]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Pulls the creature [1] closer to you. → Lash out with a thorny vine that grips your target, pulling it [1] closer to you and causing it to <LSTag Type="Status" Tooltip="BLEEDING">Bleed</LSTag>.
DescriptionParams: Distance(3) → Distance(5)
SpellAnimation: 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;70a28457-dba7-46f7-b03c-ceb3b9e12bad,,;68868848-6341-448a-97e3-94aa43ad5faf,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;ad12e2fa-1b15-4fcd-884f-38ba82d7e50e,,;5ee4c893-0149-4d08-a1f7-c4fe633530ba,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[3]: Temporary → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellFlags[7]: [EMPTY] → Temporary
SpellSuccess[1].Functors[1].Aggression: Neutral → Aggressive
SpellSuccess[1].Functors[1].Distance: -3 → -5
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[1].StatsConditions: TargetSizeEqualOrSmaller(Size.Large) → not Grounded() and TargetSizeEqualOrSmaller(Size.Large)
SpellSuccess[1].Functors[1].UniqueName: ForceTARGET_IF(TargetSizeEqualOrSmaller(Size.Large))_0 → ForceTARGET_IF(not Grounded() and TargetSizeEqualOrSmaller(Size.Large))_0
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → BLEEDING
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → BLEEDINGTARGETAOE_2
TargetConditions: not Self() and (Item() or Character() or Dead()) → ((not Self() and (Item() or Character() or Dead())) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_Radius(9)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BLEEDING,100,1)
Using: Target_ThornWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_ViciousMockery_Trap]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Insult a creature: it has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>. → Insult your target, causing it to have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>.
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D4Cantrip))/2 → (LevelMapValue(D8Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D4Cantrip → D8Cantrip
SpellFail[1].Functors[1].StatsConditions: HasPassive('PotentCantrip',context.Source) → HasPassive('PotentCantrip',context.Source) and Character(context.Target)
SpellFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source))_0 → DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source) and Character(context.Target))_0
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatsConditions: [EMPTY] → not HasPassive('PotentCantrip',context.Source)
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELL
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELLTARGETAOE_IF(not HasPassive('PotentCantrip',context.Source))_1
SpellFlags[1]: IsSpell → ImmediateCast
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsTrap → HasVerbalComponent
SpellFlags[4]: ImmediateCast → IsSpell
SpellFlags[5]: HasVerbalComponent → IsTrap
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatsConditions: [EMPTY] → Item(context.Target)
SpellProperties.1.Functors.1.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDEDTARGETAOE_IF(Item(context.Target))_0
SpellProperties.1.Functors.2.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.2.StatsConditions: [EMPTY] → Dead(context.Target)
SpellProperties.1.Functors.2.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEAD
SpellProperties.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.2.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEADTARGETAOE_IF(Dead(context.Target))_1
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → Character(context.Target)
SpellSuccess[1].Functors[1].UniqueName: VICIOUSMOCKERYTARGETAOE_0 → VICIOUSMOCKERYTARGETAOE_IF(Character(context.Target))_0
SpellSuccess[1].Functors[2].Damage.Code: LevelMapValue(D4Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[2].Damage.Params[3]: D4Cantrip → D8Cantrip
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → Character(context.Target)
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGETAOE_1 → DealDamageTARGETAOE_IF(Character(context.Target))_1
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() → (Character() and not Dead()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(LevelMapValue(D4Cantrip),Psychic) → DealDamage(LevelMapValue(D8Cantrip),Psychic)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ViciousMockery → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_EastwayWizards_MinorIllusion]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IgnoreSilence
SpellFlags[2]: IgnoreSilence → NoCameraMove
SpellFlags[3]: Stealth → Invisible
SpellFlags[4]: Invisible → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → IsSpell
SpellFlags[6]: [EMPTY] → Stealth
TargetConditions: not Character() and not Self() → not DWE_OCS_Character() and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MinorIllusion → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_LOW_EastwayWizards_DancingLights]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Illuminate a [1] radius. → Summon swirling magical lights that illuminate a [1] radius.
DescriptionParams: Distance(9) → Distance(3)
DisplayName: Dancing Lights → Candlelight
HitAnimationType: Default → MagicalNonDamage
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellAnimationIntentType: None → Peaceful
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[7]: [EMPTY] → IsSpell
TooltipPermanentWarnings: [EMPTY] → 375fe7a4-7a8a-4bbe-812c-0af9584c0740
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Target_DancingLights → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_EPI_DivineViciousMockery]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Insult a creature: it has <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>. → Insult your target, causing it to have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on its next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>.
SpellFail[1].Functors[1].Damage.Code: (LevelMapValue(D4Cantrip))/2 → (LevelMapValue(D8Cantrip))/2
SpellFail[1].Functors[1].Damage.Params[4]: D4Cantrip → D8Cantrip
SpellFail[1].Functors[1].StatsConditions: HasPassive('PotentCantrip',context.Source) → HasPassive('PotentCantrip',context.Source) and Character(context.Target)
SpellFail[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source))_0 → DealDamageTARGETAOE_IF(HasPassive('PotentCantrip',context.Source) and Character(context.Target))_0
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatsConditions: [EMPTY] → not HasPassive('PotentCantrip',context.Source)
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELL
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAVED_AGAINST_HOSTILE_SPELLTARGETAOE_IF(not HasPassive('PotentCantrip',context.Source))_1
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatsConditions: [EMPTY] → Item(context.Target)
SpellProperties.1.Functors.1.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDEDTARGETAOE_IF(Item(context.Target))_0
SpellProperties.1.Functors.2.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.2.StatsConditions: [EMPTY] → Dead(context.Target)
SpellProperties.1.Functors.2.StatusId: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEAD
SpellProperties.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.2.UniqueName: [EMPTY] → GOON_VICIOUSMOCKERY_NOTOFFENDED_DEADTARGETAOE_IF(Dead(context.Target))_1
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 2d8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Ally() → not Self() and (Item() or Character() or Dead())
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(VICIOUSMOCKERY,100,1) → ApplyStatus(VICIOUSMOCKERY,100,2)
Using: Target_ViciousMockery → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Target_EPI_GhostTouch]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: [EMPTY] → HasSomaticComponent
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) → (not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ChillTouch → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_LOW_RaphaelImp_EldritchBlast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → RangeIgnoreVerticalThreshold
SpellFlags[4]: DisplayDamageModifiers → NoCameraMove
SpellFlags[5]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[6]: HasSomaticComponent → HasVerbalComponent
SpellFlags[7]: RangeIgnoreVerticalThreshold → DisplayDamageModifiers
SpellFlags[8]: HasVerbalComponent → IsSpell
SpellFlags[9]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[3].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[3].Distance: [EMPTY] → -4.5
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].Origin: [EMPTY] → OriginToTarget
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → HasPassive('GraspOfHadar',context.Source)
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → Force
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ForceTARGETAOE_IF(HasPassive('GraspOfHadar',context.Source))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_EldritchBlast → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_LOW_Raphael_DancingFlame]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Launch a mote of infernal flame to set a target alight and <LSTag Type="Status" Tooltip="BURNING">Burn</LSTag> it. → Launch a mote of infernal flame to set a target alight, causing it to <LSTag Type="Status" Tooltip="BURNING">Burn</LSTag> for [1] turns.
DescriptionParams: DealDamage(6d6, Fire) → 2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and Enemy() → (not Self() and not Dead() and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_MAG_RayOfFrost_Staff]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_MAG_RayOfFrost_Staff_AI
Description: Reduces the target's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Fire a beam of frost to hinder your target's mobility, reducing its <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1] and removing the <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> condition.<br><br>If your target is an object, dead, or the ground, create an ice surface in a [1] radius for [2] turns instead.
DescriptionParams: Distance(3) → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Freeze → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: FreezeGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Douse → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: DouseGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[3].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceType: [EMPTY] → WaterFrozen
SpellProperties[1].Functors[3].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].StatusId: RAY_OF_FROST → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[2].TypeId: ApplyStatus → RemoveStatus
SpellSuccess[1].Functors[2].UniqueName: RAY_OF_FROSTTARGETAOE_1 → BURNING_RemoveTARGETAOE_1
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → RAY_OF_FROST
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → RAY_OF_FROSTTARGETAOE_2
TargetConditions: not Self() and not Dead() → (not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_RayOfFrost → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_WYR_Circus_MumblingStaff_FireBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_WYR_Circus_MumblingStaff_FireBolt_AI
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → not Self()
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_LOW_EastwayWizards_FireBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)
Using: Projectile_FireBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Projectile_LOW_EastwayWizards_RayOfFrost]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Reduces the target's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Fire a beam of frost to hinder your target's mobility, reducing its <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1] and removing the <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> condition.<br><br>If your target is an object, dead, or the ground, create an ice surface in a [1] radius for [2] turns instead.
DescriptionParams: Distance(3) → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_RayOfFrost → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_MAG_Harpers_SingingSword_Container]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: [EMPTY] → CastOffhand
CinematicArenaFlags.value: None → [EMPTY]
HitAnimationType: Default → None
PreviewCursor: None → Cast
SpellFlags[1]: IsMelee → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → IsMelee
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: HasVerbalComponent → HasSomaticComponent
SpellFlags[5]: [EMPTY] → HasVerbalComponent
SpellType: Shout → Target
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Shillelagh → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_MAG_Harpers_SingingSword_Sing]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: [EMPTY] → CastOffhand
CinematicArenaFlags.value: None → [EMPTY]
HitAnimationType: Default → None
PreviewCursor: None → Cast
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: HasVerbalComponent → HasSomaticComponent
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellType: Shout → Target
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Shillelagh → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Cantrips | GUID: 6d7ce044-5420-4d5f-809f-f95e2e838531 | Stat: Shout_MAG_Harpers_SingingSword_Shriek]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: [EMPTY] → CastOffhand
CinematicArenaFlags.value: None → [EMPTY]
HitAnimationType: Default → None
PreviewCursor: None → Cast
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: HasVerbalComponent → HasSomaticComponent
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellType: Shout → Target
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Shillelagh → [EMPTY]

[Diff: Type: SpellData | Mod: Stillness of Mind Enhanced | GUID: c6f575e0-91c7-4a31-9f00-313ec98ee5b9 | Stat: Shout_StillnessOfMind]
AIFlags: CanNotUse → [EMPTY]
CastEffect: ca5821cf-e718-4529-989f-d658f0791a1d → fa88f7ad-1ef6-4913-8166-573d1248d907
CastSound: [EMPTY] → Spell_Cast_Monk_WholenessOfBody_L1to3
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Shout_StillnessOfMind_Charmed;Shout_StillnessOfMind_Frightened
PrepareEffect: 216e0279-36c2-4b1e-801a-16ce94316c96 → 66e75793-b0e1-42cd-812a-ee1f403a58da
RequirementConditions: [EMPTY] → HasStatus('SG_Charmed') or HasStatus('SG_Frightened')
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
SpellAnimation: 355a5479-07c9-4a34-9ab6-3b2669fdd248,,;,,;2ac8ee64-6d74-4cad-a74c-660ef3fc3d06,,;5bf6f6e6-353e-40f9-9a6f-0d6d16e19496,,;1c5627cb-6352-454b-9b84-c5b10ef2d201,,;,,;1cc6ba3b-fa78-48f8-858c-ac4c78fdb8fc,,;,,;,, → 355a5479-07c9-4a34-9ab6-3b2669fdd248,,;,,;032e057c-c5af-47a8-b65a-bf297ba03601,,;c6ba268f-f7a2-4710-aed2-dcd241b078e9,,;1c5627cb-6352-454b-9b84-c5b10ef2d201,,;,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags.1: [EMPTY] → IsLinkedSpellContainer
SpellFlags.2: [EMPTY] → NoCameraMove
SpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.1.StatusId: SG_Charmed → [EMPTY]
SpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
SpellProperties.1.Functors.1.UniqueName: SG_Charmed_RemoveTARGETAOE_0 → [EMPTY]
SpellProperties.1.Functors.2.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.2.StatusId: SG_Frightened → [EMPTY]
SpellProperties.1.Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.2.TypeId: RemoveStatus → [EMPTY]
SpellProperties.1.Functors.2.UniqueName: SG_Frightened_RemoveTARGETAOE_1 → [EMPTY]
SpellProperties.1.TextKey: Default → [EMPTY]
SpellStyleGroup: Intent → Class
TargetSound: [EMPTY] → Spell_Impact_Monk_WholenessOfBody_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]
VocalComponentSound: [EMPTY] → Vocal_Component_Stop

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Target_Sentinel_AttackOfOpportunity]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsAttack
SpellFlags[3]: IsAttack → CanDualWield
SpellFlags[4]: CanDualWield → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[1].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].DamageType: None → [EMPTY]
SpellSuccess[1].Functors[1].Distance: [EMPTY] → 1.1
SpellSuccess[1].Functors[1].Origin: [EMPTY] → OriginToEntity
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → HasPassive('PolearmMaster_AttackOfOpportunity',context.Source) and (HasWeaponProperty(WeaponProperties.Reach, GetAttackWeapon(context.Source)) or Tagged('WPN_STAVE', GetAttackWeapon(context.Source)) or Tagged('WPN_TRIDENT', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetAttackWeapon(context.Source)))
SpellSuccess[1].Functors[1].TypeId: DealDamage → Force
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → ForceTARGETAOE_IF(HasPassive('PolearmMaster_AttackOfOpportunity',context.Source) and (HasWeaponProperty(WeaponProperties.Reach, GetAttackWeapon(context.Source)) or Tagged('WPN_STAVE', GetAttackWeapon(context.Source)) or Tagged('WPN_TRIDENT', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetAttackWeapon(context.Source))))_0
SpellSuccess[1].Functors[1].WeaponDamageType: MainMeleeWeaponDamageType → [EMPTY]
SpellSuccess[1].Functors[1].WeaponType: MainMeleeWeapon → [EMPTY]
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsTARGETAOE_1 → DealDamageTARGETAOE_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainMeleeWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainMeleeWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: TARGET → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: AOE → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext[11]: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext[12]: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].StatusId: SENTINEL → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: ApplyStatus → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: SENTINELTARGETAOE_2 → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[4].StatusId: [EMPTY] → SENTINEL
SpellSuccess[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → SENTINELTARGETAOE_3
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Target_Bash]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Bash your shield against a target to knock it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Bash your shield against a target to knock it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
RechargeValues: 5-6 → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Strength, SourceSpellDC()) → not SavingThrow(Ability.Strength, HybridCasterWeaponActionDC())
TargetConditions: Character() and not Self() → (Character() and not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Projectile_HamstringShot]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_HamstringShot → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_HamstringShot
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatsConditions: Character() and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2) → Character() and not HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
SpellSuccess[1].Functors[1].UniqueName: HAMSTRINGTARGETAOE_IF(Character() and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0 → HAMSTRINGTARGETAOE_IF(Character() and not HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0
SpellSuccess[1].Functors[2].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].DamageType: None → [EMPTY]
SpellSuccess[1].Functors[2].RollConditions.1.Conditions: [EMPTY] → SavingThrow(Ability.Constitution, ManeuverSaveDC()+4)
SpellSuccess[1].Functors[2].RollConditions.1.Type: [EMPTY] → SavingThrow
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → Character() and HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+4)
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → HAMSTRING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].TypeId: DealDamage → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGETAOE_1 → HAMSTRINGTARGETAOE_IF(Character() and HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+4))_1
SpellSuccess[1].Functors[2].WeaponDamageType: MainRangedWeaponDamageType → [EMPTY]
SpellSuccess[1].Functors[2].WeaponType: MainRangedWeapon → [EMPTY]
SpellSuccess[1].Functors[3].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[3].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[3].UniqueName: ExecuteWeaponFunctorsTARGETAOE_2 → DealDamageTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponDamageType: [EMPTY] → MainRangedWeaponDamageType
SpellSuccess[1].Functors[3].WeaponType: MainHand → MainRangedWeapon
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[4].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[4].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[4].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[4].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[4].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[4].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[4].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[4].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[4].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[4].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[4].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[4].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[4].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[4].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[4].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[4].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[4].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[4].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[4].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[4].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[4].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[4].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[4].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[4].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[4].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[4].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[4].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[4].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[4].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[4].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[4].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[4].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[4].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[4].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[4].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[4].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[4].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[4].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[4].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_3
SpellSuccess[1].Functors[4].WeaponType: [EMPTY] → MainHand
TargetConditions: (Character() or Item()) and not Self() and not Dead() → (Character() or Item()) and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AdvancedProjectileWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Projectile_PiercingShot]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_PiercingShot → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_PiercingShot
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, ManeuverSaveDC()+2) → SavingThrow(Ability.Constitution, ManeuverSaveDC()+4)
SpellSuccess[1].Functors[2].StatsConditions: Character() and HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2) → Character() and HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+4)
SpellSuccess[1].Functors[2].UniqueName: GAPING_WOUNDTARGETAOE_IF(Character() and HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_1 → GAPING_WOUNDTARGETAOE_IF(Character() and HasPassive('CrossbowExpert_Wounding',context.Source) and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+4))_1
SpellSuccess[1].Functors[3].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[4].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[4].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[4].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[4].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[4].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[4].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[4].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[4].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[4].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[4].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[4].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[4].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[4].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[4].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[4].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[4].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[4].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[4].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[4].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[4].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[4].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[4].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[4].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[4].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[4].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[4].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[4].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[4].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[4].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[4].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[4].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[4].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[4].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[4].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[4].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[4].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → (Character() or Item()) and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AdvancedProjectileWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Target_PolearmMaster_BonusAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Sweep your polearm around, whacking a foe with the weapon's heavy haft.  → Sweep your polearm around, whacking a foe with the weapon's heavy haft.
RequirementConditions: (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source)) or Tagged('WPN_STAVE', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetActiveWeapon(context.Source, true)))  → (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source)) or Tagged('WPN_STAVE', GetActiveWeapon(context.Source, true)) or Tagged('WPN_TRIDENT', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetActiveWeapon(context.Source, true)) or Tagged('WPN_JAVELIN', GetActiveWeapon(context.Source, true)))
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: Temporary → NoCameraMove
SpellFlags[3]: IsMelee → IsHarmful
SpellFlags[4]: [EMPTY] → Temporary
SpellProperties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: 1d4+max(DexterityModifier,StrengthModifier) → 1d4+StrengthModifier
SpellSuccess[1].Functors[1].Damage.Params[4]: Max → Variable
SpellSuccess[1].Functors[1].Damage.Params[5]: 2 → AbilityOverride
SpellSuccess[1].Functors[1].Damage.Params[6]: Variable → Strength
SpellSuccess[1].Functors[1].Damage.Params[7].1: [EMPTY] → Modifier
SpellSuccess[1].Functors[1].Damage.Params[7].value: AbilityOverride → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[8]: Dexterity → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[9].1: Modifier → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[10]: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[11]: Variable → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[12]: AbilityOverride → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[13]: Strength → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[14].1: Modifier → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[15]: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not WieldingFinesseWeapon(context.Source) and not (Goon_AttackingWithSpellcastingModifierWeapon() or Goon_AttackingWithWisdomModifierWeapon() or Goon_AttackingWithCharismaModifierWeapon())
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not WieldingFinesseWeapon(context.Source) and not (Goon_AttackingWithSpellcastingModifierWeapon() or Goon_AttackingWithWisdomModifierWeapon() or Goon_AttackingWithCharismaModifierWeapon()))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → MainMeleeWeapon
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → 1d4+max(StrengthModifier,DexterityModifier)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Add
SpellSuccess[1].Functors[2].Damage.Params.10: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].Damage.Params.11: [EMPTY] → Variable
SpellSuccess[1].Functors[2].Damage.Params.12: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[2].Damage.Params.13: [EMPTY] → Dexterity
SpellSuccess[1].Functors[2].Damage.Params.14.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[2].Damage.Params.15: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.3.AmountOfDices: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params.3.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.3.DiceValue: [EMPTY] → D4
SpellSuccess[1].Functors[2].Damage.Params.4: [EMPTY] → Max
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → 2
SpellSuccess[1].Functors[2].Damage.Params.6: [EMPTY] → Variable
SpellSuccess[1].Functors[2].Damage.Params.7: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[2].Damage.Params.8: [EMPTY] → Strength
SpellSuccess[1].Functors[2].Damage.Params.9.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → Bludgeoning
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → WieldingFinesseWeapon(context.Source) and not (Goon_AttackingWithSpellcastingModifierWeapon() or Goon_AttackingWithWisdomModifierWeapon() or Goon_AttackingWithCharismaModifierWeapon())
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(WieldingFinesseWeapon(context.Source) and not (Goon_AttackingWithSpellcastingModifierWeapon() or Goon_AttackingWithWisdomModifierWeapon() or Goon_AttackingWithCharismaModifierWeapon()))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → MainMeleeWeapon
SpellSuccess[1].Functors[3].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[3].Damage.Code: [EMPTY] → 1d4+max(IntelligenceModifier, WisdomModifier, CharismaModifier)
SpellSuccess[1].Functors[3].Damage.Params.1: [EMPTY] → Add
SpellSuccess[1].Functors[3].Damage.Params.10: [EMPTY] → Unspecified
SpellSuccess[1].Functors[3].Damage.Params.11: [EMPTY] → Variable
SpellSuccess[1].Functors[3].Damage.Params.12: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[3].Damage.Params.13: [EMPTY] → Wisdom
SpellSuccess[1].Functors[3].Damage.Params.14.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[3].Damage.Params.15: [EMPTY] → Unspecified
SpellSuccess[1].Functors[3].Damage.Params.16: [EMPTY] → Variable
SpellSuccess[1].Functors[3].Damage.Params.17: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[3].Damage.Params.18: [EMPTY] → Charisma
SpellSuccess[1].Functors[3].Damage.Params.19.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[3].Damage.Params.2: [EMPTY] → Roll
SpellSuccess[1].Functors[3].Damage.Params.20: [EMPTY] → Unspecified
SpellSuccess[1].Functors[3].Damage.Params.3.AmountOfDices: [EMPTY] → 1
SpellSuccess[1].Functors[3].Damage.Params.3.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[3].Damage.Params.3.DiceValue: [EMPTY] → D4
SpellSuccess[1].Functors[3].Damage.Params.4: [EMPTY] → Max
SpellSuccess[1].Functors[3].Damage.Params.5: [EMPTY] → 3
SpellSuccess[1].Functors[3].Damage.Params.6: [EMPTY] → Variable
SpellSuccess[1].Functors[3].Damage.Params.7: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[3].Damage.Params.8: [EMPTY] → Intelligence
SpellSuccess[1].Functors[3].Damage.Params.9.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[3].DamageType: [EMPTY] → Bludgeoning
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → Goon_AttackingWithSpellcastingModifierWeapon()
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_AttackingWithSpellcastingModifierWeapon())_2
SpellSuccess[1].Functors[3].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → MainMeleeWeapon
SpellSuccess[1].Functors[4].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[4].Damage.Code: [EMPTY] → 1d4+WisdomModifier
SpellSuccess[1].Functors[4].Damage.Params.1: [EMPTY] → Add
SpellSuccess[1].Functors[4].Damage.Params.2: [EMPTY] → Roll
SpellSuccess[1].Functors[4].Damage.Params.3.AmountOfDices: [EMPTY] → 1
SpellSuccess[1].Functors[4].Damage.Params.3.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[4].Damage.Params.3.DiceValue: [EMPTY] → D4
SpellSuccess[1].Functors[4].Damage.Params.4: [EMPTY] → Variable
SpellSuccess[1].Functors[4].Damage.Params.5: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[4].Damage.Params.6: [EMPTY] → Wisdom
SpellSuccess[1].Functors[4].Damage.Params.7.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[4].Damage.Params.8: [EMPTY] → Unspecified
SpellSuccess[1].Functors[4].DamageType: [EMPTY] → Bludgeoning
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[4].StatsConditions: [EMPTY] → not Goon_AttackingWithSpellcastingModifierWeapon() and Goon_AttackingWithWisdomModifierWeapon()
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Goon_AttackingWithSpellcastingModifierWeapon() and Goon_AttackingWithWisdomModifierWeapon())_3
SpellSuccess[1].Functors[4].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[4].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → MainMeleeWeapon
SpellSuccess[1].Functors[5].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[5].Damage.Code: [EMPTY] → 1d4+CharismaModifier
SpellSuccess[1].Functors[5].Damage.Params.1: [EMPTY] → Add
SpellSuccess[1].Functors[5].Damage.Params.2: [EMPTY] → Roll
SpellSuccess[1].Functors[5].Damage.Params.3.AmountOfDices: [EMPTY] → 1
SpellSuccess[1].Functors[5].Damage.Params.3.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[5].Damage.Params.3.DiceValue: [EMPTY] → D4
SpellSuccess[1].Functors[5].Damage.Params.4: [EMPTY] → Variable
SpellSuccess[1].Functors[5].Damage.Params.5: [EMPTY] → AbilityOverride
SpellSuccess[1].Functors[5].Damage.Params.6: [EMPTY] → Charisma
SpellSuccess[1].Functors[5].Damage.Params.7.1: [EMPTY] → Modifier
SpellSuccess[1].Functors[5].Damage.Params.8: [EMPTY] → Unspecified
SpellSuccess[1].Functors[5].DamageType: [EMPTY] → Bludgeoning
SpellSuccess[1].Functors[5].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[5].StatsConditions: [EMPTY] → not Goon_AttackingWithSpellcastingModifierWeapon() and (Goon_AttackingWithCharismaModifierWeapon())
SpellSuccess[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[5].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(not Goon_AttackingWithSpellcastingModifierWeapon() and (Goon_AttackingWithCharismaModifierWeapon()))_4
SpellSuccess[1].Functors[5].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[5].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[5].WeaponTypeOverride: [EMPTY] → MainMeleeWeapon
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Rush_Charger_Attack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Rush_SpringAttack_AI
Cooldown: None → OncePerTurn
Description: Deal more damage: charge forward and slam your weapon into the first enemy in your way. → Charge forward and slam your weapon into the first enemy in your way. You add double your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> to the damage done.
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Damage.Code: (max(5,Placeholder0+5)) → Placeholder0+(2*ProficiencyBonus)
SpellSuccess[1].Functors[1].Damage.Params[1]: Max → Add
SpellSuccess[1].Functors[1].Damage.Params[2]: 2 → Placeholder
SpellSuccess[1].Functors[1].Damage.Params[3]: Roll → 0
SpellSuccess[1].Functors[1].Damage.Params[4].AmountOfDices: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[4].DiceAdditionalValue: 5 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[4].DiceValue: D20 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[4].value: [EMPTY] → Multiply
SpellSuccess[1].Functors[1].Damage.Params[5]: Add → Roll
SpellSuccess[1].Functors[1].Damage.Params[6].AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[1].Damage.Params[6].DiceAdditionalValue: [EMPTY] → 2
SpellSuccess[1].Functors[1].Damage.Params[6].DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[1].Damage.Params[6].value: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[7]: 0 → Variable
SpellSuccess[1].Functors[1].Damage.Params[8]: Roll → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[9].AmountOfDices: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[9].DiceAdditionalValue: 5 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[9].DiceValue: D20 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[9].value: [EMPTY] → ProficiencyBonus
SpellSuccess[1].Functors[1].Damage.Params[11]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipDamageList: DealDamage(MainMeleeWeapon+5, MainMeleeWeaponDamageType) → DealDamage(MainMeleeWeapon+(2*ProficiencyBonus), MainMeleeWeaponDamageType)
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1;BonusActionPoint:1 → ActionPoint:1
Using: Rush_SpringAttack → [EMPTY]

[Diff: Type: SpellData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Rush_Charger_Push]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Rush_SpringAttack_AI
Description: Charge forward and Shove the first enemy in your way. Your chances depend on your Athletics, and are higher if you're hidden or invisible.  → Charge forward and Shove the first enemy in your way. Your chances depend on your Athletics, and are higher if you're <LSTag Type="Status" Tooltip="SNEAKING">hidden</LSTag> or <LSTag Type="Status" Tooltip="INVISIBLE">invisible</LSTag>. 
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
TargetConditions: (Character() and not Dead()) or Item() and DistanceToTargetGreaterThan(3.0) and CanShoveWeight() and IsMovable() and not Grounded() → (DWE_OCS_Character() and not Dead()) or DWE_OCS_Item() and DistanceToTargetGreaterThan(3.0) and CanShoveWeight() and IsMovable() and not Grounded()
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1;BonusActionPoint:1 → BonusActionPoint:1
Using: Rush_SpringAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Target_BladeFlourish_Defensive]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasStatus('MASTERS_FLOURISH',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → max(1,Placeholder0)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Max
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → 2
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.4.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.4.DiceAdditionalValue: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params.4.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Placeholder
SpellSuccess[1].Functors[2].Damage.Params.6: [EMPTY] → 0
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsTARGETAOE_1 → DealDamageTARGETAOE_IF(HasStatus('MASTERS_FLOURISH',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainMeleeWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainMeleeWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Flags.1: Self → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[1]: TARGET → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: AOE → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext[11]: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext[12]: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].StatusId: BLADE_FLOURISH_DEFENSIVE → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: ApplyStatus → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: BLADE_FLOURISH_DEFENSIVETARGETAOE_2 → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
SpellSuccess[1].Functors[4].Flags.1: [EMPTY] → Self
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[4].StatusId: [EMPTY] → BLADE_FLOURISH_DEFENSIVE
SpellSuccess[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → BLADE_FLOURISH_DEFENSIVETARGETAOE_3
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Target_BladeFlourish_Mobile]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasStatus('MASTERS_FLOURISH',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → max(1,Placeholder0)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Max
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → 2
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.4.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.4.DiceAdditionalValue: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params.4.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Placeholder
SpellSuccess[1].Functors[2].Damage.Params.6: [EMPTY] → 0
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsTARGETAOE_1 → DealDamageTARGETAOE_IF(HasStatus('MASTERS_FLOURISH',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainMeleeWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainMeleeWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Aggression: Aggressive → [EMPTY]
SpellSuccess[1].Functors[3].Distance: 6 → [EMPTY]
SpellSuccess[1].Functors[3].Origin: OriginToEntity → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[1]: TARGET → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: AOE → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext[11]: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext[12]: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].TypeId: Force → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: ForceTARGETAOE_2 → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
SpellSuccess[1].Functors[4].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[4].Distance: [EMPTY] → 6
SpellSuccess[1].Functors[4].Origin: [EMPTY] → OriginToTarget
SpellSuccess[1].Functors[4].StatusId: BLADE_FLOURISH_MOBILE_TARGET → [EMPTY]
SpellSuccess[1].Functors[4].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[4].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[4].TypeId: ApplyStatus → Force
SpellSuccess[1].Functors[4].UniqueName: BLADE_FLOURISH_MOBILE_TARGETTARGETAOE_3 → ForceTARGETAOE_3
SpellSuccess[1].Functors[5].Flags.1: Self → [EMPTY]
SpellSuccess[1].Functors[5].StatusId: BLADE_FLOURISH_MOBILE → BLADE_FLOURISH_MOBILE_TARGET
SpellSuccess[1].Functors[5].UniqueName: BLADE_FLOURISH_MOBILETARGETAOE_4 → BLADE_FLOURISH_MOBILE_TARGETTARGETAOE_4
SpellSuccess[1].Functors[6].Flags.1: [EMPTY] → Self
SpellSuccess[1].Functors[6].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[6].StatusId: [EMPTY] → BLADE_FLOURISH_MOBILE
SpellSuccess[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[6].UniqueName: [EMPTY] → BLADE_FLOURISH_MOBILETARGETAOE_5
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_BladeFlourish_Defensive → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Zone_BladeFlourish_Slashing]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: [EMPTY] → CastOffhand
AmountOfTargets: [EMPTY] → 2
Angle: 120 → 0
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Zone_BladeFlourish_Slashing_AI
CycleConditions: Enemy() and not Dead() → Character() and Enemy() and not Dead()
Description: Attack up to [1] enemies at once. → Catch multiple targets in the same motion, attacking up to [1] enemies at once.
DualWieldingSpellAnimation: [EMPTY] → 8b8bb757-21ce-4e02-a2f3-97d55cf2f90b,,;6606c30b-be1c-4f17-ae6b-1a591c80b18c,,;f4ac302b-1569-404f-bd52-1fe443e265df,,:722df2d7-7898-4b0b-b930-5a850b55ccf0,,;a693a7c3-e7e7-4edb-98dd-db5fd700663f,,;7bb52cd4-0b1c-4926-9165-fa92b75876a3,,;2b81c18b-9698-4262-a623-932c2bb1296d,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
DualWieldingUseCosts: [EMPTY] → BonusActionPoint:1
FrontOffset: -2 → 0
HitAnimationType: Default → PhysicalDamage
MaximumTargets: 2 → 0
PreviewCursor: Melee_Ground → Melee
Range: 2 → 0
RequirementConditions: CanUseWeaponActions() and IsProficientWithEquippedWeapon() → [EMPTY]
Shape: Cone → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: [EMPTY] → NoCameraMove
SpellFlags[3]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[1].Damage.Code: [EMPTY] → Placeholder0
SpellProperties[1].Functors[1].Damage.Params.1: [EMPTY] → Placeholder
SpellProperties[1].Functors[1].Damage.Params.2: [EMPTY] → 0
SpellProperties[1].Functors[1].DamageType: [EMPTY] → None
SpellProperties[1].Functors[1].TypeId: ExecuteWeaponFunctors → DealDamage
SpellProperties[1].Functors[1].UniqueName: ExecuteWeaponFunctorsGROUND_0 → DealDamageGROUND_0
SpellProperties[1].Functors[1].WeaponDamageType: [EMPTY] → MainMeleeWeaponDamageType
SpellProperties[1].Functors[1].WeaponType: MainHand → MainMeleeWeapon
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → ExecuteWeaponFunctorsGROUND_1
SpellProperties[1].Functors[2].WeaponType: [EMPTY] → MainHand
SpellProperties[1].Functors[3].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → not Player(context.Source)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_EXTRAATTACK
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_EXTRAATTACKTARGETAOE_IF(not Player(context.Source))_2
SpellProperties[2].Functors.1.CoinMultiplier: [EMPTY] → 0
SpellProperties[2].Functors.1.Damage: [EMPTY] → *RECURSION*
SpellProperties[2].Functors.1.DamageType: [EMPTY] → None
SpellProperties[2].Functors.1.ObserverType: [EMPTY] → None
SpellProperties[2].Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties[2].Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties[2].Functors.1.TypeId: [EMPTY] → DealDamage
SpellProperties[2].Functors.1.UniqueName: [EMPTY] → DealDamageGROUND_3
SpellProperties[2].Functors.1.WeaponDamageType: [EMPTY] → OffhandMeleeWeaponDamageType
SpellProperties[2].Functors.1.WeaponType: [EMPTY] → OffhandMeleeWeapon
SpellProperties[2].Functors.1.WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors.2.ObserverType: [EMPTY] → None
SpellProperties[2].Functors.2.PropertyContext.1: [EMPTY] → GROUND
SpellProperties[2].Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties[2].Functors.2.TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellProperties[2].Functors.2.UniqueName: [EMPTY] → ExecuteWeaponFunctorsGROUND_4
SpellProperties[2].Functors.2.WeaponType: [EMPTY] → OffHand
SpellProperties[2].TextKey: [EMPTY] → CastOffhand
SpellRoll.CastOffhand: [EMPTY] → Attack(AttackType.MeleeOffHandWeaponAttack)
SpellSoundMagnitude: Normal → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 + LevelMapValue(BardicInspiration) → max(1,Placeholder0 + LevelMapValue(BardicInspiration))
SpellSuccess[1].Functors[1].Damage.Params[1]: Add → Max
SpellSuccess[1].Functors[1].Damage.Params[2]: Placeholder → 2
SpellSuccess[1].Functors[1].Damage.Params[3]: 0 → Roll
SpellSuccess[1].Functors[1].Damage.Params[4].AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[1].Damage.Params[4].DiceAdditionalValue: [EMPTY] → 1
SpellSuccess[1].Functors[1].Damage.Params[4].DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[1].Damage.Params[4].value: Variable → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[5]: LevelMapValue → Add
SpellSuccess[1].Functors[1].Damage.Params[6]: BardicInspiration → Placeholder
SpellSuccess[1].Functors[1].Damage.Params[7].value: [EMPTY] → 0
SpellSuccess[1].Functors[1].Damage.Params[8]: Unspecified → Variable
SpellSuccess[1].Functors[1].Damage.Params[9]: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[1].Damage.Params[10]: [EMPTY] → BardicInspiration
SpellSuccess[1].Functors[1].Damage.Params[12]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasStatus('MASTERS_FLOURISH',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsGROUND_1 → DealDamageTARGETAOE_IF(HasStatus('MASTERS_FLOURISH',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
SpellType: Zone → Target
SurfaceGrowInterval: 1 → 0
SurfaceGrowStep: 100 → 0
SurfaceType: Sentinel → None
TargetCeiling: [EMPTY] → 0
TargetConditions: (Character() or Item()) and not Self() and not Dead() and not Ally() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TargetEffect: 0444f9b9-f4a9-4c0e-8671-3bfc3e883447 → [EMPTY]
TargetFloor: [EMPTY] → .25
TargetRadius: [EMPTY] → MeleeMainWeaponRange
TargetSound: Action_Impact_SweepingAttack → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon+1d6, MainWeaponDamageType) → DealDamage(MainMeleeWeapon + LevelMapValue(BardicInspiration), MainMeleeWeaponDamageType)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Cleave → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Projectile_BladeFlourish_Defensive]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_BladeFlourish_Defensive → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_BladeFlourish_Defensive
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasStatus('MASTERS_FLOURISH',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → max(1,Placeholder0)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Max
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → 2
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.4.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.4.DiceAdditionalValue: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params.4.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Placeholder
SpellSuccess[1].Functors[2].Damage.Params.6: [EMPTY] → 0
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsTARGETAOE_1 → DealDamageTARGETAOE_IF(HasStatus('MASTERS_FLOURISH',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainRangedWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainRangedWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Flags.1: Self → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[1]: TARGET → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: AOE → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext[11]: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext[12]: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].StatusId: BLADE_FLOURISH_DEFENSIVE → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: ApplyStatus → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: BLADE_FLOURISH_DEFENSIVETARGETAOE_2 → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
SpellSuccess[1].Functors[4].Flags.1: [EMPTY] → Self
SpellSuccess[1].Functors[4].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[4].StatusId: [EMPTY] → BLADE_FLOURISH_DEFENSIVE
SpellSuccess[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[4].UniqueName: [EMPTY] → BLADE_FLOURISH_DEFENSIVETARGETAOE_3
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Projectile_BladeFlourish_Mobile]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_BladeFlourish_Mobile → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_BladeFlourish_Mobile
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasStatus('MASTERS_FLOURISH',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → max(1,Placeholder0)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Max
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → 2
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.4.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.4.DiceAdditionalValue: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params.4.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Placeholder
SpellSuccess[1].Functors[2].Damage.Params.6: [EMPTY] → 0
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsTARGETAOE_1 → DealDamageTARGETAOE_IF(HasStatus('MASTERS_FLOURISH',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainRangedWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainRangedWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Aggression: Aggressive → [EMPTY]
SpellSuccess[1].Functors[3].Distance: 6 → [EMPTY]
SpellSuccess[1].Functors[3].Origin: OriginToEntity → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext[1]: TARGET → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: AOE → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext[11]: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext[12]: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].TypeId: Force → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: ForceTARGETAOE_2 → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
SpellSuccess[1].Functors[4].Aggression: [EMPTY] → Aggressive
SpellSuccess[1].Functors[4].Distance: [EMPTY] → 6
SpellSuccess[1].Functors[4].Origin: [EMPTY] → OriginToTarget
SpellSuccess[1].Functors[4].StatusId: BLADE_FLOURISH_MOBILE_TARGET → [EMPTY]
SpellSuccess[1].Functors[4].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[4].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[4].TypeId: ApplyStatus → Force
SpellSuccess[1].Functors[4].UniqueName: BLADE_FLOURISH_MOBILE_TARGETTARGETAOE_3 → ForceTARGETAOE_3
SpellSuccess[1].Functors[5].Flags.1: Self → [EMPTY]
SpellSuccess[1].Functors[5].StatusId: BLADE_FLOURISH_MOBILE → BLADE_FLOURISH_MOBILE_TARGET
SpellSuccess[1].Functors[5].UniqueName: BLADE_FLOURISH_MOBILETARGETAOE_4 → BLADE_FLOURISH_MOBILE_TARGETTARGETAOE_4
SpellSuccess[1].Functors[6].Flags.1: [EMPTY] → Self
SpellSuccess[1].Functors[6].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[6].StatusId: [EMPTY] → BLADE_FLOURISH_MOBILE
SpellSuccess[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[6].UniqueName: [EMPTY] → BLADE_FLOURISH_MOBILETARGETAOE_5
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_BladeFlourish_Defensive → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Projectile_BladeFlourish_Slashing]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Attack up to [1] enemies at once. → Catch multiple targets in the same motion, attacking up to [1] enemies at once.
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_BladeFlourish_Slashing → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_BladeFlourish_Slashing
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_0 → DealDamageTARGETAOE_IF(not HasStatus('MASTERS_FLOURISH',context.Source))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → max(1,Placeholder0)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Max
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → 2
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params.4.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params.4.DiceAdditionalValue: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params.4.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Placeholder
SpellSuccess[1].Functors[2].Damage.Params.6: [EMPTY] → 0
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → TARGET
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → AOE
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[11]: EQUIP → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → [EMPTY]
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('MASTERS_FLOURISH',context.Source)
SpellSuccess[1].Functors[2].TypeId: ExecuteWeaponFunctors → DealDamage
SpellSuccess[1].Functors[2].UniqueName: ExecuteWeaponFunctorsTARGETAOE_1 → DealDamageTARGETAOE_IF(HasStatus('MASTERS_FLOURISH',context.Source))_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainRangedWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: MainHand → MainRangedWeapon
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_BladeFlourish_Defensive → [EMPTY]

[Diff: Type: SpellData | Mod: Awakened Spear of Selûne | GUID: 9e30653e-f1f4-42ea-893a-fa812405862b | Stat: Projectile_MOO_Nightsong_GuidingBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: Distance(2) → Distance(3)
Level: 1 → 2
PowerLevel: 0 → 2
Sheathing: Melee → Somatic
SpellAnimation: 0cf0f8a6-73e1-4bef-8430-9645c110b69a,,;,,;7d312bbc-2393-4db5-81cf-f0ea2e2d4786,,;ef51bd7a-28cc-4aef-83b7-1eb72fd3e150,,;3b92b3a4-edd2-4169-a8f2-6e8d92607153,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;38cdb41c-2eec-4e03-bb31-83cff0346c35,,;85414f5f-b448-4dda-9370-1b6c4b38b561,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Radius: 2.0 → 3.0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Wizard Overhaul | GUID: a97e37a7-54ed-4b70-aad2-18b16f744943 | Stat: Target_ImprovedMinorIllusion]
CinematicArenaFlags.value: None → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_ImprovedMinorIllusion">Minor Illusion</LSTag> as a bonus action. → Create an illusion that compels nearby creatures to investigate.
SpellFlags[1]: IsSpell → IgnoreSilence
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: IgnoreSilence → Invisible
SpellFlags[4]: Stealth → HasSomaticComponent
SpellFlags[5]: Invisible → CannotTargetItems
SpellFlags[6]: HasSomaticComponent → CannotTargetCharacter
SpellFlags[7]: CannotTargetItems → IsSpell
SpellFlags[8]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].SpawnLifetime: 120.0 → UntilLongRest
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(MINOR_ILLUSION,100,20) → ApplyStatus(MINOR_ILLUSION,100,-1)
Using: Target_MinorIllusion → [EMPTY]

[Diff: Type: SpellData | Mod: WildMagicD100 | GUID: 4e592af1-392e-48bb-bba5-b297e87e65d4 | Stat: Shout__WildMagic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
TargetConditions: Character() and not Dead() → DWE_OCS_Character() and not Dead()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Valkrana's Undead Encounters | GUID: 4b83dd7a-0d18-4d6b-a6d3-e540a17c43de | Stat: Target_Dig]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Icon: unknown → Item_TOOL_GEN_Shovel_A
RequirementConditions: not Tagged('WILDSHAPE') → not Tagged('WILDSHAPE') and not HasStatus('DIGGING');
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
SpellFlags[1]: HideInItemTooltip → ImmediateCast
SpellFlags[2]: ImmediateCast → NoCameraMove
SpellFlags[3]: [EMPTY] → HideInItemTooltip
TargetConditions: not Self() and not Character() → not Self() and not DWE_OCS_Character()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: Target_PsionicPull]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(1d6,Necrotic) → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Origin: OriginToEntity → OriginToTarget
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → [EMPTY]
Using: Target_Hex → [EMPTY]

[Diff: Type: SpellData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: Target_WYR_Shield_Capacitor_Gortash]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsTrap → ImmediateCast
SpellFlags[2]: ImmediateCast → NoCameraMove
SpellFlags[4]: [EMPTY] → IsTrap
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('WYR_GORTASH_HARDCORE')
SpellProperties[1].Functors[1].UniqueName: WYR_GORTASH_SHIELD_BUFFTARGETAOE_0 → WYR_GORTASH_SHIELD_BUFFTARGETAOE_IF(not HasStatus('WYR_GORTASH_HARDCORE'))_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('WYR_GORTASH_HARDCORE')
SpellProperties[1].Functors[2].StatusId: [EMPTY] → WYR_GORTASH_SHIELD_BUFF_TACTICIAN
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → WYR_GORTASH_SHIELD_BUFF_TACTICIANTARGETAOE_IF(HasStatus('WYR_GORTASH_HARDCORE'))_1
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_Topple]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → DisableBlood
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellRoll.CastOffhand: Attack(AttackType.MeleeOffHandWeaponAttack) → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Self() and not HasStatus('SG_Prone') → (Character() and not Self() and not HasStatus('SG_Prone')) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_AdvancedMeleeWeaponAction]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[2].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[2].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[2].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[2].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[2].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[2].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[2].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[2].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[2].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[2].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[2].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[2].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[2].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[2].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[2].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[2].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[2].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[2].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[2].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[2].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[2].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[2].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[2].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[2].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[2].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[2].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[2].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[2].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[2].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[2].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[2].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[2].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[2].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[2].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[2].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[2].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_PommelStrike]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: (Character() or Item()) and not Self() and not Dead() and not (not Player(context.Source) and HasStatus('DAZED')) → (Character() or Item()) and not Self() and not (not Player(context.Source) and HasStatus('DAZED'))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AdvancedMeleeWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_Slash_New]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_PostureBreaker]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and TargetSizeEqualOrSmaller(Size.Large) and not Dead() → ((Character() or Item()) and not Self() and TargetSizeEqualOrSmaller(Size.Large)) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AdvancedMeleeWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_ConcussiveSmash]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, HybridCasterWeaponActionDC()) → SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
SpellSuccess[1].Functors[1].StatsConditions: Character() and not SavingThrow(Ability.Constitution, HybridCasterWeaponActionDC()) → Character() and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
SpellSuccess[1].Functors[1].UniqueName: DAZEDTARGETAOE_IF(Character() and not SavingThrow(Ability.Constitution, HybridCasterWeaponActionDC()))_0 → DAZEDTARGETAOE_IF(Character() and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AdvancedMeleeWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_DisarmingStrike]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: Character() and not Self() and HasWeaponInMainHand() → ((Character() and not Self() and HasWeaponInMainHand()) and not DWE_IsObjectCharacter()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.1: [EMPTY] → Strength
TooltipSpellDCAbilities.2: [EMPTY] → Dexterity
Using: Target_DisarmingAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Zone_Cleave]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsDefaultWeaponAction
SpellFlags[2]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Rush_SpringAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Rush_SpringAttack_AI
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsDefaultWeaponAction
SpellFlags[2]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() and not Ally() and not Dead()) or Item() → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Throw_FrenziedThrow]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Pick up an item or creature and throw it at a target, dealing additional damage and knocking it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Pick up an item or creature and throw it at a target, dealing additional damage and potentially knocking it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>.
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: InventorySelection → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → IgnoreSilence
SpellFlags[4]: CombatLogSetSingleLineRoll → RangeIgnoreVerticalThreshold
SpellFlags[5]: IgnoreSilence → IgnoreVisionBlock
SpellFlags[6]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[7]: IgnoreVisionBlock → CombatLogSetSingleLineRoll
SpellFlags[8]: RangeIgnoreVerticalThreshold → IsHarmful
SpellFlags[9]: [EMPTY] → InventorySelection
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[2].Damage.Code: [EMPTY] → 2d4
SpellProperties[1].Functors[2].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[2].Damage.Params.2.AmountOfDices: [EMPTY] → 2
SpellProperties[1].Functors[2].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[2].Damage.Params.2.DiceValue: [EMPTY] → D4
SpellProperties[1].Functors[2].DamageType: [EMPTY] → Psychic
SpellProperties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[2].Magical: [EMPTY] → true
SpellProperties[1].Functors[2].StatsConditions: HasStatus('MAG_THE_THORNS_WEAPON_BOND', context.HitDescription.ThrownObject) → SlingShoesThrow()
SpellProperties[1].Functors[2].StatusId: MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL → [EMPTY]
SpellProperties[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[2].TypeId: ApplyStatus → DealDamage
SpellProperties[1].Functors[2].UniqueName: MAG_THE_THORNS_AOE_DAMAGE_TECHNICALTARGET_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', context.HitDescription.ThrownObject))_1 → DealDamageTARGET_IF(SlingShoesThrow())_1
SpellProperties[1].Functors[2].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[2].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[3].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[3].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[3].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[3].DamageType: Fire → [EMPTY]
SpellProperties[1].Functors[3].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[3].Magical: true → [EMPTY]
SpellProperties[1].Functors[3].StatsConditions: HasStatus('MAG_FIRE_THROW', context.HitDescription.ThrownObject) → NyrulnaOnThrow()
SpellProperties[1].Functors[3].StatusId: [EMPTY] → MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].TypeId: DealDamage → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_FIRE_THROW', context.HitDescription.ThrownObject))_2 → MAG_THE_THORNS_AOE_DAMAGE_TECHNICALTARGET_IF(NyrulnaOnThrow())_2
SpellProperties[1].Functors[3].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[3].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[4].Damage.Code: 1d4 → 3d4
SpellProperties[1].Functors[4].Damage.Params[2].AmountOfDices: 1 → 3
SpellProperties[1].Functors[4].DamageType: Cold → Thunder
SpellProperties[1].Functors[4].StatsConditions: HasStatus('MAG_COLD_THROW', context.HitDescription.ThrownObject) → NyrulnaOffThrow()
SpellProperties[1].Functors[4].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_COLD_THROW', context.HitDescription.ThrownObject))_3 → DealDamageTARGET_IF(NyrulnaOffThrow())_3
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[5].DamageType: Lightning → Fire
SpellProperties[1].Functors[5].StatsConditions: HasStatus('MAG_LIGHTNING_THROW', context.HitDescription.ThrownObject) → d4FireThrow()
SpellProperties[1].Functors[5].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_LIGHTNING_THROW', context.HitDescription.ThrownObject))_4 → DealDamageTARGET_IF(d4FireThrow())_4
SpellProperties[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[6].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[6].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[6].DamageType: Thunder → Fire
SpellProperties[1].Functors[6].Magical: true → [EMPTY]
SpellProperties[1].Functors[6].StatsConditions: HasStatus('MAG_THUNDER_THROW', context.HitDescription.ThrownObject) → d4FireThrowReg()
SpellProperties[1].Functors[6].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_THUNDER_THROW', context.HitDescription.ThrownObject))_5 → DealDamageTARGET_IF(d4FireThrowReg())_5
SpellProperties[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[7].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[7].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[7].DamageType: Acid → Cold
SpellProperties[1].Functors[7].StatsConditions: HasStatus('MAG_ACID_THROW', context.HitDescription.ThrownObject) → d4ColdThrow()
SpellProperties[1].Functors[7].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_ACID_THROW', context.HitDescription.ThrownObject))_6 → DealDamageTARGET_IF(d4ColdThrow())_6
SpellProperties[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[8].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[8].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[8].DamageType: Poison → Lightning
SpellProperties[1].Functors[8].StatsConditions: HasStatus('MAG_POISON_THROW', context.HitDescription.ThrownObject) → d4LightningThrow()
SpellProperties[1].Functors[8].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_POISON_THROW', context.HitDescription.ThrownObject))_7 → DealDamageTARGET_IF(d4LightningThrow())_7
SpellProperties[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[9].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[9].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[9].DamageType: Necrotic → Thunder
SpellProperties[1].Functors[9].StatsConditions: HasStatus('MAG_NECROTIC_THROW', context.HitDescription.ThrownObject) → d4ThunderThrow()
SpellProperties[1].Functors[9].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_NECROTIC_THROW', context.HitDescription.ThrownObject))_8 → DealDamageTARGET_IF(d4ThunderThrow())_8
SpellProperties[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[10].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[10].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[10].DamageType: Force → Acid
SpellProperties[1].Functors[10].StatsConditions: HasStatus('MAG_FORCE_THROW', context.HitDescription.ThrownObject) → d4AcidThrow()
SpellProperties[1].Functors[10].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_FORCE_THROW', context.HitDescription.ThrownObject))_9 → DealDamageTARGET_IF(d4AcidThrow())_9
SpellProperties[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[11].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[11].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[11].DamageType: Psychic → Poison
SpellProperties[1].Functors[11].StatsConditions: HasStatus('MAG_PSYCHIC_THROW', context.HitDescription.ThrownObject) → d4PoisThrow()
SpellProperties[1].Functors[11].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_PSYCHIC_THROW', context.HitDescription.ThrownObject))_10 → DealDamageTARGET_IF(d4PoisThrow())_10
SpellProperties[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[12].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[12].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[12].DamageType: [EMPTY] → Poison
SpellProperties[1].Functors[12].Flags.1: Self → [EMPTY]
SpellProperties[1].Functors[12].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[12].StatsConditions: (HasStatus('BURNING', context.HitDescription.ThrownObject) or HasStatus('FLAMING_SPHERE_AURA', context.HitDescription.ThrownObject)) → d4PoisThrowReg()
SpellProperties[1].Functors[12].StatusId: BURNING → [EMPTY]
SpellProperties[1].Functors[12].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[12].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[12].TypeId: ApplyStatus → DealDamage
SpellProperties[1].Functors[12].UniqueName: BURNINGTARGET_IF((HasStatus('BURNING', context.HitDescription.ThrownObject) or HasStatus('FLAMING_SPHERE_AURA', context.HitDescription.ThrownObject)))_11 → DealDamageTARGET_IF(d4PoisThrowReg())_11
SpellProperties[1].Functors[12].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[12].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[13].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[13].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[13].DamageType: [EMPTY] → Necrotic
SpellProperties[1].Functors[13].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[13].Magical: [EMPTY] → true
SpellProperties[1].Functors[13].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[13].StatsConditions: [EMPTY] → d4NecroticThrow()
SpellProperties[1].Functors[13].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[13].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4NecroticThrow())_12
SpellProperties[1].Functors[13].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[13].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[14].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[14].Damage.Code: [EMPTY] → 1d6
SpellProperties[1].Functors[14].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[14].Damage.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties[1].Functors[14].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[14].Damage.Params.2.DiceValue: [EMPTY] → D6
SpellProperties[1].Functors[14].DamageType: [EMPTY] → Necrotic
SpellProperties[1].Functors[14].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[14].Magical: [EMPTY] → true
SpellProperties[1].Functors[14].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[14].StatsConditions: [EMPTY] → d6NecroticThrow()
SpellProperties[1].Functors[14].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[14].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6NecroticThrow())_13
SpellProperties[1].Functors[14].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[14].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[15].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[15].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[15].DamageType: [EMPTY] → Force
SpellProperties[1].Functors[15].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[15].Magical: [EMPTY] → true
SpellProperties[1].Functors[15].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[15].StatsConditions: [EMPTY] → d4ForceThrow()
SpellProperties[1].Functors[15].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[15].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[15].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4ForceThrow())_14
SpellProperties[1].Functors[15].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[15].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[15].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[16].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[16].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[16].DamageType: [EMPTY] → Psychic
SpellProperties[1].Functors[16].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[16].Magical: [EMPTY] → true
SpellProperties[1].Functors[16].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[16].StatsConditions: [EMPTY] → d4PsychicThrow()
SpellProperties[1].Functors[16].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[16].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[16].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4PsychicThrow())_15
SpellProperties[1].Functors[16].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[16].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[16].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[17].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[17].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[17].StatsConditions: [EMPTY] → BurnThrow()
SpellProperties[1].Functors[17].StatusId: [EMPTY] → BURNING
SpellProperties[1].Functors[17].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[17].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[17].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[17].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[17].UniqueName: [EMPTY] → BURNINGTARGET_IF(BurnThrow())_16
SpellProperties[1].Functors[18].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[18].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[18].DamageType: [EMPTY] → Radiant
SpellProperties[1].Functors[18].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[18].Magical: [EMPTY] → true
SpellProperties[1].Functors[18].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[18].StatsConditions: [EMPTY] → d4RadiantThrow()
SpellProperties[1].Functors[18].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[18].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[18].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4RadiantThrow())_17
SpellProperties[1].Functors[18].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[18].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[18].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[19].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[19].Damage.Code: [EMPTY] → 1d8
SpellProperties[1].Functors[19].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[19].Damage.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties[1].Functors[19].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[19].Damage.Params.2.DiceValue: [EMPTY] → D8
SpellProperties[1].Functors[19].DamageType: [EMPTY] → Radiant
SpellProperties[1].Functors[19].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[19].Magical: [EMPTY] → true
SpellProperties[1].Functors[19].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[19].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[19].StatsConditions: [EMPTY] → d8RadiantThrow()
SpellProperties[1].Functors[19].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[19].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[19].UniqueName: [EMPTY] → DealDamageTARGET_IF(d8RadiantThrow())_18
SpellProperties[1].Functors[19].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[19].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[19].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[20].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[20].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[20].DamageType: [EMPTY] → Force
SpellProperties[1].Functors[20].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[20].Magical: [EMPTY] → true
SpellProperties[1].Functors[20].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[20].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[20].StatsConditions: [EMPTY] → d6ForceThrow()
SpellProperties[1].Functors[20].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[20].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[20].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6ForceThrow())_19
SpellProperties[1].Functors[20].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[20].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[20].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[21].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[21].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[21].DamageType: [EMPTY] → Lightning
SpellProperties[1].Functors[21].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[21].Magical: [EMPTY] → true
SpellProperties[1].Functors[21].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[21].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[21].StatsConditions: [EMPTY] → d6LightningThrow()
SpellProperties[1].Functors[21].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[21].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[21].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6LightningThrow())_20
SpellProperties[1].Functors[21].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[21].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[21].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[22].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[22].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[22].DamageType: [EMPTY] → Cold
SpellProperties[1].Functors[22].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[22].Magical: [EMPTY] → true
SpellProperties[1].Functors[22].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[22].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[22].StatsConditions: [EMPTY] → d6ColdThrow()
SpellProperties[1].Functors[22].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[22].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[22].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6ColdThrow())_21
SpellProperties[1].Functors[22].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[22].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[22].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[23].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[23].Damage.Code: [EMPTY] → 2d6
SpellProperties[1].Functors[23].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[23].Damage.Params.2.AmountOfDices: [EMPTY] → 2
SpellProperties[1].Functors[23].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[23].Damage.Params.2.DiceValue: [EMPTY] → D6
SpellProperties[1].Functors[23].DamageType: [EMPTY] → Fire
SpellProperties[1].Functors[23].IgnoreImmunities: [EMPTY] → true
SpellProperties[1].Functors[23].Magical: [EMPTY] → true
SpellProperties[1].Functors[23].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[23].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[23].StatsConditions: [EMPTY] → d6HellfireFireThrow()
SpellProperties[1].Functors[23].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[23].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[23].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6HellfireFireThrow())_22
SpellProperties[1].Functors[23].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[23].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[23].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[24].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[24].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[24].DamageType: [EMPTY] → Poison
SpellProperties[1].Functors[24].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[24].Magical: [EMPTY] → true
SpellProperties[1].Functors[24].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[24].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[24].StatsConditions: [EMPTY] → d6PoisThrow()
SpellProperties[1].Functors[24].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[24].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[24].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6PoisThrow())_23
SpellProperties[1].Functors[24].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[24].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[24].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[25].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[25].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[25].StatsConditions: [EMPTY] → d6PoisThrowReg()
SpellProperties[1].Functors[25].StatusId: [EMPTY] → GOON_TOXIN_SERPENT_TECHNICAL_APPLIER
SpellProperties[1].Functors[25].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[25].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[25].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[25].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[25].UniqueName: [EMPTY] → GOON_TOXIN_SERPENT_TECHNICAL_APPLIERTARGET_IF(d6PoisThrowReg())_24
SpellProperties[1].Functors[26].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[26].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[26].StatsConditions: [EMPTY] → d8PoisThrowReg()
SpellProperties[1].Functors[26].StatusId: [EMPTY] → GOON_TOXIN_WYVERN_TECHNICAL_APPLIER
SpellProperties[1].Functors[26].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[26].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[26].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[26].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[26].UniqueName: [EMPTY] → GOON_TOXIN_WYVERN_TECHNICAL_APPLIERTARGET_IF(d8PoisThrowReg())_25
SpellProperties[1].Functors[27].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[27].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[27].StatsConditions: [EMPTY] → d10PoisThrowReg()
SpellProperties[1].Functors[27].StatusId: [EMPTY] → GOON_TOXIN_PURPLEWORM_TECHNICAL_APPLIER
SpellProperties[1].Functors[27].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[27].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[27].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[27].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[27].UniqueName: [EMPTY] → GOON_TOXIN_PURPLEWORM_TECHNICAL_APPLIERTARGET_IF(d10PoisThrowReg())_26
SpellProperties[1].Functors[28].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[28].Damage.Code: [EMPTY] → 1d10
SpellProperties[1].Functors[28].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[28].Damage.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties[1].Functors[28].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[28].Damage.Params.2.DiceValue: [EMPTY] → D10
SpellProperties[1].Functors[28].DamageType: [EMPTY] → Poison
SpellProperties[1].Functors[28].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[28].Magical: [EMPTY] → true
SpellProperties[1].Functors[28].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[28].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[28].StatsConditions: [EMPTY] → d10PoisThrow()
SpellProperties[1].Functors[28].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[28].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[28].UniqueName: [EMPTY] → DealDamageTARGET_IF(d10PoisThrow())_27
SpellProperties[1].Functors[28].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[28].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[28].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[29].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[29].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[29].StatsConditions: [EMPTY] → BPoisThrow()
SpellProperties[1].Functors[29].StatusId: [EMPTY] → POISON_SIMPLE_TECHNICAL_APPLIER
SpellProperties[1].Functors[29].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[29].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[29].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[29].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[29].UniqueName: [EMPTY] → POISON_SIMPLE_TECHNICAL_APPLIERTARGET_IF(BPoisThrow())_28
SpellProperties[1].Functors[30].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[30].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[30].StatsConditions: [EMPTY] → DPoisThrow()
SpellProperties[1].Functors[30].StatusId: [EMPTY] → POISON_DROW_TECHNICAL_APPLIER
SpellProperties[1].Functors[30].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[30].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[30].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[30].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[30].UniqueName: [EMPTY] → POISON_DROW_TECHNICAL_APPLIERTARGET_IF(DPoisThrow())_29
SpellProperties[1].Functors[31].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[31].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[31].StatsConditions: [EMPTY] → CMPoisThrow()
SpellProperties[1].Functors[31].StatusId: [EMPTY] → POISON_CRAWLER_MUCUS_TECHNICAL_APPLIER
SpellProperties[1].Functors[31].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[31].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[31].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[31].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[31].UniqueName: [EMPTY] → POISON_CRAWLER_MUCUS_TECHNICAL_APPLIERTARGET_IF(CMPoisThrow())_30
SpellProperties[1].Functors[32].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[32].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[32].StatsConditions: [EMPTY] → MPoisThrow()
SpellProperties[1].Functors[32].StatusId: [EMPTY] → POISON_MALICE_TECHNICAL_APPLIER
SpellProperties[1].Functors[32].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[32].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[32].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[32].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[32].UniqueName: [EMPTY] → POISON_MALICE_TECHNICAL_APPLIERTARGET_IF(MPoisThrow())_31
SpellProperties[1].Functors[33].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[33].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[33].StatsConditions: [EMPTY] → BGPoisThrow()
SpellProperties[1].Functors[33].StatusId: [EMPTY] → UNI_POISON_BREWER_TECHNICAL_APPLIER
SpellProperties[1].Functors[33].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[33].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[33].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[33].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[33].UniqueName: [EMPTY] → UNI_POISON_BREWER_TECHNICAL_APPLIERTARGET_IF(BGPoisThrow())_32
SpellProperties[1].Functors[34].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[34].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[34].StatsConditions: [EMPTY] → SToxThrow()
SpellProperties[1].Functors[34].StatusId: [EMPTY] → GOON_TOXIN_SIMPLE_TECHNICAL_APPLIER
SpellProperties[1].Functors[34].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[34].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[34].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[34].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[34].UniqueName: [EMPTY] → GOON_TOXIN_SIMPLE_TECHNICAL_APPLIERTARGET_IF(SToxThrow())_33
SpellProperties[1].Functors[35].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[35].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[35].StatsConditions: [EMPTY] → FOilThrow()
SpellProperties[1].Functors[35].StatusId: [EMPTY] → MAG_FROST
SpellProperties[1].Functors[35].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[35].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[35].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[35].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[35].UniqueName: [EMPTY] → MAG_FROSTTARGET_IF(FOilThrow())_34
SpellProperties[1].Functors[36].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[36].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[36].SpellId: [EMPTY] → Projectile_UND_DuergarRaft_Hammer_Explosion
SpellProperties[1].Functors[36].StatsConditions: [EMPTY] → IntransigentWarhammerThrow()
SpellProperties[1].Functors[36].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[36].TypeId: [EMPTY] → CreateExplosion
SpellProperties[1].Functors[36].UniqueName: [EMPTY] → CreateExplosionTARGET_IF(IntransigentWarhammerThrow())_35
SpellProperties[1].Functors[37].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[37].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[37].StatsConditions: [EMPTY] → ClownHammerThrow()
SpellProperties[1].Functors[37].StatusId: [EMPTY] → GOON_GRIM_IRONY_TECHNICAL_APPLIER
SpellProperties[1].Functors[37].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[37].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[37].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[37].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[37].UniqueName: [EMPTY] → GOON_GRIM_IRONY_TECHNICAL_APPLIERTARGET_IF(ClownHammerThrow())_36
SpellProperties[1].Functors[38].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[38].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[38].DamageType: [EMPTY] → Piercing
SpellProperties[1].Functors[38].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[38].Magical: [EMPTY] → true
SpellProperties[1].Functors[38].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[38].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[38].StatsConditions: [EMPTY] → TheImpalerThrow()
SpellProperties[1].Functors[38].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[38].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[38].UniqueName: [EMPTY] → DealDamageTARGET_IF(TheImpalerThrow())_37
SpellProperties[1].Functors[38].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[38].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[38].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[39].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[39].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[39].DamageType: [EMPTY] → None
SpellProperties[1].Functors[39].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[39].Magical: [EMPTY] → true
SpellProperties[1].Functors[39].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[39].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[39].StatsConditions: [EMPTY] → MonsterSlayerGlaiveThrow()
SpellProperties[1].Functors[39].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[39].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[39].UniqueName: [EMPTY] → DealDamageTARGET_IF(MonsterSlayerGlaiveThrow())_38
SpellProperties[1].Functors[39].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellProperties[1].Functors[39].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[39].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[40].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[40].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[40].StatsConditions: [EMPTY] → CauteriserThrow()
SpellProperties[1].Functors[40].StatusId: [EMPTY] → GOON_CAUTERISER_TECHNICAL_APPLIER
SpellProperties[1].Functors[40].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[40].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[40].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[40].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[40].UniqueName: [EMPTY] → GOON_CAUTERISER_TECHNICAL_APPLIERTARGET_IF(CauteriserThrow())_39
SpellProperties[1].Functors[41].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[41].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[41].StatsConditions: [EMPTY] → BloodCurdlingEmissionThrow()
SpellProperties[1].Functors[41].StatusId: [EMPTY] → GOON_BLOODCURDLINGEMISSION_TECHNICAL_APPLIER
SpellProperties[1].Functors[41].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[41].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[41].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[41].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[41].UniqueName: [EMPTY] → GOON_BLOODCURDLINGEMISSION_TECHNICAL_APPLIERTARGET_IF(BloodCurdlingEmissionThrow())_40
SpellProperties[1].Functors[42].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[42].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[42].StatsConditions: [EMPTY] → PreyDeceleratorThrow()
SpellProperties[1].Functors[42].StatusId: [EMPTY] → GOON_PREYDECELERATOR_TECHNICAL_APPLIER
SpellProperties[1].Functors[42].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[42].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[42].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[42].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[42].UniqueName: [EMPTY] → GOON_PREYDECELERATOR_TECHNICAL_APPLIERTARGET_IF(PreyDeceleratorThrow())_41
SpellProperties[1].Functors[43].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[43].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[43].StatsConditions: [EMPTY] → TorturousEdgesThrow()
SpellProperties[1].Functors[43].StatusId: [EMPTY] → GOON_TORTUROUSEDGES_TECHNICAL_APPLIER
SpellProperties[1].Functors[43].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[43].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[43].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[43].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[43].UniqueName: [EMPTY] → GOON_TORTUROUSEDGES_TECHNICAL_APPLIERTARGET_IF(TorturousEdgesThrow())_42
SpellSuccess[1].Functors[1].StatsConditions: IsLightThrownObject(context.HitDescription.ThrownObject, false) → IsLightThrownObject(context.HitDescription.ThrownObject,false)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGET_IF(IsLightThrownObject(context.HitDescription.ThrownObject, false))_0 → DealDamageTARGET_IF(IsLightThrownObject(context.HitDescription.ThrownObject,false))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[2]: AOE → [EMPTY]
SpellSuccess[1].Functors[2].StatsConditions: IsMediumThrownObject(context.HitDescription.ThrownObject, false) → IsMediumThrownObject(context.HitDescription.ThrownObject,false)
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(IsMediumThrownObject(context.HitDescription.ThrownObject, false))_1 → DealDamageTARGET_IF(IsMediumThrownObject(context.HitDescription.ThrownObject,false))_1
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].StatsConditions: IsHeavyThrownObject(context.HitDescription.ThrownObject, false) → IsHeavyThrownObject(context.HitDescription.ThrownObject,false)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGET_IF(IsHeavyThrownObject(context.HitDescription.ThrownObject, false))_2 → DealDamageTARGET_IF(IsHeavyThrownObject(context.HitDescription.ThrownObject,false))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].StatsConditions: HasWeightGreaterThan(context.Target.Weight/2, context.HitDescription.ThrownObject) → HasWeightGreaterThan(context.Target.Weight/2,context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[5].UniqueName: ForceTARGET_IF(HasWeightGreaterThan(context.Target.Weight/2, context.HitDescription.ThrownObject))_4 → ForceTARGET_IF(HasWeightGreaterThan(context.Target.Weight/2,context.HitDescription.ThrownObject))_4
SpellSuccess[1].Functors[6].StatsConditions: HasWeightGreaterThan(context.Target.Weight, context.HitDescription.ThrownObject) → HasWeightGreaterThan(context.Target.Weight,context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[6].UniqueName: PRONETARGET_IF(HasWeightGreaterThan(context.Target.Weight, context.HitDescription.ThrownObject))_5 → PRONETARGET_IF(HasWeightGreaterThan(context.Target.Weight,context.HitDescription.ThrownObject))_5
SpellSuccess[1].Functors[7].StatusId: PRONE → GOON_PRONE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[7].UniqueName: PRONETARGETAOE_6 → GOON_PRONE_TECHNICAL_APPLIERTARGETAOE_6
SpellSuccess[1].Functors[8].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[8].Conditions: [EMPTY] → not SavingThrow(Ability.Dexterity,15)
SpellSuccess[1].Functors[8].Damage.Code: 1d6 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[8].DamageType: None → [EMPTY]
SpellSuccess[1].Functors[8].IgnoreDamageBonus: true → [EMPTY]
SpellSuccess[1].Functors[8].Magical: true → [EMPTY]
SpellSuccess[1].Functors[8].PropertyContext[2]: AOE → [EMPTY]
SpellSuccess[1].Functors[8].StatsConditions: HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject) and HasStatus('HUNTERS_MARK',context.Target,context.Source) → Tagged('BOO',context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[8].StatusConditions: [EMPTY] → not SavingThrow(Ability.Dexterity,15)
SpellSuccess[1].Functors[8].StatusId: [EMPTY] → BLINDED
SpellSuccess[1].Functors[8].StatusSpecificParam2: [EMPTY] → 0
SpellSuccess[1].Functors[8].StatusSpecificParam3: [EMPTY] → 0
SpellSuccess[1].Functors[8].TypeId: DealDamage → ApplyStatus
SpellSuccess[1].Functors[8].UniqueName: DealDamageTARGETAOE_IF(HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject) and HasStatus('HUNTERS_MARK',context.Target,context.Source))_7 → BLINDEDTARGET_IF(Tagged('BOO',context.HitDescription.ThrownObject))_7
SpellSuccess[1].Functors[8].WeaponDamageType: ThrownWeaponDamageType → [EMPTY]
SpellSuccess[1].Functors[8].WeaponType: None → [EMPTY]
SpellSuccess[1].Functors[9].Damage.Code: 1d8 → [EMPTY]
SpellSuccess[1].Functors[9].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[9].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[9].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[9].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[9].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[9].StatsConditions: Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and not SizeEqualOrGreater(Size.Large) → IsDwarf() and IsDwarvenThrower() and not SizeEqualOrGreater(Size.Large)
SpellSuccess[1].Functors[9].UniqueName: DealDamageTARGET_IF(Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and not SizeEqualOrGreater(Size.Large))_8 → DealDamageTARGET_IF(IsDwarf() and IsDwarvenThrower() and not SizeEqualOrGreater(Size.Large))_8
SpellSuccess[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[10].StatsConditions: Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and SizeEqualOrGreater(Size.Large) → IsDwarf() and IsDwarvenThrower() and SizeEqualOrGreater(Size.Large)
SpellSuccess[1].Functors[10].UniqueName: DealDamageTARGET_IF(Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and SizeEqualOrGreater(Size.Large))_9 → DealDamageTARGET_IF(IsDwarf() and IsDwarvenThrower() and SizeEqualOrGreater(Size.Large))_9
SpellSuccess[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[11].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[11].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[11].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[11].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[11].Magical: [EMPTY] → true
SpellSuccess[1].Functors[11].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[11].StatsConditions: [EMPTY] → HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject) and HasStatus('HUNTERS_MARK',context.Target,context.Source)
SpellSuccess[1].Functors[11].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[11].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[11].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject) and HasStatus('HUNTERS_MARK',context.Target,context.Source))_10
SpellSuccess[1].Functors[11].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellSuccess[1].Functors[11].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[12].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[12].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[12].DamageType: [EMPTY] → Acid
SpellSuccess[1].Functors[12].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[12].Magical: [EMPTY] → true
SpellSuccess[1].Functors[12].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[12].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_ACID', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[12].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[12].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[12].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_ACID', context.HitDescription.ThrownObject))_11
SpellSuccess[1].Functors[12].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[12].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[13].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[13].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[13].DamageType: [EMPTY] → Cold
SpellSuccess[1].Functors[13].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[13].Magical: [EMPTY] → true
SpellSuccess[1].Functors[13].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[13].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_COLD', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[13].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[13].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_COLD', context.HitDescription.ThrownObject))_12
SpellSuccess[1].Functors[13].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[13].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[14].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[14].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[14].DamageType: [EMPTY] → Fire
SpellSuccess[1].Functors[14].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[14].Magical: [EMPTY] → true
SpellSuccess[1].Functors[14].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[14].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_FIRE', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[14].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[14].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_FIRE', context.HitDescription.ThrownObject))_13
SpellSuccess[1].Functors[14].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[14].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[15].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[15].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[15].DamageType: [EMPTY] → Lightning
SpellSuccess[1].Functors[15].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[15].Magical: [EMPTY] → true
SpellSuccess[1].Functors[15].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[15].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_LIGHTNING', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[15].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[15].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[15].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_LIGHTNING', context.HitDescription.ThrownObject))_14
SpellSuccess[1].Functors[15].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[15].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[15].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[16].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[16].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[16].DamageType: [EMPTY] → Thunder
SpellSuccess[1].Functors[16].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[16].Magical: [EMPTY] → true
SpellSuccess[1].Functors[16].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[16].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_THUNDER', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[16].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[16].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[16].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_THUNDER', context.HitDescription.ThrownObject))_15
SpellSuccess[1].Functors[16].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[16].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[16].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[17].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[17].StatsConditions: [EMPTY] → TridentOfTheWavesThrow()
SpellSuccess[1].Functors[17].StatusId: [EMPTY] → GOON_WAVE_TRIDENT_TECHNICAL_APPLIER
SpellSuccess[1].Functors[17].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[17].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[17].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[17].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[17].UniqueName: [EMPTY] → GOON_WAVE_TRIDENT_TECHNICAL_APPLIERTARGET_IF(TridentOfTheWavesThrow())_16
SpellSuccess[1].Functors[18].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[18].StatsConditions: [EMPTY] → AOilThrow()
SpellSuccess[1].Functors[18].StatusId: [EMPTY] → ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
SpellSuccess[1].Functors[18].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[18].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[18].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[18].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[18].UniqueName: [EMPTY] → ALCH_OIL_REMOVERESISTANCEFIRE_CONDITIONTARGET_IF(AOilThrow())_17
SpellSuccess[1].Functors[19].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[19].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[19].StatsConditions: [EMPTY] → BOilThrow()
SpellSuccess[1].Functors[19].StatusId: [EMPTY] → GOON_OIL_BANE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[19].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[19].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[19].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[19].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[19].UniqueName: [EMPTY] → GOON_OIL_BANE_TECHNICAL_APPLIERTARGET_IF(BOilThrow())_18
SpellSuccess[1].Functors[20].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[20].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[20].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[20].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[20].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[20].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[20].StatsConditions: [EMPTY] → DSOilThrow()
SpellSuccess[1].Functors[20].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[20].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[20].UniqueName: [EMPTY] → DealDamageTARGET_IF(DSOilThrow())_19
SpellSuccess[1].Functors[20].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellSuccess[1].Functors[20].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[20].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[21].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[21].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[21].StatsConditions: [EMPTY] → DOilThrow()
SpellSuccess[1].Functors[21].StatusId: [EMPTY] → GOON_OIL_DIMINUTION_TECHNICAL_APPLIER
SpellSuccess[1].Functors[21].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[21].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[21].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[21].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[21].UniqueName: [EMPTY] → GOON_OIL_DIMINUTION_TECHNICAL_APPLIERTARGET_IF(DOilThrow())_20
SpellSuccess[1].Functors[22].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[22].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[22].StatsConditions: [EMPTY] → COilThrow()
SpellSuccess[1].Functors[22].StatusId: [EMPTY] → ALCH_OIL_COMBUSTION_CONDITION
SpellSuccess[1].Functors[22].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[22].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[22].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[22].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[22].UniqueName: [EMPTY] → ALCH_OIL_COMBUSTION_CONDITIONTARGET_IF(COilThrow())_21
SpellSuccess[1].Functors[23].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[23].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[23].StatsConditions: [EMPTY] → WBOilThrow()
SpellSuccess[1].Functors[23].StatusId: [EMPTY] → ALCH_OIL_WIZARDSBANE_CONDITION
SpellSuccess[1].Functors[23].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[23].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[23].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[23].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[23].UniqueName: [EMPTY] → ALCH_OIL_WIZARDSBANE_CONDITIONTARGET_IF(WBOilThrow())_22
SpellSuccess[1].Functors[24].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[24].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[24].StatsConditions: [EMPTY] → SussurThrow()
SpellSuccess[1].Functors[24].StatusId: [EMPTY] → GOON_SUSSUR_TECHNICAL_APPLIER
SpellSuccess[1].Functors[24].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[24].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[24].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[24].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[24].UniqueName: [EMPTY] → GOON_SUSSUR_TECHNICAL_APPLIERTARGET_IF(SussurThrow())_23
SpellSuccess[1].Functors[25].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[25].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[25].StatsConditions: [EMPTY] → VisionAbsoluteThrow()
SpellSuccess[1].Functors[25].StatusId: [EMPTY] → GOON_VISION_ABSOLUTE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[25].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[25].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[25].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[25].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[25].UniqueName: [EMPTY] → GOON_VISION_ABSOLUTE_TECHNICAL_APPLIERTARGET_IF(VisionAbsoluteThrow())_24
SpellSuccess[1].Functors[26].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[26].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[26].StatsConditions: [EMPTY] → ChargedLightningThrow()
SpellSuccess[1].Functors[26].StatusId: [EMPTY] → GOON_CHARGEDLIGHTNING_TECHNICAL_APPLIER
SpellSuccess[1].Functors[26].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[26].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[26].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[26].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[26].UniqueName: [EMPTY] → GOON_CHARGEDLIGHTNING_TECHNICAL_APPLIERTARGET_IF(ChargedLightningThrow())_25
SpellSuccess[1].Functors[27].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[27].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[27].StatsConditions: [EMPTY] → ThermodynamoThrow()
SpellSuccess[1].Functors[27].StatusId: [EMPTY] → GOON_THERMODYNAMO_TECHNICAL_APPLIER
SpellSuccess[1].Functors[27].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[27].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[27].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[27].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[27].UniqueName: [EMPTY] → GOON_THERMODYNAMO_TECHNICAL_APPLIERTARGET_IF(ThermodynamoThrow())_26
SpellSuccess[1].Functors[28].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[28].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[28].StatsConditions: [EMPTY] → HellfireGreataxeThrow()
SpellSuccess[1].Functors[28].StatusId: [EMPTY] → GOON_HEATOFTHEHELLS_TECHNICAL_APPLIER
SpellSuccess[1].Functors[28].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[28].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[28].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[28].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[28].UniqueName: [EMPTY] → GOON_HEATOFTHEHELLS_TECHNICAL_APPLIERTARGET_IF(HellfireGreataxeThrow())_27
SpellSuccess[1].Functors[29].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[29].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[29].StatsConditions: [EMPTY] → CriticalVirtuosoThrow()
SpellSuccess[1].Functors[29].StatusId: [EMPTY] → GOON_CRITICALVIRTUOSO_TECHNICAL_APPLIER
SpellSuccess[1].Functors[29].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[29].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[29].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[29].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[29].UniqueName: [EMPTY] → GOON_CRITICALVIRTUOSO_TECHNICAL_APPLIERTARGET_IF(CriticalVirtuosoThrow())_28
SpellSuccess[1].Functors[30].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[30].Damage.Code: [EMPTY] → 7
SpellSuccess[1].Functors[30].Damage.Params.1: [EMPTY] → Roll
SpellSuccess[1].Functors[30].Damage.Params.2.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[30].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 7
SpellSuccess[1].Functors[30].Damage.Params.2.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[30].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[30].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[30].Magical: [EMPTY] → true
SpellSuccess[1].Functors[30].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[30].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[30].StatsConditions: [EMPTY] → ViciousThrow()
SpellSuccess[1].Functors[30].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[30].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[30].UniqueName: [EMPTY] → DealDamageTARGET_IF(ViciousThrow())_29
SpellSuccess[1].Functors[30].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellSuccess[1].Functors[30].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[30].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[31].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[31].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[31].StatsConditions: [EMPTY] → FlailOfAgesThrow()
SpellSuccess[1].Functors[31].StatusId: [EMPTY] → GOON_FLAILOFAGES_TECHNICAL_APPLIER
SpellSuccess[1].Functors[31].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[31].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[31].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[31].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[31].UniqueName: [EMPTY] → GOON_FLAILOFAGES_TECHNICAL_APPLIERTARGET_IF(FlailOfAgesThrow())_30
SpellSuccess[1].Functors[32].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[32].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[32].StatsConditions: [EMPTY] → HandmaidenThrow()
SpellSuccess[1].Functors[32].StatusId: [EMPTY] → GOON_HANDMAIDENS_MACE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[32].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[32].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[32].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[32].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[32].UniqueName: [EMPTY] → GOON_HANDMAIDENS_MACE_TECHNICAL_APPLIERTARGET_IF(HandmaidenThrow())_31
SpellSuccess[1].Functors[33].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[33].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[33].StatsConditions: [EMPTY] → InfernalThrow()
SpellSuccess[1].Functors[33].StatusId: [EMPTY] → GOON_INFERNAL_WEAPON_TECHNICAL_APPLIER
SpellSuccess[1].Functors[33].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[33].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[33].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[33].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[33].UniqueName: [EMPTY] → GOON_INFERNAL_WEAPON_TECHNICAL_APPLIERTARGET_IF(InfernalThrow())_32
SpellSuccess[1].Functors[34].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[34].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[34].DamageType: [EMPTY] → Necrotic
SpellSuccess[1].Functors[34].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[34].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[34].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[34].StatsConditions: [EMPTY] → AssassinsTouchThrow()
SpellSuccess[1].Functors[34].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[34].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[34].UniqueName: [EMPTY] → DealDamageTARGET_IF(AssassinsTouchThrow())_33
SpellSuccess[1].Functors[34].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[34].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[34].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[35].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[35].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[35].StatsConditions: [EMPTY] → ShadowBlindingThrow()
SpellSuccess[1].Functors[35].StatusId: [EMPTY] → GOON_SHADOWBLINDING_TECHNICAL_APPLIER
SpellSuccess[1].Functors[35].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[35].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[35].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[35].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[35].UniqueName: [EMPTY] → GOON_SHADOWBLINDING_TECHNICAL_APPLIERTARGET_IF(ShadowBlindingThrow())_34
SpellSuccess[1].Functors[36].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[36].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[36].StatsConditions: [EMPTY] → RitualAxeThrow()
SpellSuccess[1].Functors[36].StatusId: [EMPTY] → GOON_RITUALAXE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[36].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[36].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[36].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[36].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[36].UniqueName: [EMPTY] → GOON_RITUALAXE_TECHNICAL_APPLIERTARGET_IF(RitualAxeThrow())_35
SpellSuccess[1].Functors[37].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[37].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[37].DamageType: [EMPTY] → Slashing
SpellSuccess[1].Functors[37].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[37].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[37].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[37].StatsConditions: [EMPTY] → DragonsGraspThrow() or BloodedGreataxeThrow()
SpellSuccess[1].Functors[37].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[37].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[37].UniqueName: [EMPTY] → DealDamageTARGET_IF(DragonsGraspThrow() or BloodedGreataxeThrow())_36
SpellSuccess[1].Functors[37].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[37].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[37].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[38].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[38].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[38].DamageType: [EMPTY] → Force
SpellSuccess[1].Functors[38].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[38].Magical: [EMPTY] → true
SpellSuccess[1].Functors[38].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[38].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[38].StatsConditions: [EMPTY] → WBongleThrow()
SpellSuccess[1].Functors[38].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[38].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[38].UniqueName: [EMPTY] → DealDamageTARGET_IF(WBongleThrow())_37
SpellSuccess[1].Functors[38].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[38].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[38].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[39].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[39].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[39].DamageType: [EMPTY] → Slashing
SpellSuccess[1].Functors[39].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[39].Magical: [EMPTY] → true
SpellSuccess[1].Functors[39].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[39].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[39].StatsConditions: [EMPTY] → TheUndeadBaneThrow()
SpellSuccess[1].Functors[39].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[39].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[39].UniqueName: [EMPTY] → DealDamageTARGET_IF(TheUndeadBaneThrow())_38
SpellSuccess[1].Functors[39].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[39].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[39].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[40].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[40].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[40].DamageType: [EMPTY] → Bludgeoning
SpellSuccess[1].Functors[40].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[40].Magical: [EMPTY] → true
SpellSuccess[1].Functors[40].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[40].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[40].StatsConditions: [EMPTY] → HammerOfTheJustThrow()
SpellSuccess[1].Functors[40].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[40].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[40].UniqueName: [EMPTY] → DealDamageTARGET_IF(HammerOfTheJustThrow())_39
SpellSuccess[1].Functors[40].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[40].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[40].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[41].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[41].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[41].StatsConditions: [EMPTY] → SpeedyReplyThrow()
SpellSuccess[1].Functors[41].StatusId: [EMPTY] → GOON_NIMBLEATTACK_TECHNICAL_APPLIER
SpellSuccess[1].Functors[41].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[41].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[41].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[41].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[41].UniqueName: [EMPTY] → GOON_NIMBLEATTACK_TECHNICAL_APPLIERTARGET_IF(SpeedyReplyThrow())_40
TooltipAttackSave: [EMPTY] → Dexterity
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Throw_Throw → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_AdvancedProjectileWeaponAction]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[2].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[2].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[2].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[2].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[2].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[2].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[2].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[2].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[2].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[2].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[2].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[2].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[2].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[2].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[2].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[2].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[2].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[2].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[2].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[2].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[2].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[2].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[2].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[2].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[2].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[2].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[2].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[2].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[2].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[2].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[2].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[2].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[2].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[2].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[2].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[2].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → (Character() or Item()) and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_MobileShooting]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_MobileShooting → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_MobileShooting
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[2].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[2].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[2].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[2].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[2].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[2].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[2].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[2].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[2].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[2].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[2].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[2].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[2].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[2].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[2].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[2].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[2].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[2].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[2].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[2].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[2].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[2].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[2].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[2].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[2].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[2].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[2].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[2].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[2].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[2].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[2].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[2].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[2].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[2].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[2].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[2].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[2].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → (Character() or Item()) and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AdvancedProjectileWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_Headcrack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_Headcrack → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_Headcrack
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[4]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: (Character() or Item()) and not Self() and not Dead() → (Character() or Item()) and not Self()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AdvancedProjectileWeaponAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_BootsOfSpeed]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.1: [EMPTY] → Ignore
Description: Click the heels of your boots to gain speed and freedom of movement.  → Click the heels of your boots to <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> as a <LSTag Tooltip="BonusAction">Bonus Action</LSTag>. You gain <LSTag Type="Status" Tooltip="CLICK_HEELS">Click Heels</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
ExtraDescription: Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> doubles, and enemies have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="OpportunityAttack">Opportunity Attacks</LSTag> against you. → [EMPTY]
SpellActionType: None → Dash
SpellActionTypePriority: 0 → 1
SpellFlags[2]: Stealth → NoCameraMove
SpellFlags[4]: NoCameraMove → Stealth
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_8')
SpellProperties[1].Functors[1].StatusId: CLICK_HEELS → GOON_DASH_STACKED_9
SpellProperties[1].Functors[1].UniqueName: CLICK_HEELSTARGETAOE_0 → GOON_DASH_STACKED_9TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_8'))_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_7')
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_DASH_STACKED_8
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → GOON_DASH_STACKED_8TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_7'))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_6')
SpellProperties[1].Functors[3].StatusId: [EMPTY] → GOON_DASH_STACKED_7
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → GOON_DASH_STACKED_7TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_6'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_5')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → GOON_DASH_STACKED_6
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → GOON_DASH_STACKED_6TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_5'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_4')
SpellProperties[1].Functors[5].StatusId: [EMPTY] → GOON_DASH_STACKED_5
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → GOON_DASH_STACKED_5TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_4'))_4
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_3')
SpellProperties[1].Functors[6].StatusId: [EMPTY] → GOON_DASH_STACKED_4
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → GOON_DASH_STACKED_4TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_3'))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED_2')
SpellProperties[1].Functors[7].StatusId: [EMPTY] → GOON_DASH_STACKED_3
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → GOON_DASH_STACKED_3TARGETAOE_IF(HasStatus('DASH_STACKED_2'))_6
SpellProperties[1].Functors[8].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED')
SpellProperties[1].Functors[8].StatusId: [EMPTY] → DASH_STACKED_2
SpellProperties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[8].UniqueName: [EMPTY] → DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_7
SpellProperties[1].Functors[9].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[9].StatsConditions: [EMPTY] → HasStatus('DASH')
SpellProperties[1].Functors[9].StatusId: [EMPTY] → DASH_STACKED
SpellProperties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[9].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[9].UniqueName: [EMPTY] → DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_8
SpellProperties[1].Functors[10].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[10].StatsConditions: [EMPTY] → not Goon_HasDashStatus()
SpellProperties[1].Functors[10].StatusId: [EMPTY] → DASH
SpellProperties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[10].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[10].UniqueName: [EMPTY] → DASHTARGETAOE_IF(not Goon_HasDashStatus())_9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(CLICK_HEELS,100,1) → ApplyStatus(DASH,100,1)
Using: Shout_Dash_BonusAction → Shout_Dash

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_Steady]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_FullSwing]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
Description: Sacrifice [1] <LSTag Tooltip="MovementSpeed">movement speed</LSTag> to deal an additional [2] with your melee weapon this turn. → Sacrifice [1] <LSTag Tooltip="MovementSpeed">movement speed</LSTag> to deal an additional [2] with your main hand melee weapon this turn.
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_MAG_Thorn_Blade_EnsnaringStrike]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRestPerItem → OncePerCombat
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: Character() and not Self() → ((Character() and not Self()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_EnsnaringStrike → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_DEN_Entangle_Staff]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRestPerItem → OncePerShortRestPerItem
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasSomaticComponent
SpellFlags[3]: IsConcentration → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → IsHarmful
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Entangle → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_UND_Smite_Searing_DuergarBlacksmithHammer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 8b0c9dc7-cfb4-43ff-9514-9acc807fc663
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Zone_UNI_SuperheavyWeapon_Spell]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsDefaultWeaponAction
SpellFlags[2]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: DealDamage(MainMeleeWeapon+1d6, MainMeleeWeaponDamageType) → DealDamage(MainMeleeWeapon/2, MainWeaponDamageType);DealDamage(1d6, MainMeleeWeaponDamageType)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Cleave → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_UND_DuergarRaft_Hammer_Explosion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatusId: [EMPTY] → PRONE
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → PRONETARGETAOE_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellRoll.Default: not SavingThrow(Ability.Dexterity, 14) → [EMPTY]
SpellSuccess.1.Functors.1.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellSuccess.1.Functors.1.StatusId: PRONE → [EMPTY]
SpellSuccess.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
SpellSuccess.1.Functors.1.UniqueName: PRONETARGETAOE_0 → [EMPTY]
SpellSuccess.1.TextKey: Default → [EMPTY]
TargetConditions: Character() and not Self() and Enemy() → DWE_OCS_Character() and not Self() and DWE_OCS_Enemy()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_MAG_WeaponAction_SilencingBlade]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0+ProficiencyBonus → Placeholder0+StrengthModifier
SpellSuccess[1].Functors[2].Damage.Params[5]: CharacterData → AbilityOverride
SpellSuccess[1].Functors[2].Damage.Params[6]: ProficiencyBonus → Strength
SpellSuccess[1].Functors[2].Damage.Params[7].1: [EMPTY] → Modifier
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon+ProficiencyBonus, MainMeleeWeaponDamageType); → DealDamage(MainMeleeWeapon+StrengthModifier, MainMeleeWeaponDamageType);
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Slash_New → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_MAG_WeaponAction_ShadowBlade]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: Stealth → IsDefaultWeaponAction
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsDefaultWeaponAction → IsHarmful
SpellFlags[5]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Slash_New → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_MAG_WeaponAction_FlashingDawn]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 3 → 0
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
Description: Deal additional Radiant damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. On a hit, light erupts around you in a [1] area. Enemies in the light must succeed a <LSTag Tooltip="DifficultyClass"> DC</LSTag> 13 Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or be <LSTag Type="Status" Tooltip="BLINDED">Blinded</LSTag>.  → Deal additional Radiant damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. On a hit, light erupts on the target, forcing it to make a Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or be <LSTag Type="Status" Tooltip="BLINDED">Blinded</LSTag> for [2] turns.
DescriptionParams: Distance(3) → 3
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGET_0 → DealDamageTARGETAOE_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGET_1 → DealDamageTARGETAOE_1
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: AOE → TARGET
SpellSuccess[1].Functors[3].PropertyContext[2]: [EMPTY] → AOE
SpellSuccess[1].Functors[3].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, ManeuverSaveDC()+2) → SavingThrow(Ability.Constitution, ManeuverSaveDC()+4)
SpellSuccess[1].Functors[3].StatsConditions: not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2) → not SavingThrow(Ability.Constitution, ManeuverSaveDC()+4)
SpellSuccess[1].Functors[3].UniqueName: BLINDEDAOE_IF(not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_2 → BLINDEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, ManeuverSaveDC()+4))_2
SpellSuccess[1].Functors[4].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[4].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[4].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[4].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[4].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[4].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[4].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[4].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[4].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[4].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[4].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[4].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[4].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[4].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[4].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[4].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[4].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[4].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[4].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[4].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[4].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[4].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[4].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[4].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[4].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[4].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[4].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[4].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[4].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[4].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[4].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[4].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[4].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[4].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[4].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[4].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[4].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[4].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_HeartStopper → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_ShieldBlow_Riposte]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: When struck by a melee attack, your attacker must succeed a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or fall <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → When struck by a melee attack you may bash your shield against the attacker. They must succeed a <LSTag Tooltip="Dexterity">Dexterity</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or fall <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
RechargeValues: 5-6 → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Strength, SourceSpellDC()) → not SavingThrow(Ability.Strength, HybridCasterWeaponActionDC())
TargetConditions: Character() and not Self() → (Character() and not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Bash → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_MAG_Legendary_CompelledDuel]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Level: 1 → 0
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSchool: Enchantment → None
TargetConditions: Character() and not Dead() and not Ally() → (Character() and not Dead() and not Ally()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_CompelledDuel → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_WYR_SentientAmulet_AmuletAfterCombat]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Level: 2 → 3
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsMagicalObject()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Shatter_3 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Target_MAG_RetrievingShot]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[4]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[5]: HasSomaticComponent → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[7]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Aggression: Aggressive → Neutral
SpellSuccess[1].Functors[1].Origin: Undefined → OriginToTarget
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Grounded() and IsMovable() → (not Self() and not Grounded() and IsMovable()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_SteelWatcher_Biped_RetrievingShot → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Zone_MAG_Automaton_SunbeamShot]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
RequirementConditions: IsProficientWithEquippedWeapon() → (IsProficientWithEquippedWeapon()) and (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → IsConcentration
SpellFlags[2]: IsConcentration → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Sunbeam → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Zone_MAG_Automaton_Human_Steelwatcher_HellfireCleave]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
Range: 3 → 8
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].IgnoreImmunities: [EMPTY] → true
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → CanAreaDamageEvade
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: CanAreaDamageEvade → HasSomaticComponent
SpellFlags[4]: IsDefaultWeaponAction → IsHarmful
SpellFlags[5]: HasSomaticComponent → [EMPTY]
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].IgnoreImmunities: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_SteelWatcher_Biped_ControlledCombustion → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Rush_MAG_Barbarian_Armor_Trample]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Available only when Raging. → [EMPTY]
MovementSpeed: 12000 → 24000
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → CanAreaDamageEvade
SpellFlags[3]: CanAreaDamageEvade → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellFlags[5]: [EMPTY] → Temporary
TargetConditions: not Ally() and not Dead() → (not Ally() and not Dead()) and not DWE_IsObjectCharacter()
TargetRadius: 9 → 12
TooltipDamageList: DealDamage(1d4+StrengthModifier, Bludgeoning) → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(PRONE,100,2) → [EMPTY]
Using: Rush_Primal_Stampede → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_MAG_FlamingFist_StaffOfFire_Fireball]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → CanAreaDamageEvade
SpellFlags[4]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not (HasPassive('SculptSpells', context.Source) and Ally()) → (not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_MAG_PushingAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_PushingAttack → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_PushingAttack
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → IsDefaultWeaponAction
SpellFlags[4]: IsDefaultWeaponAction → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_PushingAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Projectile_MAG_FireBolt_Staff]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_FireBolt_AI
Description: Hurl a mote of fire. → Hurl a mote of fire that <LSTag Type="Status" Tooltip="BURNING">Burns</LSTag> your target for [1] turn.<br><br>If your target is an object, dead, or the ground, create a fire surface in a [1] radius for [2] turns instead.
DescriptionParams: [EMPTY] → Distance(1);2
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Ignite → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: IgniteGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[2].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: [EMPTY] → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].SurfaceChange: Melt → [EMPTY]
SpellProperties[1].Functors[2].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: MeltGROUND_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Ignite
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → IgniteGROUND_IF(Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Duration: [EMPTY] → 12.0
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].Radius: [EMPTY] → 1.0
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].SurfaceType: [EMPTY] → Fire
SpellProperties[1].Functors[4].TypeId: [EMPTY] → CreateSurface
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → CreateSurfaceGROUND_IF(Goon_CreateSurfaceSpellCheck())_3
SpellSuccess[1].Functors[1].Damage.Code: LevelMapValue(D10Cantrip) → LevelMapValue(D8Cantrip)
SpellSuccess[1].Functors[1].Damage.Params[3]: D10Cantrip → D8Cantrip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → BURNING
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → BURNINGTARGETAOE_1
TargetConditions: not Self() and not Dead() → not Self()
TooltipDamageList: DealDamage(LevelMapValue(D10Cantrip),Fire) → DealDamage(LevelMapValue(D8Cantrip),Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(BURNING,100,1)

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_MAG_WeaponAction_TelekineticBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
Description: Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional [1]. → Infuse your crossbow bolts with arcane energy. Your <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> deal an additional [1].
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ActionSurge → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_MAG_WeaponAction_UndeadTurningBolt]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
Description: Infuse your crossbow bolts with holy energy. Your <LSTag Tooltip="RangedWeaponAttack">ranged weapon attacks</LSTag> possibly inflict <LSTag Type="Spell" Tooltip="Shout_TurnUndead">Turn Undead</LSTag>.  → Infuse your crossbow bolts with holy energy. Your <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> deal an additional [1] to Fiends and Undead. Additionally, they possibly afflict Undead targets with <LSTag Type="Spell" Tooltip="Shout_TurnUndead">Turn Undead</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(1d4,Radiant)
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipDamageList: [EMPTY] → DealDamage(1d4,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT,100,1) → ApplyStatus(MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT, 100, 10)
Using: Shout_MAG_WeaponAction_TelekineticBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_MAG_Harpers_HarmonizingRapier_Perfrom]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: HasVerbalComponent → HasSomaticComponent
SpellFlags[3]: [EMPTY] → HasVerbalComponent
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Shout_SacredWeapon → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_MAG_Legendary_GiantSlayer_EnlargeSelf]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → CanEnlarge()
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: [EMPTY] → HasSomaticComponent
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Shout_MAG_CombatStaff_Enlarge → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Shout_MAG_WhirlwindAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Whirlwind → [EMPTY]

[Diff: Type: SpellData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: Target_Levitate]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
PrepareEffect: [EMPTY] → 752219e2-351d-46ea-9448-3a714b3d3acc
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: not SavingThrow(Ability.Constitution, SourceSpellDC()) → SpellAutoResolveOnAlly(Ability.Constitution, SourceSpellDC(), true)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: Target_DispelMagic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → TryDispelMagicHigherLevel(3)
SpellSuccess.1.Functors.1.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.1.StatusId: [EMPTY] → DISPEL_MAGIC
SpellSuccess.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellSuccess.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellSuccess.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellSuccess.1.Functors.1.UniqueName: [EMPTY] → DISPEL_MAGICTARGETAOE_0
SpellSuccess.1.TextKey: [EMPTY] → Default
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_Life]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Hew into a foe with your weapon as it flames with an exquisite radiance.  → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Radiant)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Radiant_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Radiant)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Life_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Strike a foe with your weapon as it becomes wreathed in gleaming radiance. → Once per turn, deal [1] in addition to your melee weapon's [2], or your ranged weapon's [3] when you make a <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Radiant);DealDamage(MainMeleeWeapon,MainMeleeWeaponDamageType) → DealDamage(1d8,Radiant);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Radiant)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Radiant_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → CanDualWield
SpellFlags[4]: [EMPTY] → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Radiant)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Nature_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Once per turn deal [1], [3] or [4] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1], [4], or [5] in addition to your melee weapon's [2], or your ranged weapon's [3] when you make a <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Cold);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Fire);DealDamage(1d8,Lightning) → DealDamage(1d8,Cold);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Fire);DealDamage(1d8,Lightning)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1], [2] or [3].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Cold);DealDamage(2d8,Fire);DealDamage(2d8,Lightning)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Fire_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → CanDualWield
SpellFlags[4]: [EMPTY] → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Cold → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Cold,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e);DealDamage(LevelMapValue(Goon_DivineStrikes),Fire,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e);DealDamage(LevelMapValue(Goon_DivineStrikes),Lightning,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Life_Container → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_Nature_Cold]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Cold
Description: Once per turn deal [1] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Cold)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Cold_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Cold) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Cold)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_Nature_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Fire
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Fire) → DealDamage(1d8,Fire);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Fire)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Fire_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Fire) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Fire)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_Nature_Lightning]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Lightning
Description: Once per turn deal [1] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Lightning)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Lightning_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Lightning) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Lightning)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Tempest_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Once per turn deal [1] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1] in addition to your melee weapon's [2], or your ranged weapon's [3] when you make a <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Thunder);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType) → DealDamage(1d8,Thunder);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Thunder)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Thunder_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → CanDualWield
SpellFlags[4]: [EMPTY] → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Thunder) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Thunder)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Life_Container → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_Tempest]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Thunder
Description: Once per turn deal [1] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Thunder)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Thunder_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Thunder) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Thunder)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Trickery_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Once per turn deal [1] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1] in addition to your melee weapon's [2], or your ranged weapon's [3] when you make a <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Poison);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType) → DealDamage(1d8,Poison);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Poison)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Poison_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → CanDualWield
SpellFlags[4]: [EMPTY] → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Poison) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Poison)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Life_Container → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_Trickery]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Poison
Description: Once per turn deal [1] in addition to your weapon's [2] when you make a melee attack. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Poison)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Poison_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8,Poison) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Poison)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_War_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Once per turn deal [1] in addition to your melee weapon damage. → Once per turn, deal [1], in addition to your melee weapon's [2], or [3] in addition to your ranged weapon's [4] when you make a <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8, MainMeleeWeaponDamageType) → DealDamage(1d8, MainMeleeWeaponDamageType);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(1d8, MainRangedWeaponDamageType);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1] or [2].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainMeleeWeaponDamageType);DealDamage(2d8,MainRangedWeaponDamageType)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Physical_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → CanDualWield
SpellFlags[4]: [EMPTY] → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon+1d8, MainMeleeWeaponDamageType) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),MainMeleeWeaponDamageType)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Life_Container → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Target_DivineStrike_Melee_War]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Radiant
Description: Once per turn deal [1] in addition to your melee weapon damage. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="MeleeWeaponAttack">Melee Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8, MainMeleeWeaponDamageType) → DealDamage(1d8, MainMeleeWeaponDamageType);DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainMeleeWeaponDamageType)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Physical_Melee
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → CanDualWield
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0+1d8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Add → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.3: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.5.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.5.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Variable
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].Magical: [EMPTY] → true
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → DealDamageTARGETAOE_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainMeleeWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: Character() and not Self() → (Character() and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon+1d8, MainMeleeWeaponDamageType) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),MainMeleeWeaponDamageType)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DivineStrike_Melee_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_Life]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Radiant)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Radiant_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Radiant) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Radiant)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_Nature_Cold]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Cold) → DealDamage(1d8,Cold);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Cold)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Cold_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Cold) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Cold)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DivineStrike_Ranged_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_Nature_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Fire)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Fire_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Fire) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Fire)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DivineStrike_Ranged_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_Nature_Lightning]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
DescriptionParams: DealDamage(1d8,Lightning) → DealDamage(1d8,Lightning);DealDamage(MainRangedWeapon, MainRangedWeaponDamageType)
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Lightning)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Lightning_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Lightning) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Lightning)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DivineStrike_Ranged_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_Tempest]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Thunder)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Thunder_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Thunder) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Thunder)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DivineStrike_Ranged_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_Trickery]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Poison)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Poison_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params[1]: Roll → Variable
SpellSuccess[1].Functors[2].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[2].value: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params[5]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,Poison) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),Poison)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DivineStrike_Ranged_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Projectile_DivineStrike_Ranged_War]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an additional [1]. → Once per turn, deal [1] in addition to your weapon's [2] when you make a <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attack</LSTag>.
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainRangedWeaponDamageType)
HitCosts: [EMPTY] → Interrupt_DivineStrike:1
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Physical_Ranged
RequirementConditions: [EMPTY] → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source)
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsAttack
SpellFlags[3]: IsAttack → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 +1d8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Add → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.3: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.4: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.5.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.5.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.5.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Code: [EMPTY] → LevelMapValue(Goon_DivineStrikes)
SpellSuccess[1].Functors[2].Damage.Params.1: [EMPTY] → Variable
SpellSuccess[1].Functors[2].Damage.Params.2: [EMPTY] → LevelMapValue
SpellSuccess[1].Functors[2].Damage.Params.3: [EMPTY] → Goon_DivineStrikes
SpellSuccess[1].Functors[2].Damage.Params.5: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[2].Magical: [EMPTY] → true
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → DealDamageTARGETAOE_1
SpellSuccess[1].Functors[2].WeaponDamageType: [EMPTY] → MainRangedWeaponDamageType
SpellSuccess[1].Functors[2].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext.10: [EMPTY] → CREATE
SpellSuccess[1].Functors[3].PropertyContext.11: [EMPTY] → EQUIP
SpellSuccess[1].Functors[3].PropertyContext.12: [EMPTY] → ATTACK
SpellSuccess[1].Functors[3].PropertyContext.13: [EMPTY] → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.14: [EMPTY] → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext.15: [EMPTY] → PUSHED
SpellSuccess[1].Functors[3].PropertyContext.16: [EMPTY] → HEALED
SpellSuccess[1].Functors[3].PropertyContext.17: [EMPTY] → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.18: [EMPTY] → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext.19: [EMPTY] → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → PUSH
SpellSuccess[1].Functors[3].PropertyContext.20: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.21: [EMPTY] → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext.22: [EMPTY] → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.23: [EMPTY] → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext.24: [EMPTY] → AOE
SpellSuccess[1].Functors[3].PropertyContext.25: [EMPTY] → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext.26: [EMPTY] → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext.27: [EMPTY] → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext.28: [EMPTY] → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext.29: [EMPTY] → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext.3: [EMPTY] → HEAL
SpellSuccess[1].Functors[3].PropertyContext.30: [EMPTY] → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext.31: [EMPTY] → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.32: [EMPTY] → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.33: [EMPTY] → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext.34: [EMPTY] → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext.35: [EMPTY] → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext.36: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].PropertyContext.37: [EMPTY] → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext.38: [EMPTY] → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext.39: [EMPTY] → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext.4: [EMPTY] → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext.40: [EMPTY] → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext.41: [EMPTY] → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext.42: [EMPTY] → SHORT_REST
SpellSuccess[1].Functors[3].PropertyContext.5: [EMPTY] → TURN
SpellSuccess[1].Functors[3].PropertyContext.6: [EMPTY] → CAST
SpellSuccess[1].Functors[3].PropertyContext.7: [EMPTY] → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext.8: [EMPTY] → ROUND
SpellSuccess[1].Functors[3].PropertyContext.9: [EMPTY] → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ExecuteWeaponFunctors
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ExecuteWeaponFunctorsTARGETAOE_2
SpellSuccess[1].Functors[3].WeaponType: [EMPTY] → MainHand
TargetConditions: not Self() and not Dead() → Character() and not Self()
TooltipDamageList: DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(1d8,MainRangedWeaponDamageType) → DealDamage(MainRangedWeapon, MainRangedWeaponDamageType);DealDamage(LevelMapValue(Goon_DivineStrikes),MainRangedWeaponDamageType)
TooltipOnMiss: [EMPTY] → 7d03673f-17c0-4bf7-9858-c169d1391e8e
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DivineStrike_Ranged_Life → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding_ZarielTiefling_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → IsMelee
SpellFlags[4]: IsMelee → NoCameraMove
SpellFlags[5]: IsLinkedSpellContainer → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 8b0c9dc7-cfb4-43ff-9514-9acc807fc663
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Branding_Container → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding_ZarielTiefling]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCooldownOnMiss
SpellFlags[3]: IsConcentration → IsMelee
SpellFlags[4]: NoCooldownOnMiss → NoCameraMove
SpellFlags[5]: IsMelee → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 8b0c9dc7-cfb4-43ff-9514-9acc807fc663
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_MistyStep_Githyanki]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DisplayName: Misty Step → Githyanki Psionics: Misty Step
RequirementConditions: [EMPTY] → not HasStatus('Paitm_SEALED')
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: HasVerbalComponent → [EMPTY]
SpellSchool: Conjuration → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_MistyStep → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Projectile_Smite_Branding]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[1].Arg1: Projectile_Smite_Branding → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_Smite_Branding
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Projectile_Smite_Branding_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[1].Arg1: Projectile_Smite_Branding_3 → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_Smite_Branding_3
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Projectile_Smite_Branding_ZarielTiefling]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[1].Arg1: Projectile_Smite_Branding_ZarielTiefling → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_Smite_Branding_ZarielTiefling
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCooldownOnMiss
SpellFlags[4]: NoCooldownOnMiss → RangeIgnoreVerticalThreshold
SpellFlags[5]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipOnMiss: [EMPTY] → 8b0c9dc7-cfb4-43ff-9514-9acc807fc663
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_FlameBlade]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6) → DealDamage(1d6,Fire);Distance(3);Distance(6)
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].Lifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → FLAME_BLADE
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → FLAME_BLADE
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_FlameBlade_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6) → DealDamage(2d6,Fire);Distance(3);Distance(6)
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].Lifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → FLAME_BLADE
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → FLAME_BLADE_3
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('FLAME_BLADE',GetActiveWeapon()) → not HasStatus('FLAME_BLADE_3',GetActiveWeapon())
SpellProperties[1].Functors[2].StatusId: AI_HELPER_FLAMEBLADE → AI_HELPER_FLAMEBLADE_3
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_FLAMEBLADETARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE',GetActiveWeapon()))_1 → AI_HELPER_FLAMEBLADE_3TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE_3',GetActiveWeapon()))_1
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FlameBlade → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_FlameBlade_MephistophelesTiefling]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6) → DealDamage(1d6,Fire);Distance(3);Distance(6)
SpellFlags[1]: IsSpell → NoCooldownOnMiss
SpellFlags[2]: NoCooldownOnMiss → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: FLAME_BLADE_MEPHISTOPHELES → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].Lifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → FLAME_BLADE
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → FLAME_BLADE_MEPHISTOPHELES
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FlameBlade → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipDamageList: DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(2d6,Radiant) → DealDamage(MainMeleeWeapon, MainMeleeWeaponDamageType);DealDamage(4d6,Radiant)
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Target_Smite_Branding_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Projectile_Smite_Branding_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
ExtraProjectileTargetConditions: [EMPTY] → Character() and not Ally()
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.ProjectileSpell: [EMPTY] → Projectile_Smite_Branding_4
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('YSRSLIDFWWADNIWHWIHLY')
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → SpawnExtraProjectiles
SpellFail.1.Functors.1.UniqueName: [EMPTY] → SpawnExtraProjectilesTARGETAOE_IF(HasStatus('YSRSLIDFWWADNIWHWIHLY'))_0
SpellFail.1.Functors.2.ObserverType: [EMPTY] → None
SpellFail.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.2.StatusId: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNK
SpellFail.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.2.UniqueName: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNKTARGETAOE_1
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Projectile_Smite_Branding_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
ExtraProjectileTargetConditions: [EMPTY] → Character() and not Ally()
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.ProjectileSpell: [EMPTY] → Projectile_Smite_Branding_5
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('YSRSLIDFWWADNIWHWIHLY')
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → SpawnExtraProjectiles
SpellFail.1.Functors.1.UniqueName: [EMPTY] → SpawnExtraProjectilesTARGETAOE_IF(HasStatus('YSRSLIDFWWADNIWHWIHLY'))_0
SpellFail.1.Functors.2.ObserverType: [EMPTY] → None
SpellFail.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.2.StatusId: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNK
SpellFail.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.2.UniqueName: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNKTARGETAOE_1
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].Magical: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Projectile_Smite_Branding_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly marks your target with light, preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag>. → Strike with your weapon wreathed in golden light, illuminating your target and preventing it from turning <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].Magical: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Smite_Branding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_FlameBlade_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6) → DealDamage(2d6,Fire);Distance(3);Distance(6)
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].Lifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → FLAME_BLADE
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → FLAME_BLADE_3
SpellProperties[1].Functors[1].TemplateId: 7bbfed72-1302-4709-8da5-2220343d7d29 → dfb5a6ef-baee-4c0e-9b9d-7f5bd9458131
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('FLAME_BLADE',GetActiveWeapon()) → not HasStatus('FLAME_BLADE_3',GetActiveWeapon())
SpellProperties[1].Functors[2].StatusId: AI_HELPER_FLAMEBLADE_4 → AI_HELPER_FLAMEBLADE_3
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_FLAMEBLADE_4TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE',GetActiveWeapon()))_1 → AI_HELPER_FLAMEBLADE_3TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE_3',GetActiveWeapon()))_1
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FlameBlade → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_FlameBlade_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6) → DealDamage(3d6,Fire);Distance(3);Distance(6)
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].Lifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → FLAME_BLADE
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → FLAME_BLADE_4
SpellProperties[1].Functors[1].TemplateId: 7bbfed72-1302-4709-8da5-2220343d7d29 → dfb5a6ef-baee-4c0e-9b9d-7f5bd9458131
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('FLAME_BLADE',GetActiveWeapon()) → not HasStatus('FLAME_BLADE_4',GetActiveWeapon())
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_FLAMEBLADE_4TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE',GetActiveWeapon()))_1 → AI_HELPER_FLAMEBLADE_4TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE_4',GetActiveWeapon()))_1
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FlameBlade → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_FlameBlade_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(5d6,Fire);Distance(3);Distance(6) → DealDamage(3d6,Fire);Distance(3);Distance(6)
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: FLAME_BLADE → [EMPTY]
SpellProperties[1].Functors[1].Lifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → FLAME_BLADE
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → FLAME_BLADE_4
SpellProperties[1].Functors[1].TemplateId: 86792fbe-2344-4742-b114-e3836442c943 → dfb5a6ef-baee-4c0e-9b9d-7f5bd9458131
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('FLAME_BLADE',GetActiveWeapon()) → not HasStatus('FLAME_BLADE_4',GetActiveWeapon())
SpellProperties[1].Functors[2].StatusId: AI_HELPER_FLAMEBLADE_6 → AI_HELPER_FLAMEBLADE_4
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_FLAMEBLADE_6TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE',GetActiveWeapon()))_1 → AI_HELPER_FLAMEBLADE_4TARGETAOEAI_ONLY_IF(not HasStatus('FLAME_BLADE_4',GetActiveWeapon()))_1
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FlameBlade → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: Shout_ShadowBlade]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams:  DealDamage(2d8,Psychic); → DealDamage(1d6,Psychic)
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsConcentration → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellProperties[1].Functors[1].AdditionalArgs.1: SHADOW_BLADE → [EMPTY]
SpellProperties[1].Functors[1].AllowOffHand: [EMPTY] → true
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].Arg6: true → [EMPTY]
SpellProperties[1].Functors[1].Arg9: SHADOW_BLADE → [EMPTY]
SpellProperties[1].Functors[1].PlaceInInventory: [EMPTY] → true
SpellProperties[1].Functors[1].SpellContainer: [EMPTY] → SHADOW_BLADE
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FlameBlade → [EMPTY]

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: Target_Moonbeam_Move]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Icon: Skill_Druid_MoonBeam_Move → WSO_Spell_Moonbeam_Move
SpellFlags[1]: IsSpell → RangeIgnoreVerticalThreshold
SpellFlags[2]: Temporary → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[5]: [EMPTY] → Temporary
SpellProperties[1].Functors[1].Arg5: true → [EMPTY]
SpellProperties[1].Functors[1].ExtendExistingConcentration: [EMPTY] → true
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Moonbeam → [EMPTY]

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: Target_Burrow_Bulette]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetSound: [EMPTY] → Spell_Impact_Monk_UnarmedStrike_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: Throw_Throw]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('SG_Polymorph_BeastShape',context.Source)
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: InventorySelection → HasHighGroundRangeExtension
SpellFlags[3]: AddFallDamageOnLand → IgnoreSilence
SpellFlags[4]: CombatLogSetSingleLineRoll → RangeIgnoreVerticalThreshold
SpellFlags[5]: IgnoreSilence → IgnoreVisionBlock
SpellFlags[6]: AbortOnSecondarySpellRollFail → NoCameraMove
SpellFlags[7]: HasHighGroundRangeExtension → CombatLogSetSingleLineRoll
SpellFlags[8]: IgnoreVisionBlock → IsHarmful
SpellFlags[9]: RangeIgnoreVerticalThreshold → InventorySelection
SpellFlags[10]: [EMPTY] → AbortOnSecondarySpellRollFail
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[2].StatsConditions: HasStatus('MAG_PROJECTILE_SHOES_TECHNICAL', context.HitDescription.ThrownObject) → SlingShoesThrow()
SpellProperties[1].Functors[2].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_PROJECTILE_SHOES_TECHNICAL', context.HitDescription.ThrownObject))_1 → DealDamageTARGET_IF(SlingShoesThrow())_1
SpellProperties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].StatsConditions: HasStatus('MAG_THE_THORNS_WEAPON_BOND', context.HitDescription.ThrownObject) → NyrulnaOnThrow()
SpellProperties[1].Functors[3].UniqueName: MAG_THE_THORNS_AOE_DAMAGE_TECHNICALTARGET_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', context.HitDescription.ThrownObject))_2 → MAG_THE_THORNS_AOE_DAMAGE_TECHNICALTARGET_IF(NyrulnaOnThrow())_2
SpellProperties[1].Functors[4].Damage.Code: 1d4 → 3d4
SpellProperties[1].Functors[4].Damage.Params[2].AmountOfDices: 1 → 3
SpellProperties[1].Functors[4].DamageType: Fire → Thunder
SpellProperties[1].Functors[4].StatsConditions: HasStatus('MAG_FIRE_THROW', context.HitDescription.ThrownObject) → NyrulnaOffThrow()
SpellProperties[1].Functors[4].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_FIRE_THROW', context.HitDescription.ThrownObject))_3 → DealDamageTARGET_IF(NyrulnaOffThrow())_3
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[5].DamageType: Cold → Fire
SpellProperties[1].Functors[5].StatsConditions: HasStatus('MAG_COLD_THROW', context.HitDescription.ThrownObject) → d4FireThrow()
SpellProperties[1].Functors[5].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_COLD_THROW', context.HitDescription.ThrownObject))_4 → DealDamageTARGET_IF(d4FireThrow())_4
SpellProperties[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[6].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[6].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[6].DamageType: Lightning → Fire
SpellProperties[1].Functors[6].Magical: true → [EMPTY]
SpellProperties[1].Functors[6].StatsConditions: HasStatus('MAG_LIGHTNING_THROW', context.HitDescription.ThrownObject) → d4FireThrowReg()
SpellProperties[1].Functors[6].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_LIGHTNING_THROW', context.HitDescription.ThrownObject))_5 → DealDamageTARGET_IF(d4FireThrowReg())_5
SpellProperties[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[7].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[7].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[7].DamageType: Thunder → Cold
SpellProperties[1].Functors[7].StatsConditions: HasStatus('MAG_THUNDER_THROW', context.HitDescription.ThrownObject) → d4ColdThrow()
SpellProperties[1].Functors[7].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_THUNDER_THROW', context.HitDescription.ThrownObject))_6 → DealDamageTARGET_IF(d4ColdThrow())_6
SpellProperties[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[8].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[8].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[8].DamageType: Acid → Lightning
SpellProperties[1].Functors[8].StatsConditions: HasStatus('MAG_ACID_THROW', context.HitDescription.ThrownObject) → d4LightningThrow()
SpellProperties[1].Functors[8].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_ACID_THROW', context.HitDescription.ThrownObject))_7 → DealDamageTARGET_IF(d4LightningThrow())_7
SpellProperties[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[9].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[9].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[9].DamageType: Poison → Thunder
SpellProperties[1].Functors[9].StatsConditions: HasStatus('MAG_POISON_THROW', context.HitDescription.ThrownObject) → d4ThunderThrow()
SpellProperties[1].Functors[9].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_POISON_THROW', context.HitDescription.ThrownObject))_8 → DealDamageTARGET_IF(d4ThunderThrow())_8
SpellProperties[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[10].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[10].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[10].DamageType: Necrotic → Acid
SpellProperties[1].Functors[10].StatsConditions: HasStatus('MAG_NECROTIC_THROW', context.HitDescription.ThrownObject) → d4AcidThrow()
SpellProperties[1].Functors[10].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_NECROTIC_THROW', context.HitDescription.ThrownObject))_9 → DealDamageTARGET_IF(d4AcidThrow())_9
SpellProperties[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[11].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[11].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[11].DamageType: Force → Poison
SpellProperties[1].Functors[11].StatsConditions: HasStatus('MAG_FORCE_THROW', context.HitDescription.ThrownObject) → d4PoisThrow()
SpellProperties[1].Functors[11].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_FORCE_THROW', context.HitDescription.ThrownObject))_10 → DealDamageTARGET_IF(d4PoisThrow())_10
SpellProperties[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[12].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[12].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[12].DamageType: Psychic → Poison
SpellProperties[1].Functors[12].Magical: true → [EMPTY]
SpellProperties[1].Functors[12].StatsConditions: HasStatus('MAG_PSYCHIC_THROW', context.HitDescription.ThrownObject) → d4PoisThrowReg()
SpellProperties[1].Functors[12].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_PSYCHIC_THROW', context.HitDescription.ThrownObject))_11 → DealDamageTARGET_IF(d4PoisThrowReg())_11
SpellProperties[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[13].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[13].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[13].DamageType: [EMPTY] → Necrotic
SpellProperties[1].Functors[13].Flags.1: Self → [EMPTY]
SpellProperties[1].Functors[13].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[13].Magical: [EMPTY] → true
SpellProperties[1].Functors[13].StatsConditions: (HasStatus('BURNING', context.HitDescription.ThrownObject) or HasStatus('FLAMING_SPHERE_AURA', context.HitDescription.ThrownObject)) → d4NecroticThrow()
SpellProperties[1].Functors[13].StatusId: BURNING → [EMPTY]
SpellProperties[1].Functors[13].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[13].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[13].TypeId: ApplyStatus → DealDamage
SpellProperties[1].Functors[13].UniqueName: BURNINGTARGET_IF((HasStatus('BURNING', context.HitDescription.ThrownObject) or HasStatus('FLAMING_SPHERE_AURA', context.HitDescription.ThrownObject)))_12 → DealDamageTARGET_IF(d4NecroticThrow())_12
SpellProperties[1].Functors[13].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[13].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[14].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[14].Damage.Code: [EMPTY] → 1d6
SpellProperties[1].Functors[14].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[14].Damage.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties[1].Functors[14].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[14].Damage.Params.2.DiceValue: [EMPTY] → D6
SpellProperties[1].Functors[14].DamageType: [EMPTY] → Necrotic
SpellProperties[1].Functors[14].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[14].Magical: [EMPTY] → true
SpellProperties[1].Functors[14].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[14].StatsConditions: [EMPTY] → d6NecroticThrow()
SpellProperties[1].Functors[14].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[14].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6NecroticThrow())_13
SpellProperties[1].Functors[14].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[14].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[15].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[15].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[15].DamageType: [EMPTY] → Force
SpellProperties[1].Functors[15].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[15].Magical: [EMPTY] → true
SpellProperties[1].Functors[15].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[15].StatsConditions: [EMPTY] → d4ForceThrow()
SpellProperties[1].Functors[15].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[15].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[15].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4ForceThrow())_14
SpellProperties[1].Functors[15].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[15].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[15].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[16].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[16].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[16].DamageType: [EMPTY] → Psychic
SpellProperties[1].Functors[16].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[16].Magical: [EMPTY] → true
SpellProperties[1].Functors[16].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[16].StatsConditions: [EMPTY] → d4PsychicThrow()
SpellProperties[1].Functors[16].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[16].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[16].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4PsychicThrow())_15
SpellProperties[1].Functors[16].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[16].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[16].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[17].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[17].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[17].StatsConditions: [EMPTY] → BurnThrow()
SpellProperties[1].Functors[17].StatusId: [EMPTY] → BURNING
SpellProperties[1].Functors[17].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[17].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[17].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[17].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[17].UniqueName: [EMPTY] → BURNINGTARGET_IF(BurnThrow())_16
SpellProperties[1].Functors[18].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[18].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[18].DamageType: [EMPTY] → Radiant
SpellProperties[1].Functors[18].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[18].Magical: [EMPTY] → true
SpellProperties[1].Functors[18].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[18].StatsConditions: [EMPTY] → d4RadiantThrow()
SpellProperties[1].Functors[18].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[18].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[18].UniqueName: [EMPTY] → DealDamageTARGET_IF(d4RadiantThrow())_17
SpellProperties[1].Functors[18].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[18].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[18].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[19].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[19].Damage.Code: [EMPTY] → 1d8
SpellProperties[1].Functors[19].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[19].Damage.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties[1].Functors[19].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[19].Damage.Params.2.DiceValue: [EMPTY] → D8
SpellProperties[1].Functors[19].DamageType: [EMPTY] → Radiant
SpellProperties[1].Functors[19].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[19].Magical: [EMPTY] → true
SpellProperties[1].Functors[19].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[19].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[19].StatsConditions: [EMPTY] → d8RadiantThrow()
SpellProperties[1].Functors[19].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[19].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[19].UniqueName: [EMPTY] → DealDamageTARGET_IF(d8RadiantThrow())_18
SpellProperties[1].Functors[19].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[19].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[19].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[20].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[20].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[20].DamageType: [EMPTY] → Force
SpellProperties[1].Functors[20].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[20].Magical: [EMPTY] → true
SpellProperties[1].Functors[20].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[20].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[20].StatsConditions: [EMPTY] → d6ForceThrow()
SpellProperties[1].Functors[20].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[20].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[20].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6ForceThrow())_19
SpellProperties[1].Functors[20].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[20].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[20].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[21].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[21].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[21].DamageType: [EMPTY] → Lightning
SpellProperties[1].Functors[21].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[21].Magical: [EMPTY] → true
SpellProperties[1].Functors[21].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[21].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[21].StatsConditions: [EMPTY] → d6LightningThrow()
SpellProperties[1].Functors[21].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[21].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[21].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6LightningThrow())_20
SpellProperties[1].Functors[21].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[21].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[21].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[22].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[22].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[22].DamageType: [EMPTY] → Cold
SpellProperties[1].Functors[22].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[22].Magical: [EMPTY] → true
SpellProperties[1].Functors[22].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[22].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[22].StatsConditions: [EMPTY] → d6ColdThrow()
SpellProperties[1].Functors[22].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[22].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[22].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6ColdThrow())_21
SpellProperties[1].Functors[22].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[22].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[22].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[23].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[23].Damage.Code: [EMPTY] → 2d6
SpellProperties[1].Functors[23].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[23].Damage.Params.2.AmountOfDices: [EMPTY] → 2
SpellProperties[1].Functors[23].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[23].Damage.Params.2.DiceValue: [EMPTY] → D6
SpellProperties[1].Functors[23].DamageType: [EMPTY] → Fire
SpellProperties[1].Functors[23].IgnoreImmunities: [EMPTY] → true
SpellProperties[1].Functors[23].Magical: [EMPTY] → true
SpellProperties[1].Functors[23].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[23].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[23].StatsConditions: [EMPTY] → d6HellfireFireThrow()
SpellProperties[1].Functors[23].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[23].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[23].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6HellfireFireThrow())_22
SpellProperties[1].Functors[23].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[23].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[23].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[24].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[24].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[24].DamageType: [EMPTY] → Poison
SpellProperties[1].Functors[24].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[24].Magical: [EMPTY] → true
SpellProperties[1].Functors[24].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[24].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[24].StatsConditions: [EMPTY] → d6PoisThrow()
SpellProperties[1].Functors[24].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[24].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[24].UniqueName: [EMPTY] → DealDamageTARGET_IF(d6PoisThrow())_23
SpellProperties[1].Functors[24].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[24].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[24].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[25].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[25].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[25].StatsConditions: [EMPTY] → d6PoisThrowReg()
SpellProperties[1].Functors[25].StatusId: [EMPTY] → GOON_TOXIN_SERPENT_TECHNICAL_APPLIER
SpellProperties[1].Functors[25].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[25].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[25].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[25].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[25].UniqueName: [EMPTY] → GOON_TOXIN_SERPENT_TECHNICAL_APPLIERTARGET_IF(d6PoisThrowReg())_24
SpellProperties[1].Functors[26].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[26].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[26].StatsConditions: [EMPTY] → d8PoisThrowReg()
SpellProperties[1].Functors[26].StatusId: [EMPTY] → GOON_TOXIN_WYVERN_TECHNICAL_APPLIER
SpellProperties[1].Functors[26].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[26].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[26].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[26].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[26].UniqueName: [EMPTY] → GOON_TOXIN_WYVERN_TECHNICAL_APPLIERTARGET_IF(d8PoisThrowReg())_25
SpellProperties[1].Functors[27].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[27].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[27].StatsConditions: [EMPTY] → d10PoisThrowReg()
SpellProperties[1].Functors[27].StatusId: [EMPTY] → GOON_TOXIN_PURPLEWORM_TECHNICAL_APPLIER
SpellProperties[1].Functors[27].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[27].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[27].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[27].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[27].UniqueName: [EMPTY] → GOON_TOXIN_PURPLEWORM_TECHNICAL_APPLIERTARGET_IF(d10PoisThrowReg())_26
SpellProperties[1].Functors[28].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[28].Damage.Code: [EMPTY] → 1d10
SpellProperties[1].Functors[28].Damage.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[28].Damage.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties[1].Functors[28].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties[1].Functors[28].Damage.Params.2.DiceValue: [EMPTY] → D10
SpellProperties[1].Functors[28].DamageType: [EMPTY] → Poison
SpellProperties[1].Functors[28].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[28].Magical: [EMPTY] → true
SpellProperties[1].Functors[28].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[28].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[28].StatsConditions: [EMPTY] → d10PoisThrow()
SpellProperties[1].Functors[28].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[28].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[28].UniqueName: [EMPTY] → DealDamageTARGET_IF(d10PoisThrow())_27
SpellProperties[1].Functors[28].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[28].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[28].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[29].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[29].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[29].StatsConditions: [EMPTY] → BPoisThrow()
SpellProperties[1].Functors[29].StatusId: [EMPTY] → POISON_SIMPLE_TECHNICAL_APPLIER
SpellProperties[1].Functors[29].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[29].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[29].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[29].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[29].UniqueName: [EMPTY] → POISON_SIMPLE_TECHNICAL_APPLIERTARGET_IF(BPoisThrow())_28
SpellProperties[1].Functors[30].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[30].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[30].StatsConditions: [EMPTY] → DPoisThrow()
SpellProperties[1].Functors[30].StatusId: [EMPTY] → POISON_DROW_TECHNICAL_APPLIER
SpellProperties[1].Functors[30].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[30].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[30].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[30].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[30].UniqueName: [EMPTY] → POISON_DROW_TECHNICAL_APPLIERTARGET_IF(DPoisThrow())_29
SpellProperties[1].Functors[31].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[31].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[31].StatsConditions: [EMPTY] → CMPoisThrow()
SpellProperties[1].Functors[31].StatusId: [EMPTY] → POISON_CRAWLER_MUCUS_TECHNICAL_APPLIER
SpellProperties[1].Functors[31].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[31].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[31].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[31].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[31].UniqueName: [EMPTY] → POISON_CRAWLER_MUCUS_TECHNICAL_APPLIERTARGET_IF(CMPoisThrow())_30
SpellProperties[1].Functors[32].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[32].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[32].StatsConditions: [EMPTY] → MPoisThrow()
SpellProperties[1].Functors[32].StatusId: [EMPTY] → POISON_MALICE_TECHNICAL_APPLIER
SpellProperties[1].Functors[32].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[32].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[32].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[32].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[32].UniqueName: [EMPTY] → POISON_MALICE_TECHNICAL_APPLIERTARGET_IF(MPoisThrow())_31
SpellProperties[1].Functors[33].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[33].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[33].StatsConditions: [EMPTY] → BGPoisThrow()
SpellProperties[1].Functors[33].StatusId: [EMPTY] → UNI_POISON_BREWER_TECHNICAL_APPLIER
SpellProperties[1].Functors[33].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[33].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[33].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[33].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[33].UniqueName: [EMPTY] → UNI_POISON_BREWER_TECHNICAL_APPLIERTARGET_IF(BGPoisThrow())_32
SpellProperties[1].Functors[34].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[34].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[34].StatsConditions: [EMPTY] → SToxThrow()
SpellProperties[1].Functors[34].StatusId: [EMPTY] → GOON_TOXIN_SIMPLE_TECHNICAL_APPLIER
SpellProperties[1].Functors[34].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[34].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[34].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[34].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[34].UniqueName: [EMPTY] → GOON_TOXIN_SIMPLE_TECHNICAL_APPLIERTARGET_IF(SToxThrow())_33
SpellProperties[1].Functors[35].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[35].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[35].StatsConditions: [EMPTY] → FOilThrow()
SpellProperties[1].Functors[35].StatusId: [EMPTY] → MAG_FROST
SpellProperties[1].Functors[35].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[35].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[35].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[35].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[35].UniqueName: [EMPTY] → MAG_FROSTTARGET_IF(FOilThrow())_34
SpellProperties[1].Functors[36].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[36].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[36].SpellId: [EMPTY] → Projectile_UND_DuergarRaft_Hammer_Explosion
SpellProperties[1].Functors[36].StatsConditions: [EMPTY] → IntransigentWarhammerThrow()
SpellProperties[1].Functors[36].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[36].TypeId: [EMPTY] → CreateExplosion
SpellProperties[1].Functors[36].UniqueName: [EMPTY] → CreateExplosionTARGET_IF(IntransigentWarhammerThrow())_35
SpellProperties[1].Functors[37].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[37].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[37].StatsConditions: [EMPTY] → ClownHammerThrow()
SpellProperties[1].Functors[37].StatusId: [EMPTY] → GOON_GRIM_IRONY_TECHNICAL_APPLIER
SpellProperties[1].Functors[37].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[37].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[37].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[37].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[37].UniqueName: [EMPTY] → GOON_GRIM_IRONY_TECHNICAL_APPLIERTARGET_IF(ClownHammerThrow())_36
SpellProperties[1].Functors[38].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[38].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[38].DamageType: [EMPTY] → Piercing
SpellProperties[1].Functors[38].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[38].Magical: [EMPTY] → true
SpellProperties[1].Functors[38].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[38].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[38].StatsConditions: [EMPTY] → TheImpalerThrow()
SpellProperties[1].Functors[38].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[38].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[38].UniqueName: [EMPTY] → DealDamageTARGET_IF(TheImpalerThrow())_37
SpellProperties[1].Functors[38].WeaponDamageType: [EMPTY] → None
SpellProperties[1].Functors[38].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[38].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[39].CoinMultiplier: [EMPTY] → 0
SpellProperties[1].Functors[39].Damage: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[39].DamageType: [EMPTY] → None
SpellProperties[1].Functors[39].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[39].Magical: [EMPTY] → true
SpellProperties[1].Functors[39].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[39].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[39].StatsConditions: [EMPTY] → MonsterSlayerGlaiveThrow()
SpellProperties[1].Functors[39].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[39].TypeId: [EMPTY] → DealDamage
SpellProperties[1].Functors[39].UniqueName: [EMPTY] → DealDamageTARGET_IF(MonsterSlayerGlaiveThrow())_38
SpellProperties[1].Functors[39].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellProperties[1].Functors[39].WeaponType: [EMPTY] → None
SpellProperties[1].Functors[39].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[40].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[40].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[40].StatsConditions: [EMPTY] → CauteriserThrow()
SpellProperties[1].Functors[40].StatusId: [EMPTY] → GOON_CAUTERISER_TECHNICAL_APPLIER
SpellProperties[1].Functors[40].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[40].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[40].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[40].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[40].UniqueName: [EMPTY] → GOON_CAUTERISER_TECHNICAL_APPLIERTARGET_IF(CauteriserThrow())_39
SpellProperties[1].Functors[41].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[41].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[41].StatsConditions: [EMPTY] → BloodCurdlingEmissionThrow()
SpellProperties[1].Functors[41].StatusId: [EMPTY] → GOON_BLOODCURDLINGEMISSION_TECHNICAL_APPLIER
SpellProperties[1].Functors[41].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[41].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[41].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[41].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[41].UniqueName: [EMPTY] → GOON_BLOODCURDLINGEMISSION_TECHNICAL_APPLIERTARGET_IF(BloodCurdlingEmissionThrow())_40
SpellProperties[1].Functors[42].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[42].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[42].StatsConditions: [EMPTY] → PreyDeceleratorThrow()
SpellProperties[1].Functors[42].StatusId: [EMPTY] → GOON_PREYDECELERATOR_TECHNICAL_APPLIER
SpellProperties[1].Functors[42].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[42].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[42].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[42].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[42].UniqueName: [EMPTY] → GOON_PREYDECELERATOR_TECHNICAL_APPLIERTARGET_IF(PreyDeceleratorThrow())_41
SpellProperties[1].Functors[43].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[43].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[43].StatsConditions: [EMPTY] → TorturousEdgesThrow()
SpellProperties[1].Functors[43].StatusId: [EMPTY] → GOON_TORTUROUSEDGES_TECHNICAL_APPLIER
SpellProperties[1].Functors[43].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[43].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[43].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[43].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[43].UniqueName: [EMPTY] → GOON_TORTUROUSEDGES_TECHNICAL_APPLIERTARGET_IF(TorturousEdgesThrow())_42
SpellSuccess[1].Functors[1].Damage.Code: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceValue: D20 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].StatsConditions: IsLightThrownObject(context.HitDescription.ThrownObject, false) → IsLightThrownObject(context.HitDescription.ThrownObject,false)
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGET_IF(IsLightThrownObject(context.HitDescription.ThrownObject, false))_0 → DealDamageTARGET_IF(IsLightThrownObject(context.HitDescription.ThrownObject,false))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d4 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].StatsConditions: IsMediumThrownObject(context.HitDescription.ThrownObject, false) → IsMediumThrownObject(context.HitDescription.ThrownObject,false)
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGET_IF(IsMediumThrownObject(context.HitDescription.ThrownObject, false))_1 → DealDamageTARGET_IF(IsMediumThrownObject(context.HitDescription.ThrownObject,false))_1
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Damage.Code: 2d4 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].StatsConditions: IsHeavyThrownObject(context.HitDescription.ThrownObject, false) → IsHeavyThrownObject(context.HitDescription.ThrownObject,false)
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGET_IF(IsHeavyThrownObject(context.HitDescription.ThrownObject, false))_2 → DealDamageTARGET_IF(IsHeavyThrownObject(context.HitDescription.ThrownObject,false))_2
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[5].StatsConditions: HasWeightGreaterThan(context.Target.Weight/2, context.HitDescription.ThrownObject) → HasWeightGreaterThan(context.Target.Weight/2,context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[5].UniqueName: ForceTARGET_IF(HasWeightGreaterThan(context.Target.Weight/2, context.HitDescription.ThrownObject))_4 → ForceTARGET_IF(HasWeightGreaterThan(context.Target.Weight/2,context.HitDescription.ThrownObject))_4
SpellSuccess[1].Functors[6].StatsConditions: HasWeightGreaterThan(context.Target.Weight, context.HitDescription.ThrownObject) → HasWeightGreaterThan(context.Target.Weight,context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[6].UniqueName: PRONETARGET_IF(HasWeightGreaterThan(context.Target.Weight, context.HitDescription.ThrownObject))_5 → PRONETARGET_IF(HasWeightGreaterThan(context.Target.Weight,context.HitDescription.ThrownObject))_5
SpellSuccess[1].Functors[7].Conditions: not SavingThrow(Ability.Dexterity, 15) → not SavingThrow(Ability.Dexterity,15)
SpellSuccess[1].Functors[7].StatusConditions: not SavingThrow(Ability.Dexterity, 15) → not SavingThrow(Ability.Dexterity,15)
SpellSuccess[1].Functors[8].Damage.Code: 1d8 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[8].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[8].StatsConditions: Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and not SizeEqualOrGreater(Size.Large) → IsDwarf() and IsDwarvenThrower() and not SizeEqualOrGreater(Size.Large)
SpellSuccess[1].Functors[8].UniqueName: DealDamageTARGET_IF(Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and not SizeEqualOrGreater(Size.Large))_7 → DealDamageTARGET_IF(IsDwarf() and IsDwarvenThrower() and not SizeEqualOrGreater(Size.Large))_7
SpellSuccess[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[9].StatsConditions: Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and SizeEqualOrGreater(Size.Large) → IsDwarf() and IsDwarvenThrower() and SizeEqualOrGreater(Size.Large)
SpellSuccess[1].Functors[9].UniqueName: DealDamageTARGET_IF(Tagged('DWARF', context.Source) and HasStatus('MAG_DWARVEN_THROWER_TECHNICAL', context.HitDescription.ThrownObject) and SizeEqualOrGreater(Size.Large))_8 → DealDamageTARGET_IF(IsDwarf() and IsDwarvenThrower() and SizeEqualOrGreater(Size.Large))_8
SpellSuccess[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[10].Damage.Code: 1d6 → [EMPTY]
SpellSuccess[1].Functors[10].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[10].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[10].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[10].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[10].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[11].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[11].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[11].DamageType: [EMPTY] → Acid
SpellSuccess[1].Functors[11].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[11].Magical: [EMPTY] → true
SpellSuccess[1].Functors[11].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[11].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_ACID', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[11].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[11].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[11].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_ACID', context.HitDescription.ThrownObject))_10
SpellSuccess[1].Functors[11].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[11].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[12].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[12].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[12].DamageType: [EMPTY] → Cold
SpellSuccess[1].Functors[12].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[12].Magical: [EMPTY] → true
SpellSuccess[1].Functors[12].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[12].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_COLD', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[12].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[12].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[12].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_COLD', context.HitDescription.ThrownObject))_11
SpellSuccess[1].Functors[12].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[12].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[13].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[13].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[13].DamageType: [EMPTY] → Fire
SpellSuccess[1].Functors[13].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[13].Magical: [EMPTY] → true
SpellSuccess[1].Functors[13].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[13].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_FIRE', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[13].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[13].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_FIRE', context.HitDescription.ThrownObject))_12
SpellSuccess[1].Functors[13].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[13].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[14].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[14].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[14].DamageType: [EMPTY] → Lightning
SpellSuccess[1].Functors[14].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[14].Magical: [EMPTY] → true
SpellSuccess[1].Functors[14].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[14].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_LIGHTNING', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[14].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[14].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_LIGHTNING', context.HitDescription.ThrownObject))_13
SpellSuccess[1].Functors[14].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[14].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[15].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[15].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[15].DamageType: [EMPTY] → Thunder
SpellSuccess[1].Functors[15].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[15].Magical: [EMPTY] → true
SpellSuccess[1].Functors[15].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[15].StatsConditions: [EMPTY] → HasStatus('ELEMENTAL_CLEAVER_THUNDER', context.HitDescription.ThrownObject)
SpellSuccess[1].Functors[15].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[15].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[15].UniqueName: [EMPTY] → DealDamageTARGET_IF(HasStatus('ELEMENTAL_CLEAVER_THUNDER', context.HitDescription.ThrownObject))_14
SpellSuccess[1].Functors[15].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[15].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[15].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[16].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[16].StatsConditions: [EMPTY] → TridentOfTheWavesThrow()
SpellSuccess[1].Functors[16].StatusId: [EMPTY] → GOON_WAVE_TRIDENT_TECHNICAL
SpellSuccess[1].Functors[16].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[16].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[16].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[16].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[16].UniqueName: [EMPTY] → GOON_WAVE_TRIDENT_TECHNICALTARGET_IF(TridentOfTheWavesThrow())_15
SpellSuccess[1].Functors[17].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[17].StatsConditions: [EMPTY] → AOilThrow()
SpellSuccess[1].Functors[17].StatusId: [EMPTY] → ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
SpellSuccess[1].Functors[17].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[17].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[17].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[17].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[17].UniqueName: [EMPTY] → ALCH_OIL_REMOVERESISTANCEFIRE_CONDITIONTARGET_IF(AOilThrow())_16
SpellSuccess[1].Functors[18].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[18].StatsConditions: [EMPTY] → BOilThrow()
SpellSuccess[1].Functors[18].StatusId: [EMPTY] → GOON_OIL_BANE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[18].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[18].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[18].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[18].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[18].UniqueName: [EMPTY] → GOON_OIL_BANE_TECHNICAL_APPLIERTARGET_IF(BOilThrow())_17
SpellSuccess[1].Functors[19].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[19].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[19].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[19].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[19].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[19].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[19].StatsConditions: [EMPTY] → DSOilThrow()
SpellSuccess[1].Functors[19].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[19].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[19].UniqueName: [EMPTY] → DealDamageTARGET_IF(DSOilThrow())_18
SpellSuccess[1].Functors[19].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellSuccess[1].Functors[19].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[19].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[20].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[20].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[20].StatsConditions: [EMPTY] → DOilThrow()
SpellSuccess[1].Functors[20].StatusId: [EMPTY] → GOON_OIL_DIMINUTION_TECHNICAL_APPLIER
SpellSuccess[1].Functors[20].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[20].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[20].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[20].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[20].UniqueName: [EMPTY] → GOON_OIL_DIMINUTION_TECHNICAL_APPLIERTARGET_IF(DOilThrow())_19
SpellSuccess[1].Functors[21].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[21].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[21].StatsConditions: [EMPTY] → COilThrow()
SpellSuccess[1].Functors[21].StatusId: [EMPTY] → ALCH_OIL_COMBUSTION_CONDITION
SpellSuccess[1].Functors[21].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[21].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[21].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[21].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[21].UniqueName: [EMPTY] → ALCH_OIL_COMBUSTION_CONDITIONTARGET_IF(COilThrow())_20
SpellSuccess[1].Functors[22].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[22].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[22].StatsConditions: [EMPTY] → WBOilThrow()
SpellSuccess[1].Functors[22].StatusId: [EMPTY] → ALCH_OIL_WIZARDSBANE_CONDITION
SpellSuccess[1].Functors[22].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[22].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[22].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[22].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[22].UniqueName: [EMPTY] → ALCH_OIL_WIZARDSBANE_CONDITIONTARGET_IF(WBOilThrow())_21
SpellSuccess[1].Functors[23].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[23].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[23].StatsConditions: [EMPTY] → SussurThrow()
SpellSuccess[1].Functors[23].StatusId: [EMPTY] → GOON_SUSSUR_TECHNICAL_APPLIER
SpellSuccess[1].Functors[23].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[23].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[23].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[23].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[23].UniqueName: [EMPTY] → GOON_SUSSUR_TECHNICAL_APPLIERTARGET_IF(SussurThrow())_22
SpellSuccess[1].Functors[24].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[24].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[24].StatsConditions: [EMPTY] → VisionAbsoluteThrow()
SpellSuccess[1].Functors[24].StatusId: [EMPTY] → GOON_VISION_ABSOLUTE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[24].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[24].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[24].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[24].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[24].UniqueName: [EMPTY] → GOON_VISION_ABSOLUTE_TECHNICAL_APPLIERTARGET_IF(VisionAbsoluteThrow())_23
SpellSuccess[1].Functors[25].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[25].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[25].StatsConditions: [EMPTY] → ChargedLightningThrow()
SpellSuccess[1].Functors[25].StatusId: [EMPTY] → GOON_CHARGEDLIGHTNING_TECHNICAL_APPLIER
SpellSuccess[1].Functors[25].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[25].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[25].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[25].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[25].UniqueName: [EMPTY] → GOON_CHARGEDLIGHTNING_TECHNICAL_APPLIERTARGET_IF(ChargedLightningThrow())_24
SpellSuccess[1].Functors[26].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[26].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[26].StatsConditions: [EMPTY] → ThermodynamoThrow()
SpellSuccess[1].Functors[26].StatusId: [EMPTY] → GOON_THERMODYNAMO_TECHNICAL_APPLIER
SpellSuccess[1].Functors[26].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[26].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[26].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[26].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[26].UniqueName: [EMPTY] → GOON_THERMODYNAMO_TECHNICAL_APPLIERTARGET_IF(ThermodynamoThrow())_25
SpellSuccess[1].Functors[27].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[27].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[27].StatsConditions: [EMPTY] → HellfireGreataxeThrow()
SpellSuccess[1].Functors[27].StatusId: [EMPTY] → GOON_HEATOFTHEHELLS_TECHNICAL_APPLIER
SpellSuccess[1].Functors[27].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[27].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[27].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[27].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[27].UniqueName: [EMPTY] → GOON_HEATOFTHEHELLS_TECHNICAL_APPLIERTARGET_IF(HellfireGreataxeThrow())_26
SpellSuccess[1].Functors[28].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[28].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[28].StatsConditions: [EMPTY] → CriticalVirtuosoThrow()
SpellSuccess[1].Functors[28].StatusId: [EMPTY] → GOON_CRITICALVIRTUOSO_TECHNICAL_APPLIER
SpellSuccess[1].Functors[28].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[28].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[28].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[28].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[28].UniqueName: [EMPTY] → GOON_CRITICALVIRTUOSO_TECHNICAL_APPLIERTARGET_IF(CriticalVirtuosoThrow())_27
SpellSuccess[1].Functors[29].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[29].Damage.Code: [EMPTY] → 7
SpellSuccess[1].Functors[29].Damage.Params.1: [EMPTY] → Roll
SpellSuccess[1].Functors[29].Damage.Params.2.AmountOfDices: [EMPTY] → 0
SpellSuccess[1].Functors[29].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 7
SpellSuccess[1].Functors[29].Damage.Params.2.DiceValue: [EMPTY] → D20
SpellSuccess[1].Functors[29].DamageType: [EMPTY] → None
SpellSuccess[1].Functors[29].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[29].Magical: [EMPTY] → true
SpellSuccess[1].Functors[29].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[29].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[29].StatsConditions: [EMPTY] → ViciousThrow()
SpellSuccess[1].Functors[29].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[29].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[29].UniqueName: [EMPTY] → DealDamageTARGET_IF(ViciousThrow())_28
SpellSuccess[1].Functors[29].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
SpellSuccess[1].Functors[29].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[29].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[30].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[30].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[30].StatsConditions: [EMPTY] → FlailOfAgesThrow()
SpellSuccess[1].Functors[30].StatusId: [EMPTY] → GOON_FLAILOFAGES_TECHNICAL_APPLIER
SpellSuccess[1].Functors[30].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[30].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[30].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[30].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[30].UniqueName: [EMPTY] → GOON_FLAILOFAGES_TECHNICAL_APPLIERTARGET_IF(FlailOfAgesThrow())_29
SpellSuccess[1].Functors[31].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[31].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[31].StatsConditions: [EMPTY] → HandmaidenThrow()
SpellSuccess[1].Functors[31].StatusId: [EMPTY] → GOON_HANDMAIDENS_MACE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[31].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[31].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[31].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[31].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[31].UniqueName: [EMPTY] → GOON_HANDMAIDENS_MACE_TECHNICAL_APPLIERTARGET_IF(HandmaidenThrow())_30
SpellSuccess[1].Functors[32].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[32].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[32].StatsConditions: [EMPTY] → InfernalThrow()
SpellSuccess[1].Functors[32].StatusId: [EMPTY] → GOON_INFERNAL_WEAPON_TECHNICAL_APPLIER
SpellSuccess[1].Functors[32].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[32].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[32].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[32].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[32].UniqueName: [EMPTY] → GOON_INFERNAL_WEAPON_TECHNICAL_APPLIERTARGET_IF(InfernalThrow())_31
SpellSuccess[1].Functors[33].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[33].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[33].DamageType: [EMPTY] → Necrotic
SpellSuccess[1].Functors[33].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[33].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[33].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[33].StatsConditions: [EMPTY] → AssassinsTouchThrow()
SpellSuccess[1].Functors[33].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[33].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[33].UniqueName: [EMPTY] → DealDamageTARGET_IF(AssassinsTouchThrow())_32
SpellSuccess[1].Functors[33].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[33].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[33].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[34].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[34].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[34].StatsConditions: [EMPTY] → ShadowBlindingThrow()
SpellSuccess[1].Functors[34].StatusId: [EMPTY] → GOON_SHADOWBLINDING_TECHNICAL_APPLIER
SpellSuccess[1].Functors[34].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[34].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[34].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[34].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[34].UniqueName: [EMPTY] → GOON_SHADOWBLINDING_TECHNICAL_APPLIERTARGET_IF(ShadowBlindingThrow())_33
SpellSuccess[1].Functors[35].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[35].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[35].StatsConditions: [EMPTY] → RitualAxeThrow()
SpellSuccess[1].Functors[35].StatusId: [EMPTY] → GOON_RITUALAXE_TECHNICAL_APPLIER
SpellSuccess[1].Functors[35].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[35].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[35].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[35].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[35].UniqueName: [EMPTY] → GOON_RITUALAXE_TECHNICAL_APPLIERTARGET_IF(RitualAxeThrow())_34
SpellSuccess[1].Functors[36].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[36].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[36].DamageType: [EMPTY] → Slashing
SpellSuccess[1].Functors[36].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[36].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[36].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[36].StatsConditions: [EMPTY] → DragonsGraspThrow()
SpellSuccess[1].Functors[36].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[36].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[36].UniqueName: [EMPTY] → DealDamageTARGET_IF(DragonsGraspThrow())_35
SpellSuccess[1].Functors[36].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[36].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[36].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[37].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[37].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[37].DamageType: [EMPTY] → Force
SpellSuccess[1].Functors[37].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[37].Magical: [EMPTY] → true
SpellSuccess[1].Functors[37].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[37].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[37].StatsConditions: [EMPTY] → WBongleThrow()
SpellSuccess[1].Functors[37].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[37].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[37].UniqueName: [EMPTY] → DealDamageTARGET_IF(WBongleThrow())_36
SpellSuccess[1].Functors[37].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[37].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[37].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[38].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[38].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[38].DamageType: [EMPTY] → Slashing
SpellSuccess[1].Functors[38].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[38].Magical: [EMPTY] → true
SpellSuccess[1].Functors[38].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[38].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[38].StatsConditions: [EMPTY] → TheUndeadBaneThrow()
SpellSuccess[1].Functors[38].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[38].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[38].UniqueName: [EMPTY] → DealDamageTARGET_IF(TheUndeadBaneThrow())_37
SpellSuccess[1].Functors[38].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[38].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[38].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[39].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[39].Damage: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[39].DamageType: [EMPTY] → Bludgeoning
SpellSuccess[1].Functors[39].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[39].Magical: [EMPTY] → true
SpellSuccess[1].Functors[39].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[39].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[39].StatsConditions: [EMPTY] → HammerOfTheJustThrow()
SpellSuccess[1].Functors[39].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[39].TypeId: [EMPTY] → DealDamage
SpellSuccess[1].Functors[39].UniqueName: [EMPTY] → DealDamageTARGET_IF(HammerOfTheJustThrow())_38
SpellSuccess[1].Functors[39].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[39].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[39].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[40].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[40].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[40].StatsConditions: [EMPTY] → SpeedyReplyThrow()
SpellSuccess[1].Functors[40].StatusId: [EMPTY] → GOON_NIMBLEATTACK_TECHNICAL_APPLIER
SpellSuccess[1].Functors[40].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[40].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[40].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[40].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[40].UniqueName: [EMPTY] → GOON_NIMBLEATTACK_TECHNICAL_APPLIERTARGET_IF(SpeedyReplyThrow())_39
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: Projectile_Jump_Spider_WildShape]
AIFlags: CanNotUse → [EMPTY]
AddRangeFromAbility: Strength,1 → Dexterity,1
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerTurn → None
Description: Jump up, down, and across. Your <LSTag Tooltip="Strength">Strength</LSTag> affects how far you can jump. → a0910f62-2dfd-402d-9691-1ab4e2f9cf7d
SpellActionTypePriority: 0 → 1
SpellFlags[1]: CannotTargetCharacter → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: Invisible → IgnoreVisionBlock
SpellFlags[5]: IgnoreVisionBlock → IsJump
SpellFlags[6]: IsJump → NoCameraMove
SpellFlags[7]: CannotTargetItems → Invisible
SpellFlags[8]: RangeIgnoreVerticalThreshold → CannotTargetItems
SpellFlags[9]: [EMPTY] → CannotTargetCharacter
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpellId: [EMPTY] → MO_Jump_Off_Balanced_Self
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateExplosion
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateExplosionGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
TargetRadius: 9 → 4.5
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: BonusActionPoint:1 → BonusActionPoint:1;Movement:3

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: Shout_WildShape_Dismiss]
CinematicArenaFlags.value: None → [EMPTY]
Icon: Skill_Druid_WildShape_Dismiss → WSO_WildShape_Dismiss
SpellFlags[1]: Temporary → NoCameraMove
SpellFlags[2]: [EMPTY] → Temporary
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatusId: [EMPTY] → WILDSHAPE_STARRY_ARCHER_PLAYER
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → WILDSHAPE_STARRY_ARCHER_PLAYER_RemoveTARGETAOE_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatusId: [EMPTY] → WILDSHAPE_STARRY_CHALICE_PLAYER
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → WILDSHAPE_STARRY_CHALICE_PLAYER_RemoveTARGETAOE_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatusId: [EMPTY] → WILDSHAPE_STARRY_DRAGON_PLAYER
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → WILDSHAPE_STARRY_DRAGON_PLAYER_RemoveTARGETAOE_3
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: Projectile_Jump_Panther]
AIFlags: CanNotUse → [EMPTY]
AddRangeFromAbility: Strength,2 → Dexterity,1
CastSound: CrSpell_Cast_EnhancedJump → Action_Cast_Jump
CinematicArenaFlags.value: None → [EMPTY]
Description: Jump up, down, and across. Your <LSTag Tooltip="Strength">Strength</LSTag> affects how far you can jump. → d18f2187-48f2-4b25-8f51-58c2e352c482
DisplayName: Enhanced Jump → bb734731-c859-45c0-9af9-965a2d70b495
Icon: Action_Jump → WSO_Action_Panther_AgileJump
SpellActionTypePriority: 0 → 1
SpellFlags[1]: CannotTargetCharacter → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[4]: Stealth → IgnoreVisionBlock
SpellFlags[5]: HasHighGroundRangeExtension → IsJump
SpellFlags[6]: Invisible → NoCameraMove
SpellFlags[7]: IgnoreVisionBlock → Invisible
SpellFlags[8]: IsJump → CannotTargetItems
SpellFlags[9]: CannotTargetItems → CannotTargetCharacter
SpellFlags[10]: [EMPTY] → Stealth
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpellId: [EMPTY] → MO_Jump_Off_Balanced_Self
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateExplosion
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateExplosionGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
TargetRadius: 9 → 4.5
TooltipSpellDCAbilities.value: None → [EMPTY]
Trajectories: 0f12de95-5f4c-414d-abfc-661dd79f0fef,62e2f4a6-d7e8-4425-9722-0a8f1d9721c7,21099598-a514-4a60-b3e2-9ce97374ecae → 9d893642-654d-41a4-aaad-81f9dc588941,10e3e9e2-82b1-16be-80c3-bba883d01b48,e528a4bd-bc17-d0d1-188c-dbe1d4eda1f0
Using: Projectile_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Thunderous]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Wrathful]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Wrathful_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Wrathful → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_FeignDeath]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() → (DWE_OCS_Character() and Party()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_FeignDeath_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() → (DWE_OCS_Character() and Party()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_FeignDeath → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_FeignDeath_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() → (DWE_OCS_Character() and Party()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_FeignDeath → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_FeignDeath_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() → (DWE_OCS_Character() and Party()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_FeignDeath → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Banishing]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 5d10 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D10 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and Character() → (((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Banishing_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 5d10 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D10 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and Character() → (((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Banishing → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Thunderous_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Thunderous → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Thunderous_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Thunderous → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Wrathful_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Wrathful → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Wrathful_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Wrathful → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_StaggeringSmite]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_StaggeringSmite_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_StaggeringSmite → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_StaggeringSmite_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_StaggeringSmite → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_MF_MindSanctuary]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Sculpt a magical nexus that allows those within to take actions and <LSTag Type="ActionResource" Tooltip="BonusActionPoint">bonus actions</LSTag> interchangeably. → Sculpt a magical nexus that <LSTag Type="Status" Tooltip="HASTE">Hasten</LSTag> creatures within it. 
ExtraDescription: [EMPTY] → The Mind Sanctuary removes and prevents other sources of <LSTag Type="Status" Tooltip="SLOW">Slowed</LSTag> or <LSTag Type="Status" Tooltip="HASTE">Hastened</LSTag> conditions affecting creatures within it.
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetConditions: [EMPTY] → not DWE_OCS_Item()
TooltipPermanentWarnings: [EMPTY] → f5f57242-779e-46e4-990f-27374358a85d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;MindSanctuary_Resource:1

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_StunningGaze_DeathsHead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsHarmful → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
TargetConditions: Character() and not (not Player(context.Source) and IsCrowdControlled(context.Target)) and not HasStatus('SG_Stunned') and not HasStatus('STUNNED_DEATHSHEAD_USED') → (Character() and not (not Player(context.Source) and IsCrowdControlled(context.Target)) and not HasStatus('SG_Stunned') and not HasStatus('STUNNED_DEATHSHEAD_USED') and not HasStatus('LOW_BHAALTEMPLE_MARKEDFORMURDER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_StunningGaze → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_StunningGaze_DeathsHead_Hardcore]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
TargetConditions: Character() and not (not Player(context.Source) and IsCrowdControlled(context.Target)) and not HasStatus('SG_Stunned') and not HasStatus('STUNNED_DEATHSHEAD_USED') → (Character() and not (not Player(context.Source) and IsCrowdControlled(context.Target)) and not HasStatus('SG_Stunned') and not HasStatus('STUNNED_DEATHSHEAD_USED') and not HasStatus('LOW_BHAALTEMPLE_MARKEDFORMURDER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_StunningGaze_DeathsHead → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Thunderous_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Thunderous → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Thunderous_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 2d6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Thunderous → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Wrathful_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Wrathful → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_Smite_Wrathful_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Wrathful → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Zone_SteelWatcher_Biped_ControlledCombustion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Range: 3 → 8
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].Damage.Code: 3d8/2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.1: Divide → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.2: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.AmountOfDices: 3 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceValue: D8 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.4: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → CanAreaDamageEvade
SpellFlags[2]: CanAreaDamageEvade → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
SurfaceGrowStep: 5 → 20
SurfaceLifetime: 3 → 10
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_BurningHands → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Projectile_Sunflash]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IgnoreSilence
SpellFlags[2]: IgnoreSilence → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
TargetConditions: Character() → (Character()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Fireball → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Projectile_TAD_CullTheWeak]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[1].Magical: [EMPTY] → true
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and Enemy() → DWE_OCS_Character() and DWE_OCS_Enemy()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Projectile_MAG_Mobility_ExplosionOnJump_Explosion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Target_MAG_Smite_Wrathful]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Wrathful → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Projectile_CRE_GithyankiInquisitor_Mindsteal_Link]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescriptionParams: 1;DealDamage(1d4,Psychic);2 → 1;DealDamage(1,Psychic);1
SpellFlags[3]: IsEnemySpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsEnemySpell
TargetConditions: not Self() and not Dead() and not HasStatus('CRE_MINDSTEAL_LINK_TARGET') and not HasStatus('SPIRITUAL_WEAPON') → (not Self() and not Dead() and not HasStatus('CRE_MINDSTEAL_LINK_TARGET') and not HasStatus('SPIRITUAL_WEAPON')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_WitchBolt → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Target_Counterspell_Success]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: [EMPTY] → IsSpell
TargetConditions: Character() → DWE_OCS_Character()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Counterspell → [EMPTY]
VocalComponentSound: [EMPTY] → Vocal_Component_Silence

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(3d8,Radiant);DealDamage(3d8,Necrotic) → DealDamage(3d6,Radiant);DealDamage(3d6,Necrotic)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Necrotic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(3d8,Necrotic) → DealDamage(3d6,Necrotic)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(3d8,Necrotic) → DealDamage(3d6,Necrotic)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: [EMPTY] → 66388a6f-44dd-4c9f-a9e7-910c50e70755
TooltipUpcastDescriptionParams: [EMPTY] → DealDamage(1d6, Necrotic)
Using: Shout_SpiritGuardians → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Radiant]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(3d8,Radiant) → DealDamage(3d6,Radiant)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(3d8,Radiant) → DealDamage(3d6,Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: [EMPTY] → 66388a6f-44dd-4c9f-a9e7-910c50e70755
TooltipUpcastDescriptionParams: [EMPTY] → DealDamage(1d6, Radiant)
Using: Shout_SpiritGuardians → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Target_Smite_Blinding]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target. → Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target for [1] turns.
DescriptionParams: [EMPTY] → 10
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Target_Smite_Blinding_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target. → Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target for [1] turns.
DescriptionParams: [EMPTY] → 10
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Blinding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Target_Smite_Blinding_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target. → Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target for [1] turns.
DescriptionParams: [EMPTY] → 10
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Blinding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Target_Smite_Blinding_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target. → Evoke a heavenly flare and possibly <LSTag Type="Status" Tooltip="BLINDING_SMITE_BLINDED">Blind</LSTag> your target for [1] turns.
DescriptionParams: [EMPTY] → 10
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;48beee2b-7124-4fa1-b820-dab4d89198d4,,;bcecc5ce-e7c9-4391-b4b6-5f93872ba2e6,,;9add032c-e500-4e88-a2ea-ef6c905bd656,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;d9feef5a-3726-4e23-95e5-6ec295efdc96,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,,
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].Damage.Code: 3d8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and Character() → ((not Self() and Character()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Blinding → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Target_MagicCircle]
AIFlags: CanNotUse → [EMPTY]
CastEffect: [EMPTY] → 38776222-db33-4b53-9e23-ca3b47ab58cb
CastSound: [EMPTY] → Spell_Cast_Buff_ProtectionFromEvilAndGood_L1to3
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_MagicCircle_Elemental;Target_MagicCircle_Fiend;Target_MagicCircle_Undead → [EMPTY]
Description: %%% Create a [1] radiuscylinder that lasts for 10 minutes. Creatures of specified type cannot enter or exit the cylinder. → Create a [1] radius area of magical energy centered on a point on the ground that you can see within range. Creatures of the specified types have <LSTag Tooltip="Disadvantage">disadvantage</LSTag> on attack rolls against targets within the area, targets within the area can’t be <LSTag Type="Status" Tooltip="CHARMED">charmed</LSTag>, <LSTag Type="Status" Tooltip="FRIGHTENED">frightened</LSTag>, or <LSTag Type="Status" Tooltip="LOW_GHOST_POSSESSED">possessed</LSTag> by the creatures, and the creatures cannot enter the area by nonmagical means. If the creatures try to use teleportation or interplanar travel to do so, they must first succeed on a <LSTag Tooltip="Charisma">charisma</LSTag> <LSTag Tooltip="SavingThrow">saving throw</LSTag>.
DisplayName: %%% Magic Circle → Magic Circle
ExtraDescription: [EMPTY] → The effects of the Magic Circle apply to celestial, elemental, fiend, fey and undead creatures.
ExtraDescriptionParams: [EMPTY] → Distance(5)
PositionEffect: [EMPTY] → 7db045f9-83ac-4768-88c8-48563b685a9d
PrepareEffect: [EMPTY] → 556fd141-698d-4c08-9322-ad155821260a
PrepareLoopSound: [EMPTY] → Spell_Prepare_Buff_Gen_L1to3_01_Loop
PrepareSound: [EMPTY] → Spell_Prepare_Buff_Gen_L1to3_01
RequirementConditions: not TurnBased() → (not TurnBased()) and (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellAnimation: 554a18f7-952e-494a-b301-7702a85d4bc9,,;,,;af94aac1-d8eb-4ccb-9520-694ade11b61c,,;f5db4001-b136-4c48-9aa4-026c4a7dd3b7,,;22dfbbf4-f417-4c84-b39e-2039315961e6,,;,,;5bfbe9f9-4fc3-4f26-b112-43d404db6a89,,;,,;,, → 85f63b1e-1fe6-4228-863d-71f43a945b46,,;,,;ccd7f320-83cb-4156-b104-876ff4840648,,;04c7277e-a1bc-44df-8914-2c70476ca926,,;db52441a-8a80-4630-bcb8-0f220e1b8323,,;,,;f588875b-9a5f-4e05-ac41-3f3e73cdb4e4,,;,,;,,
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpawnLifetime: [EMPTY] → UntilLongRest
SpellProperties.1.Functors.1.StatusesToApply.1: [EMPTY] → MAGIC_CIRCLE_OUTERAURA
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.Template: [EMPTY] → cd17436d-ab92-4190-9e1c-0711d3c33adb
SpellProperties.1.Functors.1.TypeId: [EMPTY] → Summon
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → SummonGROUND_0
SpellProperties.1.Functors.2.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.2.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.2.SpawnLifetime: [EMPTY] → UntilLongRest
SpellProperties.1.Functors.2.StatusesToApply.1: [EMPTY] → MAGIC_CIRCLE_INNERAURA
SpellProperties.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.2.Template: [EMPTY] → e7596400-a9e2-4223-acd3-c5f66ae05eae
SpellProperties.1.Functors.2.TypeId: [EMPTY] → Summon
SpellProperties.1.Functors.2.UniqueName: [EMPTY] → SummonGROUND_1
SpellProperties.1.TextKey: [EMPTY] → Default
TargetConditions: [EMPTY] → (not DWE_OCS_Character() and not DWE_OCS_Item()) and (not Item() and TD_CasterNotBlinded(context.Source))
TargetSound: [EMPTY] → Spell_Impact_Buff_ProtectionFromEvilAndGood_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(MAGIC_CIRCLE_PROTECT,100,-1)
TooltipUpcastDescription: [EMPTY] → 6ff1780a-855a-414c-a8bf-811251537206
VocalComponentSound: [EMPTY] → Vocal_Component_Protection

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Necrotic_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(4d8,Necrotic) → DealDamage(4d6,Necrotic)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(4d8,Necrotic) → DealDamage(4d6,Necrotic)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d8,Necrotic) → DealDamage(1d6,Necrotic)
Using: Shout_SpiritGuardians_Necrotic → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Radiant_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(4d8,Radiant) → DealDamage(4d6,Radiant)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(4d8,Radiant) → DealDamage(4d6,Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d8,Radiant) → DealDamage(1d6,Radiant)
Using: Shout_SpiritGuardians_Radiant → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Necrotic_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(5d8,Necrotic) → DealDamage(5d6,Necrotic)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(5d8,Necrotic) → DealDamage(5d6,Necrotic)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d8,Necrotic) → DealDamage(1d6,Necrotic)
Using: Shout_SpiritGuardians_Necrotic → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Necrotic_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(6d8,Necrotic) → DealDamage(6d6,Necrotic)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(6d8,Necrotic) → DealDamage(6d6,Necrotic)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d8,Necrotic) → DealDamage(1d6,Necrotic)
Using: Shout_SpiritGuardians_Necrotic → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Radiant_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(5d8,Radiant) → DealDamage(5d6,Radiant)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(5d8,Radiant) → DealDamage(5d6,Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d8,Radiant) → DealDamage(1d6,Radiant)
Using: Shout_SpiritGuardians_Radiant → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Shout_SpiritGuardians_Radiant_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Nearby enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved. → Nearby <LSTag Type="Status" Tooltip="KNOCKED_OUT">concious</LSTag> enemies take [1] per turn, and their <LSTag Tooltip="MovementSpeed">movement speed</LSTag> is halved.
ExtraDescriptionParams: DealDamage(6d8,Radiant) → DealDamage(6d6,Radiant)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
TooltipDamageList: DealDamage(6d8,Radiant) → DealDamage(6d6,Radiant)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d8,Radiant) → DealDamage(1d6,Radiant)
Using: Shout_SpiritGuardians_Radiant → [EMPTY]

[Diff: Type: SpellData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: Target_GOB_DrowCommander_Buff]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: None → OncePerRest
DescriptionParams: Distance(1.5);DealDamage(2d4+1,Fire) → Distance(1.5);DealDamage(1d4+1,Fire)
ExtraDescription: This condition ends upon landing a successful attack. → [EMPTY]
SpellFlags[1]: HasVerbalComponent → NoCameraMove
SpellFlags[2]: [EMPTY] → HasVerbalComponent
TargetConditions: Ally() and not HasStatus('GLO_BLACKPOWDERKEG') and not HasStatus('GOB_DROWCOM_BUFF',context.Target) and not Unarmed() and not Dead() and not Tagged('ACT1_GOB_DROWCOMNOBUFF') → DWE_OCS_Ally() and not HasStatus('GLO_BLACKPOWDERKEG') and not HasStatus('GOB_DROWCOM_BUFF',context.Target) and not Unarmed() and not Dead() and not Tagged('ACT1_GOB_DROWCOMNOBUFF')
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(GOB_DROWCOM_BUFF,100,3) → ApplyStatus(GOB_DROWCOM_BUFF,100,-1)
Using: Target_SacredFlame → [EMPTY]

[Diff: Type: SpellData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: Target_MOO_BloodPotion_Knock]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Knock_3 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 9 | GUID: 9f576cee-17e0-4839-99a4-ad9472591d6d | Stat: Target_END_Mindflayer_CrownDomination]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: not HasStatus('END_KARSUSCOMPULSION_CHANNEL') and not HasStatus('SG_Polymorph') → not HasStatus('END_KARSUSCOMPULSION_CHANNEL') and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
SpellFlags[1]: IsSpell → Wildshape
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: Wildshape → IsSpell
SpellFlags[4]: Temporary → IsHarmful
SpellFlags[5]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_DominatePerson_Mindflayer → [EMPTY]

[Diff: Type: SpellData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: Projectile_Jump]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Jump up, down, and across. Your <LSTag Tooltip="Strength">Strength</LSTag> affects how far you can jump. → 16361d1368cb41f89ebbfb32c5687157
SpellActionTypePriority: 0 → 1
SpellFlags[1]: CannotTargetCharacter → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[3]: Stealth → IgnoreVisionBlock
SpellFlags[4]: HasHighGroundRangeExtension → IsJump
SpellFlags[5]: Invisible → NoCameraMove
SpellFlags[6]: IgnoreVisionBlock → Invisible
SpellFlags[7]: IsJump → CannotTargetItems
SpellFlags[8]: CannotTargetItems → CannotTargetCharacter
SpellFlags[9]: [EMPTY] → Stealth
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpellId: [EMPTY] → MO_Jump_Off_Balanced_Self
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateExplosion
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateExplosionGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: Projectile_Fly]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 2
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[2]: Stealth → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → IgnoreVisionBlock
SpellFlags[4]: Invisible → IsJump
SpellFlags[5]: IgnoreVisionBlock → NoCameraMove
SpellFlags[6]: IsJump → Invisible
SpellFlags[7]: NoAOEDamageOnLand → CannotTargetItems
SpellFlags[8]: CannotTargetItems → CannotTargetCharacter
SpellFlags[9]: RangeIgnoreVerticalThreshold → NoAOEDamageOnLand
SpellFlags[10]: [EMPTY] → Stealth
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: DisguiseHalfIllithid | GUID: 917bfce4-8881-647c-ea53-e58b83719ed9 | Stat: Shout_DisguiseSelf]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_DisguiseSelf_Tiefling_Male;Shout_DisguiseSelf_Tiefling_Female;Shout_DisguiseSelf_Drow_Male;Shout_DisguiseSelf_Drow_Female;Shout_DisguiseSelf_Human_Male;Shout_DisguiseSelf_Human_Female;Shout_DisguiseSelf_Githyanki_Male;Shout_DisguiseSelf_Githyanki_Female;Shout_DisguiseSelf_Dwarf_Male;Shout_DisguiseSelf_Dwarf_Female;Shout_DisguiseSelf_Elf_Male;Shout_DisguiseSelf_Elf_Female;Shout_DisguiseSelf_HalfElf_Male;Shout_DisguiseSelf_HalfElf_Female;Shout_DisguiseSelf_Halfling_Male;Shout_DisguiseSelf_Halfling_Female;Shout_DisguiseSelf_Dragonborn_Male;Shout_DisguiseSelf_Dragonborn_Female;Shout_DisguiseSelf_HalfOrc_Male;Shout_DisguiseSelf_HalfOrc_Female;Shout_DisguiseSelf_Gnome_Male;Shout_DisguiseSelf_Gnome_Female;Shout_DisguiseSelf_Human_Strong_Male;Shout_DisguiseSelf_Human_Strong_Female;Shout_DisguiseSelf_Drow_Strong_Male;Shout_DisguiseSelf_Drow_Strong_Female;Shout_DisguiseSelf_Elf_Strong_Male;Shout_DisguiseSelf_Elf_Strong_Female;Shout_DisguiseSelf_HalfElf_Strong_Male;Shout_DisguiseSelf_HalfElf_Strong_Female;Shout_DisguiseSelf_Tiefling_Strong_Male;Shout_DisguiseSelf_Tiefling_Strong_Female → Shout_DisguiseSelf_Tiefling_Male;Shout_DisguiseSelf_Tiefling_Female;Shout_DisguiseSelf_Drow_Male;Shout_DisguiseSelf_Drow_Female;Shout_DisguiseSelf_Human_Male;Shout_DisguiseSelf_Human_Female;Shout_DisguiseSelf_Githyanki_Male;Shout_DisguiseSelf_Githyanki_Female;Shout_DisguiseSelf_Dwarf_Male;Shout_DisguiseSelf_Dwarf_Female;Shout_DisguiseSelf_Elf_Male;Shout_DisguiseSelf_Elf_Female;Shout_DisguiseSelf_HalfElf_Male;Shout_DisguiseSelf_HalfElf_Female;Shout_DisguiseSelf_Halfling_Male;Shout_DisguiseSelf_Halfling_Female;Shout_DisguiseSelf_Dragonborn_Male;Shout_DisguiseSelf_Dragonborn_Female;Shout_DisguiseSelf_HalfOrc_Male;Shout_DisguiseSelf_HalfOrc_Female;Shout_DisguiseSelf_Gnome_Male;Shout_DisguiseSelf_Gnome_Female;Shout_DisguiseSelf_Human_Strong_Male;Shout_DisguiseSelf_Human_Strong_Female;Shout_DisguiseSelf_Drow_Strong_Male;Shout_DisguiseSelf_Drow_Strong_Female;Shout_DisguiseSelf_Elf_Strong_Male;Shout_DisguiseSelf_Elf_Strong_Female;Shout_DisguiseSelf_HalfElf_Strong_Male;Shout_DisguiseSelf_HalfElf_Strong_Female;Shout_DisguiseSelf_Tiefling_Strong_Male;Shout_DisguiseSelf_Tiefling_Strong_Female;Shout_DisguiseSelf_Self
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: DisguiseHalfIllithid | GUID: 917bfce4-8881-647c-ea53-e58b83719ed9 | Stat: Shout_DisguiseSelf_MaskOfManyFaces]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_DisguiseSelf_Tiefling_Male_MOMF;Shout_DisguiseSelf_Tiefling_Female_MOMF;Shout_DisguiseSelf_Drow_Male_MOMF;Shout_DisguiseSelf_Drow_Female_MOMF;Shout_DisguiseSelf_Human_Male_MOMF;Shout_DisguiseSelf_Human_Female_MOMF;Shout_DisguiseSelf_Githyanki_Male_MOMF;Shout_DisguiseSelf_Githyanki_Female_MOMF;Shout_DisguiseSelf_Dwarf_Male_MOMF;Shout_DisguiseSelf_Dwarf_Female_MOMF;Shout_DisguiseSelf_Elf_Male_MOMF;Shout_DisguiseSelf_Elf_Female_MOMF;Shout_DisguiseSelf_HalfElf_Male_MOMF;Shout_DisguiseSelf_HalfElf_Female_MOMF;Shout_DisguiseSelf_Halfling_Male_MOMF;Shout_DisguiseSelf_Halfling_Female_MOMF;Shout_DisguiseSelf_Gnome_Male_MOMF;Shout_DisguiseSelf_Gnome_Female_MOMF;Shout_DisguiseSelf_Dragonborn_Male_MOMF;Shout_DisguiseSelf_Dragonborn_Female_MOMF;Shout_DisguiseSelf_HalfOrc_Male_MOMF;Shout_DisguiseSelf_HalfOrc_Female_MOMF;Shout_DisguiseSelf_Human_Strong_Male_MOMF;Shout_DisguiseSelf_Human_Strong_Female_MOMF;Shout_DisguiseSelf_Drow_Strong_Male_MOMF;Shout_DisguiseSelf_Drow_Strong_Female_MOMF;Shout_DisguiseSelf_Elf_Strong_Male_MOMF;Shout_DisguiseSelf_Elf_Strong_Female_MOMF;Shout_DisguiseSelf_HalfElf_Strong_Male_MOMF;Shout_DisguiseSelf_HalfElf_Strong_Female_MOMF;Shout_DisguiseSelf_Tiefling_Strong_Male_MOMF;Shout_DisguiseSelf_Tiefling_Strong_Female_MOMF → Shout_DisguiseSelf_Tiefling_Male_MOMF;Shout_DisguiseSelf_Tiefling_Female_MOMF;Shout_DisguiseSelf_Drow_Male_MOMF;Shout_DisguiseSelf_Drow_Female_MOMF;Shout_DisguiseSelf_Human_Male_MOMF;Shout_DisguiseSelf_Human_Female_MOMF;Shout_DisguiseSelf_Githyanki_Male_MOMF;Shout_DisguiseSelf_Githyanki_Female_MOMF;Shout_DisguiseSelf_Dwarf_Male_MOMF;Shout_DisguiseSelf_Dwarf_Female_MOMF;Shout_DisguiseSelf_Elf_Male_MOMF;Shout_DisguiseSelf_Elf_Female_MOMF;Shout_DisguiseSelf_HalfElf_Male_MOMF;Shout_DisguiseSelf_HalfElf_Female_MOMF;Shout_DisguiseSelf_Halfling_Male_MOMF;Shout_DisguiseSelf_Halfling_Female_MOMF;Shout_DisguiseSelf_Gnome_Male_MOMF;Shout_DisguiseSelf_Gnome_Female_MOMF;Shout_DisguiseSelf_Dragonborn_Male_MOMF;Shout_DisguiseSelf_Dragonborn_Female_MOMF;Shout_DisguiseSelf_HalfOrc_Male_MOMF;Shout_DisguiseSelf_HalfOrc_Female_MOMF;Shout_DisguiseSelf_Human_Strong_Male_MOMF;Shout_DisguiseSelf_Human_Strong_Female_MOMF;Shout_DisguiseSelf_Drow_Strong_Male_MOMF;Shout_DisguiseSelf_Drow_Strong_Female_MOMF;Shout_DisguiseSelf_Elf_Strong_Male_MOMF;Shout_DisguiseSelf_Elf_Strong_Female_MOMF;Shout_DisguiseSelf_HalfElf_Strong_Male_MOMF;Shout_DisguiseSelf_HalfElf_Strong_Female_MOMF;Shout_DisguiseSelf_Tiefling_Strong_Male_MOMF;Shout_DisguiseSelf_Tiefling_Strong_Female_MOMF;Shout_DisguiseSelf_Self_MOMF;
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Chiz's 5e Spells Tweaks | GUID: 87d02b31-6ab1-4ee0-8cbf-6e9406707063 | Stat: Target_SpareTheDying]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Icon: unknown → Spell_Necromancy_SpareTheDying
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not HasStatus('FAMILIAR_TOUCH',context.Source)
SpellProperties[1].Functors[1].UniqueName: StabilizeTARGETAOE_0 → StabilizeTARGETAOE_IF(not HasStatus('FAMILIAR_TOUCH',context.Source))_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → HasStatus('FAMILIAR_TOUCH',context.Source)
SpellProperties[1].Functors[2].StatusId: [EMPTY] → SPARE_THE_DYING_TOUCH
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → SPARE_THE_DYING_TOUCHTARGETAOE_IF(HasStatus('FAMILIAR_TOUCH',context.Source))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('FAMILIAR_TOUCH',context.Source)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → RAW_STABILIZED_SPARE_THE_DYING_TOUCH
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → RAW_STABILIZED_SPARE_THE_DYING_TOUCHTARGETAOE_IF(HasStatus('FAMILIAR_TOUCH',context.Source))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → not HasStatus('FAMILIAR_TOUCH',context.Source)
SpellProperties[1].Functors[4].StatusId: [EMPTY] → RAW_STABILIZED
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → RAW_STABILIZEDTARGETAOE_IF(not HasStatus('FAMILIAR_TOUCH',context.Source))_3
TargetConditions: Character() and IsDowned() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') → (DWE_OCS_Character() and HasStatus('DOWNED') and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and not HasStatus('FIND_FAMILIAR_TOUCH',context.Source)) or (DWE_OCS_Character() and HasStatus('DOWNED') and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and HasStatus('FIND_FAMILIAR_TOUCH',context.Source) and HasStatus('FIND_FAMILIAR_TECHNICAL'))
TargetRadius: 1.5 → 4.5
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Chiz's 5e Spells Tweaks | GUID: 87d02b31-6ab1-4ee0-8cbf-6e9406707063 | Stat: Shout_DetectEvilAndGood]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: %%% Detect supernatural creatures. → Detect the presence of aberrations, celestials, elementals, feys, fiends and undead in the area, preventing them from making <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> with <LSTag Tooltip="Advantage">Advantage</LSTag> against you while they are <LSTag Type="Status" Tooltip="SNEAKING">Hiding</LSTag> or <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> and also cannot be made with <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellStyleGroup: Intent → Class
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DETECT_EVIL_GOOD,100,10)

[Diff: Type: SpellData | Mod: Chiz's 5e Spells Tweaks | GUID: 87d02b31-6ab1-4ee0-8cbf-6e9406707063 | Stat: Target_TrueSeeing]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → The target can also see through illusions created by spells and automatically saving against any that would force a <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
PrepareLoopSound: [EMPTY] → Spell_Loop_Utility_Gen_L1to3
PrepareSound: [EMPTY] → Spell_Prepare_Utility_Gen_L1to3
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: HasVerbalComponent → HasSomaticComponent
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and not Dead() → (DWE_OCS_Character() and not Dead() and not HasStatus('NONDETECTION') and not HasStatus('BOON_OF_UNDETECTABILITY')) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: [EMPTY] → 6ff1780a-855a-414c-a8bf-811251537206

[Diff: Type: SpellData | Mod: Chiz's 5e Spells Tweaks | GUID: 87d02b31-6ab1-4ee0-8cbf-6e9406707063 | Stat: Target_ArcaneEye]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: IsConcentration → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[7]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].SpawnLifetime: 600.0 → UntilLongRest
SpellProperties[1].Functors[1].Template: 2f83206a-13c3-4ecb-a599-f6aa4708e149 → d4fb356f-5f8b-43f8-9beb-74596b3d507b
SpellSchool: Conjuration → Divination
TargetConditions: CanStand('2f83206a-13c3-4ecb-a599-f6aa4708e149') → CanStand('d4fb356f-5f8b-43f8-9beb-74596b3d507b') and not HasStatus('NONDETECTION') and not HasStatus('BOON_OF_UNDETECTABILITY')
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: [EMPTY] → 6ff1780a-855a-414c-a8bf-811251537206

[Diff: Type: SpellData | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: Projectile_Smite_Banishing_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly <LSTag Type="Status" Tooltip="BANISHED">Banish</LSTag> your target to another plane of existence. → <LSTag Type="Status" Tooltip="BANISHED">Banish</LSTag> your target to another plane of existence.
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsLinkedSpellContainer
SpellFlags[4]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[7]: [EMPTY] → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
WeaponTypes.1: Ammunition → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Shout_AlterSelf]
CastEffect: [EMPTY] → c33c578f-fc5c-4a9d-a961-78b7bfff73d7
CastSound: [EMPTY] → Spell_Cast_Utility_DisguiseSelf_L1to3
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_AlterSelf_Drow;Shout_AlterSelf_Duergar;Shout_AlterSelf_Dwarf;Shout_AlterSelf_Elf;Shout_AlterSelf_Githyanki;Shout_AlterSelf_HalfDrow;Shout_AlterSelf_HalfElf;Shout_AlterSelf_Halfling;Shout_AlterSelf_Human;Shout_AlterSelf_Tiefling → Shout_AlterSelf_Weapon_Slashing;Shout_AlterSelf_Weapon_Piercing;Shout_AlterSelf_Weapon_Bludgeoning;Shout_AlterSelf_Tiefling_Male;Shout_AlterSelf_Tiefling_Female;Shout_AlterSelf_Drow_Male;Shout_AlterSelf_Drow_Female;Shout_AlterSelf_Human_Male;Shout_AlterSelf_Human_Female;Shout_AlterSelf_Githyanki_Male;Shout_AlterSelf_Githyanki_Female;Shout_AlterSelf_Dwarf_Male;Shout_AlterSelf_Dwarf_Female;Shout_AlterSelf_Elf_Male;Shout_AlterSelf_Elf_Female;Shout_AlterSelf_HalfElf_Male;Shout_AlterSelf_HalfElf_Female;Shout_AlterSelf_Halfling_Male;Shout_AlterSelf_Halfling_Female;Shout_AlterSelf_Dragonborn_Male;Shout_AlterSelf_Dragonborn_Female;Shout_AlterSelf_HalfOrc_Male;Shout_AlterSelf_HalfOrc_Female;Shout_AlterSelf_Gnome_Male;Shout_AlterSelf_Gnome_Female;Shout_AlterSelf_Human_Strong_Male;Shout_AlterSelf_Human_Strong_Female;Shout_AlterSelf_Drow_Strong_Male;Shout_AlterSelf_Drow_Strong_Female;Shout_AlterSelf_Elf_Strong_Male;Shout_AlterSelf_Elf_Strong_Female;Shout_AlterSelf_HalfElf_Strong_Male;Shout_AlterSelf_HalfElf_Strong_Female;Shout_AlterSelf_Tiefling_Strong_Male;Shout_AlterSelf_Tiefling_Strong_Female
Description: %%% Change your appearance permanently. → Change your appearance or gain natural weapons.
DisplayName: %%% Alter Self → Alter Self
HitEffect: [EMPTY] → ebcd0860-3695-4762-b9f5-4e441c4bf888
Icon: unknown → Spell_Transmutation_AlterSelf
MemoryCost: 0 → 1
PrepareEffect: [EMPTY] → 9e7ec23c-4b13-4a88-b3d6-1df1782e4359
PrepareLoopSound: [EMPTY] → Spell_Prepare_Buff_Gen_L1to3_01_Loop
PrepareSound: [EMPTY] → Spell_Prepare_Buff_Gen_L1to3
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellAnimation: dd86aa43-8189-4d9f-9a5c-454b5fe4a197,,;,,;4148823a-6dbc-4692-a8ff-71520315a10f,,;,,;cc5b0caf-3ed1-4711-a50d-11dc3f1fdc6a,,;,,;1715b877-4512-472e-9bd0-fd568a112e90,,;,,;,, → dd86aa43-8189-4d9f-9a5c-454b5fe4a197,,;,,;bcc3b0d9-f04f-4448-aab0-e0ad641167cc,,;bf924cc6-8b39-4c3b-b1c0-eda264cf6150,,;cc5b0caf-3ed1-4711-a50d-11dc3f1fdc6a,,;,,;1715b877-4512-472e-9bd0-fd568a112e90,,;,,;,,
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.1.StatusId: ALTER_SELF_DROW → [EMPTY]
SpellProperties.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
SpellProperties.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
SpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
SpellProperties.1.Functors.1.UniqueName: ALTER_SELF_DROWTARGETAOE_0 → [EMPTY]
SpellProperties.1.TextKey: Default → [EMPTY]
TargetConditions: [EMPTY] → Self()
TargetSound: [EMPTY] → Spell_Impact_Utility_DisguiseSelf_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: [EMPTY] → 6ff1780a-855a-414c-a8bf-811251537206

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Target_Shatter_7]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].Damage.Code: (8d8)/2 → 8d8/2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsMagicalObject()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Target_Shatter_8]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].Damage.Code: (9d8)/2 → 9d8/2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsMagicalObject()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Target_Shatter_9]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].Damage.Code: (10d8)/2 → 10d8/2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsMagicalObject()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Zone_Thunderwave_7]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → DealDamage(8d8,Thunder)
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].Damage.Code: (8d8)/2 → 8d8/2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: AddFallDamageOnLand → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Zone_Thunderwave_8]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → DealDamage(9d8,Thunder)
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].Damage.Code: (9d8)/2 → 9d8/2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: AddFallDamageOnLand → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Zone_Thunderwave_9]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: [EMPTY] → DealDamage(10d8,Thunder)
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].Damage.Code: (10d8)/2 → 10d8/2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: AddFallDamageOnLand → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Projectile_ScorchingRay_7]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Projectile_ScorchingRay_8]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Projectile_ScorchingRay_9]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Projectile_Fireball_7]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: Distance(6);DealDamage(12d6,Fire) → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → CanAreaDamageEvade
SpellFlags[4]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not (HasPassive('SculptSpells', context.Source) and Ally()) → (not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 66388a6f-44dd-4c9f-a9e7-910c50e70755 → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d6,Fire) → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Projectile_Fireball_8]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: Distance(6);DealDamage(13d6,Fire) → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → CanAreaDamageEvade
SpellFlags[4]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not (HasPassive('SculptSpells', context.Source) and Ally()) → (not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 66388a6f-44dd-4c9f-a9e7-910c50e70755 → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d6,Fire) → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Projectile_Fireball_9]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: Distance(6);DealDamage(14d6,Fire) → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → CanAreaDamageEvade
SpellFlags[4]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not (HasPassive('SculptSpells', context.Source) and Ally()) → (not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 66388a6f-44dd-4c9f-a9e7-910c50e70755 → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d6,Fire) → [EMPTY]

[Diff: Type: SpellData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Shout_MAG_SpellSlotRestoration]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_MAG_SpellSlotRestoration_1;Shout_MAG_SpellSlotRestoration_2;Shout_MAG_SpellSlotRestoration_3;Shout_MAG_SpellSlotRestoration_4;Shout_MAG_SpellSlotRestoration_5;Shout_MAG_SpellSlotRestoration_6 → Shout_MAG_SpellSlotRestoration_1;Shout_MAG_SpellSlotRestoration_2;Shout_MAG_SpellSlotRestoration_3;Shout_MAG_SpellSlotRestoration_4;Shout_MAG_SpellSlotRestoration_5;Shout_MAG_SpellSlotRestoration_6;Shout_MAG_SpellSlotRestoration_7;Shout_MAG_SpellSlotRestoration_8;Shout_MAG_SpellSlotRestoration_9
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ArcaneRecovery_1 → [EMPTY]

[Diff: Type: SpellData | Mod: Confusion Saving Throw Fix | GUID: 79e60ac3-360e-3439-5626-bb0c4efa5ecc | Stat: Target_Confusion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: <LSTag Type="Status" Tooltip="CONFUSION">Confuse</LSTag> a group of creatures, causing them to attack at random, wander around aimlessly, and occasionally skip turns in the stupor. → <LSTag Type="Status" Tooltip="CONFUSION">Confuse</LSTag> a group of creatures, causing them to attack at random and occasionally (50%) skip turns in the stupor.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: not Item() and not Dead() and not Ally() → (not Item() and not Dead() and not Ally()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(CONFUSION,100,3) → ApplyStatus(CONFUSION,100,10)

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_SurvivalInstinct]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[2]: [EMPTY] → NoCameraMove
TargetConditions: Ally() and not Dead() → DWE_OCS_Ally() and not Dead()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;SurvivalInstinct_Resource:1

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_StageFright]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: Enemy() and not Dead() → (Enemy() and not Dead()) and not DWE_IsObjectCharacter()
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
TargetConditions: (Character() and Enemy() and not Dead()) or (not Character() and not Item()) → ((Character() and Enemy() and not Dead()) or (not Character() and not Item())) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: 7faa009f-298e-4ea2-a81b-56b68533a425 → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;StageFright_Resource:1

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_Imperil]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
Description: Invade a target's mind and disrupt its defences. The target's <LSTag Tooltip="ArmourClass">Armour Class</LSTag> is reduced by [1]. → Invade a target's mind and disrupt its defences. The target's <LSTag Tooltip="ArmourClass">Armour Class</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> are reduced by [1].
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[2]: CannotTargetItems → NoCameraMove
SpellFlags[3]: [EMPTY] → CannotTargetItems
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;Imperil_Resource:1

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_Imperil_Recast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ConcentrationSpellID: [EMPTY] → Target_TAD_Imperil_Recast
SpellFlags[1]: Temporary → CannotTargetTerrain
SpellFlags[2]: [EMPTY] → NoCameraMove
SpellFlags[3]: [EMPTY] → CannotTargetItems
SpellFlags[4]: [EMPTY] → Temporary
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_TAD_Imperil → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Rush_ForceTunnel]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
TargetConditions: (not Ally() or Item()) and not Grounded() → (not DWE_OCS_Ally() or DWE_OCS_Item()) and not Grounded()
TooltipPermanentWarnings: aa8beb3b-9199-4b22-9f73-26e2ae0ab6af → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;ForceTunnel_Resource:1
Using: Rush_Rush → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Shout_Repulsor]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;Repulsor_Resource:1
Using: Shout_ActionSurge → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_AbsorbIntellect]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → CannotTargetTerrain
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: CannotTargetTerrain → CannotTargetItems
SpellFlags[4]: CannotTargetItems → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetConditions: not Self() and not HasStatus('TAD_ABSORB_INTELLECT_TECHNICAL') → (not Self() and not HasStatus('TAD_ABSORB_INTELLECT_TECHNICAL')) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;AbsorbIntellect_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_BlackHole]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: Character() and not Self() and Enemy() → (Character() and not Self() and Enemy()) and not DWE_IsObjectCharacter()
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetConditions: not Self() and not Ally() → (not Self() and not Ally()) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;BlackHole_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_BlackHole_Recast]
AIFlags: CanNotUse → [EMPTY]
AoEConditions: Character() and not Self() and Enemy() → (Character() and not Self() and Enemy()) and not DWE_IsObjectCharacter()
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: Temporary → IsHarmful
SpellFlags[4]: [EMPTY] → Temporary
SpellSoundMagnitude: None → Normal
TargetConditions: not Self() and not Ally() → (not Self() and not Ally()) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;BlackHole_Resource:1
Using: Target_TAD_BlackHole → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_ConcentratedBlast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerTurn → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSoundMagnitude: None → Normal
TargetConditions: Character() and not Self() → DWE_OCS_Character() and not Self()
TooltipPermanentWarnings: [EMPTY] → 4edaf2e5-3b0f-4bc9-9e38-4708afc125fc
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;ConcentratedBlast_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_MindSanctuary]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRest → None
Description: Sculpt a magical nexus that allows those within to take actions and <LSTag Type="ActionResource" Tooltip="BonusActionPoint">bonus actions</LSTag> interchangeably. → Sculpt a magical nexus that <LSTag Type="Status" Tooltip="HASTE">Hasten</LSTag> creatures within it. 
ExtraDescription: [EMPTY] → The Mind Sanctuary removes and prevents other sources of <LSTag Type="Status" Tooltip="SLOW">Slowed</LSTag> or <LSTag Type="Status" Tooltip="HASTE">Hastened</LSTag> conditions affecting creatures within it.
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetConditions: [EMPTY] → not DWE_OCS_Item()
TooltipPermanentWarnings: [EMPTY] → f5f57242-779e-46e4-990f-27374358a85d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;MindSanctuary_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_PerilousStakes]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRest → None
Description: Invest a creature with power that heals it when it attacks, but also makes it <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to all damage.  → Invest an ally with power that heals it when it attacks, but also makes it <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to all damage. 
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetConditions: [EMPTY] → DWE_OCS_Character() and DWE_OCS_Ally()
TooltipPermanentWarnings: [EMPTY] → f5f57242-779e-46e4-990f-27374358a85d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;PerilousStakes_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_ShieldOfThralls]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: [EMPTY] → DisableBlood
SpellSoundMagnitude: None → Normal
TargetConditions: Ally() → DWE_OCS_Ally()
TooltipPermanentWarnings: 8892b93b-721f-4b99-b9b4-05ac25aadb33 → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;ShieldOfThralls_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Target_TAD_TransfuseHealth]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].HitPoints.Code: CurrentHP/2 → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.1: Divide → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.2: Variable → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.3: CharacterData → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.4: CurrentHP → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.6: Unspecified → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.7: Roll → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.8.AmountOfDices: 0 → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.8.DiceAdditionalValue: 2 → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.Params.8.DiceValue: D20 → [EMPTY]
SpellProperties[2].Functors[1].HitPoints.value: [EMPTY] → *RECURSION*
SpellSoundMagnitude: None → Normal
TooltipPermanentWarnings: [EMPTY] → 4edaf2e5-3b0f-4bc9-9e38-4708afc125fc
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;TransfuseHealth_Resource:1
Using: Target_TADPOLE → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Zone_TAD_MindBlast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Ally() → (Character() and not Ally()) and not DWE_IsObjectCharacter()
TooltipPermanentWarnings: [EMPTY] → f5f57242-779e-46e4-990f-27374358a85d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;MindBlast_Resource:1
Using: Zone_MindBlast_MindFlayer → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Projectile_TAD_Levitate]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 3
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[2]: Stealth → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → IgnoreVisionBlock
SpellFlags[4]: Invisible → IsJump
SpellFlags[5]: IgnoreVisionBlock → NoCameraMove
SpellFlags[6]: IsJump → Invisible
SpellFlags[7]: NoAOEDamageOnLand → CannotTargetItems
SpellFlags[8]: CannotTargetItems → CannotTargetCharacter
SpellFlags[9]: RangeIgnoreVerticalThreshold → NoAOEDamageOnLand
SpellFlags[10]: [EMPTY] → Stealth
SpellFlags[11]: [EMPTY] → Temporary
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Fly → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Shout_TAD_DisplacerBeast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRest → None
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipPermanentWarnings: [EMPTY] → f5f57242-779e-46e4-990f-27374358a85d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;DisplacerBeast_Resource:1
Using: Shout_AberrantShape → [EMPTY]

[Diff: Type: SpellData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: Shout_TAD_PsionicOverload]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
Description: Your attacks deal an additional [1], but you take [2] every turn. → Your attacks deal an additional [1], but you take [2] every turn. Spells that do not make use of <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> cannot benefit from this ability.
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipPermanentWarnings: [EMPTY] → f50d4835-c69b-4897-87fb-4db6e7e03a8d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;PsionicOverload_Resource:1
Using: Shout_EndlessRage → [EMPTY]

[Diff: Type: SpellData | Mod: Riposte Enhanced | GUID: 1e8845ef-c2bd-46ee-8652-9579edcb2481 | Stat: Target_Riposte]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Retaliate with a formidable strike when a creature misses you with a melee attack. → LHB_RE_RiposteWeapon_Description
DescriptionParams: [EMPTY] → LevelMapValue(SuperiorityDie)
DisplayName: Riposte → LHB_RE_RiposteWeapon_Name
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Hardcore Help - Lenient | GUID: 177df09b-ce2e-43c3-af71-093acb57f3b6 | Stat: Target_Help]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Help up <LSTag Tooltip="Downed">Downed</LSTag> characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping. → Assist an ally in need. Remove <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag>, <LSTag Type="Status" Tooltip="ENSNARED">Ensnared</LSTag>, <LSTag Type="Status" Tooltip="RESTRAINED">Restrained</LSTag>, <LSTag Type="Status" Tooltip="WEB">Enwebbed</LSTag>, <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>, and <LSTag Type="Status" Tooltip="SLEEPING">Sleeping</LSTag> from a friendly target.

A successful <LSTag Tooltip="Medicine">Medicine</LSTag> <LSTag Tooltip="SkillCheck">Skill Check</LSTag> will heal a <LSTag Tooltip="Downed">Downed</LSTag> friendly target for [1], while a failed check will only stabilise them.
DescriptionParams: [EMPTY] → RegainHitPoints(1)
ExtraDescription: [EMPTY] → You automatically succeed <LSTag Tooltip="Medicine">Medicine</LSTag> <LSTag Tooltip="SkillCheck">Skill Checks</LSTag> while outside of combat.
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → IsDowned()
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → Stabilize
SpellFail.1.Functors.1.UniqueName: [EMPTY] → StabilizeTARGETAOE_IF(IsDowned())_0
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[2]: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[11].HealingType.1: Living → [EMPTY]
SpellProperties[1].Functors[11].HitPoints.Code: 1 → [EMPTY]
SpellProperties[1].Functors[11].HitPoints.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[11].HitPoints.Params.2.AmountOfDices: 0 → [EMPTY]
SpellProperties[1].Functors[11].HitPoints.Params.2.DiceAdditionalValue: 1 → [EMPTY]
SpellProperties[1].Functors[11].HitPoints.Params.2.DiceValue: D20 → [EMPTY]
SpellProperties[1].Functors[11].StatsConditions: IsDowned() → [EMPTY]
SpellProperties[1].Functors[11].StatusId: [EMPTY] → HYPNOTIC_PATTERN
SpellProperties[1].Functors[11].TypeId: RegainHitPoints → RemoveStatus
SpellProperties[1].Functors[11].UniqueName: RegainHitPointsTARGETAOE_IF(IsDowned())_10 → HYPNOTIC_PATTERN_RemoveTARGETAOE_10
SpellProperties[1].Functors[12].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[12].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[12].PropertyContext.2: AOE → [EMPTY]
SpellProperties[1].Functors[12].StatusId: HYPNOTIC_PATTERN → [EMPTY]
SpellProperties[1].Functors[12].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[12].TypeId: RemoveStatus → [EMPTY]
SpellProperties[1].Functors[12].UniqueName: HYPNOTIC_PATTERN_RemoveTARGETAOE_11 → [EMPTY]
SpellRoll.Default: [EMPTY] → not Combat() or SkillCheck(Skill.Medicine, 10) or HasStatus('DWE_CastableFromFamiliar')
SpellSuccess.1.Functors.1.HealingType.1: [EMPTY] → Guaranteed
SpellSuccess.1.Functors.1.HitPoints.Code: [EMPTY] → 1
SpellSuccess.1.Functors.1.HitPoints.Params.1: [EMPTY] → Roll
SpellSuccess.1.Functors.1.HitPoints.Params.2.AmountOfDices: [EMPTY] → 0
SpellSuccess.1.Functors.1.HitPoints.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellSuccess.1.Functors.1.HitPoints.Params.2.DiceValue: [EMPTY] → D20
SpellSuccess.1.Functors.1.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.1.StatsConditions: [EMPTY] → IsDowned()
SpellSuccess.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.1.TypeId: [EMPTY] → RegainHitPoints
SpellSuccess.1.Functors.1.UniqueName: [EMPTY] → RegainHitPointsTARGETAOE_IF(IsDowned())_0
SpellSuccess.1.TextKey: [EMPTY] → Default
TargetConditions: Character() and not Self() and (not Enemy() or Player()) and HasHelpableCondition() → (DWE_OCS_Character() and not Self() and (not DWE_OCS_Enemy() or Player()) and HasHelpableCondition() or HasHelpableConditionGG()) and DWE_DFindFamiliar_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Wall Fixer | GUID: 8b47e554-c3b7-4bed-99b7-eb77e2f72e6b | Stat: Projectile_Wall_Of_Ice_Explode]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[2]: [EMPTY] → NoCameraMove
SpellRoll.Default: not SavingThrow(Ability.Dexterity, 15) → not SavingThrow(Ability.Dexterity,CalculateSpellDC(context.PreferredCastingAbility,GetSummoner(context.Source)))
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Item() and not Dead() → (Character() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Item() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: Projectile_MAG_Radiant_RadiatingOrb_Explosion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Inflict <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag> in a [1] radius. → Inflict <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag> in a [1] radius for [2] turns.
DescriptionParams: Distance(3) → Distance(3);2
ExtraDescription: [EMPTY] → Only applies 1 turn of <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag> if the target is already suffering from the effect.
SpellFlags[1]: IsTrap → NoCameraMove
SpellFlags[2]: [EMPTY] → IsTrap
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target)
SpellProperties[1].Functors[1].UniqueName: MAG_RADIANT_RADIATING_ORBTARGETAOE_0 → MAG_RADIANT_RADIATING_ORBTARGETAOE_IF(HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target))_0
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target)
SpellProperties[1].Functors[2].StatusId: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL → MAG_RADIANT_RADIATING_ORB
SpellProperties[1].Functors[2].UniqueName: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICALTARGETAOE_1 → MAG_RADIANT_RADIATING_ORBTARGETAOE_IF(not HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatusId: [EMPTY] → MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICALTARGETAOE_2
TargetConditions: not Item() and not Self() and not Ally() and not Dead() → not DWE_OCS_Item() and not Self() and not DWE_OCS_Ally() and not Dead()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point;Target_Darkness_Object
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_3;Target_Darkness_Object_3
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness_DrowMagic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_DrowMagic;Target_Darkness_Object_DrowMagic
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Projectile_ArrowOfDarkness]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_ArrowOfDarkness → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_ArrowOfDarkness
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: DisplayInItemTooltip → RangeIgnoreVerticalThreshold
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → Invisible
SpellFlags[5]: Invisible → IsHarmful
SpellFlags[6]: RangeIgnoreVerticalThreshold → Stealth
SpellFlags[7]: [EMPTY] → DisplayInItemTooltip
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 18.0 → [EMPTY]
SpellProperties[1].Functors[1].Radius: 3.0 → [EMPTY]
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS_ARROW
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].TemplateId: [EMPTY] → e01e030a-b0fe-4515-b5d1-b2365029c715
SpellProperties[1].Functors[1].TypeId: CreateSurface → Spawn
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SpawnGROUND_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Shout_Inkblot]
CinematicArenaFlags.1: [EMPTY] → Ignore
SpellFlags[1]: UnavailableInDialogs → NoCameraMove
SpellFlags[2]: Stealth → Invisible
SpellFlags[3]: Invisible → UnavailableInDialogs
SpellFlags[4]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 12.0 → [EMPTY]
SpellProperties[1].Functors[1].EquipmentSlot: [EMPTY] → MainHand
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].Radius: 2.0 → [EMPTY]
SpellProperties[1].Functors[1].StatusId: [EMPTY] → DARKNESS_INKBLOT_TECHNICAL
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].TypeId: CreateSurface → ApplyEquipmentStatus
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → DARKNESS_INKBLOT_TECHNICALTARGETAOE_0
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Hide → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_4;Target_Darkness_Object_4
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_Monk;Target_Darkness_Object_Monk
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsConcentration → IsLinkedSpellContainer
SpellFlags[2]: Stealth → IsConcentration
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: HasVerbalComponent → Invisible
SpellFlags[5]: [EMPTY] → HasVerbalComponent
SpellFlags[6]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
SpellStyleGroup: Class → Intent
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_5;Target_Darkness_Object_5
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_Darkness_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_6;Target_Darkness_Object_6
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 60.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Projectile_Fly_Darkness_Raven]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 2
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[2]: Stealth → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → IgnoreVisionBlock
SpellFlags[4]: Invisible → IsJump
SpellFlags[5]: IgnoreVisionBlock → NoCameraMove
SpellFlags[6]: IsJump → Invisible
SpellFlags[7]: NoAOEDamageOnLand → CannotTargetItems
SpellFlags[8]: CannotTargetItems → CannotTargetCharacter
SpellFlags[9]: RangeIgnoreVerticalThreshold → NoAOEDamageOnLand
SpellFlags[10]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 12.0 → [EMPTY]
SpellProperties[1].Functors[1].Radius: 3.0 → [EMPTY]
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS_RAVEN
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].TemplateId: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Spawn
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SpawnGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Fly → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Projectile_AiHelper_HungerOfHadar]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsEnemySpell → NoCameraMove
SpellFlags[2]: [EMPTY] → IsEnemySpell
TargetConditions: Character() → DWE_OCS_Character() and DWE_OCS_Enemy() and not Dead()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AiHelper_Summon_Strong → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_DEN_Apprentice_DaggerOfShar_Spell]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 0 → 3
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[2].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].Duration: 18.0 → [EMPTY]
SpellProperties[1].Functors[2].Radius: 3.0 → [EMPTY]
SpellProperties[1].Functors[2].SpawnLifetime: [EMPTY] → 18.0
SpellProperties[1].Functors[2].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[2].StatusesToApply.1: [EMPTY] → DARKNESS_SHAR
SpellProperties[1].Functors[2].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[2].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[2].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[2].UniqueName: CreateSurfaceGROUND_1 → SummonGROUND_1
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: (Character() or Item()) and not Self() and not Dead() → ((Character() or Item()) and not Self()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,3)
Using: Target_PiercingThrust → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Target_LOW_HouseOfGrief_Darkness_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_Darkness_Point_3;Target_Darkness_Object_3
Description: Create a dark shroud that Heavily Obscures and <LSTag Type="Status" Tooltip="BLINDED">Blinds</LSTag> creatures within. Creatures cannot make ranged attacks into or out of it. → Choose a point within range to fill a [1] radius for the duration. The darkness spreads around corners.<br><Br>A creature with <LSTag Type="Passive" Tooltip="Darkvision">darkvision</LSTag> can't see through this darkness, and nonmagical light can't illuminate it.
DescriptionParams: [EMPTY] → Distance(5)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: Stealth → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Darkness
SpellProperties[1].Functors[1].Arg4: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].Duration: 12.0 → [EMPTY]
SpellProperties[1].Functors[1].IsControlledByConcentration: true → [EMPTY]
SpellProperties[1].Functors[1].Radius: 5.0 → [EMPTY]
SpellProperties[1].Functors[1].SpawnLifetime: [EMPTY] → 600.0
SpellProperties[1].Functors[1].StackId: [EMPTY] → Darkness
SpellProperties[1].Functors[1].StatusesToApply.1: [EMPTY] → DARKNESS
SpellProperties[1].Functors[1].SurfaceType: DarknessCloud → [EMPTY]
SpellProperties[1].Functors[1].Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties[1].Functors[1].TypeId: CreateSurface → Summon
SpellProperties[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → SummonGROUND_0
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: [EMPTY] → ApplyStatus(DARKNESS_SPELLSTATUS,100,100)
Using: Target_Darkness_3 → [EMPTY]

[Diff: Type: SpellData | Mod: True Darkness | GUID: 6ec29fcc-f477-972f-7fcd-da7127884ade | Stat: Shout_LOW_HouseOfGrief_DivineIntervention]
AIFlags: CanNotUse → [EMPTY]
CastEffect: f9bc3cd3-f438-405d-869b-f567a5c40061 → 4a6fd397-193e-4129-9d92-1b94488c7b33
CastSound: Action_Cast_Cleric_DivineIntervention_Attack → CrSpell_Cast_SharsIntervention
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerCombat → None
Description: Call upon the Nightbringer to deliver a divine reckoning unto your foes. Only faithful Sharrans will be spared.  → Summon the Nightbringer's unholy wrath as roiling and acrid clouds of darkness that spare only the faithful of Shar. 
DisplayName: Divine Intervention: Sunder the Heretical → Dark Deliverance
PrepareEffect: 418621f6-0287-49e0-b12f-d4eea723a1b2 → [EMPTY]
SpellFail[1].Functors[1].DamageType: Radiant → Necrotic
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpawnLifetime: [EMPTY] → 12.0
SpellProperties.1.Functors.1.StackId: [EMPTY] → Darkness
SpellProperties.1.Functors.1.StatusesToApply.1: [EMPTY] → DARKNESS_HOUSEOFGRIEF
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.Template: [EMPTY] → bdddd432-a5fd-4110-bfc2-90d7792631a0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → Summon
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → SummonGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].DamageType: Radiant → Necrotic
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Dead() and Enemy() and not HasStatus('LOW_HOUSEOFGRIEF_SHARSFAVOUR') and not Tagged('CLERIC_SHAR') and not Tagged('PALADIN_SHAR') and not Tagged('SHAR') → (Character() and not Dead() and not HasStatus('LOW_HOUSEOFGRIEF_SHARSFAVOUR') and not Tagged('CLERIC_SHAR') and not Tagged('PALADIN_SHAR')) and not DWE_IsObjectCharacter()
TargetEffect: 8194f1bd-5d1c-4885-9078-d46917177ed5 → d49cf296-7f7b-4658-8171-13eeb08c7d88
TargetSound: Action_Impact_Cleric_DivineIntervention_Attack → CrSpell_Impact_SharsIntervention
TooltipDamageList: DealDamage(8d10,Radiant) → DealDamage(8d10,Necrotic)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_DivineIntervention_Attack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_OpenHandTechnique_Push]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: DisableBlood → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: IsMelee → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[2].Origin: OriginToEntity → OriginToTarget
SpellSuccess[2].Functors[2].RollConditions[1].Conditions: SavingThrow(Ability.Strength, ManeuverSaveDC()) → SavingThrow(Ability.Strength,ManeuverSaveDC())
SpellSuccess[2].Functors[2].StatsConditions: not SavingThrow(Ability.Strength, ManeuverSaveDC()) → not SavingThrow(Ability.Strength,ManeuverSaveDC())
SpellSuccess[2].Functors[2].UniqueName: ForceTARGETAOE_IF(not SavingThrow(Ability.Strength, ManeuverSaveDC()))_2 → ForceTARGETAOE_IF(not SavingThrow(Ability.Strength,ManeuverSaveDC()))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_FlurryOfBlows → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_ShockingGrasp_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_ShockingGrasp_Monk_AI
Description: The target cannot use reactions. This spell has <LSTag Tooltip="Advantage">Advantage</LSTag> on creatures with metal armour. → Wreathe your fist in lightning and strike a foe. On a success your target cannot use <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reactions</LSTag>, and liquid surfaces it is standing in become electrified. This spell has <LSTag Tooltip="Advantage">Advantage</LSTag> on conductive entities.
DescriptionParams: DealDamage(LevelMapValue(D8Cantrip),Lightning) → DealDamage(LevelMapValue(D10Cantrip),Lightning)
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsMelee → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → DisableBlood
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Chance: 1.0 → [EMPTY]
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → GOON_SURFACE_CHECK
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].SurfaceChange: Electrify → [EMPTY]
SpellProperties[1].Functors[1].TypeId: SurfaceChange → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: ElectrifyGROUND_0 → GOON_SURFACE_CHECKTARGETAOE_0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_28: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Goon_IsItemOrDead()
SpellProperties[1].Functors[2].StatusId: MARTIAL_ARTS_BONUS_UNARMED_STRIKE → GOON_ITEMORDEAD_CHECK
SpellProperties[1].Functors[2].UniqueName: MARTIAL_ARTS_BONUS_UNARMED_STRIKETARGETAOE_1 → GOON_ITEMORDEAD_CHECKTARGETAOE_IF(Goon_IsItemOrDead())_1
SpellProperties[1].Functors[3].Chance: [EMPTY] → 1.0
SpellProperties[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck()
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].SurfaceChange: [EMPTY] → Electrify
SpellProperties[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → ElectrifyGROUND_IF(Goon_CreateSurfaceSpellCheck() or not Goon_CreateSurfaceSpellCheck())_2
SpellProperties[1].Functors[3].field_28: [EMPTY] → 0.0
SpellProperties[1].Functors[4].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatusId: [EMPTY] → MARTIAL_ARTS_BONUS_UNARMED_STRIKE
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → MARTIAL_ARTS_BONUS_UNARMED_STRIKETARGETAOE_3
SpellRoll.Default: Attack(AttackType.MeleeSpellAttack,HasMetalArmor() or IsMetalCharacter()) → Attack(AttackType.MeleeSpellAttack,HasMetalArmor() or IsMetalCharacter()) or HasStatus('DWE_CastableFromFamiliar')
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].Chance: [EMPTY] → 1.0
SpellSuccess[1].Functors[3].DetourMaxWaitTime: [EMPTY] → 0.0
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellSuccess[1].Functors[3].Radius: [EMPTY] → -1.0
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].SurfaceChange: [EMPTY] → Electrify
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → SurfaceChange
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → ElectrifyGROUND_2
SpellSuccess[1].Functors[3].field_28: [EMPTY] → 0.0
TargetConditions: not Self() and not Dead() → (not Self() and (Item() or Character() or Dead() or Surface('SurfaceWater') or Surface('SurfaceWaterCloud'))) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ShockingGrasp → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_FistOfUnbrokenAir]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: DisableBlood → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: AddFallDamageOnLand → DisableBlood
SpellFlags[4]: [EMPTY] → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
TargetConditions: [EMPTY] → not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_HoldPerson_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TargetConditions: not Item() and not Self() and Character() and Tagged('HUMANOID') and not Tagged('UNDEAD') and not IsDowned() and not Dead() and not Ally() and not (not Player(context.Source) and IsCrowdControlled(context.Target)) → (not Item() and not Self() and Character() and Tagged('HUMANOID') and not Tagged('UNDEAD') and not IsDowned() and not Dead() and not Ally() and not (not Player(context.Source) and IsCrowdControlled(context.Target))) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_HoldPerson → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_ShapeTheFlowingRiver_IceBlock]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: [EMPTY] → HasSomaticComponent
SpellFlags[3]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_WaterWhip]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: DisableBlood → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsLinkedSpellContainer → DisableBlood
SpellFlags[4]: [EMPTY] → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: [EMPTY] → not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_WaterWhip_Pull]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Origin: OriginToEntity → OriginToTarget
SpellSuccess[1].Functors[2].PullToOrigin: true → [EMPTY]
TargetConditions: Character() and not Dead() → (Character() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_WaterWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_WaterWhip_Prone]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: DisableBlood → NoCameraMove
SpellFlags[2]: IsHarmful → DisableBlood
SpellFlags[3]: [EMPTY] → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Dead() → (Character() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_WaterWhip → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Target_Shatter_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsMagicalObject()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Shatter → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Zone_BurningHands_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → CanAreaDamageEvade
SpellFlags[2]: CanAreaDamageEvade → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_BurningHands → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Zone_GustOfWind_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> are not pushed back and <LSTag Type="Status" Tooltip="OFF_BALANCED">Off Balanced</LSTag>.
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: [EMPTY] → HasSomaticComponent
SpellFlags[4]: [EMPTY] → IsSpell
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_GustOfWind → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Zone_Thunderwave_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Flags.1: [EMPTY] → Self
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatusId: [EMPTY] → MARTIAL_ARTS_BONUS_UNARMED_STRIKE
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → MARTIAL_ARTS_BONUS_UNARMED_STRIKETARGETAOE_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Thunderwave → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_FangsOfTheFireSnake]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 1d10 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D10 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_BladeOfTheRime]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 2d6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_IceKnife → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasSomaticComponent → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Acid_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb_Acid → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Cold_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb_Cold → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Fire_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb_Fire → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Lightning_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb_Lightning → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Poison_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb_Poison → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ChromaticOrb_Thunder_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ChromaticOrb_Thunder → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_RayOfFrost_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Projectile_RayOfFrost_Monk_AI
DescriptionParams: Distance(3) → Distance(1);2
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_RayOfFrost → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_ScorchingRay_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_ScorchingRay → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_Fireball_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasSomaticComponent → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[6]: [EMPTY] → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not (HasPassive('SculptSpells', context.Source) and Ally()) → (not (HasPassive('SculptSpells', context.Source) and Ally())) and not DWE_IsNonFlammable()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Fireball → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Projectile_KiResonation_Blast_Target]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → CanAreaDamageEvade
SpellFlags[2]: CanAreaDamageEvade → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Dexterity, SourceSpellDC())  → not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom))
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and Character() and not Ally() → (not Dead() and Character() and not Ally()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Shout_Fly_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: [EMPTY] → HasSomaticComponent
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Monk Overhaul | GUID: 9b086038-0313-4508-b335-2642b3f42abc | Stat: Shout_GaseousForm_Monk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: [EMPTY] → HasSomaticComponent
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_BardicInspiration]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_BardicInspiration_AI
SpellFlags[1]: HasVerbalComponent → NoCameraMove
SpellFlags[2]: [EMPTY] → HasVerbalComponent
TargetConditions: Character() and not Enemy() and not Self() and not (HasStatus('BARDIC_INSPIRATION') or HasStatus('BARDIC_INSPIRATION_D8') or HasStatus('BARDIC_INSPIRATION_COMBAT') or HasStatus('BARDIC_INSPIRATION_COMBAT_D8')) → DWE_OCS_Character() and not DWE_OCS_Enemy() and not Self() and not (HasStatus('BARDIC_INSPIRATION') or HasStatus('BARDIC_INSPIRATION_D8') or HasStatus('BARDIC_INSPIRATION_COMBAT') or HasStatus('BARDIC_INSPIRATION_COMBAT_D8'))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_RangersCompanion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_RangersCompanion_AI
ContainerSpells: Target_RangersCompanion_Bear;Target_RangersCompanion_Boar;Target_RangersCompanion_GiantSpider;Target_RangersCompanion_Raven;Target_RangersCompanion_Wolf → Target_RangersCompanion_Bear;Target_RangersCompanion_Boar;Target_RangersCompanion_GiantSpider;Target_RangersCompanion_Raven;Target_RangersCompanion_Wolf;Target_RangersCompanion_Panther
Cooldown: OncePerShortRest → None
DamageType: Poison → None
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
SpellFlags[1]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → CannotTargetCharacter
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[1].UniqueName: RAGETARGETAOEAI_IGNORE_0 → RAGETARGETAOEAI_IGNORE_IF(not ClassLevelHigherOrEqualThan(9,'Barbarian'))_0
SpellProperties[1].Functors[2].PropertyContext[1]: TARGET → AI_IGNORE
SpellProperties[1].Functors[2].PropertyContext[2]: AOE → TARGET
SpellProperties[1].Functors[2].PropertyContext[3]: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].StatusId: RAGE_MUTE → RAGE_2
SpellProperties[1].Functors[2].UniqueName: RAGE_MUTETARGETAOE_1 → RAGE_2TARGETAOEAI_IGNORE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].PropertyContext[1]: AI_ONLY → TARGET
SpellProperties[1].Functors[3].PropertyContext[2]: TARGET → AOE
SpellProperties[1].Functors[3].PropertyContext[3]: AOE → [EMPTY]
SpellProperties[1].Functors[3].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → [EMPTY]
SpellProperties[1].Functors[3].StatusId: AI_HELPER_RAGE → RAGE_MUTE
SpellProperties[1].Functors[3].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_2 → RAGE_MUTETARGETAOE_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → HasActionResource('ActionPoint', 1, 0, false)
SpellProperties[1].Functors[4].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_3
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_Frenzy]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_Frenzy_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[1].UniqueName: RAGE_FRENZYTARGETAOEAI_IGNORE_0 → RAGE_FRENZYTARGETAOEAI_IGNORE_IF(not ClassLevelHigherOrEqualThan(9,'Barbarian'))_0
SpellProperties[1].Functors[2].PropertyContext[1]: AI_ONLY → AI_IGNORE
SpellProperties[1].Functors[2].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].StatusId: AI_HELPER_RAGE → RAGE_FRENZY_2
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_1 → RAGE_FRENZY_2TARGETAOEAI_IGNORE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasActionResource('ActionPoint', 1, 0, false)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_Totem_Bear]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_Totem_Bear_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellContainerID: [EMPTY] → RUI_Shout_Rage_Totem_Container
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[1].UniqueName: RAGE_TOTEM_BEARTARGETAOEAI_IGNORE_0 → RAGE_TOTEM_BEARTARGETAOEAI_IGNORE_IF(not ClassLevelHigherOrEqualThan(9,'Barbarian'))_0
SpellProperties[1].Functors[2].PropertyContext[1]: AI_ONLY → AI_IGNORE
SpellProperties[1].Functors[2].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].StatusId: AI_HELPER_RAGE → RAGE_TOTEM_BEAR_2
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_1 → RAGE_TOTEM_BEAR_2TARGETAOEAI_IGNORE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasActionResource('ActionPoint', 1, 0, false)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_Totem_Eagle]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_Totem_Eagle_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellContainerID: [EMPTY] → RUI_Shout_Rage_Totem_Container
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[1].UniqueName: RAGE_TOTEM_EAGLETARGETAOEAI_IGNORE_0 → RAGE_TOTEM_EAGLETARGETAOEAI_IGNORE_IF(not ClassLevelHigherOrEqualThan(9,'Barbarian'))_0
SpellProperties[1].Functors[2].PropertyContext[1]: AI_ONLY → AI_IGNORE
SpellProperties[1].Functors[2].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].StatusId: AI_HELPER_RAGE → RAGE_TOTEM_EAGLE_2
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_1 → RAGE_TOTEM_EAGLE_2TARGETAOEAI_IGNORE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasActionResource('ActionPoint', 1, 0, false)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage_Totem_Bear → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_Totem_Elk]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_Totem_Elk_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellContainerID: [EMPTY] → RUI_Shout_Rage_Totem_Container
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[1].UniqueName: RAGE_TOTEM_ELKTARGETAOEAI_IGNORE_0 → RAGE_TOTEM_ELKTARGETAOEAI_IGNORE_IF(not ClassLevelHigherOrEqualThan(9,'Barbarian'))_0
SpellProperties[1].Functors[2].PropertyContext[1]: AI_ONLY → AI_IGNORE
SpellProperties[1].Functors[2].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].StatusId: AI_HELPER_RAGE → RAGE_TOTEM_ELK_2
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_1 → RAGE_TOTEM_ELK_2TARGETAOEAI_IGNORE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasActionResource('ActionPoint', 1, 0, false)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage_Totem_Bear → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_Totem_Tiger]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_Totem_Tiger_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellContainerID: [EMPTY] → RUI_Shout_Rage_Totem_Container
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[1].UniqueName: RAGE_TOTEM_TIGERTARGETAOEAI_IGNORE_0 → RAGE_TOTEM_TIGERTARGETAOEAI_IGNORE_IF(not ClassLevelHigherOrEqualThan(9,'Barbarian'))_0
SpellProperties[1].Functors[2].PropertyContext[1]: AI_ONLY → AI_IGNORE
SpellProperties[1].Functors[2].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].StatusId: AI_HELPER_RAGE → RAGE_TOTEM_TIGER_2
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_1 → RAGE_TOTEM_TIGER_2TARGETAOEAI_IGNORE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasActionResource('ActionPoint', 1, 0, false)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage_Totem_Bear → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_Totem_Wolf]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_Totem_Wolf_AI
ExtraDescription: You can use <LSTag Type="Spell" Tooltip="Shout_PackHowl_Barbarian">Inciting Howl</LSTag>, and your allies have <LSTag Tooltip="Advantage">Advantage</LSTag> on melee <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against enemies within [1] of you. → You automatically use <LSTag Type="Spell" Tooltip="Shout_PackHowl_Barbarian">Inciting Howl</LSTag> and gain <LSTag Type="Passive" Tooltip="PackTactics">Pack Tactics</LSTag>. Your allies have <LSTag Tooltip="Advantage">Advantage</LSTag> on melee <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against enemies within [1] of you.
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellContainerID: [EMPTY] → RUI_Shout_Rage_Totem_Container
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[2].StatsConditions: HasActionResource('ActionPoint', 1, 0, false) → HasActionResource('ActionPoint', 1, 0, false,,context.Source)
SpellProperties[1].Functors[2].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false))_1 → AI_HELPER_RAGETARGETAOEAI_ONLY_IF(HasActionResource('ActionPoint', 1, 0, false,,context.Source))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[3].StatusId: [EMPTY] → PACK_HOWL_WOLF_DIRE
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → PACK_HOWL_WOLF_DIRETARGETAOE_2
TargetConditions: Self() → DWE_OCS_Character() and DWE_OCS_Ally()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage_Totem_Bear → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_WildShape]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_WildShape_Badger;Shout_WildShape_Spider;Shout_WildShape_Wolf_Dire;Shout_WildShape_Cat → [EMPTY]
RequirementConditions: [EMPTY] → not HasStatus('WILDSHAPE_ACTIVE') and not HasStatus('GOON_SYMBIOTIC_ENTITY_AI')
RitualCosts: [EMPTY] → ActionPoint:1
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_IntimidatingPresence]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_IntimidatingPresence_AI
SpellFlags[1]: IsHarmful → IgnoreSilence
SpellFlags[2]: IgnoreSilence → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
TargetConditions: Character() and not Dead() and Enemy() and not HasStatus('INTIMIDATING_PRESENCE_IMMUNE') → (Character() and not Dead() and Enemy() and not HasStatus('INTIMIDATING_PRESENCE_IMMUNE')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_IntimidatingPresence_Maintain]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_IntimidatingPresence_Maintain_AI
SpellFlags[1]: IsHarmful → IgnoreSilence
SpellFlags[2]: Temporary → NoCameraMove
SpellFlags[3]: IgnoreSilence → IsHarmful
SpellFlags[4]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_IntimidatingPresence → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_Headbutt_TollCollector_Face]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IgnoreSilence
SpellFlags[2]: IgnoreSilence → IsMelee
SpellFlags[3]: IsMelee → IsAttack
SpellFlags[4]: IsAttack → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TooltipDamageList: DealDamage(2d4+UnarmedMeleeAbilityModifier,Piercing) → DealDamage(2d4+UnarmedMeleeAbilityModifier,Bludgeoning)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Bite → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_Multiattack_Mummy]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Character() and Enemy() and not Dead() → Character() and Enemy() and not Dead() and HasStatus('SG_Frightened')
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[1].Damage.Code: 2d6+UnarmedMeleeAbilityModifier → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.1: Add → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.2: Roll → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3.AmountOfDices: 2 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.4: Variable → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.5: CharacterData → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.6: UnarmedMeleeAbility → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.7.1: Modifier → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.8: Unspecified → [EMPTY]
SpellSuccess[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[2].Damage.Code: 3d6 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and HasStatus('FRIGHTENED') → not Self() and not Dead() and HasStatus('SG_Frightened')
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Multiattack → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_Multiattack_Surgeon]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → HasHPPercentageEqualOrLessThan(60,context.Source)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[1].Damage.Code: 4d8+UnarmedMeleeAbilityModifier → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.1: Add → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.2: Roll → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3.AmountOfDices: 4 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3.DiceValue: D8 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.4: Variable → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.5: CharacterData → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.6: UnarmedMeleeAbility → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.7.1: Modifier → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.8: Unspecified → [EMPTY]
SpellSuccess[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Multiattack → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_Belch_Physical_Brewer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].DamageType: Thunder → Bludgeoning
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → IgnoreSilence
SpellFlags[2]: IgnoreSilence → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Ally() → (Character() and not Ally()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(3d10+4,Thunder) → DealDamage(3d10+4,Bludgeoning)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_ConcussiveBlast_Orthon]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → IsAttack
SpellFlags[3]: IsAttack → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipAttackSave: Constitution → MeleeWeaponAttack
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Thunderwave → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_Inhale_Djinni]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].Damage.Code: (2d8)/2 → (4d8)/2
SpellFail[1].Functors[1].Damage.Params[3].AmountOfDices: 2 → 4
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: AddFallDamageOnLand → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Thunderwave → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_RangedSwipe_Myrmidon_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → Wildshape
SpellFlags[2]: Wildshape → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].StatsConditions: not HasEvasion() → [EMPTY]
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasEvasion())_0 → DealDamageTARGETAOE_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Code: (2d6)/2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Divide → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3.AmountOfDices: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.4: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellSuccess[1].Functors[3].DamageType: Fire → [EMPTY]
SpellSuccess[1].Functors[3].Magical: true → [EMPTY]
SpellSuccess[1].Functors[3].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[3].StatsConditions: HasEvasion() → [EMPTY]
SpellSuccess[1].Functors[3].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(HasEvasion())_2 → [EMPTY]
SpellSuccess[1].Functors[3].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[3].WeaponType: None → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_BurningHands → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_RangedSwipe_Wildshape_Myrmidon_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].Damage.Code: (1d6)/2 → (2d6)/2
SpellFail[1].Functors[1].Damage.Params[3].AmountOfDices: 1 → 2
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → Wildshape
SpellFlags[2]: Wildshape → CanAreaDamageEvade
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Code: 1d6 → 2d6
SpellSuccess[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → 2
SpellSuccess[1].Functors[1].StatsConditions: not HasEvasion() → [EMPTY]
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(not HasEvasion())_0 → DealDamageTARGETAOE_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].CoinMultiplier: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Code: (1d6)/2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.1: Divide → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.2: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.4: Roll → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellSuccess[1].Functors[3].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellSuccess[1].Functors[3].DamageType: Fire → [EMPTY]
SpellSuccess[1].Functors[3].Magical: true → [EMPTY]
SpellSuccess[1].Functors[3].ObserverType: None → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext.1: TARGET → [EMPTY]
SpellSuccess[1].Functors[3].PropertyContext.2: AOE → [EMPTY]
SpellSuccess[1].Functors[3].StatsConditions: HasEvasion() → [EMPTY]
SpellSuccess[1].Functors[3].StoryActionId: 0 → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: DealDamage → [EMPTY]
SpellSuccess[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(HasEvasion())_2 → [EMPTY]
SpellSuccess[1].Functors[3].WeaponDamageType: None → [EMPTY]
SpellSuccess[1].Functors[3].WeaponType: None → [EMPTY]
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_RangedSwipe_Myrmidon_Fire → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_SymbioticEntity]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_SymbioticEntity_AI
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_WeaponBond]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_WeaponBond_AI
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Shout_Rage_WildMagic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Shout_Rage_WildMagic_AI
Requirements.1.Param: -1 → [EMPTY]
Requirements.1.Requirement: Combat → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Arg1: 1 → [EMPTY]
SpellProperties[1].Functors[1].Arg2: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].DC: [EMPTY] → 1
SpellProperties[1].Functors[1].Delay: [EMPTY] → 0.0
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → ClassLevelHigherOrEqualThan(1,'Barbarian') and not ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[2].UniqueName: RAGETARGETAOE_1 → RAGETARGETAOE_IF(ClassLevelHigherOrEqualThan(1,'Barbarian') and not ClassLevelHigherOrEqualThan(9,'Barbarian'))_1
SpellProperties[1].Functors[3].PropertyContext[1]: AI_ONLY → TARGET
SpellProperties[1].Functors[3].PropertyContext[2]: TARGET → AOE
SpellProperties[1].Functors[3].PropertyContext[3]: AOE → [EMPTY]
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → ClassLevelHigherOrEqualThan(9,'Barbarian')
SpellProperties[1].Functors[3].StatusId: AI_HELPER_RAGE → RAGE_2
SpellProperties[1].Functors[3].UniqueName: AI_HELPER_RAGETARGETAOEAI_ONLY_2 → RAGE_2TARGETAOE_IF(ClassLevelHigherOrEqualThan(9,'Barbarian'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatusId: [EMPTY] → AI_HELPER_RAGE
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → AI_HELPER_RAGETARGETAOEAI_ONLY_3
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Rage → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_UND_Spectator_UnpetrifyingRay]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: CannotRotate → NoCameraMove
SpellFlags[2]: IsEnemySpell → CannotRotate
SpellFlags[3]: [EMPTY] → IsEnemySpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ParalyzingRay_Spectator → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Target_LOW_FatherCarrion_FatherOfTheDead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
TargetConditions: Character() and not Dead() and Tagged('UNDEAD') and not HasStatus('LOW_FATHERCARRION_FATHEROFTHEDEAD') → DWE_OCS_Character() and not Dead() and not Player() and Tagged('UNDEAD') and not HasStatus('LOW_FATHERCARRION_FATHEROFTHEDEAD')
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_CRE_PulseTrap_Blast]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Damage.Code: 1d6 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() → (not Self()) and not DWE_IsObjectCharacter()
TooltipOnSave: f762efbb-f8f1-493e-b248-2de1567b4bd2 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Thunderwave → [EMPTY]

[Diff: Type: SpellData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Zone_LOW_OskarsBeloved_ObjectThunderwave]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: Distance(15) → Distance(8)
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → ImmediateCast
SpellFlags[3]: AddFallDamageOnLand → NoCameraMove
SpellFlags[4]: ImmediateCast → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not Tagged('UNDEAD') and Character() → (not Dead() and not Tagged('UNDEAD') and Character()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Thunderwave_2 → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_AnimateDead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Sailor_AnimateDead_NPC
ContainerSpells: Target_AnimateDead_Skeleton;Target_AnimateDead_Zombie → Target_AnimateDead_Skeleton;Target_AnimateDead_Sailor;Target_AnimateDead_Zombie
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_GlyphOfWarding]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_Banishment]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Temporarily <LSTag Type="Status" Tooltip="BANISHED">Banish</LSTag> your target to another plane of existence. → Sailor_ArcaneRecovery_BN_Name
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasSomaticComponent → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → HasSomaticComponent
SpellFlags[6]: [EMPTY] → IsSpell
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatsConditions: [EMPTY] → not Player() and not Party()
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → SAILOR_BANISHED_TECH_AR
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → SAILOR_BANISHED_TECH_ARTARGETAOE_IF(not Player() and not Party())_2
TargetConditions: Character() and not IsImmuneToStatus('BANISHED') → ((Character() and not IsImmuneToStatus('BANISHED')) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(BANISHED, 100, 2) → ApplyStatus(BANISHED, 100,10)

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_Eyebite]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep.  → Sailor_ArcaneRecovery_EB_Desc
ExtraDescription: While <LSTag Tooltip="Concentration">Concentrating</LSTag>,  you may cast <LSTag Type="Spell" Tooltip="Target_Eyebite">Eyebite</LSTag> without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. → Sailor_ArcaneRecovery_EB_ExtraDesc
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAILOR_EYEBITE_BLOCKER
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAILOR_EYEBITE_BLOCKERTARGETAOE_1
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_Eyebite_Asleep]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAILOR_EYEBITE_BLOCKER
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAILOR_EYEBITE_BLOCKERTARGETAOE_1
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → CannotTargetTerrain
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: CannotTargetTerrain → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
TargetConditions: not Self() and not Dead() and not IsImmuneToStatus('SLEEP') → ((not Self() and not Dead() and not IsImmuneToStatus('SLEEP') and not HasStatus('SAILOR_EYEBITE_BLOCKER')) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Eyebite → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_Eyebite_Panicked]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAILOR_EYEBITE_BLOCKER
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAILOR_EYEBITE_BLOCKERTARGETAOE_1
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → CannotTargetTerrain
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: CannotTargetTerrain → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead() and not HasStatus('SAILOR_EYEBITE_BLOCKER')) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Eyebite_Asleep → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_Eyebite_Sickened]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail[1].Functors[2].ObserverType: [EMPTY] → None
SpellFail[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellFail[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellFail[1].Functors[2].StatusId: [EMPTY] → SAILOR_EYEBITE_BLOCKER
SpellFail[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellFail[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellFail[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellFail[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellFail[1].Functors[2].UniqueName: [EMPTY] → SAILOR_EYEBITE_BLOCKERTARGETAOE_1
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → CannotTargetTerrain
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: CannotTargetTerrain → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → IsSpell
SpellFlags[8]: [EMPTY] → IsHarmful
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead() and not HasStatus('SAILOR_EYEBITE_BLOCKER')) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Eyebite_Asleep → [EMPTY]

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Target_GlobeOfInvulnerability]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Create a barrier that makes creatures and objects inside it <LSTag Tooltip="Immune">Immune</LSTag> to all damage. → Sailor_ArcaneRecovery_GoI_Desc
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AIHelper: Projectile_AiHelper_Silence → [EMPTY]
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Silence
SpellProperties[1].Functors[1].SpawnLifetime: 18.0 → 60.0
TargetConditions: [EMPTY] → Self()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(GLOBE_OF_INVULNERABILITY,100,3) → ApplyStatus(GLOBE_OF_INVULNERABILITY,100,10)
TooltipUpcastDescription: [EMPTY] → 2f6ff7a9-e2a7-452c-8f91-21680611ef56

[Diff: Type: SpellData | Mod: Arcane Recovery | GUID: 3bb34546-a0d3-42ae-990f-137538c9e2b3 | Stat: Shout_DispelEvilAndGood]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: You can also <LSTag Type="Spell" Tooltip="Target_DispelEvilAndGood_BreakEnchantment">Break Enchantments</LSTag> that <LSTag Type="Status" Tooltip="CHARMED">Charm</LSTag>, <LSTag Type="Status" Tooltip="FRIGHTENED">Frighten</LSTag>, or <LSTag Type="Status" Tooltip="LOW_GHOST_POSSESSED">Possess</LSTag> allies. → Sailor_ArcaneRecovery_DE_ExtraDesc
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: Shout_AuraOf_Murder]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Make nearby foes <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Piercing damage, unless they are <LSTag Tooltip="Resistant">Resistant</LSTag> or <LSTag Tooltip="Immune">Immune</LSTag> to it. → Make nearby foes take an additional [1] whenever they are damaged with a <LSTag Tooltip="MeleeWeaponAttack">melee weapon attack</LSTag>. This damage increases to [2] damage if the attacker is also <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> or <LSTag Type="Status" Tooltip="SNEAKING">Hidden</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(2d6,Piercing);DealDamage(3d6,Piercing)
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_AuraOf_Terror → [EMPTY]

[Diff: Type: SpellData | Mod: YMS_Telekinesis | GUID: 6677e993-575c-4cd3-94f8-7ee7a915d42b | Stat: Throw_Telekinesis]
AIFlags: CanNotUse → [EMPTY]
CastTextEvent: Cast → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: Bludgeoning → None
HitAnimationType: MagicalDamage_External → Default
PrepareLoopSound: Generic_GeneralAction_Loop → [EMPTY]
PrepareSound: Generic_GeneralAction_Start → [EMPTY]
PreviewCursor: Cast → None
Sheathing: Sheathed → Somatic
SpellAnimation: 112f6ce5-c64e-4c47-8afc-824744390c21,,;57a133ee-98e0-46a4-8f57-e2ae436206e3,,;6359af9b-f775-42fb-8dec-00dea9acbba5,,;8285df5d-b1f5-46d0-aee6-4dccfe8c6699,,;b65bfc83-80fd-465f-ae1b-c0606482b5dd,,;,,;2129b85c-1d9e-4f56-97a6-0f6b8c664d8a,,;,,;,, → 03114753-8d91-4c52-8207-728a67cdd59b,,;,,;51c06d74-c048-452a-a248-41a751728e3e,,;e9731a5c-e4ba-4872-8950-36d625061ec3,,;8fcb1f19-a84b-486d-81fa-098aaf7cc9be,,;,,;c5bd6ce6-281c-4314-9f74-9f7bb2f4cf03,,;,,;,,
SpellFail.1.Functors.1.ObserverType: None → [EMPTY]
SpellFail.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellFail.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellFail.1.Functors.1.StatusId: SAVED_AGAINST_HOSTILE_SPELL → [EMPTY]
SpellFail.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
SpellFail.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
SpellFail.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellFail.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
SpellFail.1.Functors.1.UniqueName: SAVED_AGAINST_HOSTILE_SPELLTARGETAOE_0 → [EMPTY]
SpellFail.1.TextKey: Default → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → [EMPTY]
SpellFlags[3]: InventorySelection → [EMPTY]
SpellFlags[4]: AddFallDamageOnLand → [EMPTY]
SpellFlags[5]: CombatLogSetSingleLineRoll → [EMPTY]
SpellFlags[6]: IsConcentration → [EMPTY]
SpellFlags[7]: AbortOnSecondarySpellRollFail → [EMPTY]
SpellFlags[8]: HasHighGroundRangeExtension → [EMPTY]
SpellFlags[9]: IgnoreVisionBlock → [EMPTY]
SpellFlags[10]: AbortOnSpellRollFail → [EMPTY]
SpellFlags[11]: HasSomaticComponent → [EMPTY]
SpellFlags[12]: RangeIgnoreVerticalThreshold → [EMPTY]
SpellFlags[13]: HasVerbalComponent → [EMPTY]
SpellProperties[1].Functors[1].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[1].Damage.Code: 1 → [EMPTY]
SpellProperties[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[1].Damage.Params.2.AmountOfDices: 0 → [EMPTY]
SpellProperties[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 1 → [EMPTY]
SpellProperties[1].Functors[1].Damage.Params.2.DiceValue: D20 → [EMPTY]
SpellProperties[1].Functors[1].DamageType: Bludgeoning → [EMPTY]
SpellProperties[1].Functors[1].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: [EMPTY] → TELEKINESIS_TECHNICAL
SpellProperties[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[1].TypeId: DealDamage → ApplyStatus
SpellProperties[1].Functors[1].UniqueName: DealDamageGROUND_0 → TELEKINESIS_TECHNICALTARGETAOE_0
SpellProperties[1].Functors[1].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[1].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[2].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Code: 2d4 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[2].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[2].DamageType: Psychic → [EMPTY]
SpellProperties[1].Functors[2].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[2].Magical: true → [EMPTY]
SpellProperties[1].Functors[2].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[2].StatsConditions: HasStatus('MAG_PROJECTILE_SHOES_TECHNICAL', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[2].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[2].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[2].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_PROJECTILE_SHOES_TECHNICAL', context.HitDescription.ThrownObject))_1 → [EMPTY]
SpellProperties[1].Functors[2].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[2].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[3].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[3].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[3].StatsConditions: HasStatus('MAG_THE_THORNS_WEAPON_BOND', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[3].StatusId: MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → [EMPTY]
SpellProperties[1].Functors[3].UniqueName: MAG_THE_THORNS_AOE_DAMAGE_TECHNICALTARGET_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', context.HitDescription.ThrownObject))_2 → [EMPTY]
SpellProperties[1].Functors[4].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[4].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[4].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[4].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[4].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[4].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[4].DamageType: Fire → [EMPTY]
SpellProperties[1].Functors[4].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[4].Magical: true → [EMPTY]
SpellProperties[1].Functors[4].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[4].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[4].StatsConditions: HasStatus('MAG_FIRE_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[4].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[4].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[4].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_FIRE_THROW', context.HitDescription.ThrownObject))_3 → [EMPTY]
SpellProperties[1].Functors[4].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[4].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[5].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[5].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[5].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[5].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[5].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[5].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[5].DamageType: Cold → [EMPTY]
SpellProperties[1].Functors[5].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[5].Magical: true → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[5].StatsConditions: HasStatus('MAG_COLD_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[5].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[5].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[5].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_COLD_THROW', context.HitDescription.ThrownObject))_4 → [EMPTY]
SpellProperties[1].Functors[5].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[5].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[6].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[6].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[6].DamageType: Lightning → [EMPTY]
SpellProperties[1].Functors[6].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[6].Magical: true → [EMPTY]
SpellProperties[1].Functors[6].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[6].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[6].StatsConditions: HasStatus('MAG_LIGHTNING_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[6].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[6].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[6].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_LIGHTNING_THROW', context.HitDescription.ThrownObject))_5 → [EMPTY]
SpellProperties[1].Functors[6].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[6].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[7].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[7].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[7].DamageType: Thunder → [EMPTY]
SpellProperties[1].Functors[7].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[7].Magical: true → [EMPTY]
SpellProperties[1].Functors[7].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[7].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[7].StatsConditions: HasStatus('MAG_THUNDER_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[7].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[7].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[7].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_THUNDER_THROW', context.HitDescription.ThrownObject))_6 → [EMPTY]
SpellProperties[1].Functors[7].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[7].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[8].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[8].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[8].DamageType: Acid → [EMPTY]
SpellProperties[1].Functors[8].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[8].Magical: true → [EMPTY]
SpellProperties[1].Functors[8].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[8].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[8].StatsConditions: HasStatus('MAG_ACID_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[8].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[8].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[8].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_ACID_THROW', context.HitDescription.ThrownObject))_7 → [EMPTY]
SpellProperties[1].Functors[8].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[8].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[9].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[9].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[9].DamageType: Poison → [EMPTY]
SpellProperties[1].Functors[9].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[9].Magical: true → [EMPTY]
SpellProperties[1].Functors[9].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[9].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[9].StatsConditions: HasStatus('MAG_POISON_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[9].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[9].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[9].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_POISON_THROW', context.HitDescription.ThrownObject))_8 → [EMPTY]
SpellProperties[1].Functors[9].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[9].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[10].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[10].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[10].DamageType: Necrotic → [EMPTY]
SpellProperties[1].Functors[10].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[10].Magical: true → [EMPTY]
SpellProperties[1].Functors[10].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[10].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[10].StatsConditions: HasStatus('MAG_NECROTIC_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[10].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[10].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[10].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_NECROTIC_THROW', context.HitDescription.ThrownObject))_9 → [EMPTY]
SpellProperties[1].Functors[10].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[10].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[11].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[11].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[11].DamageType: Force → [EMPTY]
SpellProperties[1].Functors[11].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[11].Magical: true → [EMPTY]
SpellProperties[1].Functors[11].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[11].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[11].StatsConditions: HasStatus('MAG_FORCE_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[11].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[11].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[11].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_FORCE_THROW', context.HitDescription.ThrownObject))_10 → [EMPTY]
SpellProperties[1].Functors[11].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[11].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[12].CoinMultiplier: 0 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Code: 1d4 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.1: Roll → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellProperties[1].Functors[12].Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellProperties[1].Functors[12].DamageType: Psychic → [EMPTY]
SpellProperties[1].Functors[12].IgnoreDamageBonus: true → [EMPTY]
SpellProperties[1].Functors[12].Magical: true → [EMPTY]
SpellProperties[1].Functors[12].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[12].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[12].StatsConditions: HasStatus('MAG_PSYCHIC_THROW', context.HitDescription.ThrownObject) → [EMPTY]
SpellProperties[1].Functors[12].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[12].TypeId: DealDamage → [EMPTY]
SpellProperties[1].Functors[12].UniqueName: DealDamageTARGET_IF(HasStatus('MAG_PSYCHIC_THROW', context.HitDescription.ThrownObject))_11 → [EMPTY]
SpellProperties[1].Functors[12].WeaponDamageType: None → [EMPTY]
SpellProperties[1].Functors[12].WeaponType: None → [EMPTY]
SpellProperties[1].Functors[13].Flags.1: Self → [EMPTY]
SpellProperties[1].Functors[13].ObserverType: None → [EMPTY]
SpellProperties[1].Functors[13].PropertyContext.1: TARGET → [EMPTY]
SpellProperties[1].Functors[13].StatsConditions: (HasStatus('BURNING', context.HitDescription.ThrownObject) or HasStatus('FLAMING_SPHERE_AURA', context.HitDescription.ThrownObject)) → [EMPTY]
SpellProperties[1].Functors[13].StatusId: BURNING → [EMPTY]
SpellProperties[1].Functors[13].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[13].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[13].StoryActionId: 0 → [EMPTY]
SpellProperties[1].Functors[13].TypeId: ApplyStatus → [EMPTY]
SpellProperties[1].Functors[13].UniqueName: BURNINGTARGET_IF((HasStatus('BURNING', context.HitDescription.ThrownObject) or HasStatus('FLAMING_SPHERE_AURA', context.HitDescription.ThrownObject)))_12 → [EMPTY]
SpellRoll.Default: TelekinesisCheck() → [EMPTY]
SpellSoundMagnitude: Small → Normal
SpellStyleGroup: Intent → Class
SpellSuccess.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
SpellSuccess.1.Functors.1.Damage.Code: 1 → [EMPTY]
SpellSuccess.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
SpellSuccess.1.Functors.1.Damage.Params.2.AmountOfDices: 0 → [EMPTY]
SpellSuccess.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess.1.Functors.1.Damage.Params.2.DiceValue: D20 → [EMPTY]
SpellSuccess.1.Functors.1.DamageType: Bludgeoning → [EMPTY]
SpellSuccess.1.Functors.1.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.1.StatsConditions: IsLightThrownObject(context.HitDescription.ThrownObject,false) → [EMPTY]
SpellSuccess.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.1.TypeId: DealDamage → [EMPTY]
SpellSuccess.1.Functors.1.UniqueName: DealDamageTARGET_IF(IsLightThrownObject(context.HitDescription.ThrownObject,false))_0 → [EMPTY]
SpellSuccess.1.Functors.1.WeaponDamageType: None → [EMPTY]
SpellSuccess.1.Functors.1.WeaponType: None → [EMPTY]
SpellSuccess.1.Functors.2.CoinMultiplier: 0 → [EMPTY]
SpellSuccess.1.Functors.2.Damage.Code: 1d4 → [EMPTY]
SpellSuccess.1.Functors.2.Damage.Params.1: Roll → [EMPTY]
SpellSuccess.1.Functors.2.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
SpellSuccess.1.Functors.2.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess.1.Functors.2.Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellSuccess.1.Functors.2.DamageType: Bludgeoning → [EMPTY]
SpellSuccess.1.Functors.2.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.2.StatsConditions: IsMediumThrownObject(context.HitDescription.ThrownObject,false) → [EMPTY]
SpellSuccess.1.Functors.2.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.2.TypeId: DealDamage → [EMPTY]
SpellSuccess.1.Functors.2.UniqueName: DealDamageTARGET_IF(IsMediumThrownObject(context.HitDescription.ThrownObject,false))_1 → [EMPTY]
SpellSuccess.1.Functors.2.WeaponDamageType: None → [EMPTY]
SpellSuccess.1.Functors.2.WeaponType: None → [EMPTY]
SpellSuccess.1.Functors.3.CoinMultiplier: 0 → [EMPTY]
SpellSuccess.1.Functors.3.Damage.Code: 2d4 → [EMPTY]
SpellSuccess.1.Functors.3.Damage.Params.1: Roll → [EMPTY]
SpellSuccess.1.Functors.3.Damage.Params.2.AmountOfDices: 2 → [EMPTY]
SpellSuccess.1.Functors.3.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess.1.Functors.3.Damage.Params.2.DiceValue: D4 → [EMPTY]
SpellSuccess.1.Functors.3.DamageType: Bludgeoning → [EMPTY]
SpellSuccess.1.Functors.3.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.3.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.3.StatsConditions: IsHeavyThrownObject(context.HitDescription.ThrownObject,false) → [EMPTY]
SpellSuccess.1.Functors.3.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.3.TypeId: DealDamage → [EMPTY]
SpellSuccess.1.Functors.3.UniqueName: DealDamageTARGET_IF(IsHeavyThrownObject(context.HitDescription.ThrownObject,false))_2 → [EMPTY]
SpellSuccess.1.Functors.3.WeaponDamageType: None → [EMPTY]
SpellSuccess.1.Functors.3.WeaponType: None → [EMPTY]
SpellSuccess.1.Functors.4.CoinMultiplier: 0 → [EMPTY]
SpellSuccess.1.Functors.4.Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess.1.Functors.4.Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess.1.Functors.4.Damage.Params.2: 0 → [EMPTY]
SpellSuccess.1.Functors.4.DamageType: None → [EMPTY]
SpellSuccess.1.Functors.4.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.4.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.4.StatsConditions: HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject) → [EMPTY]
SpellSuccess.1.Functors.4.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.4.TypeId: DealDamage → [EMPTY]
SpellSuccess.1.Functors.4.UniqueName: DealDamageTARGET_IF(HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))_3 → [EMPTY]
SpellSuccess.1.Functors.4.WeaponDamageType: ThrownWeaponDamageType → [EMPTY]
SpellSuccess.1.Functors.4.WeaponType: ThrownWeapon → [EMPTY]
SpellSuccess.1.Functors.5.Aggression: Aggressive → [EMPTY]
SpellSuccess.1.Functors.5.Distance: 2 → [EMPTY]
SpellSuccess.1.Functors.5.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.5.Origin: OriginToEntity → [EMPTY]
SpellSuccess.1.Functors.5.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.5.StatsConditions: HasWeightGreaterThan(context.Target.Weight/2, context.HitDescription.ThrownObject) → [EMPTY]
SpellSuccess.1.Functors.5.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.5.TypeId: Force → [EMPTY]
SpellSuccess.1.Functors.5.UniqueName: ForceTARGET_IF(HasWeightGreaterThan(context.Target.Weight/2, context.HitDescription.ThrownObject))_4 → [EMPTY]
SpellSuccess.1.Functors.6.ObserverType: None → [EMPTY]
SpellSuccess.1.Functors.6.PropertyContext.1: TARGET → [EMPTY]
SpellSuccess.1.Functors.6.StatsConditions: HasWeightGreaterThan(context.Target.Weight, context.HitDescription.ThrownObject) → [EMPTY]
SpellSuccess.1.Functors.6.StatusId: PRONE → [EMPTY]
SpellSuccess.1.Functors.6.StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess.1.Functors.6.StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess.1.Functors.6.StoryActionId: 0 → [EMPTY]
SpellSuccess.1.Functors.6.TypeId: ApplyStatus → [EMPTY]
SpellSuccess.1.Functors.6.UniqueName: PRONETARGET_IF(HasWeightGreaterThan(context.Target.Weight, context.HitDescription.ThrownObject))_5 → [EMPTY]
SpellSuccess.1.TextKey: Default → [EMPTY]
SpellType: Throw → Shout
TargetConditions: not Self() → (Self()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TargetFloor: -1 → [EMPTY]
TargetRadius: 18 → [EMPTY]
Template: 55ae7132-ee98-46a8-b111-771809a7ff76 → [EMPTY]
ThrowOrigin: Target → Caster
ThrowableSpellProperties.1.Functors.1.Flags.1: Self → [EMPTY]
ThrowableSpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
ThrowableSpellProperties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
ThrowableSpellProperties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
ThrowableSpellProperties.1.Functors.1.StatusId: TELEKINESIS_TECHNICAL → [EMPTY]
ThrowableSpellProperties.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
ThrowableSpellProperties.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
ThrowableSpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
ThrowableSpellProperties.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
ThrowableSpellProperties.1.Functors.1.UniqueName: TELEKINESIS_TECHNICALTARGETAOE_0 → [EMPTY]
ThrowableSpellProperties.1.TextKey: Default → [EMPTY]
ThrowableSpellRoll.Default: TelekinesisCheck() → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.ObserverType: None → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.StatsConditions: Character() → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.StatusId: PRONE_AFTER_THROW → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.StoryActionId: 0 → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
ThrowableSpellSuccess.1.Functors.1.UniqueName: PRONE_AFTER_THROWTARGETAOE_IF(Character())_0 → [EMPTY]
ThrowableSpellSuccess.1.TextKey: Default → [EMPTY]
ThrowableTargetConditions: not Grounded() and not IsItemDisabled() and not HasAttribute('InventoryBound') and (IsMovable() or Character() or Dead()) and (not IsEquipped() or IsEquipmentSlot(EquipmentSlot.MeleeMainHand) or IsEquipmentSlot(EquipmentSlot.MeleeOffHand) or IsEquipmentSlot(EquipmentSlot.Boots)) → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Trajectories: 55ae7132-ee98-46a8-b111-771809a7ff76, f432f788-1481-449b-a3fe-3d3e84412297, 200e3672-5ce8-482e-b880-91db9edd6566 → [EMPTY]
UseCosts: ActionPoint:1;SpellSlotsGroup:1:1:5 → SpellSlotsGroup:1:1:5
Using: Throw_Throw → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Target_SneakAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerTurn → None
HitCosts: [EMPTY] → SneakAttack_Charge:1
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: Character() and not Self() and not Dead() and ((HasAdvantage(AttackType.MeleeWeaponAttack) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDisadvantage(AttackType.MeleeWeaponAttack)) and not Tagged('INANIMATE') → (DWE_OCS_Character() and not Self() and not Dead() and ((HasAdvantage(AttackType.MeleeWeaponAttack) or DWE_OCS_HasAllyWithinRange('SG_Incapacitated',1.5) or DWE_RakishAudacityRangeCheck()) and not HasDisadvantage(AttackType.MeleeWeaponAttack)) and not Tagged('INANIMATE')) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1;SneakAttack_Charge:1 → ActionPoint:1

[Diff: Type: SpellData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Projectile_SneakAttack]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerTurn → None
ExtraProjectileTargetConditions: [EMPTY] → DWE_OCS_Enemy()
HitCosts: [EMPTY] → SneakAttack_Charge:1
SpellFail[1].Functors[1].Arg1: Projectile_SneakAttack → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_SneakAttack
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[4]: CannotTargetItems → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → CannotTargetItems
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: Character() and not Self() and not Dead() and ((HasAdvantage(AttackType.RangedWeaponAttack) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDisadvantage(AttackType.RangedWeaponAttack)) → DWE_OCS_Character() and not Self() and not Dead() and ((HasAdvantage(AttackType.RangedWeaponAttack) or DWE_OCS_HasAllyWithinRange('SG_Incapacitated',1.5) or DWE_RakishAudacityRangeCheck()) and not HasDisadvantage(AttackType.RangedWeaponAttack))
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1;SneakAttack_Charge:1 → ActionPoint:1
Using: Projectile_MainHandAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Shout_Dash_CunningAction]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.1: [EMPTY] → Ignore
Description: Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">movement speed</LSTag>. → Cover more distance this turn: double your <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag>.
SpellActionType: None → Dash
SpellActionTypePriority: 0 → 2
SpellFlags[1]: IgnoreSilence → Wildshape
SpellFlags[2]: Stealth → IgnoreSilence
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: NoCameraMove → Invisible
SpellFlags[5]: [EMPTY] → Stealth
SpellProperties[1].Functors[1].StatsConditions: HasStatus('DASH_STACKED') → HasStatus('GOON_DASH_STACKED_8')
SpellProperties[1].Functors[1].StatusId: DASH_STACKED_2 → GOON_DASH_STACKED_9
SpellProperties[1].Functors[1].UniqueName: DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_0 → GOON_DASH_STACKED_9TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_8'))_0
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('DASH_STACKED_2') and HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_7')
SpellProperties[1].Functors[2].StatusId: DASH_STACKED → GOON_DASH_STACKED_8
SpellProperties[1].Functors[2].UniqueName: DASH_STACKEDTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and HasStatus('DASH'))_1 → GOON_DASH_STACKED_8TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_7'))_1
SpellProperties[1].Functors[3].StatsConditions: not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_6')
SpellProperties[1].Functors[3].StatusId: DASH → GOON_DASH_STACKED_7
SpellProperties[1].Functors[3].UniqueName: DASHTARGETAOE_IF(not HasStatus('DASH_STACKED_2') and not HasStatus('DASH_STACKED') and not HasStatus('DASH'))_2 → GOON_DASH_STACKED_7TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_6'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_5')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → GOON_DASH_STACKED_6
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → GOON_DASH_STACKED_6TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_5'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_4')
SpellProperties[1].Functors[5].StatusId: [EMPTY] → GOON_DASH_STACKED_5
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → GOON_DASH_STACKED_5TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_4'))_4
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_3')
SpellProperties[1].Functors[6].StatusId: [EMPTY] → GOON_DASH_STACKED_4
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → GOON_DASH_STACKED_4TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_3'))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED_2')
SpellProperties[1].Functors[7].StatusId: [EMPTY] → GOON_DASH_STACKED_3
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → GOON_DASH_STACKED_3TARGETAOE_IF(HasStatus('DASH_STACKED_2'))_6
SpellProperties[1].Functors[8].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED')
SpellProperties[1].Functors[8].StatusId: [EMPTY] → DASH_STACKED_2
SpellProperties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[8].UniqueName: [EMPTY] → DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_7
SpellProperties[1].Functors[9].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[9].StatsConditions: [EMPTY] → HasStatus('DASH')
SpellProperties[1].Functors[9].StatusId: [EMPTY] → DASH_STACKED
SpellProperties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[9].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[9].UniqueName: [EMPTY] → DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_8
SpellProperties[1].Functors[10].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[10].StatsConditions: [EMPTY] → not Goon_HasDashStatus()
SpellProperties[1].Functors[10].StatusId: [EMPTY] → DASH
SpellProperties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[10].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[10].UniqueName: [EMPTY] → DASHTARGETAOE_IF(not Goon_HasDashStatus())_9
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Dash_BonusAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Shout_Disengage_CunningAction]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.1: [EMPTY] → Ignore
SpellFlags[1]: NoCameraMove → Wildshape
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Disengage_BonusAction → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Shout_Hide_BonusAction]
CinematicArenaFlags.1: [EMPTY] → Ignore
RequirementConditions: not HasStatus('FLANKED') → not HasStatus('FLANKED') or HasStatus('SG_Invisible')
SpellFlags[1]: UnavailableInDialogs → ImmediateCast
SpellFlags[2]: ImmediateCast → Wildshape
SpellFlags[3]: CombatLogSetSingleLineRoll → AllowMoveAndCast
SpellFlags[4]: Stealth → NoCameraMove
SpellFlags[5]: AllowMoveAndCast → Invisible
SpellFlags[6]: Invisible → CombatLogSetSingleLineRoll
SpellFlags[7]: [EMPTY] → UnavailableInDialogs
SpellFlags[8]: [EMPTY] → Stealth
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Hide → [EMPTY]

[Diff: Type: SpellData | Mod: SecretScrollsExtended | GUID: 60fde2ca-4a5b-4f63-a34c-a49b00bfc010 | Stat: Target_PowerWordKill]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
TargetConditions: Character() and not Dead() and HasHPLessThan(101) → (DWE_OCS_Character() and not Dead() and HasHPLessThan(101)) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;SpellSlotsGroup:1:1:9

[Diff: Type: SpellData | Mod: Better Cambion Summon | GUID: a0c28e3e-5b07-4624-9ed3-2f5d8eb9ec6d | Stat: Target_DrainingKiss_Cambion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].Damage.Code: 5d10+5 → 6d10+6
SpellSuccess[1].Functors[1].Damage.Params[2].AmountOfDices: 5 → 6
SpellSuccess[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 5 → 6
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: HasStatus('FIENDISH_CHARM') and not Dead() and not Self() → (HasStatus('FIENDISH_CHARM') and not Dead() and not Self()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(5d10+5,Psychic) → DealDamage(6d10+6,Psychic)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Better Cambion Summon | GUID: a0c28e3e-5b07-4624-9ed3-2f5d8eb9ec6d | Stat: Target_FiendishCharm_Cambion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IgnorePreviouslyPickedEntities → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: not Self() and Character() and Tagged('HUMANOID') and not (not Player(context.Source) and IsCrowdControlled(context.Target)) and not HasStatus('FIENDISH_CHARM_USED') → ((not Self() and Character() and Tagged('HUMANOID') and not (not Player(context.Source) and IsCrowdControlled(context.Target)) and not HasStatus('FIENDISH_CHARM_USED')) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: Better Cambion Summon | GUID: a0c28e3e-5b07-4624-9ed3-2f5d8eb9ec6d | Stat: Projectile_FireRay_Cambion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Better Cambion Summon | GUID: a0c28e3e-5b07-4624-9ed3-2f5d8eb9ec6d | Stat: Projectile_END_MolBuff_FireRay]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: -1.0 → [EMPTY]
SpellProperties[1].Functors[2].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[2].Radius: [EMPTY] → -1.0
SpellProperties[1].Functors[2].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[2].field_2C: -1.0 → [EMPTY]
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: Zone_TigersBloodlust]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: [EMPTY] → IsHarmful
SpellFlags[3]: [EMPTY] → Temporary
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: (Character() or Item()) and not Self() and not Dead() and not Ally() → Character() and not Self() and not Dead() and not Ally();
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Zone_Cleave → [EMPTY]
WeaponTypes.1: Melee → [EMPTY]

[Diff: Type: SpellData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: Projectile_DivingStrike]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 1
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: CombatLogSetSingleLineRoll → IsJump
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsJump → CombatLogSetSingleLineRoll
SpellFlags[5]: [EMPTY] → IsHarmful
SpellFlags[6]: [EMPTY] → Temporary
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpellId: [EMPTY] → MO_Jump_Off_Balanced_Self
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateExplosion
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateExplosionGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: Shout_FerociousAppetite]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellFlags.2: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: Shout_PackHowl_Barbarian]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Each ally within earshot can move an additional [1] during their next turn. → Each ally within earshot can move an additional [1] during their next [2] turns.
DescriptionParams: Distance(3) → Distance(3);2
SpellFlags.1: [EMPTY] → NoCameraMove
SpellFlags.2: [EMPTY] → Temporary
TargetConditions: Character() and Ally() → DWE_OCS_Character() and DWE_OCS_Ally()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(PACK_HOWL_WOLF_DIRE,100,1); → ApplyStatus(PACK_HOWL_WOLF_DIRE, 100, 2)
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Shout_PackHowl_Wolf_Dire → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: Target_DeathWard]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() → (DWE_OCS_Character() and DWE_OCS_Ally()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: [EMPTY] → 6ff1780a-855a-414c-a8bf-811251537206

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: Wall_WallOfFire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Create a blazing wall of fire, burning anyone who dares stand too close. → Create a blazing wall of fire, <LSTag Type="Status" Tooltip="WALLOFFIRE">burning</LSTag> anyone who dares stand too close, and [1] to anything that moves into or starts it's turn in the area..<br><br>Does not break <LSTag Type="Status" Tooltip="SNEAKING">stealth</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(5d8,Fire)
ExtraDescription: [EMPTY] → On a successful save, the target still takes half damage.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: 1d8 → DealDamage(1d8,Fire)

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Target_BloodBath_Slayer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Constitution, SourceSpellDC()) → not SavingThrow(Ability.Constitution, ManeuverSaveDC())
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Target_BloodBath_Slayer_10]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Constitution, SourceSpellDC()) → not SavingThrow(Ability.Constitution, ManeuverSaveDC())
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(3d10,Slashing); → DealDamage(3d10+UnarmedMeleeAbilityModifier,Slashing);RegainHitPoints(4d6,1575c661-c7a1-44c7-b07d-d47b57164841)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_BloodBath_Slayer → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Target_Multiattack_Slayer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: DealDamage(1d4,Slashing) → DealDamage(1d4+UnarmedMeleeAbilityModifier,Slashing)
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].Damage.Code: max(1,1d4+UnarmedMeleeAbilityModifier) → max(1,1d4+UnarmedMeleeAbilityModifier+UnarmedMeleeAbilityModifier)
SpellSuccess[1].Functors[1].Damage.Params[8]: Variable → Add
SpellSuccess[1].Functors[1].Damage.Params[9]: CharacterData → Variable
SpellSuccess[1].Functors[1].Damage.Params[10]: UnarmedMeleeAbility → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[11].1: Modifier → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[11].value: [EMPTY] → UnarmedMeleeAbility
SpellSuccess[1].Functors[1].Damage.Params[12].1: [EMPTY] → Modifier
SpellSuccess[1].Functors[1].Damage.Params[12].value: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[13]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].Damage.Params[14]: [EMPTY] → Variable
SpellSuccess[1].Functors[1].Damage.Params[15]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[1].Damage.Params[16]: [EMPTY] → UnarmedMeleeAbility
SpellSuccess[1].Functors[1].Damage.Params[17].1: [EMPTY] → Modifier
SpellSuccess[1].Functors[1].Damage.Params[18]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[1].StatsConditions: HasStatus('BLEEDING') → HasStatus('SG_Bleeding')
SpellSuccess[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasStatus('BLEEDING'))_0 → DealDamageTARGETAOE_IF(HasStatus('SG_Bleeding'))_0
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: max(1,1d4) → max(1,1d4+UnarmedMeleeAbilityModifier)
SpellSuccess[1].Functors[2].Damage.Params[5]: Roll → Add
SpellSuccess[1].Functors[2].Damage.Params[6].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[6].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[6].DiceValue: D4 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params[6].value: [EMPTY] → Roll
SpellSuccess[1].Functors[2].Damage.Params[7].AmountOfDices: [EMPTY] → 1
SpellSuccess[1].Functors[2].Damage.Params[7].DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[2].Damage.Params[7].DiceValue: [EMPTY] → D4
SpellSuccess[1].Functors[2].Damage.Params[8]: [EMPTY] → Variable
SpellSuccess[1].Functors[2].Damage.Params[9]: [EMPTY] → CharacterData
SpellSuccess[1].Functors[2].Damage.Params[10]: [EMPTY] → UnarmedMeleeAbility
SpellSuccess[1].Functors[2].Damage.Params[11].1: [EMPTY] → Modifier
SpellSuccess[1].Functors[2].Damage.Params[12]: [EMPTY] → Unspecified
SpellSuccess[1].Functors[2].StatsConditions: not HasStatus('BLEEDING') → not HasStatus('SG_Bleeding')
SpellSuccess[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('BLEEDING'))_1 → DealDamageTARGETAOE_IF(not HasStatus('SG_Bleeding'))_1
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[1].Damage.Code: max(1,1d4+UnarmedMeleeAbilityModifier) → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.1: Max → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.10: UnarmedMeleeAbility → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.11.1: Modifier → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.12: Unspecified → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.5: Add → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.6: Roll → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.7.AmountOfDices: 1 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.7.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.7.DiceValue: D4 → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.8: Variable → [EMPTY]
SpellSuccess[2].Functors[1].Damage.Params.9: CharacterData → [EMPTY]
SpellSuccess[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[1].StatsConditions: HasStatus('BLEEDING') → HasStatus('SG_Bleeding')
SpellSuccess[2].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasStatus('BLEEDING'))_2 → DealDamageTARGETAOE_IF(HasStatus('SG_Bleeding'))_2
SpellSuccess[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[2].Functors[2].Damage.Code: max(1,1d4) → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.1: Max → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.5: Roll → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.6.AmountOfDices: 1 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.6.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.Params.6.DiceValue: D4 → [EMPTY]
SpellSuccess[2].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[2].Functors[2].StatsConditions: not HasStatus('BLEEDING') → not HasStatus('SG_Bleeding')
SpellSuccess[2].Functors[2].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('BLEEDING'))_3 → DealDamageTARGETAOE_IF(not HasStatus('SG_Bleeding'))_3
SpellSuccess[2].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[3].Functors[1].Damage.Code: max(1,1d4+UnarmedMeleeAbilityModifier) → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.1: Max → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.10: UnarmedMeleeAbility → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.11.1: Modifier → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.12: Unspecified → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.5: Add → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.6: Roll → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.7.AmountOfDices: 1 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.7.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.7.DiceValue: D4 → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.8: Variable → [EMPTY]
SpellSuccess[3].Functors[1].Damage.Params.9: CharacterData → [EMPTY]
SpellSuccess[3].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[3].Functors[1].StatsConditions: HasStatus('BLEEDING') → HasStatus('SG_Bleeding')
SpellSuccess[3].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasStatus('BLEEDING'))_4 → DealDamageTARGETAOE_IF(HasStatus('SG_Bleeding'))_4
SpellSuccess[3].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[3].Functors[2].Damage.Code: max(1,1d4) → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.1: Max → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.5: Roll → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.6.AmountOfDices: 1 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.6.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.Params.6.DiceValue: D4 → [EMPTY]
SpellSuccess[3].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[3].Functors[2].StatsConditions: not HasStatus('BLEEDING') → not HasStatus('SG_Bleeding')
SpellSuccess[3].Functors[2].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('BLEEDING'))_5 → DealDamageTARGETAOE_IF(not HasStatus('SG_Bleeding'))_5
SpellSuccess[3].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[4].Functors[1].Damage.Code: max(1,1d4+UnarmedMeleeAbilityModifier) → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.1: Max → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.10: UnarmedMeleeAbility → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.11.1: Modifier → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.12: Unspecified → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.5: Add → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.6: Roll → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.7.AmountOfDices: 1 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.7.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.7.DiceValue: D4 → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.8: Variable → [EMPTY]
SpellSuccess[4].Functors[1].Damage.Params.9: CharacterData → [EMPTY]
SpellSuccess[4].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[4].Functors[1].StatsConditions: HasStatus('BLEEDING') → HasStatus('SG_Bleeding')
SpellSuccess[4].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasStatus('BLEEDING'))_6 → DealDamageTARGETAOE_IF(HasStatus('SG_Bleeding'))_6
SpellSuccess[4].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[4].Functors[2].Damage.Code: max(1,1d4) → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.1: Max → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.2: 2 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.3: Roll → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.4.AmountOfDices: 0 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.4.DiceValue: D20 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.5: Roll → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.6.AmountOfDices: 1 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.6.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.Params.6.DiceValue: D4 → [EMPTY]
SpellSuccess[4].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[4].Functors[2].StatsConditions: not HasStatus('BLEEDING') → not HasStatus('SG_Bleeding')
SpellSuccess[4].Functors[2].UniqueName: DealDamageTARGETAOE_IF(not HasStatus('BLEEDING'))_7 → DealDamageTARGETAOE_IF(not HasStatus('SG_Bleeding'))_7
SpellSuccess[4].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: DealDamage(1d4,Slashing);DealDamage(1d4,Slashing);DealDamage(1d4,Slashing);DealDamage(1d4,Slashing);DealDamage(4d6,Slashing,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e) → DealDamage(1d4+UnarmedMeleeAbilityModifier,Slashing);DealDamage(UnarmedMeleeAbilityModifier,Slashing,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e);DealDamage(1d4+UnarmedMeleeAbilityModifier,Slashing);DealDamage(UnarmedMeleeAbilityModifier,Slashing,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e);DealDamage(1d4+UnarmedMeleeAbilityModifier,Slashing);DealDamage(UnarmedMeleeAbilityModifier,Slashing,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e);DealDamage(1d4+UnarmedMeleeAbilityModifier,Slashing);DealDamage(UnarmedMeleeAbilityModifier,Slashing,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Multiattack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Target_Slam_Slayer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → IsAttack
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsAttack → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].StatsConditions: HasStatus('BLEEDING') and not HasStatus('PRONE') → HasStatus('SG_Bleeding') and not HasStatus('SG_Prone')
SpellSuccess[1].Functors[2].UniqueName: CONTAGION_FLESH_ROT_1TARGETAOE_IF(HasStatus('BLEEDING') and not HasStatus('PRONE'))_1 → CONTAGION_FLESH_ROT_1TARGETAOE_IF(HasStatus('SG_Bleeding') and not HasStatus('SG_Prone'))_1
SpellSuccess[1].Functors[3].RollConditions[1].Conditions: SavingThrow(Ability.Strength,SourceSpellDC()) → SavingThrow(Ability.Strength,ManeuverSaveDC())
SpellSuccess[1].Functors[3].StatsConditions: HasStatus('BLEEDING') and HasStatus('PRONE') and not SavingThrow(Ability.Strength,SourceSpellDC()) → HasStatus('SG_Bleeding') and HasStatus('SG_Prone') and not SavingThrow(Ability.Strength,ManeuverSaveDC())
SpellSuccess[1].Functors[3].UniqueName: CONTAGION_FLESH_ROTTARGETAOE_IF(HasStatus('BLEEDING') and HasStatus('PRONE') and not SavingThrow(Ability.Strength,SourceSpellDC()))_2 → CONTAGION_FLESH_ROTTARGETAOE_IF(HasStatus('SG_Bleeding') and HasStatus('SG_Prone') and not SavingThrow(Ability.Strength,ManeuverSaveDC()))_2
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_UnarmedAttack → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Target_Slam_Slayer_10]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → IsAttack
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsAttack → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].StatsConditions: HasStatus('BLEEDING') and not HasStatus('PRONE') → HasStatus('SG_Bleeding') and not HasStatus('SG_Prone')
SpellSuccess[1].Functors[2].UniqueName: CONTAGION_FLESH_ROT_1TARGETAOE_IF(HasStatus('BLEEDING') and not HasStatus('PRONE'))_1 → CONTAGION_FLESH_ROT_1TARGETAOE_IF(HasStatus('SG_Bleeding') and not HasStatus('SG_Prone'))_1
SpellSuccess[1].Functors[3].RollConditions[1].Conditions: SavingThrow(Ability.Strength,SourceSpellDC()) → SavingThrow(Ability.Strength,ManeuverSaveDC())
SpellSuccess[1].Functors[3].StatsConditions: HasStatus('BLEEDING') and HasStatus('PRONE') and not SavingThrow(Ability.Strength,SourceSpellDC()) → HasStatus('SG_Bleeding') and HasStatus('SG_Prone') and not SavingThrow(Ability.Strength,ManeuverSaveDC())
SpellSuccess[1].Functors[3].UniqueName: CONTAGION_FLESH_ROTTARGETAOE_IF(HasStatus('BLEEDING') and HasStatus('PRONE') and not SavingThrow(Ability.Strength,SourceSpellDC()))_2 → CONTAGION_FLESH_ROTTARGETAOE_IF(HasStatus('SG_Bleeding') and HasStatus('SG_Prone') and not SavingThrow(Ability.Strength,ManeuverSaveDC()))_2
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Slam_Slayer → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Zone_Slayer_DeathGrowl]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].Damage.Code: 3d8+4 → 3d8+ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[1]: Roll → Add
SpellFail[1].Functors[1].Damage.Params[2].AmountOfDices: 3 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 4 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
SpellFail[1].Functors[1].Damage.Params[2].value: [EMPTY] → Roll
SpellFail[1].Functors[1].Damage.Params[3].AmountOfDices: [EMPTY] → 3
SpellFail[1].Functors[1].Damage.Params[3].DiceAdditionalValue: [EMPTY] → 0
SpellFail[1].Functors[1].Damage.Params[3].DiceValue: [EMPTY] → D8
SpellFail[1].Functors[1].Damage.Params[4]: [EMPTY] → Variable
SpellFail[1].Functors[1].Damage.Params[5]: [EMPTY] → CharacterData
SpellFail[1].Functors[1].Damage.Params[6]: [EMPTY] → ProficiencyBonus
SpellFail[1].Functors[1].Damage.Params[8]: [EMPTY] → Unspecified
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → Wildshape
SpellFlags[2]: Wildshape → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Constitution,SourceSpellDC(),AdvantageOnOrinFear()) → not SavingThrow(Ability.Constitution,ManeuverSaveDC(),AdvantageOnOrinFear())
SpellSuccess[1].Functors[1].Damage.Code: 3d8+4 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: 3 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 4 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2.DiceValue: D8 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() → (Character()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(3d8+4, Piercing) → DealDamage(3d8+ProficiencyBonus, Piercing)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Projectile_TerrifyingLunge_Slayer]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 18 → 5
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 1
SpellFlags[1]: IsHarmful → IgnoreVisionBlock
SpellFlags[2]: IsAttack → IsJump
SpellFlags[3]: IgnoreVisionBlock → NoCameraMove
SpellFlags[4]: IsJump → IsHarmful
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpellId: [EMPTY] → MO_Jump_Off_Balanced_Self
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateExplosion
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateExplosionGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellRoll.Default: not SavingThrow(Ability.Strength, SourceSpellDC(), AdvantageOnOrinFear()) → not SavingThrow(Ability.Strength, ManeuverSaveDC(), AdvantageOnOrinFear())
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Shout_Sacrifice_Slayer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Constitution,SourceSpellDC()) → not SavingThrow(Ability.Constitution,ManeuverSaveDC())
TargetConditions: not Self() and not Dead() and not Item() → (not Self() and not Dead() and not Item()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Shout_LOW_Sacrifice_Slayer_Orin]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellRoll.Default: not SavingThrow(Ability.Constitution,SourceSpellDC()) → not SavingThrow(Ability.Constitution,ManeuverSaveDC())
TargetConditions: not Self() and not Dead() and not Item() → (not Self() and not Dead() and not Item()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_Sacrifice_Slayer → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_Skeleton]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Sailor_AnimateDead_Skeleton_NPC
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('6c06cda2-6e13-4663-a6f6-c4bb7564c10f') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('BONE_CORPSE_PILE') or HasStatus('BONE_ZONE',context.Source) or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('6c06cda2-6e13-4663-a6f6-c4bb7564c10f') and Sailor_CorpseReqs() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_Zombie]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Sailor_AnimateDead_Zombie_NPC
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('c2a2c269-ede8-4887-99f1-e0c044cc0c75') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('CORPSE_PILE') or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('b7f1c55b-5e2e-4272-aa73-7deba553d1c1') and Sailor_CorpseReqs_Zombie() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_FungalInfestation]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Sailor_AnimateDead_Zombie_NPC
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: HasVerbalComponent → HasSomaticComponent
SpellFlags[3]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
SpellProperties[1].Functors[1].UniqueName: SwitchDeathTypeTARGET_0 → SwitchDeathTypeTARGETAOE_0
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → HasPassive('UndeadThrall_BetterSummon',context.Source)
SpellProperties[1].Functors[2].StatusesToApply[1]: SHADOWCURSE_SUMMON_CHECK → UNDEADTHRALL_SUMMON
SpellProperties[1].Functors[2].StatusesToApply[3]: [EMPTY] → SHADOWCURSE_SUMMON_CHECK
SpellProperties[1].Functors[2].UniqueName: SummonGROUND_1 → SummonGROUND_IF(HasPassive('UndeadThrall_BetterSummon',context.Source))_1
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].SpawnLifetime: [EMPTY] → UntilLongRest
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → not HasPassive('UndeadThrall_BetterSummon',context.Source)
SpellProperties[1].Functors[3].StatusesToApply.1: [EMPTY] → UNSUMMON_ABLE
SpellProperties[1].Functors[3].StatusesToApply.2: [EMPTY] → SHADOWCURSE_SUMMON_CHECK
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].Template: [EMPTY] → c7a75636-a101-4920-a603-58efb6558bcb
SpellProperties[1].Functors[3].TypeId: [EMPTY] → Summon
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → SummonGROUND_IF(not HasPassive('UndeadThrall_BetterSummon',context.Source))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BONE_CORPSE_PILE')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → ANIMATEDEAD_ASHPILE
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → ANIMATEDEAD_ASHPILETARGET_IF(Tagged('BONE_CORPSE_PILE'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('5b2827cb-1cf9-4cd5-9b58-0f7eb4657f0c') and ((IsTargetableCorpse() and Tagged('BEAST') or Tagged('HUMANOID')) or (HasStatus('ANIMATEDEAD_ZONE',context.Source))) → CanStand('5b2827cb-1cf9-4cd5-9b58-0f7eb4657f0c') and ((IsTargetableCorpse() and NotGentleReposed() and Tagged('BEAST') or Tagged('HUMANOID')) or (HasStatus('ANIMATEDEAD_ZONE',context.Source)))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead_Zombie → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_Skeleton_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: Target_AnimateDead_Skeleton_4_AI → Target_Sailor_AnimateDead_Skeleton_NPC_4
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('6c06cda2-6e13-4663-a6f6-c4bb7564c10f') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('BONE_CORPSE_PILE') or HasStatus('BONE_ZONE',context.Source) or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('6c06cda2-6e13-4663-a6f6-c4bb7564c10f') and Sailor_CorpseReqs() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_Zombie_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: Target_AnimateDead_Zombie_4_AI → Target_Sailor_AnimateDead_Zombie_NPC_4
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[2].PropertyContext[2]: AOE → [EMPTY]
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[2].UniqueName: SummonTARGETAOE_IF(HasPassive('UndeadThrall_BetterSummon',context.Source))_1 → SummonGROUND_IF(HasPassive('UndeadThrall_BetterSummon',context.Source))_1
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[4].StatsConditions: Tagged('BONE_CORPSE_PILE') → Tagged('CORPSE_PILE')
SpellProperties[1].Functors[4].StatusId: ANIMATEDEAD_ASHPILE → ANIMATEDEAD_EXPLODED_CORPSE
SpellProperties[1].Functors[4].UniqueName: ANIMATEDEAD_ASHPILETARGET_IF(Tagged('BONE_CORPSE_PILE'))_3 → ANIMATEDEAD_EXPLODED_CORPSETARGET_IF(Tagged('CORPSE_PILE'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('c2a2c269-ede8-4887-99f1-e0c044cc0c75') and((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('CORPSE_PILE') or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('b7f1c55b-5e2e-4272-aa73-7deba553d1c1') and Sailor_CorpseReqs_Zombie() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_Ghoul]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Sailor_AnimateDead_Zombie_NPC
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('405e65e2-a6c9-4418-9de6-b06978d033b7') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('CORPSE_PILE') or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('b7f1c55b-5e2e-4272-aa73-7deba553d1c1') and Sailor_CorpseReqs_Zombie() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead_Zombie → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_FlyingGhoul]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Sailor_AnimateDead_Skeleton_NPC
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('1d7bd5b7-1879-452d-980f-34a5ba58a389') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('CORPSE_PILE') or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('b7f1c55b-5e2e-4272-aa73-7deba553d1c1') and Sailor_CorpseReqs_Zombie() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead_Skeleton → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_Ghoul_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[2].PropertyContext[2]: AOE → [EMPTY]
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[2].UniqueName: SummonTARGETAOE_IF(HasPassive('UndeadThrall_BetterSummon',context.Source))_1 → SummonGROUND_IF(HasPassive('UndeadThrall_BetterSummon',context.Source))_1
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[4].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[4].UniqueName: ANIMATEDEAD_EXPLODED_CORPSEGROUND_IF(Tagged('CORPSE_PILE'))_3 → ANIMATEDEAD_EXPLODED_CORPSETARGET_IF(Tagged('CORPSE_PILE'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('405e65e2-a6c9-4418-9de6-b06978d033b7') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('CORPSE_PILE') or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('b7f1c55b-5e2e-4272-aa73-7deba553d1c1') and Sailor_CorpseReqs_Zombie() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_AnimateDead_FlyingGhoul_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[2].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[2].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[3].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
SpellProperties[1].Functors[3].StackId: 'AnimateDeadStack' → [EMPTY]
SpellProperties[1].Functors[4].PropertyContext[1]: GROUND → TARGET
SpellProperties[1].Functors[4].UniqueName: ANIMATEDEAD_EXPLODED_CORPSEGROUND_IF(Tagged('CORPSE_PILE'))_3 → ANIMATEDEAD_EXPLODED_CORPSETARGET_IF(Tagged('CORPSE_PILE'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].StatusId: [EMPTY] → CRAWLING_GNAW_TECHNICAL
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → CRAWLING_GNAW_TECHNICALTARGET_4
TargetConditions: CanStand('1d7bd5b7-1879-452d-980f-34a5ba58a389') and ((IsTargetableCorpse() and TargetSizeEqualOrSmaller(Size.Medium) and SizeEqualOrGreater(Size.Small)) or Tagged('CORPSE_PILE') or HasStatus('ANIMATEDEAD_ZONE',context.Source)) → CanStand('b7f1c55b-5e2e-4272-aa73-7deba553d1c1') and Sailor_CorpseReqs_Zombie() and Sailor_NotReanimBlocked()
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_CreateUndead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_CreateUndead_Mummy;Target_CreateUndead_Shadow;Target_CreateUndead_DeathKnight
Description: Raise a corpse as a heinous mummy that fights by your side. → ee27c3c4-41ba-41b7-a9e8-f8e9cc6490d2
MemoryCost: 1 → 0
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: HasVerbalComponent → HasSomaticComponent
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties.1.Functors.1.DeathType: Explode → [EMPTY]
SpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.1.TypeId: SwitchDeathType → [EMPTY]
SpellProperties.1.Functors.1.UniqueName: SwitchDeathTypeTARGETAOE_0 → [EMPTY]
SpellProperties.1.Functors.2.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.1: GROUND → [EMPTY]
SpellProperties.1.Functors.2.SpawnLifetime: UntilLongRest → [EMPTY]
SpellProperties.1.Functors.2.StackId: 'CreateDeadStack' → [EMPTY]
SpellProperties.1.Functors.2.StatusesToApply.1: UNSUMMON_ABLE → [EMPTY]
SpellProperties.1.Functors.2.StatusesToApply.2: SHADOWCURSE_SUMMON_CHECK → [EMPTY]
SpellProperties.1.Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.2.Template: f424693b-13f4-4cce-987b-7d75748c87e0 → [EMPTY]
SpellProperties.1.Functors.2.TypeId: Summon → [EMPTY]
SpellProperties.1.Functors.2.UniqueName: SummonGROUND_1 → [EMPTY]
SpellProperties.1.TextKey: Default → [EMPTY]
TargetConditions: IsTargetableCorpse() and CanStand('f424693b-13f4-4cce-987b-7d75748c87e0') and TargetSizeEqualOrSmaller(Size.Medium) → IsTargetableCorpse() and NotGentleReposed() and CanStand('f424693b-13f4-4cce-987b-7d75748c87e0') and TargetSizeEqualOrSmaller(Size.Medium)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_CursedTome_WakeTheDead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Create [1] ghouls that fight alongside you. → 8d60315e-a467-4092-881e-db6929a7990c
Requirements.1.Not: [EMPTY] → true
Requirements.1.Param: [EMPTY] → -1
Requirements.1.Requirement: [EMPTY] → Combat
Sheathing: Somatic → Sheathed
SpellAnimation: 6f42f5f3-7a5a-4441-a02e-71b0450ac4b7,,;,,;c0513845-6e0e-42e8-9a8c-baa5e2b6ead6,,;fbf20742-9dbf-475b-9ff5-42e4b08064ad,,;42aaefdc-cf9b-4249-b159-285041851f69,,;,,;20e11c98-fff9-4417-88de-5bcc2368a1bd,,;,,;,, → 3ff87abf-1ea1-4c32-aadf-c822d74c7dc0,,;,,;7abe77ed-9c77-4eac-872c-5b8caed070b6,,;cb171bda-f065-4520-b470-e447f678ba1f,,;d8925ce4-d6d9-400c-92f5-ad772ef7f178,,;,,;eadedcce-d01b-4fbb-a1ae-d218f13aa5d6,,;,,;,,
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
SpellProperties[1].Functors[1].StackId: 'WakeTheDead' → [EMPTY]
SpellProperties[1].Functors[2].StackId: 'WakeTheDead' → [EMPTY]
SpellProperties[1].Functors[2].StatusesToApply[3]: [EMPTY] → SHADOWCURSE_SUMMON_CHECK
TargetConditions: CanStand('d4111267-1310-4663-a9f6-281a9f58221f')  → (CanStand('d4111267-1310-4663-a9f6-281a9f58221f') ) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead_Ghoul_6 → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_Devour_Ghoul_AnimateDead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].HealingType[1]: Undead → Living
TargetConditions: not Self() and not Tagged('UNDEAD') and not Dead()  and (HasStatus('KNOCKED_OUT') or HasStatus('SG_Prone') or HasStatus('SLEEP')) → not Self() and not Tagged('UNDEAD') and not Dead() and (HasStatus('KNOCKED_OUT') or HasStatus('SG_Prone') or HasStatus('SG_Sleeping'));
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Devour_Ghoul → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_CreateShadow_Wraith]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Sheathing: Somatic → Sheathed
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: HasVerbalComponent → HasSomaticComponent
SpellFlags[3]: IsEnemySpell → HasVerbalComponent
SpellFlags[4]: [EMPTY] → IsEnemySpell
TargetConditions: IsTargetableCorpse() and CanStand('749b1e7d-63a1-4a3d-b0ca-f237b9ada5c4') and TargetSizeEqualOrSmaller(Size.Medium) and not Tagged('SHADOW') → CanStand('26d96823-3b73-46e5-8ee6-8b77b8c49f90') and Sailor_CorpseReqs() and Sailor_NotReanimBlocked()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_CreateUndead → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Projectile_DeathBurst_Ghoul]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Icon: Action_Monster_IceMephit_DeathBurst_Died → PassiveFeature_Generic_Explosion
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsTrap → CanAreaDamageEvade
SpellFlags[2]: CanAreaDamageEvade → NoCameraMove
SpellFlags[3]: [EMPTY] → IsTrap
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() and not Dead() → (Character() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_DeathBurst_Died_IceMephit → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_HAG_Hagspawn_SummonHusband]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].SpawnLifetime: 60.0 → UntilLongRest
SpellProperties[1].Functors[1].StatsConditions: [EMPTY] → not Tagged('WARLOCK_DREAD_OVERLORD',context.Source)
SpellProperties[1].Functors[1].StatusesToApply[1]: SMELLY → UNSUMMON_ABLE
SpellProperties[1].Functors[1].StatusesToApply[2]: [EMPTY] → SHADOWCURSE_SUMMON_CHECK
SpellProperties[1].Functors[1].UniqueName: SummonGROUND_0 → SummonGROUND_IF(not Tagged('WARLOCK_DREAD_OVERLORD',context.Source))_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[2].SpawnLifetime: [EMPTY] → Permanent
SpellProperties[1].Functors[2].StackId: [EMPTY] → 'SummonHusband'
SpellProperties[1].Functors[2].StatsConditions: [EMPTY] → Tagged('WARLOCK_DREAD_OVERLORD',context.Source)
SpellProperties[1].Functors[2].StatusesToApply.1: [EMPTY] → UNSUMMON_ABLE
SpellProperties[1].Functors[2].StatusesToApply.2: [EMPTY] → SHADOWCURSE_SUMMON_CHECK
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].Template: [EMPTY] → 58ef913d-a72b-4e75-903b-8ad2c69f6e66
SpellProperties[1].Functors[2].TypeId: [EMPTY] → Summon
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → SummonGROUND_IF(Tagged('WARLOCK_DREAD_OVERLORD',context.Source))_1
SpellProperties[1].Functors[3].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[3].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[3].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → Tagged('WARLOCK_DREAD_OVERLORD',context.Source) and not HasStatus('DREADOVERLORD_PROFANEBLESSING_CURSEDWEDDING',context.Source)
SpellProperties[1].Functors[3].StatusId: [EMPTY] → DREADOVERLORD_PROFANEBLESSING_CURSEDWEDDING
SpellProperties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[3].UniqueName: [EMPTY] → DREADOVERLORD_PROFANEBLESSING_CURSEDWEDDINGGROUND_IF(Tagged('WARLOCK_DREAD_OVERLORD',context.Source) and not HasStatus('DREADOVERLORD_PROFANEBLESSING_CURSEDWEDDING',context.Source))_2
SpellProperties[1].Functors[4].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → GROUND
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('WARLOCK_DREAD_OVERLORD',context.Source)
SpellProperties[1].Functors[4].StatusId: [EMPTY] → DREADOVERLORD_UNDEADHUSBAND_LIMIT_TECHNICAL
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → DREADOVERLORD_UNDEADHUSBAND_LIMIT_TECHNICALGROUND_IF(Tagged('WARLOCK_DREAD_OVERLORD',context.Source))_3
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_MAG_Myrkulites_AnimateDead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_MAG_Myrkulites_AnimateDead_Skeleton;Target_MAG_Myrkulites_AnimateDead_Zombie → Target_AnimateDead_Skeleton_COB_SC;Target_AnimateDead_Sailor_COB_SC;Target_AnimateDead_Zombie_COB_SC
MaximumTargets: 1 → 0
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetRadius: 9 → 3
TooltipPermanentWarnings: 87c1f521-b9bb-4ff1-8f87-48b4a684cc38 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_AnimateDead → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_MAG_CreateUndead]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: [EMPTY] → Target_CreateUndead_Mummy_MAG;Target_CreateUndead_Shadow_MAG;Target_CreateUndead_DeathKnight_MAG
Description: Raise a corpse as a heinous mummy that fights by your side. → ee27c3c4-41ba-41b7-a9e8-f8e9cc6490d2
MemoryCost: 1 → 0
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: HasSomaticComponent → NoCameraMove
SpellFlags[3]: HasVerbalComponent → HasSomaticComponent
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties.1.Functors.1.DeathType: Explode → [EMPTY]
SpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.1.TypeId: SwitchDeathType → [EMPTY]
SpellProperties.1.Functors.1.UniqueName: SwitchDeathTypeTARGETAOE_0 → [EMPTY]
SpellProperties.1.Functors.2.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.1: GROUND → [EMPTY]
SpellProperties.1.Functors.2.SpawnLifetime: UntilLongRest → [EMPTY]
SpellProperties.1.Functors.2.StackId: 'CreateDeadStack' → [EMPTY]
SpellProperties.1.Functors.2.StatusesToApply.1: MAG_CREATE_UNDEAD → [EMPTY]
SpellProperties.1.Functors.2.StatusesToApply.2: UNSUMMON_ABLE → [EMPTY]
SpellProperties.1.Functors.2.StatusesToApply.3: SHADOWCURSE_SUMMON_CHECK → [EMPTY]
SpellProperties.1.Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.2.Template: f424693b-13f4-4cce-987b-7d75748c87e0 → [EMPTY]
SpellProperties.1.Functors.2.TypeId: Summon → [EMPTY]
SpellProperties.1.Functors.2.UniqueName: SummonGROUND_1 → [EMPTY]
SpellProperties.1.TextKey: Default → [EMPTY]
TargetConditions: IsTargetableCorpse() and CanStand('f424693b-13f4-4cce-987b-7d75748c87e0') and TargetSizeEqualOrSmaller(Size.Medium) → IsTargetableCorpse() and NotGentleReposed() and CanStand('f424693b-13f4-4cce-987b-7d75748c87e0') and TargetSizeEqualOrSmaller(Size.Medium)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Target_ORI_Gale_ShadowSummon]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
MemoryCost: 1 → 0
PositionEffect: [EMPTY] → 8671c5eb-0e2c-45ce-a9e4-91b48646b5d6
Sheathing: Somatic → Sheathed
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: HasVerbalComponent → HasSomaticComponent
SpellFlags[3]: [EMPTY] → HasVerbalComponent
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_CreateUndead → [EMPTY]

[Diff: Type: SpellData | Mod: Grit and Glory - Injuries, Exhaustion and Madness | GUID: 5442c1bf-c118-48bc-87f1-c90bcc024b1c | Stat: Target_LesserRestoration]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Cure a creature from disease, poison, paralysis or blindness. → Cure a creature from disease, <LSTag Type="Status" Tooltip="POISONED">poison</LSTag>, <LSTag Type="Status" Tooltip="PARALYZED">paralysis</LSTag>, <LSTag Type="Status" Tooltip="ASTARION_WEAK">bloodlessness</LSTag>, or <LSTag Type="Status" Tooltip="BLINDED">blindness</LSTag>.
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and (HasStatus('SG_Poisoned') or HasStatus('SG_Disease') or HasStatus('SG_Paralyzed') or HasStatus('SG_Blinded') or HasStatus('ASTARION_WEAK')) → (DWE_OCS_Character() and not Dead()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_EnsnaringStrike_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].StatusId: ENSNARING_STRIKE_2 → ENSNARING_STRIKE_3
SpellSuccess[1].Functors[1].UniqueName: ENSNARING_STRIKE_2TARGETAOE_IF(not SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained()))_0 → ENSNARING_STRIKE_3TARGETAOE_IF(not SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained()))_0
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TargetConditions: Character() and not Self() → ((Character() and not Self()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_EnsnaringStrike → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(2d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(3d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_ZarielTiefling]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(2d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → NoCooldownOnMiss
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: NoCooldownOnMiss → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 8b0c9dc7-cfb4-43ff-9514-9acc807fc663
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Searing_2 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 1
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → 04cc3403-f67a-4747-b49e-a1802cc7a6ad

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump_2]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 2
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Jump_2_AI
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → 04cc3403-f67a-4747-b49e-a1802cc7a6ad
Using: Target_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump_3]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 3
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Jump_3_AI
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → 04cc3403-f67a-4747-b49e-a1802cc7a6ad
Using: Target_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump_Githyanki]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 1
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerRest → OncePerShortRest
Level: 1 → 0
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → IgnorePreviouslyPickedEntities
SpellFlags[3]: HasSomaticComponent → [EMPTY]
SpellFlags[4]: HasVerbalComponent → [EMPTY]
SpellSchool: Transmutation → None
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase a creature's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 1.5 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_2]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: 2 → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase two creatures' <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_2_AI]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AreaRadius: 3 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase two creatures' <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
MaximumTargets: 2 → 0
PreviewCursor: None → Cast
RitualCosts: [EMPTY] → ActionPoint:1
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider_2 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_3]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: 3 → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase three creatures' <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_3_AI]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AreaRadius: 3 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase three creatures' <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
MaximumTargets: 3 → 0
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider_3 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_FindFamiliar]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat;Target_FindFamiliar_Crab;Target_FindFamiliar_Frog;Target_FindFamiliar_Rat;Target_FindFamiliar_Raven;Target_FindFamiliar_Spider → Target_FindFamiliar_Cat;Target_FindFamiliar_Crab;Target_FindFamiliar_Frog;Target_FindFamiliar_Rat;Target_FindFamiliar_Raven;Target_FindFamiliar_Spider;Target_FindFamiliar_Sailor_FlyingTome;Target_FindFamiliar_Sailor_FlyingTome
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Shout_ExpeditiousRetreat]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> immediately and as a bonus action on each of your turns until this spell ends. → Gain <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> immediately and as a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">Bonus Action</LSTag> on each of your turns until this spell ends.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].StatsConditions: HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_8')
SpellProperties[1].Functors[1].StatusId: DASH_STACKED → GOON_DASH_STACKED_9
SpellProperties[1].Functors[1].UniqueName: DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_0 → GOON_DASH_STACKED_9TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_8'))_0
SpellProperties[1].Functors[2].StatsConditions: not HasStatus('DASH') → HasStatus('GOON_DASH_STACKED_7')
SpellProperties[1].Functors[2].StatusId: DASH → GOON_DASH_STACKED_8
SpellProperties[1].Functors[2].UniqueName: DASHTARGETAOE_IF(not HasStatus('DASH'))_1 → GOON_DASH_STACKED_8TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_7'))_1
SpellProperties[1].Functors[3].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_6')
SpellProperties[1].Functors[3].StatusId: EXPEDITIOUS_RETREAT → GOON_DASH_STACKED_7
SpellProperties[1].Functors[3].UniqueName: EXPEDITIOUS_RETREATTARGETAOE_2 → GOON_DASH_STACKED_7TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_6'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_5')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → GOON_DASH_STACKED_6
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → GOON_DASH_STACKED_6TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_5'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_4')
SpellProperties[1].Functors[5].StatusId: [EMPTY] → GOON_DASH_STACKED_5
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → GOON_DASH_STACKED_5TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_4'))_4
SpellProperties[1].Functors[6].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[6].StatsConditions: [EMPTY] → HasStatus('GOON_DASH_STACKED_3')
SpellProperties[1].Functors[6].StatusId: [EMPTY] → GOON_DASH_STACKED_4
SpellProperties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[6].UniqueName: [EMPTY] → GOON_DASH_STACKED_4TARGETAOE_IF(HasStatus('GOON_DASH_STACKED_3'))_5
SpellProperties[1].Functors[7].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[7].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED_2')
SpellProperties[1].Functors[7].StatusId: [EMPTY] → GOON_DASH_STACKED_3
SpellProperties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[7].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[7].UniqueName: [EMPTY] → GOON_DASH_STACKED_3TARGETAOE_IF(HasStatus('DASH_STACKED_2'))_6
SpellProperties[1].Functors[8].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[8].StatsConditions: [EMPTY] → HasStatus('DASH_STACKED')
SpellProperties[1].Functors[8].StatusId: [EMPTY] → DASH_STACKED_2
SpellProperties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[8].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[8].UniqueName: [EMPTY] → DASH_STACKED_2TARGETAOE_IF(HasStatus('DASH_STACKED'))_7
SpellProperties[1].Functors[9].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[9].StatsConditions: [EMPTY] → HasStatus('DASH')
SpellProperties[1].Functors[9].StatusId: [EMPTY] → DASH_STACKED
SpellProperties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[9].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[9].UniqueName: [EMPTY] → DASH_STACKEDTARGETAOE_IF(HasStatus('DASH'))_8
SpellProperties[1].Functors[10].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[10].StatsConditions: [EMPTY] → not Goon_HasDashStatus()
SpellProperties[1].Functors[10].StatusId: [EMPTY] → DASH
SpellProperties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[10].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[10].UniqueName: [EMPTY] → DASHTARGETAOE_IF(not Goon_HasDashStatus())_9
SpellProperties[1].Functors[11].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[11].StatusId: [EMPTY] → EXPEDITIOUS_RETREAT
SpellProperties[1].Functors[11].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[11].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[11].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[11].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[11].UniqueName: [EMPTY] → EXPEDITIOUS_RETREATTARGETAOE_10
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump_4]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 4
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Jump_4_AI
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → 04cc3403-f67a-4747-b49e-a1802cc7a6ad
Using: Target_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_4]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: 4 → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase four creatures' <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_4_AI]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AreaRadius: 3 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase four creatures' <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
MaximumTargets: 4 → 0
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider_4 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_Azer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsHarmful → IsConcentration
SpellFlags[2]: IsConcentration → NoCooldownOnMiss
SpellFlags[3]: NoCooldownOnMiss → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → 10
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (((not Self() and not Dead()) and not DWE_IsObjectCharacter()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Smite_Searing_6]
AIFlags: CanNotUse → [EMPTY]
AlternativeCastTextEvents: CastOffhand → [EMPTY]
CastEffect: b5b24254-75d3-4575-af9f-ba3575a2f8b7 → [EMPTY]
CastSound: Spell_Cast_Damage_SearingSmite_L1to3 → [EMPTY]
CastTextEvent: Cast → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Character() and Enemy() and not Dead() → [EMPTY]
DamageType: Fire → None
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → [EMPTY]
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → [EMPTY]
DisplayName: Searing Smite → [EMPTY]
DualWieldingSpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → [EMPTY]
DualWieldingUseCosts: BonusActionPoint:1 → [EMPTY]
HitAnimationType: MagicalDamage_External → Default
HitCosts: BonusActionPoint:1;SpellSlotsGroup:1:1:6 → [EMPTY]
Icon: Spell_Evocation_SearingSmite → [EMPTY]
Level: 1 → 0
MemoryCost: 1 → 0
PowerLevel: 6 → 0
PrepareEffect: d2ed4f24-55f8-4c70-9bd1-8da22deb8e83 → [EMPTY]
PrepareLoopSound: CrSpell_Loop_Azer_SearingSmite → [EMPTY]
PrepareSound: CrSpell_Prepare_Azer_SearingSmite → [EMPTY]
PreviewCursor: Melee → None
RootSpellID: Target_Smite_Searing → [EMPTY]
Sheathing: Melee → Somatic
SpellAnimation: 71369b20-18f1-4d33-89ad-a99b10f0444c,,;c12054bc-4d96-47c5-8483-989afde03bd4,,;20aaabc2-067d-4355-86a0-40901d3938d8,,;2a3d2709-24d3-4c6d-ae25-546d1fd4ccb2,,;3b9da8d4-3eff-43bd-9eaa-1c13fba0045e,,;4c38bf59-cfbd-4389-954f-81290ca30476,,;0b07883a-08b8-43b6-ac18-84dc9e84ff50,,;,,;,, → [EMPTY]
SpellAnimationIntentType: Aggressive → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → [EMPTY]
SpellFlags[3]: IsConcentration → [EMPTY]
SpellFlags[4]: HasVerbalComponent → [EMPTY]
SpellProperties.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
SpellProperties.1.Functors.1.Damage.Code: Placeholder0 → [EMPTY]
SpellProperties.1.Functors.1.Damage.Params.1: Placeholder → [EMPTY]
SpellProperties.1.Functors.1.Damage.Params.2: 0 → [EMPTY]
SpellProperties.1.Functors.1.DamageType: None → [EMPTY]
SpellProperties.1.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.1.PropertyContext.1: GROUND → [EMPTY]
SpellProperties.1.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.1.TypeId: DealDamage → [EMPTY]
SpellProperties.1.Functors.1.UniqueName: DealDamageGROUND_0 → [EMPTY]
SpellProperties.1.Functors.1.WeaponDamageType: MainMeleeWeaponDamageType → [EMPTY]
SpellProperties.1.Functors.1.WeaponType: MainMeleeWeapon → [EMPTY]
SpellProperties.1.Functors.2.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.2.PropertyContext.1: GROUND → [EMPTY]
SpellProperties.1.Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.2.TypeId: ExecuteWeaponFunctors → [EMPTY]
SpellProperties.1.Functors.2.UniqueName: ExecuteWeaponFunctorsGROUND_1 → [EMPTY]
SpellProperties.1.Functors.2.WeaponType: MainHand → [EMPTY]
SpellProperties.1.Functors.3.Flags.1: Self → [EMPTY]
SpellProperties.1.Functors.3.ObserverType: None → [EMPTY]
SpellProperties.1.Functors.3.PropertyContext.1: TARGET → [EMPTY]
SpellProperties.1.Functors.3.PropertyContext.2: AOE → [EMPTY]
SpellProperties.1.Functors.3.StatsConditions: not Player(context.Source) → [EMPTY]
SpellProperties.1.Functors.3.StatusId: AI_HELPER_EXTRAATTACK → [EMPTY]
SpellProperties.1.Functors.3.StatusSpecificParam2: -1 → [EMPTY]
SpellProperties.1.Functors.3.StatusSpecificParam3: -1 → [EMPTY]
SpellProperties.1.Functors.3.StoryActionId: 0 → [EMPTY]
SpellProperties.1.Functors.3.TypeId: ApplyStatus → [EMPTY]
SpellProperties.1.Functors.3.UniqueName: AI_HELPER_EXTRAATTACKTARGETAOE_IF(not Player(context.Source))_2 → [EMPTY]
SpellProperties.1.TextKey: Default → [EMPTY]
SpellProperties.2.Functors.1.CoinMultiplier: 0 → [EMPTY]
SpellProperties.2.Functors.1.Damage.Code: Placeholder0 → [EMPTY]
SpellProperties.2.Functors.1.Damage.Params.1: Placeholder → [EMPTY]
SpellProperties.2.Functors.1.Damage.Params.2: 0 → [EMPTY]
SpellProperties.2.Functors.1.DamageType: None → [EMPTY]
SpellProperties.2.Functors.1.ObserverType: None → [EMPTY]
SpellProperties.2.Functors.1.PropertyContext.1: GROUND → [EMPTY]
SpellProperties.2.Functors.1.StoryActionId: 0 → [EMPTY]
SpellProperties.2.Functors.1.TypeId: DealDamage → [EMPTY]
SpellProperties.2.Functors.1.UniqueName: DealDamageGROUND_3 → [EMPTY]
SpellProperties.2.Functors.1.WeaponDamageType: OffhandMeleeWeaponDamageType → [EMPTY]
SpellProperties.2.Functors.1.WeaponType: OffhandMeleeWeapon → [EMPTY]
SpellProperties.2.Functors.2.ObserverType: None → [EMPTY]
SpellProperties.2.Functors.2.PropertyContext.1: GROUND → [EMPTY]
SpellProperties.2.Functors.2.StoryActionId: 0 → [EMPTY]
SpellProperties.2.Functors.2.TypeId: ExecuteWeaponFunctors → [EMPTY]
SpellProperties.2.Functors.2.UniqueName: ExecuteWeaponFunctorsGROUND_4 → [EMPTY]
SpellProperties.2.Functors.2.WeaponType: OffHand → [EMPTY]
SpellProperties.2.TextKey: CastOffhand → [EMPTY]
SpellRoll.Default: Attack(AttackType.MeleeWeaponAttack) → [EMPTY]
SpellSchool: Evocation → None
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetCeiling: 0 → [EMPTY]
TargetConditions: not Self() and not Dead() → [EMPTY]
TargetEffect: d5f54cd9-9252-4bcd-9e04-7e63d071eac6 → [EMPTY]
TargetFloor: .25 → [EMPTY]
TargetRadius: MeleeMainWeaponRange → [EMPTY]
TargetSound: Spell_Impact_Damage_SearingSmite_L1to3 → [EMPTY]
TooltipAttackSave: MeleeWeaponAttack → [EMPTY]
TooltipDamageList: DealDamage(MainMeleeWeapon,MainMeleeWeaponDamageType);DealDamage(6d6,Fire) → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(SEARING_SMITE, 100, 10) → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → [EMPTY]
TooltipUpcastDescriptionParams: DealDamage(1d6, Fire) → [EMPTY]
UseCosts: ActionPoint:1 → [EMPTY]
Using: Target_Smite_Searing → [EMPTY]
VerbalIntent: Damage → None
WeaponTypes.1: Melee → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump_5]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 5
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Jump_5_AI
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → 04cc3403-f67a-4747-b49e-a1802cc7a6ad
Using: Target_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Jump_6]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: [EMPTY] → 6
CinematicArenaFlags.value: None → [EMPTY]
CombatAIOverrideSpell: [EMPTY] → Target_Jump_6_AI
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsMelee → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: Character() → DWE_OCS_Character()
TargetRadius: 1.5 → 9
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → 04cc3403-f67a-4747-b49e-a1802cc7a6ad
Using: Target_Jump → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_5]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: 5 → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase a creature's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_5_AI]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AreaRadius: 3 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase a creature's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
MaximumTargets: 5 → 0
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider_5 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_6]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AmountOfTargets: 6 → [EMPTY]
AreaRadius: 0 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase a creature's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_Longstrider_6_AI]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
AreaRadius: 3 → 9
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: Ally() and not Dead() → [EMPTY]
Description: Increase a creature's <LSTag Tooltip="MovementSpeed">movement speed</LSTag> by [1]. → Enhance the vigor of you and your allies, increasing <LSTag Tooltip="MovementSpeed">Movement Speed</LSTag> by [1].
MaximumTargets: 6 → 0
PreviewCursor: None → Cast
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IgnorePreviouslyPickedEntities → HasSomaticComponent
SpellFlags[3]: IsMelee → HasVerbalComponent
SpellFlags[4]: HasSomaticComponent → IsSpell
SpellFlags[5]: HasVerbalComponent → [EMPTY]
SpellType: Target → Shout
TargetConditions: Character() → Self() or DWE_OCS_Ally()
TargetRadius: 3 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 04cc3403-f67a-4747-b49e-a1802cc7a6ad → 6ff1780a-855a-414c-a8bf-811251537206
Using: Target_Longstrider_6 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Projectile_EnsnaringStrike_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Character() and not Ally()
HitCosts: BonusActionPoint:1;SpellSlotsGroup:1:1:1 → BonusActionPoint:1;SpellSlotsGroup:1:1:4
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.ProjectileSpell: [EMPTY] → Projectile_EnsnaringStrike_4
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('YSRSLIDFWWADNIWHWIHLY')
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → SpawnExtraProjectiles
SpellFail.1.Functors.1.UniqueName: [EMPTY] → SpawnExtraProjectilesTARGETAOE_IF(HasStatus('YSRSLIDFWWADNIWHWIHLY'))_0
SpellFail.1.Functors.2.ObserverType: [EMPTY] → None
SpellFail.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.2.StatusId: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNK
SpellFail.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.2.UniqueName: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNKTARGETAOE_1
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1;SpellSlotsGroup:1:1:4 → ActionPoint:1
Using: Projectile_EnsnaringStrike → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Projectile_EnsnaringStrike_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Character() and not Ally()
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.ProjectileSpell: [EMPTY] → Projectile_EnsnaringStrike_5
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('YSRSLIDFWWADNIWHWIHLY')
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → SpawnExtraProjectiles
SpellFail.1.Functors.1.UniqueName: [EMPTY] → SpawnExtraProjectilesTARGETAOE_IF(HasStatus('YSRSLIDFWWADNIWHWIHLY'))_0
SpellFail.1.Functors.2.ObserverType: [EMPTY] → None
SpellFail.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.2.StatusId: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNK
SpellFail.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.2.UniqueName: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNKTARGETAOE_1
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_EnsnaringStrike → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Projectile_EnsnaringStrike_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraProjectileTargetConditions: [EMPTY] → Character() and not Ally()
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.ProjectileSpell: [EMPTY] → Projectile_EnsnaringStrike_6
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('YSRSLIDFWWADNIWHWIHLY')
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → SpawnExtraProjectiles
SpellFail.1.Functors.1.UniqueName: [EMPTY] → SpawnExtraProjectilesTARGETAOE_IF(HasStatus('YSRSLIDFWWADNIWHWIHLY'))_0
SpellFail.1.Functors.2.ObserverType: [EMPTY] → None
SpellFail.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.2.StatusId: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNK
SpellFail.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
SpellFail.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
SpellFail.1.Functors.2.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
SpellFail.1.Functors.2.UniqueName: [EMPTY] → YSRSLIDFWWADNIWHWIHLY_YWNKTARGETAOE_1
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[3].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[3].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[3].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[3].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[3].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[3].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[3].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[3].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[3].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[3].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[3].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[3].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[3].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[3].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[3].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[3].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[3].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[3].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[3].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[3].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[3].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[3].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[3].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[3].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[3].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[3].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[3].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[3].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[3].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[3].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[3].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[3].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[3].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[3].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_EnsnaringStrike → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Shout_Shield_Wizard]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_FOR_Smite_Searing_DeathOfATrueSoul]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Deal an extra [1] and set your target on fire: it takes [2] every turn. → Strike with your weapon wreathed in searing hot flames, setting your target ablaze for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Fire);DealDamage(1d6,Fire) → 10
MemoryCost: 1 → 0
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsHarmful → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → ((not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 8b0c9dc7-cfb4-43ff-9514-9acc807fc663
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_MOO_Nightsong_SearingSmite]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Engulf your weapon in Selûne's light, an additional [1] and inflicting <LSTag Type="Status" Tooltip="BURNING_HOLY">Holy Flame</LSTag> on a hit. → Engulf your weapon in Selûne's light, inflicting <LSTag Type="Status" Tooltip="BURNING_HOLY">Holy Fire</LSTag> for [1] turns on a hit.
DescriptionParams: DealDamage(1d6,Radiant) → 2
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_UADuplicity_MeleeSpell_TargetCondition_MeleeMainWeaponRange()
TooltipOnMiss: [EMPTY] → 87a38a64-94d2-4aa5-8627-4abb43fea3ae
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 81d5554a-e990-4737-9072-78104cd4bbda → 66388a6f-44dd-4c9f-a9e7-910c50e70755
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Target_LOW_LiaraPortyr_FlamingFury]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_MeleeMainWeaponRange()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_Smite_Searing → [EMPTY]

[Diff: Type: SpellData | Mod: Light_Utility | GUID: d157f82f-df32-5fec-8625-6166a306f209 | Stat: Target_Daylight_Enchantment]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Radius: [EMPTY] → 15.0
SpellProperties[1].Functors[1].field_24: 0.0 → [EMPTY]
SpellProperties[1].Functors[1].field_2C: 15.0 → [EMPTY]
SpellSuccess[1].Functors[1].StatsConditions: Item() → Item() and not HasStatus('DAYLIGHT')
SpellSuccess[1].Functors[1].UniqueName: DAYLIGHTTARGETAOE_IF(Item())_0 → DAYLIGHTTARGETAOE_IF(Item() and not HasStatus('DAYLIGHT'))_0
SpellSuccess[1].Functors[2].StatsConditions: Item() → Item() and not HasStatus('DAYLIGHT_SUNLIGHT_AURA_TECHNICAL')
SpellSuccess[1].Functors[2].UniqueName: DAYLIGHT_SUNLIGHT_AURA_TECHNICALTARGETAOE_IF(Item())_1 → DAYLIGHT_SUNLIGHT_AURA_TECHNICALTARGETAOE_IF(Item() and not HasStatus('DAYLIGHT_SUNLIGHT_AURA_TECHNICAL'))_1
SpellSuccess[1].Functors[3].EquipmentSlot: MainHand → [EMPTY]
SpellSuccess[1].Functors[3].StatsConditions: HasWeaponInMainHand() → Item() and HasStatus('DAYLIGHT')
SpellSuccess[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[3].TypeId: ApplyEquipmentStatus → RemoveStatus
SpellSuccess[1].Functors[3].UniqueName: DAYLIGHTTARGETAOE_IF(HasWeaponInMainHand())_2 → DAYLIGHT_RemoveTARGETAOE_IF(Item() and HasStatus('DAYLIGHT'))_2
SpellSuccess[1].Functors[4].EquipmentSlot: MainHand → [EMPTY]
SpellSuccess[1].Functors[4].StatsConditions: HasWeaponInMainHand() → Item() and HasStatus('DAYLIGHT_SUNLIGHT_AURA_TECHNICAL')
SpellSuccess[1].Functors[4].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[4].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[4].TypeId: ApplyEquipmentStatus → RemoveStatus
SpellSuccess[1].Functors[4].UniqueName: DAYLIGHT_SUNLIGHT_AURA_TECHNICALTARGETAOE_IF(HasWeaponInMainHand())_3 → DAYLIGHT_SUNLIGHT_AURA_TECHNICAL_RemoveTARGETAOE_IF(Item() and HasStatus('DAYLIGHT_SUNLIGHT_AURA_TECHNICAL'))_3
SpellSuccess[1].Functors[5].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[5].StatsConditions: [EMPTY] → not Item() and HasStatus('SIN_DAYLIGHT')
SpellSuccess[1].Functors[5].StatusId: [EMPTY] → SIN_Remove_Daylight
SpellSuccess[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[5].UniqueName: [EMPTY] → SIN_Remove_DaylightTARGETAOE_IF(not Item() and HasStatus('SIN_DAYLIGHT'))_4
SpellSuccess[1].Functors[6].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[6].StatsConditions: [EMPTY] → not Item() and not HasStatus('SIN_DAYLIGHT')
SpellSuccess[1].Functors[6].StatusId: [EMPTY] → SIN_DAYLIGHT
SpellSuccess[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[6].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[6].UniqueName: [EMPTY] → SIN_DAYLIGHTTARGETAOE_IF(not Item() and not HasStatus('SIN_DAYLIGHT'))_5
TargetConditions: (HasWeaponInMainHand() and Ally()) or Item() → DWE_OCS_Ally() or DWE_OCS_Item()
TooltipPermanentWarnings: [EMPTY] → 375fe7a4-7a8a-4bbe-812c-0af9584c0740
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(DAYLIGHT,100,20) → ApplyStatus(SIN_DAYLIGHT,100,-1)
Using: Target_Daylight → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_Counterspell]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_FlamingSphere]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
SpellProperties[1].Functors[1].AIHelper: Projectile_AiHelper_Summon_Weak → [EMPTY]
SpellProperties[1].Functors[1].AiSpellOverride: [EMPTY] → Projectile_AiHelper_Summon_Weak
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_MONSTERS]
AIFlags: CanNotUse → [EMPTY]
CastSound: [EMPTY] → Spell_Cast_Monk_UnarmedStrike_L1to3
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Melee → Sheathed
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → IsAttack
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsAttack → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TargetSound: [EMPTY] → Spell_Impact_Monk_UnarmedStrike_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_UnarmedAttack → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Shout_ArcaneRecovery_1]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Hex: 1 → [EMPTY]
SpellProperties[1].Functors[1].Level: [EMPTY] → 1
SpellProperties[1].Functors[1].field_34: 1715023156 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ArcaneRecovery → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Shout_ArcaneRecovery_2]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Hex: 2 → [EMPTY]
SpellProperties[1].Functors[1].Level: [EMPTY] → 2
SpellProperties[1].Functors[1].field_34: 1934959136 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ArcaneRecovery_1 → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Shout_ArcaneRecovery_3]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Hex: 3 → [EMPTY]
SpellProperties[1].Functors[1].Level: [EMPTY] → 3
SpellProperties[1].Functors[1].field_34: 1313427026 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ArcaneRecovery_1 → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Shout_MONSTERS]
AIFlags: CanNotUse → GrantsResources;UseAsSupportingActionOnly
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ActionSurge → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_ResilientSphere]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: Character() and not Dead() and TargetSizeEqualOrSmaller(Size.Large)  → DWE_OCS_Character() and not Dead() and TargetSizeEqualOrSmaller(Size.Large) 
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_ResilientSphere_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: Character() and not Dead() and TargetSizeEqualOrSmaller(Size.Large)  → DWE_OCS_Character() and not Dead() and TargetSizeEqualOrSmaller(Size.Large) 
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ResilientSphere → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_ResilientSphere_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: Character() and not Dead() and TargetSizeEqualOrSmaller(Size.Large)  → DWE_OCS_Character() and not Dead() and TargetSizeEqualOrSmaller(Size.Large) 
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Target_ResilientSphere → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_ConjureElemental_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: [EMPTY] → (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Target_ConjureElementals_Minor_Container]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: CannotTargetCharacter → NoCameraMove
SpellFlags[3]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → CannotTargetItems
SpellFlags[5]: CannotTargetItems → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[7]: [EMPTY] → IsSpell
TargetConditions: CanStand('3fa146c8-7fe0-44fd-9028-0ac2ccac2d44') and not Character() and not Self() → (CanStand('3fa146c8-7fe0-44fd-9028-0ac2ccac2d44') and not Character() and not Self()) and (not Item() and TD_CasterNotBlinded(context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Wall_WallOfStone]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Shout_ArcaneRecovery_4]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Hex: 4 → [EMPTY]
SpellProperties[1].Functors[1].Level: [EMPTY] → 4
SpellProperties[1].Functors[1].field_34: 1885422437 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ArcaneRecovery_3 → [EMPTY]

[Diff: Type: SpellData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: Shout_ArcaneRecovery_5]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].Hex: 5 → [EMPTY]
SpellProperties[1].Functors[1].Level: [EMPTY] → 5
SpellProperties[1].Functors[1].field_34: 0 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ArcaneRecovery_3 → [EMPTY]

[Diff: Type: SpellData | Mod: 5e Harm | GUID: 51794555-cae8-48e1-831c-a73e1ab25200 | Stat: Target_Harm]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].CoinMultiplier: [EMPTY] → 0
SpellSuccess[1].Functors[1].Damage.Code: [EMPTY] → 14d6
SpellSuccess[1].Functors[1].Damage.Params.1: [EMPTY] → Roll
SpellSuccess[1].Functors[1].Damage.Params.2.AmountOfDices: [EMPTY] → 14
SpellSuccess[1].Functors[1].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess[1].Functors[1].Damage.Params.2.DiceValue: [EMPTY] → D6
SpellSuccess[1].Functors[1].DamageType: [EMPTY] → Necrotic
SpellSuccess[1].Functors[1].Magical: [EMPTY] → true
SpellSuccess[1].Functors[1].Nonlethal: [EMPTY] → true
SpellSuccess[1].Functors[1].StatusId: HARM → [EMPTY]
SpellSuccess[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
SpellSuccess[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
SpellSuccess[1].Functors[1].TypeId: ApplyStatus → DealDamage
SpellSuccess[1].Functors[1].UniqueName: HARMTARGETAOE_0 → DealDamageTARGETAOE_0
SpellSuccess[1].Functors[1].WeaponDamageType: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponType: [EMPTY] → None
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[2].StatusId: [EMPTY] → SIAEL_HARM
SpellSuccess[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[2].UniqueName: [EMPTY] → SIAEL_HARMTARGETAOE_1
SpellSuccess[1].Functors[3].ObserverType: [EMPTY] → None
SpellSuccess[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
SpellSuccess[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
SpellSuccess[1].Functors[3].StatusId: [EMPTY] → HARM
SpellSuccess[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
SpellSuccess[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
SpellSuccess[1].Functors[3].StoryActionId: [EMPTY] → 0
SpellSuccess[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
SpellSuccess[1].Functors[3].UniqueName: [EMPTY] → HARMTARGETAOE_2
TargetConditions: Character() and not Self() → ((Character() and not Self()) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(HARM,100,-1) → ApplyStatus(HARM,100,600)

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Target_Mending]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
HitAnimationType: Default → MagicalNonDamage
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellProperties.1.Functors.1.HealingType.1: [EMPTY] → Living
SpellProperties.1.Functors.1.HitPoints.Code: [EMPTY] → 1d8
SpellProperties.1.Functors.1.HitPoints.Params.1: [EMPTY] → Roll
SpellProperties.1.Functors.1.HitPoints.Params.2.AmountOfDices: [EMPTY] → 1
SpellProperties.1.Functors.1.HitPoints.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellProperties.1.Functors.1.HitPoints.Params.2.DiceValue: [EMPTY] → D8
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → RegainHitPoints
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → RegainHitPointsTARGETAOE_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Item() → ((DWE_OCS_Item()  or Tagged('CONSTRUCT'))) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipDamageList: [EMPTY] → RegainHitPoints(1d8)
TooltipSpellDCAbilities.value: None → [EMPTY]
VerbalIntent: Utility → Healing

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing a song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[1]: DontAbortPerforming → IsLinkedSpellContainer
SpellFlags[2]: IsLinkedSpellContainer → DontAbortPerforming
SpellFlags[3]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_ThePower_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing this song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[3]: HasVerbalComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[3].ActionResource: [EMPTY] → 46bbeb43-9973-40fb-a11f-e386bc425a8e
SpellProperties[1].Functors[3].Amount: [EMPTY] → 0.0
SpellProperties[1].Functors[3].AmountType: [EMPTY] → Lua
SpellProperties[1].Functors[3].Level: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
SpellProperties[1].Functors[3].StatsConditions: not HasProficiency('MusicalInstrument',context.Source) → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[3].StatusId: PERFORM_NEGATIVE → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → RestoreResource
SpellProperties[1].Functors[3].UniqueName: PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_2 → RestoreResourceTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → JWL_PERFORM_POSITIVE_BARDIC
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → JWL_PERFORM_POSITIVE_BARDICTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasProficiency('MusicalInstrument',context.Source)
SpellProperties[1].Functors[5].StatusId: [EMPTY] → PERFORM_NEGATIVE
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_4
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_Stargazing_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing this song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[3]: HasVerbalComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[3].ActionResource: [EMPTY] → 46bbeb43-9973-40fb-a11f-e386bc425a8e
SpellProperties[1].Functors[3].Amount: [EMPTY] → 0.0
SpellProperties[1].Functors[3].AmountType: [EMPTY] → Lua
SpellProperties[1].Functors[3].Level: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
SpellProperties[1].Functors[3].StatsConditions: not HasProficiency('MusicalInstrument',context.Source) → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[3].StatusId: PERFORM_NEGATIVE → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → RestoreResource
SpellProperties[1].Functors[3].UniqueName: PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_2 → RestoreResourceTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → JWL_PERFORM_POSITIVE_BARDIC
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → JWL_PERFORM_POSITIVE_BARDICTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasProficiency('MusicalInstrument',context.Source)
SpellProperties[1].Functors[5].StatusId: [EMPTY] → PERFORM_NEGATIVE
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_4
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_BardDance_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing this song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[3]: HasVerbalComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[3].ActionResource: [EMPTY] → 46bbeb43-9973-40fb-a11f-e386bc425a8e
SpellProperties[1].Functors[3].Amount: [EMPTY] → 0.0
SpellProperties[1].Functors[3].AmountType: [EMPTY] → Lua
SpellProperties[1].Functors[3].Level: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
SpellProperties[1].Functors[3].StatsConditions: not HasProficiency('MusicalInstrument',context.Source) → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[3].StatusId: PERFORM_NEGATIVE → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → RestoreResource
SpellProperties[1].Functors[3].UniqueName: PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_2 → RestoreResourceTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → JWL_PERFORM_POSITIVE_BARDIC
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → JWL_PERFORM_POSITIVE_BARDICTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasProficiency('MusicalInstrument',context.Source)
SpellProperties[1].Functors[5].StatusId: [EMPTY] → PERFORM_NEGATIVE
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_4
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_MAG_Restore_BardicInspiration]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Play your instrument to restore one of your Bardic Inspiration slots. → Play your instrument to restore two of your Bardic Inspiration slots.
DescriptionParams: [EMPTY] → DealDamage(,Bludgeoning);DealDamage(,Piercing);DealDamage(,Slashing)
ExtraDescription: [EMPTY] → Blade Ward's duration can only be reduced once per turn by any individual entity.
SpellFlags[1]: HasSomaticComponent → NoCameraMove
SpellFlags[2]: HasVerbalComponent → HasSomaticComponent
SpellFlags[3]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[1].Hex: 0 → [EMPTY]
SpellProperties[1].Functors[1].Level: [EMPTY] → 0
SpellProperties[1].Functors[1].LuaAmount.Code: 1 → 2
SpellProperties[1].Functors[1].LuaAmount.Params[2].DiceAdditionalValue: 1 → 2
SpellProperties[1].Functors[1].field_34: 1766614117 → [EMPTY]
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_BladeWard → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_DOS2_1_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing this song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[3]: HasVerbalComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[3].ActionResource: [EMPTY] → 46bbeb43-9973-40fb-a11f-e386bc425a8e
SpellProperties[1].Functors[3].Amount: [EMPTY] → 0.0
SpellProperties[1].Functors[3].AmountType: [EMPTY] → Lua
SpellProperties[1].Functors[3].Level: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
SpellProperties[1].Functors[3].StatsConditions: not HasProficiency('MusicalInstrument',context.Source) → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[3].StatusId: PERFORM_NEGATIVE → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → RestoreResource
SpellProperties[1].Functors[3].UniqueName: PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_2 → RestoreResourceTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → JWL_PERFORM_POSITIVE_BARDIC
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → JWL_PERFORM_POSITIVE_BARDICTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasProficiency('MusicalInstrument',context.Source)
SpellProperties[1].Functors[5].StatusId: [EMPTY] → PERFORM_NEGATIVE
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_4
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_DOS2_2_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing this song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[3]: HasVerbalComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[3].ActionResource: [EMPTY] → 46bbeb43-9973-40fb-a11f-e386bc425a8e
SpellProperties[1].Functors[3].Amount: [EMPTY] → 0.0
SpellProperties[1].Functors[3].AmountType: [EMPTY] → Lua
SpellProperties[1].Functors[3].Level: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
SpellProperties[1].Functors[3].StatsConditions: not HasProficiency('MusicalInstrument',context.Source) → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[3].StatusId: PERFORM_NEGATIVE → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → RestoreResource
SpellProperties[1].Functors[3].UniqueName: PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_2 → RestoreResourceTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → JWL_PERFORM_POSITIVE_BARDIC
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → JWL_PERFORM_POSITIVE_BARDICTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasProficiency('MusicalInstrument',context.Source)
SpellProperties[1].Functors[5].StatusId: [EMPTY] → PERFORM_NEGATIVE
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_4
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: Shout_Bard_Perform_DOS2_3_Whistle]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → A bard playing this song restores one charge of Bardic Inspiration, but must wait before they can restore another.
SpellFlags[3]: HasVerbalComponent → NoCameraMove
SpellFlags[4]: [EMPTY] → HasVerbalComponent
SpellProperties[1].Functors[3].ActionResource: [EMPTY] → 46bbeb43-9973-40fb-a11f-e386bc425a8e
SpellProperties[1].Functors[3].Amount: [EMPTY] → 0.0
SpellProperties[1].Functors[3].AmountType: [EMPTY] → Lua
SpellProperties[1].Functors[3].Level: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Code: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.1: [EMPTY] → Roll
SpellProperties[1].Functors[3].LuaAmount.Params.2.AmountOfDices: [EMPTY] → 0
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceAdditionalValue: [EMPTY] → 1
SpellProperties[1].Functors[3].LuaAmount.Params.2.DiceValue: [EMPTY] → D20
SpellProperties[1].Functors[3].StatsConditions: not HasProficiency('MusicalInstrument',context.Source) → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[3].StatusId: PERFORM_NEGATIVE → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[3].TypeId: ApplyStatus → RestoreResource
SpellProperties[1].Functors[3].UniqueName: PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_2 → RestoreResourceTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_2
SpellProperties[1].Functors[4].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[4].StatsConditions: [EMPTY] → Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC')
SpellProperties[1].Functors[4].StatusId: [EMPTY] → JWL_PERFORM_POSITIVE_BARDIC
SpellProperties[1].Functors[4].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[4].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[4].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[4].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[4].UniqueName: [EMPTY] → JWL_PERFORM_POSITIVE_BARDICTARGETAOE_IF(Tagged('BARD') and not HasStatus('JWL_PERFORM_POSITIVE_BARDIC'))_3
SpellProperties[1].Functors[5].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[5].StatsConditions: [EMPTY] → not HasProficiency('MusicalInstrument',context.Source)
SpellProperties[1].Functors[5].StatusId: [EMPTY] → PERFORM_NEGATIVE
SpellProperties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[5].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[5].UniqueName: [EMPTY] → PERFORM_NEGATIVETARGETAOE_IF(not HasProficiency('MusicalInstrument',context.Source))_4
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Wall_MAG_Legendary_Chromatic_WallOfFire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Create a blazing wall of fire, burning anyone who dares stand too close. → Create a blazing wall of fire, <LSTag Type="Status" Tooltip="WALLOFFIRE">burning</LSTag> anyone who dares stand too close, and [1] to anything that moves into or starts it's turn in the area..<br><br>Does not break <LSTag Type="Status" Tooltip="SNEAKING">stealth</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(5d8,Fire)
ExtraDescription: [EMPTY] → On a successful save, the target still takes half damage.
Level: 4 → 5
PowerLevel: 0 → 5
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[3]: Temporary → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescriptionParams: 1d8 → DealDamage(1d8,Fire)
Using: Wall_WallOfFire_5 → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Projectile_MAG_Legendary_Chromatic_RayOfSickness]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Level: 1 → 5
PowerLevel: 0 → 5
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: Temporary → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[7]: HasVerbalComponent → IsHarmful
SpellFlags[8]: [EMPTY] → Temporary
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_RayOfSickness_5 → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Projectile_MAG_Legendary_Chromatic_MelfAcidArrow]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Level: 2 → 5
PowerLevel: 0 → 5
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: Temporary → NoCameraMove
SpellFlags[4]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: RangeIgnoreVerticalThreshold → IsSpell
SpellFlags[7]: HasVerbalComponent → IsHarmful
SpellFlags[8]: [EMPTY] → Temporary
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_AcidArrow_5 → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_ChromaticAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Shout_MAG_TheChromatic_FireAttunement;Shout_MAG_TheChromatic_ColdAttunement;Shout_MAG_TheChromatic_LightningAttunement;Shout_MAG_TheChromatic_ThunderAttunement;Shout_MAG_TheChromatic_PoisonAttunement;Shout_MAG_TheChromatic_AcidAttunement → Shout_MAG_TheChromatic_FireAttunement;Shout_MAG_TheChromatic_ColdAttunement;Shout_MAG_TheChromatic_LightningAttunement;Shout_MAG_TheChromatic_ThunderAttunement;Shout_MAG_TheChromatic_PoisonAttunement;Shout_MAG_TheChromatic_AcidAttunement;Shout_MAG_TheChromatic_RadiantAttunement;Shout_MAG_TheChromatic_NecroticAttunement
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[3]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FireShield → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_FireAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Embrace Kereska's flame to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Fire damage. In addition, your fire spells deal additional Fire damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.  → Embrace Kereska's flame to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Fire damage. In addition, your Fire spells deal additional Fire damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. 
ExtraDescription: When you deal damage with a spell, gain [1] turn of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>.<br><br>While attuned to Kereska's flame, you can cast <LSTag Type="Spell" Tooltip="Projectile_Fireball">Fireball</LSTag> and <LSTag Type="Spell" Tooltip="Wall_WallOfFire">Wall of Fire</LSTag>. → When you deal damage with a spell, gain [1] turns of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>. While attuned to Kereska's flame, you can cast <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_Fireball">Fireball</LSTag> and <LSTag Type="Spell" Tooltip="Wall_MAG_Legendary_Chromatic_WallOfFire">Wall of Fire</LSTag>.
ExtraDescriptionParams: 1 → 2
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_FireShield_Warm → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_ColdAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: When you deal spell damage, you inflict [1] turn of <LSTag Type="Status" Tooltip="MAG_FROST">Frost</LSTag> upon the target. While attuned to Kereska's ice, you can cast <LSTag Type="Spell" Tooltip="Zone_ConeOfCold">Cone of Cold</LSTag> and <LSTag Type="Spell" Tooltip="Target_IceStorm">Ice Storm</LSTag>. → When you deal damage with a spell, you inflict [1] turn of <LSTag Type="Status" Tooltip="MAG_FROST">Frost</LSTag> upon the target. While attuned to Kereska's ice, you can cast <LSTag Type="Spell" Tooltip="Zone_MAG_Legendary_Chromatic_ConeOfCold">Cone of Cold</LSTag> and <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_IceStorm">Ice Storm</LSTag>.
ExtraDescriptionParams: 1 → 2
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_MAG_TheChromatic_FireAttunement → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_LightningAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Embrace Kereska's lightning bolts to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Lightning damage. Your lightning spells deal additional Lightning damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. → Embrace Kereska's lightning bolts to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Lightning damage. Your Lightning spells deal additional Lightning damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.
ExtraDescription: When you deal spell damage, gain [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charge</LSTag>. While attuned to Kereska's Bolt you can cast <LSTag Type="Spell" Tooltip="Projectile_ChainLightning">Chain Lightning</LSTag> and <LSTag Type="Spell" Tooltip="Zone_LightningBolt">Lightning Bolt</LSTag>. → When you deal damage with a spell, gain [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charges</LSTag>. While attuned to Kereska's lightning, you can cast <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_ChainLightning">Chain Lightning</LSTag> and <LSTag Type="Spell" Tooltip="Zone_MAG_Legendary_Chromatic_LightningBolt">Lightning Bolt</LSTag>.
ExtraDescriptionParams: 1 → 2
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_MAG_TheChromatic_FireAttunement → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_ThunderAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Embrace Kereska's thunder to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Thunder damage. Your thunder spells deal additional Thunder damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. → Embrace Kereska's thunder to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Thunder damage. Your Thunder spells deal additional Thunder damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.
ExtraDescription: When you deal spell damage, inflict [1] turn of <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberation</LSTag> upon the target. While attuned to Kereska's thunder you can cast <LSTag Type="Spell" Tooltip="Target_Shatter">Shatter</LSTag> and <LSTag Type="Spell" Tooltip="Shout_DestructiveWave">Destructive Wave</LSTag>. → When you deal damage with a spell, inflict [1] turns of <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberation</LSTag> upon the target. While attuned to Kereska's thunder, you can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_Shatter">Shatter</LSTag> and <LSTag Type="Spell" Tooltip="Shout_MAG_Legendary_Chromatic_DestructiveWave">Destructive Wave</LSTag>.
ExtraDescriptionParams: 1 → 2
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_MAG_TheChromatic_FireAttunement → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_PoisonAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Embrace Kereska's poison to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Poison damage. Your poison spells deal additional Poison damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. → Embrace Kereska's poison to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Poison damage. Your Poison spells deal additional Poison damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.
ExtraDescription: When you deal spell damage, inflict [1] turn of <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag> upon the target. While attuned to Kereska's poison you can cast <LSTag Type="Spell" Tooltip="Target_Cloudkill">Cloudkill</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_RayOfSickness">Ray of Sickness</LSTag>. → When you deal damage with a spell, inflict [1] turns of <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag> upon the target. While attuned to Kereska's poison, you can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_CloudKill">Cloudkill</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_RayOfSickness">Ray of Sickness</LSTag>.
ExtraDescriptionParams: 1 → 2
Icon: Spell_Abjuration_ProtectionFromEnergy → CHT_Markoheshkir_Poison
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_MAG_TheChromatic_FireAttunement → [EMPTY]

[Diff: Type: SpellData | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: Shout_MAG_TheChromatic_AcidAttunement]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Embrace Kereska's acid to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Acid damage. Your acid spells deal additional Acid damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. → Embrace Kereska's acid to gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Acid damage. Your Acid spells deal additional Acid damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.
ExtraDescription: When you deal spell damage, inflict [1] turn of <LSTag Type="Status" Tooltip="MAG_ACID_NOXIOUS_FUMES">Noxious Fumes</LSTag> upon the target. While attuned to Kereska's acid you can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_HungerOfHadar">Hunger of Hadar</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_MelfAcidArrow">Melf's Acid Arrow</LSTag>. → When you deal damage with a spell, inflict [1] turns of <LSTag Type="Status" Tooltip="MAG_ACID_NOXIOUS_FUMES">Noxious Fumes</LSTag> upon the target if the target fails a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. While attuned to Kereska's acid, you can cast <LSTag Type="Spell" Tooltip="Target_MAG_Legendary_Chromatic_HungerOfHadar">Hunger of Hadar</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_MAG_Legendary_Chromatic_MelfAcidArrow">Melf's Acid Arrow</LSTag>.
ExtraDescriptionParams: 1 → 3
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_MAG_TheChromatic_FireAttunement → [EMPTY]

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_Grenade_AcidBottle]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 2 → 3
CinematicArenaFlags.value: None → [EMPTY]
ExplodeRadius: 2 → 3
ExtraDescription: [EMPTY] → h90d93508gecc5g211ag1b43gce7b4ee9487b
SpellFlags[1]: IsHarmful → CanAreaDamageEvade
SpellFlags[2]: DisplayInItemTooltip → NoCameraMove
SpellFlags[3]: CanAreaDamageEvade → DisplayDamageModifiers
SpellFlags[4]: [EMPTY] → IsHarmful
SpellFlags[5]: [EMPTY] → DisplayInItemTooltip
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 0.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 3.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → Acid
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Explosion_Trap → [EMPTY]

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_Grenade_Oil]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DamageType: None → Fire
Description: Hurl an acid vial that explodes on impact. → The oil inside explodes when ignited, damaging everything in the vicinity.
DisplayName: Acid Vial → Explosion
ExtraDescription: [EMPTY] → On Save: Target still takes half damage.
SpellFail.1.Functors.1.CoinMultiplier: [EMPTY] → 0
SpellFail.1.Functors.1.Damage.Code: [EMPTY] → (4d6)/2
SpellFail.1.Functors.1.Damage.Params.1: [EMPTY] → Divide
SpellFail.1.Functors.1.Damage.Params.2: [EMPTY] → Roll
SpellFail.1.Functors.1.Damage.Params.3.AmountOfDices: [EMPTY] → 4
SpellFail.1.Functors.1.Damage.Params.3.DiceAdditionalValue: [EMPTY] → 0
SpellFail.1.Functors.1.Damage.Params.3.DiceValue: [EMPTY] → D6
SpellFail.1.Functors.1.Damage.Params.4: [EMPTY] → Roll
SpellFail.1.Functors.1.Damage.Params.5.AmountOfDices: [EMPTY] → 0
SpellFail.1.Functors.1.Damage.Params.5.DiceAdditionalValue: [EMPTY] → 2
SpellFail.1.Functors.1.Damage.Params.5.DiceValue: [EMPTY] → D20
SpellFail.1.Functors.1.DamageType: [EMPTY] → Fire
SpellFail.1.Functors.1.ObserverType: [EMPTY] → None
SpellFail.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellFail.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellFail.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellFail.1.Functors.1.TypeId: [EMPTY] → DealDamage
SpellFail.1.Functors.1.UniqueName: [EMPTY] → DealDamageTARGETAOE_0
SpellFail.1.Functors.1.WeaponDamageType: [EMPTY] → None
SpellFail.1.Functors.1.WeaponType: [EMPTY] → None
SpellFail.1.Functors.1.WeaponTypeOverride: [EMPTY] → None
SpellFail.1.TextKey: [EMPTY] → Default
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: DisplayInItemTooltip → DisplayDamageModifiers
SpellFlags[3]: [EMPTY] → IsHarmful
SpellFlags[4]: [EMPTY] → DisplayInItemTooltip
SpellProperties[1].Functors[2].Aggression: [EMPTY] → Aggressive
SpellProperties[1].Functors[2].Distance: [EMPTY] → 3
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].Origin: [EMPTY] → TargetToEntity
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → Force
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → ForceTARGETAOE_1
SpellRoll.Default: [EMPTY] → not SavingThrow(Ability.Dexterity, 12)
SpellSuccess.1.Functors.1.CoinMultiplier: [EMPTY] → 0
SpellSuccess.1.Functors.1.Damage.Code: [EMPTY] → 4d6
SpellSuccess.1.Functors.1.Damage.Params.1: [EMPTY] → Roll
SpellSuccess.1.Functors.1.Damage.Params.2.AmountOfDices: [EMPTY] → 4
SpellSuccess.1.Functors.1.Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
SpellSuccess.1.Functors.1.Damage.Params.2.DiceValue: [EMPTY] → D6
SpellSuccess.1.Functors.1.DamageType: [EMPTY] → Fire
SpellSuccess.1.Functors.1.ObserverType: [EMPTY] → None
SpellSuccess.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellSuccess.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellSuccess.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellSuccess.1.Functors.1.TypeId: [EMPTY] → DealDamage
SpellSuccess.1.Functors.1.UniqueName: [EMPTY] → DealDamageTARGETAOE_0
SpellSuccess.1.Functors.1.WeaponDamageType: [EMPTY] → None
SpellSuccess.1.Functors.1.WeaponType: [EMPTY] → None
SpellSuccess.1.Functors.1.WeaponTypeOverride: [EMPTY] → None
SpellSuccess.1.TextKey: [EMPTY] → Default
TooltipAttackSave: [EMPTY] → Dexterity
TooltipDamageList: [EMPTY] → DealDamage(4d6,Fire)
TooltipOnSave: [EMPTY] → f762efbb-f8f1-493e-b248-2de1567b4bd2
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Projectile_Grenade_AcidBottle → [EMPTY]

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_Barrel_Explosion]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → On Save: Target still takes half damage.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → ImmediateCast
SpellFlags[3]: ImmediateCast → RangeIgnoreVerticalThreshold
SpellFlags[5]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[6]: [EMPTY] → DisplayDamageModifiers
SpellFlags[7]: [EMPTY] → IsHarmful
SpellFlags[8]: [EMPTY] → DisplayInItemTooltip
SpellProperties[1].Functors[1].Radius: 1.0 → 3.0
SpellProperties[1].Functors[1].SurfaceType: Fire → Oil
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: [EMPTY] → BonusActionPoint:1
Using: Projectile_Explosion_Trap → [EMPTY]

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_Barrel_Explosion_Smokepowder]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Automatically <LSTag Tooltip="CriticalHit">Critically Hits</LSTag> objects and environments.  → On Save: Target still takes half damage.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: DisplayInItemTooltip → ImmediateCast
SpellFlags[3]: AddFallDamageOnLand → RangeIgnoreVerticalThreshold
SpellFlags[4]: ImmediateCast → CanAreaDamageEvade
SpellFlags[5]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → DisplayDamageModifiers
SpellFlags[7]: [EMPTY] → IsHarmful
SpellFlags[8]: [EMPTY] → DisplayInItemTooltip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: [EMPTY] → BonusActionPoint:1
Using: Projectile_Barrel_Explosion → [EMPTY]

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_Bag_Smokepowder]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Automatically <LSTag Tooltip="CriticalHit">Critically Hits</LSTag> objects and environments.  → On Save: Target still takes half damage.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: DisplayInItemTooltip → ImmediateCast
SpellFlags[3]: AddFallDamageOnLand → RangeIgnoreVerticalThreshold
SpellFlags[4]: ImmediateCast → CanAreaDamageEvade
SpellFlags[5]: CanAreaDamageEvade → NoCameraMove
SpellFlags[6]: RangeIgnoreVerticalThreshold → DisplayDamageModifiers
SpellFlags[7]: [EMPTY] → IsHarmful
SpellFlags[8]: [EMPTY] → DisplayInItemTooltip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: [EMPTY] → BonusActionPoint:1
Using: Projectile_Barrel_Explosion_Smokepowder → [EMPTY]
VerbalIntent: Damage → Utility

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_CausticBulb]
AIFlags: CanNotUse → [EMPTY]
CastEffect: [EMPTY] → 69aaec35-fb5f-489e-a4cc-47310f4377e9
CastTextEvent: [EMPTY] → Cast
CinematicArenaFlags.value: None → [EMPTY]
HitEffect: [EMPTY] → 41de42e1-56d0-4336-8b44-99fc38281525
Icon: [EMPTY] → PassiveAction_WardingFlare
MemoryCost: 0 → 1
PrepareEffect: [EMPTY] → fdbf8e88-c3a5-4151-a81d-429985de422c
PreviewCursor: None → Cast
SpellFlags[1]: IsHarmful → ImmediateCast
SpellFlags[2]: DisplayInItemTooltip → CanAreaDamageEvade
SpellFlags[3]: ImmediateCast → NoCameraMove
SpellFlags[4]: CanAreaDamageEvade → DisplayDamageModifiers
SpellFlags[5]: [EMPTY] → IsHarmful
SpellFlags[6]: [EMPTY] → DisplayInItemTooltip
SpellProperties.1.Functors.1.Arg4: [EMPTY] → 0.0
SpellProperties.1.Functors.1.Duration: [EMPTY] → 0.0
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.Radius: [EMPTY] → 3.0
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.SurfaceType: [EMPTY] → CausticBrine
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateSurface
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateSurfaceGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: [EMPTY] → BonusActionPoint:1
VerbalIntent: None → Damage

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_WaterSplash]
AIFlags: CanNotUse → [EMPTY]
AreaRadius: 2 → 3
CastTextEvent: [EMPTY] → Cast
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: [EMPTY] → Enemy() and not Dead()
Description: [EMPTY] → Throw or break this item to cause a splash that makes things <LSTag Type="Status" Tooltip="WET">Wet</LSTag>.
ExplodeRadius: 2 → 3
PreviewCursor: None → Cast
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: IsTrap → DisplayDamageModifiers
SpellFlags[3]: [EMPTY] → IsTrap
SpellFlags[4]: [EMPTY] → IsHarmful
SpellFlags[5]: [EMPTY] → DisplayInItemTooltip
SpellProperties[1].Functors[1].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Duration: [EMPTY] → 0.0
SpellProperties[1].Functors[1].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[1].PropertyContext[2]: AOE → [EMPTY]
SpellProperties[1].Functors[1].Radius: [EMPTY] → 3.0
SpellProperties[1].Functors[1].StatusId: WET → [EMPTY]
SpellProperties[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[1].SurfaceType: [EMPTY] → Water
SpellProperties[1].Functors[1].TypeId: ApplyStatus → CreateSurface
SpellProperties[1].Functors[1].UniqueName: WETTARGETAOE_0 → CreateSurfaceGROUND_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatusId: [EMPTY] → WET
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → WETTARGETAOE_1
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: [EMPTY] → BonusActionPoint:1
VerbalIntent: Debuff → Utility

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_WaterSplash_Large]
AIFlags: CanNotUse → [EMPTY]
CastTextEvent: [EMPTY] → Cast
CinematicArenaFlags.value: None → [EMPTY]
CycleConditions: [EMPTY] → Enemy() and not Dead()
Description: [EMPTY] → Throw or break this item to cause a splash that makes things <LSTag Type="Status" Tooltip="WET">Wet</LSTag>.
PreviewCursor: None → Cast
SpellFlags[1]: IsHarmful → NoCameraMove
SpellFlags[2]: IsTrap → DisplayDamageModifiers
SpellFlags[3]: [EMPTY] → IsTrap
SpellFlags[4]: [EMPTY] → IsHarmful
SpellFlags[5]: [EMPTY] → DisplayInItemTooltip
SpellProperties[1].Functors[1].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Duration: [EMPTY] → 0.0
SpellProperties[1].Functors[1].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[1].PropertyContext[2]: AOE → [EMPTY]
SpellProperties[1].Functors[1].Radius: [EMPTY] → 3.0
SpellProperties[1].Functors[1].StatusId: WET → [EMPTY]
SpellProperties[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
SpellProperties[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
SpellProperties[1].Functors[1].SurfaceType: [EMPTY] → Water
SpellProperties[1].Functors[1].TypeId: ApplyStatus → CreateSurface
SpellProperties[1].Functors[1].UniqueName: WETTARGETAOE_0 → CreateSurfaceGROUND_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatusId: [EMPTY] → WET
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → WETTARGETAOE_1
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: [EMPTY] → BonusActionPoint:1
Using: Projectile_WaterSplash → [EMPTY]
VerbalIntent: Debuff → Utility

[Diff: Type: SpellData | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: Projectile_AlcoholBarrel]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: [EMPTY] → The alcohol inside explodes when ignited, damaging everything in the vicinity. 
ExtraDescription: [EMPTY] → On Save: Target still takes half damage.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → HasHighGroundRangeExtension
SpellFlags[4]: HasHighGroundRangeExtension → RangeIgnoreVerticalThreshold
SpellFlags[6]: RangeIgnoreVerticalThreshold → NoCameraMove
SpellFlags[7]: [EMPTY] → DisplayDamageModifiers
SpellFlags[8]: [EMPTY] → IsHarmful
SpellFlags[9]: [EMPTY] → DisplayInItemTooltip
SpellProperties[1].Functors[1].Aggression: Aggressive → [EMPTY]
SpellProperties[1].Functors[1].Arg4: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Distance: 3 → [EMPTY]
SpellProperties[1].Functors[1].Duration: [EMPTY] → 0.0
SpellProperties[1].Functors[1].Origin: TargetToEntity → [EMPTY]
SpellProperties[1].Functors[1].PropertyContext[1]: TARGET → GROUND
SpellProperties[1].Functors[1].PropertyContext[2]: AOE → [EMPTY]
SpellProperties[1].Functors[1].Radius: [EMPTY] → 3.0
SpellProperties[1].Functors[1].SurfaceType: [EMPTY] → Alcohol
SpellProperties[1].Functors[1].TypeId: Force → CreateSurface
SpellProperties[1].Functors[1].UniqueName: ForceTARGETAOE_0 → CreateSurfaceGROUND_0
SpellProperties[1].Functors[2].Aggression: [EMPTY] → Aggressive
SpellProperties[1].Functors[2].Distance: [EMPTY] → 3
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].Origin: [EMPTY] → TargetToEntity
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → Force
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → ForceTARGETAOE_1
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: DealDamage(2d6,Fire) → DealDamage(4d6,Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1
Using: Projectile_Explosion_Trap → [EMPTY]

[Diff: Type: SpellData | Mod: UnlockedUnarmedStrike | GUID: 558bd4c9-260a-40d2-add9-455d95aecb47 | Stat: Target_UnarmedAttack]
AIFlags: CanNotUse → [EMPTY]
CastSound: [EMPTY] → Spell_Cast_Monk_UnarmedStrike_L1to3
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Melee → Sheathed
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → IsAttack
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsAttack → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TargetSound: [EMPTY] → Spell_Impact_Monk_UnarmedStrike_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Ambition Domain | GUID: 74d12002-eeef-40a9-ae2e-e426b73fc425 | Stat: Shout_CloakOfShadows]
AIFlags: CanNotUse → [EMPTY]
CastEffect: 323c90e0-e77b-4f43-9159-4026e5cbf94a → 4fbf1266-e014-4921-85de-ec79cb05c82c
CastSound: Spell_Cast_Buff_CloackOfShadows_L1to3 → Spell_Cast_Utility_Invisibility_L1to3
CinematicArenaFlags.value: None → [EMPTY]
Description: Wrap yourself in shadows to become <LSTag Type="Status" Tooltip="CLOAK_OF_SHADOWS_MONK">Invisible</LSTag> if you are obscured. → You can use your Channel Divinity to vanish. As an action, you become invisible until the end of your next turn. You become visible if you attack or cast a spell.
DisplayName: Channel Divinity: Cloak of Shadows → Cloak of Shadows
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows → Action_ShroudedInShadow
PrepareEffect: 655d9d60-070c-4f7d-ba2f-926c8c9d0778 → 53589346-1eee-4de3-a42d-cec4b3e76705
PrepareLoopSound: Spell_Prepare_Utility_Gen_L1to3_01_Loop → [EMPTY]
PrepareSound: Spell_Prepare_Utility_Gen_L1to3_01 → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellAnimation: 2f0d97b9-4a1f-4bf3-a3c2-32efb563d601,,;,,;ebc916f8-b838-4385-b14c-766a0727404f,,;719ab963-7045-4dfe-b565-473fadaa1d5f,,;57e449b3-b712-4508-afcf-f2e91dc473f6,,;,,;84f3727f-aabc-4e34-bf31-c6cd0160bec9,,;,,;,, → 6aae7c32-ce4b-4ad3-ad9b-f5a8c354e3cf,,;f3a26975-5aab-4fd6-989a-2b2515b57139,,;9942c019-92d2-4107-b6f8-35fd8df22c75,,;1a11f959-abd1-4fb9-a127-73e420f55586,,;307b18c3-f79b-4327-b296-1853334c0475,,;,,;,,;,,;,,
SpellAnimationIntentType: None → Aggressive
SpellFlags[1]: Stealth → IsConcentration
SpellFlags[2]: Invisible → NoCameraMove
SpellProperties[1].Functors[1].PropertyContext[1]: TARGET → AI_IGNORE
SpellProperties[1].Functors[1].PropertyContext[2]: AOE → TARGET
SpellProperties[1].Functors[1].PropertyContext[3]: [EMPTY] → AOE
SpellProperties[1].Functors[1].StatusId: CLOAK_OF_SHADOWS → INVISIBILITY
SpellProperties[1].Functors[1].UniqueName: CLOAK_OF_SHADOWSTARGETAOE_0 → INVISIBILITYTARGETAOEAI_IGNORE_0
SpellProperties[1].Functors[2].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[2].PropertyContext.1: [EMPTY] → AI_ONLY
SpellProperties[1].Functors[2].PropertyContext.2: [EMPTY] → TARGET
SpellProperties[1].Functors[2].PropertyContext.3: [EMPTY] → AOE
SpellProperties[1].Functors[2].StatusId: [EMPTY] → INVISIBILITY
SpellProperties[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[2].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
SpellProperties[1].Functors[2].UniqueName: [EMPTY] → INVISIBILITYTARGETAOEAI_ONLY_1
SpellStyleGroup: Class → Intent
TargetSound: Spell_Impact_Buff_CloackOfShadows_L1to3 → Spell_Impact_Utility_Invisibility_L1to3
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(CLOAK_OF_SHADOWS,100,2) → ApplyStatus(INVISIBILITY,100,2)

[Diff: Type: SpellData | Mod: Grimoire Familiar | GUID: f2f87784-06ab-4700-bbcf-11cb4c1751a7 | Stat: Target_FindFamiliar_Ritual]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat_Ritual;Target_FindFamiliar_Crab_Ritual;Target_FindFamiliar_Frog_Ritual;Target_FindFamiliar_Rat_Ritual;Target_FindFamiliar_Raven_Ritual;Target_FindFamiliar_Spider_Ritual → Target_FindFamiliar_Cat_Ritual;Target_FindFamiliar_Crab_Ritual;Target_FindFamiliar_Frog_Ritual;Target_FindFamiliar_Rat_Ritual;Target_FindFamiliar_Raven_Ritual;Target_FindFamiliar_Spider_Ritual;Target_FindFamiliar_Sailor_FlyingTome_Ritual;Target_FindFamiliar_Sailor_FlyingTome_Ritual
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Grimoire Familiar | GUID: f2f87784-06ab-4700-bbcf-11cb4c1751a7 | Stat: Target_FindFamiliar_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat_2;Target_FindFamiliar_Crab_2;Target_FindFamiliar_Frog_2;Target_FindFamiliar_Rat_2;Target_FindFamiliar_Raven_2;Target_FindFamiliar_Spider_2 → Target_FindFamiliar_Cat_2;Target_FindFamiliar_Crab_2;Target_FindFamiliar_Frog_2;Target_FindFamiliar_Rat_2;Target_FindFamiliar_Raven_2;Target_FindFamiliar_Spider_2;Target_FindFamiliar_Sailor_FlyingTome_2
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Grimoire Familiar | GUID: f2f87784-06ab-4700-bbcf-11cb4c1751a7 | Stat: Target_FindFamiliar_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat_3;Target_FindFamiliar_Crab_3;Target_FindFamiliar_Frog_3;Target_FindFamiliar_Rat_3;Target_FindFamiliar_Raven_3;Target_FindFamiliar_Spider_3 → Target_FindFamiliar_Cat_3;Target_FindFamiliar_Crab_3;Target_FindFamiliar_Frog_3;Target_FindFamiliar_Rat_3;Target_FindFamiliar_Raven_3;Target_FindFamiliar_Spider_3;Target_FindFamiliar_Sailor_FlyingTome_3
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Grimoire Familiar | GUID: f2f87784-06ab-4700-bbcf-11cb4c1751a7 | Stat: Target_FindFamiliar_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat_4;Target_FindFamiliar_Crab_4;Target_FindFamiliar_Frog_4;Target_FindFamiliar_Rat_4;Target_FindFamiliar_Raven_4;Target_FindFamiliar_Spider_4 → Target_FindFamiliar_Cat_4;Target_FindFamiliar_Crab_4;Target_FindFamiliar_Frog_4;Target_FindFamiliar_Rat_4;Target_FindFamiliar_Raven_4;Target_FindFamiliar_Spider_4;Target_FindFamiliar_Sailor_FlyingTome_4
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Grimoire Familiar | GUID: f2f87784-06ab-4700-bbcf-11cb4c1751a7 | Stat: Target_FindFamiliar_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat_5;Target_FindFamiliar_Crab_5;Target_FindFamiliar_Frog_5;Target_FindFamiliar_Rat_5;Target_FindFamiliar_Raven_5;Target_FindFamiliar_Spider_5 → Target_FindFamiliar_Cat_5;Target_FindFamiliar_Crab_5;Target_FindFamiliar_Frog_5;Target_FindFamiliar_Rat_5;Target_FindFamiliar_Raven_5;Target_FindFamiliar_Spider_5;Target_FindFamiliar_Sailor_FlyingTome_5
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Grimoire Familiar | GUID: f2f87784-06ab-4700-bbcf-11cb4c1751a7 | Stat: Target_FindFamiliar_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ContainerSpells: Target_FindFamiliar_Cat_6;Target_FindFamiliar_Crab_6;Target_FindFamiliar_Frog_6;Target_FindFamiliar_Rat_6;Target_FindFamiliar_Raven_6;Target_FindFamiliar_Spider_6 → Target_FindFamiliar_Cat_6;Target_FindFamiliar_Crab_6;Target_FindFamiliar_Frog_6;Target_FindFamiliar_Rat_6;Target_FindFamiliar_Raven_6;Target_FindFamiliar_Spider_6;Target_FindFamiliar_Sailor_FlyingTome_6
Cooldown: OncePerShortRest → None
RequirementConditions: TutorialSummonBlockCheck() → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: CannotTargetCharacter → IsLinkedSpellContainer
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → CannotTargetItems
SpellFlags[6]: CannotTargetItems → HasVerbalComponent
SpellFlags[7]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[8]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSorceryPoints]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend <LSTag Tooltip="SpellSlot">spell slots</LSTag> to gain Sorcery Points. → Spend <LSTag Tooltip="SpellSlot">Spell Slots</LSTag> to gain <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Points</LSTag>.
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSorceryPoints_1]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend a level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag> to gain [1] Sorcery Point. → Spend a level [1] <LSTag Tooltip="SpellSlot">Spell Slot</LSTag> to gain [1] <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Point</LSTag>.
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_CreateSorceryPoints → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSorceryPoints_2]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend a Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag> to gain [1] Sorcery Points. → Spend a Level [1] <LSTag Tooltip="SpellSlot">Spell Slot</LSTag> to gain [1] <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Points</LSTag>.
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_CreateSorceryPoints → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSorceryPoints_3]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend a Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag> to gain [1] Sorcery Points. → Spend a Level [1] <LSTag Tooltip="SpellSlot">Spell Slot</LSTag> to gain [1] <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Points</LSTag>.
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_CreateSorceryPoints_2 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSorceryPoints_4]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend a Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag> to gain [1] Sorcery Points. → Spend a Level [1] <LSTag Tooltip="SpellSlot">Spell Slot</LSTag> to gain [1] <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Points</LSTag>.
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_CreateSorceryPoints_2 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSorceryPoints_5]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend a Level [1] <LSTag Tooltip="SpellSlot">spell slot</LSTag> to gain [1] Sorcery Points. → Spend a Level [1] <LSTag Tooltip="SpellSlot">Spell Slot</LSTag> to gain [1] <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Points</LSTag>.
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_CreateSorceryPoints_2 → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSpellSlot]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[2]: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Coffee Lock - Decaf | GUID: 0576f547-8fa3-4e36-a69e-35ec235d58f5 | Stat: Shout_CreateSpellSlot_1]
CinematicArenaFlags.value: None → [EMPTY]
Description: Spend [1] Sorcery Points to unlock a level [2] <LSTag Tooltip="SpellSlot">spell slot</LSTag>. → Spend [1] <LSTag Type="ActionResource" Tooltip="SorceryPoint">Sorcery Points</LSTag> to unlock a level [2] <LSTag Tooltip="SpellSlot">Spell Slot</LSTag>.
PowerLevel: 0 → 1
SpellFlags.1: [EMPTY] → NoCameraMove
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_CreateSpellSlot → [EMPTY]

[Diff: Type: SpellData | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: Zone_MAG_BloodOfLathander_Sunbeam]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Until the spell ends, you can recast Sunbeam without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
SpellProperties.1.Functors.1.Flags.1: [EMPTY] → Self
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
SpellProperties.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
SpellProperties.1.Functors.1.StatusId: [EMPTY] → SIAEL_SUNBEAM_OWNER
SpellProperties.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
SpellProperties.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → SIAEL_SUNBEAM_OWNERTARGETAOE_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(SUNBEAM,100,1) → ApplyStatus(SUNBEAM,100,1);ApplyStatus(SIAEL_SUNBEAM_OWNER,100,10)
Using: Zone_Sunbeam → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: Rush_Primal_Stampede]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
MovementSpeed: 12000 → 24000
SpellFlags[1]: IsHarmful → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → CanAreaDamageEvade
SpellFlags[3]: CanAreaDamageEvade → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellFlags[5]: [EMPTY] → Temporary
SpellRoll.Default: Attack(AttackType.MeleeUnarmedAttack) → Attack(AttackType.MeleeWeaponAttack)
SpellSuccess[1].Functors[1].Damage.Code: 1d4+StrengthModifier → Placeholder0
SpellSuccess[1].Functors[1].Damage.Params[1]: Add → Placeholder
SpellSuccess[1].Functors[1].Damage.Params[2]: Roll → 0
SpellSuccess[1].Functors[1].Damage.Params[3].AmountOfDices: 1 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[3].DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[3].DiceValue: D4 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[4]: Variable → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[5]: AbilityOverride → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[6]: Strength → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[7].1: Modifier → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params[8]: Unspecified → [EMPTY]
SpellSuccess[1].Functors[1].WeaponType: None → UnarmedDamage
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetRadius: 9 → 12
TooltipAttackSave: MeleeUnarmedAttack;Strength → MeleeWeaponAttack; Strength
TooltipDamageList: DealDamage(1d4+StrengthModifier, Bludgeoning) → DealDamage(UnarmedDamage,Bludgeoning)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: Shout_MAG_Fire_SelfImmolation]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags.1: [EMPTY] → NoCameraMove
SpellProperties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
SpellProperties[1].Functors[1].IgnoreEvents: [EMPTY] → true
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]
Using: Shout_ActionSurge → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_Barkskin]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Barkskin can also work while in <LSTag Type="Spell" Tooltip="Shout_WildShape">Wild Shape</LSTag>.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() → (DWE_OCS_Character()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_GaseousForm]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: The cloud has <LSTag Tooltip="Advantage">Advantage</LSTag> on Constitution, Dexterity, and Strength <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → The cloud has <LSTag Tooltip="Advantage">Advantage</LSTag> on Constitution, Dexterity, and Strength <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, and can <LSTag Type="Spell" Tooltip="Projectile_Fly_Spell">Fly</LSTag>.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: UnavailableInDialogs → IsMelee
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsMelee → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → UnavailableInDialogs
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and Ally() and not Dead() → (DWE_OCS_Character() and DWE_OCS_Ally() and not Dead()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_LesserRestoration_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Cure a creature from disease, poison, paralysis or blindness. → Cure a creature from disease, <LSTag Type="Status" Tooltip="POISONED">poison</LSTag>, <LSTag Type="Status" Tooltip="PARALYZED">paralysis</LSTag>, <LSTag Type="Status" Tooltip="ASTARION_WEAK">bloodlessness</LSTag>, or <LSTag Type="Status" Tooltip="BLINDED">blindness</LSTag>.
SpellFlags[1]: IsSpell → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and (HasStatus('SG_Poisoned') or HasStatus('SG_Disease') or HasStatus('SG_Paralyzed') or HasStatus('SG_Blinded') or HasStatus('ASTARION_WEAK')) → (DWE_OCS_Character() and not Dead()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_Hex]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Make your attacks deal an additional [1] damage to the target and give it <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on an <LSTag Tooltip="Abilities">Ability</LSTag> of your choosing. → Make your attacks deal an additional [1] damage to the target and give it <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on an <LSTag Tooltip="AbilityCheck">Ability Check</LSTag> of your choosing.
ExtraDescription: If the target dies before the spell ends, you can Hex a new creature without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. → If the target dies before the spell ends, you can Hex a new creature without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Hex is only triggered by hitting the target with a successful <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>, and not by other sources of damage.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TargetConditions: Character() → (DWE_OCS_Character()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_Hex_2]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Make your attacks deal an additional [1] damage to the target and give it <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on an <LSTag Tooltip="Abilities">Ability</LSTag> of your choosing. → Make your attacks deal an additional [1] damage to the target and give it <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on an <LSTag Tooltip="AbilityCheck">Ability Check</LSTag> of your choosing.
ExtraDescription: If the target dies before the spell ends, you can Hex a new creature without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. → If the target dies before the spell ends, you can Hex a new creature without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Hex is only triggered by hitting the target with a successful <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>, and not by other sources of damage.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TargetConditions: Character() → (DWE_OCS_Character()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_Hex_3]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Make your attacks deal an additional [1] damage to the target and give it <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on an <LSTag Tooltip="Abilities">Ability</LSTag> of your choosing. → Make your attacks deal an additional [1] damage to the target and give it <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on an <LSTag Tooltip="AbilityCheck">Ability Check</LSTag> of your choosing.
ExtraDescription: If the target dies before the spell ends, you can Hex a new creature without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. → If the target dies before the spell ends, you can Hex a new creature without expending a <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Hex is only triggered by hitting the target with a successful <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>, and not by other sources of damage.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → NoCameraMove
SpellFlags[4]: IsLinkedSpellContainer → HasSomaticComponent
SpellFlags[5]: HasSomaticComponent → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
TargetConditions: Character() → (DWE_OCS_Character()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Zone_Fear]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Hostile argets drop everything and become <LSTag Type="Status" Tooltip="FEARED">Fearful</LSTag>: they have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AbilityCheck">Ability Checks</LSTag> and <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Enemy targets drop everything and become <LSTag Type="Status" Tooltip="FEARED">Fearful</LSTag>: they have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AbilityCheck">Ability Checks</LSTag> and <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: Character() and not Ally() and not IsImmuneToStatus('FEARED') → (Character() and not Ally() and not IsImmuneToStatus('FEARED')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Zone_GustOfWind]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> are not pushed back and <LSTag Type="Status" Tooltip="OFF_BALANCED">Off Balanced</LSTag>.
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: AddFallDamageOnLand → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Zone_Thunderwave]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → Targets that pass their <LSTag Tooltip="SavingThrow">saving throw</LSTag> take only half damage and are not pushed back.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → AddFallDamageOnLand
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: AddFallDamageOnLand → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER') → (not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally()) and not Tagged('INVISIBLE_HELPER')) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Projectile_Barbed_Arrow]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Inflict a lasting wound that deals [1] each time the target moves. → Potentially inflict a lasting wound that deals [1] each time the target moves, even if you miss.
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
SpellFail[1].Functors[1].Arg1: Projectile_Barbed_Arrow → [EMPTY]
SpellFail[1].Functors[1].ProjectileSpell: [EMPTY] → Projectile_Barbed_Arrow
SpellFlags[1]: IsHarmful → HasHighGroundRangeExtension
SpellFlags[2]: DisplayInItemTooltip → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[4]: RangeIgnoreVerticalThreshold → IsHarmful
SpellFlags[5]: [EMPTY] → DisplayInItemTooltip
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_DetectThoughts]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → When attempting to use Detect Thoughts, you must make, an <LSTag Tooltip="Intelligence">Intelligence</LSTag> or <LSTag Tooltip="Wisdom">Wisdom</LSTag> Ability  <LSTag Tooltip="AbilityCheck">Check</LSTag>. On a failure, the target might accuse you of enchanting them
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → NoCameraMove
SpellFlags[5]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with elemental power. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional 1d4 damage of your choice. → Imbue a weapon with elemental power. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional 1d4 + 1 damage of your choice.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[4]: IsLinkedSpellContainer → NoCameraMove
SpellFlags[7]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Acid]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with a corrosive might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with a corrosive might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Acid) → DealDamage(1d4 + 1,Acid)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Cold]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with an icy might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with an icy might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Cold) → DealDamage(1d4 + 1,Cold)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Fire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with a fiery might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with a fiery might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Fire) → DealDamage(1d4 + 1,Fire)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Lightning]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with an electrical might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with an electrical might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Lightning) → DealDamage(1d4 + 1,Lightning)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Thunder]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with a thunderous might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with a thunderous might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Thunder) → DealDamage(1d4 + 1,Thunder)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Acid_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with a corrosive might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with a corrosive might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Acid) → DealDamage(1d4 + 1,Acid)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Cold_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with an icy might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with an icy might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Cold) → DealDamage(1d4 + 1,Cold)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Fire_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with a fiery might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with a fiery might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Fire) → DealDamage(1d4 + 1,Fire)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Lightning_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with an electrical might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with an electrical might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Lightning) → DealDamage(1d4 + 1,Lightning)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ElementalWeapon_Thunder_4]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Imbue a weapon with a thunderous might. It receives a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [2]. → Imbue a weapon with a thunderous might. It receives a +1 bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>, and deals an additional [1].
DescriptionParams: DealDamage(1d4,Thunder) → DealDamage(1d4 + 1,Thunder)
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: IsWeapon() or (not Enemy() and HasWeaponInMainHand()) → ((IsWeapon() or (not Enemy() and HasWeaponInMainHand())) and not DWE_IsObjectCharacter()) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_Blight]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Plants take maximum damage from this spell, and have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on the <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against it.  → Drain the moisture and vitality from a target. Plants take maximum damage from this spell, and have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on the <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against it. 
ExtraDescription: [EMPTY] → On a successful save, the target still takes half damage.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: (Character() or Tagged('FUNGUS')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') → (((Character() or Tagged('FUNGUS')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT')) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_GraspingVine_5]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: CannotTargetCharacter → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → CannotTargetItems
SpellFlags[4]: CannotTargetItems → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[6]: [EMPTY] → IsSpell
TargetRadius: 9 → 12
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → acee18e8-60e0-4d09-a1b6-1df6a00271f7
UseCosts: ActionPoint:1;SpellSlotsGroup:1:1:5 → BonusActionPoint:1;SpellSlotsGroup:1:1:5

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_GraspingVine_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: CannotTargetCharacter → HasSomaticComponent
SpellFlags[3]: HasSomaticComponent → CannotTargetItems
SpellFlags[4]: CannotTargetItems → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → CannotTargetCharacter
SpellFlags[6]: [EMPTY] → IsSpell
TargetRadius: 9 → 15
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipUpcastDescription: 6ff1780a-855a-414c-a8bf-811251537206 → acee18e8-60e0-4d09-a1b6-1df6a00271f7
UseCosts: ActionPoint:1;SpellSlotsGroup:1:1:6 → BonusActionPoint:1;SpellSlotsGroup:1:1:6

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_MF_PerilousStakes]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: [EMPTY] → This can be cast multiple times on the same target, and will reduce the number needed to roll a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> by five per stack
SpellContainerID: [EMPTY] → Siael_IllithidPowers_Container
SpellFlags[1]: DisableBlood → Wildshape
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: Wildshape → DisableBlood
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
TargetConditions: Character() → DWE_OCS_Character()
TooltipPermanentWarnings: [EMPTY] → f5f57242-779e-46e4-990f-27374358a85d
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → ActionPoint:1;PerilousStakes_Resource:1

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_RipandShred_SaberTooth_Tiger]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
DescriptionParams: 1 → 2
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → NoCameraMove
SpellFlags[3]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Target_ThunderousPunch_Wildshape_Myrmidon_Earth]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Melee → Sheathed
SpellFlags[1]: DisableBlood → IsMelee
SpellFlags[2]: IsHarmful → IsAttack
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[4]: IsAttack → DisableBlood
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and DWE_EK_MeleeAttack_TargetCondition_Radius(1.5)
TooltipDamageList: DealDamage(1d10+UnarmedMeleeAbilityModifier, Bludgeoning);DealDamage(1d10,Thunder) → DealDamage(5+UnarmedMeleeAbilityModifier, Bludgeoning);DealDamage(3d10,Thunder)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Projectile_Smite_Banishing]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Possibly <LSTag Type="Status" Tooltip="BANISHED">Banish</LSTag> your target to another plane of existence. → <LSTag Type="Status" Tooltip="BANISHED">Banish</LSTag> your target to another plane of existence.
ExtraProjectileTargetConditions: [EMPTY] → Enemy();
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → IsConcentration
SpellFlags[3]: IsConcentration → RangeIgnoreVerticalThreshold
SpellFlags[4]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellProperties[2].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[2].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellProperties[2].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[2].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[1].Damage.Code: Placeholder0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.1: Placeholder → [EMPTY]
SpellSuccess[1].Functors[1].Damage.Params.2: 0 → [EMPTY]
SpellSuccess[1].Functors[1].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].PropertyContext[1]: SHORT_REST → CONSUMED
SpellSuccess[1].Functors[2].PropertyContext[2]: CONSUMED → PUSH
SpellSuccess[1].Functors[2].PropertyContext[3]: PUSH → HEAL
SpellSuccess[1].Functors[2].PropertyContext[4]: HEAL → DAMAGED
SpellSuccess[1].Functors[2].PropertyContext[5]: DAMAGED → TURN
SpellSuccess[1].Functors[2].PropertyContext[6]: TURN → CAST
SpellSuccess[1].Functors[2].PropertyContext[7]: CAST → STATUS_APPLY
SpellSuccess[1].Functors[2].PropertyContext[8]: STATUS_APPLY → ROUND
SpellSuccess[1].Functors[2].PropertyContext[9]: ROUND → OBSCURITY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[10]: OBSCURITY_CHANGED → CREATE
SpellSuccess[1].Functors[2].PropertyContext[12]: ACTION_RESOURCES_CHANGED → ATTACK
SpellSuccess[1].Functors[2].PropertyContext[13]: ATTACK → LEAVE_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[14]: CREATE → SURFACE_ENTER
SpellSuccess[1].Functors[2].PropertyContext[15]: LEAVE_ATTACK_RANGE → PUSHED
SpellSuccess[1].Functors[2].PropertyContext[16]: SURFACE_ENTER → HEALED
SpellSuccess[1].Functors[2].PropertyContext[17]: PUSHED → DAMAGE_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[18]: HEALED → STATUS_REMOVE
SpellSuccess[1].Functors[2].PropertyContext[19]: LOCKPICKING_SUCCEEDED → CAST_RESOLVED
SpellSuccess[1].Functors[2].PropertyContext[20]: DAMAGE_PREVENTED → TARGET
SpellSuccess[1].Functors[2].PropertyContext[21]: STATUS_REMOVE → ATTACKED
SpellSuccess[1].Functors[2].PropertyContext[22]: CAST_RESOLVED → ACTION_RESOURCES_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[23]: TARGET → LONG_REST
SpellSuccess[1].Functors[2].PropertyContext[24]: ATTACKED_IN_MELEE_RANGE → AOE
SpellSuccess[1].Functors[2].PropertyContext[25]: ATTACKED → INTERRUPT_USED
SpellSuccess[1].Functors[2].PropertyContext[26]: LONG_REST → DAMAGED_PREVENTED
SpellSuccess[1].Functors[2].PropertyContext[27]: AOE → STATUS_REMOVED
SpellSuccess[1].Functors[2].PropertyContext[28]: INTERRUPT_USED → COMBAT_ENDED
SpellSuccess[1].Functors[2].PropertyContext[29]: DAMAGED_PREVENTED → LOCKPICKING_SUCCEEDED
SpellSuccess[1].Functors[2].PropertyContext[30]: STATUS_REMOVED → ABILITY_CHECK
SpellSuccess[1].Functors[2].PropertyContext[31]: COMBAT_ENDED → PROFICIENCY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[32]: ABILITY_CHECK → ATTACKED_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[33]: PROFICIENCY_CHANGED → INVENTORY_CHANGED
SpellSuccess[1].Functors[2].PropertyContext[34]: ATTACKING_IN_MELEE_RANGE → COMBAT_STARTED
SpellSuccess[1].Functors[2].PropertyContext[35]: INVENTORY_CHANGED → PROJECTILE
SpellSuccess[1].Functors[2].PropertyContext[36]: COMBAT_STARTED → GROUND
SpellSuccess[1].Functors[2].PropertyContext[37]: PROJECTILE → DAMAGE
SpellSuccess[1].Functors[2].PropertyContext[38]: GROUND → ATTACKING_IN_MELEE_RANGE
SpellSuccess[1].Functors[2].PropertyContext[39]: DAMAGE → STATUS_APPLIED
SpellSuccess[1].Functors[2].PropertyContext[40]: STATUS_APPLIED → MOVED_DISTANCE
SpellSuccess[1].Functors[2].PropertyContext[41]: MOVED_DISTANCE → ENTER_ATTACK_RANGE
SpellSuccess[1].Functors[2].PropertyContext[42]: ENTER_ATTACK_RANGE → SHORT_REST
SpellSuccess[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Projectile_Pounce_Panther_Summon]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 1
SpellFlags[3]: [EMPTY] → NoCameraMove
SpellProperties.1.Functors.1.ObserverType: [EMPTY] → None
SpellProperties.1.Functors.1.PropertyContext.1: [EMPTY] → GROUND
SpellProperties.1.Functors.1.SpellId: [EMPTY] → MO_Jump_Off_Balanced_Self
SpellProperties.1.Functors.1.StoryActionId: [EMPTY] → 0
SpellProperties.1.Functors.1.TypeId: [EMPTY] → CreateExplosion
SpellProperties.1.Functors.1.UniqueName: [EMPTY] → CreateExplosionGROUND_0
SpellProperties.1.TextKey: [EMPTY] → Default
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: Character() → (Character()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(2d8+LevelMapValue(WildShapeDamageMedium)+UnarmedMeleeAbilityModifier,Piercing); → DealDamage(2d8+LevelMapValue(WildShapeDamageMedium)+UnarmedMeleeAbilityModifier,Bludgeoning);
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_DestructiveWave]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Create a shockwave of either divine or malevolent thunder that damages nearby creatures and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Create a shockwave of either divine or malevolent thunder that damages nearby enemies and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>.
SpellFlags[1]: IsSpell → IsLinkedSpellContainer
SpellFlags[2]: IsHarmful → NoCameraMove
SpellFlags[3]: IsLinkedSpellContainer → HasVerbalComponent
SpellFlags[4]: HasVerbalComponent → IsSpell
SpellFlags[5]: [EMPTY] → IsHarmful
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy() → (not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_DestructiveWave_Necrotic]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Emit a shockwave of malevolent thunder that damages nearby creatures and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Emit a shockwave of malevolent thunder that damages nearby enemies and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].Damage.Code: (5d6)/2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.1: Divide → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.2: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.4: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 5d6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy() → (not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_DestructiveWave_Radiant]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Emit a shockwave of divine thunder that damages nearby creatures and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Emit a shockwave of divine thunder that damages nearby enemies and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].Damage.Code: (5d6)/2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.1: Divide → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.2: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.4: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 5d6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy() → (not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_DestructiveWave_Necrotic_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Emit a shockwave of malevolent thunder that damages nearby creatures and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Emit a shockwave of malevolent thunder that damages nearby enemies and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].Damage.Code: (5d6)/2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.1: Divide → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.2: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.4: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 5d6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy() → (not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_DestructiveWave_Radiant_6]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Emit a shockwave of divine thunder that damages nearby creatures and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → Emit a shockwave of divine thunder that damages nearby enemies and possibly knocks them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFail[1].Functors[2].Damage.Code: (5d6)/2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.1: Divide → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.2: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.AmountOfDices: 5 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceAdditionalValue: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.3.DiceValue: D6 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.4: Roll → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.AmountOfDices: 0 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceAdditionalValue: 2 → [EMPTY]
SpellFail[1].Functors[2].Damage.Params.5.DiceValue: D20 → [EMPTY]
SpellFail[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellFail[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[2]: IsHarmful → HasVerbalComponent
SpellFlags[3]: HasVerbalComponent → IsSpell
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellSuccess[1].Functors[2].Damage.Code: 5d6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.AmountOfDices: 5 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
SpellSuccess[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
SpellSuccess[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy() → (not Self() and not Dead() and (Character() or Tagged('FUNGUS')) and Enemy()) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Shout_Owlbear_Wildshape_Enrage]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Give in to the owlbear's base instincts to increase your <LSTag Tooltip="Strength">Strength</LSTag> and <LSTag Tooltip="Constitution">Constitution</LSTag> by [1], gain [2], and possibly make nearby creatures <LSTag Type="Status" Tooltip="FEARED">Fearful</LSTag>. → Give in to the owlbear's base instincts to increase your <LSTag Tooltip="Strength">Strength</LSTag> & <LSTag Tooltip="Constitution">Constitution</LSTag> by [1] , gain [2] , and possibly make nearby creatures <LSTag Type="Status" Tooltip="FEARED">Fearful</LSTag>.
DescriptionParams: 2 → 2;GainTemporaryHitPoints(12)
ExtraDescription: [EMPTY] → Allies within range are also affected by <LSTag Type="Status" Tooltip="FEARED">Fearful</LSTag>.
Icon: Action_Barbarian_Rage_BearTotem → BUGS_OwlbearRage
SpellFlags[2]: [EMPTY] → NoCameraMove
TargetConditions: not Self() and not Dead() and not Item()  → (not Self() and not Dead() and not Item() ) and not DWE_IsObjectCharacter()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Zone_Mag_WeaponAction_GiantBlade]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Cooldown: OncePerShortRest → OncePerCombat
Description: Channel your mettlesome strength and strike all creatures in a line. → Channel your mettlesome strength and strike all creatures in a line. On a miss, targets still take half damage.
SpellFail[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
SpellFlags[1]: IsHarmful → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Projectile_LOW_SorcerousSundries_ArtistryOfWar]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Call upon the spirits of 6 long dead warriors and strategists whose master techniques were recorded in the Curriculum. Each spirit strikes a creature you can see within range, and deals 2d6+6 force damage. → Call upon the spirits of [2] long dead warriors and strategists whose master techniques were recorded in the Curriculum. Each spirit strikes a creature you can see within range, and deals [1].
DescriptionParams: DealDamage(1d4+1,Force);7 → DealDamage(2d6+6,Force);6
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IsHarmful → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → NoCameraMove
SpellFlags[5]: RangeIgnoreVerticalThreshold → HasVerbalComponent
SpellFlags[6]: HasVerbalComponent → IsSpell
SpellFlags[7]: [EMPTY] → IsHarmful
SpellProperties[1].Functors[1].Damage.Code: 1d4+1 → 2d6+6
SpellProperties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → 2
SpellProperties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 1 → 6
SpellProperties[1].Functors[1].Damage.Params[2].DiceValue: D4 → D6
SpellProperties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipDamageList: DealDamage(7d4+7,Force) → DealDamage(12d6+36,Force)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: Target_Invisibility]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged. → [EMPTY]
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: UnavailableInDialogs → IsMelee
SpellFlags[3]: IgnorePreviouslyPickedEntities → NoCameraMove
SpellFlags[4]: IsConcentration → HasSomaticComponent
SpellFlags[5]: IsMelee → HasVerbalComponent
SpellFlags[6]: HasSomaticComponent → IsSpell
SpellFlags[7]: HasVerbalComponent → IgnorePreviouslyPickedEntities
SpellFlags[8]: [EMPTY] → UnavailableInDialogs
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and not HasStatus('FAERIE_FIRE')  and not IsImmuneToStatus('SG_Invisible') → (DWE_OCS_Character() and not HasStatus('FAERIE_FIRE')  and not IsImmuneToStatus('SG_Invisible')) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: Target_Dip]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: Stealth → TargetClosestEqualGroundSurface
SpellFlags[3]: Invisible → NoCameraMove
SpellFlags[4]: TargetClosestEqualGroundSurface → Invisible
SpellFlags[5]: [EMPTY] → Stealth
SpellProperties[1].Functors[3].StatsConditions: (HasStatus('BURNING') or HasStatus('FLAMING_SPHERE_AURA')) and WieldingWeapon('Dippable',false,false,context.Source) → (Goon_HasBurningConditionOrTag_Normal()) and WieldingWeapon('Dippable',false,false,context.Source)
SpellProperties[1].Functors[3].UniqueName: DIPPED_FIRE_SWITCHTARGET_IF((HasStatus('BURNING') or HasStatus('FLAMING_SPHERE_AURA')) and WieldingWeapon('Dippable',false,false,context.Source))_2 → DIPPED_FIRE_SWITCHTARGET_IF((Goon_HasBurningConditionOrTag_Normal()) and WieldingWeapon('Dippable',false,false,context.Source))_2
SpellProperties[1].Functors[4].StatsConditions: (HasStatus('BURNING') or HasStatus('FLAMING_SPHERE_AURA')) and WieldingWeapon('Dippable',true,false,context.Source) → (Goon_HasBurningConditionOrTag_Normal()) and WieldingWeapon('Dippable',true,false,context.Source)
SpellProperties[1].Functors[4].UniqueName: DIPPED_FIRE_SWITCHTARGET_IF((HasStatus('BURNING') or HasStatus('FLAMING_SPHERE_AURA')) and WieldingWeapon('Dippable',true,false,context.Source))_3 → DIPPED_FIRE_SWITCHTARGET_IF((Goon_HasBurningConditionOrTag_Normal()) and WieldingWeapon('Dippable',true,false,context.Source))_3
SpellProperties[1].Functors[17].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[19].Damage.Code: Placeholder0 → [EMPTY]
SpellProperties[1].Functors[19].Damage.Params.1: Placeholder → [EMPTY]
SpellProperties[1].Functors[19].Damage.Params.2: 0 → [EMPTY]
SpellProperties[1].Functors[19].Damage.value: [EMPTY] → *RECURSION*
SpellProperties[1].Functors[19].WeaponTypeOverride: [EMPTY] → None
SpellProperties[1].Functors[21].EquipmentSlot: [EMPTY] → MainHand
SpellProperties[1].Functors[21].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[21].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[21].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[21].StatsConditions: [EMPTY] → Goon_IsKarlachCooking() and WieldingWeapon('Dippable',false,false,context.Source)
SpellProperties[1].Functors[21].StatusId: [EMPTY] → DIPPED_FIRE_SWITCH
SpellProperties[1].Functors[21].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[21].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[21].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[21].TypeId: [EMPTY] → ApplyEquipmentStatus
SpellProperties[1].Functors[21].UniqueName: [EMPTY] → DIPPED_FIRE_SWITCHTARGET_IF(Goon_IsKarlachCooking() and WieldingWeapon('Dippable',false,false,context.Source))_20
SpellProperties[1].Functors[22].EquipmentSlot: [EMPTY] → OffHand
SpellProperties[1].Functors[22].Flags.1: [EMPTY] → Self
SpellProperties[1].Functors[22].ObserverType: [EMPTY] → None
SpellProperties[1].Functors[22].PropertyContext.1: [EMPTY] → TARGET
SpellProperties[1].Functors[22].StatsConditions: [EMPTY] → Goon_IsKarlachCooking() and WieldingWeapon('Dippable',true,false,context.Source)
SpellProperties[1].Functors[22].StatusId: [EMPTY] → DIPPED_FIRE_SWITCH
SpellProperties[1].Functors[22].StatusSpecificParam2: [EMPTY] → -1
SpellProperties[1].Functors[22].StatusSpecificParam3: [EMPTY] → -1
SpellProperties[1].Functors[22].StoryActionId: [EMPTY] → 0
SpellProperties[1].Functors[22].TypeId: [EMPTY] → ApplyEquipmentStatus
SpellProperties[1].Functors[22].UniqueName: [EMPTY] → DIPPED_FIRE_SWITCHTARGET_IF(Goon_IsKarlachCooking() and WieldingWeapon('Dippable',true,false,context.Source))_21
TargetConditions: IsDippableSurface() or IsOnFire() → Goon_IsDippableSurface() or Goon_HasBurningConditionOrTag_Normal() or Goon_HasBurningCondition_Hell()
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: Target_Invisibility_Greater]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
ExtraDescription: Invisibility breaks when you fail increasingly harder Stealth <LSTag Tooltip="AbilityCheck">Checks</LSTag> on attacking, casting spells or interacting with items. → Invisibility breaks on losing concentration. If you attack or cast a spell, enemies will notice you and begin to seek you out.
RequirementConditions: [EMPTY] → (RAW_ConcentrationBlocker())
RequirementEvents.1: [EMPTY] → OnStatusRemoved
RequirementEvents.2: [EMPTY] → OnStatusApplied
RequirementEvents.3: [EMPTY] → OnSpellCast
SpellFlags[1]: IsSpell → IsConcentration
SpellFlags[2]: IsConcentration → IsMelee
SpellFlags[3]: IsMelee → NoCameraMove
SpellFlags[6]: [EMPTY] → IsSpell
SpellRoll.Default: [EMPTY] → not HasStatus('DWE_CastableFromFamiliar')
TargetConditions: Character() and not HasStatus('FAERIE_FIRE')  and not IsImmuneToStatus('SG_Invisible') → (DWE_OCS_Character() and not HasStatus('FAERIE_FIRE')  and not IsImmuneToStatus('SG_Invisible')) and DWE_DFindFamiliarOrUADuplicity_MeleeSpell_TargetCondition_Radius(1.5)
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: Shout_SeeInvisibility]
AIFlags: CanNotUse → UseAsSeekActionOnly
CinematicArenaFlags.value: None → [EMPTY]
Sheathing: Somatic → Sheathed
SpellFlags[1]: IsSpell → NoCameraMove
SpellFlags[4]: [EMPTY] → IsSpell
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: Shout_Overheat_Azer]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
Description: Release a fraction of your inner fire. All nearby creatures take damage and start <LSTag Type="Status" Tooltip="BURNING_AZER">Burning Fiercely</LSTag>. → Release a fraction of your inner fire.<br><br>All nearby creatures start <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 4
SpellFlags[1]: IsHarmful → IsDefaultWeaponAction
SpellFlags[3]: IsDefaultWeaponAction → NoCameraMove
SpellFlags[4]: [EMPTY] → IsHarmful
SpellSuccess[1].Functors[1].StatusId: BURNING_AZER → BURNING
SpellSuccess[1].Functors[1].UniqueName: BURNING_AZERTARGETAOE_0 → BURNINGTARGETAOE_0
TargetConditions: not Self() and not Dead() → (not Self() and not Dead()) and not DWE_IsObjectCharacter()
TooltipDamageList: DealDamage(1d10,Fire) → DealDamage(4d4,Fire)
TooltipSpellDCAbilities.value: None → [EMPTY]
TooltipStatusApply: ApplyStatus(BURNING_AZER,100,3) → ApplyStatus(BURNING,100,4)

[Diff: Type: SpellData | Mod: DarkConsortOutfit | GUID: cb8e5845-a592-46ce-b820-7fe0ee0c6fb9 | Stat: Shout_Dismiss_Self]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: Temporary → NoCameraMove
SpellFlags[2]: [EMPTY] → Temporary
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: DarkConsortOutfit | GUID: cb8e5845-a592-46ce-b820-7fe0ee0c6fb9 | Stat: Target_CharmPerson_Vampire]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellFlags[1]: IsSpell → HasHighGroundRangeExtension
SpellFlags[2]: IgnorePreviouslyPickedEntities → NoCameraMove
SpellFlags[3]: HasHighGroundRangeExtension → HasSomaticComponent
SpellFlags[4]: HasSomaticComponent → HasVerbalComponent
SpellFlags[5]: HasVerbalComponent → IsSpell
SpellFlags[6]: [EMPTY] → IgnorePreviouslyPickedEntities
TargetConditions: not Item() and not Self() and Character() and Tagged('HUMANOID') and not Tagged('UNDEAD') and not (not Player(context.Source) and IsCrowdControlled(context.Target))  → ((not Item() and not Self() and Character() and Tagged('HUMANOID') and not Tagged('UNDEAD') and not (not Player(context.Source) and IsCrowdControlled(context.Target)) ) and not DWE_IsObjectCharacter()) and (TD_SpellCastingInDarkness(context.Target, context.Source))
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: SpellData | Mod: DarkConsortOutfit | GUID: cb8e5845-a592-46ce-b820-7fe0ee0c6fb9 | Stat: Target_Claws_Vampire]
AIFlags: CanNotUse → [EMPTY]
CastEffect: [EMPTY] → a3d3617e-73ca-4eb1-a521-7615c6fc6aa6
CinematicArenaFlags.value: None → [EMPTY]
Icon: GenericIcon_DamageType_Physical → Action_Imp_Claws
SpellFlags[1]: IsHarmful → IsMelee
SpellFlags[2]: IsMelee → IsAttack
SpellFlags[3]: IsAttack → NoCameraMove
SpellFlags[5]: [EMPTY] → IsHarmful
SpellSoundMagnitude: None → Normal
SpellSuccess[1].Functors[1].Damage.Code: max(1,2d4+UnarmedMeleeAbilityModifier) → max(1,3d4+UnarmedMeleeAbilityModifier)
SpellSuccess[1].Functors[1].Damage.Params[7].AmountOfDices: 2 → 3
SpellSuccess[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TargetEffect: [EMPTY] → 5b143818-1f79-47e2-b5ad-a39e97ce83c1
TooltipDamageList: DealDamage(2d4+UnarmedMeleeAbilityModifier,Slashing) → DealDamage(3d4+UnarmedMeleeAbilityModifier,Slashing)
TooltipSpellDCAbilities.value: None → [EMPTY]
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: SpellData | Mod: DarkConsortOutfit | GUID: cb8e5845-a592-46ce-b820-7fe0ee0c6fb9 | Stat: Projectile_Fly_Bat]
AIFlags: CanNotUse → [EMPTY]
CinematicArenaFlags.value: None → [EMPTY]
SpellActionTypePriority: 0 → 2
SpellFlags[1]: CannotTargetCharacter → HasHighGroundRangeExtension
SpellFlags[2]: Stealth → RangeIgnoreVerticalThreshold
SpellFlags[3]: HasHighGroundRangeExtension → IgnoreVisionBlock
SpellFlags[4]: Invisible → IsJump
SpellFlags[5]: IgnoreVisionBlock → NoCameraMove
SpellFlags[6]: IsJump → Invisible
SpellFlags[7]: NoAOEDamageOnLand → CannotTargetItems
SpellFlags[8]: CannotTargetItems → CannotTargetCharacter
SpellFlags[9]: RangeIgnoreVerticalThreshold → NoAOEDamageOnLand
SpellFlags[10]: [EMPTY] → Stealth
TooltipSpellDCAbilities.value: None → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: ImprovedDivineSmite]
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(1d8,Radiant) → IF(IsMeleeAttack() or (IsRangedUnarmedAttack() and HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject))):DamageBonus(1d8,Radiant)
Description: Your attacks are suffused with divine might.<br><br>Melee weapon attacks deal an additional [1]. → Suffuse your melee weapon with divine might.<br><br>Melee and <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attacks</LSTag> using melee weapons deal an additional [1].
ExtraDescription: [EMPTY] → You may toggle this feature on and off.
Properties[2]: [EMPTY] → ToggledDefaultAddToHotbar
Properties[3]: [EMPTY] → ToggledDefaultOn
Properties[4]: [EMPTY] → IsToggled

[Diff: Type: PassiveData | Mod: Book of Sorcerers - 5e Sorcerer Subclasses | GUID: dd4845b6-a1fa-3938-7d05-c887002446ad | Stat: Metamagic_Careful]
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → CAREFUL_ON
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → CAREFUL_ON_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → CAREFUL_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → CAREFUL_ONTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Book of Sorcerers - 5e Sorcerer Subclasses | GUID: dd4845b6-a1fa-3938-7d05-c887002446ad | Stat: Metamagic_Distant]
EnabledConditions: HasActionResource('SorceryPoint', 1, 0, false, false, context.Source) → HasActionResource('SorceryPoint', 1, 0, false, false, context.Source) and not HasStatus('SHADOWWALK',context.Source)
EnabledContext[1]: OnLongRest → OnStatusRemoved
EnabledContext[2]: OnCastResolved → OnStatusApplied
EnabledContext[3]: OnActionResourcesChanged → OnLongRest
EnabledContext[4]: [EMPTY] → OnCastResolved
EnabledContext[5]: [EMPTY] → OnActionResourcesChanged
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → DISTANT_ON
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → DISTANT_ON_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → DISTANT_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → DISTANT_ONTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Book of Sorcerers - 5e Sorcerer Subclasses | GUID: dd4845b6-a1fa-3938-7d05-c887002446ad | Stat: Metamagic_Extended]
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → EXTENDED_ON
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTENDED_ON_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → EXTENDED_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → EXTENDED_ONTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Book of Sorcerers - 5e Sorcerer Subclasses | GUID: dd4845b6-a1fa-3938-7d05-c887002446ad | Stat: Metamagic_Heightened]
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → HEIGHTENED_ON
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → HEIGHTENED_ON_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → HEIGHTENED_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → HEIGHTENED_ONTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Book of Sorcerers - 5e Sorcerer Subclasses | GUID: dd4845b6-a1fa-3938-7d05-c887002446ad | Stat: Metamagic_Quickened]
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → QUICKENED_ON
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → QUICKENED_ON_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → QUICKENED_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → QUICKENED_ONTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Book of Sorcerers - 5e Sorcerer Subclasses | GUID: dd4845b6-a1fa-3938-7d05-c887002446ad | Stat: Metamagic_Subtle]
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → SUBTLE_ON
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → SUBTLE_ON_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → SUBTLE_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → SUBTLE_ONTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: NaturesStep_Dryad]
Description: Alter the terrain around you, allowing nearby allies in the area to travel with ease. <br><br>You and your allies aren't affected by <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag>, can't be <LSTag Type="Status" Tooltip="">Restrained</LSTag> or <LSTag Type="Status" Tooltip="">Paralysed</LSTag>, and gain <LSTag Tooltip="Resistant">Resistance</LSTag> to Poison damage. → Alter the terrain around you, allowing nearby allies in the area to travel with ease. <br><br>You and your allies aren't affected by <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag>, can't be <LSTag Type="Status" Tooltip="">Restrained</LSTag> or <LSTag Type="Status" Tooltip="">Paralysed</LSTag>, and gain <LSTag Tooltip="Resistant">Resistance</LSTag> to[1].
DescriptionParams: [EMPTY] → DealDamage(,Poison)
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → ToggledDefaultAddToHotbar
Properties[3]: Highlighted → ToggledDefaultOn
Properties[4]: ToggledDefaultAddToHotbar → IsToggled

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: DangerSense]
Description: You sense when things aren't as they should be.<br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against traps, spells, and surfaces. <br><br>To gain this benefit, you can't be Blinded or Incapacitated. → You sense when things aren't as they should be.<br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Dexterity <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.<br><br>To gain this benefit, you can't be Blinded or Incapacitated.

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: Rage_Rage_Boosts]
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsAttackType(AttackType.MeleeWeaponAttack)): CharacterWeaponDamage(LevelMapValue(RageDamage));EntityThrowDamage(2);IF(IsAttackType(AttackType.MeleeOffHandWeaponAttack)):CharacterWeaponDamage(LevelMapValue(RageDamage));CharacterUnarmedDamage(LevelMapValue(RageDamage));FallDamageMultiplier(0.5) → Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsMeleeWeaponAttack()): CharacterWeaponDamage(LevelMapValue(RageDamage)); EntityThrowDamage(LevelMapValue(RageDamage)); CharacterUnarmedDamage(LevelMapValue(RageDamage)); FallDamageMultiplier(0.5)

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: Rage_Attack]
Conditions: (not Ally() and Character()) or Enemy() → Character() or Enemy()

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: TotemSpirit_Bear_Rage_Boosts]
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength); IF(IsAttackType(AttackType.MeleeWeaponAttack)): CharacterWeaponDamage(2);EntityThrowDamage(2);CharacterUnarmedDamage(LevelMapValue(RageDamage));FallDamageMultiplier(0.5) → Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsMeleeWeaponAttack()): CharacterWeaponDamage(LevelMapValue(RageDamage)); EntityThrowDamage(LevelMapValue(RageDamage)); CharacterUnarmedDamage(LevelMapValue(RageDamage)); FallDamageMultiplier(0.5)
Description: %%% Used to apply rage status boosts when not wearing armour → Your fury makes you strong. <br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Strength <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
Using: [EMPTY] → Rage_Rage_Boosts

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: TotemSpirit_Eagle_Rage_Boosts]
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(WeaponAttackRollAbility(Ability.Strength)): CharacterWeaponDamage(2); EntityThrowDamage(2);CharacterUnarmedDamage(LevelMapValue(RageDamage));FallDamageMultiplier(0.5) → Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsMeleeWeaponAttack()): CharacterWeaponDamage(LevelMapValue(RageDamage)); EntityThrowDamage(LevelMapValue(RageDamage)); CharacterUnarmedDamage(LevelMapValue(RageDamage)); FallDamageMultiplier(0.5)
Description: %%% Used to apply rage status boosts when not wearing armour → Your fury makes you strong. <br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Strength <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
Using: [EMPTY] → Rage_Rage_Boosts

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: TotemSpirit_Elk_Rage_Boosts]
Boosts:  Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(WeaponAttackRollAbility(Ability.Strength)): CharacterWeaponDamage(2); EntityThrowDamage(2);CharacterUnarmedDamage(LevelMapValue(RageDamage));FallDamageMultiplier(0.5) → Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsMeleeWeaponAttack()): CharacterWeaponDamage(LevelMapValue(RageDamage)); EntityThrowDamage(LevelMapValue(RageDamage)); CharacterUnarmedDamage(LevelMapValue(RageDamage)); FallDamageMultiplier(0.5)
Description: %%% Used to apply rage status boosts when not wearing armour → Your fury makes you strong. <br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Strength <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
Using: [EMPTY] → Rage_Rage_Boosts

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: TotemSpirit_Tiger_Rage_Boosts]
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(WeaponAttackRollAbility(Ability.Strength)): CharacterWeaponDamage(LevelMapValue(RageDamage));EntityThrowDamage(2);CharacterUnarmedDamage(LevelMapValue(RageDamage));FallDamageMultiplier(0.5) → Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsMeleeWeaponAttack()): CharacterWeaponDamage(LevelMapValue(RageDamage)); EntityThrowDamage(LevelMapValue(RageDamage)); CharacterUnarmedDamage(LevelMapValue(RageDamage)); FallDamageMultiplier(0.5)
Description: %%% Used to apply rage status boosts when not wearing armour → Your fury makes you strong. <br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Strength <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
Using: [EMPTY] → Rage_Rage_Boosts

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: TotemSpirit_Wolf_Rage_Boosts]
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(WeaponAttackRollAbility(Ability.Strength)): CharacterWeaponDamage(2);EntityThrowDamage(2);CharacterUnarmedDamage(LevelMapValue(RageDamage));FallDamageMultiplier(0.5) → Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); IF(IsMeleeWeaponAttack()): CharacterWeaponDamage(LevelMapValue(RageDamage)); EntityThrowDamage(LevelMapValue(RageDamage)); CharacterUnarmedDamage(LevelMapValue(RageDamage)); FallDamageMultiplier(0.5)
Description: %%% Used to apply rage status boosts when not wearing armour → Your fury makes you strong. <br><br>You have <LSTag Tooltip="Advantage">Advantage</LSTag> on Strength <LSTag Tooltip="AbilityCheck">Checks</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
Using: [EMPTY] → Rage_Rage_Boosts

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: AspectOfTheBeast_Bear]
Boosts: CarryCapacityMultiplier(2);Advantage(Ability, Strength); → CarryCapacityMultiplier(2); Advantage(Ability, Strength); RollBonus(SavingThrow, 2, Strength); RollBonus(RawAbility, 2, Strength); RollBonus(SkillCheck, 2, Athletics)
ExtraDescription: [EMPTY] → Gain a +[1] bonus to Strength <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>  and <LSTag Tooltip="AbilityCheck">Checks</LSTag>.
ExtraDescriptionParams: [EMPTY] → 2

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: AspectOfTheBeast_Crocodile]
BoostConditions: InSurface('SurfaceAlcohol') or InSurface('SurfaceBlood') or InSurface('SurfaceDeepWater') or InSurface('SurfaceDeepWaterRunning') or InSurface('SurfaceGrease') or InSurface('SurfaceOil') or InSurface('SurfaceWater') or InSurface('SurfaceWaterFrozen') or InSurface('SurfaceBloodFrozen') → [EMPTY]
BoostContext.1: OnMovedDistance → [EMPTY]
BoostContext.2: OnPushed → [EMPTY]
Boosts: ActionResource(Movement,3,0);Tag(SLIPPING_ADV) → StatusImmunity(PRONE_GREASE); StatusImmunity(PRONE_ICE)
Conditions: [EMPTY] → RUI_IsInWaterBasedSurface()
Description: The Aspect of the Crocodile increases your agility in the water.<br><br>Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> increases by [1] while standing in water-based surfaces.<br><br>On slippery surfaces, you also have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against being knocked <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → The Aspect of the Crocodile increases your agility in the water.<br><br>Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> increases by [1] while standing in water-based surfaces, and you can't slip on grease or ice.
StatsFunctorContext.1: [EMPTY] → OnSurfaceEnter
StatsFunctorContext.2: [EMPTY] → OnTurn
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → RUI_ASPECT_OF_THE_BEAST_CROCODILE_MOVEMENT_SPEED
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → RUI_ASPECT_OF_THE_BEAST_CROCODILE_MOVEMENT_SPEEDTARGETAOE_0
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: AspectOfTheBeast_HoneyBadger]
Conditions: (HasStatus('POISONED', context.Source) or HasStatus('FRIGHTENED', context.Source) or HasStatus('CHARMED', context.Source)) and RollDieAgainstDC(DiceType.d20,10) and not HasStatus('SG_Rage', context.Source) → HasAnyStatus({ 'SG_Poisoned', 'SG_Frightened', 'SG_Charmed' }, {}, {}, context.Source) and not HasStatus('SG_Rage', context.Source) and RollDieAgainstDC(DiceType.d20, 10)
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → ToggledDefaultAddToHotbar
Properties[3]: Highlighted → ToggledDefaultOn
Properties[4]: ToggledDefaultAddToHotbar → IsToggled

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: AspectOfTheBeast_Wolverine]
Conditions: HasStatus('BLEEDING',context.Target) or HasStatus('SG_Poisoned',context.Target) → not Self() and not Ally() and (HasStatus('BLEEDING', context.Target) or HasStatus('SG_Poisoned', context.Target))

[Diff: Type: PassiveData | Mod: Barbarian Quality of Life | GUID: 2e6ec423-5d59-45ba-9ec0-b0d1e3c363e1 | Stat: MAG_Barbarian_Armor_RageSupport_Passive]
Conditions: [EMPTY] → (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusHasStatusGroup(context.StatusId, 'SG_Rage')) or (context.HasContextFlag(StatsFunctorContext.OnTurn) and HasStatus('SG_Rage', context.Source))
Icon: [EMPTY] → BUGS_RuinTamer
Properties.1: [EMPTY] → OncePerTurn
StatsFunctorContext.1: [EMPTY] → OnStatusApplied
StatsFunctorContext.2: [EMPTY] → OnTurn
StatsFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → MAG_VIOLENCE
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → MAG_VIOLENCETARGETAOE_0
StatsFunctors.1.Functors.2.Flags.1: [EMPTY] → Self
StatsFunctors.1.Functors.2.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.2.StatusId: [EMPTY] → MAG_VIOLENCE_DURATION_TECHNICAL
StatsFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.2.UniqueName: [EMPTY] → MAG_VIOLENCE_DURATION_TECHNICALTARGETAOE_1
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: UndeadThrall_BetterSummon]
Description: Creatures created with <LSTag Type="Spell" Tooltip="Target_AnimateDead">Animate Dead</LSTag> have additional hit points equal to your wizard level, and your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> is added to their damage. → b4e32a0e-3f58-493b-94d7-bc0f5da5fdf1

[Diff: Type: PassiveData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: GrimHarvest]
Conditions: IsKillingBlow() and not Item() and not HasStatus('GRIM_HARVEST_SPENT', context.Source) → IsKillingBlow() and not Item() and not HasStatus('GRIM_HARVEST_SPENT', context.Source) and not Tagged('UNDEAD',context.Target) and not Tagged('CONSTRUCT',context.Target)
Description: Once per turn, if you kill a creature with a spell, you regain hit points equal to twice the spell slot level used - thrice if it's a Necromancy spell. Undead and constructs are unaffected. → eb8ce024-55e4-4344-befe-9c780c3f02f7

[Diff: Type: PassiveData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: LOW_Raphael_Reaper]
Conditions: IsKillingBlow() and not HasStatus('LOW_RAPHAEL_SOULLESS') and Enemy() and not HasStatus('SG_Polymorph') and not Tagged('UNDEAD') and not Tagged('CONSTRUCT') and not Tagged('FIEND') → IsKillingBlow() and not HasStatus('LOW_RAPHAEL_SOULLESS') and Enemy() and not HasStatus('SG_Polymorph') and (not HasAnyTags({'CONSTRUCT','FIEND','UNDEAD'}) or (Tagged('UNDEAD') and ((Player() and Tagged('PLAYABLE')) and not HasStatus('PATHOFUNDEATH_LICHDOM'))))
StatsFunctors[1].Functors[2].Hex: 1 → [EMPTY]
StatsFunctors[1].Functors[2].Level: [EMPTY] → 1
StatsFunctors[1].Functors[2].field_34: 1297239878 → [EMPTY]

[Diff: Type: PassiveData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: MAG_GreaterNecromancyStaff_LifeEssenceHarvest_Passive]
Conditions: not Item() and Enemy() and IsKillingBlow() and IsSpell() → IsKillingBlow() and IsSpell() and Character()

[Diff: Type: PassiveData | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: MAG_GreaterNecromancyStaff_CosumeLifeEssence_Passive]
Conditions: IsSpell() and IsSpellSchool(SpellSchool.Necromancy) → IsSpellSchool(SpellSchool.Necromancy)
Properties[1]: IsToggled → Highlighted
Properties[2]: Highlighted → ToggledDefaultAddToHotbar
Properties[3]: Temporary → IsToggled
Properties[4]: ToggledDefaultAddToHotbar → Temporary
StatsFunctorContext[1]: OnCast → OnCastResolved
StatsFunctors.1.Functors.1.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatusId: MAG_GREATER_NECROMANCY_LIFE_ESSENCE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: MAG_GREATER_NECROMANCY_LIFE_ESSENCE_RemoveTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.2.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.2.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.2.StatusId: MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE → [EMPTY]
StatsFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.2.TypeId: RemoveStatus → [EMPTY]
StatsFunctors.1.Functors.2.UniqueName: MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE_RemoveTARGETAOE_1 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Stillness of Mind Enhanced | GUID: c6f575e0-91c7-4a31-9f00-313ec98ee5b9 | Stat: StillnessOfMind]
Boosts: [EMPTY] → UnlockSpell(Shout_StillnessOfMind)
Conditions: (HasStatus('SG_Charmed', context.Source) or HasStatus('SG_Frightened', context.Source)) and HasActionResource('ActionPoint', 1, 0, false, false, context.Source) → [EMPTY]
Description: If you are <LSTag Type="Status" Tooltip="CHARMED">Charmed</LSTag> or <LSTag Type="Status" Tooltip="FRIGHTENED">Frightened</LSTag>, you automatically cast <LSTag Type="Spell" Tooltip="Shout_StillnessOfMind">Stillness of Mind</LSTag> to remove the condition. → Remove <LSTag Tooltip="CharmedGroup">Charmed</LSTag> or <LSTag Type="Status" Tooltip="FRIGHTENED">Frightened</LSTag> conditions.
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted
StatsFunctorContext.1: OnTurn → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatusId: SG_Charmed → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: RemoveStatus → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: SG_Charmed_RemoveTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.2.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.2.StatusId: SG_Frightened → [EMPTY]
StatsFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.2.TypeId: RemoveStatus → [EMPTY]
StatsFunctors.1.Functors.2.UniqueName: SG_Frightened_RemoveTARGETAOE_1 → [EMPTY]
StatsFunctors.1.Functors.3.ActionResource: 734cbcfb-8922-4b6d-8330-b2a7e4c14b6a → [EMPTY]
StatsFunctors.1.Functors.3.Amount: 1.0 → [EMPTY]
StatsFunctors.1.Functors.3.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.3.Level: 0 → [EMPTY]
StatsFunctors.1.Functors.3.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.3.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.3.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.3.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.3.TypeId: UseActionResource → [EMPTY]
StatsFunctors.1.Functors.3.UniqueName: UseActionResourceTARGETAOE_2 → [EMPTY]
StatsFunctors.1.Functors.4.Arg4: true → [EMPTY]
StatsFunctors.1.Functors.4.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.4.IgnoreChecks: true → [EMPTY]
StatsFunctors.1.Functors.4.IgnoreHasSpell: true → [EMPTY]
StatsFunctors.1.Functors.4.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.4.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.4.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.4.SpellCastGuid: 00000000-0000-0000-0000-000000000000 → [EMPTY]
StatsFunctors.1.Functors.4.SpellId: Shout_StillnessOfMind → [EMPTY]
StatsFunctors.1.Functors.4.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.4.TypeId: UseSpell → [EMPTY]
StatsFunctors.1.Functors.4.UniqueName: UseSpellTARGETAOE_3 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Alert]
Boosts: Initiative(5);StatusImmunity(SURPRISED) → Initiative(2);StatusImmunity(SURPRISED);IF(CharacterLevelGreaterThan(4)):Initiative(1);IF(CharacterLevelGreaterThan(8)):Initiative(1);IF(CharacterLevelGreaterThan(12)):Initiative(1);IF(CharacterLevelGreaterThan(16)):Initiative(1);StatusImmunity(SURPRISED);ProficiencyBonus(Skill,Perception)
Description: You gain a +[1] bonus to Initiative and can't be <LSTag Type="Status" Tooltip="SURPRISED">Surprised</LSTag>. → You gain a bonus to Initiative equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> and can't be <LSTag Type="Status" Tooltip="SURPRISED">Surprised</LSTag>.
DescriptionParams: 5 → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: CrossbowExpert_PointBlank]
Boosts: IgnorePointBlankDisadvantage(Loading) → IgnorePointBlankDisadvantage(Ammunition)
Description: When you make crossbow attacks within melee range, the <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> do not have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>. → When you make bow attacks within melee range, the <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> do not have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag>.
DisplayName: Crossbow Expert: Point-Blank → Bow Expert: Point-Blank

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: CrossbowExpert_Wounding]
Boosts: UnlockSpellVariant(SpellId('Projectile_PiercingShot'), ModifyTooltipDescription()) → UnlockSpellVariant(SpellId('Projectile_PiercingShot'), ModifyTooltipDescription());UnlockSpellVariant(SpellId('Projectile_HamstringShot'), ModifyTooltipDescription())
Description: Your <LSTag Type="Spell" Tooltip="Projectile_PiercingShot">Piercing Shot</LSTag> inflicts <LSTag Type="Status" Tooltip="GAPING_WOUND">Gaping Wounds</LSTag> for twice as long. → <LSTag Type="Spell" Tooltip="Projectile_PiercingShot">Piercing Shot</LSTag> and <LSTag Type="Spell" Tooltip="Projectile_HamstringShot">Hamstring Shot</LSTag> are harder for targets to resist and inflict their conditions for twice as long.
DisplayName: Crossbow Expert: Wounding  → Bow Expert: Wounding

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: DefensiveDuelist]
Boosts: UnlockInterrupt(Interrupt_DefensiveDuelist) → UnlockInterrupt(Interrupt_DefensiveDuelist);Ability(Dexterity,1);UnlockSpell(CHT_Duelist_RemoveVersatile)
Description: When attacked while wielding a <LSTag Tooltip="Finesse">Finesse Weapon</LSTag> you're <LSTag Tooltip="Proficiency">Proficient</LSTag> with, you can use a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">reaction</LSTag> to add your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> to your <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, possibly causing the attack to miss.  → When attacked while wielding a <LSTag Tooltip="Finesse">Finesse Weapon</LSTag> you're <LSTag Tooltip="Proficiency">Proficient</LSTag> with, you can use a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">reaction</LSTag> to add your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> to your <LSTag Tooltip="ArmourClass">Armour Class</LSTag>. Your <LSTag Tooltip="Dexterity">Dexterity</LSTag> score is increased by 1.
DisplayName: Defensive Duellist → Duellist: Parry
PriorityOrder: 1 → 3

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Durable]
Boosts: Ability(Constitution,1,20) → Ability(Constitution, 1)
Conditions: [EMPTY] → Combat() and not IsDowned()
Description: You regain full <LSTag Tooltip="HitPoints">hit points</LSTag> when you <LSTag Tooltip="ShortRest">Short Rest</LSTag>. Your <LSTag Tooltip="Constitution">Constitution</LSTag> score is increased by 1, to a maximum of 20. → In combat, if you start your turn with less than 60% <LSTag Tooltip="HitPoints">hit points</LSTag>, you regain hit points equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> plus your <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="AbilityModifier">Modifier</LSTag>. You regain full hit points when you <LSTag Tooltip="ShortRest">Short Rest</LSTag>. Your <LSTag Tooltip="Constitution">Constitution</LSTag> score is increased by 1.
DescriptionParams: [EMPTY] → RegainHitPoints()
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted
StatsFunctorContext.1: [EMPTY] → OnTurn
StatsFunctors.1.Functors.1.HealingType.1: [EMPTY] → Living
StatsFunctors.1.Functors.1.HitPoints.Code: [EMPTY] → ProficiencyBonus+ConstitutionModifier
StatsFunctors.1.Functors.1.HitPoints.Params.1: [EMPTY] → Add
StatsFunctors.1.Functors.1.HitPoints.Params.10.1: [EMPTY] → Modifier
StatsFunctors.1.Functors.1.HitPoints.Params.11: [EMPTY] → Unspecified
StatsFunctors.1.Functors.1.HitPoints.Params.2: [EMPTY] → Variable
StatsFunctors.1.Functors.1.HitPoints.Params.3: [EMPTY] → CharacterData
StatsFunctors.1.Functors.1.HitPoints.Params.4: [EMPTY] → ProficiencyBonus
StatsFunctors.1.Functors.1.HitPoints.Params.6: [EMPTY] → Unspecified
StatsFunctors.1.Functors.1.HitPoints.Params.7: [EMPTY] → Variable
StatsFunctors.1.Functors.1.HitPoints.Params.8: [EMPTY] → AbilityOverride
StatsFunctors.1.Functors.1.HitPoints.Params.9: [EMPTY] → Constitution
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasHPPercentageEqualOrLessThan(60)
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → RegainHitPoints
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → RegainHitPointsTARGETAOE_IF(HasHPPercentageEqualOrLessThan(60))_0
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: HeavilyArmored]
Boosts: Ability(Strength, 1, 20);Proficiency(HeavyArmor) → Proficiency(HeavyArmor)
Description: You have <LSTag Tooltip="ArmourProficiency">Armour Proficiency</LSTag> with Heavy Armour and your <LSTag Tooltip="Strength">Strength</LSTag> increases by 1, to a maximum of 20. → You have <LSTag Tooltip="ArmourProficiency">Armour Proficiency</LSTag> with Heavy Armour. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Constitution">Constitution</LSTag> score is increased by 1 and you gain a +[1] bonus to <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> with the chosen ability.
DescriptionParams: [EMPTY] → 1

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: HeavyArmorMaster]
BoostConditions: [EMPTY] → HasHeavyArmor(context.Source)
BoostContext.1: [EMPTY] → OnEquip
BoostContext.2: [EMPTY] → OnCreate
Boosts: Ability(Strength, 1, 20); IF(HasHeavyArmor() and not HasDamageEffectFlag(DamageFlags.Magical)):DamageReduction(Slashing, Flat, 3); IF(HasHeavyArmor() and not HasDamageEffectFlag(DamageFlags.Magical)):DamageReduction(Bludgeoning, Flat, 3); IF(HasHeavyArmor() and not HasDamageEffectFlag(DamageFlags.Magical)):DamageReduction(Piercing, Flat, 3) → DamageReduction(All, Flat, LevelMapValue(CHT_HeavyArmourMaster))
Description: Increase your <LSTag Tooltip="Strength">Strength</LSTag> score by [1] (up to a maximum of [2]), and reduce incoming damage from non-magical attacks by [3]. → While wearing Heavy Armour, reduce all incoming damage from all attacks by an amount equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>, up to a maximum of [1]. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Constitution">Constitution</LSTag> score is increased by [2].
DescriptionParams: 1;20;3 → 5;1

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: LightlyArmored]
Description: You have <LSTag Tooltip="ArmourProficiency">Armour Proficiency</LSTag> with Light Armour. → You have <LSTag Tooltip="ArmourProficiency">Armour Proficiency</LSTag> with Light Armour. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Dexterity">Dexterity</LSTag> score is increased by 1 and you gain a +[1] bonus to <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> with the chosen ability.
DescriptionParams: [EMPTY] → 1

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MageSlayer_Advantage]
Boosts: IF(InMeleeRange() and IsSpell()):Advantage(AllSavingThrows) → IF(IsSpell()):Advantage(AllSavingThrows);IF(IsSpell()):DamageReduction(All,Flat,ProficiencyBonus)
Description: You have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against spells cast by creatures within [1] of you.  → You reduce all incoming damage from spells by an amount equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. You have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against spells.
DescriptionParams: Distance(1.5) → [EMPTY]
DisplayName: Mage Slayer: Saving Throw Advantage → Mage Slayer: Magic Resistance
Icon: PassiveFeature_Generic_Magical → PassiveFeature_MageSlayer_Advantage
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MageSlayer_BreakConcentration]
Conditions: IsMeleeAttack() and IsConcentrating(context.Target) → [EMPTY]
Description: Enemies you hit have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> when making <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> to maintain their <LSTag Tooltip="Concentration">Concentration</LSTag>. → Enemies within [1] of you have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="Concentration">Concentration</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. This can be toggled on and off.
DescriptionParams: [EMPTY] → Distance(3)
Icon: Status_KnockedOut → PassiveFeature_MageSlayer_BreakConcentration
Properties.1: [EMPTY] → Highlighted
Properties.2: [EMPTY] → ToggledDefaultAddToHotbar
Properties.3: [EMPTY] → ToggledDefaultOn
Properties.4: [EMPTY] → IsToggled
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: BreakConcentration → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: BreakConcentrationTARGETAOE_0 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → MAGESLAYER_AURA
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → MAGESLAYER_AURA_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → MAGESLAYER_AURA
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → MAGESLAYER_AURATARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MagicInitiate_Bard]
Boosts: [EMPTY] → ActionResource(SpellSlot,1,1);Ability(Charisma,1)
Description: You have learnt 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the bard spell list.  → You have learned 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the bard spell list, and gained a Level 1 <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Your <LSTag Tooltip="Wisdom">Wisdom</LSTag> score is increased by 1.
ExtraDescription: You can cast the Level 1 spell once per <LSTag Tooltip="LongRest">Long Rest</LSTag>. Your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Modifier</LSTag> for all 3 spells is <LSTag Tooltip="Charisma">Charisma</LSTag>. → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MagicInitiate_Cleric]
Boosts: ArmorAbilityModifierCapOverride(Hide, 3);ArmorAbilityModifierCapOverride(ChainShirt, 3);ArmorAbilityModifierCapOverride(ScaleMail, 3);ArmorAbilityModifierCapOverride(BreastPlate, 3);ArmorAbilityModifierCapOverride(HalfPlate, 3) → ActionResource(SpellSlot,1,1);Ability(Wisdom,1)
Description: You have learnt 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the cleric spell list.  → You have learned 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the cleric spell list, and gained a Level 1 <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Your <LSTag Tooltip="Wisdom">Wisdom</LSTag> score is increased by 1.
ExtraDescription: You can cast the Level 1 spell once per <LSTag Tooltip="LongRest">Long Rest</LSTag>. Your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Modifier</LSTag> for all 3 spells is <LSTag Tooltip="Wisdom">Wisdom</LSTag>. → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MagicInitiate_Warlock]
Boosts: ActionResourceOverride(Interrupt_HellishRebukeWarlockMI_Charge,1,0) → ActionResource(SpellSlot,1,1);ActionResourceOverride(Interrupt_HellishRebukeWarlockMI_Charge,1,0);Ability(Charisma,1)
Description: You have learnt 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the warlock spell list.  → You have learned 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the warlock spell list, and gained a Level 1 <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Your <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.
ExtraDescription: You can cast the Level 1 spell once per <LSTag Tooltip="LongRest">Long Rest</LSTag>. Your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Modifier</LSTag> for all 3 spells is <LSTag Tooltip="Charisma">Charisma</LSTag>. → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MagicInitiate_Wizard]
Boosts: [EMPTY] → ActionResource(SpellSlot,1,1);Ability(Intelligence,1)
Description: You have learnt 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the wizard spell list.  → You have learned 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the wizard spell list, and gained a Level 1 <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Your <LSTag Tooltip="Intelligence">Intelligence</LSTag> score is increased by 1.
ExtraDescription: You can cast the Level 1 spell once per <LSTag Tooltip="LongRest">Long Rest</LSTag>. Your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Modifier</LSTag> for all 3 spells is <LSTag Tooltip="Intelligence">Intelligence</LSTag>. → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MagicInitiate_Druid]
Boosts: [EMPTY] → ActionResource(SpellSlot,1,1);Ability(Wisdom,1)
Description: You have learnt 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the druid spell list.  → You have learned 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the druid spell list, and gained a Level 1 <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Your <LSTag Tooltip="Wisdom">Wisdom</LSTag> score is increased by 1.
ExtraDescription: You can cast the Level 1 spell once per <LSTag Tooltip="LongRest">Long Rest</LSTag>. Your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Modifier</LSTag> for all 3 spells is <LSTag Tooltip="Wisdom">Wisdom</LSTag>. → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MagicInitiate_Sorcerer]
Boosts: [EMPTY] → ActionResource(SpellSlot,1,1);Ability(Charisma,1)
Description: You have learnt 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the sorcerer spell list.  → You have learned 2 <LSTag Tooltip="Cantrip">cantrips</LSTag> and a Level 1 spell from the sorcerer spell list, and gained a Level 1 <LSTag Tooltip="SpellSlot">spell slot</LSTag>. Your <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.
ExtraDescription: You can cast the Level 1 spell once per <LSTag Tooltip="LongRest">Long Rest</LSTag>. Your <LSTag Tooltip="SpellcastingAbilityModifier">Spellcasting Modifier</LSTag> for all 3 spells is <LSTag Tooltip="Charisma">Charisma</LSTag>. → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MartialAdept]
Boosts: ActionResource(SuperiorityDie,1,0) → ActionResource(SuperiorityDie,3,0)
Description: You receive 1 (additional) superiority die. → You have learned two manoeuvres from the Battle Master subclass and gained 3 <LSTag Type="ActionResource" Tooltip="SuperiorityDie">Superiority Die</LSTag> to fuel them. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Dexterity">Dexterity</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MediumArmorMaster]
BoostConditions: [EMPTY] → CHT_WearingMediumArmour(context.Source)
Boosts: IF(not HasStatus('MAG_EXOTIC_MATERIAL_ARMOR_TECHNICAL', context.Source)):ArmorAbilityModifierCapOverride(Hide, 3);IF(not HasStatus('MAG_EXOTIC_MATERIAL_ARMOR_TECHNICAL', context.Source)):ArmorAbilityModifierCapOverride(ChainShirt, 3);IF(not HasStatus('MAG_EXOTIC_MATERIAL_ARMOR_TECHNICAL', context.Source)):ArmorAbilityModifierCapOverride(ScaleMail, 3);IF(not HasStatus('MAG_EXOTIC_MATERIAL_ARMOR_TECHNICAL', context.Source)):ArmorAbilityModifierCapOverride(BreastPlate, 3);IF(not HasStatus('MAG_EXOTIC_MATERIAL_ARMOR_TECHNICAL', context.Source)):ArmorAbilityModifierCapOverride(HalfPlate, 3) → AC(1)
Conditions: [EMPTY] → CHT_WearingMediumArmour(context.Source)
Description: When you wear Medium Armour, it doesn't impose <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Stealth <LSTag Tooltip="AbilityCheck">Checks</LSTag>. The bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag> you can gain from your Dexterity <LSTag Tooltip="AbilityModifier">Modifier</LSTag> also becomes +[1] instead of +[2]. → When you wear Medium Armour, it doesn't impose <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Stealth <LSTag Tooltip="AbilityCheck">Checks</LSTag>. Gain a +[1] bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>, and at the start of combat, you gain <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag> equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> while wearing Medium Armour. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Dexterity">Dexterity</LSTag> score is increased by 1.
DescriptionParams: 3;2 → 1
StatsFunctorContext.1: [EMPTY] → OnCombatStarted
StatsFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → CHT_MEDIUMARMORMASTER_TEMP_HP
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → CHT_MEDIUMARMORMASTER_TEMP_HPTARGETAOE_0
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Mobile_CounterAttackOfOpportunity]
Boosts: [EMPTY] → IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
Conditions: IsMeleeAttack() and Character() → [EMPTY]
Description: If you move after making a melee attack, you don't provoke <LSTag Tooltip="OpportunityAttack">Opportunity Attacks</LSTag> from your target. → Enemies have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="OpportunityAttack">Opportunity Attacks</LSTag> against you.
ExtraDescription: This effect still works if your attack misses. → [EMPTY]
StatsFunctorContext.1: OnAttack → [EMPTY]
StatsFunctors.1.Functors.1.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatusId: MOBILE_NO_AOO_SOURCE → [EMPTY]
StatsFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: MOBILE_NO_AOO_SOURCETARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.2.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.2.StatusId: MOBILE_NO_AOO → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.2.UniqueName: MOBILE_NO_AOOTARGETAOE_1 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Mobile_DashAcrossDifficultTerrain]
Boosts: [EMPTY] → StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
Description: When you <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag>, <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag> doesn't slow you down. → Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> cannot be reduced by <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag> or any other effects.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ModeratelyArmored]
Description: You have <LSTag Tooltip="ArmourProficiency">Armour Proficiency</LSTag> with Medium Armour and shields. → You have <LSTag Tooltip="ArmourProficiency">Armour Proficiency</LSTag> with Medium Armour and shields. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Dexterity">Dexterity</LSTag> score is increased by 1 and you gain a +[1] bonus to <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> with the chosen ability.
DescriptionParams: [EMPTY] → 1

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Performer]
Boosts: Proficiency(MusicalInstrument) → Proficiency(MusicalInstrument);ProficiencyBonus(Skill,Performance);ExpertiseBonus(Performance);ProficiencyBonus(Skill,Acrobatics);ExpertiseBonus(Acrobatics)
Description: You know how to play musical instruments. → You know how to play musical instruments and have <LSTag Tooltip="Expertise">Expertise</LSTag> in Performance and Acrobatics <LSTag Tooltip="AbilityCheck">Checks</LSTag>. You earn significantly more gold when you make a successful musical performance with an instrument, with the amount of gold you earn increasing with your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. Your <LSTag Tooltip="Dexterity">Dexterity</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.
Icon: [EMPTY] → PassiveFeature_FontOfInspiration
Properties[1]: IsHidden → Highlighted

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Resilient_Charisma]
Boosts: Ability(Charisma,1,20);ProficiencyBonus(SavingThrow,Charisma) → Ability(Charisma,1);ProficiencyBonus(SavingThrow,Charisma)

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Resilient_Constitution]
Boosts: Ability(Constitution,1,20);ProficiencyBonus(SavingThrow,Constitution) → Ability(Constitution,1);ProficiencyBonus(SavingThrow,Constitution)

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Resilient_Dexterity]
Boosts: Ability(Dexterity,1,20);ProficiencyBonus(SavingThrow,Dexterity) → Ability(Dexterity,1);ProficiencyBonus(SavingThrow,Dexterity)

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Resilient_Intelligence]
Boosts: Ability(Intelligence,1,20);ProficiencyBonus(SavingThrow,Intelligence) → Ability(Intelligence,1);ProficiencyBonus(SavingThrow,Intelligence)

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Resilient_Strength]
Boosts: Ability(Strength,1,20);ProficiencyBonus(SavingThrow,Strength) → Ability(Strength,1);ProficiencyBonus(SavingThrow,Strength)

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Resilient_Wisdom]
Boosts: Ability(Wisdom,1,20);ProficiencyBonus(SavingThrow,Wisdom) → Ability(Wisdom,1);ProficiencyBonus(SavingThrow,Wisdom)

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: RitualCaster_FreeSpells]
Boosts: [EMPTY] → Savant(Enchantment);Savant(Divination);Savant(Necromancy);Savant(Abjuration);Savant(Illusion);Savant(Conjuration);Savant(Transmutation);Savant(Evocation)
Description: You have learnt two <LSTag Tooltip="RitualSpell">ritual spells</LSTag> of your choice. → You have learned [1] <LSTag Tooltip="RitualSpell">ritual spells</LSTag> and [2] utility cantrips of your choice. You copy spell scrolls at half price. Your <LSTag Tooltip="Dexterity">Dexterity</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.
DescriptionParams: 2 → 3;2

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Sharpshooter_AllIn]
Boosts: IF(Sharpshooter(context.Source)):RollBonus(RangedWeaponAttack, -5);IF(Sharpshooter(context.Source)):RollBonus(RangedOffHandWeaponAttack, -5);IF(Sharpshooter(context.Source)):CharacterWeaponDamage(10) → IF(Sharpshooter(context.Source)):RollBonus(RangedWeaponAttack, LevelMapValue(CHT_GWM_SS_AttackPenalty));IF(Sharpshooter(context.Source)):RollBonus(RangedOffHandWeaponAttack, LevelMapValue(CHT_GWM_SS_AttackPenalty));IF(Sharpshooter(context.Source)):CharacterWeaponDamage(LevelMapValue(CHT_GWM_SS_Damage))
Description: Ranged weapon attacks with weapons you are <LSTag Tooltip="Proficiency">Proficient</LSTag> with have a -[1] penalty to their <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>, but deal an additional [2] damage. → Ranged weapon attacks with weapons you are <LSTag Tooltip="Proficiency">Proficient</LSTag> with deal additional damage equal to double your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> minus [1], at the cost of an <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> penalty equal to your Proficiency Bonus.
DescriptionParams: 5;10 → 1
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → ToggledDefaultAddToHotbar
Properties[3]: Highlighted → ToggledDefaultOn
Properties[4]: ToggledDefaultAddToHotbar → IsToggled

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ShieldMaster_Block]
BoostConditions: [EMPTY] → HasShieldEquipped(context.Source)
BoostContext.1: [EMPTY] → OnEquip
BoostContext.2: [EMPTY] → OnCreate
Boosts: UnlockInterrupt(Interrupt_ShieldMaster) → AreaDamageEvade();DamageReduction(All, Flat, 1)
Description: If a spell forces you to make a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>, you can use a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">reaction</LSTag> to shield yourself. <br><br>On a failed Saving Throw, you only take half damage. On a successful Saving Throw, you don't take any damage. → While you are wearing a shield, all incoming damage is reduced by [1]. If a spell forces you to make a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>, you only take half damage if you fail. On a successful Saving Throw, you don't take any damage.
DescriptionParams: [EMPTY] → 1

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Skilled]
Description: You have gained <LSTag Tooltip="Proficiency">Proficiency</LSTag> in 3 <LSTag Tooltip="Skill">Skills</LSTag> of your choice. → You have gained <LSTag Tooltip="Proficiency">Proficiency</LSTag> in 3 <LSTag Tooltip="Skill">Skills</LSTag> of your choice, and one Ability of your choice is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Tough]
Boosts: IncreaseMaxHP(Level*2) → IncreaseMaxHP(Level*2);RollBonus(SavingThrow,2,Constitution);Ability(Constitution,1)
Description: Your hit point maximum increases by 2 for every level you have gained. → Your <LSTag Tooltip="HitPoints">hit point</LSTag> maximum increases by 2 for every level you have gained and you gain a +2 bonus to Constitution <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. Your <LSTag Tooltip="Constitution">Constitution</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: WeaponMaster]
Boosts: [EMPTY] → Proficiency(SimpleWeapons);Proficiency(MartialWeapons);IF(IsWeaponAttack()):DamageBonus(1)
Description: You have gained <LSTag Tooltip="Proficiency">Proficiency</LSTag> with four weapons of your choice. → You have gained <LSTag Tooltip="Proficiency">Proficiency</LSTag> with all weapons and a weapon Fighting Style of your choice. You deal [1] additional damage with weapon attacks. Your <LSTag Tooltip="Strength">Strength</LSTag> or <LSTag Tooltip="Dexterity">Dexterity</LSTag> score is increased by 1.
DescriptionParams: [EMPTY] → 1

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Lucky]
EnabledContext[3]: OnInterruptUsed → OnAbilityCheck
EnabledContext[4]: OnAbilityCheck → OnInterruptUsed
Properties[1]: IsToggled → Highlighted
Properties[3]: [EMPTY] → IsToggled

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: SpellSniper_Critical]
Boosts: IF(IsSpell() and IsSpellAttack()):ReduceCriticalAttackThreshold(1) → IF(IsSpell() and IsSpellAttack()):ReduceCriticalAttackThreshold(1);IgnoreLowGroundPenalty(RangedSpellAttack)
Description: The number you need to <LSTag Tooltip="AttackRoll">roll</LSTag> a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> while attacking with a spell is reduced by 1. This effect can stack. → Your <LSTag Tooltip="RangedSpellAttack">Ranged Spell Attacks</LSTag> do not receive penalties from <LSTag Tooltip="HighGroundRules">High Ground Rules</LSTag>, and the number you need to <LSTag Tooltip="AttackRoll">roll</LSTag> a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with them is reduced by 1.
DisplayName: Spell Sniper → Spell Sniper: Arcane Marksmanship

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Actor]
Boosts: ProficiencyBonus(Skill,Deception);ExpertiseBonus(Deception);ProficiencyBonus(Skill,Performance);ExpertiseBonus(Performance);Ability(Charisma, 1) → ProficiencyBonus(Skill,Deception);ExpertiseBonus(Deception);ProficiencyBonus(Skill,Persuasion);ExpertiseBonus(Persuasion);ProficiencyBonus(Skill,Intimidation);ExpertiseBonus(Intimidation);ProficiencyBonus(Skill,Performance);ExpertiseBonus(Performance);Ability(Charisma,1)
Description: You have become a true thespian. Your <LSTag Tooltip="Charisma">Charisma</LSTag> increases by [1], to a maximum of [2]. Your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> is doubled for Deception and Performance <LSTag Tooltip="AbilityCheck">Checks</LSTag>. → You have become a true thespian. Your <LSTag Tooltip="Charisma">Charisma</LSTag> increases by [1]. You have <LSTag Tooltip="Expertise">Expertise</LSTag> in Deception, Persuasion, Intimidation, and Performance <LSTag Tooltip="AbilityCheck">Checks</LSTag>.
DescriptionParams: 1;20 → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Charger]
Boosts: UnlockSpell(Rush_Charger_Attack);UnlockSpell(Rush_Charger_Push); → UnlockSpell(Rush_Charger_Attack);UnlockSpell(Rush_Charger_Push)
Description: Let your speed intensify your onslaught. You can <LSTag Type="Spell" Tooltip="Rush_Charger_Push">Shove</LSTag> or deal additional <LSTag Type="Spell" Tooltip="Rush_Charger_Attack>Weapon Damage</LSTag> when you attack.  → Let your speed intensify your onslaught. You can charge forward to <LSTag Type="Spell" Tooltip="Rush_Charger_Push">Shove</LSTag> a target or deal additional <LSTag Type="Spell" Tooltip="Rush_Charger_Attack">Weapon Damage</LSTag> to it. You can only use Charger: Weapon Attack once per turn.
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ElementalAdept_Acid]
Boosts: IF(MainDamageTypeIs(DamageType.Acid)):MinimumRollResult(Damage,2);IgnoreResistance(Acid,Resistant) → IgnoreResistance(Acid,Resistant);IF(HasDamageDoneForType(DamageType.Acid)):DamageBonus(1, Acid)
Description: Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Acid damage. In addition, when you deal Acid damage with a spell, you cannot roll a [1].  → Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Acid damage. When you deal Acid damage, deal [1] extra damage. Your <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ElementalAdept_Cold]
Boosts: IF(MainDamageTypeIs(DamageType.Cold)):MinimumRollResult(Damage,2);IgnoreResistance(Cold,Resistant) → IgnoreResistance(Cold,Resistant);IF(HasDamageDoneForType(DamageType.Cold)):DamageBonus(1, Cold)
Description: Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Cold damage. In addition, when you deal Cold damage with a spell, you cannot roll a [1].  → Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Cold damage. When you deal Cold damage, deal [1] extra damage. Your <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ElementalAdept_Fire]
Boosts: IF(MainDamageTypeIs(DamageType.Fire)):MinimumRollResult(Damage,2);IgnoreResistance(Fire,Resistant) → IgnoreResistance(Fire,Resistant);IF(HasDamageDoneForType(DamageType.Fire)):DamageBonus(1, Fire)
Description: Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Fire damage. In addition, when you deal Fire damage with a spell, you cannot roll a [1].  → Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Fire damage. When you deal Fire damage, deal [1] extra damage. Your <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ElementalAdept_Lightning]
Boosts: IF(MainDamageTypeIs(DamageType.Lightning)):MinimumRollResult(Damage,2);IgnoreResistance(Lightning,Resistant) → IgnoreResistance(Lightning,Resistant);IF(HasDamageDoneForType(DamageType.Lightning)):DamageBonus(1,Lightning)
Description: Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Lightning damage. In addition, when you deal Lightning damage with a spell, you cannot roll a [1].  → Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Lightning damage. When you deal Lightning damage, deal [1] extra damage. Your <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: ElementalAdept_Thunder]
Boosts: IF(MainDamageTypeIs(DamageType.Thunder)):MinimumRollResult(Damage,2);IgnoreResistance(Thunder,Resistant) → IgnoreResistance(Thunder,Resistant);IF(HasDamageDoneForType(DamageType.Thunder)):DamageBonus(1,Thunder)
Description: Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Thunder damage. In addition, when you deal Thunder damage with a spell, you cannot roll a [1].  → Spells you cast and attacks you make ignore <LSTag Tooltip="Resistant">Resistance</LSTag> to Thunder damage. When you deal Thunder damage, deal [1] extra damage. Your <LSTag Tooltip="Intelligence">Intelligence</LSTag>, <LSTag Tooltip="Wisdom">Wisdom</LSTag> or <LSTag Tooltip="Charisma">Charisma</LSTag> score is increased by 1.

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: PolearmMaster_AttackOfOpportunity]
Description: When wielding a glaive, halberd, quarterstaff, or spear, you can make an <LSTag Tooltip="OpportunityAttack">Opportunity Attack</LSTag> when a target comes within range. → When wielding a glaive, halberd, pike, quarterstaff, spear, or trident, you can make an <LSTag Tooltip="OpportunityAttack">Opportunity Attack</LSTag> when a target comes within range. When wielding an aforementioned weapon type with both hands that has the <LSTag Tooltip="Versatile">Versatile</LSTag> property but not the <LSTag Tooltip="Reach">Reach Weapon</LSTag> property, it gains the Reach property.
ExtraDescription: Prerequisite: Must be wielding a glaive, halberd, quarterstaff, or spear. → [EMPTY]
Properties.1: [EMPTY] → Highlighted
StatsFunctorContext.1: [EMPTY] → OnEquip
StatsFunctorContext.2: [EMPTY] → OnTurn
StatsFunctorContext.3: [EMPTY] → OnCreate
StatsFunctors.1.Functors.1.EquipmentSlot: [EMPTY] → MeleeMainHand
StatsFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → CHT_PolearmMasterCheck(context.Source) and not HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source, true)) and Goon_IsPolearm(GetActiveWeapon(context.Source, false))
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → CHT_REACH_OVERWRITE
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyEquipmentStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → CHT_REACH_OVERWRITETARGETAOE_IF(CHT_PolearmMasterCheck(context.Source) and not HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source, true)) and Goon_IsPolearm(GetActiveWeapon(context.Source, false)))_0
StatsFunctors.1.Functors.2.EquipmentSlot: [EMPTY] → MeleeMainHand
StatsFunctors.1.Functors.2.Flags.1: [EMPTY] → Self
StatsFunctors.1.Functors.2.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.2.StatsConditions: [EMPTY] → not CHT_PolearmMasterCheck(context.Source) and HasStatus('CHT_REACH_OVERWRITE',GetActiveWeapon(context.Source, true))
StatsFunctors.1.Functors.2.StatusId: [EMPTY] → CHT_REACH_OVERWRITE_CLEANER
StatsFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyEquipmentStatus
StatsFunctors.1.Functors.2.UniqueName: [EMPTY] → CHT_REACH_OVERWRITE_CLEANERTARGETAOE_IF(not CHT_PolearmMasterCheck(context.Source) and HasStatus('CHT_REACH_OVERWRITE',GetActiveWeapon(context.Source, true)))_1
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: PolearmMaster_BonusAttack]
Conditions: TurnBased() and ConditionResult(context.HitDescription.FirstAttack) and IsMeleeWeaponAttack() and (HasWeaponProperty(WeaponProperties.Reach, GetAttackWeapon(context.Source)) or Tagged('WPN_STAVE', GetAttackWeapon(context.Source)) or Tagged('WPN_SPEAR', GetAttackWeapon(context.Source))) → TurnBased() and ConditionResult(context.HitDescription.FirstAttack) and IsMeleeWeaponAttack() and (HasWeaponProperty(WeaponProperties.Reach, GetAttackWeapon(context.Source)) or Tagged('WPN_STAVE', GetAttackWeapon(context.Source)) or Tagged('WPN_TRIDENT', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetAttackWeapon(context.Source))  or Tagged('WPN_JAVELIN', GetActiveWeapon(context.Source, true)))
Description: When attacking with a glaive, halberd, quarterstaff, or spear, you can use a bonus action to attack with the butt of your weapon and deal [1]. → When attacking with a glaive, halberd, pike, quarterstaff, spear, javelin, or trident, you can use a bonus action to attack with the butt of your weapon and deal [1].
Properties[1]: OncePerTurn → Highlighted
Properties[2]: [EMPTY] → OncePerTurn

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: TavernBrawler]
Boosts:  IF(IsMeleeUnarmedAttack()):RollBonus(Attack, StrengthModifier);IF(IsMeleeUnarmedAttack()):CharacterUnarmedDamage(StrengthModifier);IF(IsRangedUnarmedAttack()):RollBonus(Attack, StrengthModifier);IF(HasStatus('SG_Polymorph_BeastShape',context.Source) and not (Tagged('MYRMIDON_AIR',context.Source) or Tagged('MYRMIDON_FIRE',context.Source) or Tagged('MYRMIDON_WATER',context.Source))):DamageBonus(StrengthModifier) →  IF(IsUnarmedAttack()):RollBonus(Attack,LevelMapValue(CHT_TB));IF(IsMeleeUnarmedAttack()):CharacterUnarmedDamage(LevelMapValue(CHT_TB));IF((IsRangedUnarmedAttack() or SpellId('Throw_ImprovisedWeapon') or SpellId('Throw_ImprovisedWeaponBerserker')) and not HasStatus('SG_Polymorph_BeastShape',context.Source)):DamageBonus(LevelMapValue(CHT_TB));IF((IsUnarmedAttack() and HasStatus('SG_Polymorph_BeastShape',context.Source) or HasStatus('SLAYER_PLAYER',context.Source) or HasStatus('SLAYER_PLAYER_10',context.Source)) and not (Tagged('MYRMIDON_AIR',context.Source) or Tagged('MYRMIDON_FIRE',context.Source) or Tagged('MYRMIDON_WATER',context.Source))):DamageBonus(LevelMapValue(CHT_TB))
Conditions: (IsRangedUnarmedAttack() or SpellId('Throw_ImprovisedWeapon') or SpellId('Throw_ImprovisedWeaponBerserker')) and HasDamageEffectFlag(DamageFlags.Hit) → [EMPTY]
Description: When you make an unarmed attack, use an improvised weapon, or throw something, your Strength <LSTag Tooltip="AbilityModifier">Modifier</LSTag> is added to the damage and <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> an additional time. → When you make an unarmed attack, use an improvised weapon, or throw something, you add a bonus equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> minus [1] to the damage and <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>.
DescriptionParams: [EMPTY] → 1
StatsFunctorContext.1: OnAttack → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: StrengthModifier → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Variable → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2: AbilityOverride → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.3: Strength → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.4.1: Modifier → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.5: Unspecified → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: MAG_Legendary_ShieldRiposte_Passive]
Description: When a foe hits you with a melee attack, you can use your reaction, dealing it [1] and knock it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> unless they succeed a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. → When struck by a melee attack, you can riposte against your attacker with the Walking Fortress, dealing [1] and knocking them <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> unless they succeed a <LSTag Tooltip="Strength">Strength</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.<br><br>If you have <LSTag Type="Passive" Tooltip="ShieldMaster_Blow">Shield Master</LSTag>, your <LSTag Type="Spell" Tooltip="Target_ShieldBlow_Riposte">Shield Blow</LSTag> will also deal an additional [2].
DescriptionParams: DealDamage(2d4, Force) → DealDamage(2d4,Force);DealDamage(2d4,Force)

[Diff: Type: PassiveData | Mod: Awakened Spear of Selûne | GUID: 9e30653e-f1f4-42ea-893a-fa812405862b | Stat: MAG_SHA_SeluneBlessing_Spear_Passive]
Boosts: Advantage(SavingThrow,Wisdom);Advantage(Skill,Perception) → Advantage(SavingThrow,Wisdom);Advantage(Skill,Perception);Advantage(Concentration);StatusImmunity(BURNING_HOLY);IF(HasObscuredState(ObscuredState.Clear,context.Target)):CharacterWeaponDamage(1d6+max(WisdomModifier,IntelligenceModifier,CharismaModifier),Radiant);StatusImmunity(SCL_SHADOW_CURSE)
Description: You gain <LSTag Tooltip="Advantage">Advantage</LSTag> on Wisdom <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> and Perception <LSTag Tooltip="AbilityCheck">Checks</LSTag>.  → You gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="Wisdom">Wisdom</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>, <LSTag Tooltip="Perception">Perception</LSTag> <LSTag Tooltip="AbilityCheck">Checks</LSTag>, and maintaining <LSTag Tooltip="Concentration">Concentration</LSTag>. <br>This weapon deals an additional [1] to creatures that are not Obscured. <br>You are also immune to <LSTag Type="Status" Tooltip="BURNING_HOLY">Holy Flame</LSTag> and the Shadow Curse.
DescriptionParams: 1d4 → DealDamage(1d6+max(WisdomModifier,IntelligenceModifier,CharismaModifier),Radiant)
Icon: [EMPTY] → Spell_Evocation_Moonbeam

[Diff: Type: PassiveData | Mod: Goon's Wizard Overhaul | GUID: a97e37a7-54ed-4b70-aad2-18b16f744943 | Stat: ImprovedMinorIllusion]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_ImprovedMinorIllusion">Minor Illusion</LSTag> as a bonus action. → You can cast <LSTag Type="Spell" Tooltip="Target_ImprovedMinorIllusion">Improved Minor Illusion</LSTag> using a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">Bonus Action</LSTag>.

[Diff: Type: PassiveData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: SneakAttack_Unlock]
Boosts: UnlockInterrupt(Interrupt_SneakAttack);UnlockInterrupt(Interrupt_SneakAttack_Critical) → UnlockInterrupt(Interrupt_SneakAttack);UnlockInterrupt(Interrupt_SneakAttack_Critical);UnlockSpell(Target_SneakAttack);UnlockSpell(Projectile_SneakAttack)
DisplayName: %%% Unlock Sneak Attack interrupt → %%% Empty

[Diff: Type: PassiveData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: MAG_BoundToBeBonded_Technical_Passive]
Conditions: StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') → StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') or StatusId('HEXBLADE_BIND');
Using: MAG_BoundToBeBonded_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: MAG_ShockingBound_Passive_Technical_Passive]
Conditions: StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') → StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') or StatusId('HEXBLADE_BIND');
Using: MAG_ShockingBound_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: GustavX | GUID: cb555efe-2d9e-131f-8195-a89329d218ea | Stat: MAG_Bound_ProficiencyToDamage_Technical_Passive]
Conditions: StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') → StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') or StatusId('HEXBLADE_BIND');
Using: MAG_Bound_ProficiencyToDamage_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: AbsoluteWrath | GUID: 9010c099-c1e7-4ea8-8990-a883d6814975 | Stat: UND_BlessingOfBOOOAL]
Properties.1: [EMPTY] → IsHidden

[Diff: Type: PassiveData | Mod: AbsoluteWrath | GUID: 9010c099-c1e7-4ea8-8990-a883d6814975 | Stat: MAG_Gish_ArcaneSynergy_Circlet_Passive]
Conditions: not StatusId('MAG_GISH_ARCANE_SYNERGY') and not StatusDoesNotInvokeOnStatusApply() and Enemy() → not StatusId('MAG_GISH_ARCANE_SYNERGY') and not ((StatusDoesNotInvokeOnStatusApply() or DWE_EK_StatusDoesNotInvokeOnStatusApply()) or DWE_UADuplicity_StatusDoesNotInvokeOnStatusApply()) and not HasStatus('MOD_ARCANE_SYNERGY_RECURSOR_FIX', context.Source) and Enemy()
StatsFunctors[1].Functors[2].Flags.1: [EMPTY] → Self
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → MOD_ARCANE_SYNERGY_RECURSOR_FIX
StatsFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → MOD_ARCANE_SYNERGY_RECURSOR_FIXTARGETAOE_1

[Diff: Type: PassiveData | Mod: AbsoluteWrath | GUID: 9010c099-c1e7-4ea8-8990-a883d6814975 | Stat: MAG_ZOC_ForceConduit_EnergyConversionBlast_Passive]
Properties[1]: OncePerAttack → IsHidden

[Diff: Type: PassiveData | Mod: AbsoluteWrath | GUID: 9010c099-c1e7-4ea8-8990-a883d6814975 | Stat: MAG_Thunder_ReverberationOnStatusApply_Boots_Passive]
Conditions: Enemy() and not Self() and not StatusId('MAG_THUNDER_REVERBERATION') and not StatusDoesNotInvokeOnStatusApply() → Enemy() and not Self() and not StatusId('MAG_THUNDER_REVERBERATION') and not ((StatusDoesNotInvokeOnStatusApply() or DWE_EK_StatusDoesNotInvokeOnStatusApply()) or DWE_UADuplicity_StatusDoesNotInvokeOnStatusApply()) and not HasStatus('MOD_SANCTIFIED', context.Target) and not HasStatus('MOD_REVERB_RECURSOR_FIX', context.Source)
StatsFunctors[1].Functors[3].Flags.1: [EMPTY] → Self
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → MOD_REVERB_RECURSOR_FIX
StatsFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → MOD_REVERB_RECURSOR_FIXTARGETAOE_2

[Diff: Type: PassiveData | Mod: AbsoluteWrath | GUID: 9010c099-c1e7-4ea8-8990-a883d6814975 | Stat: MAG_Legendary_Chromatic_NoxiousFumes_Passive]
Description: When you deal damage with a spell, possibly inflict <LSTag Type="Status" Tooltip="MAG_ACID_NOXIOUS_FUMES">Noxious Fumes</LSTag> upon the target(s).  → 4730e54a-9daa-4668-8874-5047498d037c
DisplayName: Sizzling Cataclysm → 73f1731a-6991-42f8-8499-9d5a6b435c2c
Icon: [EMPTY] → GenericIcon_DamageType_Acid
Properties[1]: OncePerAttack → Highlighted
Properties[2]: IsHidden → OncePerAttack
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: SavingThrow(Ability.Dexterity, 13) → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Type: SavingThrow → [EMPTY]
StatsFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Dexterity, 13) → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_ACID_NOXIOUS_FUMESTARGETAOE_IF(not SavingThrow(Ability.Dexterity, 13))_0 → MAG_ACID_NOXIOUS_FUMESTARGETAOE_0
TooltipSave: [EMPTY] → Dexterity

[Diff: Type: PassiveData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: MartialArts_DextrousUnarmedAttacks]
BoostConditions: IsDexterityGreaterThanStrength() → (IsDexterityGreaterThanStrength() and not Tagged('BOULDER', context.Source) and not Tagged('VESSEL', context.Source) and not HasStatus('ASTRALSELF_EMPOWERED_WISDOM', context.Source) and not (HasStatus('SHILLELAGH', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) and ConditionResult(context.Source.Wisdom >= context.Source.Dexterity)) or (HasStatus('PACT_BLADE', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) and ConditionResult(context.Source.Charisma >= context.Source.Strength) and ConditionResult(context.Source.Charisma >= context.Source.Dexterity)) or (HasStatus('HEXBLADE_BLADE', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) and ConditionResult(context.Source.Charisma >= context.Source.Strength) and ConditionResult(context.Source.Charisma >= context.Source.Dexterity)))
BoostContext[1]: OnEquip → OnShortRest
BoostContext[2]: OnShortRest → OnEquip
BoostContext[3]: OnLongRest → OnInventoryChanged
BoostContext[4]: OnStatusApply → OnStatusRemove
BoostContext[5]: OnInventoryChanged → OnLongRest
BoostContext[6]: OnCreate → OnStatusApply
BoostContext[7]: OnStatusRemove → OnCreate

[Diff: Type: PassiveData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: UnarmoredMovement_1]
Boosts: ActionResource(Movement, 3, 0) → ActionResource(Movement, 3, 0);JumpMaxDistanceBonus(2)
Description: Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> increases by [1] while you are not wearing armour or using a shield. → 3048fe61f8834940b9a70e9d70b4a171
DescriptionParams: Distance(3) → Distance(3);Distance(2)

[Diff: Type: PassiveData | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: MAG_Infernal_Metal_Helmet_InfernalSight_Passive]
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(SG_Blinded) → StatusImmunity(BLINDED_DARKNESS);StatusImmunity(SG_Blinded);StatusImmunity(VOID_AURA);IgnoreSurfaceCover(SurfaceDarknessCloud);IgnoreSurfaceCover(SurfaceFogCloud);DarkvisionRangeMin(14);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Arctic]
Boosts: UnlockSpell(Target_HoldPerson,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_SpikeGrowth,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Target_HoldPerson,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Target_SpikeGrowth,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_SleetStorm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_Slow,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_IceStorm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Zone_ConeOfCold,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_Contagion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Target_HoldPerson">Hold Person</LSTag> and <LSTag Type="Spell" Tooltip="Target_SpikeGrowth">Spike Growth</LSTag>. → LHB_CLSR_Land_Arctic
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Coast]
Boosts: UnlockSpell(Shout_MirrorImage,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_MistyStep,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Shout_MirrorImage,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Target_MistyStep,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_CallLightning,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_SleetStorm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_Confusion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_ConjureElemental_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_GreaterRestoration,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Shout_MirrorImage">Mirror Image</LSTag> and <LSTag Type="Spell" Tooltip="Target_MistyStep">Misty Step</LSTag>. → LHB_CLSR_Land_Coast
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Desert]
Boosts: UnlockSpell(Shout_Blur,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Silence,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Shout_Blur,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Target_Silence,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_HypnoticPattern,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_ProtectionFromEnergy,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_Blight,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Wall_WallOfFire,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Wall_WallOfStone,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Shout_Blur">Blur</LSTag> and <LSTag Type="Spell" Tooltip="Target_Silence">Silence</LSTag>. → LHB_CLSR_Land_Desert
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Forest]
Boosts: UnlockSpell(Target_Barkskin,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_HoldPerson,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Target_Barkskin,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Target_HoldPerson,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_CallLightning,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_PlantGrowth,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_ConjureElementals_Minor_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_Contagion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_CureWounds_Mass,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Target_Barkskin">Barkskin</LSTag> and <LSTag Type="Spell" Tooltip="Target_HoldPerson">Hold Person</LSTag>. → LHB_CLSR_Land_Forest
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Grassland]
Boosts: UnlockSpell(Target_Invisibility,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Shout_PassWithoutTrace,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Target_Invisibility,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Shout_PassWithoutTrace,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_Daylight_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_Haste,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_Polymorph,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_GreaterRestoration,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Target_Invisibility">Invisibility</LSTag> and <LSTag Type="Spell" Tooltip="Shout_PassWithoutTrace">Pass Without Trace</LSTag>. → LHB_CLSR_Land_Grassland
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Mountain]
Boosts: UnlockSpell(Shout_MirrorImage,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_SpikeGrowth,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Shout_MirrorImage,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Target_SpikeGrowth,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_Fly,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Zone_LightningBolt,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_DominateBeast,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_Stoneskin,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_ConjureElemental_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Wall_WallOfStone,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Shout_MirrorImage">Mirror Image</LSTag> and <LSTag Type="Spell" Tooltip="Target_SpikeGrowth">Spike Growth</LSTag>. → LHB_CLSR_Land_Mountain
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Swamp]
Boosts: UnlockSpell(Projectile_AcidArrow,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Darkness,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Target_Darkness,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Projectile_AcidArrow,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_StinkingCloud,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_VampiricTouch,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_Blight,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_Cloudkill,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Projectile_AcidArrow">Melf's Acid Arrow</LSTag> and <LSTag Type="Spell" Tooltip="Target_Darkness">Darkness</LSTag>. → LHB_CLSR_Land_Swamp
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Underdark]
Boosts: UnlockSpell(Target_Web,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_MistyStep,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → UnlockSpell(Target_MistyStep,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);UnlockSpell(Target_Web,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_GaseousForm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(5,'Druid')):UnlockSpell(Target_StinkingCloud,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_DominateBeast,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(7,'Druid')):UnlockSpell(Target_Invisibility_Greater,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_Cloudkill,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);IF(ClassLevelHigherOrEqualThan(9,'Druid')):UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
Description: Gain <LSTag Type="Spell" Tooltip="Target_Web">Web</LSTag> and <LSTag Type="Spell" Tooltip="Target_MistyStep">Misty Step</LSTag>. → LHB_CLSR_Land_Underdark
Properties[1]: Highlighted → ForceShowInCC
Properties[2]: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Arctic_2]
Boosts: UnlockSpell(Target_SleetStorm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Haste,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_SleetStorm">Sleet Storm</LSTag> and <LSTag Type="Spell" Tooltip="Target_Haste">Haste</LSTag>. → LHB_CLSR_Land_Arctic
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Coast_2]
Boosts: UnlockSpell(Target_SleetStorm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_CallLightning,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_SleetStorm">Sleet Storm</LSTag> and <LSTag Type="Spell" Tooltip="Target_CallLightning">Call Lightning</LSTag>. → LHB_CLSR_Land_Coast
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Desert_2]
Boosts: UnlockSpell(Target_ProtectionFromEnergy,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_HypnoticPattern,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_ProtectionFromEnergy">Protection from Energy</LSTag> and <LSTag Type="Spell" Tooltip="Target_HypnoticPattern">Hypnotic Pattern</LSTag>. → LHB_CLSR_Land_Desert
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Forest_2]
Boosts: UnlockSpell(Target_CallLightning,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_PlantGrowth,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_CallLightning">Call Lighting</LSTag> and <LSTag Type="Spell" Tooltip="Target_PlantGrowth">Plant Growth</LSTag>. → LHB_CLSR_Land_Forest
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Grassland_2]
Boosts: UnlockSpell(Target_Daylight_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Haste,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_Daylight">Daylight</LSTag> and <LSTag Type="Spell" Tooltip="Target_Haste">Haste</LSTag>. → LHB_CLSR_Land_Grassland
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Mountain_2]
Boosts: UnlockSpell(Zone_LightningBolt,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Fly,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Zone_LightningBolt">Lightning Bolt</LSTag> and <LSTag Type="Spell" Tooltip="Target_Fly">Flight</LSTag>. → LHB_CLSR_Land_Mountain
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Swamp_2]
Boosts: UnlockSpell(Target_StinkingCloud,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_VampiricTouch,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_StinkingCloud">Stinking Cloud</LSTag> and <LSTag Type="Spell" Tooltip="Target_VampiricTouch">Vampiric Touch</LSTag>. → LHB_CLSR_Land_Swamp
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Underdark_2]
Boosts: UnlockSpell(Target_GaseousForm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_StinkingCloud,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: Gain <LSTag Type="Spell" Tooltip="Target_GaseousForm">Gaseous Form</LSTag> and <LSTag Type="Spell" Tooltip="Target_StinkingCloud">Stinking Cloud</LSTag>. → LHB_CLSR_Land_Underdark
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Arctic_3]
Boosts: UnlockSpell(Target_ConjureElementals_Minor_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_IceStorm,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_ConjureElementals_Minor_Container">Conjure Minor Elemental</LSTag> and <LSTag Type="Spell" Tooltip="Target_IceStorm">Ice Storm</LSTag>. → LHB_CLSR_Land_Arctic
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Coast_3]
Boosts: UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Confusion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_FreedomOfMovement">Freedom of Movement</LSTag> and <LSTag Type="Spell" Tooltip="Target_Confusion">Confusion</LSTag>. → LHB_CLSR_Land_Coast
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Desert_3]
Boosts: UnlockSpell(Target_Blight,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Wall_WallOfFire,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_Blight">Blight</LSTag> and <LSTag Type="Spell" Tooltip="Wall_WallOfFire">Wall of Fire</LSTag>. → LHB_CLSR_Land_Desert
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Forest_3]
Boosts: UnlockSpell(Target_ConjureElementals_Minor_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_GraspingVine,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_ConjureElementals_Minor_Container">Conjure Minor Elemental</LSTag> and <LSTag Type="Spell" Tooltip="Target_GraspingVine">Grasping Vine</LSTag>. → LHB_CLSR_Land_Forest
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Grassland_3]
Boosts: UnlockSpell(Target_FreedomOfMovement,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Polymorph,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_FreedomOfMovement">Freedom of Movement</LSTag> and <LSTag Type="Spell" Tooltip="Target_Polymorph">Polymorph</LSTag>. → LHB_CLSR_Land_Grassland
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Mountain_3]
Boosts: UnlockSpell(Target_Stoneskin,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_DominateBeast,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_Stoneskin">Stoneskin</LSTag> and <LSTag Type="Spell" Tooltip="Target_DominateBeast">Dominate Beast</LSTag>. → LHB_CLSR_Land_Mountain
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Swamp_3]
Boosts: UnlockSpell(Target_Blight,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_GraspingVine,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_Blight">Blight</LSTag> and <LSTag Type="Spell" Tooltip="Target_GraspingVine">Grasping Vine</LSTag>. → LHB_CLSR_Land_Swamp
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Underdark_3]
Boosts: UnlockSpell(Target_Invisibility_Greater,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_DominateBeast,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_Invisibility_Greater">Greater Invisibility</LSTag> and <LSTag Type="Spell" Tooltip="Target_DominateBeast">Dominate Beast</LSTag>. → LHB_CLSR_Land_Underdark
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Arctic_4]
Boosts: UnlockSpell(Zone_ConeOfCold,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Contagion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Zone_ConeOfCold">Cone of Cold</LSTag> and <LSTag Type="Spell" Tooltip="Target_Contagion">Contagion</LSTag>. → LHB_CLSR_Land_Arctic
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Coast_4]
Boosts: UnlockSpell(Target_ConjureElemental_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_GreaterRestoration,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_ConjureElemental_Container">Conjure Elemental</LSTag> and <LSTag Type="Spell" Tooltip="Target_GreaterRestoration">Greater Restoration</LSTag>. → LHB_CLSR_Land_Coast
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Desert_4]
Boosts: UnlockSpell(Wall_WallOfStone,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Wall_WallOfStone">Wall of Stone</LSTag> and <LSTag Type="Spell" Tooltip="Target_InsectPlague">Insect Plague</LSTag>. → LHB_CLSR_Land_Desert
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Forest_4]
Boosts: UnlockSpell(Target_CureWounds_Mass,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Contagion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_CureWounds_Mass">Mass Cure Wounds</LSTag> and <LSTag Type="Spell" Tooltip="Target_Contagion">Contagion</LSTag>. → LHB_CLSR_Land_Forest
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Grassland_4]
Boosts: UnlockSpell(Target_GreaterRestoration,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_GreaterRestoration">Greater Restoration</LSTag> and <LSTag Type="Spell" Tooltip="Target_InsectPlague">Insect Plague</LSTag>. → LHB_CLSR_Land_Grassland
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Mountain_4]
Boosts: UnlockSpell(Wall_WallOfStone,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_ConjureElemental_Container,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Wall_WallOfStone">Wall of Stone</LSTag> and <LSTag Type="Spell" Tooltip="Target_ConjureElemental_Container">Conjure Elemental</LSTag>. → LHB_CLSR_Land_Mountain
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Swamp_4]
Boosts: UnlockSpell(Target_InsectPlague,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Cloudkill,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_InsectPlague">Insect Plague</LSTag> and <LSTag Type="Spell" Tooltip="Target_Cloudkill">Cloudkill</LSTag>. → LHB_CLSR_Land_Swamp
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Circle of the Land Spells Revised | GUID: acfb4b6e-2316-4f60-a894-98808744e76b | Stat: Land_Underdark_4]
Boosts: UnlockSpell(Target_Contagion,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom);UnlockSpell(Target_Cloudkill,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) → [EMPTY]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_Contagion">Contagion</LSTag> and <LSTag Type="Spell" Tooltip="Target_Cloudkill">Cloudkill</LSTag>. → LHB_CLSR_Land_Underdark
Properties[1]: Highlighted → IsHidden

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Overwhelm]
Description: When you miss an attack, you deal [1] anyway. → When you miss a main hand <LSTag Tooltip="AttackRoll">Attack</LSTag>, deal [1] regardless.
DescriptionParams: DealDamage(max(1,StrengthModifier), Bludgeoning) → DealDamage(max(1,StrengthModifier), MainMeleeWeaponDamageType)

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FullSwing_Passive]
Boosts: [EMPTY] → IF(Attack(AttackType.MeleeWeaponAttack) and IsProficientWithEquippedWeapon()):CharacterWeaponDamage(max(1,StrengthModifier))
Conditions: (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and IsMeleeAttack() and IsProficientWithEquippedWeapon() and not (IsCriticalMiss() or IsMiss()) → [EMPTY]
Description: Deal an additional [1] with melee attacks. → Deal an additional [1] with main hand melee attacks.
StatsFunctorContext.1: OnAttack → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: max(1,StrengthModifier) → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Max → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2: 2 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.3: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.4.AmountOfDices: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.4.DiceAdditionalValue: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.4.DiceValue: D20 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.5: Variable → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.6: AbilityOverride → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.7: Strength → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.8.1: Modifier → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.9: Unspecified → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: MainMeleeWeaponDamageType → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WoodWoad_MagicClub]
Conditions: IsMeleeAttack() and Tagged('WOODWOAD_CLUB',GetActiveWeapon()) → IsMeleeAttack() and Tagged('WOODWOAD_CLUB',GetActiveWeapon()) and Tagged('WOODWOAD',context.Source)
StatsFunctors[1].Functors[1].Magical: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipConditionalDamage: DealDamage(3d4, MainMeleeWeaponDamageType,true) → DealDamage(3d4, MainMeleeWeaponDamageType)

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: SavageAttacks]
Boosts: CriticalHitExtraDice(1,MeleeWeaponAttack);CriticalHitExtraDice(1,MeleeOffHandWeaponAttack) → CriticalHitExtraDice(1,MeleeWeaponAttack);CriticalHitExtraDice(1,MeleeOffHandWeaponAttack);CriticalHitExtraDice(1,MeleeUnarmedAttack);CriticalHitExtraDice(1,RangedUnarmedAttack)
Description: When you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with a melee weapon attack, you deal an extra dice of weapon damage.  → When you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with a melee or thrown <LSTag Tooltip="AttackRoll">Attack</LSTag> you roll an extra damage die.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Thorn_Blade_Passive]
BoostContext.1: OnCreate → [EMPTY]
Boosts: IF(IsConcentrating(context.Source) and IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4,Poison) → [EMPTY]
StatsFunctorContext.1: OnDamage → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TWN_Tollhouse_Fortune_Morningstar_Passive]
Boosts: IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage,2,true) → IF(HasStatus('GOON_TWISTOFFORTUNE_WEAPON_TECHNICAL',GetAttackWeapon(context.Source))):Reroll(Damage,2,true)

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: DEN_FaithwardenStaff_Passive]
Boosts: StatusImmunity(DIFFICULT_TERRAIN_VINES);StatusImmunity(ENSNARED_VINES) → StatusImmunity(DIFFICULT_TERRAIN_VINES);StatusImmunity(ENSNARED_VINES);StatusImmunity(ENSNARING_STRIKE);StatusImmunity(ENSNARING_STRIKE_2);StatusImmunity(ENSNARING_STRIKE_3);StatusImmunity(ENSNARING_STRIKE_4);StatusImmunity(ENSNARING_STRIKE_5);StatusImmunity(ENSNARING_STRIKE_6);StatusImmunity(ENSNARING_STRIKE_7);StatusImmunity(ENSNARING_STRIKE_8);StatusImmunity(ENSNARING_STRIKE_9)
Description: Druidic vines cannot Ensnare you and do not count as difficult terrain. → Vines cannot <LSTag Type="Status" Tooltip="ENSNARED">Ensnare</LSTag> you and do not count as <LSTag Type="Status" Tooltip="DIFFICULT_TERRAIN">Difficult Terrain</LSTag>.
StatsFunctorContext.1: [EMPTY] → OnStatusApplied
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → Goon_IsWildshapeDruidPolymorph()
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_FAITHWARDENSTAFF_FAITHWARDENS_STRIDE
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_FAITHWARDENSTAFF_FAITHWARDENS_STRIDETARGETAOE_IF(Goon_IsWildshapeDruidPolymorph())_0
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: DEN_CapturedGoblin_MurderDagger_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and (HasStatus('SLEEPING') or HasStatus('SG_Sleeping_Magical') or HasStatus('SLEEP') or HasStatus('KNOCKED_OUT')) → [EMPTY]
Description: Deals an additional [1] to creatures that are <LSTag Type="Status" Tooltip="KNOCKED_OUT_TEMPORARILY">Knocked Out</LSTag> or <LSTag Type="Status" Tooltip="SLEEPING">Sleeping</LSTag>. → Deals an additional [1] to creatures that are <LSTag Type="Status" Tooltip="INCAPACITATED">Incapacitated</LSTag>, <LSTag Type="Status" Tooltip="STUNNED">Stunned</LSTag> or <LSTag Type="Status" Tooltip="UNCONSCIOUS">Unconscious</LSTag>.
DescriptionParams: DealDamage(1d4, Necrotic) → DealDamage(1d6, Necrotic)
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d4 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D4 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Necrotic → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]
TooltipConditionalDamage: DealDamage(1d4, Necrotic) → DealDamage(1d6, Necrotic)

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FOR_TrueSoul_SpearPassive]
Conditions: [EMPTY] → AttackedWithPassiveSourceWeapon()
Description: <LSTag Type="Status" Tooltip="BLINDED">Blind</LSTag> targets that fail a Dexterity saving throw. Deals an additional [1] to certain creatures that sport multiple sets of eyes. → <LSTag Type="Status" Tooltip="BLINDED">Blind</LSTag> targets that fail a <LSTag Tooltip="Dexterity">Dexterity</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> for [2] turns. Deals an additional [1] to certain creatures that sport multiple sets of eyes.
DescriptionParams: DealDamage(2d6,Piercing) → DealDamage(2d6,Piercing);2
StatsFunctorContext.1: [EMPTY] → OnDamage
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_VISION_ABSOLUTE_TECHNICAL_APPLIER_MELEE
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_VISION_ABSOLUTE_TECHNICAL_APPLIER_MELEETARGETAOE_0
StatsFunctors.1.TextKey: [EMPTY] → Default
TooltipSave: [EMPTY] → Dexterity

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: GOB_PainPriest_Axe_Passive]
Conditions: AttackedWithPassiveSourceWeapon() → AttackedWithPassiveSourceWeapon() and not (HasHPLessThan(1) or IsKillingBlow() or IsDowned() or HasStatus('KNOCKED_OUT') or HasStatus('KNOCKED_OUT_TEMPORARILY') or HasStatus('KNOCKED_OUT_PERMANENTLY'))
Description: Chance to inflict upon the target a 1d4 penalty to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. If the attacker still has 50% or more <LSTag Tooltip="HitPoints">hit points</LSTag>, they take [1] themselves. → Attacks with this weapon inflict <LSTag Type="Status" Tooltip="BANE">Bane</LSTag> upon the target for [1] turns. If the attacker still has 50% or more <LSTag Tooltip="HitPoints">hit points</LSTag> when <LSTag Type="Status" Tooltip="BANE">Bane</LSTag> is inflicted on the target, they take [2].
DescriptionParams: DealDamage(1d6,Piercing) → 2;DealDamage(1d6,Piercing)
ExtraDescription: A Baned creature receives a 1d4 penalty to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → [EMPTY]
StatsFunctors[1].Functors[1].CoinMultiplier: [EMPTY] → 0
StatsFunctors[1].Functors[1].Damage.Code: [EMPTY] → 1d6
StatsFunctors[1].Functors[1].Damage.Params.1: [EMPTY] → Roll
StatsFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: [EMPTY] → 1
StatsFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
StatsFunctors[1].Functors[1].Damage.Params.2.DiceValue: [EMPTY] → D6
StatsFunctors[1].Functors[1].DamageType: [EMPTY] → Piercing
StatsFunctors[1].Functors[1].Flags.1: [EMPTY] → Self
StatsFunctors[1].Functors[1].Magical: [EMPTY] → true
StatsFunctors[1].Functors[1].StatsConditions: [EMPTY] → HasHPPercentageWithoutTemporaryHPEqualOrMoreThan(50, context.Source) and not HasStatus('BANE', context.Target)
StatsFunctors[1].Functors[1].StatusId: BANE → [EMPTY]
StatsFunctors[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[1].TypeId: ApplyStatus → DealDamage
StatsFunctors[1].Functors[1].UniqueName: BANETARGETAOE_0 → DealDamageTARGETAOE_IF(HasHPPercentageWithoutTemporaryHPEqualOrMoreThan(50, context.Source) and not HasStatus('BANE', context.Target))_0
StatsFunctors[1].Functors[1].WeaponDamageType: [EMPTY] → None
StatsFunctors[1].Functors[1].WeaponType: [EMPTY] → None
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[2].CoinMultiplier: 0 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Code: 1d6 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.2.DiceValue: D6 → [EMPTY]
StatsFunctors[1].Functors[2].DamageType: Piercing → [EMPTY]
StatsFunctors[1].Functors[2].Flags.1: Self → [EMPTY]
StatsFunctors[1].Functors[2].Magical: true → [EMPTY]
StatsFunctors[1].Functors[2].StatsConditions: HasHPPercentageWithoutTemporaryHPEqualOrMoreThan(50, context.Source) → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → BANE
StatsFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[2].TypeId: DealDamage → ApplyStatus
StatsFunctors[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(HasHPPercentageWithoutTemporaryHPEqualOrMoreThan(50, context.Source))_1 → BANETARGETAOE_1
StatsFunctors[1].Functors[2].WeaponDamageType: None → [EMPTY]
StatsFunctors[1].Functors[2].WeaponType: None → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: GOB_Torturer_Spear_Passive]
Description: Tortured creatures may receive <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Constitution <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → Attacks with this weapon seemingly <LSTag Type="Status" Tooltip="GOB_TORTURED">Torture</LSTag> your target, forcing them to suffer <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
DescriptionParams: [EMPTY] → 2
StatsFunctors[1].Functors[1].Conditions: not SavingThrow(Ability.Charisma,10) → [EMPTY]
StatsFunctors[1].Functors[1].StatusConditions: not SavingThrow(Ability.Charisma,10) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: GOB_TORTURED → GOON_TORTUROUSEDGES_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].StatusSpecificParam2: 0 → -1
StatsFunctors[1].Functors[1].StatusSpecificParam3: 0 → -1
StatsFunctors[1].Functors[1].UniqueName: GOB_TORTUREDTARGETAOE_0 → GOON_TORTUROUSEDGES_TECHNICAL_APPLIERTARGETAOE_0

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_DuergarRaft_PestKillerAxe_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and (TargetSizeEqualOrSmaller(Size.Small) or Tagged('PLANT',context.Target) or Tagged('MYCONID',context.Target) ) → [EMPTY]
Description: Deals an additional [1] to Plants, Insects or Small creatures. → Deals an additional [1] to Plants, Spiders or small creatures.
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d6 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D6 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Fire → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_DuergarRaft_Hammer_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and not IsMiss() and not IsCriticalMiss() and Character() and Enemy() and (IsCritical() or IsKillingBlow()) → AttackedWithPassiveSourceWeapon() and not IsMiss() and Enemy() and (IsCritical() or IsKillingBlow())
Description: You knock nearby foes <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> after killing a hostile target or landing a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → Knock nearby foes <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> for [2] turns, after killing a hostile target or landing a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with this weapon.
DescriptionParams: [EMPTY] → 1
TooltipSave: [EMPTY] → Dexterity

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_SocietyOfBrilliance_ResonanceStaff_Passive]
Description: If the wielder deals Acid, Fire, Lightning, Radiant or Necrotic damage, it becomes resistant to that damage type for 2 turns. → If the wielder deals Acid, Fire, Lightning, Radiant or Necrotic damage, it becomes <LSTag Tooltip="Resistant">Resistant</LSTag> to that damage type for 2 turns.<br><br>Creation's Echo gains an additional 1d4 damage, matching the elemental resistance acquired by the wielder.
Properties.1: OncePerAttack → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: RESISTANCE_ACID → GOON_ELEMENTAL_RESONANCE_ACID_RESISTANCE
StatsFunctors[1].Functors[1].UniqueName: RESISTANCE_ACIDTARGETAOE_IF(HasDamageDoneForType(DamageType.Acid))_0 → GOON_ELEMENTAL_RESONANCE_ACID_RESISTANCETARGETAOE_IF(HasDamageDoneForType(DamageType.Acid))_0
StatsFunctors[1].Functors[2].StatusId: RESISTANCE_LIGHTNING → GOON_ELEMENTAL_RESONANCE_LIGHTNING_RESISTANCE
StatsFunctors[1].Functors[2].UniqueName: RESISTANCE_LIGHTNINGTARGETAOE_IF(HasDamageDoneForType(DamageType.Lightning))_1 → GOON_ELEMENTAL_RESONANCE_LIGHTNING_RESISTANCETARGETAOE_IF(HasDamageDoneForType(DamageType.Lightning))_1
StatsFunctors[1].Functors[3].StatusId: RESISTANCE_FIRE → GOON_ELEMENTAL_RESONANCE_FIRE_RESISTANCE
StatsFunctors[1].Functors[3].UniqueName: RESISTANCE_FIRETARGETAOE_IF(HasDamageDoneForType(DamageType.Fire))_2 → GOON_ELEMENTAL_RESONANCE_FIRE_RESISTANCETARGETAOE_IF(HasDamageDoneForType(DamageType.Fire))_2
StatsFunctors[1].Functors[4].StatusId: RESISTANCE_NECROTIC → GOON_ELEMENTAL_RESONANCE_NECROTIC_RESISTANCE
StatsFunctors[1].Functors[4].UniqueName: RESISTANCE_NECROTICTARGETAOE_IF(HasDamageDoneForType(DamageType.Necrotic))_3 → GOON_ELEMENTAL_RESONANCE_NECROTIC_RESISTANCETARGETAOE_IF(HasDamageDoneForType(DamageType.Necrotic))_3
StatsFunctors[1].Functors[5].StatusId: RESISTANCE_RADIANT → GOON_ELEMENTAL_RESONANCE_RADIANT_RESISTANCE
StatsFunctors[1].Functors[5].UniqueName: RESISTANCE_RADIANTTARGETAOE_IF(HasDamageDoneForType(DamageType.Radiant))_4 → GOON_ELEMENTAL_RESONANCE_RADIANT_RESISTANCETARGETAOE_IF(HasDamageDoneForType(DamageType.Radiant))_4

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UNI_MassHealRing_Passive]
Description: When you heal a creature, it gains a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> for [2] turns. → Whenever you heal a creature it becomes <LSTag Type="Status" Tooltip="BLESS">Blessed</LSTag> for [1] turns.
DescriptionParams: 1d4;2 → 2

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LowHP_IncreaseDamage_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50, context.Source) → [EMPTY]
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d4 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D4 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Slashing → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Fire_IncreaseSlashingDamageToBurning_Passive]
Conditions: AttackedWithPassiveSourceWeapon() → [EMPTY]
Description: Deals an additional [1] to Burning targets. → Deals an additional [1] to <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> targets.
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d4 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D4 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Slashing → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatsConditions: HasStatus('BURNING',context.Target) → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_IF(HasStatus('BURNING',context.Target))_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Fire_IncreasePiercingDamageToBurning_Passive]
Conditions: AttackedWithPassiveSourceWeapon() → [EMPTY]
Description: Deals an additional [1] to Burning targets. → Deals an additional [1] to <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> targets.
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d4 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D4 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Piercing → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatsConditions: HasStatus('BURNING',context.Target) → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_IF(HasStatus('BURNING',context.Target))_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Mobility_MomentumOnCombatStart_Passive]
Properties.1: [EMPTY] → OncePerCombat
StatsFunctorContext.1: [EMPTY] → OnRound
StatsFunctorContext.2: [EMPTY] → OnCombatStarted
StatsFunctorContext.3: [EMPTY] → OnTurn
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → not Dead() and Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL')
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → MAG_MOMENTUM
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → MAG_MOMENTUMTARGETAOE_IF(not Dead() and Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL'))_0
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Mobility_JumpOnDash_Passive]
Boosts: UnlockSpell(Projectile_MAG_Mobility_JumpOnDash_Action) → [EMPTY]
Conditions: SpellCategoryIs(SpellCategory.Dash) and Combat() → SpellCategoryIs(SpellCategory.Dash)
Description: Once per turn, after the wearer <LSTag Type="Spell" Tooltip="Shout_Dash">Dashes</LSTag> or takes a similar action, they can <LSTag Type="Spell" Tooltip="Projectile_Jump">Jump</LSTag> without using a bonus action. → Once per turn, after the wearer <LSTag Type="Spell" Tooltip="Shout_Dash">Dashes</LSTag> or takes a similar action, they can <LSTag Type="Spell" Tooltip="Projectile_Jump">Jump</LSTag> without using a <LSTag Tooltip="BonusAction">Bonus Action</LSTag>.
Properties.1: [EMPTY] → OncePerTurn

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ChargedLightning_Charge_OnUnarmedDamage_Passive]
Description: On a hit with an unarmed attack, the wearer gains [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charges</LSTag>. → On a hit with an unarmed or thrown attack, the wearer gains [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charges</LSTag>.
TooltipPermanentWarnings: [EMPTY] → 28186bf3-e19b-43a9-8395-7dc31a6a211d

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ElementalGish_ArcaneAcuity_Helmet_Passive]
Conditions: IsWeaponAttack() → IsWeaponAttack() or IsRangedUnarmedAttack()
Description: Whenever you deal damage with a weapon attack, you gain <LSTag Type="Status" Tooltip="MAG_GISH_ARCANE_ACUITY">Arcane Acuity</LSTag> for 2 turns. → Whenever you deal damage with a weapon or thrown <LSTag Tooltip="AttackRoll">Attack</LSTag>, you gain <LSTag Type="Status" Tooltip="MAG_GISH_ARCANE_ACUITY">Arcane Acuity</LSTag> for 2 turns.
Properties.1: [EMPTY] → OncePerAttack

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Gish_ArcaneAcuity_Gloves_Passive]
Conditions: [EMPTY] → IsAttackType(AttackType.MeleeSpellAttack) or (IsMeleeAttack() and IsSpell())
Description: When you hit a target with a spell or <LSTag Tooltip="Cantrip">cantrip</LSTag> that uses a weapon, you gain <LSTag Type="Status" Tooltip="MAG_GISH_ARCANE_ACUITY">Arcane Acuity</LSTag>. → When you hit a target with a <LSTag Tooltip="MeleeSpellAttack">Melee Spell Attack</LSTag>, you gain [2] turns of <LSTag Type="Status" Tooltip="MAG_GISH_ARCANE_ACUITY">Arcane Acuity</LSTag>.
StatsFunctorContext[1]: OnStatusApply → OnDamage
StatsFunctors[1].Functors[1].StatsConditions: IsWeaponAttack() → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_GISH_ARCANE_ACUITYTARGETAOE_IF(IsWeaponAttack())_0 → MAG_GISH_ARCANE_ACUITYTARGETAOE_0
StatsFunctors[1].Functors[2].StatsConditions: IsWeaponAttack() → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICALTARGETAOE_IF(IsWeaponAttack())_1 → MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICALTARGETAOE_1

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Acid_AcidMeleeCounter_Cloak_Passive]
Conditions: IsMeleeAttack() and not IsRedirectedDamage() → IsMeleeAttack() and not IsRedirectedDamage() and HasDamageEffectFlag(DamageFlags.Hit)
Description: Whenever a creature deals melee damage to the wearer, that creature takes [1]. → Whenever a creature lands a melee attack on the wearer, that creature takes [1] ([2] on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>) and may be afflicted with the <LSTag Type="Status" Tooltip="ACID">Acid</LSTag> condition for [3] turn. If the attacking creature already has the Acid condition, the duration is instead increased by [1].
DescriptionParams: DealDamage(1d4, Acid) → DealDamage(1d4, Acid);DealDamage(2d4, Acid)
StatsFunctorContext[1]: OnDamaged → OnAttacked
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[2].Flags.1: [EMPTY] → Swap
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → GOON_FLESHMELTER_CLOAK_TECHNICAL_ACID
StatsFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → GOON_FLESHMELTER_CLOAK_TECHNICAL_ACIDTARGETAOE_1

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Shadow_FogOfCloudDisengage_Cloak_Passive]
Conditions: SpellId('Shout_Disengage') or SpellId('Shout_Disengage_BonusAction') or SpellId('Shout_Disengage_CunningAction') or SpellId('Shout_Disengage_StepOfTheWind') → Goon_HasDisengageCondition()
DescriptionParams: Distance(2);1 → Distance(3);1
StatsFunctorContext[1]: OnCast → OnStatusApplied
StatsFunctors[1].Functors[1].Duration: 12.0 → 18.0
StatsFunctors[1].Functors[1].PropertyContext[1]: GROUND → TARGET
StatsFunctors[1].Functors[1].PropertyContext[2]: [EMPTY] → AOE
StatsFunctors[1].Functors[1].Radius: 2.0 → 3.0
StatsFunctors[1].Functors[1].UniqueName: CreateSurfaceGROUND_0 → CreateSurfaceTARGETAOE_0

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TerrainWalker_Passive]
Boosts: StatusImmunity(DIFFICULT_TERRAIN);StatusImmunity(DIFFICULT_TERRAIN_WEB);StatusImmunity(DIFFICULT_TERRAIN_MUD);StatusImmunity(DIFFICULT_TERRAIN_VINES);StatusImmunity(DIFFICULT_TERRAIN_OVERGROWTH);StatusImmunity(DIFFICULT_TERRAIN_LAVA); → StatusImmunity(SG_DifficultTerrain)

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Critical_CriticalSwiftness_Passive]
StatsFunctors[1].Functors[1].Hex: 0 → [EMPTY]
StatsFunctors[1].Functors[1].Level: [EMPTY] → 0
StatsFunctors[1].Functors[1].StatsConditions: IsCritical() or IsKillingBlow() → (IsCritical() or IsKillingBlow()) and Enemy(context.Target)
StatsFunctors[1].Functors[1].UniqueName: RestoreResourceTARGETAOE_IF(IsCritical() or IsKillingBlow())_0 → RestoreResourceTARGETAOE_IF((IsCritical() or IsKillingBlow()) and Enemy(context.Target))_0
StatsFunctors[1].Functors[1].field_34: 0 → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Harpers_JhannylGloves_Passive]
Conditions: [EMPTY] → Player() and not Dead() and not StatusId('MAG_JHANNYL_GLOVES_LESSER_RESTORATION') and (StatusHasStatusGroup(context.StatusId, 'SG_Poisoned') or StatusHasStatusGroup(context.StatusId, 'SG_Disease') or StatusHasStatusGroup(context.StatusId, 'SG_Paralyzed') or StatusHasStatusGroup(context.StatusId, 'SG_Blinded') or StatusId('ASTARION_WEAK'))
Properties[1]: OncePerLongRest → OncePerTurn
StatsFunctors[1].Functors[1].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Poisoned') or StatusHasStatusGroup(context.StatusId, 'SG_Disease') or StatusHasStatusGroup(context.StatusId, 'SG_Paralyzed') or StatusHasStatusGroup(context.StatusId, 'SG_Blinded') or StatusId('HOLD_PERSON') → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_JHANNYL_GLOVES_LESSER_RESTORATIONTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Poisoned') or StatusHasStatusGroup(context.StatusId, 'SG_Disease') or StatusHasStatusGroup(context.StatusId, 'SG_Paralyzed') or StatusHasStatusGroup(context.StatusId, 'SG_Blinded') or StatusId('HOLD_PERSON'))_0 → MAG_JHANNYL_GLOVES_LESSER_RESTORATIONTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Poisoned') → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: SG_Poisoned → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: RemoveStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: SG_Poisoned_RemoveTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Poisoned'))_1 → [EMPTY]
StatsFunctors[1].Functors[3].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[3].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[3].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[3].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Disease') → [EMPTY]
StatsFunctors[1].Functors[3].StatusId: SG_Disease → [EMPTY]
StatsFunctors[1].Functors[3].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[3].TypeId: RemoveStatus → [EMPTY]
StatsFunctors[1].Functors[3].UniqueName: SG_Disease_RemoveTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Disease'))_2 → [EMPTY]
StatsFunctors[1].Functors[4].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[4].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[4].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[4].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Paralyzed') → [EMPTY]
StatsFunctors[1].Functors[4].StatusId: PARALYZED → [EMPTY]
StatsFunctors[1].Functors[4].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[4].TypeId: RemoveStatus → [EMPTY]
StatsFunctors[1].Functors[4].UniqueName: PARALYZED_RemoveTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Paralyzed'))_3 → [EMPTY]
StatsFunctors[1].Functors[5].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[5].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[5].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[5].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Blinded') → [EMPTY]
StatsFunctors[1].Functors[5].StatusId: SG_Blinded → [EMPTY]
StatsFunctors[1].Functors[5].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[5].TypeId: RemoveStatus → [EMPTY]
StatsFunctors[1].Functors[5].UniqueName: SG_Blinded_RemoveTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Blinded'))_4 → [EMPTY]
StatsFunctors[1].Functors[6].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[6].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[6].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[6].StatsConditions: StatusId( 'HOLD_PERSON') → [EMPTY]
StatsFunctors[1].Functors[6].StatusId: HOLD_PERSON → [EMPTY]
StatsFunctors[1].Functors[6].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[6].TypeId: RemoveStatus → [EMPTY]
StatsFunctors[1].Functors[6].UniqueName: HOLD_PERSON_RemoveTARGETAOE_IF(StatusId( 'HOLD_PERSON'))_5 → [EMPTY]
StatsFunctors[1].Functors[7].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[7].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[7].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[7].StatsConditions: StatusId('ASTARION_WEAK') → [EMPTY]
StatsFunctors[1].Functors[7].StatusId: ASTARION_WEAK → [EMPTY]
StatsFunctors[1].Functors[7].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[7].TypeId: RemoveStatus → [EMPTY]
StatsFunctors[1].Functors[7].UniqueName: ASTARION_WEAK_RemoveTARGETAOE_IF(StatusId('ASTARION_WEAK'))_6 → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LC_RadiantLight_Rapier_Passive]
Boosts: IF(Tagged('UNDEAD', context.Target)):Advantage(AttackRoll) → IF(HasStatus('GOON_PELORSUNBLADE_WEAPON_TECHNICAL',GetAttackWeapon(context.Source)) and UndeadOrFiend()):Advantage(AttackRoll)
Description: <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> with this weapon have <LSTag Tooltip="Advantage">Advantage</LSTag> against undead.  → <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> with this weapon have <LSTag Tooltip="Advantage">Advantage</LSTag> against Fiends and Undead.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LC_BurnOnDamage_Scimitar_Passive]
Description: Deals an additional [1].<br><br>On a hit, the target starts <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> unless it succeeds a Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. → Deals an additional [1].<br><br>On a hit, the target starts <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> unless it succeeds a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
StatsFunctors[1].Functors[1].Conditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors[1].Functors[1].StatusConditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: BURNING → GOON_CAUTERISER_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].StatusSpecificParam2: 0 → -1
StatsFunctors[1].Functors[1].StatusSpecificParam3: 0 → -1
StatsFunctors[1].Functors[1].UniqueName: BURNINGTARGETAOE_0 → GOON_CAUTERISER_TECHNICAL_APPLIERTARGETAOE_0

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Spellbreaker_Battleaxe_Passive]
Description: You gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against <LSTag Tooltip="Concentration">concentrating</LSTag> creatures.  → You gain <LSTag Tooltip="Advantage">Advantage</LSTag> on all <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> against <LSTag Tooltip="Concentration">concentrating</LSTag> creatures.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_StaffOFRam_KnockStun_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and not Ally() and TargetSizeEqualOrSmaller(Size.Large) and not Tagged('DRAGON') and not SavingThrow(Ability.Constitution, 8, false, false, context.Target) → AttackedWithPassiveSourceWeapon() and not IsMiss() and TargetSizeEqualOrSmaller(Size.Large) and not Tagged('DRAGON')
Description: Once per turn, the blow possibly knocks a foe back [1] and <LSTag Type="Status" Tooltip="STUNNED">Stuns</LSTag> them. This has no effect on dragons or Huge creatures. → Once per turn, the blow possibly knocks a foe back [1] unless they succeed a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. If the target is knocked back they must succeed an additional <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or be <LSTag Type="Status" Tooltip="STUNNED">Stuns</LSTag> for [2]. This has no effect on dragons or Huge creatures.
DescriptionParams: Distance(2) → Distance(2);1
ExtraDescription: [EMPTY] → Creatures hit must make a <LSTag Tooltip="DifficultyClass">DC </LSTag> [1] <LSTag Tooltip="Constitution">Constitution</LSTag> saving throw to avoid being this effect.
ExtraDescriptionParams: [EMPTY] → 8
StatsFunctors[1].Functors[1].Origin: OriginToEntity → OriginToTarget
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: [EMPTY] → SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
StatsFunctors[1].Functors[1].RollConditions.1.Type: [EMPTY] → SavingThrow
StatsFunctors[1].Functors[1].StatsConditions: not Ally() → not Ally() and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
StatsFunctors[1].Functors[1].UniqueName: ForceTARGETAOE_IF(not Ally())_0 → ForceTARGETAOE_IF(not Ally() and not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0
StatsFunctors[1].Functors[2].Origin: OriginToEntity → OriginToTarget
TooltipSave: [EMPTY] → Constitution

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_WYRM_UndeadBane_GreatAxe_Passive]
Boosts: IF(IsMeleeWeaponAttack() and (Tagged('UNDEAD') or Tagged('FIEND'))):DamageBonus(1d6, Slashing, false) → IF(HasStatus('GOON_THEUNDEADBANE_WEAPON_TECHNICAL',GetAttackWeapon(context.Source)) and UndeadOrFiend()):DamageBonus(1d6, Slashing, false)
Description: This weapon deals an additional [1] against Fiends and Undead. → Your melee weapons deal an additional [1] against Fiends and Undead.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Tyr_OfJustice_WarHammer_Passive]
Boosts: IF(IsMeleeWeaponAttack() and (Tagged('UNDEAD') or Tagged('FIEND'))):DamageBonus(1d6, Bludgeoning, false) → IF(HasStatus('GOON_HAMMEROFTHEJUST_WEAPON_TECHNICAL',GetAttackWeapon(context.Source)) and UndeadOrFiend()):DamageBonus(1d6, Bludgeoning, false)
Description: This weapon deals an additional [1] against Fiends and Undead. → Your melee weapons deal an additional [1] against Fiends and Undead.
Using: MAG_WYRM_UndeadBane_GreatAxe_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_WeaponAction_UndeadTurning_Ammunition_Passive]
Description: You can cast <LSTag Type="Spell" Tooltip="Shout_MAG_WeaponAction_UndeadTurningBolt">Sacred Munitions</LSTag>. → Affected entity's <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> deal an additional [1] to Fiends and Undead. Additionally, they possibly afflict Undead targets with <LSTag Type="Spell" Tooltip="Shout_TurnUndead">Turn Undead</LSTag>.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_Harold_HeavyCrossbow_Passive]
Conditions: IsRangedWeaponAttack() and not HasStatus('BANE', context.Target) → AttackedWithPassiveSourceWeapon()
Description: When you deal damage to a target with a ranged weapon, it must succeed a Charisma <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or be <LSTag Type="Status" Tooltip="BANE">Baned</LSTag> for [1] turns. → <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> with this weapon <LSTag Type="Status" Tooltip="BANE">Bane</LSTag> targets for [1] turns, unless they succeed a <LSTag Tooltip="Charisma">Charisma</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.
StatsFunctors[1].Functors[1].Conditions: not SavingThrow(Ability.Charisma,13) → [EMPTY]
StatsFunctors[1].Functors[1].StatusConditions: not SavingThrow(Ability.Charisma,13) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: BANE → GOON_HAROLDISHDOOM_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].StatusSpecificParam2: 0 → -1
StatsFunctors[1].Functors[1].StatusSpecificParam3: 0 → -1
StatsFunctors[1].Functors[1].UniqueName: BANETARGETAOE_0 → GOON_HAROLDISHDOOM_TECHNICAL_APPLIERTARGETAOE_0
TooltipSave: [EMPTY] → Charisma

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Vicious_Weapon_Passive]
BoostConditions: [EMPTY] → AttackedWithPassiveSourceWeapon()
BoostContext.1: OnCreate → [EMPTY]
Description: When you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with a weapon or unarmed attack, it deals an additional [1] damage. → When you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with this weapon, it deals an additional [1] damage.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_MonsterSlayer_Passive]
BoostConditions: [EMPTY] → AttackedWithPassiveSourceWeapon()
Description: This weapon deals an additional [1] damage against monstrosity type foes. → Attacks with this weapon gain an additional [1] to attack and damage rolls against Monstrosities.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheHunters_Dagger_Passive]
Description: On a hit, the target must succeed a <LSTag Tooltip="DifficultyClass"> DC</LSTag> 13 Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or become <LSTag Type="Status" Tooltip="BARBED_ARROW">Ruptured</LSTag>. → When you deal damage with this weapon, possibly <LSTag Type="Status" Tooltip="BARBED_ARROW">Rupture</LSTag> your target for [1] turns.
DescriptionParams: [EMPTY] → 3
StatsFunctors[1].Functors[1].StatusId: BARBED_ARROW → GOON_HUNTERSDAGGER_RUPTURE_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].UniqueName: BARBED_ARROWTARGETAOE_0 → GOON_HUNTERSDAGGER_RUPTURE_TECHNICAL_APPLIERTARGETAOE_0
TooltipSave: [EMPTY] → Constitution

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Infernal_Weapon_Passive]
Description: On a hit, possibly inflict <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag>. → On a hit, possibly inflict <LSTag Type="Status" Tooltip="POISONED">Poisoned</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 2
StatsFunctors[1].Functors[1].Conditions: not SavingThrow(Ability.Constitution,12) → [EMPTY]
StatsFunctors[1].Functors[1].StatusConditions: not SavingThrow(Ability.Constitution,12) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: POISONED → GOON_INFERNAL_WEAPON_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].StatusSpecificParam2: 0 → -1
StatsFunctors[1].Functors[1].StatusSpecificParam3: 0 → -1
StatsFunctors[1].Functors[1].UniqueName: POISONEDTARGETAOE_0 → GOON_INFERNAL_WEAPON_TECHNICAL_APPLIERTARGETAOE_0
TooltipSave: [EMPTY] → Constitution

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheThorns_ExplosiveThrowing_Passive]
Description: This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals [1] in a [2] blast centred on the target.  → This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, Nyrulna's additional [1] explodes outward in a [2] blast centred on the target.
DisplayName: Zephyr Connection → Nyrulna: Zephyr Connection
ExtraDescription: [EMPTY] → You may toggle this feature off. When toggled off, Nyrulna's additional [1] is dealt to the target instead of exploding. When Nyrulna returns to your hand it is toggled on again.
Icon: [EMPTY] → GenericIcon_DamageType_Thunder
Properties.1: [EMPTY] → ToggledDefaultOn
Properties.2: [EMPTY] → IsToggled
ToggleOffFunctors.1.Functors.1.EquipmentSlot: [EMPTY] → MeleeMainHand
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source))
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_OFF
ToggleOffFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOffFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyEquipmentStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_OFFTARGETAOE_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)))_0
ToggleOffFunctors.1.Functors.2.EquipmentSlot: [EMPTY] → MeleeOffHand
ToggleOffFunctors.1.Functors.2.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source))
ToggleOffFunctors.1.Functors.2.StatusId: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_OFF
ToggleOffFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
ToggleOffFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
ToggleOffFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyEquipmentStatus
ToggleOffFunctors.1.Functors.2.UniqueName: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_OFFTARGETAOE_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source)))_1
ToggleOffFunctors.1.Functors.3.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.3.StatsConditions: [EMPTY] → HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) or HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source))
ToggleOffFunctors.1.Functors.3.StatusId: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_OFF_CHARACTER
ToggleOffFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
ToggleOffFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
ToggleOffFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
ToggleOffFunctors.1.Functors.3.UniqueName: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_OFF_CHARACTERTARGETAOE_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) or HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source)))_2
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.EquipmentSlot: [EMPTY] → MeleeMainHand
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source))
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_ON
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyEquipmentStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_ONTARGETAOE_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)))_0
ToggleOnFunctors.1.Functors.2.EquipmentSlot: [EMPTY] → MeleeOffHand
ToggleOnFunctors.1.Functors.2.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source))
ToggleOnFunctors.1.Functors.2.StatusId: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_ON
ToggleOnFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyEquipmentStatus
ToggleOnFunctors.1.Functors.2.UniqueName: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_ONTARGETAOE_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source)))_1
ToggleOnFunctors.1.Functors.3.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.3.StatsConditions: [EMPTY] → HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) or HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source))
ToggleOnFunctors.1.Functors.3.StatusId: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_ON_CHARACTER
ToggleOnFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.3.UniqueName: [EMPTY] → GOON_NYRULNA_EXPLOSION_TOGGLE_ON_CHARACTERTARGETAOE_IF(HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) or HasStatus('MAG_THE_THORNS_WEAPON_BOND', GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source)))_2
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheCrimson_Vicious_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and HasAdvantage() and not HasDisadvantage() → [EMPTY]
Description: When you make an attack with <LSTag Tooltip="Advantage">Advantage</LSTag>, the target takes an additional 7 Piercing damage. → Attacks with this weapon deal an additional [1], if you attacked with<LSTag Tooltip="Advantage">Advantage</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(7,Piercing)
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 7 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 7 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D20 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Piercing → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheDueller_ImprovedDuelist_Passive]
Description: While your off-hand is empty, you score a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> when rolling a 19. Moreover, you gain an additional <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">reaction</LSTag> per turn.  → While your off-hand is empty, the number you need to <LSTag Tooltip="AttackRoll">roll</LSTag> a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> while attacking is reduced by 1. This effect can stack. Moreover, you gain an additional <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">reaction</LSTag> per turn.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TWN_Brewer_DrunkardRage_Passive]
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (StatusId('DRUNK') or StatusId('DRINK_ALCOHOL')) → context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (StatusHasStatusGroup(context.StatusId, 'SG_Drunk') or StatusId('DRUNK_DRUNKEN_MASTER'))
StatsFunctors[1].Functors[1].UniqueName: MAG_DRUNKARD_RAGETARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (StatusId('DRUNK') or StatusId('DRINK_ALCOHOL')))_0 → MAG_DRUNKARD_RAGETARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (StatusHasStatusGroup(context.StatusId, 'SG_Drunk') or StatusId('DRUNK_DRUNKEN_MASTER')))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and (StatusId('DRUNK') or StatusId('DRINK_ALCOHOL')) → context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and (StatusHasStatusGroup(context.StatusId, 'SG_Drunk') or StatusId('DRUNK_DRUNKEN_MASTER')) and (not HasStatus('SG_Drunk') and not HasStatus('DRUNK_DRUNKEN_MASTER'))
StatsFunctors[1].Functors[2].UniqueName: MAG_DRUNKARD_RAGE_RemoveTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and (StatusId('DRUNK') or StatusId('DRINK_ALCOHOL')))_1 → MAG_DRUNKARD_RAGE_RemoveTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and (StatusHasStatusGroup(context.StatusId, 'SG_Drunk') or StatusId('DRUNK_DRUNKEN_MASTER')) and (not HasStatus('SG_Drunk') and not HasStatus('DRUNK_DRUNKEN_MASTER')))_1

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ShapeshiftersBurgeon_Passive]
Conditions: [EMPTY] → StatusHasStatusGroup(context.StatusId, 'SG_Polymorph') or StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
StatsFunctors[1].Functors[1].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph') or StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape') → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_SHAPESHIFTERS_BOONTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Polymorph') or StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape'))_0 → MAG_SHAPESHIFTERS_BOONTARGETAOE_0

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_OfTheDuelist_Gloves_Passive]
Description: While only holding one weapon in your main hand and nothing in your free hand, gain a +[1] bonus to melee weapon <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → When you are wielding a melee weapon that is not Two-Handed in one hand, and no weapon in the other, gain a +[1] bonus to melee weapon <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>.
ExtraDescription: [EMPTY] → You can wield a shield and still receive this bonus.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BansheeBless_Passive]
Conditions: [EMPTY] → AttackedWithPassiveSourceWeapon()
Description: On a hit, possibly inflict <LSTag Type="Status" Tooltip="FRIGHTENED">Frightened</LSTag>. Gain a +[1] bonus to attack and damage against Frightened creatures. → On a hit, possibly <LSTag Type="Status" Tooltip="FRIGHTENED">Frighten</LSTag> your target for [1]. Gain a +[2] bonus to attack and damage against Frightened creatures.
DescriptionParams: 1d4 → 2;1d4
StatsFunctorContext.1: [EMPTY] → OnDamage
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → GOON_BLOODCURDLINGEMISSION_TECHNICAL_APPLIER
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → GOON_BLOODCURDLINGEMISSION_TECHNICAL_APPLIERTARGETAOE_0
StatsFunctors.1.TextKey: [EMPTY] → Default
TooltipSave: [EMPTY] → Wisdom

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_UndeadSlayer_Passive]
Boosts: [EMPTY] → IF(Tagged('UNDEAD',context.Target)):RollBonus(RangedWeaponAttack, 1d4);IF(IsRangedWeaponAttack() and Tagged('UNDEAD',context.Target)):CharacterWeaponDamage(1d4)
Description: When used against undead creatures this weapon has +[1] bonus to Attack and Damage rolls. → <LSTag Tooltip="RangedWeaponAttack">Ranged Weapon Attacks</LSTag> with this weapon have a +[1] bonus to Attack and Damage rolls against Undead.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_BlightBringer_Passive]
Boosts: IF(Tagged('DWARF', context.Target) or Tagged('GNOME', context.Target)):RollBonus(RangedWeaponAttack, 1d4) → IF(Tagged('DWARF',context.Target) or Tagged('GNOME',context.Target)):RollBonus(RangedWeaponAttack, 1d4);IF(IsRangedWeaponAttack() and (Tagged('DWARF',context.Target) or Tagged('GNOME',context.Target))):CharacterWeaponDamage(1d4)
Using: MAG_UndeadSlayer_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_SlowedOnCrit_Passive]
BoostConditions: [EMPTY] → AttackedWithPassiveSourceWeapon()
Description: When this weapon lands a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>, it also <LSTag Type="Status" Tooltip="SLOW">Slows</LSTag> the target creature. → When this weapon lands a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>, it also <LSTag Type="Status" Tooltip="SLOW">Slows</LSTag> the target creature for [2].
DescriptionParams: [EMPTY] → 2
Using: MAG_Vicious_Weapon_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ForcefulSneakAttack_Passive]
Conditions: SpellId('Target_SneakAttack') or SpellId('Projectile_SneakAttack') or SpellId('Interrupt_SneakAttack') → Goon_IsSneakAttack()
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ArcaneTrickster_Ring_Passive]
Conditions: IsWeaponAttack() → IsWeaponAttack() or IsRangedUnarmedAttack() and not Item()
Description: After hitting a creature with a weapon attack, you can cast illusion or enchantment spells as a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">bonus action</LSTag>. → After a successful weapon or thrown <LSTag Tooltip="AttackRoll">Attack</LSTag>, you can cast Illusion or Enchantment spells as a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">bonus action</LSTag>.

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Bound_Throwing_Technical_Passive]
Conditions: StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') → StatusId('WEAPON_BOND') or StatusId('PACT_BLADE') or StatusId('HEXBLADE_BIND')
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → GOON_REBOUNDBATTLEAXE_CLEANER
StatsFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → GOON_REBOUNDBATTLEAXE_CLEANERTARGETAOE_2
Using: MAG_Bound_Throwing_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_OfAges_Flail_Passive]
Conditions: AttackedWithPassiveSourceWeapon() → [EMPTY]
Description: Depending on what kind of damage this weapon does, it also inflicts: <LSTag Type="Status" Tooltip="ACID">Acid</LSTag> condition, <LSTag Type="Status" Tooltip="CHILLED">Chilled</LSTag> condition, or <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> condition. → Depending on what kind of damage this weapon does, it may also inflict the <LSTag Type="Status" Tooltip="SLOW">Slowed</LSTag>, <LSTag Type="Status" Tooltip="ACID">Acid</LSTag>, <LSTag Type="Status" Tooltip="CHILLED">Chilled</LSTag>, or <LSTag Type="Status" Tooltip="BURNING">Burning</LSTag> conditions for [1] turns. If the target already has one of the aforementioned conditions, the duration is instead increased by [2] turn.
DescriptionParams: [EMPTY] → 2;1
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.Conditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatsConditions: IsDamageTypeAcid() → [EMPTY]
StatsFunctors.1.Functors.1.StatusConditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors.1.Functors.1.StatusId: ACID → [EMPTY]
StatsFunctors.1.Functors.1.StatusSpecificParam2: 0 → [EMPTY]
StatsFunctors.1.Functors.1.StatusSpecificParam3: 0 → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: ACIDTARGETAOE_IF(IsDamageTypeAcid())_0 → [EMPTY]
StatsFunctors.1.Functors.2.Conditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors.1.Functors.2.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.2.StatsConditions: IsDamageTypeCold() → [EMPTY]
StatsFunctors.1.Functors.2.StatusConditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors.1.Functors.2.StatusId: CHILLED → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam2: 0 → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam3: 0 → [EMPTY]
StatsFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.2.UniqueName: CHILLEDTARGETAOE_IF(IsDamageTypeCold())_1 → [EMPTY]
StatsFunctors.1.Functors.3.Conditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors.1.Functors.3.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.3.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.3.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.3.StatsConditions: IsDamageTypeFire() → [EMPTY]
StatsFunctors.1.Functors.3.StatusConditions: not SavingThrow(Ability.Constitution,13) → [EMPTY]
StatsFunctors.1.Functors.3.StatusId: BURNING → [EMPTY]
StatsFunctors.1.Functors.3.StatusSpecificParam2: 0 → [EMPTY]
StatsFunctors.1.Functors.3.StatusSpecificParam3: 0 → [EMPTY]
StatsFunctors.1.Functors.3.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.3.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.3.UniqueName: BURNINGTARGETAOE_IF(IsDamageTypeFire())_2 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UNI_WYR_Circus_ClownHammer_Passive]
Description: Whenever this weapon lands a critical hit, both target and attacker have to succeed a Wisdom Saving Throw, or be affected by <LSTag Type="Status" Tooltip="HIDEOUS_LAUGHTER">fits of laughter</LSTag>. → Whenever this weapon lands a critical hit, both target and attacker have to succeed a <LSTag Tooltip="Wisdom">Wisdom</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>, or be affected by <LSTag Type="Status" Tooltip="HIDEOUS_LAUGHTER">Hideous Laughter</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 2
StatsFunctors[1].Functors[1].Flags.1: Self → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: SavingThrow(Ability.Wisdom,17, false, false, context.Source) → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Type: SavingThrow → [EMPTY]
StatsFunctors[1].Functors[1].StatsConditions: Tagged('HUMANOID',context.Source) and not SavingThrow(Ability.Wisdom,17, false, false, context.Source) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: HIDEOUS_LAUGHTER → GOON_GRIM_IRONY_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].UniqueName: HIDEOUS_LAUGHTERTARGETAOE_IF(Tagged('HUMANOID',context.Source) and not SavingThrow(Ability.Wisdom,17, false, false, context.Source))_0 → GOON_GRIM_IRONY_TECHNICAL_APPLIERTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].RollConditions.1.Conditions: SavingThrow(Ability.Wisdom,17, false, false, context.Target) → [EMPTY]
StatsFunctors[1].Functors[2].RollConditions.1.Type: SavingThrow → [EMPTY]
StatsFunctors[1].Functors[2].StatsConditions: Tagged('HUMANOID', context.Target) and not SavingThrow(Ability.Wisdom,17, false, false, context.Target) → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: HIDEOUS_LAUGHTER → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: HIDEOUS_LAUGHTERTARGETAOE_IF(Tagged('HUMANOID', context.Target) and not SavingThrow(Ability.Wisdom,17, false, false, context.Target))_1 → [EMPTY]
TooltipSave: [EMPTY] → Wisdom

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_IgnoreSlashingResistance_Passive]
Boosts: IgnoreResistance(Slashing, Resistant) → IF(HasStatus('MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL',GetAttackWeapon(context.Source))):IgnoreResistance(Slashing, Resistant)

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Druid_Wildshape_TempHP_Passive]
Conditions: [EMPTY] → Goon_IsDruidWildshapeOrStatus()
Description: You gain [1] <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag> after casting <LSTag Type="Spell" Tooltip="Shout_WildShape">Wild Shape</LSTag>. While those temporary hit points are active reduce all incoming damage by [2]. → You gain [1] <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag> after becoming affected by <LSTag Type="Spell" Tooltip="Shout_WildShape">Wild Shape</LSTag>, or other druidic forms including <LSTag Type="Status" Tooltip="SYMBIOTIC_ENTITY">Symbiotic Entity</LSTag>. While those temporary hit points are active reduce all incoming damage by [2].
StatsFunctors[1].Functors[1].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape') → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_DRUID_WILDSHAPE_TEMP_HPTARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape'))_0 → MAG_DRUID_WILDSHAPE_TEMP_HPTARGETAOE_0
Using: MAG_ShapeshiftersBurgeon_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Druid_Wildshape_SpellResistance_Passive]
Conditions: [EMPTY] → Goon_IsDruidWildshape()
Description: You have a +[1] bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>. You also have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against spells. This effect persists while using your druidic Wild Shape ability. → You have a +[1] bonus to <LSTag Tooltip="ArmourClass">Armour Class</LSTag>. You also have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against spells. This effect persists while under the effects of <LSTag Type="Spell" Tooltip="Shout_WildShape">Wild Shape</LSTag>.
StatsFunctors[1].Functors[1].StatsConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape') → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_DRUID_WILDSHAPE_SPELL_RESISTANCETARGETAOE_IF(StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape'))_0 → MAG_DRUID_WILDSHAPE_SPELL_RESISTANCETARGETAOE_0
Using: MAG_SpellResistance_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_IllusionBlade_Passive]
BoostContext.1: OnAttack → [EMPTY]
Boosts: IF(AttackedWithPassiveSourceWeapon() and not HasObscuredState(ObscuredState.Clear)):Advantage(AttackRoll) → IF(not HasObscuredState(ObscuredState.Clear) and IsMeleeAttack() and IsWeaponAttack()):Advantage(AttackRoll);
Properties.1: IsHidden → [EMPTY]
Using: ShadowBlade_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Revivify_Gloves_Passive]
Description: When you heal a creature, it gains the effect of <LSTag Type="Status" Tooltip="BLADE_WARD">Blade Ward</LSTag>. When you <LSTag Type="Spell" Tooltip="Teleportation_Revivify">Revive</LSTag> a creature it gains the effect of <LSTag Type="Status" Tooltip="DEATH_WARD">Death Ward</LSTag>. → When you heal a creature, it gains the effect of <LSTag Type="Status" Tooltip="BLADE_WARD">Blade Ward</LSTag> for [1] turns. When you <LSTag Type="Spell" Tooltip="Teleportation_Revivify">Revive</LSTag> a creature it gains the effect of <LSTag Type="Status" Tooltip="DEATH_WARD">Death Ward</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 2
StatsFunctorContext[1]: OnHeal → OnAttack
StatsFunctorContext[2]: OnAttack → OnHeal
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnAttack) and Character() and IsRevivifySpell() → context.HasContextFlag(StatsFunctorContext.OnAttack) and IsRevivifySpell()
StatsFunctors[1].Functors[2].UniqueName: MAG_DEATH_WARD_ON_DEADTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnAttack) and Character() and IsRevivifySpell())_1 → MAG_DEATH_WARD_ON_DEADTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnAttack) and IsRevivifySpell())_1

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ShadowBlinding_Weapon_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and HasAdvantage() and not HasDisadvantage() → HasAdvantage() and not HasDisadvantage()
Description: If you attack with <LSTag Tooltip="Advantage">Advantage</LSTag>, you have a chance of <LSTag Type="Status" Tooltip="BLINDED">Blinding</LSTag> your target. → If you attack with <LSTag Tooltip="Advantage">Advantage</LSTag>, you have a chance of <LSTag Type="Status" Tooltip="BLINDED">Blinding</LSTag> your target for [1] turns.
DescriptionParams: [EMPTY] → 2
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: SavingThrow(Ability.Constitution, 14) → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Type: SavingThrow → [EMPTY]
StatsFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Constitution, 14) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: BLINDED → GOON_SHADOWBLINDING_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].UniqueName: BLINDEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, 14))_0 → GOON_SHADOWBLINDING_TECHNICAL_APPLIERTARGETAOE_0
TooltipSave: [EMPTY] → Constitution
Using: MAG_Blindside_Shortsword_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ImpalerDamageBonus_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and HasMaxHP() and IsAttack() and not IsMiss() → [EMPTY]
Description: Deals an additional [1] to targets that still have all their <LSTag Tooltip="HitPoints">hit points</LSTag>. → Attacks with this weapon deal an additional [1] to targets that still have all their <LSTag Tooltip="HitPoints">hit points</LSTag>.
StatsFunctorContext.1: OnAttack → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d10 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D10 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Piercing → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]
Using: UND_Duergar_ShortswordOfFirstBlood_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: MAG_Bhaalist_Aura_Of_Murder_Passive]
Description: Enemies within [1] become <LSTag Tooltip="Vulnerable">Vulnerable</LSTag> to Piercing damage, unless they are <LSTag Tooltip="Immune">Immune</LSTag> to it. → Enemies within [1] take an additional [2] when they are damaged with a <LSTag Tooltip="MeleeWeaponAttack">melee weapon attack</LSTag>. This damage increases to [3] if the attacker is also <LSTag Type="Status" Tooltip="INVISIBLE">Invisible</LSTag> or <LSTag Type="Status" Tooltip="SNEAKING">Hidden</LSTag>.
DescriptionParams: Distance(2) → Distance(3);DealDamage(2d6,Piercing);DealDamage(3d6,Piercing)
Properties[1]: ToggledDefaultOn → ToggledDefaultAddToHotbar
Properties[2]: IsToggled → ToggledDefaultOn
Properties[3]: ToggledDefaultAddToHotbar → IsToggled

[Diff: Type: PassiveData | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: MAG_TheClover_Mainhand_Passive]
StatsFunctors[1].Functors[1].StatusId: MAG_BHAALIST_AURA_OF_MURDER → CHT_MAG_BHAALIST_AURA_OF_MURDER_ORIGINAL
StatsFunctors[1].Functors[1].UniqueName: MAG_BHAALIST_AURA_OF_MURDERTARGETAOE_0 → CHT_MAG_BHAALIST_AURA_OF_MURDER_ORIGINALTARGETAOE_0

[Diff: Type: PassiveData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: DiscipleOfLife]
Conditions: HealDoneGreaterThan(0) and IsSpell() and not IsCantrip() or SpellId('Target_AuraOfVitality_Activate') → HealDoneGreaterThan(0) and (IsSpell() or SpellId('Target_AuraOfVitality_Activate')) and not IsCantrip()
Description: Your devotion empowers your healing spells. When casting a healing spell, the target regains additional <LSTag Tooltip="HitPoints">hit points</LSTag> equal to 2 + the spell's level.  → Your devotion empowers your healing spells. When successfully healing a creature with a healing spell or <LSTag Type="Spell" Tooltip="Shout_AuraOfVitality">Restore Vitality</LSTag>, it regains additional[1] equal to 2 + the spell's level.
DescriptionParams: [EMPTY] → RegainHitPoints(,)

[Diff: Type: PassiveData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: BlessedHealer]
Conditions: [EMPTY] → IsSpell() and not IsCantrip()
Description: Healing others heals you as well.<br><br>When you cast a healing spell of Level 1 or higher on another creature, you regain hit points equal to 2 + the spell's level. → Healing others heals you as well.<br><br>When casting a healing spell on another creature, you regain[1] equal to 2 + the spell's level.
DescriptionParams: [EMPTY] → RegainHitPoints(,)
StatsFunctors[1].Functors[1].StatsConditions: [EMPTY] → not Self(Target)
StatsFunctors[1].Functors[1].UniqueName: RegainHitPointsTARGETAOE_0 → RegainHitPointsTARGETAOE_IF(not Self(Target))_0

[Diff: Type: PassiveData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: DestructiveWrath]
Description: When you roll Thunder or Lightning damage, you can use your <LSTag Type="ActionResource" Tooltip="ChannelDivinity">Channel Divinity</LSTag> to deal maximum damage instead. → When you roll[1] or[2], you can use your <LSTag Type="ActionResource" Tooltip="ChannelDivinity">Channel Divinity</LSTag> to deal maximum damage instead.
DescriptionParams: [EMPTY] → DealDamage(,Thunder);DealDamage(,Lightning)

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ColossusSlayer]
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[2].Damage.Code: 1d8 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.1: Roll → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.Params.2.DiceValue: D8 → [EMPTY]
StatsFunctors[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
StatsFunctors[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[2].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[3].Damage.Code: 1d8 → [EMPTY]
StatsFunctors[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
StatsFunctors[1].Functors[3].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors[1].Functors[3].Damage.Params.2.DiceValue: D8 → [EMPTY]
StatsFunctors[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
StatsFunctors[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[3].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[4].Damage.Code: 1d8 → [EMPTY]
StatsFunctors[1].Functors[4].Damage.Params.1: Roll → [EMPTY]
StatsFunctors[1].Functors[4].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors[1].Functors[4].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors[1].Functors[4].Damage.Params.2.DiceValue: D8 → [EMPTY]
StatsFunctors[1].Functors[4].Damage.value: [EMPTY] → *RECURSION*
StatsFunctors[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[4].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[4].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ExtraAttack]
Conditions: (context.HasContextFlag(StatsFunctorContext.OnCast) and ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_Q')) → (context.HasContextFlag(StatsFunctorContext.OnCast) and DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_Q'))
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ExtraAttack_2]
Conditions: (context.HasContextFlag(StatsFunctorContext.OnCast) and ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_2_Q')) → (context.HasContextFlag(StatsFunctorContext.OnCast) and DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_2_Q'))
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: EXTRA_ATTACK_2_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → EXTRA_ATTACK_2_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: EXTRA_ATTACK_2_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → EXTRA_ATTACK_2_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1
Using: ExtraAttack → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Lifedrinker]
Boosts: [EMPTY] → IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(CharismaModifier,Necrotic)
Conditions: not IsMiss() and IsMeleeWeaponAttack()  → [EMPTY]
StatsFunctorContext.1: OnAttack → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: CharismaModifier → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Variable → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2: AbilityOverride → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.3: Charisma → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.4.1: Modifier → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.5: Unspecified → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Necrotic → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: ThirstingBlade_Blade]
Conditions: ((context.HasContextFlag(StatsFunctorContext.OnCast) and ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source) and HasPactWeapon(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased() and HasPactWeapon(context.Target)) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_THIRSTING_BLADE_Q'))) and HasPassive('PactOfTheBlade',context.Source)  → ((context.HasContextFlag(StatsFunctorContext.OnCast) and DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source) and (HasPactWeapon(context.Source) or HasHexbladeWeapon(context.Source))) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased() and (HasPactWeapon(context.Target) or  HasHexbladeWeapon(context.Target))) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_THIRSTING_BLADE_Q'))) and (HasPassive('PactOfTheBlade',context.Source) or HasPassive('PactOfTheBlade_Hex',context.Source)) and not HasPassive('ExtraAttack',context.Source) and not HasPassive('ExtraAttack_2',context.Source);
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: EXTRA_ATTACK_THIRSTING_BLADE_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → EXTRA_ATTACK_THIRSTING_BLADE_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: EXTRA_ATTACK_THIRSTING_BLADE_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → EXTRA_ATTACK_THIRSTING_BLADE_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1
Using: ExtraAttack → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WildStrike]
Conditions: (context.HasContextFlag(StatsFunctorContext.OnCast) and ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('WILDSTRIKE_EXTRA_ATTACK_Q')) and HasStatus('SG_Polymorph_BeastShape',context.Source) → (context.HasContextFlag(StatsFunctorContext.OnCast) and DWE_ExtraAttackSpellCheck() and (HasStatus('SG_Polymorph_BeastShape',context.Source) and not HasAnyStatus({'WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'},{},{},context.Source)) and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (HasStatus('SG_Polymorph_BeastShape',context.Source) and not HasAnyStatus({'WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'},{},{},context.Source)) and StatusId('WILDSTRIKE_EXTRA_ATTACK_Q'));
Description: You can make an additional <LSTag Tooltip="AttackRoll">attack</LSTag> after making an Unarmed Strike while in Wild Shape. → You can make an additional <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> after making an Unarmed Strike while in an animal Wild Shape.
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: WILDSTRIKE_EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → WILDSTRIKE_EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: WILDSTRIKE_EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → WILDSTRIKE_EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1
Using: ExtraAttack → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: WildStrike_2]
Conditions: (context.HasContextFlag(StatsFunctorContext.OnCast) and ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('WILDSTRIKE_2_EXTRA_ATTACK_Q')) and HasStatus('SG_Polymorph_BeastShape',context.Source) → (context.HasContextFlag(StatsFunctorContext.OnCast) and DWE_ExtraAttackSpellCheck() and (HasStatus('SG_Polymorph_BeastShape',context.Source) and not HasAnyStatus({'WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'},{},{},context.Source)) and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (HasStatus('SG_Polymorph_BeastShape',context.Source) and not HasAnyStatus({'WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'},{},{},context.Source)) and StatusId('WILDSTRIKE_2_EXTRA_ATTACK_Q'));
Description: You can make [1] additional <LSTag Tooltip="AttackRoll">attack</LSTag> after making an Unarmed Strike while in Wild Shape. → You can make [1] additional <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> after making an Unarmed Strike while in an animal Wild Shape.
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_2_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: WILDSTRIKE_2_EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → WILDSTRIKE_2_EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_2_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_2_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: WILDSTRIKE_2_EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → WILDSTRIKE_2_EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_2_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1
Using: WildStrike → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Slayer_ExtraAttack_2]
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: EXTRA_ATTACK_2_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → EXTRA_ATTACK_2_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: EXTRA_ATTACK_2_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → EXTRA_ATTACK_2_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1
Using: ExtraAttack_2 → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Slayer_ExtraAttack]
StatsFunctors[1].Functors[1].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnCast) → ((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast)
StatsFunctors[1].Functors[1].UniqueName: EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnCast))_0 → EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Source) and not HasStatus('EXTRA_ATTACK_TRACKER', context.Source)) or (not HasAnyHaste(context.Source))) and context.HasContextFlag(StatsFunctorContext.OnCast))_0
StatsFunctors[1].Functors[2].StatsConditions: context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) → ((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved)
StatsFunctors[1].Functors[2].UniqueName: EXTRA_ATTACK_QTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1 → EXTRA_ATTACK_QTARGETAOE_IF(((HasAnyHaste(context.Target) and not HasStatus('EXTRA_ATTACK_TRACKER')) or (not HasAnyHaste(context.Target))) and context.HasContextFlag(StatsFunctorContext.OnStatusRemoved))_1
Using: Slayer_ExtraAttack_2 → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: TAD_Displace_FallDamage]
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: DEN_Apprentice_DaggerOfShar_Passive]
Conditions: AttackedWithPassiveSourceWeapon() → [EMPTY]
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d6 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D6 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Necrotic → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatsConditions: not IsInSunlight() → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_IF(not IsInSunlight())_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: UND_Elder_Warpick_Passive]
StatsFunctors[1].Functors[1].CoinMultiplier: 0 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Code: 1d4 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params.1: Roll → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params.2.DiceValue: D4 → [EMPTY]
StatsFunctors[1].Functors[1].DamageType: Piercing → [EMPTY]
StatsFunctors[1].Functors[1].Magical: true → [EMPTY]
StatsFunctors[1].Functors[1].StatsConditions: HasStatus('UND_HARDWORK_TARGET', context.Target) and not (IsMiss() or IsCriticalMiss()) → not HasStatus('UND_HARDWORK_TARGET', context.Target) and not (IsMiss() or IsCriticalMiss())
StatsFunctors[1].Functors[1].StatusId: [EMPTY] → UND_HARDWORK_TARGET
StatsFunctors[1].Functors[1].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[1].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[1].TypeId: DealDamage → ApplyStatus
StatsFunctors[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(HasStatus('UND_HARDWORK_TARGET', context.Target) and not (IsMiss() or IsCriticalMiss()))_0 → UND_HARDWORK_TARGETTARGETAOE_IF(not HasStatus('UND_HARDWORK_TARGET', context.Target) and not (IsMiss() or IsCriticalMiss()))_0
StatsFunctors[1].Functors[1].WeaponDamageType: None → [EMPTY]
StatsFunctors[1].Functors[1].WeaponType: None → [EMPTY]
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatsConditions: not HasStatus('UND_HARDWORK_TARGET', context.Target) and not (IsMiss() or IsCriticalMiss()) → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: UND_HARDWORK_TARGET → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: UND_HARDWORK_TARGETTARGETAOE_IF(not HasStatus('UND_HARDWORK_TARGET', context.Target) and not (IsMiss() or IsCriticalMiss()))_1 → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_LowHP_IncreasedSpellDamage_Passive]
Boosts: [EMPTY] → IF(HasSpellFlag(SpellFlags.Spell) and not IsCantrip() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50, context.Source)):DamageBonus(1d4,Force)
Conditions: HasSpellFlag(SpellFlags.Spell) and not IsCantrip() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50, context.Source) → [EMPTY]
StatsFunctorContext.1: OnDamage → [EMPTY]
StatsFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Code: 1d4 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors.1.Functors.1.Damage.Params.2.DiceValue: D4 → [EMPTY]
StatsFunctors.1.Functors.1.DamageType: Force → [EMPTY]
StatsFunctors.1.Functors.1.Magical: true → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
StatsFunctors.1.Functors.1.WeaponType: None → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_Raphael_Set_Pillar_Status]
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_4_CAMBION
StatsFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → LOW_RAPHAEL_LA_REMAINING_4_CAMBIONTARGETAOE_1

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_HouseOfHope_Weapon]
DescriptionParams: DealDamage(1d4, Fire) → DealDamage(3d6, Fire)

[Diff: Type: PassiveData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_LifeStealingCritical_Passive]
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: GOB_CalmnessInPain]
Conditions: HasHPPercentageWithoutTemporaryHPEqualOrLessThan(30, context.Target) → HasHPPercentageWithoutTemporaryHPEqualOrMoreThan(80, context.Target)
Description: When you have 30% or fewer <LSTag Tooltip="HitPoints">hit points</LSTag>, you get +2 on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and Wisdom <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → Pain is the path to clarity. For each <b><LSTag>20%</LSTag></b> missing <LSTag Tooltip="HitPoints">hit points</LSTag>, you gain a bonus of <b><LSTag>+1</LSTag></b> to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and Wisdom <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.
DisplayName: Serenity in Anguish → Loviatar's Love
Icon: [EMPTY] → statIcons_GOB_CalmnessInPain
Properties[1]: IsHidden → Highlighted
StatsFunctors[1].Functors[1].StatsConditions: not HasStatus('GOB_CALMNESS_IN_PAIN_ACTIVE') → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: GOB_CALMNESS_IN_PAIN_ACTIVE → GOB_CALMNESS_IN_PAIN_ACTIVE_1
StatsFunctors[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[1].TypeId: ApplyStatus → RemoveStatus
StatsFunctors[1].Functors[1].UniqueName: GOB_CALMNESS_IN_PAIN_ACTIVETARGETAOE_IF(not HasStatus('GOB_CALMNESS_IN_PAIN_ACTIVE'))_0 → GOB_CALMNESS_IN_PAIN_ACTIVE_1_RemoveTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → GOB_CALMNESS_IN_PAIN_ACTIVE_2
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → GOB_CALMNESS_IN_PAIN_ACTIVE_2_RemoveTARGETAOE_1
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → GOB_CALMNESS_IN_PAIN_ACTIVE_3
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → GOB_CALMNESS_IN_PAIN_ACTIVE_3_RemoveTARGETAOE_2
StatsFunctors[1].Functors[4].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[4].StatusId: [EMPTY] → GOB_CALMNESS_IN_PAIN_ACTIVE_4
StatsFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
StatsFunctors[1].Functors[4].UniqueName: [EMPTY] → GOB_CALMNESS_IN_PAIN_ACTIVE_4_RemoveTARGETAOE_3

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_Hair_STR_Passive]
Icon: [EMPTY] → Item_Quest_HAG_HagHair_Strength
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_Hair_CON_Passive]
Icon: [EMPTY] → Item_Quest_HAG_HagHair_Constitution
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_Hair_DEX_Passive]
Icon: [EMPTY] → Item_Quest_HAG_HagHair_Dexterity
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_Hair_INT_Passive]
Icon: [EMPTY] → Item_Quest_HAG_HagHair_Intelligence
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_Hair_WIS_Passive]
Icon: [EMPTY] → Item_Quest_HAG_HagHair_Wisdom
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: HAG_Hair_CHA_Passive]
Icon: [EMPTY] → Item_Quest_HAG_HagHair_Charisma
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_Astarion_VampireAscendant]
Boosts: UnlockSpell(Target_LOW_Astarion_VampireAscendant);UnlockSpell(Shout_LOW_MistyEscape_Astarion);CharacterWeaponDamage(1d10,Necrotic);CharacterUnarmedDamage(1d10,Necrotic) → UnlockSpell(Target_LOW_Astarion_VampireAscendant);UnlockSpell(Shout_LOW_MistyEscape_Astarion);IF(IsAttack() or IsSpell() or HasFunctor(StatsFunctorType.DealDamage)):DamageBonus(LevelMapValue(D4Cantrip),Necrotic)
DescriptionParams: DealDamage(1d10, Necrotic) → DealDamage(LevelMapValue(D4Cantrip), Necrotic)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_StrengthBoon_Passive]
Boosts: Ability(Strength, 2, 24) → Ability(Strength, 2)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_DexterityBoon_Passive]
Boosts: Ability(Dexterity, 2, 24) → Ability(Dexterity, 2)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_ConstitutionBoon_Passive]
Boosts: Ability(Constitution, 2, 24) → Ability(Constitution, 2)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_IntelligenceBoon_Passive]
Boosts: Ability(Intelligence, 2, 24) → Ability(Intelligence, 2)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_WisdomBoon_Passive]
Boosts: Ability(Wisdom, 2, 24) → Ability(Wisdom, 2)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_CharismaBoon_Passive]
Boosts: Ability(Charisma, 2, 24) → Ability(Charisma, 2)

[Diff: Type: PassiveData | Mod: PowerHunger | GUID: b2cf9ce7-3836-4b07-b245-9b1e0a299110 | Stat: LOW_SharGrotto_Mirror_MinorCharismaBoon_Passive]
Boosts: Ability(Charisma, 1, 24) → Ability(Charisma, 1)

[Diff: Type: PassiveData | Mod: Homebrew Spells | GUID: 84958e84-fd62-474f-bd1f-cbabc132c4b3 | Stat: MAG_ElementalGish_CantripBooster_Amulet_Passive]
Boosts: IF(IsCantrip() and (SpellDamageTypeIs(DamageType.Fire) or SpellDamageTypeIs(DamageType.Cold) or SpellDamageTypeIs(DamageType.Thunder) or SpellDamageTypeIs(DamageType.Acid) or SpellDamageTypeIs(DamageType.Lightning))):DamageBonus(max(1,SpellCastingAbilityModifier)) → IF(IsCantrip() and not IsWeaponAttack() and not IsWeaponAttack() and (SpellDamageTypeIs(DamageType.Fire) or SpellDamageTypeIs(DamageType.Cold) or SpellDamageTypeIs(DamageType.Thunder) or SpellDamageTypeIs(DamageType.Acid) or SpellDamageTypeIs(DamageType.Lightning))):DamageBonus(max(1,SpellCastingAbilityModifier));IF((SpellId('Target_GreenFlameBlade_Default') or SpellId('Target_GreenFlameBlade_SneakAttack') or SpellId('Target_GreenFlameBlade_DivineStrike_Radiant') or SpellId('Target_GreenFlameBlade_DivineStrike_Cold') or SpellId('Target_GreenFlameBlade_DivineStrike_Fire') or SpellId('Target_GreenFlameBlade_DivineStrike_Lightning') or SpellId('Target_GreenFlameBlade_DivineStrike_Thunder') or SpellId('Target_GreenFlameBlade_DivineStrike_Poison') or SpellId('Target_GreenFlameBlade_DivineStrike_MeleeWeapon') or SpellId('Target_GreenFlameBlade_DivineStrike_Necrotic') or SpellId('Target_GreenFlameBlade_DivineStrike_Psychic')) and CharacterLevelGreaterThan(4)):CharacterWeaponDamage(max(1, SpellCastingAbilityModifier),Fire);IF((SpellId('Target_BoomingBlade_Default') or SpellId('Target_BoomingBlade_SneakAttack') or SpellId('Target_BoomingBlade_DivineStrike_Radiant') or SpellId('Target_BoomingBlade_DivineStrike_Cold') or SpellId('Target_BoomingBlade_DivineStrike_Fire') or SpellId('Target_BoomingBlade_DivineStrike_Lightning') or SpellId('Target_BoomingBlade_DivineStrike_Thunder') or SpellId('Target_BoomingBlade_DivineStrike_Poison') or SpellId('Target_BoomingBlade_DivineStrike_MeleeWeapon') or SpellId('Target_BoomingBlade_DivineStrike_Necrotic') or SpellId('Target_BoomingBlade_DivineStrike_Psychic')) and CharacterLevelGreaterThan(4)):CharacterWeaponDamage(max(1, SpellCastingAbilityModifier),Thunder)
StatsFunctorContext.1: [EMPTY] → OnDamage
StatsFunctors.1.Functors.1.CoinMultiplier: [EMPTY] → 0
StatsFunctors.1.Functors.1.Damage.Code: [EMPTY] → SpellCastingAbilityModifier
StatsFunctors.1.Functors.1.Damage.Params.1: [EMPTY] → Variable
StatsFunctors.1.Functors.1.Damage.Params.2: [EMPTY] → CharacterData
StatsFunctors.1.Functors.1.Damage.Params.3: [EMPTY] → SpellCastingAbility
StatsFunctors.1.Functors.1.Damage.Params.4.1: [EMPTY] → Modifier
StatsFunctors.1.Functors.1.Damage.Params.5: [EMPTY] → Unspecified
StatsFunctors.1.Functors.1.DamageType: [EMPTY] → Lightning
StatsFunctors.1.Functors.1.IgnoreDamageBonus: [EMPTY] → true
StatsFunctors.1.Functors.1.IgnoreEvents: [EMPTY] → true
StatsFunctors.1.Functors.1.Magical: [EMPTY] → true
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → SparkingBladeSpellCheck() and CharacterLevelGreaterThan(4)
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → DealDamage
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(SparkingBladeSpellCheck() and CharacterLevelGreaterThan(4))_0
StatsFunctors.1.Functors.1.WeaponDamageType: [EMPTY] → None
StatsFunctors.1.Functors.1.WeaponType: [EMPTY] → None
StatsFunctors.1.Functors.1.WeaponTypeOverride: [EMPTY] → None
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Homebrew Spells | GUID: 84958e84-fd62-474f-bd1f-cbabc132c4b3 | Stat: MAG_CharismaCaster_CantripBooster_Passive]
Boosts: IF(IsCantrip()):DamageBonus(max(1,CharismaModifier)) → IF(IsCantrip() and not IsWeaponAttack() and not IsWeaponAttack()):DamageBonus(max(1,CharismaModifier));IF((SpellId('Target_GreenFlameBlade_Default') or SpellId('Target_GreenFlameBlade_SneakAttack') or SpellId('Target_GreenFlameBlade_DivineStrike_Radiant') or SpellId('Target_GreenFlameBlade_DivineStrike_Cold') or SpellId('Target_GreenFlameBlade_DivineStrike_Fire') or SpellId('Target_GreenFlameBlade_DivineStrike_Lightning') or SpellId('Target_GreenFlameBlade_DivineStrike_Thunder') or SpellId('Target_GreenFlameBlade_DivineStrike_Poison') or SpellId('Target_GreenFlameBlade_DivineStrike_MeleeWeapon') or SpellId('Target_GreenFlameBlade_DivineStrike_Necrotic') or SpellId('Target_GreenFlameBlade_DivineStrike_Psychic')) and CharacterLevelGreaterThan(4)):CharacterWeaponDamage(max(1, CharismaModifier),Fire);IF((SpellId('Target_BoomingBlade_Default') or SpellId('Target_BoomingBlade_SneakAttack') or SpellId('Target_BoomingBlade_DivineStrike_Radiant') or SpellId('Target_BoomingBlade_DivineStrike_Cold') or SpellId('Target_BoomingBlade_DivineStrike_Fire') or SpellId('Target_BoomingBlade_DivineStrike_Lightning') or SpellId('Target_BoomingBlade_DivineStrike_Thunder') or SpellId('Target_BoomingBlade_DivineStrike_Poison') or SpellId('Target_BoomingBlade_DivineStrike_MeleeWeapon') or SpellId('Target_BoomingBlade_DivineStrike_Necrotic') or SpellId('Target_BoomingBlade_DivineStrike_Psychic')) and CharacterLevelGreaterThan(4)):CharacterWeaponDamage(max(1, CharismaModifier),Thunder)
StatsFunctorContext.1: [EMPTY] → OnDamage
StatsFunctors.1.Functors.1.CoinMultiplier: [EMPTY] → 0
StatsFunctors.1.Functors.1.Damage.Code: [EMPTY] → CharismaModifier
StatsFunctors.1.Functors.1.Damage.Params.1: [EMPTY] → Variable
StatsFunctors.1.Functors.1.Damage.Params.2: [EMPTY] → AbilityOverride
StatsFunctors.1.Functors.1.Damage.Params.3: [EMPTY] → Charisma
StatsFunctors.1.Functors.1.Damage.Params.4.1: [EMPTY] → Modifier
StatsFunctors.1.Functors.1.Damage.Params.5: [EMPTY] → Unspecified
StatsFunctors.1.Functors.1.DamageType: [EMPTY] → Lightning
StatsFunctors.1.Functors.1.IgnoreDamageBonus: [EMPTY] → true
StatsFunctors.1.Functors.1.IgnoreEvents: [EMPTY] → true
StatsFunctors.1.Functors.1.Magical: [EMPTY] → true
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → SparkingBladeSpellCheck() and CharacterLevelGreaterThan(4)
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → DealDamage
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(SparkingBladeSpellCheck() and CharacterLevelGreaterThan(4))_0
StatsFunctors.1.Functors.1.WeaponDamageType: [EMPTY] → None
StatsFunctors.1.Functors.1.WeaponType: [EMPTY] → None
StatsFunctors.1.Functors.1.WeaponTypeOverride: [EMPTY] → None
StatsFunctors.1.TextKey: [EMPTY] → Default
Using: MAG_ElementalGish_CantripBooster_Amulet_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Sorcerer Overhaul | GUID: e3249bd2-06ca-4af4-b3e6-2e4a83839161 | Stat: TidesOfChaos]
Boosts: Advantage(AllAbilities) → [EMPTY]
EnabledConditions: (not context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and HasActionResource('TidesOfChaos', 1, 0, false, false, context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and HasActionResource('TidesOfChaos', 1, 0, false)) → [EMPTY]
EnabledContext.1: OnShortRest → [EMPTY]
EnabledContext.2: OnLongRest → [EMPTY]
EnabledContext.3: OnStatusApplied → [EMPTY]
EnabledContext.4: OnAbilityCheck → [EMPTY]
Properties[1]: IsToggled → IsHidden
Properties[2]: Highlighted → [EMPTY]
Properties[3]: ToggledDefaultAddToHotbar → [EMPTY]
StatsFunctorContext.1: OnAbilityCheck → [EMPTY]
StatsFunctors.1.Functors.1.ActionResource: 733e3365-082c-4a0a-8df9-98273c23186e → [EMPTY]
StatsFunctors.1.Functors.1.Amount: 1.0 → [EMPTY]
StatsFunctors.1.Functors.1.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.1.Level: 0 → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StatsConditions: context.HasContextFlag(StatsFunctorContext.OnAbilityCheck) → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: UseActionResource → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: UseActionResourceTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnAbilityCheck))_0 → [EMPTY]
StatsFunctors.1.Functors.2.Flags.1: Self → [EMPTY]
StatsFunctors.1.Functors.2.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.2.StatsConditions: context.HasContextFlag(StatsFunctorContext.OnAbilityCheck) → [EMPTY]
StatsFunctors.1.Functors.2.StatusId: TIDES_OF_CHAOS_TECHNICAL → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.2.UniqueName: TIDES_OF_CHAOS_TECHNICALTARGETAOE_IF(context.HasContextFlag(StatsFunctorContext.OnAbilityCheck))_1 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]
ToggleOnEffect: VFX_Spells_Cast_Sorcerer_TidesOfChaos_BodyFX_01:Dummy_BodyFX:;VFX_Spells_Cast_Sorcerer_Shout_EyeFX_01:Dummy_EyeFX_01:;VFX_Spells_Cast_Sorcerer_Shout_EyeFX_02:Dummy_EyeFX_02:; → [EMPTY]

[Diff: Type: PassiveData | Mod: Goon's Sorcerer Overhaul | GUID: e3249bd2-06ca-4af4-b3e6-2e4a83839161 | Stat: TidesOfChaos_Unlock]
Boosts: UnlockInterrupt(Interrupt_TidesOfChaos) → UnlockInterrupt(Interrupt_TidesOfChaos);UnlockInterrupt(Goon_Interrupt_TidesOfChaos_Success)
Description: [EMPTY] → Activate to gain <LSTag Tooltip="Advantage">Advantage</LSTag> on your next <LSTag Tooltip="AbilityCheck">Ability Check</LSTag>.<br><br>Increased chance of <LSTag Tooltip="WildMagic">Wild Magic</LSTag> surge afterwards.
DisplayName: %%% Empty → Tides of Chaos
Properties[1]: IsHidden → ForceShowInCC

[Diff: Type: PassiveData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: Dwarf_DwarvenResilience]
Description: You have <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> against Poison, and you have Resistance against Poison damage. → 35458f32e3f84dbeab2d7566c12bdf2b

[Diff: Type: PassiveData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: UnarmoredMovement_2]
Boosts: ActionResource(Movement, 4.5, 0) → ActionResource(Movement, 4.5, 0);JumpMaxDistanceBonus(3)
Description: Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> increases by [1] while you are not wearing armour or using a shield. → 3048fe61f8834940b9a70e9d70b4a171
DescriptionParams: Distance(4.5) → Distance(4.5);Distance(3)

[Diff: Type: PassiveData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: UnarmoredMovement_3]
Boosts: ActionResource(Movement, 6, 0) → ActionResource(Movement, 6, 0);JumpMaxDistanceBonus(4)
Description: Your <LSTag Tooltip="MovementSpeed">movement speed</LSTag> increases by [1] while you are not wearing armour or using a shield. → 3048fe61f8834940b9a70e9d70b4a171
DescriptionParams: Distance(6) → Distance(6);Distance(4)

[Diff: Type: PassiveData | Mod: MobilityOverhaul | GUID: afb6778d-953f-4e01-a7ae-b9b6eec34609 | Stat: UnarmoredMovement_DifficultTerrain]
Boosts: StatusImmunity(SG_DifficultTerrain);JumpMaxDistanceBonus(6) → StatusImmunity(SG_DifficultTerrain);JumpMaxDistanceBonus(2)
DescriptionParams: Distance(6) → Distance(2)

[Diff: Type: PassiveData | Mod: Critical Miss | GUID: 17c00eba-2727-474e-a914-652cc5f85b59 | Stat: AttackOfOpportunity]
Boosts: UnlockInterrupt(Interrupt_AttackOfOpportunity) → UnlockInterrupt(Interrupt_AttackOfOpportunity);UnlockInterrupt(Interrupt_CriticalMiss)

[Diff: Type: PassiveData | Mod: Awakened Spear of Shar | GUID: 271d5d51-20f7-41d1-88ec-805afef41b19 | Stat: MAG_SHA_SharBlessing_Spear_Passive]
Boosts: IF(not HasObscuredState(ObscuredState.Clear)):CharacterWeaponDamage(1d6);StatusImmunity(BLINDED_DARKNESS) → IF(not HasObscuredState(ObscuredState.Clear)):CharacterWeaponDamage(1d6+max(WisdomModifier,IntelligenceModifier,CharismaModifier),Necrotic);StatusImmunity(BLINDED_DARKNESS);StatusImmunity(SCL_SHADOW_CURSE)
Description: You gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> while Lightly or Heavily Obscured. This weapon deals an additional [1] to creatures that are Lightly or Heavily Obscured. → You gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="SavingThrow">Saving Throws</LSTag> while Lightly or Heavily Obscured. <br>This weapon deals an additional [1] to creatures that are Lightly or Heavily Obscured. <br>You are also immune to the Shadow Curse.
DescriptionParams: 1d6 → DealDamage(1d6+max(WisdomModifier,IntelligenceModifier,CharismaModifier),Necrotic)

[Diff: Type: PassiveData | Mod: MetamagicExtended | GUID: da5d2ea8-51c2-42ba-8d0f-34b5b198a19e | Stat: Metamagic_Empowered]
Boosts: Reroll(Damage,20,true);UnlockSpellVariant(EmpoweredSpellCheck(),ModifyUseCosts(Add,SorceryPoint,1,0)) → UnlockSpellVariant(EmpoweredSpellCheck(),ModifyUseCosts(Add,SorceryPoint,1,0),ModifyTooltipDescription(),ModifyIconGlow())
Description: Increase the cost of spells that deal direct damage by [1] Sorcery Point to roll their damage with <LSTag Tooltip="Advantage">Advantage</LSTag>.<br><br>You can use Empowered Spell in combination with other Metamagic. → 18f6a18a-086e-492f-8ba7-f8fc342ecc6a
DisplayName: Metamagic: Empowered Spell → bfef4598-bd6d-4323-a650-3d4c080bde78
EnabledConditions: [EMPTY] → HasActionResource('SorceryPoint', 1, 0, false, false, context.Source)
EnabledContext.1: [EMPTY] → OnLongRest
EnabledContext.2: [EMPTY] → OnCastResolved
EnabledContext.3: [EMPTY] → OnActionResourcesChanged
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → METAMAGIC_EMPOWERED
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → METAMAGIC_EMPOWERED_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → METAMAGIC_EMPOWERED
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → METAMAGIC_EMPOWEREDTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: TAD_IllithidPersuasion]
Boosts: [EMPTY] → ActionResource(SiaelIPORes,2.5,0)
ExtraDescription: [EMPTY] → Using this ability costs 1 <LSTag Type="ActionResource" Tooltip="SiaelIPORes">Illithid Potency</LSTag> charge.<br>
Your Illithid Mind Rank progresses every 5 unlocked powers.
StatsFunctorContext.1: [EMPTY] → OnActionResourcesChanged
StatsFunctorContext.2: [EMPTY] → OnCreate
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → MUFFEL_ILLITHIDCONTAINER
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → MUFFEL_ILLITHIDCONTAINERTARGETAOE_0
StatsFunctors.1.Functors.2.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasRankZeroIllithidPowers()
StatsFunctors.1.Functors.2.StatusId: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER
StatsFunctors.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.2.UniqueName: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIERTARGETAOE_IF(HasRankZeroIllithidPowers())_1
StatsFunctors.1.Functors.3.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.3.StatsConditions: [EMPTY] → HasRankOneIllithidPowers()
StatsFunctors.1.Functors.3.StatusId: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_1
StatsFunctors.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.3.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.3.UniqueName: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_1TARGETAOE_IF(HasRankOneIllithidPowers())_2
StatsFunctors.1.Functors.4.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.4.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.4.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.4.StatsConditions: [EMPTY] → HasRankTwoIllithidPowers()
StatsFunctors.1.Functors.4.StatusId: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_2
StatsFunctors.1.Functors.4.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.4.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.4.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.4.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.4.UniqueName: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_2TARGETAOE_IF(HasRankTwoIllithidPowers())_3
StatsFunctors.1.Functors.5.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.5.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.5.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.5.StatsConditions: [EMPTY] → HasRankThreeIllithidPowers()
StatsFunctors.1.Functors.5.StatusId: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_3
StatsFunctors.1.Functors.5.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.5.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.5.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.5.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.5.UniqueName: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_3TARGETAOE_IF(HasRankThreeIllithidPowers())_4
StatsFunctors.1.Functors.6.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.6.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.6.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.6.StatsConditions: [EMPTY] → HasRankFourIllithidPowers()
StatsFunctors.1.Functors.6.StatusId: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_4
StatsFunctors.1.Functors.6.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.6.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.6.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.6.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.6.UniqueName: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_4TARGETAOE_IF(HasRankFourIllithidPowers())_5
StatsFunctors.1.Functors.7.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.7.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.7.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.7.StatsConditions: [EMPTY] → HasRankFiveIllithidPowers()
StatsFunctors.1.Functors.7.StatusId: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_5
StatsFunctors.1.Functors.7.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.7.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.7.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.7.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.7.UniqueName: [EMPTY] → SIAEL_ILLITHID_MIND_APPLIER_5TARGETAOE_IF(HasRankFiveIllithidPowers())_6
StatsFunctors.1.TextKey: [EMPTY] → Default
TooltipUseCosts: [EMPTY] → SiaelIPORes:1

[Diff: Type: PassiveData | Mod: Illithid Powers Consolidated | GUID: 98e63500-487d-417c-bc95-165ba4b39540 | Stat: CRE_GithInfirmary_Awakened]
Boosts: UnlockSpellVariant(IsTadpolePower(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint)) → UnlockSpellVariant(ForceTunnel(),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint));UnlockSpellVariant(IsTadpolePower() or SpellId('Siael_IllithidPowers_Container') or IsSpellChildOrVariantFromContext('Siael_IllithidPowers_Container'),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint))
StatsFunctorContext.1: [EMPTY] → OnActionResourcesChanged
StatsFunctorContext.2: [EMPTY] → OnCreate
StatsFunctors.1.Functors.1.Flags.1: [EMPTY] → Self
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → HasActionResource('BonusActionPoint',1,0,false,false,context.Source)
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_AWAKENED
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_AWAKENEDTARGETAOE_IF(HasActionResource('BonusActionPoint',1,0,false,false,context.Source))_0
StatsFunctors.1.Functors.2.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.2.StatsConditions: [EMPTY] → not HasActionResource('BonusActionPoint',1,0,false,false,context.Source)
StatsFunctors.1.Functors.2.StatusId: [EMPTY] → SIAEL_AWAKENED
StatsFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
StatsFunctors.1.Functors.2.UniqueName: [EMPTY] → SIAEL_AWAKENED_RemoveTARGETAOE_IF(not HasActionResource('BonusActionPoint',1,0,false,false,context.Source))_1
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Riposte Enhanced | GUID: 1e8845ef-c2bd-46ee-8652-9579edcb2481 | Stat: Riposte]
Boosts: UnlockInterrupt(Interrupt_Riposte) → UnlockInterrupt(Interrupt_Riposte);UnlockInterrupt(Interrupt_Riposte_Unarmed)
Description: When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful strike that deals an additional [1] damage. → LHB_RE_RipostePassive_Description
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Chaos and Control: Sorcerer Equipment | GUID: 8ead7f8f-6e3f-335d-754e-52eb849fe189 | Stat: Metamagic_Twinned]
Boosts: UnlockSpellVariant(TwinnedProjectileSpellCheck(),ModifyNumberOfTargets(AdditiveBase,1,false),ModifyUseCosts(Add,SorceryPoint,SpellPowerLevel,0));UnlockSpellVariant(TwinnedTargetSpellCheck(),ModifyNumberOfTargets(AdditiveBase,1,false),ModifyUseCosts(Add,SorceryPoint,SpellPowerLevel,0));UnlockSpellVariant(TwinnedTargetTouchSpellCheck(),ModifyNumberOfTargets(AdditiveBase,1,false),ModifyUseCosts(Add,SorceryPoint,SpellPowerLevel,0)) → UnlockSpellVariant(TwinnedProjectileSpellCheck() & ~IsSpellChildOrVariantFromContext('Projectile_JumpingJolt') & ~SpellId('Projectile_JumpingJolt') & ~SpellId('Projectile_JumpingJolt_5') & ~SpellId('Projectile_JumpingJolt_6') & ~SpellId('Projectile_JumpingJolt_7') & ~SpellId('Projectile_JumpingJolt_8') & ~SpellId('Projectile_JumpingJolt_9'),ModifyNumberOfTargets(AdditiveBase,1,false),ModifyUseCosts(Add,SorceryPoint,SpellPowerLevel,0));UnlockSpellVariant(TwinnedTargetSpellCheck() & ~BoomingBladeSpellCheck() & ~GreenFlameBladeSpellCheck() & ~SpellId('Target_LifeTransference'),ModifyNumberOfTargets(AdditiveBase,1,false),ModifyUseCosts(Add,SorceryPoint,SpellPowerLevel,0));UnlockSpellVariant(TwinnedTargetTouchSpellCheck() & ~HasStringInSpellRoll('SCAGtrips') & ~BoomingBladeSpellCheck() & ~GreenFlameBladeSpellCheck() & ~SpellId('Target_LifeTransference'),ModifyNumberOfTargets(AdditiveBase,1,false),ModifyUseCosts(Add,SorceryPoint,SpellPowerLevel,0))
Properties[1]: IsToggled → MetaMagic
Properties[2]: MetaMagic → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOffFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors.1.Functors.1.StatusId: [EMPTY] → CC_METAMAGIC_TWINNED
ToggleOffFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOffFunctors.1.Functors.1.TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors.1.Functors.1.UniqueName: [EMPTY] → CC_METAMAGIC_TWINNED_RemoveTARGETAOE_0
ToggleOffFunctors.1.TextKey: [EMPTY] → Default
ToggleOnFunctors.1.Functors.1.ObserverType: [EMPTY] → None
ToggleOnFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
ToggleOnFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
ToggleOnFunctors.1.Functors.1.StatusId: [EMPTY] → CC_METAMAGIC_TWINNED
ToggleOnFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
ToggleOnFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
ToggleOnFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
ToggleOnFunctors.1.Functors.1.UniqueName: [EMPTY] → CC_METAMAGIC_TWINNEDTARGETAOE_0
ToggleOnFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Acolyte]
Boosts: ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Religion) → ProficiencyBonus(Skill,Religion);ExpertiseBonus(Religion)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Insight">Insight</LSTag> and <LSTag Tooltip="Religion">Religion</LSTag> thanks to your studies of people and the things they believe in. → LHB_IB_Acolyte_BackgroundDescription
Icon: [EMPTY] → Acolyte
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Charlatan]
Boosts: ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,SleightOfHand) → ProficiencyBonus(Skill,Deception);ExpertiseBonus(Deception)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Deception">Deception</LSTag> and <LSTag Tooltip="SleightOfHand">Sleight Of Hand</LSTag>, for your nimble mind is matched only by your deft fingers. → LHB_IB_Charlatan_BackgroundDescription
Icon: [EMPTY] → Charlatan
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Criminal]
Boosts: ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Stealth) → ProficiencyBonus(Skill,SleightOfHand);ExpertiseBonus(SleightOfHand)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Deception">Deception</LSTag> and <LSTag Tooltip="Stealth">Stealth</LSTag>, hinting at your past of mischief and skullduggery. → LHB_IB_Criminal_BackgroundDescription
Icon: [EMPTY] → Criminal
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Entertainer]
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,Performance) → ProficiencyBonus(Skill,Performance);ExpertiseBonus(Performance)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Acrobatics">Acrobatics</LSTag> and <LSTag Tooltip="Performance">Performance</LSTag> as the muse of artistic ability dallies in your heart. → LHB_IB_Entertainer_BackgroundDescription
Icon: [EMPTY] → Entertainer
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_FolkHero]
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Survival) → ProficiencyBonus(Skill,Persuasion);ExpertiseBonus(Persuasion)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="AnimalHandling">Animal Handling</LSTag> and <LSTag Tooltip="Survival">Survival</LSTag>, harkening back to your past as a fabled personality in the boondock towns of the world. → LHB_IB_FolkHero_BackgroundDescription
Icon: [EMPTY] → FolkHero
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_GuildArtisan]
Boosts: ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Persuasion) → ProficiencyBonus(Skill,History);ExpertiseBonus(History)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Insight">Insight</LSTag> and <LSTag Tooltip="Persuasion">Persuasion</LSTag>, for your guild has brought you into contact with lots of interesting folk. → LHB_IB_GuildArtisan_BackgroundDescription
Icon: [EMPTY] → GuildArtisan
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Noble]
Boosts: ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Persuasion) → ProficiencyBonus(Skill,Perception);ExpertiseBonus(Perception)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="History">History</LSTag> and <LSTag Tooltip="Persuasion">Persuasion</LSTag> as a result of your past, steeped in silken nobility. → LHB_IB_Noble_BackgroundDescription
Icon: [EMPTY] → Noble
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Outlander]
Boosts: ProficiencyBonus(Skill,Athletics);ProficiencyBonus(Skill,Survival) → ProficiencyBonus(Skill,Survival);ExpertiseBonus(Survival)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Athletics">Athletics</LSTag> and <LSTag Tooltip="Survival">Survival</LSTag>, a consequence of being a stranger in strange lands. → LHB_IB_Outlander_BackgroundDescription
Icon: [EMPTY] → Outlander
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Sage]
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History) → ProficiencyBonus(Skill,Arcana);ExpertiseBonus(Arcana)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Arcana">Arcana</LSTag> and <LSTag Tooltip="History">History</LSTag> thanks to your germane and extensive knowledge of ancient tomes. → LHB_IB_Sage_BackgroundDescription
Icon: [EMPTY] → Sage
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Soldier]
Boosts: ProficiencyBonus(Skill,Athletics);ProficiencyBonus(Skill,Intimidation) → ProficiencyBonus(Skill,Athletics);ExpertiseBonus(Athletics)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Athletics">Athletics</LSTag> and <LSTag Tooltip="Intimidation">Intimidation</LSTag> from your impactful time as a pawn in the great games of war. → LHB_IB_Soldier_BackgroundDescription
Icon: [EMPTY] → Soldier
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_Urchin]
Boosts: ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth) → ProficiencyBonus(Skill,Stealth);ExpertiseBonus(Stealth)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="SleightOfHand">Sleight Of Hand</LSTag> and <LSTag Tooltip="Stealth">Stealth</LSTag> checks, the mark of a lonely but resourceful upbringing. → LHB_IB_Urchin_BackgroundDescription
Icon: [EMPTY] → Urchin
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Impactful Backgrounds | GUID: 0fc7d460-56fc-4208-9f40-da66d96e9ade | Stat: Background_HauntedOne]
Boosts: ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Intimidation) → ProficiencyBonus(Skill,Intimidation);ExpertiseBonus(Intimidation)
Description: You have <LSTag Tooltip="Proficiency">Proficiency</LSTag> in <LSTag Tooltip="Medicine">Medicine</LSTag> and <LSTag Tooltip="Intimidation">Intimidation</LSTag> checks thanks to the bloody and wretched path you've walked so long.  → LHB_IB_HauntedOne_BackgroundDescription
Icon: [EMPTY] → HauntedOne
Properties.1: [EMPTY] → Highlighted

[Diff: Type: PassiveData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: MAG_Radiant_RadiatingOrb_Ring_Passive]
ExtraDescription: [EMPTY] → Only applies 1 turn of <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag> if the target is already suffering from the effect.
StatsFunctors[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target)
StatsFunctors[1].Functors[1].UniqueName: MAG_RADIANT_RADIATING_ORBTARGETAOE_0 → MAG_RADIANT_RADIATING_ORBTARGETAOE_IF(HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target))_0
StatsFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target)
StatsFunctors[1].Functors[2].StatusId: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL → MAG_RADIANT_RADIATING_ORB
StatsFunctors[1].Functors[2].UniqueName: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICALTARGETAOE_1 → MAG_RADIANT_RADIATING_ORBTARGETAOE_IF(not HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target))_1
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL
StatsFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICALTARGETAOE_2

[Diff: Type: PassiveData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: MAG_RadiatingOrb_ReduceDurationPerAttack_Passive]
ExtraDescription: [EMPTY] → Only applies 1 turn of <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag> if the target is already suffering from the effect.
Using: MAG_Radiant_RadiatingOrb_Ring_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Rebalance_Nerfs_CommonEffects | GUID: 48b7cea7-8537-49bb-af98-6368279aa841 | Stat: MAG_ArcaneAcuity_ReduceDurationPerDamage_Passive]
StatsFunctors[1].Functors[1].Duration: -12.0 → -6.0
Using: MAG_ElementalGish_ArcaneAcuity_Helmet_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Night Piercer SE | GUID: 48f1a783-cea2-43b6-aa2c-fe5a255d2413 | Stat: PotentSpellcasting]
Boosts: IF(IsClericCantrip()):DamageBonus(max(0, WisdomModifier)) → IF(IsCantrip()):DamageBonus(max(0, WisdomModifier));IF(SpellId('Target_TollTheDead') or SpellId('Shout_WordOfRadiance')):DamageBonus(max(0, WisdomModifier))
Conditions: [EMPTY] → IsCantrip() and HasDamageEffectFlag(DamageFlags.Hit)
StatsFunctorContext.1: [EMPTY] → OnAttack

[Diff: Type: PassiveData | Mod: Green Knight | GUID: 465084ab-5656-4893-b295-d5210aff4fbc | Stat: MAG_Druid_Ironvine_Shield_Passive]
Conditions: HasStatus('SHILLELAGH',GetActiveWeapon(context.Target, true)) and not IsRedirectedDamage() → (HasStatus('SHILLELAGH',GetActiveWeapon(context.Target, true)) or HasStatus('VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF',GetActiveWeapon(context.Target, true)) or HasStatus('VERDANT_WEAPON_OTHER',GetActiveWeapon(context.Target, true))) and not IsRedirectedDamage()
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Green Knight | GUID: 465084ab-5656-4893-b295-d5210aff4fbc | Stat: MAG_Druid_Ironvine_Shield_Technical_Passive]
Conditions: StatusId('SHILLELAGH') → StatusId('SHILLELAGH') or StatusId('VERDANT_WEAPON_CLUB_OR_QUARTERSTAFF') or StatusId('VERDANT_WEAPON_OTHER')

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: RageUnlock]
Boosts: UnlockSpell(Shout_Rage) → IF(not Tagged('OGRE')):UnlockSpell(Shout_Rage)

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: RageFrenzyUnlock]
Boosts: UnlockSpell(Shout_Rage_Frenzy) → IF(not Tagged('OGRE')):UnlockSpell(Shout_Rage_Frenzy)

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Confusion_CraniumRat]
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: SavingThrow(Ability.Intelligence, 13, false, false, context.Source) → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Type: SavingThrow → [EMPTY]
StatsFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Intelligence, 13, false, false, context.Source) → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: CONFUSION → GOON_CONFUSION_CRANIUMRAT_TECHNICAL_APPLIER
StatsFunctors[1].Functors[1].UniqueName: CONFUSIONTARGETAOE_IF(not SavingThrow(Ability.Intelligence, 13, false, false, context.Source))_0 → GOON_CONFUSION_CRANIUMRAT_TECHNICAL_APPLIERTARGETAOE_0
TooltipSave: [EMPTY] → Intelligence

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Multiattack_Surgeon]
Description: Malus Thorm can <LSTag Type="Spell" Tooltip="Target_Multiattack_Surgeon">Multiattack</LSTag> if his <LSTag Tooltip="HitPoints">hit points</LSTag> are at 40% or less. → Malus Thorm can <LSTag Type="Spell" Tooltip="Target_Multiattack_Surgeon">Multiattack</LSTag> if his <LSTag Tooltip="HitPoints">hit points</LSTag> are at 60% or less.

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FinishingStrike]
DescriptionParams: DealDamage(2d6,Slashing); 50 → DealDamage(2d6,Slashing);50
DisplayName: Cull the Weak → Finishing Strike
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].Magical: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Boss_RecklessAttack]
Conditions: (context.HasContextFlag(StatsFunctorContext.OnCast) and ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_Q')) → (context.HasContextFlag(StatsFunctorContext.OnCast) and DWE_ExtraAttackSpellCheck() and HasUseCosts('ActionPoint', true) and not Tagged('EXTRA_ATTACK_BLOCKED',context.Source) and not HasStatus('SLAYER_PLAYER',context.Source) and not HasStatus('SLAYER_PLAYER_10',context.Source) and TurnBased(context.Source)) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('INITIAL_ATTACK_TECHNICAL') and TurnBased()) or (context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('EXTRA_ATTACK_Q'))
EnabledConditions: not Tagged('EXTRA_ATTACK_BLOCKED') → not Tagged('EXTRA_ATTACK_BLOCKED') and not HasPassive('ExtraAttack') and not HasPassive('ExtraAttack_2') and not HasPassive('ExtraAttack_3')
Using: ExtraAttack → [EMPTY]

[Diff: Type: PassiveData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_NightsongResurrection]
Description: Blessed with the favour of a goddess, Nightsong cannot be permanently killed. When unconscious, the start of her turn she recovers 1 <LSTag Tooltip="HitPoints">hit point</LSTag>.  → Blessed with the favour of a goddess, Nightsong cannot be permanently killed. When unconscious, Nightsong can regain 1 <LSTag Tooltip="HitPoints">hit point</LSTag> if she succeeds a <LSTag Tooltip="Constitution">Constitution</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> at the beginning of her turn.

[Diff: Type: PassiveData | Mod: Draconic Bloodlines Expanded | GUID: 5c44064c-c771-479a-bc73-051c3d1e65c3 | Stat: ElementalAffinity_Damage]
StatsFunctors[1].Functors[1].StatsConditions: HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source) → HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Nickel',context.Source) or HasPassive('DraconicAncestry_Steel',context.Source) or HasPassive('DraconicAncestry_Brown',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source)
StatsFunctors[1].Functors[1].UniqueName: ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source))_0 → ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Nickel',context.Source) or HasPassive('DraconicAncestry_Steel',context.Source) or HasPassive('DraconicAncestry_Brown',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source))_0
StatsFunctors[1].Functors[2].StatsConditions: HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source) → HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source) or HasPassive('DraconicAncestry_Chromium',context.Source) or HasPassive('DraconicAncestry_Lunar',context.Source)
StatsFunctors[1].Functors[2].UniqueName: ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source))_1 → ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source) or HasPassive('DraconicAncestry_Chromium',context.Source) or HasPassive('DraconicAncestry_Lunar',context.Source))_1
StatsFunctors[1].Functors[3].StatsConditions: HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source) → HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source)  or HasPassive('DraconicAncestry_Solar',context.Source)  or HasPassive('DraconicAncestry_Iron',context.Source)  or HasPassive('DraconicAncestry_Purple',context.Source)  or HasPassive('DraconicAncestry_Orange',context.Source)  or HasPassive('DraconicAncestry_Prismatic',context.Source)
StatsFunctors[1].Functors[3].UniqueName: ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source))_2 → ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source)  or HasPassive('DraconicAncestry_Solar',context.Source)  or HasPassive('DraconicAncestry_Iron',context.Source)  or HasPassive('DraconicAncestry_Purple',context.Source)  or HasPassive('DraconicAncestry_Orange',context.Source)  or HasPassive('DraconicAncestry_Prismatic',context.Source))_2
StatsFunctors[1].Functors[5].StatsConditions: HasPassive('DraconicAncestry_Green',context.Source) → HasPassive('DraconicAncestry_Green',context.Source) or HasPassive('DraconicAncestry_Dracolich',context.Source)
StatsFunctors[1].Functors[5].UniqueName: ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Green',context.Source))_4 → ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Green',context.Source) or HasPassive('DraconicAncestry_Dracolich',context.Source))_4
StatsFunctors[1].Functors[6].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Amethyst',context.Source) or HasPassive('DraconicAncestry_Force',context.Source) or HasPassive('DraconicAncestry_Cobalt',context.Source)
StatsFunctors[1].Functors[6].StatusId: [EMPTY] → ELEMENTALAFFINITY_FORCE_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[6].UniqueName: [EMPTY] → ELEMENTALAFFINITY_FORCE_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Amethyst',context.Source) or HasPassive('DraconicAncestry_Force',context.Source) or HasPassive('DraconicAncestry_Cobalt',context.Source))_5
StatsFunctors[1].Functors[7].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[7].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Crystal',context.Source) or HasPassive('DraconicAncestry_Hallow',context.Source) or HasPassive('DraconicAncestry_Moonstone',context.Source) or HasPassive('DraconicAncestry_Mercury',context.Source)
StatsFunctors[1].Functors[7].StatusId: [EMPTY] → ELEMENTALAFFINITY_RADIANT_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[7].UniqueName: [EMPTY] → ELEMENTALAFFINITY_RADIANT_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Crystal',context.Source) or HasPassive('DraconicAncestry_Hallow',context.Source) or HasPassive('DraconicAncestry_Moonstone',context.Source) or HasPassive('DraconicAncestry_Mercury',context.Source))_6
StatsFunctors[1].Functors[8].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[8].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Emerald',context.Source) or HasPassive('DraconicAncestry_Deep',context.Source) or HasPassive('DraconicAncestry_Pink',context.Source)
StatsFunctors[1].Functors[8].StatusId: [EMPTY] → ELEMENTALAFFINITY_PSYCHIC_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[8].UniqueName: [EMPTY] → ELEMENTALAFFINITY_PSYCHIC_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Emerald',context.Source) or HasPassive('DraconicAncestry_Deep',context.Source) or HasPassive('DraconicAncestry_Pink',context.Source))_7
StatsFunctors[1].Functors[9].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[9].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Sapphire',context.Source)
StatsFunctors[1].Functors[9].StatusId: [EMPTY] → ELEMENTALAFFINITY_THUNDER_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[9].UniqueName: [EMPTY] → ELEMENTALAFFINITY_THUNDER_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Sapphire',context.Source))_8
StatsFunctors[1].Functors[10].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[10].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Topaz',context.Source) or HasPassive('DraconicAncestry_Shadow',context.Source)
StatsFunctors[1].Functors[10].StatusId: [EMPTY] → ELEMENTALAFFINITY_NECROTIC_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[10].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[10].UniqueName: [EMPTY] → ELEMENTALAFFINITY_NECROTIC_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Topaz',context.Source) or HasPassive('DraconicAncestry_Shadow',context.Source))_9
StatsFunctors[1].Functors[11].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[11].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Yellow',context.Source) or HasPassive('DraconicAncestry_Tungsten',context.Source)
StatsFunctors[1].Functors[11].StatusId: [EMPTY] → ELEMENTALAFFINITY_BLUDGEONING_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[11].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[11].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[11].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[11].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[11].UniqueName: [EMPTY] → ELEMENTALAFFINITY_BLUDGEONING_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Yellow',context.Source) or HasPassive('DraconicAncestry_Tungsten',context.Source))_10
StatsFunctors[1].Functors[12].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[12].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Grey',context.Source)
StatsFunctors[1].Functors[12].StatusId: [EMPTY] → ELEMENTALAFFINITY_PIERCING_EXTRA_DAMAGE_TECHNICAL
StatsFunctors[1].Functors[12].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[12].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[12].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[12].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[12].UniqueName: [EMPTY] → ELEMENTALAFFINITY_PIERCING_EXTRA_DAMAGE_TECHNICALTARGETAOE_IF(HasPassive('DraconicAncestry_Grey',context.Source))_11

[Diff: Type: PassiveData | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Gnome_Speed]
Boosts: ActionResource(Movement, -1.5, 0) → [EMPTY]
Properties.1: [EMPTY] → IsHidden

[Diff: Type: PassiveData | Mod: FeatsOverhaul_GWMPatch | GUID: 393ee939-c4c6-4ed4-a7f7-0cccdbb41a02 | Stat: GreatWeaponMaster_BonusDamage]
Boosts: IF(GreatWeaponMaster(context.Source)):RollBonus(MeleeWeaponAttack, -5);IF(GreatWeaponMaster(context.Source)):CharacterWeaponDamage(10) → IF(GreatWeaponMaster(context.Source) and IsMeleeWeaponAttack() and HasPassive('GreatWeaponMaster_BonusDamage',context.Source)):RollBonus(MeleeWeaponAttack, LevelMapValue(CHT_GWM_SS_AttackPenalty));IF(GreatWeaponMaster(context.Source) and IsMeleeWeaponAttack() and HasPassive('GreatWeaponMaster_BonusDamage',context.Source)):DamageBonus(LevelMapValue(CHT_GWM_SS_Damage))
Description: When attacking with a melee weapon you are <LSTag Tooltip="Proficiency">Proficient</LSTag> with and are wielding in both hands, <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> take a -5 penalty, but their damage increases by 10. → When attacking with a melee weapon you are <LSTag Tooltip="Proficiency">Proficient</LSTag> with and are wielding in both hands, you can deal additional damage equal to double your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag> minus [1], at the cost of an <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> penalty equal to your Proficiency Bonus.
DescriptionParams: [EMPTY] → 1
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → ToggledDefaultAddToHotbar
Properties[3]: Highlighted → ToggledDefaultOn
Properties[4]: ToggledDefaultAddToHotbar → IsToggled

[Diff: Type: PassiveData | Mod: Undead Thralls Fix | GUID: 65198f82-4248-48b4-aae6-992995b14074 | Stat: UndeadThrall_ExtraSummon]
Boosts: UnlockSpellVariant(UndeadThrallAnimateDeadSpellVariation(),ModifyNumberOfTargets(AdditiveFinal,1,false),ModifyTargetRadius(Override,6));UnlockSpellVariant(SpellId('Target_CursedTome_WakeTheDead'),ModifyNumberOfTargets(AdditiveFinal,1,false)) → UnlockSpellVariant(UndeadThrallAnimateDeadSpellVariation(),ModifyNumberOfTargets(AdditiveFinal,1,false),ModifyTargetRadius(Override,9));UnlockSpellVariant(SpellId('Target_CursedTome_WakeTheDead'),ModifyNumberOfTargets(AdditiveFinal,1,false))

[Diff: Type: PassiveData | Mod: IllithidPowersOverhaul | GUID: 8f01fd84-ea83-401c-a04a-8d981eabcb3a | Stat: ALCH_Elixir_Tadpole_Passive]
Conditions: IsTadpolePower() → IPOCostAny()
Description: You have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Constitution, Wisdom and Intelligence <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. Replaces effects from other elixirs when drunk. → You have <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on Intelligence <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. Replaces effects from other elixirs when drunk.
DisplayName: Psionic Weakening → [EMPTY]

[Diff: Type: PassiveData | Mod: IllithidPowersOverhaul | GUID: 8f01fd84-ea83-401c-a04a-8d981eabcb3a | Stat: TAD_PartialCeremorph]
StatsFunctorContext.1: [EMPTY] → OnStatusRemoved
StatsFunctorContext.2: [EMPTY] → OnStatusApplied
StatsFunctorContext.3: [EMPTY] → OnCreate
StatsFunctors.1.Functors.1.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.1.StatsConditions: [EMPTY] → not HasStatus('SIAEL_MIND_FLAYER_FORM') and not HasStatus('SIAEL_MIND_FLAYER_FORM_HUMAN') and not HasStatus('SIAEL_MIND_FLAYER_FORM_SELECTOR')
StatsFunctors.1.Functors.1.StatusId: [EMPTY] → SIAEL_PARTIAL_CEREMORPH
StatsFunctors.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
StatsFunctors.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
StatsFunctors.1.Functors.1.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
StatsFunctors.1.Functors.1.UniqueName: [EMPTY] → SIAEL_PARTIAL_CEREMORPHTARGETAOE_IF(not HasStatus('SIAEL_MIND_FLAYER_FORM') and not HasStatus('SIAEL_MIND_FLAYER_FORM_HUMAN') and not HasStatus('SIAEL_MIND_FLAYER_FORM_SELECTOR'))_0
StatsFunctors.1.Functors.2.ObserverType: [EMPTY] → None
StatsFunctors.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
StatsFunctors.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
StatsFunctors.1.Functors.2.StatsConditions: [EMPTY] → HasStatus('SIAEL_MIND_FLAYER_FORM') or HasStatus('SIAEL_MIND_FLAYER_FORM_HUMAN') or HasStatus('SIAEL_MIND_FLAYER_FORM_SELECTOR')
StatsFunctors.1.Functors.2.StatusId: [EMPTY] → SIAEL_PARTIAL_CEREMORPH
StatsFunctors.1.Functors.2.StoryActionId: [EMPTY] → 0
StatsFunctors.1.Functors.2.TypeId: [EMPTY] → RemoveStatus
StatsFunctors.1.Functors.2.UniqueName: [EMPTY] → SIAEL_PARTIAL_CEREMORPH_RemoveTARGETAOE_IF(HasStatus('SIAEL_MIND_FLAYER_FORM') or HasStatus('SIAEL_MIND_FLAYER_FORM_HUMAN') or HasStatus('SIAEL_MIND_FLAYER_FORM_SELECTOR'))_1
StatsFunctors.1.TextKey: [EMPTY] → Default

[Diff: Type: PassiveData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: UncannyDodge]
Boosts: DamageReduction(All,Half,) → UnlockInterrupt(Goon_Interrupt_UncannyDodge)
Description: Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. → Use your lightning-quick reflexes to protect yourself.<br><br>You can use a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> to halve incoming damage.
EnabledConditions: HasActionResource('ReactionActionPoint', 1, 0, false) → [EMPTY]
EnabledContext.1: OnStatusApplied → [EMPTY]
EnabledContext.2: OnTurn → [EMPTY]
EnabledContext.3: OnDamaged → [EMPTY]
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → [EMPTY]
Properties[3]: ToggledDefaultAddToHotbar → [EMPTY]
StatsFunctorContext.1: OnDamaged → [EMPTY]
StatsFunctors.1.Functors.1.ActionResource: 45ff0f48-b210-4024-972f-b64a44dc6985 → [EMPTY]
StatsFunctors.1.Functors.1.Amount: 1.0 → [EMPTY]
StatsFunctors.1.Functors.1.Level: 0 → [EMPTY]
StatsFunctors.1.Functors.1.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.1.TypeId: UseActionResource → [EMPTY]
StatsFunctors.1.Functors.1.UniqueName: UseActionResourceTARGETAOE_0 → [EMPTY]
StatsFunctors.1.Functors.2.ObserverType: None → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
StatsFunctors.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
StatsFunctors.1.Functors.2.StatusId: UNCANNYDODGE_HELPER → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors.1.Functors.2.StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors.1.Functors.2.StoryActionId: 0 → [EMPTY]
StatsFunctors.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
StatsFunctors.1.Functors.2.UniqueName: UNCANNYDODGE_HELPERTARGETAOE_1 → [EMPTY]
StatsFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: PassiveData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: TotemSpirit_Bear]
Boosts: UnlockSpell(Shout_Rage_Totem_Bear);UnlockSpell(Shout_FerociousAppetite) → UnlockSpell(RUI_Shout_Rage_Totem_Container); UnlockSpellVariant(SpellId('RUI_Shout_Rage_Totem_Container'), ModifyVisuals(Action_Barbarian_Rage_BearTotem))

[Diff: Type: PassiveData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: TotemSpirit_Eagle]
Boosts: UnlockSpell(Shout_Rage_Totem_Eagle);UnlockSpell(Projectile_DivingStrike) → UnlockSpell(RUI_Shout_Rage_Totem_Container); UnlockSpellVariant(SpellId('RUI_Shout_Rage_Totem_Container'), ModifyVisuals(Action_Barbarian_Rage_EagleTotem))

[Diff: Type: PassiveData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: TotemSpirit_Elk]
Boosts: UnlockSpell(Shout_Rage_Totem_Elk);UnlockSpell(Rush_Primal_Stampede) → UnlockSpell(RUI_Shout_Rage_Totem_Container); UnlockSpellVariant(SpellId('RUI_Shout_Rage_Totem_Container'), ModifyVisuals(Action_Barbarian_Rage_ElkTotem))

[Diff: Type: PassiveData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: TotemSpirit_Tiger]
Boosts: UnlockSpell(Shout_Rage_Totem_Tiger);UnlockSpell(Zone_TigersBloodlust) → UnlockSpell(RUI_Shout_Rage_Totem_Container); UnlockSpellVariant(SpellId('RUI_Shout_Rage_Totem_Container'), ModifyVisuals(Action_Barbarian_Rage_TigerTotem))

[Diff: Type: PassiveData | Mod: Dynamic Wildheart | GUID: dbf0b4ee-5614-4b05-b77c-b71ec8cf9eae | Stat: TotemSpirit_Wolf]
Boosts: UnlockSpell(Shout_Rage_Totem_Wolf);UnlockSpell(Shout_PackHowl_Barbarian) → UnlockSpell(RUI_Shout_Rage_Totem_Container); UnlockSpellVariant(SpellId('RUI_Shout_Rage_Totem_Container'), ModifyVisuals(Action_Barbarian_Rage_WolfTotem))

[Diff: Type: PassiveData | Mod: VariousPassives_Icon_FIX | GUID: 8068def9-3f01-118e-b0b4-9dcdb3bc0a28 | Stat: LOW_VoloFate_SlayerKnowledge]
Icon: [EMPTY] → PassiveFeature_SlayersKnowledge

[Diff: Type: PassiveData | Mod: VariousPassives_Icon_FIX | GUID: 8068def9-3f01-118e-b0b4-9dcdb3bc0a28 | Stat: CTY_NecromancyOfThay_ForbiddenKnowledge_Passive]
Boosts: RollBonus(SavingThrow, 1, Wisdom);RollBonus(RawAbility, 1, Wisdom) → RollBonus(SavingThrow, 1, Wisdom);RollBonus(RawAbility, 1, Wisdom);RollBonus(SkillCheck,1,AnimalHandling);RollBonus(SkillCheck,1,Insight);RollBonus(SkillCheck,1,Medicine);RollBonus(SkillCheck,1,Perception);RollBonus(SkillCheck,1,Survival);
Icon: [EMPTY] → ForbiddenKnowledge_Icon

[Diff: Type: PassiveData | Mod: Bonk Enhanced | GUID: 95af5329-5b26-4647-bc7d-87b743ad2eb1 | Stat: NonLethal]
Boosts: IF(Character() and not Self() and not Summon() and not HasAnyTags({'UNDEAD', 'CONSTRUCT', 'CREATURE_SPORE_SERVANT'}) and not HasAnyStatus({'SG_Polymorph','HAG_DISGUISE','HAG_DISGUISE_PIG','HAG_DISGUISE_SHEEP'}) and not IsImmuneToStatus('KNOCKED_OUT') and IsMeleeAttack() and (IsWeaponAttack() or IsUnarmedAttack())):NonLethal() → IF(Character() and not Self() and not Dead() and not Summon() and not HasAnyTags({'UNDEAD', 'CONSTRUCT', 'CREATURE_SPORE_SERVANT'}) and not HasAnyStatus({'SG_Polymorph','HAG_DISGUISE','HAG_DISGUISE_PIG','HAG_DISGUISE_SHEEP'}) and not IsImmuneToStatus('KNOCKED_OUT') and IsAttack() or IsSpell()):NonLethal()
Description: Knock someone Unconscious instead of killing them. → Characters within [1] of you will be knocked Unconscious instead of dying.
DescriptionParams: [EMPTY] → Distance(30)
DisplayName: Toggle Non-Lethal Attacks → Toggle Non-Lethal Aura
ExtraDescription: Must be unarmed or using a melee weapon. Doesn't work on undead and constructs. → Doesn't work on undead, constructs, inanimate objects, dead creatures or anything immune to being knocked out.
Properties[2]: IsToggled → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled
ToggleOffFunctors[1].Functors[2].ObserverType: [EMPTY] → None
ToggleOffFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors[1].Functors[2].StatusId: [EMPTY] → BONK_ENHANCED_TOGGLE_UNLOCKER
ToggleOffFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
ToggleOffFunctors[1].Functors[2].TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors[1].Functors[2].UniqueName: [EMPTY] → BONK_ENHANCED_TOGGLE_UNLOCKER_RemoveTARGETAOE_1
ToggleOffFunctors[1].Functors[3].ObserverType: [EMPTY] → None
ToggleOffFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors[1].Functors[3].StatusId: [EMPTY] → BONK_NON_LETHAL
ToggleOffFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
ToggleOffFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors[1].Functors[3].UniqueName: [EMPTY] → BONK_NON_LETHAL_RemoveTARGETAOE_2
ToggleOffFunctors[1].Functors[4].ObserverType: [EMPTY] → None
ToggleOffFunctors[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
ToggleOffFunctors[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
ToggleOffFunctors[1].Functors[4].StatusId: [EMPTY] → BONK_ENHANCED_AURA
ToggleOffFunctors[1].Functors[4].StoryActionId: [EMPTY] → 0
ToggleOffFunctors[1].Functors[4].TypeId: [EMPTY] → RemoveStatus
ToggleOffFunctors[1].Functors[4].UniqueName: [EMPTY] → BONK_ENHANCED_AURA_RemoveTARGETAOE_3

[Diff: Type: PassiveData | Mod: Goon's Slayer Overhaul | GUID: 8da6f70b-e37a-493b-aba2-86a147afe64e | Stat: Slayer_Critical]
Boosts: IF(HasStatus('PRONE') and (SpellId('Target_Slam_Slayer') or (SpellId('Target_Slam_Slayer_10')))):CriticalDamageOnHit();IF(HasStatus('DAZED') and SpellId('Target_Multiattack_Slayer')):CriticalDamageOnHit() → IF(HasStatus('SG_Prone') and (SpellId('Target_Slam_Slayer') or (SpellId('Target_Slam_Slayer_10')))):CriticalDamageOnHit();IF(HasStatus('DAZED') and SpellId('Target_Multiattack_Slayer')):CriticalDamageOnHit()

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Frost_GenerateFrostOnStatusApply_Hat_Passive]
Conditions: not StatusId('MAG_FROST') and not Item() and not Self() and Enemy() and not StatusDoesNotInvokeOnStatusApply() → Enemy() and not Item() and not Self() and not StatusId('MAG_FROST') and not RUI_StatusDoesNotInvokeOnStatusApply()
Description: Once per turn, any condition inflicted on a target, also applies [1] turns of <LSTag Type="Status" Tooltip="MAG_FROST">Encrusted with Frost</LSTag>. → With the first target inflicted with a conditon, you also apply [1] turns of <LSTag Type="Status" Tooltip="MAG_FROST">Encrusted with Frost</LSTag>. The effect triggers once per turn.
Properties.1: OncePerTurn → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: MAG_FROST → RUI_FROST_HAT_PLACEHOLDER_DO_NOT_REMOVE
StatsFunctors[1].Functors[1].UniqueName: MAG_FROSTTARGETAOE_0 → RUI_FROST_HAT_PLACEHOLDER_DO_NOT_REMOVETARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: MAG_FROST_DURATION_TECHNICAL → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_FROST_DURATION_TECHNICALTARGETAOE_1 → [EMPTY]

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Frost_GenerateFrostOnDamage_Gloves_Passive]
Conditions: IsDamageTypeCold() and not Item() → IsDamageTypeCold() and not HasStatus('RUI_FROST_GLOVES_PLACEHOLDER', context.Target) and not Item()
StatsFunctors[1].Functors[1].StatusId: MAG_FROST → RUI_FROST_GLOVES_PLACEHOLDER
StatsFunctors[1].Functors[1].UniqueName: MAG_FROSTTARGETAOE_0 → RUI_FROST_GLOVES_PLACEHOLDERTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: MAG_FROST_DURATION_TECHNICAL → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_FROST_DURATION_TECHNICALTARGETAOE_1 → [EMPTY]

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Frost_GenerateSurfaceOnColdDamage_Ring_Passive]
Conditions: IsDamageTypeCold() → IsDamageTypeCold() and not HasStatus('RUI_SNOWBURST_RING_PLACEHOLDER', context.Target)
Description: When the wearer deals Cold damage, they also create a [1] circle of ice around the target(s). → When the wearer deals Cold damage on the initial strike of a spell or attack, they also create a [1] circle of ice around the target(s).
Properties.1: OncePerAttack → [EMPTY]
StatsFunctors[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
StatsFunctors[1].Functors[1].Radius: [EMPTY] → -1.0
StatsFunctors[1].Functors[1].field_24: 0.0 → [EMPTY]
StatsFunctors[1].Functors[1].field_2C: -1.0 → [EMPTY]
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → RUI_SNOWBURST_RING_PLACEHOLDER
StatsFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → RUI_SNOWBURST_RING_PLACEHOLDERTARGETAOE_2

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Thunder_Reverberation_Gloves_Passive]
Conditions: IsDamageTypeLightning() or IsDamageTypeThunder() or IsDamageTypeRadiant() → IsDamageTypeLightning() or IsDamageTypeThunder() or IsDamageTypeRadiant() or ((SpellId('Target_BoomingBlade_Default') or SpellId('Target_BoomingBlade_SneakAttack') or SpellId('Target_BoomingBlade_DivineStrike_Radiant') or SpellId('Target_BoomingBlade_DivineStrike_Cold') or SpellId('Target_BoomingBlade_DivineStrike_Fire') or SpellId('Target_BoomingBlade_DivineStrike_Lightning') or SpellId('Target_BoomingBlade_DivineStrike_Thunder') or SpellId('Target_BoomingBlade_DivineStrike_Poison') or SpellId('Target_BoomingBlade_DivineStrike_MeleeWeapon') or SpellId('Target_BoomingBlade_DivineStrike_Necrotic') or SpellId('Target_BoomingBlade_DivineStrike_Psychic')) and CharacterLevelGreaterThan(4))
Description: When the wearer deals [1], [2], or [3], inflict [4] turns of <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberation</LSTag> upon the target(s).  → When the wearer deals [1], [2], or [3], inflict [4] turns of <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberation</LSTag> upon the target.
Properties.1: OncePerAttack → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: MAG_THUNDER_REVERBERATION → RUI_REVERBERATION_GLOVES_PLACEHOLDER
StatsFunctors[1].Functors[1].UniqueName: MAG_THUNDER_REVERBERATIONTARGETAOE_0 → RUI_REVERBERATION_GLOVES_PLACEHOLDERTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_THUNDER_REVERBERATION_DURATION_TECHNICALTARGETAOE_1 → [EMPTY]

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Thunder_ReverberationOnRangeSpellDamage_Amulet_Passive]
Properties.1: OncePerAttack → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: MAG_THUNDER_REVERBERATION → RUI_REVERBERATION_AMULET_PLACEHOLDER
StatsFunctors[1].Functors[1].UniqueName: MAG_THUNDER_REVERBERATIONTARGETAOE_0 → RUI_REVERBERATION_AMULET_PLACEHOLDERTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_THUNDER_REVERBERATION_DURATION_TECHNICALTARGETAOE_1 → [EMPTY]

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_WYR_Hellrider_Longbow_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and not SavingThrow(Ability.Dexterity, 13, false, false, context.Target) → AttackedWithPassiveSourceWeapon() and not HasStatus('RUI_FAERIE_FIRE_LONGBOW_PLACEHOLDER_DO_NOT_REMOVE', context.Target)
Properties.1: OncePerTurn → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: [EMPTY] → SavingThrow(Ability.Dexterity, SourceSpellDC())
StatsFunctors[1].Functors[1].RollConditions.1.Type: [EMPTY] → SavingThrow
StatsFunctors[1].Functors[1].StatsConditions: [EMPTY] → not SavingThrow(Ability.Dexterity, SourceSpellDC())
StatsFunctors[1].Functors[1].UniqueName: FAERIE_FIRETARGETAOE_0 → FAERIE_FIRETARGETAOE_IF(not SavingThrow(Ability.Dexterity, SourceSpellDC()))_0
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → RUI_FAERIE_FIRE_LONGBOW_PLACEHOLDER_DO_NOT_REMOVE
StatsFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → RUI_FAERIE_FIRE_LONGBOW_PLACEHOLDER_DO_NOT_REMOVETARGETAOE_1

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Legendary_Chromatic_Frost_Passive]
Properties[1]: OncePerAttack → IsHidden
Properties[2]: IsHidden → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: MAG_FROST → RUI_FROST_MARKOHESHKIR_PLACEHOLDER
StatsFunctors[1].Functors[1].UniqueName: MAG_FROSTTARGETAOE_0 → RUI_FROST_MARKOHESHKIR_PLACEHOLDERTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: MAG_FROST_DURATION_TECHNICAL → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_FROST_DURATION_TECHNICALTARGETAOE_1 → [EMPTY]
Using: MAG_Frost_GenerateFrostOnDamage_Gloves_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Legendary_Chromatic_Reverberation_Passive]
Properties[1]: OncePerAttack → IsHidden
Properties[2]: IsHidden → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: MAG_THUNDER_REVERBERATION → RUI_REVERBERATION_MARKOHESHKIR_PLACEHOLDER
StatsFunctors[1].Functors[1].UniqueName: MAG_THUNDER_REVERBERATIONTARGETAOE_0 → RUI_REVERBERATION_MARKOHESHKIR_PLACEHOLDERTARGETAOE_0
StatsFunctors[1].Functors[2].ObserverType: None → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.1: TARGET → [EMPTY]
StatsFunctors[1].Functors[2].PropertyContext.2: AOE → [EMPTY]
StatsFunctors[1].Functors[2].StatusId: MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[2].StoryActionId: 0 → [EMPTY]
StatsFunctors[1].Functors[2].TypeId: ApplyStatus → [EMPTY]
StatsFunctors[1].Functors[2].UniqueName: MAG_THUNDER_REVERBERATION_DURATION_TECHNICALTARGETAOE_1 → [EMPTY]
Using: MAG_Thunder_ReverberationOnRangeSpellDamage_Amulet_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: AOE Status Fixer | GUID: 746b7d2a-2d26-4a27-8f98-aedb24080bf1 | Stat: MAG_Legendary_Chromatic_Poisoned_Passive]
Properties[1]: OncePerAttack → IsHidden
Properties[2]: IsHidden → [EMPTY]
StatsFunctors[1].Functors[1].StatusId: POISONED → RUI_POISON_MARKOHESHKIR_PLACEHOLDER
StatsFunctors[1].Functors[1].UniqueName: POISONEDTARGETAOE_0 → RUI_POISON_MARKOHESHKIR_PLACEHOLDERTARGETAOE_0
Using: MAG_Legendary_Chromatic_Frost_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: Surprise_Immunity]
Boosts: StatusImmunity(SURPRISED) → Initiative(5);StatusImmunity(SURPRISED)
Description: You can't be <LSTag Type="Status" Tooltip="SURPRISED">Surprised</LSTag>. → You gain a +[1] bonus to Initiative and can't be <LSTag Type="Status" Tooltip="SURPRISED">Surprised</LSTag>.
DescriptionParams: [EMPTY] → 5
DisplayName: Perfect Sentry → Alert
Using: Alert → [EMPTY]

[Diff: Type: PassiveData | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: AgonizingBlast]
Boosts: IF(SpellId('Projectile_EldritchBlast') and IsCharismaModifierPositive()):DamageBonus(CharismaModifier,Force) → IF(SpellId('PathOfUndeath_Lathanders_Spear') | SpellId('Siael_Lathanders_Spear') | SpellId('Projectile_EldritchBlast')):DamageBonus(max(1,SpellCastingAbilityModifier))
Conditions: SpellId('Projectile_EldritchBlast') and HasDamageEffectFlag(DamageFlags.Hit) → SpellId('PathOfUndeath_Lathanders_Spear') | SpellId('Siael_Lathanders_Spear') | SpellId('Projectile_EldritchBlast') and HasDamageEffectFlag(DamageFlags.Hit)

[Diff: Type: PassiveData | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: RepellingBlast]
Conditions: SpellId('Projectile_EldritchBlast') and HasDamageEffectFlag(DamageFlags.Hit) → SpellId('PathOfUndeath_Lathanders_Spear') | SpellId('Siael_Lathanders_Spear') | SpellId('Projectile_EldritchBlast') and HasDamageEffectFlag(DamageFlags.Hit)
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → ToggledDefaultAddToHotbar
Properties[3]: Highlighted → ToggledDefaultOn
Properties[4]: ToggledDefaultAddToHotbar → IsToggled
StatsFunctors[1].Functors[2].Aggression: [EMPTY] → Neutral
StatsFunctors[1].Functors[2].Distance: [EMPTY] → 3
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].Origin: [EMPTY] → OriginToEntity
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].PullToOrigin: [EMPTY] → true
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → Force
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → ForceTARGETAOE_1

[Diff: Type: PassiveData | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: EldritchSpear]
Boosts: UnlockSpellVariant(SpellId('Projectile_EldritchBlast'),ModifyTargetRadius(Multiplicative,1.5),) → UnlockSpellVariant( SpellId('PathOfUndeath_Lathanders_Spear') | SpellId('Siael_Lathanders_Spear') | SpellId('Projectile_EldritchBlast'),ModifyTargetRadius(Multiplicative,2.5))

[Diff: Type: PassiveData | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: CRE_LathandersBlessing_Passive]
Icon: [EMPTY] → Action_Paladin_HealingRadiance

[Diff: Type: PassiveData | Mod: Pact of the Heart and Additional Invocations | GUID: 393138af-ca62-34ae-ec4e-cf07a2c04fa8 | Stat: ThirstingBlade_Check]
Description: Pleased with your service, your otherworldly patron added new boons to the terms of your pact.<br><br>Pact of the Blade: You gain an <LSTag Type="Passive" Tooltip="ExtraAttack">Extra Attack</LSTag> with your pact weapon.<br><br>Pact of the Chain: Your <LSTag Type="Spell" Tooltip="Target_FindFamiliar">familiar</LSTag> gains an Extra Attack.<br><br>Pact of the Tome: You can cast <LSTag Type="Spell" Tooltip="Target_AnimateDead">Animate Dead</LSTag>, <LSTag Type="Spell" Tooltip="Target_Haste">Haste</LSTag>, and <LSTag Type="Spell" Tooltip="Target_CallLightning">Call Lightning</LSTag> once each per Long Rest. → Pleased with your service, your otherworldly patron added new boons to the terms of your pact.<br><br>Pact of the Blade: You gain an <LSTag Type="Passive" Tooltip="ExtraAttack">Extra Attack</LSTag> with your pact weapon.<br><br>Pact of the Chain: Your <LSTag Type="Spell" Tooltip="Target_FindFamiliar">familiar</LSTag> gains an Extra Attack.<br><br>Pact of the Tome: You can cast <LSTag Type="Spell" Tooltip="Target_AnimateDead">Animate Dead</LSTag>, <LSTag Type="Spell" Tooltip="Target_Haste">Haste</LSTag>, and <LSTag Type="Spell" Tooltip="Target_CallLightning">Call Lightning</LSTag> once each per Long Rest.<br><br>Pact of the Heart: You can apply your <LSTag Type="Passive" Tooltip="SMRHeart_PactOfTheHeart">Pact abilities</LSTag> to Warlock cantrips, in addition to levelled spells.
ExtraDescription: [EMPTY] → The <LSTag Type="Passive" Tooltip="ExtraAttack">Extra Attack</LSTag> gained by this feature doesn't stack with Extra Attacks gained from other class levels.

[Diff: Type: PassiveData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: RecklessAttack]
Boosts: UnlockInterrupt(Interrupt_RecklessAttack);UnlockSpell(Target_RecklessAttack) → UnlockInterrupt(Interrupt_RecklessAttack)
Conditions: IsWeaponAttack() → IsAttack()
Description: Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> until the end of your turn, but enemies also have Advantage against you.  → Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on Melee and Throwing <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> until the end of your turn, but enemies also have Advantage against you.

[Diff: Type: PassiveData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: BrutalCritical]
Boosts: CriticalHitExtraDice(1, MeleeWeaponAttack);CriticalHitExtraDice(1, MeleeUnarmedAttack); → CriticalHitExtraDice(1,MeleeWeaponAttack);CriticalHitExtraDice(1,MeleeOffHandWeaponAttack);CriticalHitExtraDice(1,MeleeUnarmedAttack);CriticalHitExtraDice(1,RangedUnarmedAttack)
Description: You've trained to strike swift and true. When you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>, you roll an extra damage die as well as the normal additional critical dice. → You've trained to strike swift and true.<br><br>When you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag> with your melee or thrown <LSTag Tooltip="AttackRoll">Attack</LSTag>, you roll an extra damage die as well as the normal additional critical dice.

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Violence_ViolenceOnDash_Passive]
Description: Once per turn, when you <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> you gain <LSTag Type="Status" Tooltip="MAG_VIOLENCE">Wrath</LSTag> for [1] turns. → When you <LSTag Type="Spell" Tooltip="Shout_Dash">Dash</LSTag> you gain <LSTag Type="Status" Tooltip="MAG_VIOLENCE">Wrath</LSTag> for [1] turns.
DescriptionParams: 2 → 3
Properties.1: [EMPTY] → OncePerTurn

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Violence_ViolenceOnDamaged_Passive]
Description: When an enemy damages the wearer, the wearer gains <LSTag Type="Status" Tooltip="MAG_VIOLENCE">Wrath</LSTag> for 1 turn. → Once a turn, when an enemy damages the wearer, the wearer gains <LSTag Type="Status" Tooltip="MAG_VIOLENCE">Wrath</LSTag> for [1] turns.
Properties.1: OncePerTurn → [EMPTY]

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_ChargedLightning_LightningDamage_Passive]
Boosts: DamageBonus(1, Lightning) → DamageBonus(LevelMapValue(SYR_LightningCharge_Damage),Lightning)

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Radiant_RadiatingOrb_Gloves_Passive]
Description: When the wearer deals [1], the target receives [2] turn of <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag>. → When the wearer deals[1], the target receives [2] turn of <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag>.
ExtraDescription: [EMPTY] → Only applies 1 turn of <LSTag Type="Status" Tooltip="MAG_RADIANT_RADIATING_ORB">Radiating Orb</LSTag> if the target is already suffering from the effect.
StatsFunctors[1].Functors[1].StatsConditions: [EMPTY] → HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target)
StatsFunctors[1].Functors[1].UniqueName: MAG_RADIANT_RADIATING_ORBTARGETAOE_0 → MAG_RADIANT_RADIATING_ORBTARGETAOE_IF(HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target))_0
StatsFunctors[1].Functors[2].StatsConditions: [EMPTY] → not HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target)
StatsFunctors[1].Functors[2].StatusId: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL → MAG_RADIANT_RADIATING_ORB
StatsFunctors[1].Functors[2].UniqueName: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICALTARGETAOE_1 → MAG_RADIANT_RADIATING_ORBTARGETAOE_IF(not HasStatus('MAG_RADIANT_RADIATING_ORB',context.Target))_1
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL
StatsFunctors[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICALTARGETAOE_2

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Fire_HeatOnFireDamage_Gloves_Passive]
Conditions: IsDamageTypeFire() and not Self() → IsDamageTypeFire() and not Self() and not HasStatus('MAG_FIRE_HEAT_CONVERGENCE',context.Source)
TooltipPermanentWarnings: [EMPTY] → 6404fe36-feb7-49cf-9c25-bc5554774efd

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Fire_HeatOnInflictBurning_Boots_Passive]
Conditions: [EMPTY] → not HasStatus('MAG_FIRE_HEAT_CONVERGENCE',context.Source)
TooltipPermanentWarnings: [EMPTY] → 6404fe36-feb7-49cf-9c25-bc5554774efd

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Fire_Heat_Convergence_Passive]
Boosts: UnlockSpellVariant(HeatConvergenceFireSpellCheck(),ModifyIconGlow(), ModifyTooltipDescription()) → [EMPTY]
Conditions: IsDamageTypeFire() and not Self() → not IsDamageTypeCold()
Description: Consume your <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag> to fuel a powerful attack.  → Consume your <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag> to fuel powerful attacks. When you deal damage, you deal an additional [1] for every turn of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag> and lose [2] turn of <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(1,Fire);1
ExtraDescription: The next time you deal Fire damage, you deal an additional [1] for every turn of Heat remaining. → Does not function when dealing[1].
ExtraDescriptionParams: DealDamage(1,Fire) → DealDamage(,Cold)
Properties[1]: IsToggled → Highlighted
Properties[2]: Highlighted → OncePerAttack
Properties[3]: Temporary → IsToggled
Properties[4]: [EMPTY] → Temporary
StatsFunctors[1].Functors[1].ChangeType: [EMPTY] → Add
StatsFunctors[1].Functors[1].Duration: [EMPTY] → -6.0
StatsFunctors[1].Functors[1].TypeId: RemoveStatus → SetStatusDuration
StatsFunctors[1].Functors[1].UniqueName: MAG_FIRE_HEAT_RemoveTARGETAOE_0 → SetStatusDurationTARGETAOE_0
StatsFunctors[1].Functors[2].ChangeType: [EMPTY] → Add
StatsFunctors[1].Functors[2].Duration: [EMPTY] → -6.0
StatsFunctors[1].Functors[2].StatusId: MAG_FIRE_HEAT_CONVERGENCE → SYR_HEAT_OUTOFCOMBAT_TRACKER
StatsFunctors[1].Functors[2].TypeId: RemoveStatus → SetStatusDuration
StatsFunctors[1].Functors[2].UniqueName: MAG_FIRE_HEAT_CONVERGENCE_RemoveTARGETAOE_1 → SetStatusDurationTARGETAOE_1
TooltipPermanentWarnings: [EMPTY] → 6404fe36-feb7-49cf-9c25-bc5554774efd

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Thunder_Reverberation]
StatsFunctors[1].Functors[1].Damage.Code: 1d4 → LevelMapValue(SYR_StackableCondition_LowDamage)
StatsFunctors[1].Functors[1].Damage.Params[1]: Roll → Variable
StatsFunctors[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params[2].DiceValue: D4 → [EMPTY]
StatsFunctors[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
StatsFunctors[1].Functors[1].Damage.Params[3]: [EMPTY] → SYR_StackableCondition_LowDamage
StatsFunctors[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Thunder_Reverberation_Blast]
StatsFunctors[1].Functors[1].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, 10) → SavingThrow(Ability.Constitution, SYR_StackableCondition_LowDC())
StatsFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Constitution, 10) → not SavingThrow(Ability.Constitution, SYR_StackableCondition_LowDC())
StatsFunctors[1].Functors[1].UniqueName: PRONETARGETAOE_IF(not SavingThrow(Ability.Constitution, 10))_0 → PRONETARGETAOE_IF(not SavingThrow(Ability.Constitution, SYR_StackableCondition_LowDC()))_0
Using: MAG_Thunder_Reverberation → [EMPTY]

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Acid_NoxiousFumes_Gloves_Passive]
Properties.1: OncePerAttack → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Conditions: SavingThrow(Ability.Dexterity, 13) → [EMPTY]
StatsFunctors[1].Functors[1].RollConditions.1.Type: SavingThrow → [EMPTY]
StatsFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Dexterity, 13) → [EMPTY]
StatsFunctors[1].Functors[1].UniqueName: MAG_ACID_NOXIOUS_FUMESTARGETAOE_IF(not SavingThrow(Ability.Dexterity, 13))_0 → MAG_ACID_NOXIOUS_FUMESTARGETAOE_0
TooltipSave: [EMPTY] → Dexterity

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Psychic_MentalFatigue_Ring_Passive]
Conditions: not Item() and not Self() and not IsMiss() and not IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow) and IsSavingThrow() → not Item() and not Self() and not IsMiss() and not IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow) and IsSavingThrow() and Enemy()
Description: When a foe fails a <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against one of your spells or actions, they gain <LSTag Type="Status" Tooltip="MAG_PSYCHIC_MENTAL_FATIGUE">Mental Fatigue</LSTag> for 2 turns. → When a foe fails a <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against one of your spells or actions, they gain <LSTag Type="Status" Tooltip="MAG_PSYCHIC_MENTAL_FATIGUE">Mental Fatigue</LSTag> for 3 turns.

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Psychic_MentalFatigue_Cape_Passive]
Conditions: not Item() and not Self() and not IsMiss() and IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow) and IsSavingThrow() → not Item() and not Self() and not IsMiss() and Enemy() and IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow) and IsSavingThrow()
Description: When the wearer succeeds a <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against any foe's spells or actions, that foe gains <LSTag Type="Status" Tooltip="MAG_PSYCHIC_MENTAL_FATIGUE">Mental Fatigue</LSTag>. → When the wearer succeeds a <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against any foe's spells or actions, that foe gains <LSTag Type="Status" Tooltip="MAG_PSYCHIC_MENTAL_FATIGUE">Mental Fatigue</LSTag> for [1] turns.
DescriptionParams: [EMPTY] → 3
StatsFunctors[1].Functors[1].Flags[1]: Self → Swap
StatsFunctors[1].Functors[2].Flags[1]: Self → Swap

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Fire_HeatOnWeaponDamage_Passive]
Conditions: AttackedWithPassiveSourceWeapon() → AttackedWithPassiveSourceWeapon() and not HasStatus('MAG_FIRE_HEAT_CONVERGENCE',context.Source)
Description: Whenever you deal damage with this weapon, you gain [1] turns of  <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>. → Once per attack, when you deal damage with this weapon, you gain [1] turns of  <LSTag Type="Status" Tooltip="MAG_FIRE_HEAT">Heat</LSTag>.
TooltipPermanentWarnings: [EMPTY] → 6404fe36-feb7-49cf-9c25-bc5554774efd

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Legendary_Chromatic_Heat_Passive]
Conditions: IsSpell() and not Self() → IsSpell() and not Self() and not HasStatus('MAG_FIRE_HEAT_CONVERGENCE',context.Source)
TooltipPermanentWarnings: [EMPTY] → 6404fe36-feb7-49cf-9c25-bc5554774efd
Using: MAG_Fire_HeatOnFireDamage_Gloves_Passive → [EMPTY]

[Diff: Type: PassiveData | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_MentalFatigue_PsychicDischarge_Passive]
Conditions: not Self() and not IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow) and (HasSavingThrowWithAbility(Ability.Intelligence) or HasSavingThrowWithAbility(Ability.Charisma) or HasSavingThrowWithAbility(Ability.Wisdom)) and MentalFatigueDischargeRequirement() → not Self() and not IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow) and (HasSavingThrowWithAbility(Ability.Constitution) or HasSavingThrowWithAbility(Ability.Intelligence) or HasSavingThrowWithAbility(Ability.Charisma) or HasSavingThrowWithAbility(Ability.Wisdom)) and MentalFatigueDischargeRequirement()
StatsFunctors[1].Functors[1].Damage.Code: 1d4 → 4d4
StatsFunctors[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → 4
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[2].StatusId: MAG_PSYCHIC_MENTAL_FATIGUE → STUNNED
StatsFunctors[1].Functors[2].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[2].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[2].TypeId: RemoveStatus → ApplyStatus
StatsFunctors[1].Functors[2].UniqueName: MAG_PSYCHIC_MENTAL_FATIGUE_RemoveTARGETAOE_1 → STUNNEDTARGETAOE_1
StatsFunctors[1].Functors[3].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[3].StatusId: [EMPTY] → MAG_PSYCHIC_MENTAL_FATIGUE
StatsFunctors[1].Functors[3].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[3].TypeId: [EMPTY] → RemoveStatus
StatsFunctors[1].Functors[3].UniqueName: [EMPTY] → MAG_PSYCHIC_MENTAL_FATIGUE_RemoveTARGETAOE_2

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: TAD_CullTheWeak]
Description: When you bring a creature down to fewer <LSTag Tooltip="HitPoints">hit points</LSTag> than your number of evolved Illithid Powers, it dies and all nearby creatures take [1]. → When you bring a creature down to fewer <LSTag Tooltip="HitPoints">hit points</LSTag> than your number of evolved Illithid Powers, it dies and all nearby hostile creatures take [1]. 
ExtraDescription: [EMPTY] → On kill effects will not trigger if a creature is killed by this power.
Properties[1]: ToggledDefaultOn → Highlighted
Properties[2]: IsToggled → ToggledDefaultOn
Properties[3]: Highlighted → IsToggled

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: TAD_Freecast]
EnabledContext[1]: OnStatusRemoved → OnEquip
EnabledContext[2]: OnEquip → OnStatusRemoved
ExtraDescription: [EMPTY] → If an action takes more than one type of resource with any spell that isn't a cantrip, both costs are removed.
Properties[1]: IsToggled → Highlighted
Properties[2]: Highlighted → ToggledDefaultAddToHotbar
Properties[3]: ToggledDefaultAddToHotbar → IsToggled

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CHA_CompassSpear_Passive]
Description: When the spear misses its target, the wielder's next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> against that target gains <LSTag Type="Status" Tooltip="TRUE_STRIKE">True Strike</LSTag>. → When the spear misses its target, if it was a melee attack, the wielder's next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> against that target gains <LSTag Type="Status" Tooltip="TRUE_STRIKE">True Strike</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: DEN_RaidingParty_GoblinCaptain_Gloves_Passive]
Description: On a hit with a weapon attack, possibly inflict a -[1] penalty to the target's <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>. → If the wearer bears the Absolute's Brand, on a hit with a weapon attack, possibly inflict a -[1] penalty to the target's <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: GOB_Priest_Shield_Passive]
Boosts: IF(Tagged('BRANDED')):RollBonus(SavingThrow, 1) → IF((HasPassive('UseMagicDevice') or Tagged('BRANDED'))):RollBonus(SavingThrow, 1);IF((HasPassive('UseMagicDevice') or Tagged('BRANDED')))RollBonus(DeathSavingThrow,1);

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UND_Duergar_ShortswordOfFirstBlood_Passive]
Description: Deals an additional [1] to targets that still have all their <LSTag Tooltip="HitPoints">hit points</LSTag>. → Attacks with this weapon deal an additional [1] to targets that still have all their <LSTag Tooltip="HitPoints">hit points</LSTag>.
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UND_AbsoluteRing_Passive]
Description: If the wearer bears the Absolute's Brand, they deal [1] additional Thunder damage with Thunder damage spells and attacks. → The wearer will deal [1] additional Thunder damage with Thunder damage spells and attacks.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_DoomAxe_Passive]
Description: Each strike fills the target with a chilling dread that prevents it from regaining <LSTag Tooltip="HitPoints">hit points</LSTag>. Undead creatures also get <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. → Each strike fills the target with a chilling dread that prevents it from regaining <LSTag Tooltip="HitPoints">hit points</LSTag>. Undead creatures also get <LSTag Tooltip="Disadvantage">Disadvantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag>. This applies even with damage dealt by <LSTag Type="Spell" Tooltip="Interrupt_Overwhelm">Tenacity</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_MartyrAmulet_Passive]
ExtraDescription: Affected surfaces are fire, acid, caustic brine and poison. → Affected surfaces are fire, ice, water, mud, acid, caustic brine and poison.
Icon: [EMPTY] → BUGS_Nature
StatsFunctors[1].Functors[1].StatsConditions: InSurface('SurfaceFire',context.Source) → InSurface('SurfaceGreaseFrozen',context.Source)
StatsFunctors[1].Functors[1].StatusId: BURNING → BUGS_PRONE
StatsFunctors[1].Functors[1].UniqueName: BURNINGTARGETAOE_IF(InSurface('SurfaceFire',context.Source))_0 → BUGS_PRONETARGETAOE_IF(InSurface('SurfaceGreaseFrozen',context.Source))_0
StatsFunctors[1].Functors[2].StatsConditions: InSurface('SurfaceAcid',context.Source) → InSurface('SurfaceWaterFrozen',context.Source)
StatsFunctors[1].Functors[2].StatusId: ACID → BUGS_CHILLED
StatsFunctors[1].Functors[2].UniqueName: ACIDTARGETAOE_IF(InSurface('SurfaceAcid',context.Source))_1 → BUGS_CHILLEDTARGETAOE_IF(InSurface('SurfaceWaterFrozen',context.Source))_1
StatsFunctors[1].Functors[3].StatsConditions: InSurface('SurfaceCausticBrine',context.Source) → InSurface('SurfaceFire',context.Source)
StatsFunctors[1].Functors[3].StatusId: CAUSTIC_BRINE → BUGS_BURNING
StatsFunctors[1].Functors[3].UniqueName: CAUSTIC_BRINETARGETAOE_IF(InSurface('SurfaceCausticBrine',context.Source))_2 → BUGS_BURNINGTARGETAOE_IF(InSurface('SurfaceFire',context.Source))_2
StatsFunctors[1].Functors[4].StatsConditions: InSurface('SurfacePoison',context.Source) → InSurface('SurfaceHellfire',context.Source)
StatsFunctors[1].Functors[4].StatusId: POISONED → BUGS_BURNING_AZER
StatsFunctors[1].Functors[4].UniqueName: POISONEDTARGETAOE_IF(InSurface('SurfacePoison',context.Source))_3 → BUGS_BURNING_AZERTARGETAOE_IF(InSurface('SurfaceHellfire',context.Source))_3
StatsFunctors[1].Functors[5].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[5].StatsConditions: [EMPTY] → InSurface('SurfaceHolyFire',context.Source)
StatsFunctors[1].Functors[5].StatusId: [EMPTY] → BUGS_BURNING_HOLY
StatsFunctors[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[5].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[5].UniqueName: [EMPTY] → BUGS_BURNING_HOLYTARGETAOE_IF(InSurface('SurfaceHolyFire',context.Source))_4
StatsFunctors[1].Functors[6].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[6].StatsConditions: [EMPTY] → InSurface('SurfaceAcid',context.Source)
StatsFunctors[1].Functors[6].StatusId: [EMPTY] → BUGS_ACID
StatsFunctors[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[6].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[6].UniqueName: [EMPTY] → BUGS_ACIDTARGETAOE_IF(InSurface('SurfaceAcid',context.Source))_5
StatsFunctors[1].Functors[7].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[7].StatsConditions: [EMPTY] → InSurface('SurfaceCausticBrine',context.Source)
StatsFunctors[1].Functors[7].StatusId: [EMPTY] → BUGS_CAUSTIC_BRINE
StatsFunctors[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[7].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[7].UniqueName: [EMPTY] → BUGS_CAUSTIC_BRINETARGETAOE_IF(InSurface('SurfaceCausticBrine',context.Source))_6
StatsFunctors[1].Functors[8].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[8].StatsConditions: [EMPTY] → InSurface('SurfaceLava',context.Source)
StatsFunctors[1].Functors[8].StatusId: [EMPTY] → BUGS_MELTING
StatsFunctors[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[8].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[8].UniqueName: [EMPTY] → BUGS_MELTINGTARGETAOE_IF(InSurface('SurfaceLava',context.Source))_7
StatsFunctors[1].Functors[9].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[9].StatsConditions: [EMPTY] → InSurface('SurfaceWater',context.Source)
StatsFunctors[1].Functors[9].StatusId: [EMPTY] → BUGS_WET
StatsFunctors[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[9].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[9].UniqueName: [EMPTY] → BUGS_WETTARGETAOE_IF(InSurface('SurfaceWater',context.Source))_8
StatsFunctors[1].Functors[10].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[10].StatsConditions: [EMPTY] → InSurface('SurfacePoison',context.Source)
StatsFunctors[1].Functors[10].StatusId: [EMPTY] → BUGS_POISONED
StatsFunctors[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[10].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[10].UniqueName: [EMPTY] → BUGS_POISONEDTARGETAOE_IF(InSurface('SurfacePoison',context.Source))_9
StatsFunctors[1].Functors[11].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[11].StatsConditions: [EMPTY] → InSurface('SurfaceDrowPoison',context.Source)
StatsFunctors[1].Functors[11].StatusId: [EMPTY] → BUGS_SLEEP
StatsFunctors[1].Functors[11].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[11].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[11].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[11].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[11].UniqueName: [EMPTY] → BUGS_SLEEPTARGETAOE_IF(InSurface('SurfaceDrowPoison',context.Source))_10
StatsFunctors[1].Functors[12].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[12].StatsConditions: [EMPTY] → InSurface('SurfaceSerpentVenom',context.Source)
StatsFunctors[1].Functors[12].StatusId: [EMPTY] → BUGS_TOXIN_SERPENTVENOM
StatsFunctors[1].Functors[12].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[12].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[12].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[12].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[12].UniqueName: [EMPTY] → BUGS_TOXIN_SERPENTVENOMTARGETAOE_IF(InSurface('SurfaceSerpentVenom',context.Source))_11
StatsFunctors[1].Functors[13].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[13].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[13].StatsConditions: [EMPTY] → InSurface('SurfaceWyvernPoison',context.Source)
StatsFunctors[1].Functors[13].StatusId: [EMPTY] → BUGS_TOXIN_WYVERN
StatsFunctors[1].Functors[13].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[13].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[13].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[13].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[13].UniqueName: [EMPTY] → BUGS_TOXIN_WYVERNTARGETAOE_IF(InSurface('SurfaceWyvernPoison',context.Source))_12
StatsFunctors[1].Functors[14].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[14].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[14].StatsConditions: [EMPTY] → InSurface('SurfacePurpleWormPoison',context.Source)
StatsFunctors[1].Functors[14].StatusId: [EMPTY] → BUGS_TOXIN_PURPLEWORM
StatsFunctors[1].Functors[14].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[14].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[14].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[14].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[14].UniqueName: [EMPTY] → BUGS_TOXIN_PURPLEWORMTARGETAOE_IF(InSurface('SurfacePurpleWormPoison',context.Source))_13
StatsFunctors[1].Functors[15].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[15].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[15].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[15].StatsConditions: [EMPTY] → InSurface('SurfaceDeepWater',context.Source)
StatsFunctors[1].Functors[15].StatusId: [EMPTY] → BUGS_DEEPWET
StatsFunctors[1].Functors[15].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[15].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[15].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[15].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[15].UniqueName: [EMPTY] → BUGS_DEEPWETTARGETAOE_IF(InSurface('SurfaceDeepWater',context.Source))_14
StatsFunctors[1].Functors[16].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[16].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[16].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[16].StatsConditions: [EMPTY] → InSurface('SurfaceDeepWaterRunning',context.Source)
StatsFunctors[1].Functors[16].StatusId: [EMPTY] → BUGS_DEEPWET
StatsFunctors[1].Functors[16].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[16].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[16].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[16].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[16].UniqueName: [EMPTY] → BUGS_DEEPWETTARGETAOE_IF(InSurface('SurfaceDeepWaterRunning',context.Source))_15
StatsFunctors[1].Functors[17].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[17].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[17].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[17].StatsConditions: [EMPTY] → InSurface('SurfaceWaterElectrified',context.Source)
StatsFunctors[1].Functors[17].StatusId: [EMPTY] → BUGS_SHOCKED_SURFACE
StatsFunctors[1].Functors[17].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[17].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[17].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[17].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[17].UniqueName: [EMPTY] → BUGS_SHOCKED_SURFACETARGETAOE_IF(InSurface('SurfaceWaterElectrified',context.Source))_16
StatsFunctors[1].Functors[18].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[18].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[18].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[18].StatsConditions: [EMPTY] → InSurface('SurfaceBloodElectrified',context.Source)
StatsFunctors[1].Functors[18].StatusId: [EMPTY] → BUGS_SHOCKED
StatsFunctors[1].Functors[18].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[18].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[18].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[18].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[18].UniqueName: [EMPTY] → BUGS_SHOCKEDTARGETAOE_IF(InSurface('SurfaceBloodElectrified',context.Source))_17
StatsFunctors[1].Functors[19].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[19].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[19].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[19].StatsConditions: [EMPTY] → InSurface('SurfaceBloodFrozen',context.Source)
StatsFunctors[1].Functors[19].StatusId: [EMPTY] → BUGS_BARBED_ARROW
StatsFunctors[1].Functors[19].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[19].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[19].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[19].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[19].UniqueName: [EMPTY] → BUGS_BARBED_ARROWTARGETAOE_IF(InSurface('SurfaceBloodFrozen',context.Source))_18
StatsFunctors[1].Functors[20].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[20].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[20].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[20].StatsConditions: [EMPTY] → InSurface('SurfaceWeb',context.Source)
StatsFunctors[1].Functors[20].StatusId: [EMPTY] → BUGS_WEB
StatsFunctors[1].Functors[20].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[20].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[20].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[20].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[20].UniqueName: [EMPTY] → BUGS_WEBTARGETAOE_IF(InSurface('SurfaceWeb',context.Source))_19
StatsFunctors[1].Functors[21].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[21].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[21].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[21].StatsConditions: [EMPTY] → InSurface('SurfaceAlienOil',context.Source)
StatsFunctors[1].Functors[21].StatusId: [EMPTY] → BUGS_GUNKED
StatsFunctors[1].Functors[21].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[21].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[21].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[21].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[21].UniqueName: [EMPTY] → BUGS_GUNKEDTARGETAOE_IF(InSurface('SurfaceAlienOil',context.Source))_20
StatsFunctors[1].Functors[22].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[22].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[22].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[22].StatsConditions: [EMPTY] → InSurface('SurfaceBlackTentacles',context.Source)
StatsFunctors[1].Functors[22].StatusId: [EMPTY] → BUGS_GUNKED
StatsFunctors[1].Functors[22].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[22].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[22].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[22].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[22].UniqueName: [EMPTY] → BUGS_GUNKEDTARGETAOE_IF(InSurface('SurfaceBlackTentacles',context.Source))_21
StatsFunctors[1].Functors[23].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[23].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[23].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[23].StatsConditions: [EMPTY] → InSurface('SurfaceSewer',context.Source)
StatsFunctors[1].Functors[23].StatusId: [EMPTY] → BUGS_GUNKED
StatsFunctors[1].Functors[23].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[23].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[23].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[23].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[23].UniqueName: [EMPTY] → BUGS_GUNKEDTARGETAOE_IF(InSurface('SurfaceSewer',context.Source))_22
StatsFunctors[1].Functors[24].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[24].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[24].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[24].StatsConditions: [EMPTY] → InSurface('SurfaceRockSpikes',context.Source)
StatsFunctors[1].Functors[24].StatusId: [EMPTY] → BUGS_ROCKSMASH
StatsFunctors[1].Functors[24].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[24].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[24].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[24].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[24].UniqueName: [EMPTY] → BUGS_ROCKSMASHTARGETAOE_IF(InSurface('SurfaceRockSpikes',context.Source))_23
StatsFunctors[1].Functors[25].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[25].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[25].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[25].StatsConditions: [EMPTY] → InSurface('SurfaceVines',context.Source)
StatsFunctors[1].Functors[25].StatusId: [EMPTY] → BUGS_MUD
StatsFunctors[1].Functors[25].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[25].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[25].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[25].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[25].UniqueName: [EMPTY] → BUGS_MUDTARGETAOE_IF(InSurface('SurfaceVines',context.Source))_24
StatsFunctors[1].Functors[26].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[26].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[26].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[26].StatsConditions: [EMPTY] → InSurface('SurfaceMud',context.Source)
StatsFunctors[1].Functors[26].StatusId: [EMPTY] → BUGS_MUD
StatsFunctors[1].Functors[26].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[26].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[26].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[26].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[26].UniqueName: [EMPTY] → BUGS_MUDTARGETAOE_IF(InSurface('SurfaceMud',context.Source))_25
StatsFunctors[1].Functors[27].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[27].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[27].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[27].StatsConditions: [EMPTY] → InSurface('SurfaceBloodSilver',context.Source)
StatsFunctors[1].Functors[27].StatusId: [EMPTY] → BUGS_MINDFLAYER
StatsFunctors[1].Functors[27].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[27].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[27].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[27].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[27].UniqueName: [EMPTY] → BUGS_MINDFLAYERTARGETAOE_IF(InSurface('SurfaceBloodSilver',context.Source))_26
StatsFunctors[1].Functors[28].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[28].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[28].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[28].StatsConditions: [EMPTY] → InSurface('SurfaceOil',context.Source)
StatsFunctors[1].Functors[28].StatusId: [EMPTY] → BUGS_ALCOHOL
StatsFunctors[1].Functors[28].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[28].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[28].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[28].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[28].UniqueName: [EMPTY] → BUGS_ALCOHOLTARGETAOE_IF(InSurface('SurfaceOil',context.Source))_27
StatsFunctors[1].Functors[29].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[29].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[29].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[29].StatsConditions: [EMPTY] → InSurface('SurfaceAlcohol',context.Source)
StatsFunctors[1].Functors[29].StatusId: [EMPTY] → BUGS_ALCOHOL
StatsFunctors[1].Functors[29].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[29].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[29].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[29].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[29].UniqueName: [EMPTY] → BUGS_ALCOHOLTARGETAOE_IF(InSurface('SurfaceAlcohol',context.Source))_28
StatsFunctors[1].Functors[30].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[30].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[30].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[30].StatsConditions: [EMPTY] → InSurface('SurfaceBlackPowder',context.Source)
StatsFunctors[1].Functors[30].StatusId: [EMPTY] → BUGS_ALCOHOL
StatsFunctors[1].Functors[30].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[30].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[30].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[30].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[30].UniqueName: [EMPTY] → BUGS_ALCOHOLTARGETAOE_IF(InSurface('SurfaceBlackPowder',context.Source))_29
StatsFunctors[1].Functors[31].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[31].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[31].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[31].StatsConditions: [EMPTY] → InSurface('SurfaceOvergrowth',context.Source)
StatsFunctors[1].Functors[31].StatusId: [EMPTY] → BUGS_GUNKED
StatsFunctors[1].Functors[31].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[31].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[31].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[31].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[31].UniqueName: [EMPTY] → BUGS_GUNKEDTARGETAOE_IF(InSurface('SurfaceOvergrowth',context.Source))_30
StatsFunctors[1].Functors[32].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[32].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[32].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[32].StatsConditions: [EMPTY] → InSurface('SurfaceGrease',context.Source)
StatsFunctors[1].Functors[32].StatusId: [EMPTY] → BUGS_PRONE
StatsFunctors[1].Functors[32].StatusSpecificParam2: [EMPTY] → -1
StatsFunctors[1].Functors[32].StatusSpecificParam3: [EMPTY] → -1
StatsFunctors[1].Functors[32].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[32].TypeId: [EMPTY] → ApplyStatus
StatsFunctors[1].Functors[32].UniqueName: [EMPTY] → BUGS_PRONETARGETAOE_IF(InSurface('SurfaceGrease',context.Source))_31

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Healer_HealSelfPoisonWeapon_Passive]
Description: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional [1]. → Whenever the wearer is healed, their weapon becomes coated in magic for [2] turns. and deals an additional [1].
DescriptionParams: DealDamage(1d6,Poison) → DealDamage(1d6,Poison);2;

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Shove_ACboost]
Description: After shoving an enemy, the wearer gains a +1 to their <LSTag Tooltip="ArmourClass">Armour Class</LSTag> until their next turn. → After shoving or pushing an enemy, the wearer gains a +1 to their <LSTag Tooltip="ArmourClass">Armour Class</LSTag> until their next turn.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Mobility_ExplosionOnJump_Passive]
Description: When the wearer <LSTag Type="Spell" Tooltip="Projectile_Jump">Jumps</LSTag>, they deal [1] in a [2] radius upon landing. → When the wearer <LSTag Type="Spell" Tooltip="Projectile_Jump">Jumps</LSTag> or lands from <LSTag Type="Spell" Tooltip="Projectile_Fly_Spell">Flight</LSTag>, they deal [1] in a [2] radius upon landing.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_ChargedLightning_Dash_Boots_Passive]
Description: When the wearer <LSTag Type="Spell" Tooltip="Shout_Dash">Dashes</LSTag> or takes a similar action during combat, they gain [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charges</LSTag>. → Once per turn, when the wearer <LSTag Type="Spell" Tooltip="Shout_Dash">Dashes</LSTag> or takes a similar action during combat, they gain [1] <LSTag Type="Status" Tooltip="MAG_CHARGED_LIGHTNING">Lightning Charges</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Throw_Swap]
Description: You gain a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> when throwing, and may swap positions with the target if they fail a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. → You gain a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> when throwing, and if using a <LSTag Tooltip="Thrown">throwing weapon</LSTag>, possibly swap positions with the target if they fail a <LSTag Tooltip="DifficultyClass">DC</LSTag> 13 Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_ElementalGish_BaneOnElementalWeaponDamage_Gloves_Passive]
Description: Whenever you deal damage with a weapon attack, the target receives a -[1] penalty to its <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> against your next spell. → Whenever you deal damage with a weapon attack, the target receives a -[1] penalty to its <LSTag Tooltip="SavingThrow">Saving Throws</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Absorb_Elements_Passive]
Description: Absorb elemental damage once per <LSTag Tooltip="ShortRest">Short Rest</LSTag>. Take half damage from the next elemental attack targetting you, and deal an additional [1] of that element type on your next attack. → Absorb elemental damage once per <LSTag Tooltip="ShortRest">Short Rest</LSTag>. Take half damage from the next elemental attack targetting you, and deal an additional [1] of that element type on your next weapon attack.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Radiant_DamageBonusOnIlluminatedTarget_Ring_Passive]
DescriptionParams: 2 → DealDamage(2,Radiant)
ExtraDescription: [EMPTY] → Multiple instances of damage will apply the additional damage for every instance.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Thunder_InflictDazeOnThunderDamage_Ring_Passive]
Description: When the wearer deals Thunder damage to a <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberating</LSTag> creature, it becomes <LSTag Type="Status" Tooltip="DAZED">Dazed</LSTag> unless it succeeds a Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>. → When the wearer deals damage to a <LSTag Type="Status" Tooltip="MAG_THUNDER_REVERBERATION">Reverberating</LSTag> creature, it becomes <LSTag Type="Status" Tooltip="DAZED">Dazed</LSTag> unless it succeeds a Constitution <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Blindside_Shortsword_Passive]
Conditions: AttackedWithPassiveSourceWeapon() and HasAdvantage() and not HasDisadvantage() → HasAdvantage() and not HasDisadvantage()
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Critical_Force_Critical_Passive]
DescriptionParams: DealDamage(1d6, Force) → DealDamage(2d6, Force)
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Infernal_Metal_AttackBonus_Passive]
Description: You gain a +[1] bonus to <LSTag Tooltip="AttackRoll">Spell Attack Rolls</LSTag> and <LSTag Tooltip="SpellDifficultyClass">Spell Save DC</LSTag>.  → You gain a +[1] bonus to <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and <LSTag Tooltip="SpellDifficultyClass">Spell Save DC</LSTag>. 

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Kuotoa_Lightning_Spear_Passive]
Description: On a hit, possibly <LSTag Type="Status" Tooltip="SHOCKED">Shock</LSTag> your target.  → On a hit, possibly <LSTag Type="Status" Tooltip="BUGS_SHOCKING_GRASP_JAB">Shocking Pinch</LSTag> your target. 
StatsFunctors[1].Functors[1].StatusId: SHOCKING_GRASP → BUGS_SHOCKING_GRASP_JAB
StatsFunctors[1].Functors[1].UniqueName: SHOCKING_GRASPTARGETAOE_0 → BUGS_SHOCKING_GRASP_JABTARGETAOE_0

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Potion_OfUndying_Passive]
Description: When you succeed a Death Taving Throw, you regain [1] hit points, but until Long Rest you have Disadvantage on Death Saving Throws. → When you succeed a DeathSaving Throw, you regain [1] hit points, but until Long Rest you have Disadvantage on Death Saving Throws.
Icon: unknown → BUGS_Master

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Githborn_MageHandSupport_Gloves_Passive]
Description: You can cast <LSTag Type="Spell" Tooltip="Target_MageHand">Mage Hand</LSTag> as a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">bonus action</LSTag>. → Provided you already know the spell, you can cast <LSTag Type="Spell" Tooltip="Target_Mage_Hand">Mage Hand</LSTag> as a <LSTag Type="ActionResource" Tooltip="BonusActionPoint">bonus action</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Githborn_PsionicMovement_Boots_Passive]
Conditions: Tagged('GITHYANKI', context.Source) and (SpellId('Projectile_Fly') or SpellId('Projectile_Fly_Spell')) → Tagged('GITHYANKI', context.Source) and (SpellId('Projectile_Fly') or SpellId('Projectile_Fly_Spell') or SpellId('Projectile_Fly_TempestuousMagic') or SpellId('Projectile_Fly_Darkness_Raven') or SpellId('Projectile_TAD_Levitate') or SpellId('Projectile_TadpoleSuperPower_Levitate') or SpellId('Projectile_Levitate_Mindflayer_Player'))
Icon: [EMPTY] → BUGS_FlyingStrike

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Sarevok_OfChaos_Greatsword_Leeching_Passive]
Description: On a hit, regain [1]. → On hitting a creature, regain [1].

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_WYRM_Commander_Longsword_Passive]
Description: When you kill an enemy, allies within [1] gain <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag> equal to your Charisma <LSTag Tooltip="AbilityModifier">Modifier</LSTag> (minimum 1). → When you kill an enemy, allies within [1] gain <LSTag Tooltip="TemporaryHitPoints">temporary hit points</LSTag> equal to their Charisma <LSTag Tooltip="AbilityModifier">Modifier</LSTag> (minimum 1).

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_ShieldConduit_Passive]
Description: The shield shrouds the wearer with <LSTag Type="Status" Tooltip="MAG_ZOC_FORCE_CONDUIT">Force Conduit</LSTag> at the start of its turn in combat. → The shield shrouds the wearer with <LSTag Type="Status" Tooltip="MAG_ZOC_FORCE_CONDUIT">Force Conduit</LSTag> for [1] turns at the start of its turn in combat.
DescriptionParams: [EMPTY] → 2

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_TheCrimson_TwoWeapon_Passive]
Description: When you make an <LSTag Tooltip="AttackRoll">attack</LSTag> with your off-hand weapon, you can add your <LSTag Tooltip="AbilityModifier">Ability Modifier</LSTag> to the damage of the attack. → When you make an <LSTag Tooltip="AttackRoll">attack</LSTag> with a off-hand weapon, you can add your <LSTag Tooltip="AbilityModifier">Ability Modifier</LSTag> to the damage of the attack.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_AttackDamage_Bonus_Passive]
Boosts: RollBonus(Attack, 2);CharacterWeaponDamage(2) → CharacterWeaponDamage(2)
Description: Gain a +[1] bonus to attack and damage rolls with weapons.  → Gain a +[1] bonus to damage rolls with weapons. 

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_CrushingBlow_Passive]
Description: The wearer gains a +[1] bonus to unarmed <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and their unarmed attacks deal an additional [2]. → The wearer gains a +[1] bonus to unarmed <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> and thrown items. These attacks deal an additional [2].

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Slicing_Shortsword_Passive]
Description: When the wielder attacks with <LSTag Tooltip="Advantage">Advantage</LSTag>, the attack inflicts <LSTag Type="Status" Tooltip="BLEEDING">Bleeding</LSTag>. → When the wielder attacks with <LSTag Tooltip="Advantage">Advantage</LSTag>, attacks made with this weapon inflicts <LSTag Type="Status" Tooltip="BLEEDING">Bleeding</LSTag>.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Monk_Armor_WindStance_Passive]
Description: While using <LSTag Type="Status" Tooltip="STEP_OF_THE_WIND">Step of The Wind</LSTag>, your next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> has <LSTag Tooltip="Advantage">Advantage</LSTag> and deals an additional [1]. → While using <LSTag Type="Status" Tooltip="STEP_OF_THE_WIND">Step of The Wind</LSTag>, your next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> has <LSTag Tooltip="Advantage">Advantage</LSTag> and deals an additional [1]. This effect is dispelled when you make a Weapon Attack.

[Diff: Type: PassiveData | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Projectile_Shoes_Passive]
Description: Returns to its owner when thrown. On a hit, deal an additional [1]. → Returns and is equipped to its owner when thrown. On a hit, deal an additional [1].

[Diff: Type: PassiveData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: BarbedArrow_Passive]
Description: Receive damage when moving. → Take [1] when moving for each [2] <LSTag Tooltip="MovementSpeed">moved</LSTag>. Each time you receive damage from this condition, reduce the duration by [3].
DescriptionParams: [EMPTY] → DealDamage(1d4, Piercing);Distance(1);1
DisplayName: Barbed Arrow → Ruptured
Icon: Action_HamstringShot → Status_Bleeding
StatsFunctors[1].Functors[1].CoinMultiplier: [EMPTY] → 0
StatsFunctors[1].Functors[1].Damage.Code: [EMPTY] → 1d4
StatsFunctors[1].Functors[1].Damage.Params.1: [EMPTY] → Roll
StatsFunctors[1].Functors[1].Damage.Params.2.AmountOfDices: [EMPTY] → 1
StatsFunctors[1].Functors[1].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
StatsFunctors[1].Functors[1].Damage.Params.2.DiceValue: [EMPTY] → D4
StatsFunctors[1].Functors[1].DamageType: [EMPTY] → Piercing
StatsFunctors[1].Functors[1].Flags.1: Self → [EMPTY]
StatsFunctors[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
StatsFunctors[1].Functors[1].IgnoreEvents: [EMPTY] → true
StatsFunctors[1].Functors[1].StatusId: BARBED_ARROW_DAMAGE → [EMPTY]
StatsFunctors[1].Functors[1].StatusSpecificParam2: -1 → [EMPTY]
StatsFunctors[1].Functors[1].StatusSpecificParam3: -1 → [EMPTY]
StatsFunctors[1].Functors[1].TypeId: ApplyStatus → DealDamage
StatsFunctors[1].Functors[1].UniqueName: BARBED_ARROW_DAMAGETARGETAOE_0 → DealDamageTARGETAOE_0
StatsFunctors[1].Functors[1].WeaponDamageType: [EMPTY] → None
StatsFunctors[1].Functors[1].WeaponType: [EMPTY] → None
StatsFunctors[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
StatsFunctors[1].Functors[2].ChangeType: [EMPTY] → Add
StatsFunctors[1].Functors[2].Duration: [EMPTY] → -6.0
StatsFunctors[1].Functors[2].ObserverType: [EMPTY] → None
StatsFunctors[1].Functors[2].PropertyContext.1: [EMPTY] → TARGET
StatsFunctors[1].Functors[2].PropertyContext.2: [EMPTY] → AOE
StatsFunctors[1].Functors[2].StatusId: [EMPTY] → BARBED_ARROW
StatsFunctors[1].Functors[2].StoryActionId: [EMPTY] → 0
StatsFunctors[1].Functors[2].TypeId: [EMPTY] → SetStatusDuration
StatsFunctors[1].Functors[2].UniqueName: [EMPTY] → SetStatusDurationTARGETAOE_1

[Diff: Type: PassiveData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_StormshoreTabernacle_Curse_KillingBlow_Passive]
Properties.1: [EMPTY] → IsHidden

[Diff: Type: PassiveData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_StormshoreTabernacle_Curse_SpawnEnvoy_Passive]
Conditions: [EMPTY] → not HasStatus('LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL')
Properties[1]: OncePerLongRest → IsHidden
StatsFunctorContext[1]: OnHealed → OnLongRest

[Diff: Type: PassiveData | Mod: Goon's Condition & Surface Overhaul | GUID: d9403cba-2f48-4f26-9710-f4be44e076b7 | Stat: LOW_StormshoreTabernacle_Curse_SpawnEnvoy_LonRest_Refresh_Passive]
Properties.1: [EMPTY] → IsHidden

[Diff: Type: Armor | Mod: The Berserker Set - On the Edge of Death | GUID: 9ad16333-4a40-63b5-dc94-b01a01ecdc83 | Stat: MAG_Violence_LowHP_Violence_Clothes]
Boosts: [EMPTY] → UnlockSpell(Shout_BSM_Brutal_Impact)
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_Violence_ViolenceOnDamaged_Passive → MAG_Violence_ViolenceOnDamaged_Passive;BSM_BS_BrutalImpactRemove_Tech
Using: _Armor_Magic_Robe → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: ARM_BootsOfSpeed]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: [EMPTY] → Goon_BootsOfSpeed_Passive
Using: _Foot_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: _Shield]
ComboCategories[2]: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PersonalStatusImmunities: DIPPED_FIRE;DIPPED_POISON → [EMPTY]
Using: _Body → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: ARM_Shield_2]
ComboCategories[2]: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PersonalStatusImmunities: DIPPED_FIRE;DIPPED_POISON → [EMPTY]
Rarity: VeryRare → Rare
RootTemplate: 89792dc1-221b-462e-adcb-026f2cafbb95 → 49979c37-1a3a-46f8-af5b-2ea63fc11722
ValueLevel: 6 → 5
ValueUUID: c5ad02e9-b4d4-4df1-a9cd-02b80d017eaa → 71191c11-966f-4c19-b4ee-eb36d31c4944

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: _Instruments]
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UNI_MassHealRing]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: Uncommon → Rare
Using: _Ring_Magic → [EMPTY]
ValueLevel: 1 → 3
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Mobility_JumpOnDash_Gloves]
Boosts: [EMPTY] → Advantage(Skill,Acrobatics)
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_MeleeDebuff_AttackDebuff1_OnDamage_Helmet]
Boosts: CriticalHit(AttackTarget,Success,Never);Resistance(Fire, Resistant);UnlockSpell(Target_MAG_HuntersMark_Grymskull) → Resistance(Fire, Resistant);UnlockSpell(Target_MAG_HuntersMark_Grymskull)
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: [EMPTY] → Goon_Critical_Hit_Resistance;IsWearingHeavyArmor_15
Using: _Head_Magic_Metal → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Paladin_MomentumOnConcentration_Boots]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_Paladin_MomentumOnConcentration_Boots_Passive;MAG_Paladin_MomentumOnConcentration_Boots_Technical_Passive → MAG_Paladin_MomentumOnConcentration_Boots_Passive
StatusOnEquip: [EMPTY] → GOON_UNMOVABLE_TECHNICAL
Using: _Foot_Magic_Metal → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Radiant_DamageBonusOnIlluminatedTarget_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: Uncommon → Rare
Using: _Ring_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Radiant_RadiatingOrb_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: Uncommon → Rare
Using: ARM_Breastplate_Body_1 → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Radiant_RadiatingOrb_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: Uncommon → Rare
Using: _Ring_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Radiant_RadiatingOrb_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: Uncommon → Rare
Using: _Hand_Magic_Metal → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Thunder_ReverberationOnStatusApply_Boots]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: Uncommon → Rare
Using: _Foot_Magic → [EMPTY]
ValueScale: 1.0 → 2.0

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_PHB_ElvenChain_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_PHB_ElvenChain_Armor_Passive;MAG_PHB_ElvenChain_AddedEffect_Armor_Passive;MAG_FlexibleArmor_Defense_Passive → MAG_PHB_ElvenChain_Armor_Passive;MAG_PHB_ElvenChain_AddedEffect_Armor_Passive
Proficiency Group.1: [EMPTY] → MediumArmor
Rarity: Rare → VeryRare
Using: ARM_ChainShirt_Body_1 → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_FlamingFist_Flaming_Shield]
ComboCategories[2]: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PersonalStatusImmunities: DIPPED_FIRE;DIPPED_POISON → [EMPTY]
StatusOnEquip: [EMPTY] → GOON_SHIELDOFSCORCHINGREPRISAL_CLEANER
Using: _Shield_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Harpers_ArmorOfShadows]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
StatusOnEquip: [EMPTY] → GOON_ARMOUR_SHADECLINGER_TECHNICAL
Using: ARM_Leather_Body_1 → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Infernal_Plate_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_HellDusk_Proficiency_Passive;MAG_Infernal_Plate_Armor_Passive;MAG_Infernal_Plate_Armor_DamageThreshold_Passive;MAG_FlexibleArmor_Defense_Passive → MAG_HellDusk_Proficiency_Passive;MAG_Infernal_Plate_Armor_Passive;MAG_Infernal_Plate_Armor_DamageThreshold_Passive;IsWearingHeavyArmor_15
Proficiency Group.1: [EMPTY] → HeavyArmor
Using: ARM_Plate_Body_2 → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_OfFeywildSparks_Ring]
Boosts: SpellSaveDC(1) → [EMPTY]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
PassivesOnEquip: MAG_FeyWildSpark_WildMagic_Passive → MAG_FeyWildSpark_WildMagic_Passive;MAG_SpellSaveDC_Enchantment_Lesser_Passive
Using: _Ring_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: QUEST_WYR_RestoredMagicRing]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
PassivesOnEquip: [EMPTY] → MAG_SpellSaveDC_Enchantment_Lesser_Passive
RootTemplate: ecf4a8a4-7859-4a82-8c08-0c9526f29500 → 9030e638-b086-4e0d-aeb9-365b03470679
Using: _Ring_Magic → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ShapeshiftersBurgeon_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
StatusOnEquip: [EMPTY] → GOON_SHAPESHIFTERS_BOON_TECHNICAL
Using: ARM_Ring_B_Gold_A → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Druid_Late_Hide_Armor_2]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
StatusOnEquip: [EMPTY] → MAG_EXOTIC_MATERIAL_ARMOR_TECHNICAL
Using: ARM_Hide_Body_2 → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Druid_Moon_Magic_Leather_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
StatusOnEquip: [EMPTY] → GOON_ARMOUR_MOONBASKING_TECHNICAL
Using: MAG_Druid_Magic_Leather_Armor → [EMPTY]

[Diff: Type: Armor | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_EndGameCaster_Cloak]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_ArcaneEnchantment_Lesser_Passive;Absorb_Elements_Passive → MAG_ArcaneEnchantment_Lesser_Passive;Absorb_Elements_Passive;Absorb_Elements_Technical_Passive;MAG_Interrupt_MAG_Interrupt_AbsorbElements_Resource_Passive
Using: ARM_Cloak_Long_B → [EMPTY]
ValueLevel: 2 → 6
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: House of Hope Couture | GUID: bbbc36b5-0073-4777-8f13-c5945e97fcd9 | Stat: UNI_ARM_Debtor_Body]
DefaultBoosts: [EMPTY] → Tag(VANITY)

[Diff: Type: Armor | Mod: House of Hope Couture | GUID: bbbc36b5-0073-4777-8f13-c5945e97fcd9 | Stat: UNI_ARM_DebtorAlt_Body]
DefaultBoosts: [EMPTY] → Tag(VANITY)

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Paladin_RestoreChannelDivinity_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: [EMPTY] → ;IsWearingHeavyArmor_15
Using: ARM_Plate_Body → [EMPTY]
ValueScale: 1.0 → 1.2000000476837

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Frost_GenerateFrostOnDamage_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_ElementalGish_MomentumOnElementalDamage_Boots]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Foot_Magic_Metal → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.0 → 1.1000000238419

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_ElementalGish_BaneOnElementalWeaponDamage_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_ZOC_AdvantageOnMeleeAttackWhileSurounded_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic_Metal → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.2000000476837 → 2.0

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Thunder_ArcaneAcuityOnThunderDamage_Hat]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Head_Magic → [EMPTY]
ValueLevel: 4 → 6
ValueScale: 1.0 → 2.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Thunder_InflictDazeOnReverberatedCreature_Cloak]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Back_Magic → [EMPTY]
ValueLevel: 3 → 6
ValueScale: 1.0 → 2.0

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Thunder_InflictDazeOnThunderDamage_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Using: _Ring_Magic → [EMPTY]
ValueLevel: 1 → 6
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Acid_AcidDamageOnWeaponAttack_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: Uncommon → VeryRare
Using: _Ring_Magic → [EMPTY]
ValueLevel: 1 → 4
ValueScale: 1.0 → 1.2999999523163
ValueUUID: cdc711a8-7fed-48c5-8fac-e260cefc671f → c5ad02e9-b4d4-4df1-a9cd-02b80d017eaa

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Shadow_SpellDCBonusWhileObscured_Circlet]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: Uncommon → Rare
Using: _Head_Magic_Circlet → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
ValueUUID: f0e7be35-8be4-483d-afa8-dc9a104ea758 → a229f048-70b0-4b0c-88cb-29b5c6bdb2d0

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_CQCaster_ArcaneChargeAfterDash_Boots]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Foot_Magic → [EMPTY]
ValueLevel: 3 → 6
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_CQCaster_CloseRangedSpellMastery_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Critical_HidingCritical_Cloak]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: VeryRare → Rare
Using: _Back_Magic → [EMPTY]
ValueLevel: 3 → 5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_CloakOfProtection_Cloak]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Back_Magic → [EMPTY]
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_CloakOfDisplacement_Cloak]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Back_Magic → [EMPTY]
ValueLevel: 3 → 5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Psychic_MentalFatigue_Cape]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Back_Magic → [EMPTY]
ValueLevel: 3 → 6
ValueScale: 1.0 → 1.2000000476837

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Harpers_RingOfProjection]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: Uncommon → Rare
Using: _Ring_Magic → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
ValueUUID: cdc711a8-7fed-48c5-8fac-e260cefc671f → 94356ef2-bb14-4595-88cf-86f544ef12eb

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Monk_Magic_Hat]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Head_Magic → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_PeriaptofWoundClosure_Amulet]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Using: _Amulet_Magic → [EMPTY]
ValueLevel: 1 → 5
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_Sentinel_Shield]
ComboCategories[2]: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PersonalStatusImmunities: DIPPED_FIRE;DIPPED_POISON → [EMPTY]
Using: ARM_Shield_1 → [EMPTY]
ValueLevel: 5 → 6
ValueScale: 1.0 → 1.1000000238419

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Warlock_Twinned_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic → [EMPTY]
ValueLevel: 4 → 6
ValueScale: 1.0 → 1.2000000476837

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Bhaalist_Hat]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Head_Magic → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_OfAutomaton_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: _Hand_Magic_Metal → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.2000000476837 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: UNI_ARM_OfMissileSnaring_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: UNI_ARM_OfArchery_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 5
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_ofPower_Pearl_Amulet]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: Uncommon → Rare
Using: ARM_Amulet_Necklace_C_Bronze_A → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
ValueUUID: f0e7be35-8be4-483d-afa8-dc9a104ea758 → a229f048-70b0-4b0c-88cb-29b5c6bdb2d0

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_OfRegeneration_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: VeryRare → Legendary
Using: ARM_Ring_B_Gold_A → [EMPTY]
ValueLevel: 3 → 5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Warlock_Quickened_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: VeryRare → Rare
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 7

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Martial_Exertion_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 6
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_OfSwordmaster_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 5
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_RiskyAttack_Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Using: ARM_Ring_E_Gold_A → [EMPTY]
ValueLevel: 3 → 6
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_MM_Sorcery_SeekingSpell_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 7
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_GleamingSorcery_Hat]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Hat → [EMPTY]
ValueScale: 0.30000001192093 → 0.60000002384186

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_OfWarMaster_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: VeryRare → Rare
Using: ARM_Gloves_Metal → [EMPTY]
ValueScale: 1.0 → 1.2000000476837

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Healer_HPRestoration_Amulet]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Using: ARM_Amulet_Necklace_F_Silver_B → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BG_OfDexterity_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: VeryRare → Legendary
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 5
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_OfTheDuelist_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 6

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BG_OfCrushing_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 6

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_CKM_SerpenScale_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_ScaleMail_Body_2 → [EMPTY]
ValueLevel: 4 → 5
ValueScale: 1.0 → 1.2000000476837

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BG_Nimblefinger_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 6
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Evasive_Shoes]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Magic_Shoes → [EMPTY]
ValueLevel: 1 → 5
ValueScale: 0.30000001192093 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BG_OfDevotion_Shield]
ComboCategories[2]: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PersonalStatusImmunities: DIPPED_FIRE;DIPPED_POISON → [EMPTY]
Rarity: VeryRare → Rare
Using: ARM_Shield_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Stalker_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 6
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Fighter_ActionSurge_AttackBonus_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Metal → [EMPTY]
ValueLevel: 5 → 6

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BarbMonk_Defensive_Cloth]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: Rare → VeryRare
Using: ARM_Cloth_Body_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BarbMonk_Offensive_Cloth]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: Rare → VeryRare
Using: ARM_Cloth_Body_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BarbMonk_Cloth_Hat_A_1_Late]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Hat → [EMPTY]
ValueLevel: 4 → 6
ValueScale: 0.30000001192093 → 1.1000000238419

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Zhentarim_Swap_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 6
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Druid_Spore_Magic_Leather_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: VeryRare → Rare
Using: MAG_Druid_Magic_Leather_Armor → [EMPTY]
ValueScale: 1.0 → 1.3999999761581

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_EndGameCaster_Hood]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Hat → [EMPTY]
ValueScale: 0.80000001192093 → 1.0

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_ofMarksmanship_Hat]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Hat → [EMPTY]
ValueLevel: 1 → 6
ValueScale: 0.30000001192093 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_OfTheBalancedHands_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Gloves_Leather → [EMPTY]
ValueLevel: 2 → 5
ValueScale: 1.0 → 1.5

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_LuckySeven_Amulet]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Rarity: VeryRare → Rare
Using: ARM_Amulet_Necklace_F_Bronze_A → [EMPTY]
ValueLevel: 1 → 3

[Diff: Type: Armor | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BarbMonk_Leather_Circlet]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Circlet → [EMPTY]
ValueLevel: 1 → 6
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: _Body]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)

[Diff: Type: Armor | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: _Ring]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Using: _Body → [EMPTY]

[Diff: Type: Armor | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: _Amulet]
DefaultBoosts: [EMPTY] → Tag(ACCESSORY)
Using: _Body → [EMPTY]

[Diff: Type: Armor | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: ARM_Camp_Body]
DefaultBoosts: [EMPTY] → Tag(VANITY)
Using: ARM_Robe_Body → [EMPTY]

[Diff: Type: Armor | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: ARM_Camp_Shoes]
DefaultBoosts: [EMPTY] → Tag(VANITY)
Using: ARM_Shoes → [EMPTY]

[Diff: Type: Armor | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: _Underwear]
DefaultBoosts: [EMPTY] → Tag(VANITY)
Using: _Body → [EMPTY]

[Diff: Type: Armor | Mod: AuraOfMurderRebalance | GUID: f662fd33-3fad-4e2c-8d69-335de21bda13 | Stat: MAG_Bhaalist_Armor]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_Bhaalist_Aura_Of_Murder_Passive;ARM_Ambusher_2_Passive;MAG_Bhaalist_Aura_Of_Murder_DeadRevival_Passive → MAG_Bhaalist_Aura_Of_Murder_Passive;ARM_Ambusher_2_Passive;MAG_Bhaalist_Aura_Of_Murder_DeadRevival_Passive;ARM_Stealthy_2_Passive
Using: ARM_StuddedLeather_Body_2 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: ARM_Instrument_Drum]
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
Rarity: Common → Uncommon
Using: _Instruments → [EMPTY]
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: ARM_Instrument_Flute]
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
Rarity: Common → Uncommon
Using: _Instruments → [EMPTY]
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: ARM_Instrument_Lute]
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
Rarity: Common → Uncommon
Using: _Instruments → [EMPTY]
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: ARM_Instrument_Lyre]
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
Rarity: Common → Uncommon
Using: _Instruments → [EMPTY]
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: ARM_Instrument_Violin]
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
Rarity: Common → Uncommon
Using: _Instruments → [EMPTY]
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: UNI_LOW_KiamGodasKilatDrum]
Boosts: UnlockSpell(Shout_Bard_Perform_Drum) → Skill(Performance,2);UnlockSpell(Shout_Bard_Perform_Drum)
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PassivesOnEquip: [EMPTY] → JWL_Passive_MusicalProficiency
Using: ARM_Instrument_Drum → [EMPTY]
ValueLevel: 1 → 6
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: UNI_LOW_DostrealtsPiccolo]
Boosts: UnlockSpell(Shout_Bard_Perform_Flute) → Skill(Performance,2);UnlockSpell(Shout_Bard_Perform_Flute)
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PassivesOnEquip: [EMPTY] → JWL_Passive_MusicalProficiency
Rarity: Rare → VeryRare
Using: ARM_Instrument_Flute → [EMPTY]
ValueLevel: 1 → 5
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: UNI_LOW_StolyarofsTableLute]
Boosts: UnlockSpell(Shout_Bard_Perform_Lute) → Skill(Performance,2);UnlockSpell(Shout_Bard_Perform_Lute)
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PassivesOnEquip: [EMPTY] → JWL_Passive_MusicalProficiency
Rarity: Rare → VeryRare
Using: ARM_Instrument_Lute → [EMPTY]
ValueLevel: 1 → 6
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: UNI_LOW_FalataericCliLyre]
Boosts: UnlockSpell(Shout_Bard_Perform_Lyre) → Skill(Performance,2);UnlockSpell(Shout_Bard_Perform_Lyre)
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PassivesOnEquip: [EMPTY] → JWL_Passive_MusicalProficiency
Using: ARM_Instrument_Lyre → [EMPTY]
ValueLevel: 1 → 6
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: JWL Discordant Instruments for Patch 7 | GUID: a0fc73a0-26ae-4e73-962c-ab850cb9625e | Stat: UNI_LOW_GlimmergadSelgauntFiddle]
Boosts: UnlockSpell(Shout_Bard_Perform_Violin) → Skill(Performance,2);UnlockSpell(Shout_Bard_Perform_Violin)
ComboCategories.1: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PassivesOnEquip: [EMPTY] → JWL_Passive_MusicalProficiency
Rarity: Rare → VeryRare
Using: ARM_Instrument_Violin → [EMPTY]
ValueLevel: 1 → 7
ValueUUID: 4c5217d8-0232-4592-9e32-2fd729123f53 → 870797b7-fb40-47ae-be7a-544c05c158c8

[Diff: Type: Armor | Mod: Rebalance_CommonEffects | GUID: 58e080fe-4a02-46c0-beba-5ef16c992197 | Stat: MAG_Barbarian_Magic_Armor_1]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Using: ARM_Cloth_Body_1 → [EMPTY]

[Diff: Type: Armor | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: ARM_MerregonMask]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: [EMPTY] → BUGS_MegMaskLegion
Rarity: Common → Uncommon

[Diff: Type: Armor | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Githborn_MageHandSupport_Gloves]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
Rarity: VeryRare → Rare

[Diff: Type: Armor | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_BG_OfTheMasters_Legacy_Gauntlet]
DefaultBoosts: [EMPTY] → Tag(WEARABLE)
PassivesOnEquip: MAG_AttackDamage_Bonus_Passive → MAG_AttackDamage_Bonus_Passive;BUGS_LegacyMasters_Passive;
StatusOnEquip: [EMPTY] → BUGS_LEGACY

[Diff: Type: Armor | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Safeguard_Shield]
Boosts: RollBonus(SavingThrow, 1) → [EMPTY]
ComboCategories[2]: [EMPTY] → DyableArmor
DefaultBoosts: [EMPTY] → HiddenDuringCinematic()
PassivesOnEquip: [EMPTY] → BUGS_Safeguard
PersonalStatusImmunities: DIPPED_FIRE;DIPPED_POISON → [EMPTY]

[Diff: Type: Weapon | Mod: Awakened Spear of Selûne | GUID: 9e30653e-f1f4-42ea-893a-fa812405862b | Stat: MAG_SHA_SeluneBlessing_Spear]
Boosts: UnlockSpell(Target_SHA_SelunesBlessing_Moonbeam);UnlockSpell(Target_SHA_SeluneBlessing_Moonfire) → UnlockSpell(Siael_Selune_LunarBlessing);UnlockSpell(Siael_Selune_GuidingBolt)
BoostsOnEquipMainHand: UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_CripplingStrike) → UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_CripplingStrike);UnlockSpell(Siael_Selune_LunarSmite)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand)
DefaultBoosts: WeaponEnchantment(3);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(3);WeaponProperty(Magical)
PassivesOnEquip: MAG_SHA_SeluneBlessing_Spear_Passive;Darkvision → MAG_SHA_SeluneBlessing_Spear_Passive;Siael_Selune_CleansingLight
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
StatusInInventory: [EMPTY] → SIAEL_SELUNE_POTR_INV
StatusOnEquip: [EMPTY] → SIAEL_SELUNE_BLESSING
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Finesse
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Magical → Dippable
Weapon Properties[6]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Awakened Spear of Shar | GUID: 271d5d51-20f7-41d1-88ec-805afef41b19 | Stat: MAG_SHA_SharBlessing_Spear]
Boosts: UnlockSpell(Target_SHA_SharsBlessing_Darkness) → UnlockSpell(Siael_Shar_VoidBlessing);UnlockSpell(Target_SHA_SharsBlessing_Darkness)
BoostsOnEquipMainHand: UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_CripplingStrike);UnlockSpell(Target_SHA_Apprentice_DaggerOfShar_Spell) → UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_CripplingStrike);UnlockSpell(Siael_Shar_SpearAttack)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand)
DefaultBoosts: WeaponEnchantment(3);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(3);WeaponProperty(Magical)
PassivesOnEquip: MAG_SHA_SharBlessing_Spear_Passive;MAG_Shadow_BlindImmunity_Ring_Passive → MAG_SHA_SharBlessing_Spear_Passive;Siael_Shar_Truesight
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
StatusOnEquip: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL → MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL;MAG_SEE_INVISIBILITY_HIDDEN_IGNORE_RESTING;SIAEL_SHAR_DARKNESS
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Finesse
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Magical → Dippable
Weapon Properties[6]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: NPC Visual Overhaul (Wilbur) | GUID: edd51954-e920-4fa3-9334-80e31955a1ca | Stat: MAG_Viconia_Mace]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → HiddenDuringCinematic()
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
Rarity: VeryRare → Legendary
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: _BaseWeapon]
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Battleaxe]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Zone_Cleave_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Target_CripplingStrike_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Battleaxes → MartialWeapons
Proficiency Group[2]: MartialWeapons → Battleaxes
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Club]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash) → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Using: _BaseWeapon → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Light
Weapon Properties[3]: Light → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Dagger]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Dart]
BoostsOnEquipMainHand: UnlockSpell(Shout_SteadyRanged) → [EMPTY]
Damage Range: 3000 → 0
Damage Type: Piercing → Bludgeoning
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group.1: SimpleWeapons → [EMPTY]
Proficiency Group.2: Darts → [EMPTY]
RootTemplate: fb08eef6-f6a0-454e-ab14-c1470f3ba18d → [EMPTY]
Slot: Ranged Main Weapon → Melee Main Weapon
ValueScale: 0.20000000298023 → 1.0
Weapon Group: SimpleRangedWeapon → SimpleMeleeWeapon
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Twohanded → Finesse
Weapon Properties[3]: Finesse → Light
Weapon Properties[4]: Ammunition → Dippable
WeaponRange: 1800 → 150
Weight: 0.22499999403954 → 1.0

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Flail]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable
Weapon Properties[3]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Glaive]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Shout_Steady_Offhand)
PassivesOnEquip: [EMPTY] → ;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Reach
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Reach → Dippable
Weapon Properties[5]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Greatclub]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash); → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker)
Damage: 1d8 → 3d4
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Handaxe]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Thrown → Dippable
Weapon Properties[5]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_HandCrossbow]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Projectile_PiercingShot_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: HandCrossbows → MartialWeapons
Proficiency Group[2]: MartialWeapons → HandCrossbows
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Loading
Weapon Properties[2]: Light → Ammunition
Weapon Properties[3]: Loading → Light
Weapon Properties[4]: Ammunition → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Javelin]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[3]: Thrown → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_LightHammer]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Thrown → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Longsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PommelStrike_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Rush_SpringAttack_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longswords → MartialWeapons
Proficiency Group[2]: MartialWeapons → Longswords
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Mace]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
Using: _BaseWeapon → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable
Weapon Properties[3]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Morningstar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_HeartStopper_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable
Weapon Properties[3]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Quarterstaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Rapier]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Rapiers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Rapiers
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Finesse
Weapon Properties[3]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Scimitar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Scimitars → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Finesse
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Shortsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Finesse
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Sickle]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Light
Weapon Properties[3]: Light → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Spear]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Thrown → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Trident]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_DisarmingStrike_Offhand)
Damage: 1d6 → 1d8
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Tridents → MartialWeapons
Proficiency Group[2]: MartialWeapons → Tridents
Using: _BaseWeapon → [EMPTY]
VersatileDamage: 1d8 → 1d10
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Thrown → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Warhammer]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PostureBreaker_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Warhammers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Warhammers
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_WarPick]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_CripplingStrike_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Warpicks → MartialWeapons
Proficiency Group[2]: MartialWeapons → Warpicks
Using: _BaseWeapon → [EMPTY]
Weapon Properties[1]: Dippable → Melee
Weapon Properties[2]: Melee → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Club_1]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash) → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Using: WPN_Club → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Dart_1]
BoostsOnEquipMainHand: UnlockSpell(Shout_SteadyRanged) → [EMPTY]
Damage Range: 3000 → 0
Damage Type: Piercing → Bludgeoning
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group.1: SimpleWeapons → [EMPTY]
Proficiency Group.2: Darts → [EMPTY]
Slot: Ranged Main Weapon → Melee Main Weapon
Using: WPN_Dart → [EMPTY]
Weapon Group: SimpleRangedWeapon → SimpleMeleeWeapon
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Twohanded → Magical
Weapon Properties[3]: Magical → Finesse
Weapon Properties[4]: Finesse → Light
Weapon Properties[5]: Ammunition → Dippable
WeaponRange: 1800 → 150
Weight: 0.22499999403954 → 1.0

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Flail_1]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Flail → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Handaxe_1]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Handaxe → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Magical → Dippable
Weapon Properties[6]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Javelin_1]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Javelin → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Thrown → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Mace_1]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
Using: WPN_Mace → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Morningstar_1]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_HeartStopper_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Morningstar → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Dart_2]
BoostsOnEquipMainHand: UnlockSpell(Shout_SteadyRanged) → [EMPTY]
Damage Range: 3000 → 0
Damage Type: Piercing → Bludgeoning
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group.1: SimpleWeapons → [EMPTY]
Proficiency Group.2: Darts → [EMPTY]
Slot: Ranged Main Weapon → Melee Main Weapon
Using: WPN_Dart → [EMPTY]
Weapon Group: SimpleRangedWeapon → SimpleMeleeWeapon
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Twohanded → Magical
Weapon Properties[3]: Magical → Finesse
Weapon Properties[4]: Finesse → Light
Weapon Properties[5]: Ammunition → Dippable
WeaponRange: 1800 → 150
Weight: 0.22499999403954 → 1.0

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Flail_2]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Flail → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Javelin_2]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Javelin → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Thrown → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Mace_2]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
Using: WPN_Mace → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Morningstar_2]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_HeartStopper_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Morningstar → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Torch]
BoostsOnEquipMainHand: [EMPTY] → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Using: WPN_Club → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Torch
Weapon Properties[2]: Melee → AddToHotbar
Weapon Properties[4]: Torch → Melee
Weapon Properties[5]: AddToHotbar → Dippable
Weapon Properties[6]: [EMPTY] → Versatile
WeaponFunctors[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
WeaponFunctors[1].Functors[1].Radius: [EMPTY] → -1.0
WeaponFunctors[1].Functors[1].field_24: 0.0 → [EMPTY]
WeaponFunctors[1].Functors[1].field_2C: -1.0 → [EMPTY]

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Salami]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash) → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Using: WPN_Club → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Light
Weapon Properties[3]: Light → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Minotaur_Greatclub]
BoostsOnEquipMainHand: [EMPTY] → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker)
Damage: 2d12 → 6d4
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PassivesOnEquip: [EMPTY] → Goon_Unwieldy_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
StatusOnEquip: [EMPTY] → GOON_UNWIELDY_WEAPON_TECHNICAL
UseConditions: IsNotHumanoid(context.Source) → [EMPTY]
Using: WPN_Greatclub → [EMPTY]
Weapon Properties[1]: Dippable → Unstowable
Weapon Properties[3]: Twohanded → Dippable
Weapon Properties[4]: [EMPTY] → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Ogre_Greatclub]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash); → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker)
Damage: 2d8 → 4d4
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PassivesOnEquip: [EMPTY] → Goon_Unwieldy_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
StatusOnEquip: [EMPTY] → GOON_UNWIELDY_WEAPON_TECHNICAL
UseConditions: IsNotHumanoid(context.Source) → [EMPTY]
Using: WPN_Greatclub → [EMPTY]
Weapon Properties[1]: Dippable → Unstowable
Weapon Properties[3]: [EMPTY] → Dippable
Weapon Properties[4]: [EMPTY] → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Redcap_Sickle]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
Damage: 2d4 → 1d4
PassivesOnEquip: [EMPTY] → Goon_Redcap_Sickle_Bonus
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Weapon Properties[1]: Dippable → Light
Weapon Properties[3]: Light → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Battleaxe_Pact]
Boosts: Proficiency(Battleaxes) → [EMPTY]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Zone_Cleave_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Target_CripplingStrike_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Battleaxes → MartialWeapons
Proficiency Group[2]: MartialWeapons → Battleaxes
Using: WPN_Battleaxe → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Glaive_Pact]
Boosts: Proficiency(Glaives) → [EMPTY]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Shout_Steady_Offhand)
PassivesOnEquip: [EMPTY] → ;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Glaive → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Reach
Weapon Properties[3]: Twohanded → Magical
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Reach → Dippable
Weapon Properties[6]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Greatsword_Pact]
Boosts: Proficiency(Greatswords) → [EMPTY]
PassivesOnEquip: [EMPTY] → ;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greatsword → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Rapier_Pact]
Boosts: Proficiency(Rapiers) → [EMPTY]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Rapiers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Rapiers
Using: WPN_Rapier → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[3]: Magical → Melee
Weapon Properties[4]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Trident_Pact]
Boosts: Proficiency(Tridents) → [EMPTY]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_DisarmingStrike_Offhand)
Damage: 1d6 → 1d8
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Tridents → MartialWeapons
Proficiency Group[2]: MartialWeapons → Tridents
Using: WPN_Trident → [EMPTY]
VersatileDamage: 1d8 → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Warhammer_Pact]
Boosts: Proficiency(Warhammers) → [EMPTY]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PostureBreaker_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Warhammers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Warhammers
Using: WPN_Warhammer → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Bonesaw]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Bonesaw_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Bonesaw_Nurse)
BoostsOnEquipMainHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_OpeningAttack);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_Slash_New)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_OpeningAttack_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_Slash_New_Offhand)
Damage: 1d8 → 1d6
DefaultBoosts: [EMPTY] → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longswords → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: WPN_Longsword → WPN_Scimitar
ValueLevel: 2 → 1
VersatileDamage: 1d10 → [EMPTY]
Weapon Properties[1]: Dippable → Finesse
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Versatile → Melee
Weapon Properties[4]: [EMPTY] → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Leech]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Leech_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Leech_Nurse)
BoostsOnEquipMainHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_PiercingThrust)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: [EMPTY] → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → BUGS_NecroticSurgeon
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Syringe]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Syringe_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Syringe_Nurse)
BoostsOnEquipMainHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_PiercingThrust)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: [EMPTY] → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → BUGS_NecroticSurgeon
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Trepan]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Trepan_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Trepan_Nurse)
BoostsOnEquipMainHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_OpeningAttack);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_PiercingThrust)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_OpeningAttack_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: [EMPTY] → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → BUGS_NecroticSurgeon
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword → [EMPTY]
Weapon Properties[1]: Dippable → Finesse
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TWN_Brewery_Greatclub]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker);UnlockSpell(Zone_Cleave) → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker)
Damage: 1d8 → 3d4
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greatclub_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Twohanded → Dippable
Weapon Properties[4]: Magical → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_HAV_Sylvan_Scimitar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Zone_Cleave_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Scimitars → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: WPN_Scimitar_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_HAV_ThornBlade_Scimitar]
Boosts: UnlockSpell(Target_MAG_Thorn_Blade_EnsnaringStrike) → [EMPTY]
BoostsOnEquipMainHand: UnlockSpell(Target_OpeningAttack);UnlockSpell(Target_Slash_New) → UnlockSpell(Target_OpeningAttack);UnlockSpell(Target_Slash_New);UnlockSpell(Target_MAG_Thorn_Blade_EnsnaringStrike)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Target_MAG_Thorn_Blade_EnsnaringStrike_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(IsConcentrating(context.Source)):WeaponDamage(1d4,Poison)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Scimitars → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: WPN_Scimitar_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Club_WoodWoad_Conjure]
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Using: WPN_WoodWoad_Club → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Light
Weapon Properties[3]: Light → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Flail_Air_Myrmidon_Wildshape]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponDamage(1d8,Lightning,Magical);WeaponEnchantment(3);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponDamage(1d8,Lightning);WeaponEnchantment(3);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Flail_Air_Myrmidon → [EMPTY]
VersatileDamage: [EMPTY] → 1d10

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: WPN_Trident_Water_Myrmidon_WildShape]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_DisarmingStrike_Offhand)
Damage: 1d6 → 1d8
DefaultBoosts: WeaponDamage(1d6,Cold,Magical);WeaponEnchantment(3);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponDamage(1d6,Cold);WeaponEnchantment(3);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Tridents → MartialWeapons
Proficiency Group[2]: MartialWeapons → Tridents
Using: WPN_Trident_Water_Myrmidon → [EMPTY]
VersatileDamage: 1d8 → 1d10
Weapon Properties[1]: Melee → NoDualWield
Weapon Properties[2]: Versatile → Melee
Weapon Properties[3]: NoDualWield → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: DEN_FaithwardenStaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: DEN_FaithwardenStaff_Passive → DEN_FaithwardenStaff_Passive;Goon_FaithwardenStaff_Ensnaring_Defence_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: Rare → VeryRare
Using: WPN_Quarterstaff_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: DEN_CapturedGoblin_MurderDagger]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(HasStatus('SG_Unconscious', context.Target) or HasStatus('SG_Incapacitated', context.Target) or HasStatus('SG_Stunned', context.Target)):WeaponDamage(1d6, Necrotic)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FOR_TrueSoul_Spear]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: Uncommon → VeryRare
Using: WPN_Spear_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Melee
Weapon Properties[4]: Thrown → Dippable
Weapon Properties[5]: Magical → Versatile
WeaponFunctors.1.Functors.1.ObserverType: None → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
WeaponFunctors.1.Functors.1.RollConditions.1.Conditions: SavingThrow(Ability.Dexterity, 11) → [EMPTY]
WeaponFunctors.1.Functors.1.RollConditions.1.Type: SavingThrow → [EMPTY]
WeaponFunctors.1.Functors.1.StatsConditions: not SavingThrow(Ability.Dexterity, 11) → [EMPTY]
WeaponFunctors.1.Functors.1.StatusId: BLINDED → [EMPTY]
WeaponFunctors.1.Functors.1.StatusSpecificParam2: -1 → [EMPTY]
WeaponFunctors.1.Functors.1.StatusSpecificParam3: -1 → [EMPTY]
WeaponFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
WeaponFunctors.1.Functors.1.UniqueName: BLINDEDTARGETAOE_IF(not SavingThrow(Ability.Dexterity, 11))_0 → [EMPTY]
WeaponFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FOR_IncompleteMasterwork_SussurGreatsword]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → ;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greatsword_1 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: Heavy → Twohanded
WeaponFunctors[1].Functors[1].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, 12) → SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
WeaponFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Constitution, 12) → not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
WeaponFunctors[1].Functors[1].UniqueName: SILENCEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, 12))_0 → SILENCEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FOR_IncompleteMasterwork_SussurDagger]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable
WeaponFunctors[1].Functors[1].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, 12) → SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
WeaponFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Constitution, 12) → not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
WeaponFunctors[1].Functors[1].UniqueName: SILENCEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, 12))_0 → SILENCEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: FOR_IncompleteMasterwork_SussurSickle]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → Goon_Sussur_Silence_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Sickle_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Magical → Dippable
WeaponFunctors[1].Functors[1].RollConditions[1].Conditions: SavingThrow(Ability.Constitution, 12) → SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
WeaponFunctors[1].Functors[1].StatsConditions: not SavingThrow(Ability.Constitution, 12) → not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2)
WeaponFunctors[1].Functors[1].UniqueName: SILENCEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, 12))_0 → SILENCEDTARGETAOE_IF(not SavingThrow(Ability.Constitution, ManeuverSaveDC()+2))_0

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: GOB_GoblinKing_Warhammer]
Boosts: UnlockSpell(Target_GOB_GoblinKing_ForceAttack_WeaponAttack) → [EMPTY]
BoostsOnEquipMainHand: UnlockSpell(Target_PostureBreaker);UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash) → UnlockSpell(Target_PostureBreaker);UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash);UnlockSpell(Target_GOB_GoblinKing_ForceAttack_WeaponAttack)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PostureBreaker_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand);UnlockSpell(Goon_Target_GOB_GoblinKing_ForceAttack_WeaponAttack_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Warhammers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Warhammers
Using: WPN_Warhammer_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_SocietyOfBrilliance_ResonanceStaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_DuergarRaft_PestKillerAxe]
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(TargetSizeEqualOrSmaller(Size.Small) or Tagged('PLANT',context.Target) or Tagged('MYCONID',context.Target) or Tagged('SPIDER',context.Target)):WeaponDamage(1d6, Fire,Magical)
PassivesOnEquip: UND_DuergarRaft_PestKillerAxe_Passive → UND_DuergarRaft_PestKillerAxe_Passive;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greataxe_1 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UNI_SickleOfBOOOAL]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Sickle_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Magical → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UND_StrengthChair_Leg]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash) → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Rarity: Uncommon → VeryRare
Using: WPN_Club_1 → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: UNI_SuperheavyWeapon]
Boosts: UnlockSpell(Zone_UNI_SuperheavyWeapon_Spell) → [EMPTY]
BoostsOnEquipMainHand: UnlockSpell(Target_Slash_New);UnlockSpell(Shout_FullSwing) → UnlockSpell(Zone_UNI_SuperheavyWeapon_Spell);UnlockSpell(Target_Slash_New);UnlockSpell(Shout_FullSwing)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → ;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greataxe_1 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LowHP_IncreaseDamage_Greataxe]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50, context.Source)):WeaponDamage(1d4,Slashing)
PassivesOnEquip: MAG_LowHP_IncreaseDamage_Passive → MAG_LowHP_IncreaseDamage_Passive;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greataxe_1 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Fire_IncreaseSlashingDamageToBurning_Handaxe]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);IF(Goon_HasBurningConditionOrTag(context.Target)):WeaponDamage(1d4, Slashing)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Handaxe_1 → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Magical → Dippable
Weapon Properties[6]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Fire_IncreasePiercingDamageToBurning_HandCrossbow]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Projectile_PiercingShot_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);IF(Goon_HasBurningConditionOrTag(context.Target)):WeaponDamage(1d4, Piercing)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: HandCrossbows → MartialWeapons
Proficiency Group[2]: MartialWeapons → HandCrossbows
Using: WPN_HandCrossbow_1 → [EMPTY]
Weapon Properties[1]: Dippable → Loading
Weapon Properties[2]: Light → Magical
Weapon Properties[3]: Magical → Ammunition
Weapon Properties[4]: Loading → Light
Weapon Properties[5]: Ammunition → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Fire_AlwaysDippedInFire_Greatsword]
DefaultBoosts: HiddenDuringCinematic();WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → ;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greatsword_1 → [EMPTY]
Weapon Properties[1]: Melee → Heavy
Weapon Properties[2]: Twohanded → Melee
Weapon Properties[3]: Heavy → Twohanded
WeaponFunctors[1].Functors[1].DetourMaxWaitTime: [EMPTY] → 0.0
WeaponFunctors[1].Functors[1].Radius: [EMPTY] → -1.0
WeaponFunctors[1].Functors[1].field_24: 0.0 → [EMPTY]
WeaponFunctors[1].Functors[1].field_2C: -1.0 → [EMPTY]

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_MeleeDebuff_AttackDebuff1_OnDamage_Scimitar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Scimitars → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: WPN_Scimitar_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_ChargedLightning_Trident]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_DisarmingStrike_Offhand)
Damage: 1d6 → 1d8
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Tridents → MartialWeapons
Proficiency Group[2]: MartialWeapons → Tridents
Using: WPN_Trident_1 → [EMPTY]
VersatileDamage: 1d8 → 1d10
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Melee
Weapon Properties[4]: Thrown → Dippable
Weapon Properties[5]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MOO_WulbrenHammer]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → BUGS_WulbrenHammer
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
RootTemplate: d0419aaf-9e20-4029-b8e9-9e1a62661b13 → 5cd8eea7-f7cf-4af6-a385-12277c7c2015
Using: WPN_LightHammer_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Magical → Dippable
WeaponFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Code: 2d4 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 2 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.2.DiceValue: D4 → [EMPTY]
WeaponFunctors.1.Functors.1.DamageType: Force → [EMPTY]
WeaponFunctors.1.Functors.1.ObserverType: None → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
WeaponFunctors.1.Functors.1.StatsConditions: Item() → [EMPTY]
WeaponFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
WeaponFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_IF(Item())_0 → [EMPTY]
WeaponFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
WeaponFunctors.1.Functors.1.WeaponType: None → [EMPTY]
WeaponFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: TWN_RatCatcher]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash); → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker);UnlockSpell(Target_Slash_New)
Damage: 1d8 → 3d4
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical);WeaponDamage(1d4,Piercing)
PassivesMainHand: [EMPTY] → Overwhelm
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greatclub_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Twohanded → Dippable
Weapon Properties[4]: Magical → Twohanded
WeaponFunctors.1.Functors.1.CoinMultiplier: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Code: 1d6 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.1: Roll → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.2.AmountOfDices: 1 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.Damage.Params.2.DiceValue: D6 → [EMPTY]
WeaponFunctors.1.Functors.1.DamageType: Piercing → [EMPTY]
WeaponFunctors.1.Functors.1.ObserverType: None → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
WeaponFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.TypeId: DealDamage → [EMPTY]
WeaponFunctors.1.Functors.1.UniqueName: DealDamageTARGETAOE_0 → [EMPTY]
WeaponFunctors.1.Functors.1.WeaponDamageType: None → [EMPTY]
WeaponFunctors.1.Functors.1.WeaponType: None → [EMPTY]
WeaponFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Fire_FireDamage_Quarterstaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical);HiddenDuringCinematic() → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Melee → Magical
Weapon Properties[2]: Versatile → Melee
Weapon Properties[3]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Druid_IronWood_Club]
BoostsOnEquipMainHand: UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_PostureBreaker) → UnlockSpell(Target_ConcussiveSmash);UnlockSpell(Target_HinderingSmash)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Clubs → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Clubs
Using: WPN_Club_1 → [EMPTY]
VersatileDamage: [EMPTY] → 1d6
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Surgeon_Bonesaw]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Bonesaw_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Bonesaw_Nurse)
BoostsOnEquipMainHand: IF (Tagged('PLAYABLE')):UnlockSpell(Target_OpeningAttack); IF (Tagged('PLAYABLE')):UnlockSpell(Target_Slash_New); IF (Tagged('PLAYABLE')):UnlockSpell(Target_MAG_WeaponAction_Bonesaw) → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_OpeningAttack);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_Slash_New);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_MAG_WeaponAction_Bonesaw)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_OpeningAttack_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_Slash_New_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_MAG_WeaponAction_Bonesaw_Offhand)
Damage: 1d8 → 1d6
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → TWN_Hospital_Nurse_WeaponBoosts
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longswords → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: WPN_Longsword_1 → WPN_Scimitar_1
ValueLevel: 2 → 1
VersatileDamage: 1d10 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[3]: Versatile → Light
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: [EMPTY] → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Surgeon_Leech]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Leech_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Leech_Nurse)
BoostsOnEquipMainHand: IF (Tagged('PLAYABLE')):UnlockSpell(Target_PiercingThrust); IF (Tagged('PLAYABLE')):UnlockSpell(Target_MAG_WeaponAction_Leech) → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_PiercingThrust);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_MAG_WeaponAction_Leech)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_PiercingThrust_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_MAG_WeaponAction_Leech_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → BUGS_NecroticSurgeon
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Surgeon_Syringe]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Syringe_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Syringe_Nurse)
BoostsOnEquipMainHand: IF (Tagged('PLAYABLE')):UnlockSpell(Target_PiercingThrust); IF (Tagged('PLAYABLE')):UnlockSpell(Target_MAG_WeaponAction_Syringe) → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_PiercingThrust);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_MAG_WeaponAction_Syringe)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_PiercingThrust_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_MAG_WeaponAction_Syringe_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → BUGS_NecroticSurgeon
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Surgeon_Trepan]
Boosts: IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Trepan_Nurse); IF (Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):CharacterWeaponDamage(1d6,Necrotic) → IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):UnlockSpell(Target_SurgeryEnabler_Trepan_Nurse)
BoostsOnEquipMainHand: IF (Tagged('PLAYABLE')):UnlockSpell(Target_OpeningAttack); IF (Tagged('PLAYABLE')):UnlockSpell(Target_PiercingThrust); IF (Tagged('PLAYABLE')):UnlockSpell(Target_MAG_WeaponAction_Trepan) → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_OpeningAttack);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_PiercingThrust);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Target_MAG_WeaponAction_Trepan)
BoostsOnEquipOffHand: [EMPTY] → IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_OpeningAttack_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_PiercingThrust_Offhand);IF(Tagged('PLAYABLE',context.Source)):UnlockSpell(Goon_Target_MAG_WeaponAction_Trepan_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(Tagged('ACT2_TWN_HOSPITAL_NURSE',context.Source)):WeaponDamage(1d6,Necrotic)
PassivesOnEquip: [EMPTY] → BUGS_NecroticSurgeon
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LC_Frigid_Trident]
BoostsOnEquipMainHand: UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_PiercingThrust);UnlockSpell(Target_CripplingStrike);UnlockSpell(Target_MAG_WeaponAction_FrigidBlade) → UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_DisarmingStrike);UnlockSpell(Target_CripplingStrike);UnlockSpell(Target_MAG_WeaponAction_FrigidBlade)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_DisarmingStrike_Offhand);UnlockSpell(Goon_Target_MAG_WeaponAction_FrigidBlade_Offhand)
Damage: 1d6 → 1d8
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Tridents → MartialWeapons
Proficiency Group[2]: MartialWeapons → Tridents
Using: WPN_Trident_2 → [EMPTY]
VersatileDamage: 1d8 → 1d10
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Melee
Weapon Properties[4]: Thrown → Dippable
Weapon Properties[5]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_PHB_OfSpeed_Scimitar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Shout_MAG_WhirlwindAttack_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Scimitars → MartialWeapons
Proficiency Group[2]: MartialWeapons → Scimitars
Using: WPN_Scimitar_2 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Spellbreaker_Battleaxe]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Zone_Cleave_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Target_CripplingStrike_Offhand);UnlockSpell(Goon_Target_MAG_WeaponAction_SilencingBlade_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Battleaxes → MartialWeapons
Proficiency Group[2]: MartialWeapons → Battleaxes
Using: WPN_Battleaxe_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_OfRupture_Rapier]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand);UnlockSpell(Goon_Target_MAG_WeaponAction_SearingBlood_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Rapiers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Rapiers
Using: WPN_Rapier_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[3]: Magical → Melee
Weapon Properties[4]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Corrosive_Flail]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand);UnlockSpell(Goon_Target_MAG_WeaponAction_CorrosiveStrike_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);WeaponDamage(1d4,Acid)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Flail_1 → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Poison_Greatclub]
Damage: 1d8 → 3d4
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);WeaponDamage(1d4,Poison)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Greatclub_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Twohanded → Dippable
Weapon Properties[4]: Magical → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_LC_OfTheRam_Quarterstaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical);WeaponDamage(1d6,Force)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: VeryRare → Rare
Using: WPN_Quarterstaff_2 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_Harold_HeavyCrossbow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_BG_Harold_HeavyCrossbow_Passive → MAG_BG_Harold_HeavyCrossbow_Passive;HeavyWeaponRanged
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_HeavyCrossbow_2 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Twohanded → Loading
Weapon Properties[4]: Heavy → Ammunition
Weapon Properties[5]: Loading → Dippable
Weapon Properties[6]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_OfSpeed_LightCrossbow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → Goon_Lethal_Swiftness_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: Rare → Legendary
Using: WPN_LightCrossbow_2 → [EMPTY]
Weapon Properties[1]: Dippable → Loading
Weapon Properties[2]: Twohanded → Magical
Weapon Properties[3]: Magical → Ammunition
Weapon Properties[4]: Loading → Dippable
Weapon Properties[5]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheHunters_Dagger]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Infernal_Hellbeard_Halberd]
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOnEquip: [EMPTY] → MAG_Infernal_Weapon_Passive;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Halberds → MartialWeapons
Proficiency Group[2]: MartialWeapons → Halberds
Using: WPN_Halberd_2 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Reach
Weapon Properties[3]: Twohanded → Magical
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Reach → Dippable
Weapon Properties[6]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheThorns_Trident]
BoostsOnEquipMainHand: UnlockSpell(Target_PiercingThrust);UnlockSpell(Target_CripplingStrike);UnlockSpell(Rush_MAG_ZephyrFlash);UnlockSpell(Zone_MAG_ZephyrBreak) → UnlockSpell(Rush_SpringAttack);UnlockSpell(Target_PiercingThrust);UnlockSpell(Target_DisarmingStrike);UnlockSpell(Rush_MAG_ZephyrFlash);UnlockSpell(Zone_MAG_ZephyrBreak)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_DisarmingStrike_Offhand)
Damage: 1d6 → 1d8
DefaultBoosts: WeaponEnchantment(3);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(3);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Tridents → MartialWeapons
Proficiency Group[2]: MartialWeapons → Tridents
Using: WPN_Trident_2 → [EMPTY]
VersatileDamage: 1d8 → 1d10
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Melee
Weapon Properties[4]: Thrown → Dippable
Weapon Properties[5]: Magical → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheCrimson_Shortsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical);IF(HasHPPercentageEqualOrLessThan(50, context.Target)):WeaponDamage(1d4, Piercing) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical);IF(HasHPPercentageEqualOrLessThan(50, context.Target)):WeaponDamage(1d4, Piercing);IF(HasStatus('MAG_THE_CRIMSON_VICIOUS', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) and HasAdvantage() and not HasDisadvantage()):WeaponDamage(7, Piercing)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Scimitars → Shortswords
Proficiency Group[2]: Shortswords → MartialWeapons
Proficiency Group[3]: MartialWeapons → Scimitars
Using: WPN_Shortsword_2 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_WATCHER_Human_Greataxe]
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOnEquip: MAG_Fire_HeatOnWeaponDamage_Passive → Goon_HellfireGreataxe_Heat;Goon_HellfireGreataxe_Ignore_Fire_Resistance;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: VeryRare → Rare
Using: WPN_Greataxe_2 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Twohanded → Melee
Weapon Properties[4]: Magical → Dippable
Weapon Properties[5]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_OfTheBanshee_Bow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortbow_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Twohanded → Ammunition
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: Ammunition → Twohanded
WeaponFunctors.1.Functors.1.Conditions: not SavingThrow(Ability.Wisdom, 12) → [EMPTY]
WeaponFunctors.1.Functors.1.ObserverType: None → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
WeaponFunctors.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
WeaponFunctors.1.Functors.1.StatusConditions: not SavingThrow(Ability.Wisdom, 12) → [EMPTY]
WeaponFunctors.1.Functors.1.StatusId: FRIGHTENED → [EMPTY]
WeaponFunctors.1.Functors.1.StatusSpecificParam2: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.StatusSpecificParam3: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.StoryActionId: 0 → [EMPTY]
WeaponFunctors.1.Functors.1.TypeId: ApplyStatus → [EMPTY]
WeaponFunctors.1.Functors.1.UniqueName: FRIGHTENEDTARGETAOE_0 → [EMPTY]
WeaponFunctors.1.TextKey: Default → [EMPTY]

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_OfAges_Flail]
Boosts: UnlockSpell(Shout_MAG_Self_ElementalWeapon) → [EMPTY]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(3);WeaponProperty(Magical);WeaponDamage(1d4,Acid);WeaponDamage(1d4,Cold);WeaponDamage(1d4,Fire)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PassivesOnEquip: MAG_BG_OfAges_Flail_Passive → MAG_BG_OfAges_Flail_Passive;Goon_FlailOfAges_Acid;Goon_FlailOfAges_Burning;Goon_FlailOfAges_Chilled;Goon_FlailOfAges_Slow;Goon_FlailOfAges_VFX
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SILENCED;SG_Condition;BLEEDING;BURNING;ELEMENTAL_WEAPON_ACID;ELEMENTAL_WEAPON_ACID_5;ELEMENTAL_WEAPON_ACID_7;ELEMENTAL_WEAPON_COLD;ELEMENTAL_WEAPON_COLD_5;ELEMENTAL_WEAPON_COLD_7;ELEMENTAL_WEAPON_FIRE;ELEMENTAL_WEAPON_FIRE_5;ELEMENTAL_WEAPON_FIRE_7;ELEMENTAL_WEAPON_LIGHTNING;ELEMENTAL_WEAPON_LIGHTNING_5;ELEMENTAL_WEAPON_LIGHTNING_7;ELEMENTAL_WEAPON_THUNDER;ELEMENTAL_WEAPON_THUNDER_5;ELEMENTAL_WEAPON_THUNDER_7
Rarity: Rare → Legendary
Using: WPN_Flail_1 → [EMPTY]
ValueLevel: 3 → 5
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_BG_OfEasthaven_Defender_Flail]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOffHand: [EMPTY] → Goon_Overwhelm_Offhand
PassivesOnEquip: MAG_PhysicalDamageReduction_Passive → Goon_DefenderOfEasthaven_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Flail_1 → [EMPTY]
VersatileDamage: [EMPTY] → 1d10
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_Justiciar_Scimitar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOnEquip: MAG_ShadowBlinding_Weapon_Passive;MAG_IllusionBlade_Passive → MAG_ShadowBlinding_Weapon_Passive;MAG_IllusionBlade_Passive;Goon_IllusionBlade_Proficiency_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group.1: [EMPTY] → MartialWeapons
Proficiency Group.2: [EMPTY] → Scimitars
Using: WPN_Scimitar_2 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: MAG_TheImpaler_Pike]
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical);IF(HasMaxHPWithoutTemporaryHP(context.Target)):WeaponDamage(1d10, Piercing)
PassivesOnEquip: MAG_ImpalerDamageBonus_Passive;MAG_ImpalerTempHP_Passive → MAG_ImpalerDamageBonus_Passive;MAG_ImpalerTempHP_Passive;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Pike_2 → [EMPTY]
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Reach
Weapon Properties[3]: Twohanded → Magical
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Reach → Dippable
Weapon Properties[6]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: WPN_Scimitar_FlameBlade]
BoostsOnEquipMainHand: [EMPTY] → UnlockSpell(Target_OpeningAttack);UnlockSpell(Target_Slash_New)
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand)
Damage: 3d6 → 1d6
DefaultBoosts: HiddenDuringCinematic();CannotBeDisarmed() → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);CannotBeDisarmed()
Proficiency Group[1]: Scimitars → MartialWeapons
Proficiency Group[2]: SimpleWeapons → Scimitars
Rarity: Common → Uncommon
Using: _BaseWeapon → WPN_Scimitar_1
ValueUUID: 3ae7de83-816a-43e3-a0e1-4d5b78664fc6 → 4cd41c74-9c86-4233-922e-4db5bc750df5
Weapon Group: SimpleMeleeWeapon → MartialMeleeWeapon
Weapon Properties[1]: Melee → Finesse
Weapon Properties[3]: Unstowable → Melee
Weapon Properties[4]: [EMPTY] → Dippable

[Diff: Type: Weapon | Mod: Goon's Spell Overhaul - Level 2 | GUID: 6af8be63-34b8-4ff8-828d-819ed6e151d6 | Stat: WPN_ShadowBlade]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
Damage: 2d8 → 1d6
DefaultBoosts: WeaponProperty(Magical);CannotBeDisarmed() → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);CannotBeDisarmed()
Using: WPN_Shortsword_1 → [EMPTY]
Weapon Properties[1]: Dippable → Finesse
Weapon Properties[2]: Melee → Light
Weapon Properties[3]: Light → Melee
Weapon Properties[4]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Awakened Blood of Lathander | GUID: 76307fbd-505d-4247-b263-0392f291e885 | Stat: CRE_BloodOfLathander]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(3);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(3);WeaponProperty(Magical)
PassivesOnEquip: CRE_LathandersBlessing_Passive;CRE_LathandersLight_Passive;CRE_LathandersBlessing_Cooldown_Passive → CRE_LathandersBlessing_Passive;CRE_LathandersLight_Passive;CRE_LathandersBlessing_Cooldown_Passive;Siael_Lathander_Scaling
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
StatusInInventory: [EMPTY] → SIAEL_LATHANDER_INV
StatusOnEquip: MAG_LATHANDERS_LIGHT_TECHNICAL → MAG_LATHANDERS_LIGHT_TECHNICAL;SIAEL_LATHANDER_WIELDER
Using: WPN_Mace_2 → [EMPTY]
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: UNI_StaffOfRain]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_1 → [EMPTY]
ValueScale: 1.0 → 1.5
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: DEN_Apprentice_DaggerOfShar]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);IF(not IsInSunlight(context.Target)):WeaponDamage(1d6,Necrotic)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Dagger_1 → [EMPTY]
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: UND_Duergar_ShortswordOfFirstBlood]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);IF(HasMaxHPWithoutTemporaryHP(context.Target)):WeaponDamage(1d8, Piercing)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: UND_KC_Elder_Warpick]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_CripplingStrike_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical);IF(HasStatus('UND_HARDWORK_TARGET', context.Target)):WeaponDamage(1d4, Piercing)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Warpicks → MartialWeapons
Proficiency Group[2]: MartialWeapons → Warpicks
Using: WPN_WarPick_1 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_CQCaster_GainArcaneChargeOnDamage_Quarterstaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_1 → [EMPTY]
ValueLevel: 3 → 6
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Blindside_Shortsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical);IF(HasAdvantage() and not HasDisadvantage()):WeaponDamage(1d8, Psychic)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_1 → [EMPTY]
ValueLevel: 1 → 6
ValueScale: 1.0 → 1.5
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_StrongString_Longbow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_StrengthBonusToWeaponDamage_Passive → MAG_StrengthBonusToWeaponDamage_Passive;HeavyWeaponRanged
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longbows → MartialWeapons
Proficiency Group[2]: MartialWeapons → Longbows
Using: WPN_Longbow_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Twohanded → Magical
Weapon Properties[3]: Magical → Ammunition
Weapon Properties[4]: Heavy → Dippable
Weapon Properties[5]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_FlamingFist_StaffOfFire]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_1 → [EMPTY]
ValueLevel: 3 → 5
ValueScale: 1.0 → 1.2000000476837
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_PactKeeper_Quarterstaff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_2 → [EMPTY]
ValueLevel: 1 → 5
ValueScale: 1.0 → 1.1000000238419
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_WYR_Hellrider_Longbow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_PHB_Sentinel_Shield_Passive;MAG_WYR_Hellrider_Longbow_Passive → MAG_PHB_Sentinel_Shield_Passive;MAG_WYR_Hellrider_Longbow_Passive;HeavyWeaponRanged
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longbows → MartialWeapons
Proficiency Group[2]: MartialWeapons → Longbows
Rarity: Uncommon → VeryRare
Using: WPN_Longbow_1 → [EMPTY]
ValueLevel: 3 → 5
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Twohanded → Magical
Weapon Properties[3]: Magical → Ammunition
Weapon Properties[4]: Heavy → Dippable
Weapon Properties[5]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BG_Darkfire_Shortbow]
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortbow_2 → [EMPTY]
ValueLevel: 1 → 5
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Twohanded → Ammunition
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Invisible_Pike]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_InvisiblePike_Passive → MAG_InvisiblePike_Passive;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Pike_2 → [EMPTY]
ValueLevel: 1 → 3
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Melee → Reach
Weapon Properties[3]: Twohanded → Magical
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Reach → Dippable
Weapon Properties[6]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_ArcaneAbsorption_Dagger]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: VeryRare → Rare
Using: WPN_Dagger_2 → [EMPTY]
ValueLevel: 1 → 5
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Light → Finesse
Weapon Properties[4]: Thrown → Light
Weapon Properties[5]: Magical → Melee
Weapon Properties[6]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Fire_HeatOnWeaponDamage_Battleaxe]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Zone_Cleave_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Target_CripplingStrike_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Battleaxes → MartialWeapons
Proficiency Group[2]: MartialWeapons → Battleaxes
Using: WPN_Battleaxe_1 → [EMPTY]
ValueLevel: 3 → 4
ValueScale: 1.0 → 1.2000000476837
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Throwable_Pike]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_HomingWeapon_Passive → MAG_HomingWeapon_Passive;HeavyWeaponMelee
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Rarity: Uncommon → Rare
Using: WPN_Pike_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
ValueUUID: 86e7e503-a225-4b48-819e-2e24de1f904a → 9b6a4ab2-323b-4030-89ab-030252bb6214
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Heavy
Weapon Properties[3]: Twohanded → Reach
Weapon Properties[4]: Thrown → Melee
Weapon Properties[5]: Reach → Dippable
Weapon Properties[6]: Heavy → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_PHB_OfLifestealing_Shortsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_2 → [EMPTY]
ValueLevel: 1 → 5
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_MagicMissile_HandCrossbow]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Projectile_PiercingShot_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: HandCrossbows → MartialWeapons
Proficiency Group[2]: MartialWeapons → HandCrossbows
Using: WPN_HandCrossbow_1 → [EMPTY]
ValueLevel: 3 → 6
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Loading
Weapon Properties[2]: Light → Magical
Weapon Properties[3]: Magical → Ammunition
Weapon Properties[4]: Loading → Light
Weapon Properties[5]: Ammunition → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_BG_BlightBringer_Shortbow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortbow_1 → [EMPTY]
ValueLevel: 1 → 4
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Twohanded → Ammunition
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_DeadShot_Longbow]
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOnEquip: MAG_WYR_Orin_Bhaalist_Dagger_ImprovedCritical_Passive;MAG_DoubleProficiencyBonusToRangedAttack_Passive → MAG_WYR_Orin_Bhaalist_Dagger_ImprovedCritical_Passive;MAG_DoubleProficiencyBonusToRangedAttack_Passive;HeavyWeaponRanged
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longbows → MartialWeapons
Proficiency Group[2]: MartialWeapons → Longbows
Using: WPN_Longbow_2 → [EMPTY]
ValueLevel: 3 → 5
ValueScale: 1.0 → 1.5
Weapon Properties[1]: Dippable → Heavy
Weapon Properties[2]: Twohanded → Magical
Weapon Properties[3]: Magical → Ammunition
Weapon Properties[4]: Heavy → Dippable
Weapon Properties[5]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Bonded_Baneful_Shortsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_1 → [EMPTY]
ValueScale: 1.0 → 1.2999999523163
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable
WeaponFunctors[1].Functors[1].StatsConditions: HasStatus('WEAPON_BOND', GetAttackWeapon(context.Source)) or HasStatus('PACT_BLADE', GetAttackWeapon(context.Source)) → HasStatus('WEAPON_BOND', GetAttackWeapon(context.Source)) or HasStatus('PACT_BLADE', GetAttackWeapon(context.Source)) or HasStatus('HEXBLADE_BIND', GetAttackWeapon(context.Source))
WeaponFunctors[1].Functors[1].UniqueName: BANETARGETAOE_IF(HasStatus('WEAPON_BOND', GetAttackWeapon(context.Source)) or HasStatus('PACT_BLADE', GetAttackWeapon(context.Source)))_0 → BANETARGETAOE_IF(HasStatus('WEAPON_BOND', GetAttackWeapon(context.Source)) or HasStatus('PACT_BLADE', GetAttackWeapon(context.Source)) or HasStatus('HEXBLADE_BIND', GetAttackWeapon(context.Source)))_0

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Duergar_Sword_KingsKnife]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_2 → [EMPTY]
ValueLevel: 1 → 5
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_Ambusher_Shortsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_OpeningAttack_Offhand);UnlockSpell(Goon_Target_PiercingThrust_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortsword_1 → [EMPTY]
ValueLevel: 1 → 6
ValueScale: 1.0 → 1.5
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Melee → Finesse
Weapon Properties[4]: Magical → Melee
Weapon Properties[5]: Finesse → Dippable

[Diff: Type: Weapon | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: MAG_OfAwareness_Bow]
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Shortbow_1 → [EMPTY]
ValueScale: 1.0 → 2.0
Weapon Properties[1]: Dippable → Magical
Weapon Properties[2]: Twohanded → Ammunition
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: Ammunition → Twohanded

[Diff: Type: Weapon | Mod: MarkoheshkirExpandedSE | GUID: ae5dd13a-f8a6-454a-9818-bdf226408dbc | Stat: MAG_TheChromatic_Staff]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_Topple_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(3);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Using: WPN_Quarterstaff_2 → [EMPTY]
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Drowelf_SpiderSnare_Longsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PommelStrike_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Rush_SpringAttack_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longswords → MartialWeapons
Proficiency Group[2]: MartialWeapons → Longswords
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Infernal_Mace]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_InfernalWeapon_Lesser_WeaponBoost_Passive → MAG_InfernalWeapon_Lesser_WeaponBoost_Passive;IF(Tagged('PLAYABLE',context.Source)):MAG_Infernal_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Infernal_Mace_2]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_ConcussiveSmash_Offhand)
DefaultBoosts: WeaponEnchantment(2);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(2);WeaponProperty(Magical)
PassivesOnEquip: MAG_InfernalWeapon_Lesser_WeaponBoost_Passive → MAG_InfernalWeapon_Lesser_WeaponBoost_Passive;IF(Tagged('PLAYABLE',context.Source)):MAG_Infernal_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Maces
VersatileDamage: [EMPTY] → 1d8
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Magical → Dippable
Weapon Properties[4]: [EMPTY] → Versatile

[Diff: Type: Weapon | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Infernal_Spear]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Rush_SpringAttack_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_InfernalWeapon_Lesser_WeaponBoost_Passive → MAG_InfernalWeapon_Lesser_WeaponBoost_Passive;IF(Tagged('PLAYABLE',context.Source)):MAG_Infernal_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Weapon Properties[1]: Dippable → Thrown
Weapon Properties[2]: Melee → Magical
Weapon Properties[3]: Versatile → Melee
Weapon Properties[4]: Thrown → Dippable
Weapon Properties[5]: Magical → Versatile

[Diff: Type: Weapon | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Infernal_Longsword]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PommelStrike_Offhand);UnlockSpell(Goon_Target_Slash_New_Offhand);UnlockSpell(Goon_Rush_SpringAttack_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_InfernalWeapon_Lesser_WeaponBoost_Passive → MAG_InfernalWeapon_Lesser_WeaponBoost_Passive;IF(Tagged('PLAYABLE',context.Source)):MAG_Infernal_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Longswords → MartialWeapons
Proficiency Group[2]: MartialWeapons → Longswords
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Weapon | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: MAG_Infernal_Warhammer]
BoostsOnEquipOffHand: [EMPTY] → UnlockSpell(Goon_Target_PostureBreaker_Offhand);UnlockSpell(Goon_Target_ConcussiveSmash_Offhand);UnlockSpell(Goon_Target_HinderingSmash_Offhand)
DefaultBoosts: WeaponEnchantment(1);WeaponProperty(Magical) → Tag(MAGIC_ITEM_DETECT_MAGIC);WeaponEnchantment(1);WeaponProperty(Magical)
PassivesOnEquip: MAG_InfernalWeapon_Lesser_WeaponBoost_Passive → MAG_InfernalWeapon_Lesser_WeaponBoost_Passive;IF(Tagged('PLAYABLE',context.Source)):MAG_Infernal_Weapon_Passive
PersonalStatusImmunities: SILENCED;SG_Condition;BLEEDING;BURNING → SG_Condition;SG_Deafened;DEAFENED;SG_Silenced;SILENCED;SG_Bleeding;BLEEDING;SG_Burning;BURNING
Proficiency Group[1]: Warhammers → MartialWeapons
Proficiency Group[2]: MartialWeapons → Warhammers
Weapon Properties[1]: Dippable → Magical
Weapon Properties[3]: Versatile → Dippable
Weapon Properties[4]: Magical → Versatile

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Human_FFist_Cleric]
Passives: AttackOfOpportunity;DarknessRules → CX_Cleric_Boost;CX_Spells_L1;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Fighter_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Melee_Strong]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Fighter_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Duergar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Melee_StoneGuard]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: PhalanxFormation_Duergar;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules; → CX_Fighter_Boost;PhalanxFormation_Duergar;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Duergar_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Ranger_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Ranger_Strong]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Ranger_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Duergar_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Ranger_StoneGuard]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;PhalanxFormation_Duergar;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Ranger_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;PhalanxFormation_Duergar;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Duergar_Ranger_Strong → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Rogue]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Rogue_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Duergar_Barbarian]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Barbarian_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Duergar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Githyanki_Warrior]
Passives: ExtraAttack;Parry_Githyanki;AttackOfOpportunity;DarknessRules;Parry_Githyanki_EquipTrigger → CX_Fighter_Boost;ExtraAttack;Parry_Githyanki;AttackOfOpportunity;DarknessRules;Parry_Githyanki_EquipTrigger
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Githyanki_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Githyanki_GateMaster]
Passives: AttackOfOpportunity;DarknessRules → CX_Magic_Boost;WarCaster_Bonuses;WarCaster_OpportunitySpell;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Tiefling_Cultist_Bhaal_Reaper]
Passives: ExtraAttack;Tiefling_HellishResistance;DarknessRules;AttackOfOpportunity;Darkvision → CX_Rogue_Boost;ExtraAttack;Tiefling_HellishResistance;DarknessRules;AttackOfOpportunity;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Tiefling_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Tiefling_Cultist_Bhaal_DeathsHead]
Passives: ExtraAttack;MagicResistance;MurderHungry;Tiefling_HellishResistance;AttackOfOpportunity;Darkvision;DarknessRules → CX_Rogue_Boost;ExtraAttack;MagicResistance;MurderHungry;Tiefling_HellishResistance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Tiefling_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: Dwarf_Cultist_Bhaal_Reaper]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: ExtraAttack;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Rogue_Boost;ExtraAttack;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Dwarf_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: DarkJusticiar_Boss]
DefaultBoosts: ProficiencyBonus(SavingThrow,Strength); ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Strength); ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Construct)
Passives: ExtraAttack;SHA_DarkVengeance;SHA_VisionOfShar;LivingShadow;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;ExtraAttack;SHA_DarkVengeance;SHA_VisionOfShar;LivingShadow;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
PsychicResistance.1: [EMPTY] → Resistant
Using: DarkJusticiar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: CHA_BanditInterior_Human_Melee]
Passives: DarknessRules → CX_Rogue_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: CHA_Bandit_Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: CHA_Bandit_Tiefling_Ranger_B]
Passives: DarknessRules;Tiefling_HellishResistance → CX_Ranger_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: CHA_Bandit_Tiefling_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: PLA_Zhent_Recruit_Human_Ranger]
Passives: AttackOfOpportunity;DarknessRules → CX_Ranger_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: PLA_Zhent_Recruit_Human_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: FOR_Gnome_Cultist_Zariel_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Ranger_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvisions
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Gnome_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: FOR_Human_Cultist_Zariel_Cleric]
Passives: AttackOfOpportunity;DarknessRules → CX_Cleric_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: FOR_Halfling_Cultist_Zariel_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Ranger_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Halfling_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: PLA_Githyanki_Rogue]
Passives: AttackOfOpportunity;DarknessRules;ExtraAttack → CX_Rogue_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Githyanki_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: PLA_Githyanki_Ranger]
Passives: AttackOfOpportunity;DarknessRules;ExtraAttack → CX_Ranger_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Githyanki_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: PLA_Githyanki_Caster]
Passives: AttackOfOpportunity;DarknessRules;AdditionalSpellSlot_Level_1; AdditionalSpellSlot_Level_2; AdditionalSpellSlot_Level_2; AdditionalSpellSlot_Level_3; AdditionalSpellSlot_Level_3; ExtraAttack → CX_Magic_Boost;AttackOfOpportunity;DarknessRules;AdditionalSpellSlot_Level_1; AdditionalSpellSlot_Level_2; AdditionalSpellSlot_Level_2; AdditionalSpellSlot_Level_3; AdditionalSpellSlot_Level_3; ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: GOB_DenAttack_Warchief_Strong]
Passives: GOB_Boss_RecklessAttack;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: GOB_DenAttack_Warchief → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: CHA_Skeleton_Caster]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Spells_L1;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: FOR_Thay_Skeleton_Ranger]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: FightingStyle_Archery;FastMovement;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Ranger_Boost;FightingStyle_Archery;FastMovement;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Longbows → LightCrossbows
Proficiency Group[4]: Shortbows → HeavyCrossbows
Proficiency Group[5]: [EMPTY] → Shortbows
Proficiency Group[6]: [EMPTY] → HandCrossbows
Proficiency Group[7]: [EMPTY] → Longbows
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Wisdom
Using: Skeleton_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: UND_Duergar_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;SuperiorDarkvision;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity; → CX_Ranger_Boost;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Duergar_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SHA_ClericOfShar]
Passives: DevilsSight;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Boost;DevilsSight;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → Shortswords
Proficiency Group[5]: Shortswords → HeavyArmor
Proficiency Group[6]: HeavyArmor → Shields
Using: Elf_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Halfling_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Magic_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Halfling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Halfling_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Halfling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Elf_Melee]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Human_Ranger]
Passives: AttackOfOpportunity;DarknessRules → CX_Ranger_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Human_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Elf_Ranger]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Ranger_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Human_Melee_Strong]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: SCL_Harper_Dwarf_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Ranger_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: CRE_Githyanki_Ghustil]
Passives: AttackOfOpportunity;DarknessRules → CX_Magic_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L3C;WarMagic_Githyanki;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_HalfElf_Barbarian]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Barbarian_Boost;FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfElf_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Elf_Ranger]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Ranger_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Dwarf_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Human_Ranger]
Passives: AttackOfOpportunity;DarknessRules → CX_Ranger_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Tiefling_Ranger]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Ranger_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Tiefling_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Gnome_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Gnome_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Human_Druid]
Passives: AttackOfOpportunity;DarknessRules → CX_Magic_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → Spears
Proficiency Group[3]: Clubs → Slings
Proficiency Group[4]: Scimitars → LightArmor
Proficiency Group[5]: Quarterstaffs → Javelins
Proficiency Group[6]: Spears → MediumArmor
Proficiency Group[7]: Slings → Darts
Proficiency Group[8]: LightArmor → Daggers
Proficiency Group[9]: Javelins → Maces
Proficiency Group[10]: MediumArmor → Shields
Proficiency Group[11]: Darts → Clubs
Proficiency Group[12]: Daggers → Scimitars
Using: Human_Druid → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_Human_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_Harper_HalfElf_Caster]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Magic_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfElf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Human_Mart]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Dwarf_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_HalfElf_Ranger]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Ranger_Boost;FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: HalfElf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Human_Ranger]
Passives: AttackOfOpportunity;DarknessRules → CX_Ranger_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Gnome_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Gnome_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Gnome_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Ranger_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Gnome_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Human_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_FlamingFist_Elf_Melee]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_ShadowCursed_Harper_Elf_Ranger]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Ranger_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_ShadowCursed_FlamingFist_Elf_Melee]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: HAV_ShadowCursed_Warrior_Githyanki_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Githyanki_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: LOW_HouseOfGrief_Justiciar]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;SHA_DarkVengeance;ExtraAttack;LOW_HouseOfGrief_Cultists_Melee;LOW_HouseOfGrief_Cultists_Sight → CX_Fighter_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;SHA_DarkVengeance;ExtraAttack;LOW_HouseOfGrief_Cultists_Melee;LOW_HouseOfGrief_Cultists_Sight
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: LOW_HouseOfGrief_Cultist_Caster_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → CX_Magic_Boost;CX_Spells_L4;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_FlamingFist_Human_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_FlamingFist_Gnome_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Gnome_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_FlamingFist_Dwarf_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_PrisonWarden]
Passives: AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;Darkvision;Mobile_PassiveBonuses;Mobile_CounterAttackOfOpportunity;Mobile_DashAcrossDifficultTerrain;FightingStyle_Archery → CX_Ranger_Boost;Alert;AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;Darkvision;Mobile_PassiveBonuses;Mobile_CounterAttackOfOpportunity;Mobile_DashAcrossDifficultTerrain;FightingStyle_Archery
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Tiefling_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_WoodElf]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elf_Wood → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Elf]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elf → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Drow]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Boost;AttackOfOpportunity;FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Cleric_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Duergar]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Cleric_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Cleric_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Halfling → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Gnome → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_Dragonborn]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Boost;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_AcolyteOfTheAbsolute_HalfOrc]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → CX_Cleric_Boost;AttackOfOpportunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: WYR_SmugglersCave_Guild_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Rogue_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: Gnome_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: LOW_VolosFate_Thugs_Ranged_02]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: CrossbowExpert_PointBlank;AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience → CX_Ranger_Boost;CrossbowExpert_PointBlank;AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: LOW_VolosFate_Thugs_Ranged_03]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: CrossbowExpert_PointBlank;AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience → CX_Ranger_Boost;CrossbowExpert_PointBlank;AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: _Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: _Dwarf_Duergar]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: _Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: _Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Dwarf_Hill_Cultist_Bane_BlackGauntlet]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: ExtraAttack;Tactical_Discipline;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Cleric_War_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Dwarf_Hill_Cultist_Bane_IronConsul]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:3:3:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:3:3:5
Passives: ExtraAttack;Tactical_Discipline;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_BattleMaster_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Gnome_Gondian_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:4:4:1;SpellSlot:3:3:2;SpellSlot:1:1:3 → ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightHammers
Proficiency Group[2]: LightHammers → LightArmor
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: MediumArmor → Shields
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: _Gnome → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Banite_FistOfBane_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Banite_FistOfBane → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Banite_IronConsul_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:3:3:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:3:3:5
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Banite_IronConsul → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Banite_GauntletOfBane_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:4:4:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:4:4:5
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Banite_GauntletOfBane → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Banite_FistOfBane_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Banite_FistOfBane → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Banite_IronConsul_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:3:3:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:3:3:5
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Banite_IronConsul → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: Banite_GauntletOfBane_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:4:4:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:4:4:5
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Banite_GauntletOfBane → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: LOW_TheLodge_Bard]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1; → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L2C;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → SimpleWeapons
Proficiency Group[2]: Longbows → Shortswords
Proficiency Group[3]: Rapiers → MusicalInstrument
Proficiency Group[4]: MusicalInstrument → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longbows
Proficiency Group[6]: Shortswords → Rapiers
Progressions: 229c98da-2cd1-4a5e-8051-9d90ec7931e7 → cbe5059f-7a9f-4b98-be6a-07c9cd8e02c2
Using: Dwarf_Duergar_Caster → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: LOW_TheLodge_Havkelaag]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1;SpellSlot:4:4:1;SpellSlot:3:3:2;SpellSlot:3:3:3;SpellSlot:3:3:4;SpellSlot:2:2:5;SpellSlot:1:1:6; → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 11 → 18
Intelligence: 18 → 11
Passives: AttackOfOpportunity;DarknessRules;SuperiorDarkvision;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;DraconicResilience;ElementalAffinity_Damage;DraconicAncestry_Silver → CX_Sorcerer_DraconicBloodline_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L2C;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;DraconicResilience;ElementalAffinity_Damage;DraconicAncestry_Silver
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Intelligence → Charisma
Using: UND_KC_Duergar_Caster → [EMPTY]

[Diff: Type: Character | Mod: Goon's Short Legs Overhaul - UNSO | GUID: fc24e533-8554-46f9-8ef9-60a71b33c48e | Stat: LOW_SerialKiller_Dolor]
ActionResources: ActionPoint:1;BonusActionPoint:2;Movement:7.5;ReactionActionPoint:1;SneakAttack_Charge:1 → ActionPoint:1;BonusActionPoint:2;Movement:9;ReactionActionPoint:1;SneakAttack_Charge:1
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience;Evasion;ReliableTalent;Assassinate_Initiative;Alert;LOW_Potion_Master;Resilient_Wisdom → CX_Rogue_Assassin_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;Evasion;ReliableTalent;Assassinate_Initiative;Alert;LOW_Potion_Master;Resilient_Wisdom
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: Dwarf_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: IntellectDevourer_US]
DefaultBoosts: ProficiencyBonus(Skill, Perception); ProficiencyBonus(Skill, Stealth); BlockRegainHP(Undead;Construct) → BlockRegainHP(Undead;Construct);IncreaseMaxHP(Level);ProficiencyBonus(Skill, Perception);ProficiencyBonus(Skill, Stealth);ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Intelligence);RollBonus(Attack,max(Owner.StrengthModifier,Owner.DexterityModifier,Owner.SpellCastingAbilityModifier));
Intelligence: 12 → 14
Passives: Blindsight;AttackOfOpportunity;DarknessRules;Darkvision;ShortResting → Blindsight;AttackOfOpportunity;DarknessRules;Darkvision;ShortResting;SYR_Us_Psionic_Jump_Passive;SYR_Companion_Base_Passive_Us
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Strength: 6 → 8
Using: IntellectDevourer → [EMPTY]

[Diff: Type: Character | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: FindFamiliar_Dog]
DefaultBoosts: BlockRegainHP(Undead;Construct) → BlockRegainHP(Undead;Construct);IncreaseMaxHP(Level);Skill(Perception, 2);Skill(Stealth, 2);ProficiencyBonus(Skill, Perception);ProficiencyBonus(Skill,Stealth);ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution);RollBonus(Attack,max(Owner.StrengthModifier,Owner.DexterityModifier,Owner.SpellCastingAbilityModifier));
Intelligence: 3 → 4
Passives: DarknessRules;AttackOfOpportunity;ShortResting → DarknessRules;AttackOfOpportunity;ShortResting;SYR_ScratchToggle;SYR_Companion_Base_Passive_Scratch
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dog → [EMPTY]
Vitality: 5 → 9

[Diff: Type: Character | Mod: Scratch And Shovel | GUID: 78753062-b430-4cbf-9e5a-4c3a87cf224a | Stat: FOR_QuasitSummon]
Charisma: 10 → 12
DefaultBoosts: [EMPTY] → BlockRegainHP(Undead;Construct);IncreaseMaxHP(Level);ProficiencyBonus(Skill,Stealth);ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Wisdom);RollBonus(Attack,max(Owner.StrengthModifier,Owner.DexterityModifier,Owner.SpellCastingAbilityModifier));IF(ConditionResult(GetSummoner(context.Source).Intelligence > 17) or ConditionResult(GetSummoner(context.Source).Wisdom > 17) or ConditionResult(GetSummoner(context.Source).Charisma > 17)):SpellSaveDC(1);
Intelligence: 7 → 8
Passives: AttackOfOpportunity;DarknessRules;Darkvision;ShortResting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → AttackOfOpportunity;DarknessRules;Darkvision;ShortResting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;SYR_Shovel_Demonic_Jump_Passive;SYR_Companion_Base_Passive_Shovel
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Intelligence → Wisdom
Strength: 5 → 8
UnarmedRangedAttackAbility: Strength → Dexterity
Using: Chain_Quasit → [EMPTY]
Vitality: 7 → 11
Wisdom: 10 → 14

[Diff: Type: Character | Mod: Better Cambion Summon | GUID: a0c28e3e-5b07-4624-9ed3-2f5d8eb9ec6d | Stat: Cambion_PlanarAlly]
Armor: 10 → 13
Charisma: 16 → 20
Passives: ImmuneToDisarm;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;ShortResting → FiendishBlessing;ImmuneToDisarm;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;ShortResting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[3]: Glaives → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Halberds
Strength: 18 → 22
Vitality: 82 → 140
Wisdom: 12 → 16

[Diff: Type: Character | Mod: Cat Familiars++ | GUID: e9782a9e-ed8a-4729-8988-ff5598a84c2b | Stat: Familiar_Cat]
DefaultBoosts: DialogueBlock();BlockRegainHP(Undead;Construct) → ProficiencyBonus(Skill, Perception);ProficiencyBonus(Skill, Stealth);DialogueBlock();BlockRegainHP(Undead;Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Strength: 6 → 3
Using: Cat → [EMPTY]

[Diff: Type: Character | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: GLO_Jergal]
DefaultBoosts: ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow, Wisdom);BlockRegainHP(Living;Construct);Tag(BLOCK_PICKPOCKET)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: GLO_Volo]
DefaultBoosts: BlockRegainHP(Undead;Construct) → BlockRegainHP(Undead;Construct);Tag(BLOCK_PICKPOCKET)
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: MusicalInstrument → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MusicalInstrument
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Human_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: SCL_HeWhoWas]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: NPC_HARDCORE
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_ShadarKai_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Harder Bosses main | GUID: 54e6cb0f-ea49-49c2-8991-4f41eac75b66 | Stat: INT_Emperor]
DifficultyStatuses: STATUS_EASY: HEALTHBOOST_ALLIEDNPC_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHBOOST_ALLIEDNPC_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: NPC_HARDCORE
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: MindFlayer → [EMPTY]

[Diff: Type: Character | Mod: BFR: Gale - Find Familiar: Tara | GUID: f88fd738-8519-e048-e2e2-91eb863aecc2 | Stat: Tressym]
DefaultBoosts: Skill(Stealth, 4); BlockRegainHP(Undead;Construct) → ProficiencyBonus(Skill, Arcana); ProficiencyBonus(Skill, Insight); ProficiencyBonus(Skill, Persuasion); ProficiencyBonus(Skill, Perception); ProficiencyBonus(Skill, Stealth); BlockRegainHP(Undead;Construct); AC(1)
Dexterity: 15 → 16
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY:PLAYER_BONUSES_EASYMODE
Intelligence: 11 → 14
Level: 1 → 6
Passives: FelineFall;AttackOfOpportunity;DarknessRules;Darkvision → ShortResting;AttackOfOpportunity;DarknessRules;Darkvision;FelineFall;LIX_TressymSight;LIX_TressymCollarPassive;LIX_Tressym_MistyEscape;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: [EMPTY] → SG_Poisoned
PoisonResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Strength → Intelligence
UnarmedRangedAttackAbility: Strength → Dexterity
Vitality: 12 → 18
XPReward: c83d6caa-c5c3-4356-b55c-8d634535976c → 40806669-8c6b-4068-8bc4-07e4981bb020

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Vampire]
DefaultBoosts: ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: [EMPTY] → SUFFOCATING
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Vampire_Spawn]
DefaultBoosts: ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); ProficiencyBonus(SavingThrow, Charisma); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); ProficiencyBonus(SavingThrow, Charisma); BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: [EMPTY] → SUFFOCATING
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: Vampire → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: AnimateDead_Skeleton]
Armor: 8 → 10
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SCL_SHADOW_CURSE;SCL_SHADOW_CURSE_1;SCL_SHADOW_CURSE_2;SCL_SHADOW_CURSE_3;SCL_SHADOW_CURSE_4 → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;HAMSTRING;SUFFOCATING;DAZED;SCL_SHADOW_CURSE;SCL_SHADOW_CURSE_1;SCL_SHADOW_CURSE_2;SCL_SHADOW_CURSE_3;SCL_SHADOW_CURSE_4
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Longbows → LightCrossbows
Proficiency Group[4]: Shortbows → HeavyCrossbows
Proficiency Group[5]: [EMPTY] → Shortbows
Proficiency Group[6]: [EMPTY] → HandCrossbows
Proficiency Group[7]: [EMPTY] → Longbows
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Wisdom
Using: Skeleton_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: FloatingHead]
DefaultBoosts: ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;SLEEPING;SCL_SHADOW_CURSE → SG_Poisoned;SG_Drunk;SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;SUFFOCATING;BLEEDING;SLEEPING;SCL_SHADOW_CURSE;SCL_SHADOW_CURSE_1;SCL_SHADOW_CURSE_2;SCL_SHADOW_CURSE_3;SCL_SHADOW_CURSE_4
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Spectre]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Charmed;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Petrified;SG_Poisoned;SG_Prone;SG_Restrained;SG_Bleeding;GRAPPLED;BARBED_ARROW;GAPING_WOUND;HAMSTRING;CHEST_TRAUMA;BLEEDING;DISARM
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Ghost]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING;SG_Charmed;SG_Exhausted;SG_Frightened;GRAPPLED;SG_Paralyzed;SG_Petrified;SG_Poisoned;SG_Prone;SG_Restrained;DISARM → SG_Charmed;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Petrified;SG_Poisoned;SG_Prone;SG_Restrained;SG_Bleeding;GRAPPLED;BARBED_ARROW;GAPING_WOUND;HAMSTRING;CHEST_TRAUMA;BLEEDING;DISARM;SUFFOCATING
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Shadow]
DefaultBoosts: BlockRegainHP(Undead;Construct);ProficiencyBonus(Skill, Stealth) → BlockRegainHP(Construct);ProficiencyBonus(Skill, Stealth)
Flags[1]: FloatingWhileMoving → SlippingImmunity
Flags[2]: ObscurityWithoutSneaking → Floating
Flags[3]: EnableObscurityEvents → ObscurityWithoutSneaking
Flags[4]: SlippingImmunity → Grounded
Flags[5]: Grounded → EnableObscurityEvents
Flags[6]: Floating → FloatingWhileMoving
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;EXHAUSTED;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BLEEDING;GAPING_WOUND;GRAPPLED;FEARED → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Petrified;SG_Prone;SG_Restrained;SG_Bleeding;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BARBED_ARROW;BLEEDING;GAPING_WOUND;GRAPPLED;HAMSTRING;FEARED;SUFFOCATING;
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: Wraith]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
Flags[1]: FloatingWhileMoving → SlippingImmunity
Flags[2]: ObscurityWithoutSneaking → Floating
Flags[3]: EnableObscurityEvents → ObscurityWithoutSneaking
Flags[4]: SlippingImmunity → Grounded
Flags[5]: Grounded → EnableObscurityEvents
Flags[6]: Floating → FloatingWhileMoving
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;EXHAUSTED;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BLEEDING;GAPING_WOUND;GRAPPLED;FEARED;CHARMED → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Paralyzed;SG_Petrified;SG_Prone;SG_Restrained;SG_Bleeding;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;NET;BARBED_ARROW;BLEEDING;GAPING_WOUND;GRAPPLED;HAMSTRING;SUFFOCATING;
PsychicResistance.1: [EMPTY] → Resistant
Using: Shadow → [EMPTY]

[Diff: Type: Character | Mod: Animate Dead++ | GUID: f323b958-b845-4c79-b139-d39570658fbb | Stat: LOW_Houndmaster]
DefaultBoosts: BlockRegainHP(Living;Construct);ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Dexterity) → BlockRegainHP(Construct);ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Dexterity)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING;SG_Charmed;SG_Exhausted;SG_Frightened;GRAPPLED;SG_Paralyzed;SG_Petrified;SG_Poisoned;SG_Prone;SG_Restrained;DISARM;HEAT_METAL;HEAT_METAL_3;HEAT_METAL_4;HEAT_METAL_5;HEAT_METAL_6 → SG_Charmed;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Petrified;SG_Poisoned;SG_Prone;SG_Restrained;SG_Drunk;SG_Bleeding;BARBED_ARROW;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;HAMSTRING;SUFFOCATING;GRAPPLED;DISARM;HEAT_METAL;HEAT_METAL_3;HEAT_METAL_4;HEAT_METAL_5;HEAT_METAL_6
PsychicResistance.1: [EMPTY] → Resistant
Using: Ghost → [EMPTY]

[Diff: Type: Character | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Goblin]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Using: _Goblins → [EMPTY]
Vitality: 7 → 9

[Diff: Type: Character | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: LOW_BhaalTemple_RitualHelper]
Passives: [EMPTY] → LegendaryAction_LOW_BhaalTemple_MarkedForMurder
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: [EMPTY] → SURPRISED
Using: _Base → [EMPTY]

[Diff: Type: Character | Mod: Smaller Boo | GUID: a0e8e895-1dcc-42c4-9532-5391b1db6f64 | Stat: MiniatureGiantSpaceHamster_Boo]
Passives: AttackOfOpportunity;DarknessRules;ShortResting;ImmuneToThrowDamage → AttackOfOpportunity;DarknessRules;ShortResting;ImmuneToThrowDamage;SFS_SmallerBoo
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Kuotoa]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Mod_Shock_Thrower;Mod_Wet_Attacks_Passive;WildMagic
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Kuotoa_Ranger]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules → CX_Ranger_Hunter_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Mod_Shock_Thrower;Mod_Wet_Attacks_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Kuotoa → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Kuotoa_Caster]
AcidResistance.1: [EMPTY] → Resistant
Charisma: 8 → 13
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
Intelligence: 13 → 8
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules → CX_Warlock_GreatOldOne_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Mod_Shock_Thrower;Mod_Wet_Attacks_Passive;WildMagic;ControlledChaos
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-a3b6-c72e9384904a
SpellCastingAbility: Intelligence → Charisma
Using: Kuotoa → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Ogre]
Passives: OgreCurse;AttackOfOpportunity;Darkvision;DarknessRules → CX_Barbarian_Berserker_Boost;AttackOfOpportunity;DarknessRules;Darkvision;OgreCurse;Goon_Rage_Ogre_Passive;FullSwing_Passive;Mod_Titans_Reach
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
SpellCastingAbility: Strength → Intelligence
Using: _Giants → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Spider_Giant]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1
DarkvisionRange: 9 → 12
FireResistance.1: [EMPTY] → Vulnerable
Passives: SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules → SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules;SpiderFallResistance;Spider_Infestation
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
PoisonResistance.1: [EMPTY] → Resistant
UnarmedRangedAttackAbility: Strength → Dexterity
Using: _Beast → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Spider_Sword]
DarkvisionRange: 9 → 12
FireResistance.1: [EMPTY] → Vulnerable
Passives: SpiderWalk;ExtraAttack;AttackOfOpportunity;DarknessRules;Darkvision → SpiderWalk;ExtraAttack;AttackOfOpportunity;DarknessRules;Darkvision;SpiderFallResistance;Tough;Spider_Infestation;JWL_Passive_SymbolLolth;JWL_Passive_Follower_SymbolLolth
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: WEB;ACID;WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION → WEB;ACID;WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
PoisonResistance.1: [EMPTY] → Resistant
Using: Spider_Giant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Spider_Phase]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1
DarkvisionRange: 9 → 12
FireResistance.1: [EMPTY] → Vulnerable
ForceResistance.1: [EMPTY] → Resistant
Passives: SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules → SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules;FOR_SpiderQueen_SeeInvis;BlindSight;SunlightSensitivity;SpiderFallResistance;Spider_Infestation;JWL_Passive_SymbolLolth;JWL_Passive_Follower_SymbolLolth
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: POISONED;WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;ALCH_TOXIN_BASIC_CONDITION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
UnarmedRangedAttackAbility: Strength → Dexterity
Using: Spider_Giant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Spider_Phase_Queen]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: PHASESPIDER_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: PHASEQUEEN_HARDCORE
FireResistance.1: [EMPTY] → Vulnerable
ForceResistance.1: [EMPTY] → Resistant
Passives: SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules;LegendaryAction_FOR_SpiderQueen;FOR_SpiderQueen_SeeInvis;BlindSight;SunlightSensitivity;SpiderFallResistance;Spider_Infestation;JWL_Passive_SymbolLolth;JWL_Passive_Follower_SymbolLolth
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: POISONED;WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;ALCH_TOXIN_BASIC_CONDITION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
Using: Spider_Phase → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Spider_Phase_Tiny]
DarkvisionRange: 9 → 12
FireResistance.1: [EMPTY] → Vulnerable
ForceResistance.1: [EMPTY] → Resistant
Passives: SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules → SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules;FOR_SpiderQueen_SeeInvis;BlindSight;SunlightSensitivity;SpiderFallResistance;Spider_Infestation
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: POISONED;WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;ALCH_TOXIN_BASIC_CONDITION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
UnarmedRangedAttackAbility: Strength → Dexterity
Using: Spider_Phase → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Rat_Cranium]
Dexterity: 14 → 16
Intelligence: 4 → 6
Passives: Confusion_CraniumRat;DarknessRules;Darkvision → Confusion_CraniumRat;DarknessRules;Darkvision;Goon_Magic_Allergy_Unlock;WildMagic
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: Rat → [EMPTY]
Vitality: 2 → 3
Wisdom: 11 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Spider_Tiny]
FireResistance.1: [EMPTY] → Vulnerable
Passives: SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules → SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules;SpiderFallResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
PoisonResistance.1: [EMPTY] → Resistant
UnarmedRangedAttackAbility: Strength → Dexterity
Using: Spider_Giant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: _Construct]
BludgeoningResistance.1: [EMPTY] → Vulnerable
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Confused;SG_Disease;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Poisoned;SG_Sleeping;SG_Taunted;SG_Unconscious;
PiercingResistance.1: [EMPTY] → Resistant
PoisonResistance.1: [EMPTY] → Immune
PsychicResistance.1: [EMPTY] → Resistant
SlashingResistance.1: [EMPTY] → Resistant
Using: _Base → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: AnimatedArmor]
BludgeoningResistance.1: [EMPTY] → Vulnerable
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
Passives: ExtraAttack;AntimagicSusceptibility;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Champion_Boost;ExtraAttack;AntimagicSusceptibility;AttackOfOpportunity;Darkvision;DarknessRules;MAG_ChargedLightning_TempHP_Helmet_Passive;MAG_ChargedLightning_Electrocute_Armor_Passive;MAG_ChargedLightning_ElectricSurface_Boots_Passive;MAG_ChargedLightning_ElectrifyWater_Boots_Passive;MAG_ChargedLightning_Dash_Boots_Passive;MAG_Thunder_Reverberation_Gloves_Passive;LightningAbsortion;ARA_Cloak_StaticCharge_Passive;ARA_Cloak_KeepCharged_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: PETRIFIED;SG_Charmed;SG_Frightened;PARALYZED;SG_Poisoned;SLEEPING;UNCONSCIOUS;BLINDED;KNOCKED_OUT;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Sleeping;BARBED_ARROW → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Confused;SG_Disease;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Poisoned;SG_Sleeping;SG_Taunted;SG_Unconscious;SURPRISED;SHOCKED;RAY_OF_ENFEEBLEMENT;PETRIFIED
PiercingResistance.1: [EMPTY] → Resistant
PoisonResistance[1]: Resistant → Immune
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → HeavyArmor
Proficiency Group[6]: HeavyArmor → MartialWeapons
Proficiency Group[7]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Dexterity → Intelligence
Using: _Construct → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Harpy]
Passives: Multiattack_Harpy;AttackOfOpportunity;DarknessRules → Multiattack_Harpy;AttackOfOpportunity;DarknessRules;SlowFall
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: PRONE_FALLEN;LURING_SONG;CRIPPLED → PRONE_FALLEN;SG_Charmed;HAMSTRING;CRIPPLED
ThunderResistance.1: [EMPTY] → Vulnerable
Using: _Monstrosity → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Ooze_Jelly_Ochre]
AcidResistance.1: [EMPTY] → Immune
BludgeoningResistance.1: [EMPTY] → Resistant
Passives: Blindsight;AttackOfOpportunity;DarknessRules;Darkvision → Blindsight;AttackOfOpportunity;DarknessRules;Darkvision;MAG_Acid_NoxiousFumes_Gloves_Passive;Mod_Acid_Ooze_Passive;Mod_MAG_Acidic_Flail_Passive;Goon_Damage_Acid_d4_Attacks;DreadAmbusher;MAG_Acid_Corrosion_Ring_Passive;MAG_Acid_ApplyAcidBurningOnMelted_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;UNCONSCIOUS;BLINDED;ACID;KNOCKED_OUT → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Exhausted;SG_Frightened;SG_Sleeping;SG_Unconscious;SG_Prone;SG_DifficultTerrain
PiercingResistance.1: [EMPTY] → Resistant
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
SlashingResistance.1: Resistant → [EMPTY]
Using: _Ooze → [EMPTY]
Vitality: 52 → 60

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: _Undead]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;ShortResting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: _Base → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Skeleton]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Zombie]
BludgeoningResistance.1: [EMPTY] → Resistant
DefaultBoosts: ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Living;Construct) → BlockRegainHP(Construct);ProficiencyBonus(SavingThrow, Wisdom);
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;ShortResting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
SlashingResistance.1: [EMPTY] → Vulnerable
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: CrawlingClaw]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;CHARMED;SG_Poisoned → SG_Poisoned;SG_Exhausted;SG_Charmed;TURNED;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Doppelganger]
DefaultBoosts: ProficiencyBonus(SavingThrow, Dexterity); BlockRegainHP(Undead;Construct) → ProficiencyBonus(SavingThrow, Dexterity);ProficiencyBonus(SavingThrow, Intelligence);BlockRegainHP(Undead;Construct)
Passives: Multiattack_Doppelganger;AttackOfOpportunity;Darkvision;DarknessRules → CX_Rogue_Assassin_Boost;AttackOfOpportunity;Darkvision;DarknessRules;Multiattack_Doppelganger;LOW_Guildhall_SneakyRiposte
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: _Monstrosity → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Dragon_BronzeSkeletal]
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Wisdom); ProficiencyBonus(SavingThrow,Charisma); ActionResourceBlock(Movement); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Wisdom); ProficiencyBonus(SavingThrow,Charisma); ActionResourceBlock(Movement); BlockRegainHP(Construct)
Passives: TurnResistance;MagicResistance;ImmutableForm;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;TurnResistance;MagicResistance;ImmutableForm;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SHOCKED;SHOCKED_SURFACE;SHOCKING_GRASP;SG_Paralyzed;SG_Charmed;SG_Frightened;SG_Fleeing;SG_Prone;WET → SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SHOCKED;SHOCKED_SURFACE;SHOCKING_GRASP;SG_Paralyzed;SG_Charmed;SG_Frightened;SG_Fleeing;SG_Prone;WET;SG_Exhausted
Using: Dragon_Bronze → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Sahuagin]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
Dexterity: 11 → 12
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules → CX_Martial_Boost;BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules;TWN_ApplyWET;BSM_BS_UnstoppableMassacre_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Longbows
SpellCastingAbility: Strength → Intelligence
Using: _Humanoid → [EMPTY]
Wisdom: 13 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Sahuagin_Champion]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: BloodFrenzy_Sahuagin;ExtraAttack;AttackOfOpportunity;DarknessRules → CX_Fighter_Champion_Boost;BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules;ExtraAttack;TWN_ApplyWET;BSM_BS_UnstoppableMassacre_Passive;MAG_LC_Umberlee_Cold_Sickle_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Longbows
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
SpellCastingAbility: Strength → Intelligence
Using: Sahuagin → [EMPTY]
Wisdom: 13 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Sahuagin_Melee]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
Dexterity: 11 → 12
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules → CX_Fighter_Champion_Boost;BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules;TWN_ApplyWET;BSM_BS_UnstoppableMassacre_Passive;MAG_LC_Umberlee_Cold_Sickle_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Longbows
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
SpellCastingAbility: Strength → Intelligence
Using: Sahuagin → [EMPTY]
Wisdom: 13 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Sahuagin_Ranged]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: BloodFrenzy_Sahuagin;ExtraAttack;AttackOfOpportunity;DarknessRules → CX_Rogue_Assassin_Boost;BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules;ExtraAttack;TWN_ApplyWET;BSM_BS_UnstoppableMassacre_Passive;MAG_LC_Umberlee_Cold_Sickle_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Longbows
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Dexterity → Intelligence
Using: Sahuagin → [EMPTY]
Wisdom: 13 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Mummy]
DefaultBoosts: ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;SG_Poisoned;PARALYZED → GAPING_WOUND;CHEST_TRAUMA;BLEEDING;SG_Charmed;SG_Poisoned;SG_Paralyzed;SG_Frightened;SG_Exhausted
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: Mummy_CreateUndead]
DefaultBoosts: ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Construct)
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;SG_Poisoned;PARALYZED;SCL_SHADOW_CURSE;SCL_SHADOW_CURSE_1;SCL_SHADOW_CURSE_2;SCL_SHADOW_CURSE_3;SCL_SHADOW_CURSE_4 → BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;SG_Poisoned;PARALYZED;SG_Exhausted;SCL_SHADOW_CURSE;SCL_SHADOW_CURSE_1;SCL_SHADOW_CURSE_2;SCL_SHADOW_CURSE_3;SCL_SHADOW_CURSE_4
PsychicResistance.1: [EMPTY] → Resistant
Using: Mummy → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: SpiritualWeapon_Greataxe]
ActionResources: BonusActionPoint:1;Movement:6 → BonusActionPoint:1;Movement:9
Flags[1]: Grounded → Floating
Flags[2]: Floating → Grounded
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Summons → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: FOR_OgreCaptain]
Passives: OgreCurse;AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;DarknessRules;Darkvision;OgreCurse;FullSwing_Passive;Mod_Titans_Reach
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Ogre → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: FOR_OgreMate]
Passives: OgreCurse;AttackOfOpportunity;Darkvision;DarknessRules → CX_Barbarian_Berserker_Boost;AttackOfOpportunity;DarknessRules;Darkvision;OgreCurse;Goon_Rage_Ogre_Passive;Goon_Woman_Ogre_Strong_And_Kinda_Hot_When_She_Rages_Skibidi_Rizz_Up_Her_Swamp_Ongfr;FullSwing_Passive;Mod_Titans_Reach
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
SpellCastingAbility: Strength → Intelligence
Using: Ogre → [EMPTY]
Vitality: 59 → 124

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: GOB_Ogre_Bodyguard]
Passives: OgreCurse;AttackOfOpportunity;Darkvision;DarknessRules → CX_Barbarian_Berserker_Boost;AttackOfOpportunity;DarknessRules;Darkvision;OgreCurse;Goon_Rage_Ogre_Passive;Goon_Woman_Ogre_Strong_And_Kinda_Hot_When_She_Rages_Skibidi_Rizz_Up_Her_Swamp_Ongfr_2;FullSwing_Passive;Mod_Titans_Reach
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
SpellCastingAbility: Strength → Intelligence
Using: Ogre → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: UND_AdamantineGolem]
AcidResistance.1: Resistant → [EMPTY]
DefaultBoosts: Attribute(Grounded); ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Undead;Living) → Attribute(Grounded);ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Wisdom);BlockRegainHP(Undead;Living)
Passives: AttackOfOpportunity;DarknessRules;Darkvision;UND_AdamantineGolem_Aggro;UND_AdamantineGolem_Heat → CX_Boss_Boost;AttackOfOpportunity;DarknessRules;Darkvision;UND_AdamantineGolem_Aggro;UND_AdamantineGolem_Heat;LegendaryAction_AdamantineGolem_KineticArmor
PathInfluence: BloodElectrified,100;BloodFrozen,30;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: PETRIFIED;SG_Charmed;SG_Frightened;PARALYZED;SG_Poisoned;UNCONSCIOUS;KNOCKED_OUT;BURNING;BURNING_LAVA;STUNNED;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;DAZED;WILD_MAGIC_BURNING;DAZED;DIFFICULT_TERRAIN_LAVA → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Confused;SG_Disease;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Poisoned;SG_Sleeping;SG_Taunted;SG_Unconscious;SURPRISED;SHOCKED;SHOCKED_SURFACE;RAY_OF_ENFEEBLEMENT;PETRIFIED;STUNNED;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL;BURNING_LAVA;DIFFICULT_TERRAIN_LAVA
Using: AdamantineGolem → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: GLO_Raphael]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1;SpellSlot:0:9:1; → ActionPoint:1;BonusActionPoint:1;Movement:15;ReactionActionPoint:2;SpellSlot:0:9:1
ForceResistance.1: [EMPTY] → Resistant
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;FiendishBlessing;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;DevilsSight;LOW_Raphael_SoulSiphon_Passive;LOW_Raphael_SoulSiphon_Passive_2;LOW_Raphael_SoulSiphon_Passive_3;LOW_Raphael_SoulSiphon_Passive_4;LOW_Raphael_SoulSiphon_Passive_5;LOW_Raphael_SoulSiphon_Passive_6;LOW_Raphael_SoulSiphon_Passive_7;LOW_Raphael_SoulSiphon_Passive_8;LOW_Raphael_SoulSiphon_Passive_9;LOW_Raphael_Reaper;MAG_Infernal_Plate_Armor_Passive;LOW_Raphael_Set_Pillar_Status;LOW_Raphael_ArchfiendWill; → CX_Boss_Boost;CX_Magic_Boost;LegendaryAction_LOW_Raphael;AttackOfOpportunity;DarknessRules;Darkvision;FiendishBlessing;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;DevilsSight;LOW_Raphael_SoulSiphon_Passive;LOW_Raphael_SoulSiphon_Passive_2;LOW_Raphael_SoulSiphon_Passive_3;LOW_Raphael_SoulSiphon_Passive_4;LOW_Raphael_SoulSiphon_Passive_5;LOW_Raphael_SoulSiphon_Passive_6;LOW_Raphael_SoulSiphon_Passive_7;LOW_Raphael_SoulSiphon_Passive_8;LOW_Raphael_SoulSiphon_Passive_9;LOW_Raphael_Reaper;MAG_Infernal_Plate_Armor_Passive;LOW_Raphael_Set_Pillar_Status;LOW_Raphael_ArchfiendWill;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Cambion → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: TWN_KuoToa_melee]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;TWN_KuoToa_Storm → CX_Barbarian_WildMagic_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;TWN_KuoToa_Storm;Mod_Shock_Thrower;Mod_Wet_Attacks_Passive;Goon_Magic_Allergy_Unlock
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: Kuotoa → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: TWN_KuoToa_champ]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;TWN_KuoToa_Storm → CX_Barbarian_WildMagic_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;TWN_KuoToa_Storm;Mod_Shock_Thrower;Mod_Wet_Attacks_Passive;Goon_Magic_Allergy_Unlock
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: Kuotoa → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: SHA_LastJusticiar_Lyrthindor]
Constitution: 12 → 14
DefaultBoosts: ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Construct)
Dexterity: 12 → 14
NecroticResistance.1: [EMPTY] → Resistant
Passives: SHA_VisionOfShar;SHA_Lyrthindor_UnlockExtraSpellSlots;AttackOfOpportunity;Darkvision;DarknessRules → CX_MiniBoss_Boost;CX_Cleric_Trickery_Boost;CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules;SHA_VisionOfShar;SHA_Lyrthindor_UnlockExtraSpellSlots;MultiattackDefense;NPC_DamageReduction;Tough;Durable;MAG_Fighter_ActionSurge_AttackBonus_Gloves_Passive;RelentlessEndurance;MageSlayer_Advantage;MageSlayer_AttackCaster;SavageAttacker
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: [EMPTY] → SG_Charmed;SG_Frightened;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;ACID;TURNED
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
PsychicResistance.1: [EMPTY] → Resistant
RadiantResistance.1: [EMPTY] → Resistant
Strength: 18 → 20
Using: DarkJusticiar_Caster → [EMPTY]
Vitality: 112 → 125
Wisdom: 18 → 20

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: TWN_ShadowAnimatedArmour]
BludgeoningResistance.1: [EMPTY] → Vulnerable
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;TWN_AasimarSurvivor_SpawnShadow → CX_Fighter_Champion_Boost;ExtraAttack;AntimagicSusceptibility;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;TWN_AasimarSurvivor_SpawnShadow;MAG_ChargedLightning_TempHP_Helmet_Passive;MAG_ChargedLightning_Electrocute_Armor_Passive;MAG_ChargedLightning_ElectricSurface_Boots_Passive;MAG_ChargedLightning_ElectrifyWater_Boots_Passive;MAG_ChargedLightning_Dash_Boots_Passive;MAG_Thunder_Reverberation_Gloves_Passive;LightningAbsortion;ARA_Cloak_StaticCharge_Passive;ARA_Cloak_KeepCharged_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: PETRIFIED;SG_Charmed;SG_Frightened;PARALYZED;SG_Poisoned;SLEEPING;UNCONSCIOUS;BLINDED;KNOCKED_OUT;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;ACID;TWN_OOZE_PUTRID_AURA_STATUS;SCL_SHADOW_CURSE → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Confused;SG_Disease;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Poisoned;SG_Sleeping;SG_Taunted;SG_Unconscious;SURPRISED;SHOCKED;RAY_OF_ENFEEBLEMENT;PETRIFIED;ACID;TWN_OOZE_PUTRID_AURA_STATUS;SCL_SHADOW_CURSE
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → HeavyArmor
Proficiency Group[6]: HeavyArmor → MartialWeapons
Proficiency Group[7]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Dexterity → Intelligence
Using: AnimatedArmor → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: TWN_Ooze_Putrid]
BludgeoningResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Blindsight → Blindsight;AttackOfOpportunity;DarknessRules;Darkvision;MAG_Acid_NoxiousFumes_Gloves_Passive;Mod_Acid_Ooze_Passive;Mod_MAG_Acidic_Flail_Passive;Goon_Damage_Acid_d4_Attacks;DreadAmbusher;MAG_Acid_Corrosion_Ring_Passive;MAG_Acid_ApplyAcidBurningOnMelted_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;UNCONSCIOUS;BLINDED;KNOCKED_OUT;ACID;SCL_SHADOW_CURSE → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Exhausted;SG_Frightened;SG_Sleeping;SG_Unconscious;SG_Prone;SG_DifficultTerrain;SCL_SHADOW_CURSE
PiercingResistance.1: [EMPTY] → Resistant
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
SlashingResistance.1: Resistant → [EMPTY]
Using: Ooze_Jelly_Ochre → [EMPTY]
Vitality: 52 → 60

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: HAV_Phasm]
BludgeoningResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Blindsight;HAV_Phasm_AcidPool → Blindsight;AttackOfOpportunity;DarknessRules;Darkvision;HAV_Phasm_AcidPool;MAG_Acid_NoxiousFumes_Gloves_Passive;Mod_Acid_Ooze_Passive;Mod_MAG_Acidic_Flail_Passive;Goon_Damage_Acid_d4_Attacks;DreadAmbusher;MAG_Acid_Corrosion_Ring_Passive;MAG_Acid_ApplyAcidBurningOnMelted_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;UNCONSCIOUS;BLINDED;ACID;KNOCKED_OUT → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Exhausted;SG_Frightened;SG_Sleeping;SG_Unconscious;SG_Prone;SG_DifficultTerrain
PiercingResistance.1: [EMPTY] → Resistant
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
SlashingResistance.1: Resistant → [EMPTY]
Using: Ooze_Jelly_Ochre → [EMPTY]
Vitality: 52 → 60

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: LOW_GreaseWizard_Ooze]
AcidResistance.1: [EMPTY] → Immune
BludgeoningResistance.1: [EMPTY] → Resistant
Passives: Blindsight;AttackOfOpportunity;DarknessRules;Darkvision → Blindsight;AttackOfOpportunity;DarknessRules;Darkvision;MAG_Acid_NoxiousFumes_Gloves_Passive;Mod_Acid_Ooze_Passive;Mod_MAG_Acidic_Flail_Passive;Goon_Damage_Acid_d4_Attacks;DreadAmbusher;MAG_Acid_Corrosion_Ring_Passive;MAG_Acid_ApplyAcidBurningOnMelted_Passive;Goon_Magic_Allergy_Unlock
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;SG_Charmed;SG_Frightened;UNCONSCIOUS;BLINDED;ACID;KNOCKED_OUT;PRONE_GREASE;SG_DifficultTerrain → KNOCKED_OUT;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;HAMSTRING;CRIPPLED;DAZED;SUFFOCATING;SG_Blinded;SG_Charmed;SG_Exhausted;SG_Frightened;SG_Sleeping;SG_Unconscious;SG_Prone;SG_DifficultTerrain
PiercingResistance.1: [EMPTY] → Resistant
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
SlashingResistance.1: Resistant → [EMPTY]
Using: Ooze_Jelly_Ochre → [EMPTY]
Vitality: 52 → 60

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: LOW_DeathKnight]
BludgeoningResistance.1: [EMPTY] → ResistantToNonMagical
ColdResistance.1: [EMPTY] → Resistant
DefaultBoosts: ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Constitution);ProficiencyBonus(SavingThrow,Wisdom);ActionResource(SuperiorityDie,8,0); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Constitution);ProficiencyBonus(SavingThrow,Wisdom);ActionResource(SuperiorityDie,8,0); BlockRegainHP(Construct)
FireResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;Parry;ExtraAttack_2;NecroticAttacks_DeathKnight;Riposte;HellfireDamagePierce_Technical → CX_MiniBoss_Boost;CX_Paladin_Oathbreaker_Boost;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;Parry;ExtraAttack_2;NecroticAttacks_DeathKnight;Riposte;HellfireDamagePierce_Technical;MageSlayer_Advantage
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Exhausted;FRIGHTENED → SG_Poisoned;BLEEDING;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Exhausted;SG_Frightened
PiercingResistance.1: [EMPTY] → ResistantToNonMagical
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
PsychicResistance.1: [EMPTY] → Immune
RadiantResistance.1: [EMPTY] → Resistant
SlashingResistance.1: [EMPTY] → ResistantToNonMagical
Using: Skeleton_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: LOW_RamazithsTower_Nightsong_Shard]
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;ImmuneToDisarm;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;LOW_RamazithsTower_Nightsong_Deva_Interrupt;DivineHealth; → CX_Paladin_Vengeance_Boost;AttackOfOpportunity;DarknessRules;ImmuneToDisarm;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;LOW_RamazithsTower_Nightsong_Deva_Interrupt;DivineHealth;Mod_Titans_Reach;FullSwing_Passive;FrontFace_Radiant_Feat;Radiant_Strike_Lightbringerfeat;Feat_two_lightorbs;featRadiatingOrb_Ring_Passlight;RadiatingOrb_ArmorLightff;PotentCantrip;NPC_CbD;ArmyArcana
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Charmed;SG_Frightened → SG_Charmed;SG_Frightened;SG_DifficultTerrain;SG_Exhausted;SG_Poisoned;SG_Sleeping
Using: Deva → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: END_KuotoaAlly_Melee]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
Constitution: 13 → 14
Dexterity: 14 → 16
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Evasion → CX_Barbarian_WildMagic_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Evasion;TWN_KuoToa_Storm;Mod_Shock_Thrower;Mod_Wet_Attacks_Passive;Goon_Magic_Allergy_Unlock
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Strength: 16 → 18
Using: Kuotoa → [EMPTY]
Vitality: 48 → 50

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: END_SahuaginAlly_Ranged]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: BloodFrenzy_Sahuagin;ExtraAttack;AttackOfOpportunity;DarknessRules;Sharpshooter_AllIn;Sharpshooter_Bonuses → CX_Rogue_Assassin_Boost;BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules;ExtraAttack;Sharpshooter_AllIn;Sharpshooter_Bonuses;TWN_ApplyWET;BSM_BS_UnstoppableMassacre_Passive;MAG_LC_Umberlee_Cold_Sickle_Passive
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Longbows
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Dexterity → Intelligence
Using: Sahuagin_Ranged → [EMPTY]
Wisdom: 13 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _Base]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: POC_Player_Cleric]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Wisdom → Intelligence
Using: HeroHumanFemale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: POC_Player_Warlock]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Charisma → Intelligence
Using: HeroHumanMale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _Human]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Commoner_Cowering]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Ranger]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Commoner_Cowering]
Passives: FeyAncestry;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _Elf_Drow]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Drow_Caster]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Drow_Melee]
Passives: DarknessRules;DualWielder_BonusAC;DualWielder_PassiveBonuses;FeyAncestry;SunlightSensitivity;AttackOfOpportunity;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;DualWielder_BonusAC;DualWielder_PassiveBonuses
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Drow_Cleric]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Drow_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Drow_Commoner_Cowering]
Passives: FeyAncestry;SunlightSensitivity;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Drow_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Drow_Ranger]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elf_Drow_Rogue]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Commoner_Cowering]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Darkvision;DarknessRules → Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Duergar_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L2C;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Duergar_Cleric]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Spells_L1;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Duergar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Duergar_Commoner_Cowering]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;SuperiorDarkvision;DarknessRules → Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Duergar_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Halfling_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Magic_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Halfling_Commoner_Cowering]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;DarknessRules → Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Halfling_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Gnome_Commoner_Cowering]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;Darkvision;DarknessRules → Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Gnome_Deep_Commoner_Cowering]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;DeepGnome_StoneCamouflage;SuperiorDarkvision;DarknessRules → Gnome_Cunning;Gnome_Speed;DeepGnome_StoneCamouflage;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Gnome_Deep_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Gnome_Deep_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Gnome_Deep → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Gnome_Deep_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: _Gnome_Deep → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _HalfElf]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfElf_Commoner_Cowering]
Passives: FeyAncestry;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfElf_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _HalfDrow]
Passives: AttackOfOpportunity;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfDrow_Commoner_Cowering]
Passives: DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfDrow_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Tiefling_Child]
Passives: Tiefling_HellishResistance;DarknessRules;Darkvision → Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Tiefling_Commoner_Cowering]
Passives: Tiefling_HellishResistance;Darkvision;DarknessRules → Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Tiefling_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Tiefling_Bard]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → SimpleWeapons
Proficiency Group[2]: Longbows → Shortswords
Proficiency Group[3]: Rapiers → MusicalInstrument
Proficiency Group[4]: MusicalInstrument → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longbows
Proficiency Group[6]: Shortswords → Rapiers
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → cbe5059f-7a9f-4b98-be6a-07c9cd8e02c2
Using: Tiefling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Commoner_Cowering]
Passives: DarknessRules → AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Githyanki_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Raider]
Passives: ExtraAttack;CrossbowExpert_PointBlank;CrossbowExpert_Wounding;AttackOfOpportunity;DarknessRules → CX_Fighter_BattleMaster_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack;CrossbowExpert_PointBlank;CrossbowExpert_Wounding
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Githyanki_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Gish]
Passives: WarMagic_Githyanki;AttackOfOpportunity;DarknessRules → CX_Fighter_EldritchKnight_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;AttackOfOpportunity;DarknessRules;WarMagic_Githyanki
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Bandit]
Passives: AttackOfOpportunity;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Bandit_Captain]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Commoner_Child]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Drow]
Passives: AttackOfOpportunity;DarknessRules → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Hobgoblin]
DarkvisionRange: 16 → 9
Passives: MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Hobgoblin_Captain]
DarkvisionRange: 16 → 9
Passives: MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Hobgoblin → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Hobgoblin_Boss]
DarkvisionRange: 16 → 9
Passives: MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Hobgoblin → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Guard]
Passives: AttackOfOpportunity;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Werewolf]
Passives: Werewolf_Rage;Multiattack_Werewolf;AttackOfOpportunity;DarknessRules → CX_Martial_Boost;Werewolf_Rage;Multiattack_Werewolf;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _Giants]
Passives: AttackOfOpportunity;DarknessRules → CX_Barbarian_Berserker_Boost;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Boss]
Passives: GOB_Boss_RecklessAttack;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;GOB_Boss_RecklessAttack;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Goblins → [EMPTY]
Vitality: 21 → 24

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Melee]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Using: _Goblins → [EMPTY]
Vitality: 9 → 11

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Caster]
DefaultBoosts: ActionResource(SpellSlot,3,1); BlockRegainHP(Undead;Construct) → BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L1;CX_Spells_L1C;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: _Goblins → [EMPTY]
Vitality: 13 → 16

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Ranger]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Using: _Goblins → [EMPTY]
Vitality: 7 → 9

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Cleric]
DefaultBoosts: Skill(Stealth, 6); BlockRegainHP(Undead;Construct); ActionResource(SpellSlot,3,1) → Skill(Stealth, 6); BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L1;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Goblin_Melee → [EMPTY]
Vitality: 14 → 17

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Warlock]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L1;CX_Spells_L1C;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 51274504-865d-46d1-a3b6-c72e9384904a
Using: Goblin_Caster → [EMPTY]
Vitality: 13 → 16

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Ranger_Strong]
DefaultBoosts: Skill(Stealth, 6); BlockRegainHP(Undead;Construct); ActionResource(SpellSlot,2,1) → Skill(Stealth, 6); BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Goblin_Ranger → [EMPTY]
Vitality: 12 → 15
Wisdom: 8 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Goblin_Melee_Strong]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Greataxes
Proficiency Group[2]: Battleaxes → LightArmor
Proficiency Group[3]: Greataxes → SimpleWeapons
Proficiency Group[4]: LightArmor → MediumArmor
Proficiency Group[5]: SimpleWeapons → HeavyArmor
Proficiency Group[6]: MediumArmor → MartialWeapons
Proficiency Group[7]: HeavyArmor → Shields
Proficiency Group[8]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Goblin_Melee → [EMPTY]
Vitality: 15 → 18

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Bugbear]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Gnoll_Flind]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: MINIBOSS_HARDCORE
Passives: ImmuneToDisarm;AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;CX_Barbarian_Berserker_Boost;AttackOfOpportunity;Darkvision;DarknessRules;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longbows → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MartialWeapons
Proficiency Group[4]: MartialWeapons → Longbows
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: _Gnolls → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Spider_Giant_Ranged]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1
DarkvisionRange: 9 → 12
FireResistance.1: [EMPTY] → Vulnerable
Passives: SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules → SpiderWalk;AttackOfOpportunity;Darkvision;DarknessRules;SpiderFallResistance;Spider_Infestation
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
PoisonResistance.1: [EMPTY] → Resistant
UnarmedRangedAttackAbility: Strength → Dexterity
Using: Spider_Giant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Spectator]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: SPECTATOR_EYEBEAM_INTERRUPT_AURA; STATUS_HARD: LEGENDARYACTION_SPECTATOR_EYEBEAMNOVA
Intelligence: 13 → 18
PathInfluence: PoisonCloud,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;SporeBlackCloud,100;SporeGreenCloud,40;DarknessCloud,30;FogCloud,30;SporePinkCloud,40;StinkingCloud,40;WaterCloudElectrified,40 → PoisonCloud,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;SporeBlackCloud,100;SporeGreenCloud,40;DarknessCloud,30;FogCloud,30;SporePinkCloud,40;StinkingCloud,40;WaterCloudElectrified,40
Strength: 8 → 17
Using: _Aberration → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Spectator_Strong]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: SPECTATOR_EYEBEAM_INTERRUPT_AURA; STATUS_HARD: LEGENDARYACTION_SPECTATOR_EYEBEAMNOVA
Intelligence: 13 → 20
PathInfluence: PoisonCloud,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;SporeBlackCloud,100;SporeGreenCloud,40;DarknessCloud,30;FogCloud,30;SporePinkCloud,40;StinkingCloud,40;WaterCloudElectrified,40 → PoisonCloud,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;SporeBlackCloud,100;SporeGreenCloud,40;DarknessCloud,30;FogCloud,30;SporePinkCloud,40;StinkingCloud,40;WaterCloudElectrified,40
Strength: 14 → 19
Using: Spectator → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Automaton]
ColdResistance.1: [EMPTY] → Resistant
Passives: Multiattack_Automaton;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Fighter_Champion_Boost;Multiattack_Automaton;AttackOfOpportunity;DarknessRules;LegendaryAction_Automaton_ChainStaticBolt;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Construct → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Mephit_Magma]
PathInfluence: BloodElectrified,100;BloodFrozen,30;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elemental → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Mephit_Ice]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elemental → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Mephit_Mud]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elemental → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Elemental_Lava]
PathInfluence: BloodElectrified,100;BloodFrozen,30;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elemental → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Merregon]
Passives: ExtraAttack;MagicResistance;DevilsSight;AttackOfOpportunity;DarknessRules → CX_Fighter_Champion_Boost;AttackOfOpportunity;DevilsSight;DarknessRules;MagicResistance;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Devil → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dragon_AdultRed]
Passives: MagicResistance;AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;MagicResistance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Dragon → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: RedCap]
Dexterity: 13 → 18
Intelligence: 10 → 12
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Strength → Intelligence
Strength: 18 → 13
Using: _Fey → [EMPTY]
Wisdom: 12 → 10

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: RedCap_Caster]
Charisma: 9 → 14
Dexterity: 13 → 18
Intelligence: 10 → 12
Passives: AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Warlock_Archfey_Boost;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 51274504-865d-46d1-a3b6-c72e9384904a
SpellCastingAbility: Wisdom → Charisma
Using: RedCap → [EMPTY]
Wisdom: 14 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _Myconid]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;WaterCloudElectrified,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;WaterCloudElectrified,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;StinkingCloud,40
Using: _Plant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WoodWoad]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Using: _Plant → [EMPTY]
Weight: 50.0 → 140.0

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Bulette]
Passives: PreferredTarget_Bulette;AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;DefaultStatus_Bulette_DiamondScales;LegendaryAction_Bulette_DiamondScalesBurst;PreferredTarget_Bulette;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Monstrosity → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Ettercap]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Monstrosity → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Minotaur]
Passives: Muscular_Athletics;AttackOfOpportunity;Darkvision;DarknessRules → CX_Barbarian_Boost;Alert;Muscular_Athletics;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: _Monstrosity → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Skeleton_Strong]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: BlockVerbalSpellcasting;SkeletonDeath_Check;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Fighter_BattleMaster_Boost;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;BlockVerbalSpellcasting;SkeletonDeath_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Skeleton_Ranger]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: BlockVerbalSpellcasting;SkeletonDeath_Check;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules;BlockVerbalSpellcasting;SkeletonDeath_Check;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Longbows → LightCrossbows
Proficiency Group[4]: Shortbows → HeavyCrossbows
Proficiency Group[5]: [EMPTY] → Shortbows
Proficiency Group[6]: [EMPTY] → HandCrossbows
Proficiency Group[7]: [EMPTY] → Longbows
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Wisdom
Using: Skeleton → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Skeleton_Caster]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: BlockVerbalSpellcasting;SkeletonDeath_Check;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Spells_L1;CX_Spells_L1C;AttackOfOpportunity;Darkvision;DarknessRules;BlockVerbalSpellcasting;SkeletonDeath_Check;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Companion_Bear]
Passives: HuntersMark_RangerCompanion;ShortResting;AttackOfOpportunity;DarknessRules → HuntersMark_RangerCompanion;ShortResting;AttackOfOpportunity;DarknessRules;CompanionsBond_Creature
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
ProficiencyBonusScaling: [EMPTY] → 265d62c4-9b82-4ed6-9a86-da675b4ef8fe
Using: Bear_Black → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Companion_Boar]
Passives: HuntersMark_RangerCompanion;ShortResting;AttackOfOpportunity;DarknessRules → HuntersMark_RangerCompanion;ShortResting;AttackOfOpportunity;DarknessRules;CompanionsBond_Creature
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
ProficiencyBonusScaling: [EMPTY] → 265d62c4-9b82-4ed6-9a86-da675b4ef8fe
Using: Boar → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Companion_GiantSpider]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1
DarkvisionRange: 9 → 12
FireResistance.1: [EMPTY] → Vulnerable
Passives: HuntersMark_RangerCompanion;SpiderWalk;ShortResting;AttackOfOpportunity;DarknessRules;Darkvision → HuntersMark_RangerCompanion;SpiderWalk;ShortResting;AttackOfOpportunity;DarknessRules;Darkvision;CompanionsBond_Creature
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION → WEB;DIFFICULT_TERRAIN_WEB;SPIDER_INFESTATION;SG_Poisoned
PoisonResistance.1: [EMPTY] → Resistant
ProficiencyBonusScaling: [EMPTY] → 265d62c4-9b82-4ed6-9a86-da675b4ef8fe
UnarmedRangedAttackAbility: Strength → Dexterity
Using: Spider_GiantWolf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Companion_Raven]
Passives: HuntersMark_RangerCompanion;ShortResting;AttackOfOpportunity;DarknessRules → HuntersMark_RangerCompanion;ShortResting;AttackOfOpportunity;DarknessRules;CompanionsBond_Creature
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
ProficiencyBonusScaling: [EMPTY] → 265d62c4-9b82-4ed6-9a86-da675b4ef8fe
Using: Raven_Dire → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Companion_Wolf]
Passives: HuntersMark_RangerCompanion;PackTactics;ShortResting;AttackOfOpportunity;DarknessRules → HuntersMark_RangerCompanion;PackTactics;ShortResting;AttackOfOpportunity;DarknessRules;CompanionsBond_Creature
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
ProficiencyBonusScaling: [EMPTY] → 265d62c4-9b82-4ed6-9a86-da675b4ef8fe
Using: Wolf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingSphere]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Summons → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: POC_Player_Sorcerer]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HeroHumanMale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfElf_Monk]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 878630d0-136a-4dc9-aa2a-a0a123d3a107
Using: _HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _HalfOrc]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfOrc_Cleric]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → Shields
SpellCastingAbility: Intelligence → Wisdom
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfOrc_Ranger]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Wisdom
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Teenager]
Passives: AttackOfOpportunity;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → LightArmor
Proficiency Group[3]: LightArmor → SimpleWeapons
Proficiency Group[4]: SimpleWeapons → MediumArmor
Proficiency Group[5]: MediumArmor → Shortswords
Proficiency Group[6]: Shortswords → Longswords
Using: Githyanki_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Warrior_Strong]
Passives: ExtraAttack;AttackOfOpportunity;DarknessRules → AttackOfOpportunity;DarknessRules;ExtraAttack;Parry_Githyanki;Parry_Githyanki_EquipTrigger
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Githyanki_Warrior → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Gish_Strong]
Passives: WarMagic_Githyanki;AttackOfOpportunity;DarknessRules → CX_Fighter_EldritchKnight_Boost;CX_Spells_L3;CX_Spells_L4;CX_Spells_L4C;CX_Spells_L5;CX_Spells_L5C;AttackOfOpportunity;DarknessRules;WarMagic_Githyanki
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Gish → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Gishra_Melee]
Passives: PsychicStrikes_Githyanki;AttackOfOpportunity;DarknessRules → CX_Monk_OpenHand_Boost;PsychicStrikes_Githyanki;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → LightArmor
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: MediumArmor → Shortswords
Proficiency Group[5]: Shortswords → Longswords
Using: _Githyanki → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_Gishra_Caster]
Passives: PsychicStrikes_Githyanki;Gishra_ArchetypeChange_Githyanki;AttackOfOpportunity;DarknessRules → CX_Monk_FourElements_Boost;AttackOfOpportunity;DarknessRules;PsychicStrikes_Githyanki;Gishra_ArchetypeChange_Githyanki
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → LightArmor
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: MediumArmor → Shortswords
Proficiency Group[5]: Shortswords → Longswords
Using: Githyanki_Gishra_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Githyanki_IntelligenceOfficer]
Passives: ExtraAttack;AttackOfOpportunity;DarknessRules; → CX_Fighter_EldritchKnight_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L3C;AttackOfOpportunity;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfElf_Fighter_Rogue]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: ed2393af-0e4d-4ada-ab99-d389f81285d0 → ed2393af-0e4d-4ada-ab99-d389f81285d0;0e6da493-5a37-423b-8c28-629462b22faa
Using: HalfElf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bane_BlackGauntlet]
Passives: ExtraAttack;Tactical_Discipline;AttackOfOpportunity;DarknessRules → CX_Cleric_War_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bane_IronConsul]
Passives: ExtraAttack;Tactical_Discipline;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bane_Fist]
Passives: ExtraAttack;Tactical_Discipline;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfOrc_Cultist_Bane_BlackGauntlet]
DarkvisionRange: 18 → 9
Passives: ExtraAttack;Tactical_Discipline;AttackOfOpportunity;DarknessRules → CX_Cleric_War_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfOrc_Cultist_Bane_IronConsul]
DarkvisionRange: 18 → 9
Passives: ExtraAttack;Tactical_Discipline;AttackOfOpportunity;DarknessRules → CX_Fighter_BattleMaster_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfOrc_Cultist_Bane_Fist]
DarkvisionRange: 18 → 9
Passives: ExtraAttack;Tactical_Discipline;AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HalfElf_Cultist_Bane_IronConsul]
Passives: ExtraAttack;Tactical_Discipline;FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_BattleMaster_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;Tactical_Discipline
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Duergar_Cultist_Bane_Fist]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: ExtraAttack;Tactical_Discipline;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Fighter_Boost;ExtraAttack;Tactical_Discipline;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Hill_Cultist_Bane_Fist]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: ExtraAttack;Tactical_Discipline;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Boost;ExtraAttack;Tactical_Discipline;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Gondian_Caster]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightHammers
Proficiency Group[2]: LightHammers → LightArmor
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: MediumArmor → Shields
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bhaal_NightBlade]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Human_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bhaal_Reaper]
Passives: ExtraAttack;AttackOfOpportunity;DarknessRules;Darkvision → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Human_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bhaal_DeathsHead]
Passives: ExtraAttack;MagicResistance;MurderHungry;AttackOfOpportunity;Darkvision;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;MagicResistance;MurderHungry
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Human_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Bhaal_Invoker]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:4:4:3;SpellSlot:4:4:4 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;Darkvision;DarknessRules;FocusedConjuration;SpellSniper_Critical → CX_Spells_L4;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;FocusedConjuration;SpellSniper_Critical
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Human_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Tiefling_Cultist_Bhaal_NightBlade]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Tiefling_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Cultist_Bhaal_NightBlade]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Dwarf_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dwarf_Cultist_Bhaal_DeathsHead]
Passives: ExtraAttack;MurderHungry;MagicResistance;Dwarf_DwarvenResilience;AttackOfOpportunitys;Darkvision;DarknessRules → Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;MurderHungry;MagicResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Dwarf_Cultist_Bhaal_NightBlade → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Myrkul_MasterOfSouls]
Charisma: 13 → 19
Intelligence: 19 → 13
Passives: ExtraAttack;GraveMagic;AttackOfOpportunity;DarknessRules → CX_Spells_L4;CX_Spells_L2C;CX_Spells_L3C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ExtraAttack;GraveMagic
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-b6a3-2ec784934a90
SpellCastingAbility: Intelligence → Charisma
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Halfling_Cultist_Myrkul_SkullLasher]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: ExtraAttack;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Wizard_Necromancy_Boost;CX_Spells_L4;CX_Spells_L2C;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Halfling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Myrkul_SkullLasher]
Passives: ExtraAttack;AttackOfOpportunity;DarknessRules → CX_Wizard_Necromancy_Boost;CX_Spells_L4;CX_Spells_L3C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Bugbear_Cultist_Myrkul_SkullLasher]
Passives: ExtraAttack;AttackOfOpportunity;DarknessRules → CX_Fighter_EldritchKnight_Boost;Brute_Bugbear;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Bugbear → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Skeleton_Giant]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Skeleton_Giant_Cultist_Myrkul_DeathShepherd]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: BlockVerbalSpellcasting;SkeletonDeath_Check;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Fighter_Champion_Boost;BlockVerbalSpellcasting;SkeletonDeath_Check;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → Greatclubs
Proficiency Group[2]: Greatclubs → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Giant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Umberlee_Untaken]
Passives: ImmuneToWadableWater;AttackOfOpportunity;DarknessRules → CX_Cleric_Tempest_Boost;AttackOfOpportunity;HumanMilitia;HumanVersatility;DarknessRules;ImmuneToWadableWater
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Umberlee_SavageSeawind]
Passives: Riposte;SavageAttacker;ImmuneToWadableWater;AttackOfOpportunity;DarknessRules → CX_Cleric_Tempest_Boost;CX_Martial_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Riposte;SavageAttacker;ImmuneToWadableWater
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Human_Cultist_Umberlee_Untaken → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Human_Cultist_Umberlee_FloodTide]
Passives: DualWielder_BonusAC;DualWielder_PassiveBonuses;ImmuneToWadableWater;MagicResistance;AttackOfOpportunity;DarknessRules → CX_Cleric_Tempest_Boost;CX_Martial_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;DualWielder_BonusAC;DualWielder_PassiveBonuses;ImmuneToWadableWater;MagicResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Human_Cultist_Umberlee_Untaken → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Orthon]
Passives: DevilsSight;ExplosiveRetribution;MagicResistance;AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;CX_Rogue_Assassin_Boost;DevilsSight;ExplosiveRetribution;MagicResistance;AttackOfOpportunity;Darkvision;DarknessRules;LegendaryAction_SHA_Orthon;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Devil → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: ShamblingMound_Dark]
Passives: Devour_ShamblingMound;SuperiorDarkvision;AttackOfOpportunity;DarknessRules;Surprise_Immunity → CX_Boss_Boost;LegendaryAction_ShamblingMound_OverwhelmingGrowth;Devour_ShamblingMound;SuperiorDarkvision;AttackOfOpportunity;DarknessRules;Surprise_Immunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: ShamblingMound → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: KillerReplica_Sorcerer]
Passives: TAD_PsionicDominance;Evasion;Metamagic_Heightened;Metamagic_Subtle;AttackOfOpportunity;DarknessRules → CX_Spells_L6;CX_Spells_L6C;AttackOfOpportunity;DarknessRules;TAD_PsionicDominance;Evasion;Metamagic_Heightened;Metamagic_Subtle;Goon_Metamagic_Heightened_NPC;Goon_Metamagic_Subtle_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MartialWeapons
Proficiency Group[3]: MartialWeapons → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
Using: KillerReplica_Base → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: KillerReplica_Warlock]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MartialWeapons
Proficiency Group[3]: MartialWeapons → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-a3b6-c72e9384904a
Using: KillerReplica_Base → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: KillerReplica_Wizard]
Passives: MagicResistance;AttackOfOpportunity;DarknessRules → CX_Spells_L6;CX_Spells_L6C;AttackOfOpportunity;DarknessRules;MagicResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MartialWeapons
Proficiency Group[3]: MartialWeapons → Shields
Using: KillerReplica_Base → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Surgeon]
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity); ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Dexterity); ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: TurnResistance;MagicResistance;Multiattack_Surgeon;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;CX_Rogue_Assassin_Boost;LegendaryAction_Surgeon_MindScreech;LegendaryAction_Surgeon_GrapplingArm;TurnResistance;MagicResistance;Multiattack_Surgeon;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;PARALYZED;POTION_OF_PARALYSIS → SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;PARALYZED;POTION_OF_PARALYSIS;SUFFOCATING
PoisonResistance.1: [EMPTY] → Resistant
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
PsychicResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Dexterity → Intelligence
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Surgeon_Nurse]
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Construct)
Passives: AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_MiniBoss_Boost;CX_Rogue_Assassin_Boost;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;TWN_Hospital_Nurse_Honor_Technical
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;GAPING_WOUND;CHEST_TRAUMA;PARALYZED;POTION_OF_PARALYSIS → SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;CHEST_TRAUMA;PARALYZED;POTION_OF_PARALYSIS;SUFFOCATING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Longswords → Shortswords
Proficiency Group[2]: Shortswords → Daggers
Proficiency Group[3]: Daggers → Longswords
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TollCollector]
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity); ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Dexterity); ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: Alert;TollCollector_Armor;FastHands;TurnResistance;ImmuneToControlUndead;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;CX_Martial_Boost;Alert;TollCollector_Armor;FastHands;TurnResistance;ImmuneToControlUndead;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;LegendaryAction_MidasWrath_TollCollector
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;SLEEPING;SCL_SHADOW_CURSE → SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;SUFFOCATING;SLEEPING;SCL_SHADOW_CURSE
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Dexterity → Intelligence
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Brewer]
DefaultBoosts: ProficiencyBonus(SavingThrow,Strength); ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Strength); ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: ExtraAttack;TurnResistance;ImmuneToControlUndead;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;CX_Martial_Boost;ExtraAttack;TurnResistance;ImmuneToControlUndead;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;LegendaryAction_MixChangeExplosion_Brewer
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Steel_Watcher_Quadruped]
Armor: 15 → 20
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
Passives: Multiattack_SteelWatcherTitan;ImmutableExistance;MagicResistance;AttackOfOpportunity;Darkvision;DarknessRules;HellfireDamagePierce_Technical;Surprise_Immunity → CX_Boss_Boost;Multiattack_SteelWatcherTitan;ImmutableExistance;MagicResistance;AttackOfOpportunity;Darkvision;DarknessRules;HellfireDamagePierce_Technical;Surprise_Immunity;DefaultStatus_SteelWatcherTitan_HonourVisuals
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SLEEP;SG_Frightened;SG_Charmed;SG_Exhausted;SG_Polymorph;SG_Poisoned;BURNING;BURNING_LAVA;WILD_MAGIC_BURNING;BURNING_HELLFIRE;SG_Unconscious;MAG_INFERNAL_BURNING;BLEEDING → SLEEP;SG_Frightened;SG_Charmed;SG_Exhausted;SG_Polymorph;SG_Poisoned;BURNING;BURNING_LAVA;WILD_MAGIC_BURNING;BURNING_HELLFIRE;SG_Unconscious;MAG_INFERNAL_BURNING;BLEEDING;DRUNK
Proficiency Group[1]: HandCrossbows → Greatswords
Proficiency Group[2]: Greatswords → LightCrossbows
Proficiency Group[3]: LightCrossbows → HeavyCrossbows
Proficiency Group[4]: HeavyCrossbows → HandCrossbows
Using: Steel_Watcher → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Sahuagin_Warlock]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules → CX_Warlock_GreatOldOne_Boost;BloodFrenzy_Sahuagin;AttackOfOpportunity;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Longbows
Progressions: [EMPTY] → 51274504-865d-46d1-a3b6-c72e9384904a
Using: Sahuagin → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Hollyphant]
ActionResources: ActionPoint:1;BonusActionPoint:1;ReactionActionPoint:1;Movement:6 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Armor: 18 → 10
BludgeoningResistance.1: ResistantToNonMagical → [EMPTY]
Charisma: 16 → 10
Constitution: 12 → 10
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity); ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Charisma); BlockRegainHP(Undead;Construct) → BlockRegainHP(Undead;Construct)
Dexterity: 11 → 10
Flags.1: Floating → [EMPTY]
Intelligence: 16 → 10
Passives: AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Cleric_Light_Boost;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned → [EMPTY]
PiercingResistance.1: ResistantToNonMagical → [EMPTY]
PoisonResistance.1: Resistant → [EMPTY]
Progressions: [EMPTY] → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
SlashingResistance.1: ResistantToNonMagical → [EMPTY]
SpellCastingAbility: Wisdom → Intelligence
UnarmedAttackAbility: None → Strength
Vitality: 52 → 5
Weight: 27.0 → 50.0
Wisdom: 19 → 10

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Deva]
Passives: AttackOfOpportunity;DarknessRules;ImmuneToDisarm;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → AttackOfOpportunity;DarknessRules;ImmuneToDisarm;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;DivineHealth
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Charmed;FEARED → SG_Charmed;SG_Frightened
Using: _Summons → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Deva_PlanarAlly]
Passives: AttackOfOpportunity;DarknessRules;ImmuneToDisarm;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;ShortResting → AttackOfOpportunity;DarknessRules;ImmuneToDisarm;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;DivineHealth;ShortResting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Charmed;FEARED → SG_Charmed;SG_Frightened
Using: Deva → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Dragonborn_Melee]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Dragonborn → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Meazel]
Passives: AttackOfOpportunity;DarknessRules;Darkvision;ShadowTeleport_Meazel → CX_Rogue_Assassin_Boost;AttackOfOpportunity;DarknessRules;Darkvision;ShadowTeleport_Meazel
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Dexterity → Intelligence
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: NetherBrain]
Passives: DarknessRules → CX_Boss_Boost;Blindsight;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: ElderBrain → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: _FlamingFist]
Passives: AttackOfOpportunity;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Humanoid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Human]
Passives: AttackOfOpportunity;DarknessRules → CX_Martial_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Elf]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Martial_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_HalfElf]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Tiefling]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Martial_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Martial_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Martial_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Human_Melee_Attacker]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Human_Melee_Defender]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Human_Ranger]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Human_Cleric]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Human_Caster]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L1;CX_Spells_L1C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Dwarf_Melee_Attacker]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Dwarf_Melee_Defender]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Dwarf_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Dwarf_Cleric]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Dwarf_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L1;CX_Spells_L1C;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Elf_Melee_Attacker]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Elf_Melee_Defender]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Elf_Ranger]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Elf_Cleric]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Elf_Caster]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L1C;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_HalfElf_Melee_Attacker]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_HalfElf_Melee_Defender]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_HalfElf_Ranger]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_HalfElf_Cleric]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_HalfElf_Caster]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L1;CX_Spells_L1C;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Tiefling_Melee_Attacker]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Tiefling_Melee_Defender]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Tiefling_Ranger]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Tiefling_Cleric]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Tiefling_Caster]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L1C;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Gnome_Melee_Attacker]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → ;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Gnome_Melee_Defender]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Gnome_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Gnome_Cleric]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Gnome_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L1C;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Halfling_Melee_Attacker]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Halfling_Melee_Defender]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Halfling_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyCrossbows
Proficiency Group[5]: HeavyCrossbows → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 6cae475a-383f-11ed-a261-0242ac120002 → 6cae475a-383f-11ed-a261-0242ac120002;f0ede459-8b86-48fd-ac11-4432573566a5
Using: FlamingFist_Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Halfling_Cleric]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Warhammers → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Warhammers
Progressions: 70c3eb7e-383f-11ed-a261-0242ac120002 → 70c3eb7e-383f-11ed-a261-0242ac120002;36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: FlamingFist_Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FlamingFist_Halfling_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Spells_L1;CX_Spells_L1C;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 7417c0c0-383f-11ed-a261-0242ac120002 → 7417c0c0-383f-11ed-a261-0242ac120002;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: FlamingFist_Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Kobold_Melee]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Strength → Intelligence
Using: Kobold → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Kobold_Ranger]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
SpellCastingAbility: Dexterity → Wisdom
Using: Kobold → [EMPTY]
Wisdom: 7 → 10

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Kobold_Inventor]
Charisma: 8 → 12
Passives: PackTactics;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules → CX_Sorcerer_WildMagic_Boost;PackTactics;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Dexterity → Charisma
Using: Kobold → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DarkJusticiar_Melee]
Passives: ExtraAttack;LivingShadow;SunlightSensitivity;SHA_VisionOfShar;AttackOfOpportunity;Darkvision;DarknessRules;Darkvision → CX_Fighter_Boost;ExtraAttack;LivingShadow;SunlightSensitivity;SHA_VisionOfShar;AttackOfOpportunity;Darkvision;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DarkJusticiar_Ranger]
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Construct)
Passives: ExtraAttack;LivingShadow;SunlightSensitivity;SHA_VisionOfShar;ShadowStealth;AttackOfOpportunity;Darkvision;DarknessRules → CX_Ranger_Boost;ExtraAttack;LivingShadow;SunlightSensitivity;SHA_VisionOfShar;ShadowStealth;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
PsychicResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Wisdom
Using: DarkJusticiar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DarkJusticiar_Caster]
DefaultBoosts: ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Construct)
Passives: SHA_VisionOfShar;LivingShadow;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules; → CX_Spells_L3;CX_Spells_L4;CX_Spells_L3C;CX_Spells_L4C;AttackOfOpportunity;Darkvision;DarknessRules;LOW_HouseOfGrief_Cultists_Sight
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
PsychicResistance.1: [EMPTY] → Resistant
Using: DarkJusticiar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TUT_Elf_Victim_Spellcaster]
Passives: FeyAncestry;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TUT_Victim_Human]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Human_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TUT_Victim_Elf]
Passives: FeyAncestry;DarknessRules;Darkvision → FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Elf_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TUT_Victim_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Darkvision;DarknessRules → Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_TieflingLeader]
Passives: AttackOfOpportunity;DarknessRules;Tiefling_HellishResistance;FightingStyle_Defense;Tough → CX_Paladin_Devotion_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision;FightingStyle_Defense;Tough
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Tiefling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Findal]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Druid_Land_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → Spears
Proficiency Group[3]: Clubs → Slings
Proficiency Group[4]: Scimitars → LightArmor
Proficiency Group[5]: Quarterstaffs → Javelins
Proficiency Group[6]: Spears → MediumArmor
Proficiency Group[7]: Slings → Darts
Proficiency Group[8]: LightArmor → Daggers
Proficiency Group[9]: Javelins → Maces
Proficiency Group[10]: MediumArmor → Shields
Proficiency Group[11]: Darts → Clubs
Proficiency Group[12]: Daggers → Scimitars
Using: DEN_Druids_Halfling_Druid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Adventurer_Leader]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 9eaa6333-f907-4c16-aa48-cf6d46c1b351 → 9eaa6333-f907-4c16-aa48-cf6d46c1b351;0e6da493-5a37-423b-8c28-629462b22faa
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Adventurer_Melee]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: HalfElf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Adventurer_Ranged]
Passives: [EMPTY] → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Human_Ranger → [EMPTY]
Vitality: 18 → 22

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Rath]
Passives: AttackOfOpportunity;DarknessRules → CX_Druid_Land_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → Spears
Proficiency Group[3]: Clubs → Slings
Proficiency Group[4]: Scimitars → LightArmor
Proficiency Group[5]: Quarterstaffs → Javelins
Proficiency Group[6]: Spears → MediumArmor
Proficiency Group[7]: Slings → Darts
Proficiency Group[8]: LightArmor → Daggers
Proficiency Group[9]: Javelins → Maces
Proficiency Group[10]: MediumArmor → Shields
Proficiency Group[11]: Darts → Clubs
Proficiency Group[12]: Daggers → Scimitars
Using: Human_Druid_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Trainer]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Fighter_BattleMaster_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Tiefling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_ShadowDruid_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Druid_Spores_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Halfling_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_ShadowDruid_Ranger_Strong]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;Halfling_Lucky;Halfling_Brave;DarknessRules → CX_Druid_Moon_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: DEN_ShadowDruid_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_ShadowDruid_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Intelligence: 12 → 10
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Druid_Spores_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Halfling_Melee → [EMPTY]
Wisdom: 10 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_ShadowDruid_Boss]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: MINIBOSS_HARDCORE
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Boss_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → Spears
Proficiency Group[3]: Clubs → Slings
Proficiency Group[4]: Longswords → LightArmor
Proficiency Group[5]: Scimitars → Javelins
Proficiency Group[6]: Longbows → MediumArmor
Proficiency Group[7]: Quarterstaffs → Shortswords
Proficiency Group[8]: Spears → Darts
Proficiency Group[9]: Slings → Shortbows
Proficiency Group[10]: LightArmor → Daggers
Proficiency Group[11]: Javelins → Maces
Proficiency Group[12]: MediumArmor → Shields
Proficiency Group[13]: Shortswords → Clubs
Proficiency Group[14]: Darts → Longswords
Proficiency Group[15]: Shortbows → Scimitars
Proficiency Group[16]: Daggers → Longbows
Using: Elf_Druid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Archdruid_Boss]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack;HalsinSpells → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack;HalsinSpells
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Wisdom → Intelligence
Using: HeroElfMale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Druids_HalfElf_Caster]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Druid_Moon_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 7e76da16-650c-4a6e-85b0-f9e23a7f5a60
SpellCastingAbility: Intelligence → Wisdom
Using: HalfElf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Druids_Halfling_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Intelligence: 12 → 10
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Druid_Spores_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 0e6da493-5a37-423b-8c28-629462b22faa → 7e76da16-650c-4a6e-85b0-f9e23a7f5a60
Using: Halfling_Melee → [EMPTY]
Wisdom: 10 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Tahan]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Gnome_Cunning;AdditionalSpellSlot_Level_2;AdditionalSpellSlot_Level_2; → Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;AdditionalSpellSlot_Level_2;Goon_AdditionalSpellSlot_Level_2
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → Spears
Proficiency Group[3]: Clubs → Slings
Proficiency Group[4]: Scimitars → LightArmor
Proficiency Group[5]: Quarterstaffs → Javelins
Proficiency Group[6]: Spears → MediumArmor
Proficiency Group[7]: Slings → Darts
Proficiency Group[8]: LightArmor → Daggers
Proficiency Group[9]: Javelins → Maces
Proficiency Group[10]: MediumArmor → Shields
Proficiency Group[11]: Darts → Clubs
Proficiency Group[12]: Daggers → Scimitars
Using: Gnome_Druid → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Elf_Caster]
Passives: FeyAncestry;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L1C;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Human_Ranger]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Human_Melee]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_HalfElf_Melee]
Passives: FeyAncestry;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfElf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Human_Barbarian]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_BanditInterior_Human_Ranger]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: CHA_Bandit_Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_BanditInterior_Human_Barbarian]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_EASY: DISABLE_CRITICALHITS; STATUS_MEDIUM: DISABLE_CRITICALHITS; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_MEDIUM: ENABLE_AOO; STATUS_HARD: ENABLE_AOO → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_BanditInterior_Human_Caster]
Passives: DarknessRules → CX_Spells_L1;CX_Spells_L1C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_BanditInterior_Duergar_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: DarknessRules;Darkvision;Duergar_DuergarResilience;SunlightSensitivity;AdditionalSpellSlot_Level_1; → Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;AdditionalSpellSlot_Level_1;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Duergar_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_BanditInterior_HalfElf_Caster]
Passives: FeyAncestry;Darkvision;DarknessRules → CX_Spells_L1;CX_Spells_L1C;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfElf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_BanditInterior_HalfElf_Melee]
Passives: FeyAncestry;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfElf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Gnome_Melee]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;DarknessRules;Darkvision → Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Gnome_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Gnome_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;DarknessRules;Darkvision → Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Gnome_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Tiefling_Ranger]
Passives: DarknessRules;Tiefling_HellishResistance → Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Tiefling_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Bandit_Tiefling_Caster]
Passives: Tiefling_HellishResistance;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L1C;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Tiefling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_SurrogateMother]
Passives: [EMPTY] → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_AuntieEthel]
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Alert;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → Goon_NPC_Ethel_Unlocker;CX_Boss_Boost;CX_Magic_Boost;AttackOfOpportunity;DarknessRules;Darkvision;Alert;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;LegendaryAction_HAG_Counterswap
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Hag_Green → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_AuntieEthel_Double]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: HAG_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Alert;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → Goon_NPC_Ethel_Unlocker;CX_Boss_Boost;CX_Magic_Boost;AttackOfOpportunity;DarknessRules;Darkvision;Alert;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;LegendaryAction_HAG_Counterswap_Double
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HAG_AuntieEthel → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Mayrina]
Passives: [EMPTY] → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HAG_SurrogateMother → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Mayrina_Polymorph]
Passives: [EMPTY] → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HAG_Mayrina → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Brother_001]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Brother_002]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_TrueSoul]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_TrueSoul_Melee]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 0e6da493-5a37-423b-8c28-629462b22faa
Using: FOR_TrueSoul → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Baelen]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Fighter_Champion_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Victim_Mage]
Passives: AttackOfOpportunity;DarknessRules;AdditionalSpellSlot_Level_3 → FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Masked_Fighter]
Passives: AttackOfOpportunity;DarknessRules;HAG_MaskOfVengeance → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;HAG_MaskOfVengeance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Drow_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Masked_Wizard]
Passives: AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;DarknessRules → CX_Cleric_Life_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Tiefling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_Masked_Rogue]
Passives: AttackOfOpportunity;DarknessRules;DualWielder_PassiveBonuses;SunlightSensitivity;DarknessRules; → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;DualWielder_PassiveBonuses
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: Elf_Drow_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_GurHunter]
Passives: Scar_Fury_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Fury_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: PLA_Zhent_Recruit_Human_Caster]
Passives: AttackOfOpportunity;DarknessRules → CX_Wizard_Evocation_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: PLA_Zhent_Recruit_Human_Barbarian]
Passives: AttackOfOpportunity;DarknessRules → CX_Barbarian_Wildheart_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_Human_Cultist_Zariel_Caster]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L1;CX_Spells_L2;CX_Spells_L1C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_Dwarf_Cultist_Zariel_Rogue]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: FastHands;SecondStoryWork;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Rogue_Thief_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;FastHands;SecondStoryWork
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: Dwarf_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_Human_Cultist_Zariel_Paladin]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: NPC_HARDCORE
Passives: AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Paladin_Oathbreaker_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Charisma
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRA_MindflayerThrall_Ranger_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Darkvision;DarknessRules → Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRA_MindflayerThrall_Ranger_Human]
Passives: DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRA_MindflayerThrall_Commoner_Halfling]
Passives: DarknessRules → Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_CounsellorFlorrick]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;Resilient_Constitution → CX_MiniBoss_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L2C;CX_Spells_L3C;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;Resilient_Constitution
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Quartermaster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 14 → 16
Passives: Alert;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules;Alert
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 2c3411ae-806b-11ed-a1eb-0242ac120002 → 2c3411ae-806b-11ed-a1eb-0242ac120002;cbe5059f-7a9f-4b98-be6a-07c9cd8e02c2
SpellCastingAbility: Intelligence → Charisma
Using: Halfling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Oskar]
DifficultyStatuses: STATUS_EASY: HEALTHBOOST_ALLIEDNPC_EASYMODE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE
Passives: AttackOfOpportunity;DarknessRules → CX_Bard_Lore_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → SimpleWeapons
Proficiency Group[2]: Longbows → Shortswords
Proficiency Group[3]: Rapiers → MusicalInstrument
Proficiency Group[4]: MusicalInstrument → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longbows
Proficiency Group[6]: Shortswords → Rapiers
Vitality: 28 → 8

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_BeastMaster]
DefaultBoosts: Skill(Stealth, 6); BlockRegainHP(Undead;Construct); ActionResource(SpellSlot,2,1) → Skill(Stealth, 6); BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_TwoWeaponFighting → CX_Ranger_BeastMaster_Boost;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_TwoWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Goblin_Ranger_Strong → [EMPTY]
Wisdom: 8 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Butcher]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_TwoWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Greataxes
Proficiency Group[2]: Battleaxes → LightArmor
Proficiency Group[3]: Greataxes → SimpleWeapons
Proficiency Group[4]: LightArmor → MediumArmor
Proficiency Group[5]: SimpleWeapons → HeavyArmor
Proficiency Group[6]: MediumArmor → MartialWeapons
Proficiency Group[7]: HeavyArmor → Shields
Proficiency Group[8]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Goblin_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_ZhentGuard]
Intelligence: 14 → 10
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → f0ede459-8b86-48fd-ac11-4432573566a5
SpellCastingAbility: Intelligence → Wisdom
Using: HalfElf_Melee → [EMPTY]
Wisdom: 10 → 14

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: PLA_Githyanki_Captain]
Passives: ExtraAttack;Parry_Githyanki;AttackOfOpportunity;DarknessRules;Parry_Githyanki_EquipTrigger → CX_Boss_Boost;CX_Fighter_BattleMaster_Boost;AttackOfOpportunity;DarknessRules;Parry_Githyanki;Parry_Githyanki_EquipTrigger;Surprise_Immunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Githyanki_Warrior → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Voss]
Passives: AttackOfOpportunity;DarknessRules;PsychicStrikes_Githyanki;Parry_Githyanki_Supreme;Parry_Githyanki_Supreme_EquipTrigger → CX_Boss_Boost;CX_Fighter_EldritchKnight_Boost;AttackOfOpportunity;DarknessRules;PsychicStrikes_Githyanki;Parry_Githyanki_Supreme;Parry_Githyanki_Supreme_EquipTrigger;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Githyanki_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_BOOOAL]
Dexterity: 13 → 18
Intelligence: 10 → 12
Passives: AttackOfOpportunity;BloodThirsty_Redcap;DarknessRules;Darkvision;Multiattack_Redcap;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;CX_Rogue_Assassin_Boost;AttackOfOpportunity;BloodThirsty_Redcap;DarknessRules;Darkvision;Multiattack_Redcap;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Strength → Intelligence
Using: RedCap → [EMPTY]
Wisdom: 12 → 10

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_PetrifiedDrow_Champion]
Passives: AttackOfOpportunity;SunlightSensitivity;DarknessRules;AdditionalSpellSlot_Level_2;AdditionalSpellSlot_Level_2;  → FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;AdditionalSpellSlot_Level_2;AdditionalSpellSlot_Level_2
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_Drow_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_Nere]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: BOSS_HARDCORE
Passives: Muscular_Athletics;AttackOfOpportunity;ExtraAttack;SunlightSensitivity;FeyAncestry;DarknessRules;Darkvision;AdditionalSpellSlot_Level_1; AdditionalSpellSlot_Level_1; AdditionalSpellSlot_Level_1; AdditionalSpellSlot_Level_1; AdditionalSpellSlot_Level_2; AdditionalSpellSlot_Level_2 → CX_Boss_Boost;CX_Fighter_EldritchKnight_Boost;CX_Spells_L2;CX_Spells_L3C;FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;DualWielder_BonusAC;DualWielder_PassiveBonuses;ExtraAttack;Muscular_Athletics;AdditionalSpellSlot_Level_1;AdditionalSpellSlot_Level_1;AdditionalSpellSlot_Level_1;AdditionalSpellSlot_Level_1;AdditionalSpellSlot_Level_2;Goon_AdditionalSpellSlot_Level_2;LegendaryAction_UND_Nere_PsychicMirror
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → Longswords
Using: Elf_Drow_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_KC_Duergar_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L2C;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Duergar_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_KC_Gnome_Deep_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → Gnome_Cunning;Gnome_Speed;DeepGnome_StoneCamouflage;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Gnome_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_BugbearNinja]
Passives: Brute_Bugbear;Darkvision;DarknessRules → CX_Rogue_Assassin_Boost;Brute_Bugbear;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Bugbear → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_BugbearRaider]
Passives: Brute_Bugbear;Darkvision;DarknessRules → CX_Barbarian_Berserker_Boost;Brute_Bugbear;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: Bugbear → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_GoblinCaptain]
Passives: GOB_Boss_RecklessAttack;Darkvision;DarknessRules → AttackOfOpportunity;Darkvision;DarknessRules;GOB_Boss_RecklessAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Goblin_Boss → [EMPTY]
Vitality: 21 → 24

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Goblin_Archer]
Passives: Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Using: Goblin_Ranger → [EMPTY]
Vitality: 7 → 9

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Goblin_Melee]
Passives: Darkvision;DarknessRules → AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Goblin_Melee → [EMPTY]
Vitality: 9 → 11

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Goblin_Cleric]
DefaultBoosts: Skill(Stealth, 6); CriticalHit(AttackRoll,Success,Never); ActionResource(SpellSlot,3,1); BlockRegainHP(Undead;Construct) → Skill(Stealth, 6); CriticalHit(AttackRoll,Success,Never); BlockRegainHP(Undead;Construct)
Passives: Darkvision;DarknessRules → CX_Spells_L1;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Goblin_Cleric → [EMPTY]
Vitality: 14 → 17

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: DEN_Goblin_Mage]
DefaultBoosts: ActionResource(SpellSlot,3,1); BlockRegainHP(Undead;Construct) → BlockRegainHP(Undead;Construct)
Passives: Darkvision;DarknessRules → CX_Spells_L1;CX_Spells_L1C;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Goblin_Caster → [EMPTY]
Vitality: 13 → 16

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Warchief_Ranger]
DefaultBoosts: Skill(Stealth, 6); BlockRegainHP(Undead;Construct); ActionResource(SpellSlot,3,1) → Skill(Stealth, 6); BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Goblin_Ranger_Strong → [EMPTY]
Wisdom: 8 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_GoblinSapper]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,5;HolyFire,5;Hellfire,5;PoisonCloud,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,30;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;SporePinkCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,5;HolyFire,5;Hellfire,5;PoisonCloud,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,30;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;SporePinkCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Using: Goblin_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_DrowCommander]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Wisdom → Intelligence
Using: HeroElfFemale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Priestess]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE;STATUS_HARD:GOBLIN_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: MINIBOSS_HARDCORE
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L2C;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Goblin_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Dwarf_Warlock]
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_MiniBoss_Boost;CX_Warlock_Fiend_Boost;CX_Spells_L4;CX_Spells_L4C;CX_Spells_L5;CX_Spells_L5C;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-a3b6-c72e9384904a
SpellCastingAbility: Intelligence → Charisma
Using: Dwarf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Hobgoblin_Boss]
DarkvisionRange: 16 → 9
Passives: AttackOfOpportunity;DarknessRules;Darkvision;MartialAdvantage;UnarmouredDefence_Barbarian; → CX_Boss_Boost;MartialAdvantage;AttackOfOpportunity;Darkvision;DarknessRules;UnarmouredDefence_Barbarian;LegendaryAction_GOB_Dror
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Hobgoblin_Boss → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Goblin_Ranger_Bard]
Charisma: 8 → 14
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[5]: SimpleWeapons → Shields
Proficiency Group[6]: MediumArmor → Scimitars
Progressions: [EMPTY] → cbe5059f-7a9f-4b98-be6a-07c9cd8e02c2
Using: Goblin_Ranger → [EMPTY]
Vitality: 7 → 9

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Goblin_Melee_Strong_Bard]
Charisma: 8 → 14
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Greataxes
Proficiency Group[2]: Battleaxes → LightArmor
Proficiency Group[3]: Greataxes → SimpleWeapons
Proficiency Group[4]: LightArmor → MediumArmor
Proficiency Group[5]: MusicalInstrument → HeavyArmor
Proficiency Group[6]: SimpleWeapons → MartialWeapons
Proficiency Group[7]: MediumArmor → MusicalInstrument
Proficiency Group[8]: HeavyArmor → Shields
Proficiency Group[9]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → cbe5059f-7a9f-4b98-be6a-07c9cd8e02c2
SpellCastingAbility: Intelligence → Charisma
Using: Goblin_Melee_Strong → [EMPTY]
Vitality: 15 → 18

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_Owlbear]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: BOSS_HARDCORE
Passives: Multiattack_Owlbear;AttackOfOpportunity;Darkvision;DarknessRules → CX_Boss_Boost;Multiattack_Owlbear;AttackOfOpportunity;Darkvision;DarknessRules;LegendaryAction_FOR_Owlbear
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Owlbear → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CHA_Skeleton_Strong]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: Scimitars → MediumArmor
Proficiency Group[3]: SimpleWeapons → HeavyArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: HeavyArmor → Shields
Proficiency Group[6]: MartialWeapons → Scimitars
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: FOR_Thay_Skeleton_Melee]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: FightingStyle_Dueling;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Fighter_Boost;FightingStyle_Dueling;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TUT_CambionCommander]
Passives: DarknessRules;Darkvision;FiendishBlessing;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;CX_Martial_Boost;DarknessRules;Darkvision;FiendishBlessing;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: TUT_Cambion_NoCrits → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_LoneDuergar]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: ENLARGE_DUERGAR → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: ENLARGE_DUERGAR; STATUS_HARD: NPC_HARDCORE
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;GrimHarvest → CX_Wizard_Necromancy_Boost;CX_Martial_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;GrimHarvest
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Duergar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_KC_CorpseDisposalLeader]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 14 → 10
Intelligence: 10 → 14
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Fighter_EldritchKnight_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Duergar_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_KC_DuergarSpiderMaster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Ranger_BeastMaster_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Duergar_Ranger_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: UND_KC_DuergarSergeant]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 14 → 12
Intelligence: 10 → 14
Passives: AttackOfOpportunity;DarknessRules;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;SuperiorDarkvision;Duergar_DuergarResilience;DualWielder_PassiveBonuses → CX_Fighter_EldritchKnight_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;DualWielder_PassiveBonuses
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dwarf_Duergar_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Oathbreaker_Paladin]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
Passives: AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;TurnResistance;FightingStyle_GreatWeaponFighting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check; → CX_Paladin_Oathbreaker_Boost;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;TurnResistance;FightingStyle_GreatWeaponFighting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PsychicResistance.1: [EMPTY] → Resistant
Using: _Undead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Cazador]
DefaultBoosts: ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Wisdom); BlockRegainHP(Construct)
Passives: Alert;ExtraAttack_2;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;DamageDealtRecently → CX_Boss_Boost;CX_Wizard_Necromancy_Boost;CX_Martial_Boost;CX_Spells_L6;CX_Spells_L6C;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;DamageDealtRecently;Alert;ExtraAttack_2;LegendaryAction_LOW_Cazador_BatSwarm;LegendaryAction_LOW_Cazador_BatSwarm_Block;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: [EMPTY] → SUFFOCATING
PoisonResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Resistant
Using: Vampire → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Mizora]
Passives: AttackOfOpportunity;DarknessRules;Metamagic_Quickened;Metamagic_Twinned;Metamagic_Extended;Metamagic_Distant;Metamagic_Heightened;MagicResistance → FiendishBlessing;AttackOfOpportunity;DarknessRules;Metamagic_Quickened;Metamagic_Twinned;Metamagic_Extended;Metamagic_Distant;Metamagic_Heightened;MagicResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
Using: Human_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Prodigy]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Wizard_Evocation_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 07d9965e-a2c7-4033-9577-27e42f1911fc → 07d9965e-a2c7-4033-9577-27e42f1911fc;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Tiefling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_Circus_Klaus]
Charisma: 14 → 18
Intelligence: 18 → 14
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Intelligence → Charisma
Using: WYR_Circus_Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Orin]
Passives: FastHands;MagicResistance;Surprise_Immunity;AttackOfOpportunity;Darkvision;DarknessRules;ImmutableForm → CX_Boss_Boost;CX_Rogue_Assassin_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;FastHands;MagicResistance;Surprise_Immunity;ImmutableForm;LegendaryAction_LOW_BhaalsRetribution_Orin
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Cultist_Bhaal_DeathsHead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_InitialJusticiar]
Passives: ExtraAttack;LivingShadow;SunlightSensitivity;SHA_VisionOfShar;AttackOfOpportunity;Darkvision;DarknessRules;Darkvision → CX_Fighter_Boost;ExtraAttack;LivingShadow;SunlightSensitivity;SHA_VisionOfShar;AttackOfOpportunity;Darkvision;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
PsychicResistance.1: [EMPTY] → Resistant
Using: DarkJusticiar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_DarkJusticiar_Charisma]
Passives: TWN_PlaquePuzzle_Charisma;SunlightSensitivity;SHA_VisionOfShar;LivingShadow;AttackOfOpportunity;Darkvision;DarknessRules → CX_Paladin_Vengeance_Boost;AttackOfOpportunity;Darkvision;DarknessRules;TWN_PlaquePuzzle_Charisma;SunlightSensitivity;SHA_VisionOfShar;LivingShadow;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
PsychicResistance.1: [EMPTY] → Resistant
Using: DarkJusticiar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_DarkJusticiar_Wisdom]
Passives: TWN_PlaquePuzzle_Wisdom;SunlightSensitivity;SHA_VisionOfShar;LivingShadow;AttackOfOpportunity;Darkvision;DarknessRules → CX_Cleric_Trickery_Boost;AttackOfOpportunity;Darkvision;DarknessRules;TWN_PlaquePuzzle_Wisdom;SunlightSensitivity;SHA_VisionOfShar;LivingShadow;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
Progressions: [EMPTY] → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
PsychicResistance.1: [EMPTY] → Resistant
Using: DarkJusticiar_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_DarkJusticiar_Intelligence]
DefaultBoosts: ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Dexterity); BlockRegainHP(Construct)
Passives: TWN_PlaquePuzzle_Intelligence;SunlightSensitivity;SHA_VisionOfShar;LivingShadow;AttackOfOpportunity;Darkvision;DarknessRules → CX_Wizard_Necromancy_Boost;CX_Spells_L4;AttackOfOpportunity;Darkvision;DarknessRules;TWN_PlaquePuzzle_Intelligence;SunlightSensitivity;SHA_VisionOfShar;LivingShadow;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shortswords
Proficiency Group[5]: [EMPTY] → Daggers
Proficiency Group[6]: [EMPTY] → Shields
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
PsychicResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Wisdom
Using: DarkJusticiar_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_KuoToa_ranger]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
Passives: SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;TWN_KuoToa_Storm → CX_Ranger_Hunter_Boost;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;TWN_KuoToa_Storm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → Shields
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Kuotoa_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_Oliver]
DefaultBoosts: BlockRegainHP(Undead;Construct);ProficiencyBonus(Skill, Stealth) → BlockRegainHP(Construct);ProficiencyBonus(Skill, Stealth)
Flags[1]: FloatingWhileMoving → SlippingImmunity
Flags[2]: ObscurityWithoutSneaking → Floating
Flags[3]: EnableObscurityEvents → ObscurityWithoutSneaking
Flags[4]: SlippingImmunity → Grounded
Flags[5]: Grounded → EnableObscurityEvents
Flags[6]: Floating → FloatingWhileMoving
Passives: Surprise_Immunity;SunlightWeakness;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → Surprise_Immunity;SunlightWeakness;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;LegendaryAction_Oliver_Cursedome
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;EXHAUSTED;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BLEEDING;GAPING_WOUND;GRAPPLED;FEARED → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Petrified;SG_Prone;SG_Restrained;SG_Bleeding;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BARBED_ARROW;BLEEDING;GAPING_WOUND;GRAPPLED;HAMSTRING;FEARED;SUFFOCATING;
PsychicResistance.1: [EMPTY] → Resistant
Using: Shadow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_Oliver_Mom]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
Flags[1]: FloatingWhileMoving → SlippingImmunity
Flags[2]: ObscurityWithoutSneaking → Floating
Flags[3]: EnableObscurityEvents → ObscurityWithoutSneaking
Flags[4]: SlippingImmunity → Grounded
Flags[5]: Grounded → EnableObscurityEvents
Flags[6]: Floating → FloatingWhileMoving
Passives: AuraOfVileOblivion_Technical;VileOblivion;Ethereal;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;AuraOfVileOblivion_Technical;VileOblivion;Ethereal;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;EXHAUSTED;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BLEEDING;GAPING_WOUND;GRAPPLED;FEARED;CHARMED → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Paralyzed;SG_Petrified;SG_Prone;SG_Restrained;SG_Bleeding;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;NET;BARBED_ARROW;BLEEDING;GAPING_WOUND;GRAPPLED;HAMSTRING;SUFFOCATING;
PsychicResistance.1: [EMPTY] → Resistant
Using: Wraith → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_Oliver_Dad]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
Flags[1]: FloatingWhileMoving → SlippingImmunity
Flags[2]: ObscurityWithoutSneaking → Floating
Flags[3]: EnableObscurityEvents → ObscurityWithoutSneaking
Flags[4]: SlippingImmunity → Grounded
Flags[5]: Grounded → EnableObscurityEvents
Flags[6]: Floating → FloatingWhileMoving
Passives: AuraOfVileOblivion_Technical;VileOblivion;Ethereal;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Boss_Boost;AuraOfVileOblivion_Technical;VileOblivion;Ethereal;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;EXHAUSTED;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BLEEDING;GAPING_WOUND;GRAPPLED;FEARED;CHARMED → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Paralyzed;SG_Petrified;SG_Prone;SG_Restrained;SG_Bleeding;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;NET;BARBED_ARROW;BLEEDING;GAPING_WOUND;GRAPPLED;HAMSTRING;SUFFOCATING;
PsychicResistance.1: [EMPTY] → Resistant
Using: Wraith → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_DriderCaravan_Goblin]
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Martial_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Battleaxes → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → HeavyArmor
Proficiency Group[5]: MediumArmor → MartialWeapons
Proficiency Group[6]: HeavyArmor → Shields
Proficiency Group[7]: MartialWeapons → Battleaxes
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Goblin_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_DriderCaravan_Goblin_Ranger]
DefaultBoosts: Skill(Stealth, 6); BlockRegainHP(Undead;Construct); ActionResource(SpellSlot,2,1) → Skill(Stealth, 6); BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules → CX_Ranger_BeastMaster_Boost;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: Scimitars → SimpleWeapons
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: SimpleWeapons → Shields
Proficiency Group[5]: MediumArmor → Scimitars
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
Using: Goblin_Ranger_Strong → [EMPTY]
Wisdom: 8 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_DriderCaravan_Drider]
Passives: Multiattack_Drider;ImprovedCritical;DarkDevotion;DualWielder_PassiveBonuses;SpiderWalk;Alert;AttackOfOpportunity;SunlightSensitivity;Darkvision;DarknessRules → CX_Boss_Boost;CX_Fighter_Champion_Boost;Multiattack_Drider;ImprovedCritical;DarkDevotion;DualWielder_PassiveBonuses;SpiderWalk;Alert;AttackOfOpportunity;SunlightSensitivity;Darkvision;DarknessRules;LegendaryAction_SCL_Drider_PsionicVengeance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Drider → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_DriderCaravan_Kansif]
DarkvisionRange: 18 → 9
Passives: DarkDevotion;SculptSpells;AttackOfOpportunity;DarknessRules → CX_Wizard_Evocation_Boost;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;DarkDevotion;SculptSpells
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfOrc_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_DriderCaravan_Bedi]
DarkvisionRange: 18 → 9
Passives: ExtraAttack;DangerSense;TotemSpirit_Wolf;AttackOfOpportunity;DarknessRules → CX_Barbarian_Wildheart_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;DangerSense;TotemSpirit_Wolf
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfOrc_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_Caravan_Ambusher_Skywin]
ArmorType: ScaleMail → Leather
Charisma: 14 → 10
Constitution: 14 → 12
Dexterity: 11 → 16
Passives: AttackOfOpportunity;DarknessRules → FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: HeavyArmor → Shields
Proficiency Group[6]: MartialWeapons → [EMPTY]
Progressions: 0e6da493-5a37-423b-8c28-629462b22faa → f0ede459-8b86-48fd-ac11-4432573566a5
SpellCastingAbility: Intelligence → Wisdom
Strength: 16 → 11
Using: SCL_Harper_Human_Melee_Strong → [EMPTY]
Vitality: 42 → 48
Wisdom: 12 → 14

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_Caravan_Ambusher_Elindale]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: SCL_Harper_Halfling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_SeluneCleric]
Intelligence: 16 → 12
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Human_Caster → [EMPTY]
Wisdom: 12 → 16

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCE_FlamingFist_Human_Caster]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L2;CX_Spells_L3;CX_Spells_L4;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCE_FlamingFist_Tiefling_Caster]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L2;CX_Spells_L3;CX_Spells_L4;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Tiefling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_AstralPlane_GithRaider]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_AstralPlane_GithMage]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_AstralPlane_GithRogue]
Passives: FastHands;AttackOfOpportunity;DarknessRules → CX_Rogue_Thief_Boost;AttackOfOpportunity;DarknessRules;FastHands
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → HeavyCrossbows
Proficiency Group[4]: LightArmor → Shortswords
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: HeavyCrossbows → Longswords
Proficiency Group[7]: Shortswords → Rapiers
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Githyanki_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_AstralPlane_GithCaptain]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_Githyanki_Captain]
Passives: WarMagic_Githyanki;Parry_Githyanki;AttackOfOpportunity;DarknessRules;Surprise_Immunity;Parry_Githyanki_EquipTrigger → CX_Fighter_EldritchKnight_Boost;AttackOfOpportunity;DarknessRules;WarMagic_Githyanki;Parry_Githyanki;Parry_Githyanki_EquipTrigger;Surprise_Immunity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Gish → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_Githyanki_Inquisitor]
Passives: ExtraAttack;Parry_Githyanki;AttackOfOpportunity;DarknessRules;Surprise_Immunity;Parry_Githyanki_EquipTrigger → CX_Boss_Boost;CX_Fighter_EldritchKnight_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack;Parry_Githyanki;Parry_Githyanki_EquipTrigger;Surprise_Immunity;LegendaryAction_Interrupt_CRE_GithyankiInquisitor_VlaakithsMindSword
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_Githyanki_Savarsh]
Passives: ExtraAttack;CrossbowExpert_PointBlank;CrossbowExpert_Wounding;AttackOfOpportunity;DarknessRules → CX_Fighter_BattleMaster_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack;CrossbowExpert_PointBlank;CrossbowExpert_Wounding;Alert
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Githyanki_Raider → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_Githyanki_Varsh]
Passives: WarMagic_Githyanki;AttackOfOpportunity;DarknessRules → CX_Fighter_EldritchKnight_Boost;Alert;CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;CX_Spells_L3C;AttackOfOpportunity;DarknessRules;WarMagic_Githyanki
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → HeavyCrossbows
Proficiency Group[8]: HeavyCrossbows → Shortswords
Proficiency Group[9]: Shortswords → Darts
Proficiency Group[10]: Darts → Daggers
Proficiency Group[11]: Daggers → Longswords
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Githyanki_Gish → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Elminster]
Passives: Alert;EmpoweredEvocation;FocusedConjuration;MagicResistance;SpellSniper_Critical;AttackOfOpportunity;DarknessRules → CX_Wizard_Evocation_Boost;CX_Spells_L6;CX_Spells_L6C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Alert;EmpoweredEvocation;FocusedConjuration;MagicResistance;SpellSniper_Critical
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_Githyanki_Warlock]
Passives: AgonizingBlast;RepellingBlast;DevilsSight;WarMagic_Githyanki;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Warlock_GreatOldOne_Boost;AttackOfOpportunity;DarknessRules;WarMagic_Githyanki;DevilsSight;AgonizingBlast_VlaakithKillers_Technical;LegendaryAction_TWN_VlaakithsKillers_SoulSyphon
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → Quarterstaffs
Proficiency Group[3]: Quarterstaffs → LightCrossbows
Proficiency Group[4]: LightCrossbows → Slings
Proficiency Group[5]: Slings → LightArmor
Proficiency Group[6]: LightArmor → MediumArmor
Proficiency Group[7]: MediumArmor → Shortswords
Proficiency Group[8]: Shortswords → Darts
Proficiency Group[9]: Darts → Daggers
Proficiency Group[10]: Daggers → Longswords
Using: Githyanki_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: CRE_LadyEsther]
Passives: FightingStyle_Dueling;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_Dueling
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Skeleton_Ranger]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;Cloudkill6Cloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Longbows → LightCrossbows
Proficiency Group[4]: Shortbows → HeavyCrossbows
Proficiency Group[5]: [EMPTY] → Shortbows
Proficiency Group[6]: [EMPTY] → HandCrossbows
Proficiency Group[7]: [EMPTY] → Longbows
Progressions: [EMPTY] → f0ede459-8b86-48fd-ac11-4432573566a5
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Wisdom
Using: Skeleton_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Skeleton_Melee]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;Cloudkill6Cloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
SpellCastingAbility: Intelligence → Charisma
Using: Skeleton → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Skeleton_Caster]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Spells_L4;CX_Spells_L4C;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;Cloudkill6Cloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Skeleton_Giant]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Paladin_Oathbreaker_Boost;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,40;WyvernPoison,40;DrowPoisonCloud,40;PurpleWormPoison,40;SerpentVenom,40;InvisibleGithAcid,70;CloudkillCloud,40;Cloudkill6Cloud,40;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Giant → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Necromancer]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:3:3:2;SpellSlot:3:3:3;SpellSlot:4:4:4;SpellSlot:1:1:5;SpellSlot:1:1:6 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:4:4:1;SpellSlot:3:3:2;SpellSlot:3:3:3;SpellSlot:4:4:4;SpellSlot:1:1:5;SpellSlot:1:1:6
DefaultBoosts: Skill(Athletics,6); ProficiencyBonus(SavingThrow,Wisdom); ProficiencyBonus(SavingThrow,Constitution); BlockRegainHP(Undead;Construct) → Skill(Athletics,6);ProficiencyBonus(SavingThrow,Wisdom);ProficiencyBonus(SavingThrow,Constitution);BlockRegainHP(Construct)
Passives: Alert;GrimHarvest;GraveMagic;TurnResistance;ImmuneToControlUndead;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Wizard_Necromancy_Boost;CX_Spells_L4;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Alert;GrimHarvest;GraveMagic;TurnResistance;ImmuneToControlUndead;LegendaryAction_SHA_Necromancer_SpectralForm;LegendaryAction_SHA_Necromancer_LandOfTheDead;LegendaryAction_SHA_Necromancer_SpectralForm_Technical
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned → SG_Poisoned;SG_Drunk;SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;SUFFOCATING
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_TollCollector_Visage]
DefaultBoosts: ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Construct)
Passives: AttackOfOpportunity;DarknessRules;Darkvision;TWN_TC_Visage_CursedGold → CX_MiniBoss_Boost;AttackOfOpportunity;DarknessRules;Darkvision;TWN_TC_Visage_CursedGold
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: BLEEDING;SLEEPING;SCL_SHADOW_CURSE → SG_Poisoned;SG_Drunk;SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;SUFFOCATING;BLEEDING;SLEEPING;SCL_SHADOW_CURSE;SCL_SHADOW_CURSE_1;SCL_SHADOW_CURSE_2;SCL_SHADOW_CURSE_3;SCL_SHADOW_CURSE_4
Using: FloatingHead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_Oliver_MischievousShadow]
DefaultBoosts: BlockRegainHP(Undead;Construct);ProficiencyBonus(Skill, Stealth) → BlockRegainHP(Construct);ProficiencyBonus(Skill, Stealth)
Passives: AttackOfOpportunity;SunlightWeakness;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Ethereal → CX_MiniBoss_Boost;AttackOfOpportunity;SunlightWeakness;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Ethereal
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;EXHAUSTED;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BLEEDING;GAPING_WOUND;GRAPPLED;FEARED → SG_Poisoned;SG_Drunk;SG_Exhausted;SG_Frightened;SG_Paralyzed;SG_Petrified;SG_Prone;SG_Restrained;SG_Bleeding;PARALYZED;HOLD_PERSON;PETRIFIED;PRONE;RESTRAINED;POISONED;KNOCKED_DOWN;ABJURE_ENEMY_FRIGHT;NET;BARBED_ARROW;BLEEDING;GAPING_WOUND;GRAPPLED;HAMSTRING;FEARED;SUFFOCATING;
PsychicResistance.1: [EMPTY] → Resistant
Using: Shadow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: TWN_Oliver_MischievousOwlbear]
Passives: AttackOfOpportunity;SunlightWeakness;DarknessRules;Darkvision;Ethereal → CX_Boss_Boost;AttackOfOpportunity;SunlightWeakness;DarknessRules;Darkvision;Ethereal
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Owlbear → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Origin_Minsc]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Wisdom → Intelligence
Using: HeroHumanMale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Nightsong]
Passives: AttackOfOpportunity;DarknessRules;ExtraAttack; → CX_Boss_Boost;CX_Paladin_Vengeance_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Harper_Human_Caster]
ArmorType: Cloth → Leather
Constitution: 10 → 12
Dexterity: 10 → 16
Intelligence: 16 → 12
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Quarterstaffs → LightArmor
Proficiency Group[2]: LightCrossbows → SimpleWeapons
Proficiency Group[3]: Slings → MediumArmor
Proficiency Group[4]: Darts → MartialWeapons
Proficiency Group[5]: Daggers → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → f0ede459-8b86-48fd-ac11-4432573566a5
SpellCastingAbility: Intelligence → Wisdom
Using: Human_Caster → [EMPTY]
Wisdom: 12 → 14

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Harper_Tiefling_Caster]
Charisma: 12 → 16
Intelligence: 16 → 12
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Intelligence → Charisma
Using: Tiefling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Harper_Elf_Caster]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L1;CX_Spells_L2;CX_Spells_L3;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_RolandHologramSpeaker]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHBOOST_ALLIEDNPC_EASYMODE
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Wizard_Evocation_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 07d9965e-a2c7-4033-9577-27e42f1911fc;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Tiefling_Caster → GLO_Prodigy
Vitality: 18 → 26

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_FlamingFist_Human_Cleric]
Passives: AttackOfOpportunity;DarknessRules → CX_Cleric_Life_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Marcus]
Passives: GreatWeaponMaster_BonusAttack;DarkDevotion;FeralInstinct;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Fighter_Champion_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;GreatWeaponMaster_BonusAttack;DarkDevotion;FeralInstinct
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HAV_FlamingFist_Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Jaheira]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
SpellCastingAbility: Wisdom → Intelligence
Using: HeroHalfElfFemale → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Isobel]
Passives: PotentSpellcasting;AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision → CX_Cleric_Light_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;PotentSpellcasting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfElf_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_ShadowCursed_Warrior_Human_Melee]
Passives: AttackOfOpportunity;DarknessRules → CX_Paladin_Oathbreaker_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 0e6da493-5a37-423b-8c28-629462b22faa → 8726b2c4-edc0-4905-b82f-60a4baba0733
SpellCastingAbility: Intelligence → Charisma
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_KoboldGangLeader]
Passives: PackTactics;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Evasion → CX_Rogue_Thief_Boost;PackTactics;SunlightSensitivity;AttackOfOpportunity;Darkvision;DarknessRules;Evasion
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Strength → Intelligence
Using: Kobold_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_JaheirasEldestSon]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules;WildStrike;PrimalStrike;WildStrike_2 → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;WildStrike;PrimalStrike;WildStrike_2
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → Spears
Proficiency Group[3]: Clubs → Slings
Proficiency Group[4]: Scimitars → LightArmor
Proficiency Group[5]: Quarterstaffs → Javelins
Proficiency Group[6]: Spears → MediumArmor
Proficiency Group[7]: Slings → Darts
Proficiency Group[8]: LightArmor → Daggers
Proficiency Group[9]: Javelins → Maces
Proficiency Group[10]: MediumArmor → Shields
Proficiency Group[11]: Darts → Clubs
Proficiency Group[12]: Daggers → Scimitars
Using: HalfOrc_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_NineFingersKeene]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE; STATUS_HARD: MINIBOSS_HARDCORE
Passives: LOW_Guildhall_IsolatedPrey;LOW_Guildhall_DaggerThrower;LOW_Guildhall_ExtraAttack_DaggerSpecialist;FastHands;Alert;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Rogue_Thief_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_Guildhall_IsolatedPrey;LOW_Guildhall_DaggerThrower;LOW_Guildhall_ExtraAttack_DaggerSpecialist;FastHands;Alert
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_LadyRabies]
Passives: LOW_Guildhall_AdaptableSneakAttacks;FastHands;GreatWeaponMaster_BonusDamage;SavageAttacker;AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision → CX_Barbarian_Wildheart_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;FastHands;GreatWeaponMaster_BonusDamage;SavageAttacker;LOW_Guildhall_AdaptableSneakAttacks
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_LadyLockjaw]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: FastHands;AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience → CX_Rogue_Thief_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;FastHands
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Longbows → Shortswords
Proficiency Group[4]: Rapiers → MartialWeapons
Proficiency Group[5]: LightArmor → HandCrossbows
Proficiency Group[6]: SimpleWeapons → Longswords
Proficiency Group[7]: Shortswords → Longbows
Proficiency Group[8]: MartialWeapons → Rapiers
Using: Dwarf_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_LadyCroup]
Passives: FastHands;FightingStyle_Archery;AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;FastHands;FightingStyle_Archery
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Longbows → Shortswords
Proficiency Group[4]: Rapiers → HandCrossbows
Proficiency Group[5]: LightArmor → Longswords
Proficiency Group[6]: SimpleWeapons → Longbows
Proficiency Group[7]: Shortswords → Rapiers
Using: HalfElf_Bard → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_LadyAgue]
Passives: GreatWeaponMaster_BonusAttack;FightingStyle_Protection;LOW_Guildhall_SneakyRiposte;FastHands;SavageAttacker;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;GreatWeaponMaster_BonusAttack;FightingStyle_Protection;LOW_Guildhall_SneakyRiposte;FastHands;SavageAttacker
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_LadyQuinsy]
Passives: GreatWeaponMaster_BonusAttack;FightingStyle_Protection;LOW_Guildhall_SneakyRiposte;FastHands;SavageAttacker;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;GreatWeaponMaster_BonusAttack;FightingStyle_Protection;LOW_Guildhall_SneakyRiposte;FastHands;SavageAttacker
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_SlickInatra]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Ranger_BeastMaster_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: HalfElf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_GravediggerKarcen]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SuperiorityDie:4 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: LOW_Guildhall_AdaptableSneakAttacks;GreatWeaponMaster_BonusAttack;AttackOfOpportunity;DarknessRules → CX_Fighter_BattleMaster_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_Guildhall_AdaptableSneakAttacks;GreatWeaponMaster_BonusAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_Phase]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: FastHands;AttackOfOpportunity;DarknessRules;Darkvision;Gnome_Cunning;Gnome_Speed → CX_Monk_Shadow_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;FastHands
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Gnome_Monk → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Guildhall_FishbaitArno]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: FastHands;AttackOfOpportunity;DarknessRules;Darkvision;Gnome_Cunning;Gnome_Speed → CX_Rogue_Thief_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;FastHands
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longswords
Proficiency Group[6]: Shortswords → Rapiers
Using: Gnome_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HagSurvivor_HalfOrc_Melee]
Charisma: 10 → 14
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 0e6da493-5a37-423b-8c28-629462b22faa → 8726b2c4-edc0-4905-b82f-60a4baba0733
SpellCastingAbility: Intelligence → Charisma
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HagSurvivor_Gnome_Caster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 12 → 18
Intelligence: 18 → 12
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-a3b6-c72e9384904a
SpellCastingAbility: Intelligence → Charisma
Using: Gnome_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HagSurvivor_Human_Caster]
Charisma: 10 → 16
Intelligence: 16 → 10
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L4;CX_Spells_L4C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Intelligence → Charisma
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HagSurvivor_Adrielle]
Passives: AttackOfOpportunity;DarknessRules;WarPriest;Guided_Strike;WarGodsBlessing → CX_Cleric_War_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;WarPriest;Guided_Strike;WarGodsBlessing
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → Quarterstaffs
Proficiency Group[2]: Shields → LightCrossbows
Proficiency Group[3]: Quarterstaffs → Slings
Proficiency Group[4]: LightCrossbows → MediumArmor
Proficiency Group[5]: Slings → Flails
Proficiency Group[6]: MediumArmor → Darts
Proficiency Group[7]: Flails → HeavyArmor
Proficiency Group[8]: Darts → Daggers
Proficiency Group[9]: HeavyArmor → Maces
Proficiency Group[10]: Daggers → Shields
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HagSurvivor_Kleid]
DarkvisionRange: 16 → 9
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: Hobgoblin → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Viconia]
Passives: AttackOfOpportunity;FeyAncestry;SunlightSensitivity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Melee;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Viconia_Heart_Empowered;MagicResistance; → CX_Boss_Boost;CX_Cleric_Trickery_Boost;CX_Spells_L5;CX_Spells_L5C;CX_Spells_L6;CX_Spells_L6C;FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;MagicResistance;LOW_HouseOfGrief_Cultists_Melee;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Viconia_Heart_Empowered;LegendaryAction_LOW_Viconia_DarkSentinel;LegendaryAction_LOW_Viconia_HeartWrench;LOW_Viconia_UmbralResonance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Maces → SimpleWeapons
Proficiency Group[2]: Shields → MediumArmor
Proficiency Group[3]: SimpleWeapons → HeavyArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: HeavyArmor → Maces
Proficiency Group[6]: MartialWeapons → Shields
Using: Elf_Drow_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_TheLodge_Warlock]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:2:2:5; → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Warhammers → Quarterstaffs
Proficiency Group[2]: Battleaxes → LightCrossbows
Proficiency Group[3]: Quarterstaffs → Slings
Proficiency Group[4]: LightCrossbows → Darts
Proficiency Group[5]: Slings → Daggers
Proficiency Group[6]: Darts → Handaxes
Proficiency Group[7]: Daggers → Warhammers
Proficiency Group[8]: Handaxes → Battleaxes
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-a3b6-c72e9384904a
Using: GOB_Dwarf_Warlock → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_TheLodge_Doctor]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;SuperiorDarkvision;Gnome_Cunning;Gnome_Speed;DeepGnome_StoneCamouflage;GrimHarvest → CX_Wizard_Necromancy_Boost;Gnome_Cunning;Gnome_Speed;DeepGnome_StoneCamouflage;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;GrimHarvest
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Gnome_Deep_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_TheLodge_Scientist]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → CX_Wizard_Transmutation_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Drow_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HagsSurvivors_Jatlo]
Dexterity: 16 → 20
Intelligence: 10 → 12
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
SpellCastingAbility: Strength → Intelligence
Strength: 18 → 13
Using: LOW_BlushingMermaid_Redcap_Melee → [EMPTY]
Wisdom: 12 → 10

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Masked_Barbarian]
Passives: AttackOfOpportunity;DarknessRules;HAG_MaskOfVengeance → CX_Barbarian_WildMagic_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;HAG_MaskOfVengeance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Sarevok]
Passives: ExtraAttack;ImmuneToDisarm;Indomitable;Surprise_Immunity;DarknessRules;AttackOfOpportunity → CX_Boss_Boost;CX_Fighter_Champion_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ExtraAttack;ImmuneToDisarm;Indomitable;Surprise_Immunity;LegendaryAction_LOW_BhaalsRetribution_Sarevok
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Sendai]
Passives: Ethereal;TurnResistance;IncorporealMovement;AttackOfOpportunity;FeyAncestry;SunlightSensitivity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC → CX_Cleric_War_Boost;CX_Spells_L5C;CX_Spells_L6C;FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;Ethereal;TurnResistance;IncorporealMovement;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Quarterstaffs
Proficiency Group[2]: Quarterstaffs → LightCrossbows
Proficiency Group[3]: LightCrossbows → Slings
Proficiency Group[4]: Slings → SimpleWeapons
Proficiency Group[5]: SimpleWeapons → MediumArmor
Proficiency Group[6]: MediumArmor → Darts
Proficiency Group[7]: Darts → HeavyArmor
Proficiency Group[8]: HeavyArmor → MartialWeapons
Proficiency Group[9]: MartialWeapons → Daggers
Proficiency Group[10]: Daggers → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Elf_Drow_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Amelyssan]
Passives: Ethereal;TurnResistance;IncorporealMovement;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC → CX_Spells_L5C;CX_Spells_L6C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;Ethereal;TurnResistance;IncorporealMovement;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Quarterstaffs
Proficiency Group[2]: Quarterstaffs → LightCrossbows
Proficiency Group[3]: LightCrossbows → Slings
Proficiency Group[4]: Slings → SimpleWeapons
Proficiency Group[5]: SimpleWeapons → MediumArmor
Proficiency Group[6]: MediumArmor → Darts
Proficiency Group[7]: Darts → HeavyArmor
Proficiency Group[8]: HeavyArmor → MartialWeapons
Proficiency Group[9]: MartialWeapons → Daggers
Proficiency Group[10]: Daggers → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 36c3f8de-3293-4d7b-92bc-ceb3c569244b
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Illasera]
Passives: Ethereal;TurnResistance;IncorporealMovement;AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC → CX_Rogue_ArcaneTrickster_Boost;CX_Spells_L3;AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;Ethereal;TurnResistance;IncorporealMovement;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Quarterstaffs
Proficiency Group[2]: Quarterstaffs → LightCrossbows
Proficiency Group[3]: LightCrossbows → Slings
Proficiency Group[4]: Slings → SimpleWeapons
Proficiency Group[5]: SimpleWeapons → MediumArmor
Proficiency Group[6]: MediumArmor → Darts
Proficiency Group[7]: Darts → HeavyArmor
Proficiency Group[8]: HeavyArmor → MartialWeapons
Proficiency Group[9]: MartialWeapons → Daggers
Proficiency Group[10]: Daggers → Shields
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Abazigal]
Passives: Ethereal;TurnResistance;IncorporealMovement;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC → CX_Fighter_BattleMaster_Boost;AttackOfOpportunity;DarknessRules;Darkvision;Ethereal;TurnResistance;IncorporealMovement;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Metamagic_Distant_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Quarterstaffs
Proficiency Group[2]: Quarterstaffs → LightCrossbows
Proficiency Group[3]: LightCrossbows → Slings
Proficiency Group[4]: Slings → SimpleWeapons
Proficiency Group[5]: SimpleWeapons → MediumArmor
Proficiency Group[6]: MediumArmor → Darts
Proficiency Group[7]: Darts → HeavyArmor
Proficiency Group[8]: HeavyArmor → MartialWeapons
Proficiency Group[9]: MartialWeapons → Daggers
Proficiency Group[10]: Daggers → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Dragonborn_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_FelogyrFireworks_AverySonshal]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Human_FelogyrFireworks_AlchemichalWorker]
Charisma: 12 → 18
Intelligence: 18 → 12
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L3;CX_Spells_L2C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-b6a3-2ec784934a90
SpellCastingAbility: Intelligence → Charisma
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_VoicelessPenitent]
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_Dueling → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_Dueling
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Charisma
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Chasm_Mangle]
Passives: AttackOfOpportunity;LOW_Chasm_Mangle_Pushback;DarknessRules;UnarmouredDefence_Barbarian;DangerSense;FastMovement;RageFrenzyUnlock; → CX_Barbarian_Berserker_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;UnarmouredDefence_Barbarian;DangerSense;FastMovement;RageFrenzyUnlock;LOW_Chasm_Mangle_Pushback
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Chasm_Strangler]
Charisma: 16 → 13
Passives: ExtraAttack;MagicResistance;MurderHungry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Monk_OpenHand_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;MagicResistance;MurderHungry
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Charisma → Wisdom
Using: Human_Cultist_Bhaal_DeathsHead → [EMPTY]
Wisdom: 13 → 16

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Chasm_Sniper]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:4:4:3;SpellSlot:4:4:4 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Alert;FocusedConjuration;MagicResistance;SpellSniper_Critical;AttackOfOpportunity;DarknessRules;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Ethereal;IncorporealMovement;TurnResistance → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Alert;FocusedConjuration;MagicResistance;SpellSniper_Critical;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Ethereal;IncorporealMovement;TurnResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → LightArmor
Proficiency Group[2]: Longswords → SimpleWeapons
Proficiency Group[3]: Rapiers → Shortswords
Proficiency Group[4]: LightArmor → MartialWeapons
Proficiency Group[5]: SimpleWeapons → HandCrossbows
Proficiency Group[6]: Shortswords → Longswords
Proficiency Group[7]: MartialWeapons → Rapiers
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Human_Cultist_Bhaal_Invoker → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_MinscHideout_SluiceGuard_Ranger]
Passives: ExtraAttack;MagicResistance;MurderHungry;AttackOfOpportunity;Darkvision;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Charisma → Wisdom
Using: Human_Cultist_Bhaal_DeathsHead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_FlorrickGoon_Melee]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;FightingStyle_Dueling;ImprovedCombatSuperiority;Alert → CX_Fighter_BattleMaster_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_Dueling;ImprovedCombatSuperiority;Alert
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfElf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_FlorrickGoon_Caster]
Charisma: 10 → 18
Intelligence: 18 → 10
Passives: AttackOfOpportunity;DarknessRules;WarCaster_Bonuses;WarCaster_OpportunitySpell → CX_Sorcerer_StormSorcery_Boost;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;WarCaster_Bonuses;WarCaster_OpportunitySpell
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Intelligence → Charisma
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Florrick_Fallback]
Passives: AttackOfOpportunity;DarknessRules;ModeratelyArmored → CX_Spells_L6;CX_Spells_L6C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ModeratelyArmored
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Hope]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience;DiscipleOfLife;BlessedHealer;LOW_HoH_Hope_DeathWard → CX_Cleric_Life_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;DiscipleOfLife;BlessedHealer;LOW_HoH_Hope_DeathWard
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → Quarterstaffs
Proficiency Group[2]: Longbows → LightCrossbows
Proficiency Group[3]: Quarterstaffs → Slings
Proficiency Group[4]: LightCrossbows → MediumArmor
Proficiency Group[5]: Slings → Darts
Proficiency Group[6]: MediumArmor → HeavyArmor
Proficiency Group[7]: Darts → Shortbows
Proficiency Group[8]: HeavyArmor → Daggers
Proficiency Group[9]: Shortbows → Shields
Proficiency Group[10]: Daggers → Longbows
Using: Dwarf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfHope_Human_Debtor]
Passives: AttackOfOpportunity;DarknessRules;Darkvision;LOW_EternalDebtors_Explosion → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_EternalDebtors_Explosion
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfHope_HalfOrc_Debtor]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules;LOW_EternalDebtors_Explosion → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;LOW_EternalDebtors_Explosion
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Raphael_Monster_Form_Stats]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1;SpellSlot:0:9:1; → ActionPoint:1;BonusActionPoint:1;Movement:15;ReactionActionPoint:2;SpellSlot:0:9:1
ForceResistance.1: [EMPTY] → Resistant
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;FiendishBlessing;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;DevilsSight;LOW_Raphael_SoulSiphon_Passive;LOW_Raphael_SoulSiphon_Passive_2;LOW_Raphael_SoulSiphon_Passive_3;LOW_Raphael_SoulSiphon_Passive_4;LOW_Raphael_SoulSiphon_Passive_5;LOW_Raphael_SoulSiphon_Passive_6;LOW_Raphael_SoulSiphon_Passive_7;LOW_Raphael_SoulSiphon_Passive_8;LOW_Raphael_SoulSiphon_Passive_9;LOW_Raphael_Reaper;MAG_Infernal_Plate_Armor_Passive;LOW_Raphael_Set_Pillar_Status;LOW_Raphael_ArchfiendWill; → CX_Boss_Boost;CX_Martial_Boost;CX_Magic_Boost;LegendaryAction_LOW_Raphael_Ascended;AttackOfOpportunity;DarknessRules;Darkvision;FiendishBlessing;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;DevilsSight;LOW_Raphael_SoulSiphon_Passive;LOW_Raphael_SoulSiphon_Passive_2;LOW_Raphael_SoulSiphon_Passive_3;LOW_Raphael_SoulSiphon_Passive_4;LOW_Raphael_SoulSiphon_Passive_5;LOW_Raphael_SoulSiphon_Passive_6;LOW_Raphael_SoulSiphon_Passive_7;LOW_Raphael_SoulSiphon_Passive_8;LOW_Raphael_SoulSiphon_Passive_9;LOW_Raphael_Reaper;MAG_Infernal_Plate_Armor_Passive;LOW_Raphael_Set_Pillar_Status;LOW_Raphael_ArchfiendWill
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: GLO_Raphael → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfHope_Merregon]
Passives: AttackOfOpportunity;DarknessRules;DevilsSight;ExtraAttack;MagicResistance;LOW_HouseOfHope_Merregon_Fire;LOW_HouseOfHope_Weapon → CX_Fighter_Champion_Boost;AttackOfOpportunity;DarknessRules;DevilsSight;ExtraAttack;MagicResistance;LOW_HouseOfHope_Merregon_Fire;LOW_HouseOfHope_Weapon
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
Using: Merregon → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Sewers_Dragonborn_Red_Evocation_Wizard]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;SunlightSensitivity;DraconicAncestry_Red;DraconicResilience;LOW_GreaseWizard_ElementalAffinity; → CX_Boss_Boost;CX_Sorcerer_DraconicBloodline_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;SunlightSensitivity;DraconicAncestry_Red;DraconicResilience;LOW_GreaseWizard_ElementalAffinity;Goon_Metamagic_Quickened_NPC;Goon_Metamagic_Heightened_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
Using: HalfElf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_NecromancerStaff]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Wizard_Necromancy_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Dwarf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Caster]
DefaultBoosts: ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Intelligence); BlockRegainHP(Construct)
Passives: AttackOfOpportunity;Darkvision;DarknessRules;LOW_HouseOfGrief_Cultists_Sight; → CX_Spells_L4;AttackOfOpportunity;Darkvision;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: GAPING_WOUND;CHEST_TRAUMA;BLEEDING → SG_Disease;SG_Drunk;SG_Charmed;SG_Poisoned;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;BLEEDING;BARBED_ARROW;DAZED;STUNNED;SUFFOCATING;HAMSTRING
PoisonResistance.1: [EMPTY] → Resistant
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
PsychicResistance.1: [EMPTY] → Resistant
Using: DarkJusticiar_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Sentry]
Passives: AttackOfOpportunity;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Caster_Elf]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → CX_Spells_L4;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Caster_Human]
Passives: AttackOfOpportunity;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → CX_Spells_L3;CX_Spells_L4;CX_Spells_L3C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Caster_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → CX_Spells_L4;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Gnome_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Melee_Human]
Passives: AttackOfOpportunity;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_HouseOfGrief_Cultist_Melee_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee; → Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Sight;LOW_HouseOfGrief_Cultists_Melee
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Gnome_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_UnholyAssassin]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1;SneakAttack_Charge:1 → ActionPoint:1;BonusActionPoint:1;Movement:12;ReactionActionPoint:1
Passives: MagicResistance;MurderHungry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Rogue_Assassin_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;MagicResistance;MurderHungry
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Human_Cultist_Bhaal_DeathsHead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_UnholyAssassin_Rycke]
Passives: MagicResistance;MurderHungry;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack;FastHands;FightingStyle_TwoWeaponFighting;DualWielder_PassiveBonuses → CX_Rogue_Assassin_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;MagicResistance;MurderHungry;ExtraAttack;FastHands;FightingStyle_TwoWeaponFighting;DualWielder_PassiveBonuses
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: LOW_UnholyAssassin → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Golbraith]
Passives: AttackOfOpportunity;DarknessRules;Tough;WarCaster_Bonuses;WarCaster_OpportunitySpell;SculptSpells → CX_Wizard_Evocation_Boost;CX_Spells_L6;CX_Spells_L6C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Tough;WarCaster_Bonuses;WarCaster_OpportunitySpell;SculptSpells
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SCL_Ketheric]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;ExtraAttack;FightingStyle_Defense;ImmutableForm → CX_Boss_Boost;CX_Paladin_Oathbreaker_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;FightingStyle_Defense;ImmutableForm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_MindTorturer]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Gnome_Cunning;Gnome_Speed;RepellingBlast;DreadfulWord → Gnome_Cunning;Gnome_Speed;DeepGnome_StoneCamouflage;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;RepellingBlast;DreadfulWord
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 51274504-865d-46d1-a3b6-c72e9384904a
Using: Gnome_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_Executioner]
DarkvisionRange: 18 → 9
DefaultBoosts: ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Wisdom); ActionResource(SpellSlot,1,1); ActionResource(SpellSlot,1,2); ActionResource(SpellSlot,1,3); ActionResource(SpellSlot,1,4); ActionResource(SpellSlot,1,5); BlockRegainHP(Undead;Construct) → ProficiencyBonus(SavingThrow,Constitution); ProficiencyBonus(SavingThrow,Wisdom); BlockRegainHP(Undead;Construct)
Passives: AttackOfOpportunity;DarknessRules;DarkOnesBlessing;AgonizingBlast;TAD_PsionicBacklash → CX_Boss_Boost;CX_Warlock_Fiend_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;DarkOnesBlessing;AgonizingBlast;TAD_PsionicBacklash
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → Shields
Progressions: [EMPTY] → 51274504-865d-46d1-a3b6-c72e9384904a
Using: HalfOrc_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_BugbearMerchant]
Charisma: 11 → 12
Passives: AttackOfOpportunity;Darkvision;DarknessRules;Brute_Bugbear;ExtraAttack → CX_Paladin_Oathbreaker_Boost;Brute_Bugbear;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
SpellCastingAbility: Intelligence → Charisma
Using: Bugbear → [EMPTY]
Wisdom: 12 → 11

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Human]
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_HalfElf]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_WoodElf]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf_Wood → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Elf]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Drow]
Passives: AttackOfOpportunity;FeyAncestry;SunlightSensitivity;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Duergar]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;SuperiorDarkvision;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;Halfling_Lucky;Halfling_Brave;DarknessRules;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Gnome_Cunning;Gnome_Speed;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Dragonborn]
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dragonborn → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_Tiefling]
Passives: AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_ZealotOfTheAbsolute_HalfOrc]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting → CX_Paladin_Oathbreaker_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_GreatWeaponFighting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Human]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L4C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_HalfElf]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L4C;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_WoodElf]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L4C;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf_Wood → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Elf]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L4C;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Drow]
Passives: FeyAncestry;SunlightSensitivity;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L4C;FeyAncestry;AttackOfOpportunity;DarknessRules;SuperiorDarkvision;SunlightSensitivity;
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Elf_Drow → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Dwarf]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Spells_L4C;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dwarf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Duergar]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules → CX_Spells_L4C;Dwarf_DwarvenResilience;Duergar_DuergarResilience;SunlightSensitivity;AttackOfOpportunity;SuperiorDarkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dwarf_Duergar → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Halfling]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Spells_L4C;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Halfling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Gnome]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L4C;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Gnome → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Dragonborn]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L4C;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Dragonborn → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_Tiefling]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Spells_L4C;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _Tiefling → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_FanaticOfTheAbsolute_HalfOrc]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L4C;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: _HalfOrc → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_AcolyteOfTheAbsolute_Human]
Passives: AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: MOO_AcolyteOfTheAbsolute_HalfElf]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: _HalfElf → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: COL_Butcher]
Passives: AttackOfOpportunity;Darkvision;DarknessRules;Brute_Bugbear;ExtraAttack → CX_Rogue_Assassin_Boost;Brute_Bugbear;AttackOfOpportunity;Darkvision;DarknessRules;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Bugbear → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: COL_TadpolingCenter_Prisoner_HalfOrc_Caster]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L2;CX_Spells_L3;CX_Spells_L3C;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Vitality: 32 → 18

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: INT_Orpheus]
Passives: AttackOfOpportunity;DarknessRules;Monk_SoundSwitch;Ki;FlurryOfBlowsUnlock;PsychicStrikes_Githyanki → CX_Monk_OpenHand_Boost;AttackOfOpportunity;DarknessRules;Monk_SoundSwitch;Ki;FlurryOfBlowsUnlock;PsychicStrikes_Githyanki
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Longswords → Greatswords
Proficiency Group[2]: Greatswords → LightArmor
Proficiency Group[3]: LightArmor → MediumArmor
Proficiency Group[4]: MediumArmor → Shortswords
Proficiency Group[5]: Shortswords → Longswords
Using: _Githyanki → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_DanthelonShop_HalfOrc_Melee]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 0e6da493-5a37-423b-8c28-629462b22faa → 56db8107-e04c-4fe3-94f3-fd4acd44cd4a
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_Gortash]
Passives: DarkDevotion;MagicResistance;CrossbowExpert_PointBlank;ImmuneToDisarm;AttackOfOpportunity;DarknessRules;WYR_Gortash_Gortane → CX_Boss_Boost;CX_Rogue_ArcaneTrickster_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;WYR_Gortash_Gortane;DarkDevotion;MagicResistance;CrossbowExpert_PointBlank;ImmuneToDisarm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_Gortash_ManifestationOfTyranny]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules;Ethereal → CX_Martial_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;Ethereal
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_MessHallBodyguard_01]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Spells_L5;CX_Spells_L5C;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Halfling_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_MessHallBodyguard_06]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SuperiorityDie:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: AttackOfOpportunity;DarknessRules → CX_Fighter_BattleMaster_Boost;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Dragonborn_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_MessHallBodyguard_07]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SuperiorityDie:5 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_MessHallBodyguard_09]
Charisma: 10 → 18
Intelligence: 18 → 10
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Goon_Metamagic_Careful_NPC;Goon_Metamagic_Heightened_NPC
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
SpellCastingAbility: Intelligence → Charisma
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_GurHunter_Ulma]
Passives: DarknessRules;Scar_Sirocco_Gur;Scar_Fury_Gur;Scar_Eclipse_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Sirocco_Gur;Scar_Fury_Gur;Scar_Eclipse_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_GurHunter_Melee_Mirage]
Passives: Scar_Mirage_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Mirage_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_GurHunter_Melee_DarkThirst]
Passives: Scar_Thirst_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Thirst_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: WYR_GurHunter_Melee_Mirage → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_GurHunter_Melee_Strong]
Passives: Scar_Fury_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Fury_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_GurHunter_Ranged]
Passives: Scar_Dunes_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Dunes_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_GurHunter_Cleric]
Passives: Scar_Agave_Gur;AttackOfOpportunity;DarknessRules → CX_Cleric_Life_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Agave_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_StoneLord_Tiefling]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision;Parry;Riposte;Indomitable → CX_Fighter_BattleMaster_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision;Parry;Riposte;Indomitable
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Tiefling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_Kobold_Popper]
Intelligence: 8 → 12
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
SpellCastingAbility: Strength → Intelligence
Using: Kobold_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_MerchantsHouse_HalfElf_Figher_Rogue]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: ed2393af-0e4d-4ada-ab99-d389f81285d0 → ed2393af-0e4d-4ada-ab99-d389f81285d0;0e6da493-5a37-423b-8c28-629462b22faa
Using: HalfElf_Fighter_Rogue → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_OpenHandTemple_HalfElf_Cleric]
Passives: FeyAncestry;AttackOfOpportunity;Darkvision;DarknessRules → CX_Cleric_Life_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfElf_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_OpenHandTemple_Human_Cleric]
Passives: AttackOfOpportunity;DarknessRules → CX_Cleric_Life_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_OpenHandTemple_Halfling_Cleric]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Cleric_Life_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Halfling_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_OpenHandTemple_Halfling_Cleric_Novice]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → CX_Cleric_Life_Boost;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Halfling_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Human_Caster]
Passives: AttackOfOpportunity;DarknessRules;SculptSpells;PotentCantrip → CX_Wizard_Evocation_Boost;CX_Spells_L3;CX_Spells_L4;CX_Spells_L4C;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;SculptSpells;PotentCantrip
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Human_Caster_2]
Passives: AttackOfOpportunity;DarknessRules;SculptSpells; → CX_Wizard_Evocation_Boost;CX_Spells_L3;CX_Spells_L4;CX_Spells_L4C;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;SculptSpells
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: WYR_SmugglersCave_Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Dwarf_Ranger]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;NaturalExplorer_WastelandWander_Poison;FavoredEnemy_MageBreaker;CompanionsBond;ExceptionalTraining → CX_Ranger_BeastMaster_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;NaturalExplorer_WastelandWander_Poison;FavoredEnemy_MageBreaker;CompanionsBond;ExceptionalTraining
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dwarf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Dwarf_Ranger_2]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;FavoredEnemy_RangerKnight;NaturalExplorer_WastelandWander_Cold;DreadAmbusher; → CX_Ranger_GloomStalker_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;NaturalExplorer_WastelandWander_Cold;FavoredEnemy_RangerKnight;DreadAmbusher
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: WYR_SmugglersCave_Dwarf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Elf_Ranger]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;FavoredEnemy_RangerKnight;NaturalExplorer_WastelandWander_Cold;DreadAmbusher; → CX_Ranger_GloomStalker_Boost;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;FavoredEnemy_RangerKnight;NaturalExplorer_WastelandWander_Cold;DreadAmbusher
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Elf_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Human_Barbarian]
Passives: AttackOfOpportunity;DarknessRules;UnarmouredDefence_Barbarian;DangerSense;TotemSpirit_Eagle;FastMovement;AspectOfTheBeast_Wolverine;FeralInstinct → CX_Barbarian_Wildheart_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;UnarmouredDefence_Barbarian;DangerSense;TotemSpirit_Eagle;FastMovement;AspectOfTheBeast_Wolverine;FeralInstinct
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Barbarian → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_SmugglersCave_Dragonborn_Ranger]
Passives: AttackOfOpportunity;DarknessRules;DraconicAncestry_Copper;ElementalAffinity_Damage;NaturalExplorer_WastelandWander_Poison;FavoredEnemy_MageBreaker;ColossusSlayer;EscapeTheHorde;SteelWill;MultiattackDefense → CX_Ranger_Hunter_Boost;AttackOfOpportunity;DarknessRules;DraconicAncestry_Copper;ElementalAffinity_Damage;NaturalExplorer_WastelandWander_Poison;FavoredEnemy_MageBreaker;ColossusSlayer;EscapeTheHorde;SteelWill;MultiattackDefense
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Dragonborn_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_Lucretious]
Passives: FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;GrimHarvest → CX_Wizard_Necromancy_Boost;CX_Spells_L5C;FeyAncestry;AttackOfOpportunity;DarknessRules;Darkvision;GrimHarvest
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Elf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_DG_Dribbles]
DefaultBoosts: ProficiencyBonus(SavingThrow, Strength); ProficiencyBonus(SavingThrow, Dexterity); BlockRegainHP(Undead;Construct) → ProficiencyBonus(SavingThrow, Strength); ProficiencyBonus(SavingThrow, Dexterity); ProficiencyBonus(SavingThrow, Intelligence); BlockRegainHP(Undead;Construct)
Passives: Multiattack_Doppelganger;AttackOfOpportunity;Darkvision;DarknessRules → CX_Rogue_Assassin_Boost;AttackOfOpportunity;Darkvision;DarknessRules;Multiattack_Doppelganger;LOW_Guildhall_SneakyRiposte
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Doppelganger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: WYR_Wyrmsway_Skeleton_Mage]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Spells_L5;CX_Spells_L5C;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_CazadorPalace_Ritual_Skeleton]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Talkative;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Wizard_Necromancy_Boost;CX_Spells_L6;CX_Spells_L6C;AttackOfOpportunity;DarknessRules;Darkvision;Talkative;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_DamnedKnight_Melee]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;BlockVerbalSpellcasting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Fighter_Champion_Boost;AttackOfOpportunity;DarknessRules;Darkvision;BlockVerbalSpellcasting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 0e6da493-5a37-423b-8c28-629462b22faa
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Strong → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_DamnedKnight_Caster]
DefaultBoosts: BlockRegainHP(Living;Construct) → BlockRegainHP(Construct)
NecroticResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;BlockVerbalSpellcasting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Spells_L5;CX_Spells_L5C;AttackOfOpportunity;DarknessRules;Darkvision;BlockVerbalSpellcasting;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED → SG_Poisoned;SG_Exhausted;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Charmed;STUNNED;DRUNK;SURPRISED;SUFFOCATING;TAUNTED;SHOCKED;SHOCKED_SURFACE;STINKING_CLOUD;DAZED;HAMSTRING;LURING_SONG;LURING_SONG_AURA_VICTIM;RAY_OF_ENFEEBLEMENT;SILENCED;SILENCED_AURA;TIMMASK_SPORES;SPIDER_INFESTATION;POISON_MALICE_CONDITION;UNI_POISON_BREWER_CONDITION
PiercingResistance.1: [EMPTY] → Resistant
PsychicResistance.1: [EMPTY] → Immune
SlashingResistance.1: [EMPTY] → Resistant
Using: Skeleton_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_DoorSentry]
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience;LOW_HouseOfGrief_Cultists_Melee;LOW_HouseOfGrief_Cultists_Sight → Dwarf_DwarvenResilience;AttackOfOpportunity;DarknessRules;Darkvision;LOW_HouseOfGrief_Cultists_Melee;LOW_HouseOfGrief_Cultists_Sight
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: LOW_HouseOfGrief_Cultist_Sentry → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_DeathKnight_Weak]
BludgeoningResistance.1: [EMPTY] → ResistantToNonMagical
ColdResistance.1: [EMPTY] → Resistant
DefaultBoosts: ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Constitution);ProficiencyBonus(SavingThrow,Wisdom);ActionResource(SuperiorityDie,8,0); BlockRegainHP(Living;Construct) → ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Constitution);ProficiencyBonus(SavingThrow,Wisdom);ActionResource(SuperiorityDie,8,0); BlockRegainHP(Construct)
FireResistance.1: [EMPTY] → Resistant
Passives: AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;Parry;ExtraAttack;Riposte → CX_MiniBoss_Boost;CX_Paladin_Oathbreaker_Boost;AttackOfOpportunity;DarknessRules;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;MagicResistance;Parry;ExtraAttack;Riposte
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned;BLEEDING;SLEEPING;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Exhausted;FRIGHTENED → SG_Poisoned;BLEEDING;SG_Sleeping;GAPING_WOUND;CHEST_TRAUMA;DAZED;SG_Exhausted;SG_Frightened
PiercingResistance.1: [EMPTY] → ResistantToNonMagical
Proficiency Group[1]: Shields → SimpleWeapons
Proficiency Group[2]: SimpleWeapons → MediumArmor
Proficiency Group[3]: MediumArmor → HeavyArmor
Proficiency Group[4]: HeavyArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
PsychicResistance.1: [EMPTY] → Immune
RadiantResistance.1: [EMPTY] → Resistant
SlashingResistance.1: [EMPTY] → ResistantToNonMagical
Using: LOW_DeathKnight → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_LiaraPortyr]
Passives: AttackOfOpportunity;DarknessRules;LOW_LiaraPortyr_Brave → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;LOW_LiaraPortyr_Brave
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 51d47904-383f-11ed-a261-0242ac120002 → 51d47904-383f-11ed-a261-0242ac120002;0e6da493-5a37-423b-8c28-629462b22faa
Using: FlamingFist_Human_Melee_Attacker → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_DevellaFountainHead]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
DefaultBoosts: ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,3,2);ActionResource(SpellSlot,3,3);ActionResource(ChannelOath,1,0); → [EMPTY]
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Gnome_Cunning;Gnome_Speed;ImprovedDivineSmite → CX_Paladin_Devotion_Boost;Gnome_Cunning;Gnome_Speed;AttackOfOpportunity;DarknessRules;Darkvision;ImprovedDivineSmite
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 5885fa7a-383f-11ed-a261-0242ac120002 → 5885fa7a-383f-11ed-a261-0242ac120002;8726b2c4-edc0-4905-b82f-60a4baba0733
Using: FlamingFist_Gnome_Melee_Defender → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Skoona]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_TwoWeaponFighting;Darkvision;RelentlessEndurance;SavageAttacks;ImprovedCritical;DualWielder_BonusAC;DualWielder_PassiveBonuses;FightingStyle_Defense;ExtraAttack_2 → CX_Fighter_BattleMaster_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_TwoWeaponFighting;DualWielder_BonusAC;DualWielder_PassiveBonuses;FightingStyle_Defense;ImprovedCritical;ExtraAttack_2
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Lora]
Passives: AttackOfOpportunity;DarknessRules;WardingFlare → CX_Cleric_Light_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;WardingFlare
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Githyanki_Paladin]
Passives: AttackOfOpportunity;DarknessRules;ExtraAttack;Parry_Githyanki_Supreme;FightingStyle_Defense;Parry_Githyanki_Supreme_EquipTrigger → CX_Boss_Boost;CX_Paladin_Vengeance_Boost;AttackOfOpportunity;DarknessRules;ExtraAttack;Parry_Githyanki_Supreme;Parry_Githyanki_Supreme_EquipTrigger;FightingStyle_Defense;LegendaryAction_LOW_GithyankiPaladin_VlaakithsCry
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
Using: Githyanki_Warrior → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_FatherCarrion]
Passives: AttackOfOpportunity;DarknessRules;MagicResistance;TurnResistance;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Multiattack_Mummy;ImmuneToDisarm; → CX_Boss_Boost;CX_Magic_Boost;CX_Martial_Boost;AttackOfOpportunity;DarknessRules;MagicResistance;TurnResistance;Darkvision;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check;Multiattack_Mummy;ImmuneToDisarm;LegendaryAction_LOW_FatherCarrion_SpiritParade
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PsychicResistance.1: [EMPTY] → Resistant
Using: Mummy → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Cultist_Bhaal_DeathsHead_Disguise]
Passives: AttackOfOpportunity;DarknessRules;ExtraAttack;MagicResistance;Darkvision → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack;MagicResistance
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 532203c2-7bcb-4162-9a7c-2bb20e227a30
Using: Human_Cultist_Bhaal_DeathsHead → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Githyanki_Prodigy]
Passives: AttackOfOpportunity;DarknessRules;LOW_GithProdigy_ReactiveDisplacement;LOW_GithProdigy_PsionicSkin;LOW_GithProdigy_UnnaturalGrowth → CX_Boss_Boost;CX_Sorcerer_StormSorcery_Boost;AttackOfOpportunity;DarknessRules;LOW_GithProdigy_ReactiveDisplacement;LOW_GithProdigy_PsionicSkin;LOW_GithProdigy_UnnaturalGrowth;LegendaryAction_LOW_GithyankiProdigy_PacifyingAura
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
Using: Githyanki_Commoner → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_AradinThug_Ranger]
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_Archery;ExtraAttack → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_Archery;ExtraAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_AradinThug_Wizzard]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L4;CX_Spells_L4C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_AradinThug_Fighter]
Passives: AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;Darkvision;FightingStyle_TwoWeaponFighting;Riposte;ExtraAttack_2;DualWielder_PassiveBonuses → CX_Fighter_BattleMaster_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision;ExtraAttack_2;FightingStyle_TwoWeaponFighting;Riposte;DualWielder_PassiveBonuses
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Tiefling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_BlushingMermaid_Redcap_Caster]
Charisma: 9 → 16
Dexterity: 13 → 18
Intelligence: 10 → 12
Passives: AttackOfOpportunity;DarknessRules;Darkvision;LOW_BlushingMermaid_Redcap_Buff;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check → CX_Warlock_Archfey_Boost;DarknessRules;Darkvision;LOW_BlushingMermaid_Redcap_Buff;DispelEvilAndGood_Charm_Check;DispelEvilAndGood_Frightened_Check;DispelEvilAndGood_Possessed_Check
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: [EMPTY] → 51274504-865d-46d1-a3b6-c72e9384904a
SpellCastingAbility: Wisdom → Charisma
Using: RedCap_Caster → [EMPTY]
Wisdom: 16 → 14

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_CazadorsPalace_GuardTower_Human_Caster]
Passives: AttackOfOpportunity;DarknessRules → CX_Spells_L6;CX_Spells_L6C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_RamazithsTower_Projection]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → [EMPTY]
Armor: 10 → 0
ArmorType: Cloth → None
Charisma: 10 → 0
Constitution: 10 → 0
DarkvisionRange: 0 → [EMPTY]
DefaultBoosts: BlockRegainHP(Undead;Construct) → [EMPTY]
Dexterity: 10 → 0
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → [EMPTY]
FOV: 90 → 0
FallingHitEffect: VFX_Combat_Bludgeoning_Damage_Blood_01 → [EMPTY]
FallingLandEffect: VFX_Combat_Force_Land_01 → [EMPTY]
Hearing: 1100 → 0
Intelligence: 16 → 0
Level: 1 → 0
MinimumDetectionRange: 2 → [EMPTY]
Passives: AttackOfOpportunity;DarknessRules → [EMPTY]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → [EMPTY]
Proficiency Group.1: Quarterstaffs → [EMPTY]
Proficiency Group.2: LightCrossbows → [EMPTY]
Proficiency Group.3: Slings → [EMPTY]
Proficiency Group.4: Darts → [EMPTY]
Proficiency Group.5: Daggers → [EMPTY]
ProficiencyBonusScaling: 265d62c4-9b82-4ed6-9a86-da675b4ef8fe → [EMPTY]
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → [EMPTY]
Sight: 1600 → 0
SpellCastingAbility: Intelligence → None
Strength: 12 → 0
UnarmedAttackAbility: Strength → None
UnarmedRangedAttackAbility: Strength → None
Using: Human_Caster → [EMPTY]
Weight: 75.0 → [EMPTY]
Wisdom: 12 → 0
XPReward: 810b5510-6748-4c8e-bef0-d990880ed1dd → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_RamazithsTower_PuzzleGuardian]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → [EMPTY]
Armor: 10 → 0
ArmorType: Cloth → None
Charisma: 10 → 0
Constitution: 10 → 0
DarkvisionRange: 0 → [EMPTY]
DefaultBoosts: BlockRegainHP(Undead;Construct) → [EMPTY]
Dexterity: 10 → 0
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → [EMPTY]
FOV: 90 → 0
FallingHitEffect: VFX_Combat_Bludgeoning_Damage_Blood_01 → [EMPTY]
FallingLandEffect: VFX_Combat_Force_Land_01 → [EMPTY]
Hearing: 1100 → 0
Intelligence: 16 → 0
Level: 1 → 0
MinimumDetectionRange: 2 → [EMPTY]
Passives: AttackOfOpportunity;DarknessRules → [EMPTY]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → [EMPTY]
Proficiency Group.1: Quarterstaffs → [EMPTY]
Proficiency Group.2: LightCrossbows → [EMPTY]
Proficiency Group.3: Slings → [EMPTY]
Proficiency Group.4: Darts → [EMPTY]
Proficiency Group.5: Daggers → [EMPTY]
ProficiencyBonusScaling: 265d62c4-9b82-4ed6-9a86-da675b4ef8fe → [EMPTY]
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → [EMPTY]
Sight: 1600 → 0
SpellCastingAbility: Intelligence → None
Strength: 12 → 0
UnarmedAttackAbility: Strength → None
UnarmedRangedAttackAbility: Strength → None
Using: Human_Caster → [EMPTY]
Weight: 75.0 → [EMPTY]
Wisdom: 12 → 0
XPReward: 810b5510-6748-4c8e-bef0-d990880ed1dd → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_RamazithsTower_PuzzleGuardian_Punisher]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1 → [EMPTY]
Armor: 10 → 0
ArmorType: Cloth → None
Charisma: 10 → 0
Constitution: 10 → 0
DarkvisionRange: 0 → [EMPTY]
DefaultBoosts: BlockRegainHP(Undead;Construct) → [EMPTY]
Dexterity: 10 → 0
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → [EMPTY]
FOV: 90 → 0
FallingHitEffect: VFX_Combat_Bludgeoning_Damage_Blood_01 → [EMPTY]
FallingLandEffect: VFX_Combat_Force_Land_01 → [EMPTY]
Hearing: 1100 → 0
Intelligence: 16 → 0
Level: 1 → 0
MinimumDetectionRange: 2 → [EMPTY]
Passives: AttackOfOpportunity;DarknessRules → [EMPTY]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → [EMPTY]
Proficiency Group.1: Quarterstaffs → [EMPTY]
Proficiency Group.2: LightCrossbows → [EMPTY]
Proficiency Group.3: Slings → [EMPTY]
Proficiency Group.4: Darts → [EMPTY]
Proficiency Group.5: Daggers → [EMPTY]
ProficiencyBonusScaling: 265d62c4-9b82-4ed6-9a86-da675b4ef8fe → [EMPTY]
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → [EMPTY]
Sight: 1600 → 0
SpellCastingAbility: Intelligence → None
Strength: 12 → 0
UnarmedAttackAbility: Strength → None
UnarmedRangedAttackAbility: Strength → None
Using: Human_Caster → [EMPTY]
Weight: 75.0 → [EMPTY]
Wisdom: 12 → 0
XPReward: 810b5510-6748-4c8e-bef0-d990880ed1dd → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_RolanProjection]
DifficultyStatuses: STATUS_EASY: HEALTHREDUCTION_EASYMODE; STATUS_HARD: HEALTHBOOST_HARDCORE → STATUS_EASY: HEALTHBOOST_ALLIEDNPC_EASYMODE
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Wizard_Evocation_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 07d9965e-a2c7-4033-9577-27e42f1911fc;44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Tiefling_Caster → GLO_Prodigy

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Undercellar_Entrance_Human_Caster]
Passives: AttackOfOpportunity;DarknessRules → CX_Magic_Boost;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_Undercellar_Entrance_Halforc_Barbarian]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules → CX_Barbarian_Wildheart_Boost;SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_VolosFate_Thugs_Melee_01]
Passives: Riposte;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Riposte
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_VolosFate_Thugs_Melee_02]
Passives: FightingStyle_TwoWeaponFighting;DualWielder_PassiveBonuses;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_TwoWeaponFighting;DualWielder_PassiveBonuses
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_VolosFate_Thugs_Melee_03]
Passives: Overwhelm;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Overwhelm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_VolosFate_Thugs_Ranged_01]
Passives: ColossusSlayer;FastMovement;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ColossusSlayer;FastMovement
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_DevilsFee_Helsik]
Passives: AttackOfOpportunity;DarknessRules;Darkvision;Dwarf_DwarvenResilience;LOW_DevilsFee_Bounty;AgonizingBlast;RepellingBlast;DevilsSight;EldritchSpear;DarkOnesOwnLuck → CX_Warlock_Fiend_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules;LOW_DevilsFee_Bounty;AgonizingBlast;RepellingBlast;DevilsSight;EldritchSpear;DarkOnesOwnLuck
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: GOB_Dwarf_Warlock → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_RamazithsTower_Lorroakan]
Passives: DarknessRules;LOW_RamazithsTower_ElementalSiphon;LOW_RamazithsTower_ElementalRebuke;SculptSpells;PotentCantrip;EmpoweredEvocation → CX_Boss_Boost;CX_Wizard_Evocation_Boost;CX_Spells_L5;CX_Spells_L6;CX_Spells_L6C;HumanMilitia;HumanVersatility;DarknessRules;LOW_RamazithsTower_ElementalSiphon;LOW_RamazithsTower_ElementalRebuke;SculptSpells;PotentCantrip;EmpoweredEvocation
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_CountingHouse_Melee_Human]
Passives: AttackOfOpportunity;DarknessRules;Charger → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Charger
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Charisma
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_CountingHouse_Captain_Human]
Passives: AttackOfOpportunity;DarknessRules;Charger;Tough → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Charger;Tough
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Charisma
Using: LOW_CountingHouse_Melee_Human → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_CountingHouse_Ranged_Human]
Passives: AttackOfOpportunity;DarknessRules;Mobile_PassiveBonuses;Mobile_CounterAttackOfOpportunity;Mobile_DashAcrossDifficultTerrain → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Mobile_PassiveBonuses;Mobile_CounterAttackOfOpportunity;Mobile_DashAcrossDifficultTerrain
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_CountingHouse_HeadBanker]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 13 → 18
Intelligence: 18 → 13
Passives: Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules → CX_Sorcerer_StormSorcery_Boost;Dwarf_DwarvenResilience;AttackOfOpportunity;Darkvision;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Progressions: 44bdbc5e-a003-4d61-87f0-5ced20d3804e → 2189a72d-6489-4621-8b2c-85d3e7df2f6f
Using: Dwarf_Caster → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_Daisy]
Passives: AttackOfOpportunity;DarknessRules;MagicResistance;TAD_Charm → CX_Martial_Boost;CX_Magic_Boost;AttackOfOpportunity;DarknessRules;MagicResistance;TAD_Charm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: MindFlayer → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_CityWatchMelee_HalfOrc]
DarkvisionRange: 18 → 9
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage → SavageAttacks;RelentlessEndurance;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfOrc_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_CityWatchMelee_Human]
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Human_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_CityWatchMelee_HalfElf]
Passives: AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage → FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: HalfElf_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_Netherbrain]
Passives: DarknessRules;END_Netherbrain_LowHp;PsionicRebuke_Netherbrain → CX_Boss_Boost;Blindsight;DarknessRules;END_Netherbrain_LowHp;PsionicRebuke_Netherbrain
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: NetherBrain → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_Netherbrain_Face]
DefaultBoosts: ProficiencyBonus(SavingThrow,Wisdom); ProficiencyBonus(SavingThrow,Charisma); ProficiencyBonus(SavingThrow,Intelligence); ProficiencyBonus(SavingThrow,Constitution); Detach(); CanShootThrough(true); StatusImmunity(SG_Blinded); IgnoreSurfaceCover(SurfaceDarknessCloud); BlockRegainHP(Undead;Construct) → ProficiencyBonus(SavingThrow,Wisdom); ProficiencyBonus(SavingThrow,Charisma); ProficiencyBonus(SavingThrow,Intelligence); ProficiencyBonus(SavingThrow,Constitution); Detach(); CanShootThrough(true); StatusImmunity(SG_Blinded); IgnoreSurfaceCover(SurfaceDarknessCloud); BlockRegainHP(Undead;Construct); UnlockSpell(Target_AbsoluteAegis_Netherbrain)
Flags[1]: InvulnerableAndInteractive → Grounded
Flags[2]: Grounded → InvulnerableAndInteractive
Passives: DarknessRules;END_Netherbrain_LowHp;PsionicRebuke_Netherbrain → CX_Boss_Boost;Blindsight;DarknessRules;END_Netherbrain_LowHp;PsionicRebuke_Netherbrain
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: END_Netherbrain → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_Hellrider_Paladin]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Charisma
Using: Tiefling_Melee → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_Hellrider_Cleric]
Passives: Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision → CX_Cleric_Light_Boost;Tiefling_HellishResistance;AttackOfOpportunity;DarknessRules;Darkvision
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Using: Tiefling_Cleric → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: END_SahuaginAlly_Champion]
AcidResistance.1: [EMPTY] → Resistant
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
LightningResistance.1: [EMPTY] → Vulnerable
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: DIFFICULT_TERRAIN_DEEPWATER → DIFFICULT_TERRAIN_DEEPWATER;BURNING;BURNING_TRIAL;WILD_MAGIC_BURNING;BURNING_AZER;BURNING_TRAPWALL
Proficiency Group[1]: Longbows → Spears
Proficiency Group[2]: Spears → Glaives
Proficiency Group[3]: Glaives → Longbows
Progressions: [EMPTY] → 8726b2c4-edc0-4905-b82f-60a4baba0733
SpellCastingAbility: Strength → Intelligence
Using: Sahuagin_Champion → [EMPTY]
Wisdom: 13 → 12

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: EPI_DivineBard]
Passives: AttackOfOpportunity;DarknessRules;ImmutableForm → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;ImmutableForm
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: HandCrossbows → SimpleWeapons
Proficiency Group[2]: Longbows → Shortswords
Proficiency Group[3]: Rapiers → MusicalInstrument
Proficiency Group[4]: MusicalInstrument → HandCrossbows
Proficiency Group[5]: SimpleWeapons → Longbows
Proficiency Group[6]: Shortswords → Rapiers
Using: Human_Bard → [EMPTY]

[Diff: Type: Character | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_StormshoreTabernacle_Gods]
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: _Potion]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_Potion_Healing]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_HEALING_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_Potion_Healing_Greater]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_GREATERHEALING_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_Potion_Healing_Superior]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_SUPERIORHEALING_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_Potion_Healing_Supreme]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_SUPREMEHEALING_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_BasicPoison]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_BASICPOISON_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_Malice]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_MALICE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: _Grenade]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_AcidBottle]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_ACIDBOTTLE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_FireBottle]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_ALCHFIRE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_GreaseBottle]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_GREASEBOTTLE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_OilBottle]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → EMPTY

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_MindflayerBulb_Caustic]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_CAUSTICBULB_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_MindflayerBulb_Spiked]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_SPIKEDBULB_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: ALCH_Solution_Grenade_Light]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → EMPTY

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: ALCH_Solution_Grenade_SporesConfusion]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_CONFUSIONSPORE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: ALCH_Solution_Grenade_SporesHaste]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_HASTESPORE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: ALCH_Solution_Grenade_SporesToxic]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_TOXICSPORE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: ALCH_Solution_Grenade_Web]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_WEBGRENADE_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: UNI_BrilliantRetort]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → EMPTY

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: OBJ_Bomb_Sunflash]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_SUNFLASH_CHECK

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: QUEST_HAV_InfernalGrenade]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → EMPTY

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: UNI_LOW_MephitLilquid]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → EMPTY

[Diff: Type: Object | Mod: The Alchemist | GUID: ce063aee-68c5-137c-55a3-5cb6874104c4 | Stat: LOW_BlushingMermaid_BloodBomb]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → EMPTY

[Diff: Type: Object | Mod: JWL Art Dealer | GUID: e1b07d42-243c-481f-9aab-88fa2bb4853b | Stat: OBJ_Painting_Landscape_A]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
ValueLevel: 2 → 16
Weight: 1.0499999523163 → 9.0

[Diff: Type: Object | Mod: JWL Art Dealer | GUID: e1b07d42-243c-481f-9aab-88fa2bb4853b | Stat: OBJ_Painting_Portrait_Generic]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
ValueLevel: 2 → 16
Weight: 1.0499999523163 → 6.0

[Diff: Type: Object | Mod: JWL Art Dealer | GUID: e1b07d42-243c-481f-9aab-88fa2bb4853b | Stat: Painting_StillLife_A]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
ValueLevel: 2 → 16
Weight: 1.0499999523163 → 9.0

[Diff: Type: Object | Mod: JWL Art Dealer | GUID: e1b07d42-243c-481f-9aab-88fa2bb4853b | Stat: Painting_StillLife_B]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
ValueLevel: 2 → 16
Weight: 1.0499999523163 → 9.0

[Diff: Type: Object | Mod: JWL Art Dealer | GUID: e1b07d42-243c-481f-9aab-88fa2bb4853b | Stat: Painting_StillLife_C]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
ValueLevel: 2 → 16
Weight: 1.0499999523163 → 9.0

[Diff: Type: Object | Mod: DIQ Misc Patches | GUID: 4c628a1a-34d9-4362-8459-2c2bb3b8e5fb | Stat: _Gold]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _BaseItem → [EMPTY]
Weight: 0.0010000000474975 → [EMPTY]

[Diff: Type: Object | Mod: Druid Wild Shape Overhaul | GUID: 274cf3f1-f043-4e1f-8acf-b2e79c3630b8 | Stat: _MagicScroll]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()
Using: OBJ_Scroll_Indestructible → [EMPTY]

[Diff: Type: Object | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: OBJ_PLT_SpiderWeb]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Platform → [EMPTY]
Vitality: 6 → 12

[Diff: Type: Object | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: END_Crown]
PassivesOnEquip: [EMPTY] → CrownOfKarsus_EnnervationRay
Using: OBJ_Indestructible_Heavy → [EMPTY]
Vitality: -1 → 9999

[Diff: Type: Object | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: OBJ_LOW_HoH_Pillar]
AcidResistance.1: [EMPTY] → Vulnerable
ColdResistance.1: [EMPTY] → Immune
ForceResistance.1: Vulnerable → [EMPTY]
LightningResistance.1: [EMPTY] → Resistant
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
RadiantResistance.1: [EMPTY] → Vulnerable
SlashingResistance.1: [EMPTY] → Resistant
Using: OBJ_Destr_Support_Stone → [EMPTY]
Vitality: 99 → 111

[Diff: Type: Object | Mod: Ultimate NPC Stat Overhaul - Extras | GUID: 445cacd6-70b2-43ca-8f09-1836da616e8a | Stat: HAV_ShadowPortal]
AcidResistance.1: [EMPTY] → Resistant
BludgeoningResistance.1: [EMPTY] → Immune
ColdResistance.1: [EMPTY] → Resistant
FireResistance.1: [EMPTY] → Resistant
GameSize: Medium → [EMPTY]
NecroticResistance.1: [EMPTY] → Resistant
PersonalStatusImmunities: SG_Condition;BURNING;WILD_MAGIC_BURNING;BURNING_LAVA;BURNING_TRIAL;BURNING_AZER;BURNING_HOLY;BURNING_HELLFIRE;BURNING_TRAPWALL;MAG_INFERNAL_BURNING;STRENGTH_DRAIN;SHOCKING_GRASP;SHOCKED;SHOCKWAVE;POLYMORPHED;DISARM;FLANKED;SUFFOCATING;TAUNTED;WEB;BLINDED;BLINDED_DARKNESS;BLINDNESS;CHARMED;FRIGHTENED → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
PiercingResistance.1: [EMPTY] → ResistantToNonMagical
PoisonResistance.1: [EMPTY] → Immune
PsychicResistance.1: [EMPTY] → Immune
RadiantResistance.1: [EMPTY] → Resistant
SlashingResistance.1: [EMPTY] → ResistantToNonMagical
SoundSize: Medium → [EMPTY]
Vitality: 142 → 200

[Diff: Type: Object | Mod: SecretScrollsExtended | GUID: 60fde2ca-4a5b-4f63-a34c-a49b00bfc010 | Stat: OBJ_Scroll_ArcaneEye]
ObjectCategory: MagicScroll_ToBeDeleted → MagicScroll_4;MagicScroll_Utility_Rare
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
RootTemplate: 5314d1eb-5771-47b5-80a7-2ee093ef4618 → 6497328d-6d26-4ca1-9084-9f4024920129
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()
ValueLevel: 6 → 7

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_Aid]
ObjectCategory: MagicScroll_ToBeDeleted → MagicScroll_2
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()
ValueLevel: 1 → 3

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_AnimalFriendship]
ObjectCategory: MagicScroll_ToBeDeleted → MagicScroll;MagicScroll_Utility
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
RootTemplate: 3d992632-dc98-43b1-85e5-b59ba5a6aa9a → a2f63f76-ab56-4e61-bc0d-4c135d4367fd
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_DisguiseSelf]
ObjectCategory: MagicScroll;MagicScroll_Illusion → MagicScroll
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
RootTemplate: b3376ca4-393c-4191-aa67-a02c94d6a236 → ebd500e2-00c0-4633-bee1-883ec940588d
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_ExpeditiousRetreat]
ObjectCategory: MagicScroll;MagicScroll_Illusion → MagicScroll
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
RootTemplate: eedf0539-6a47-480e-8b23-a133b222241f → 204b061c-104c-4797-a067-e765dfbdf24e
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_FlameBlade]
ObjectCategory: MagicScroll_ToBeDeleted → MagicScroll_2
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
RootTemplate: a6d216e9-c9e9-4310-b155-0e4f50682377 → 26464580-9296-4740-972f-5d5dddb40921
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()
UseCosts: ActionPoint:1 → BonusActionPoint:1

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_Goodberry]
ObjectCategory: MagicScroll_ToBeDeleted → MagicScroll
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
RootTemplate: dff353d0-c1d4-43af-8664-bf08a9ffae07 → adcafb38-8bd5-4541-8b05-4d8285d7804a
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_Counterspell]
ObjectCategory: MagicScroll_ToBeDeleted → MagicScroll_3;MagicScroll_Protection_3
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
RootTemplate: 17f828a4-5684-42dd-9f08-ff99ba43358a → 29b84ee6-5e01-40d4-9106-035f460f0d09
StatusInInventory: COUNTERSPELL_SCROLL → [EMPTY]
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()

[Diff: Type: Object | Mod: SecretScrolls | GUID: 4023c256-4242-4cd0-9afa-9026aaedf2d4 | Stat: OBJ_Scroll_Invisibility_Greater]
ObjectCategory: MagicScroll_4;MagicScroll_Illusion_4 → MagicScroll_4;MagicScroll_Protection_4
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
RootTemplate: 795e4282-27c3-4177-b532-9e6559a26531 → d5a556c0-c024-43d1-ad03-a1d63d7103f2
UseConditions: not IsSummon() → not IsSummon() and not SD_IsWildShaped()

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Tool_Hammer]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(NOSORT)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Tool → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: CONS_DRINK_Water_Bottle]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
InventoryTab: Consumable → Auto
ItemUseType: None → Grenade
ObjectCategory: Drink → [EMPTY]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseConditions: [EMPTY] → not Grounded() and CanMove()
UseCosts: [EMPTY] → BonusActionPoint:1
Using: _DRINK_NonAlcoholic → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Oil_Of_The_Basilisk]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Potion → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Bag_BlackPowder]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
GameSize: [EMPTY] → Tiny
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Grenade → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Bomb]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
StatusInInventory: [EMPTY] → ALCH_SMOKEPOWDER_BOMB_CHECK
Using: _Grenade → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Kit_Disguise]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(Tool)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Kit → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Soap]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(PERSONAL)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Generic_Light → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: OBJ_Sponge_Bucket]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(PERSONAL)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Bucket → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: UNI_CONT_DEVIL_PuzzleBox_A]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(NOSORT)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Container → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: FOR_DangerousBook]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(NOSORT)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Book → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: GLO_SoulCoin]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(PERSONAL)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_GenericDrinkItem → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: UND_OBJ_Runepowder_Vial]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
GameSize: [EMPTY] → Tiny
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Bag_BlackPowder → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: Quest_UND_Moonlantern_Broken]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(NOSORT)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare
Using: _LuxuryItem → [EMPTY]

[Diff: Type: Object | Mod: Simple Sorting Bags | GUID: 391ebb1f-c243-c5c6-6024-7ac8f9289780 | Stat: SHA_SummonGolemBell]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(PERSONAL)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _BaseItem → [EMPTY]

[Diff: Type: Object | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: OBJ_Barrel_Filled]
InventoryTab: Auto → Consumable
ItemUseType: Throwable → None
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: _Thrown → [EMPTY]

[Diff: Type: Object | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: OBJ_Barrel_Filled_Alcohol]
InventoryTab: Auto → Consumable
ItemUseType: Throwable → None
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Barrel_Filled → [EMPTY]

[Diff: Type: Object | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: OBJ_Barrel_Filled_Oil]
InventoryTab: Auto → Consumable
ItemUseType: Throwable → None
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Barrel_Filled → [EMPTY]

[Diff: Type: Object | Mod: Barrel Tweaks | GUID: b993354c-4a77-2cdb-0301-c62d8a23d126 | Stat: OBJ_Barrel_Filled_Smokepowder]
InventoryTab: Auto → Consumable
ItemUseType: Throwable → None
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Using: OBJ_Barrel_Filled → [EMPTY]

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: _BaseItem]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Idol_Wood]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Legendary
ValueOverride: 0 → 350

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Crystal_PurpleFluorite_Shard]
GameSize: Tiny → [EMPTY]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseCosts: ActionPoint:1 → [EMPTY]
Using: _Alchemy_Mineral → _Loot
ValueUUID: 91696f37-5a03-4f10-b636-2e5e2096a594 → 870797b7-fb40-47ae-be7a-544c05c158c8
Weight: 0.050000000745058 → 0.20000000298023

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Idol_Selune]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Idol_Shar]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: _CONS_Alcohol_Normal]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Normal_A]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Normal_B]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Normal_C]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Normal_D]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Normal_E]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Normal_F]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_B]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_B_Wicker]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_D_Wicker]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_F]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_H]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_I]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_Pitcher_C]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_Pitcher_D]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: _CONS_Alcohol_Rich]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_GEN_Alcohol_Bottle_Rich_A]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_DRINK_Wine_Rare_MarsemberIce]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_DRINK_Wine_Rare_BaalorAle]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_DRINK_Wine_Rare_MermaidWhiskey]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Valuable_Arabellan_Dry]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_Bottle_A]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_C]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_C_Wicker]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_E]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Drink_Wine_F_Wicker]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_DRINK_Water]
ItemUseType: None → Grenade
ObjectCategory: Drink → Throwable
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseCosts: [EMPTY] → ActionPoint:1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_DRINK_Water_Bottle_Wicker]
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
InventoryTab: Consumable → Auto
ItemUseType: None → Grenade
ObjectCategory: Drink → [EMPTY]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseConditions: [EMPTY] → not Grounded() and CanMove()
UseCosts: [EMPTY] → BonusActionPoint:1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Autumncrocus]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Balsam]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Belladonna]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Daggeroot]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Mergrass]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Mugwort]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Weavemoss]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: CONS_Herbs_Wispweed]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Potion_Poison_A]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
ItemUseType: Potion → Grenade
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Potion_Sleep]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
ItemUseType: Potion → Grenade
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Potion_Of_Shrinking]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
Rarity: Common → Uncommon
ValueRounding: 1 → 0
ValueScale: 1.0 → 2.0999999046326
ValueUUID: 1f40e7a6-fb87-41ab-9da9-282a359b7e89 → 76f5b0ab-ca1c-4c19-9787-f2310ca386a4
Weight: 0.10000000149012 → 0.0099999997764826

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ArrowOfPiercing]
MinLevel: 0 → 2
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.80000001192093

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_BarbedArrow]
MinLevel: 0 → 2
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.80000001192093

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ArrowOfCelestialSlaying]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.64999997615814

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ArrowOfGiantSlaying]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.64999997615814

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ArrowOfFeySlaying]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.64999997615814

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ArrowOfOozeSlaying]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.60000002384186

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ArrowOfPlantSlaying]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
ValueScale: 1.0 → 0.60000002384186

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_THR_CauldronBoilingWater]
ItemUseType: Throwable → Grenade
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseCosts: BonusActionPoint:1 → ActionPoint:1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_THR_BagRottenFood]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
UseCosts: BonusActionPoint:1 → [EMPTY]

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Bomb_Orthon]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
DefaultBoosts: CriticalHit(AttackTarget,Failure,Never);CriticalHit(AttackTarget,Success,Never) → Tag(GRENADE)
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon
StatusInInventory: [EMPTY] → ALCH_SMOKEPOWDER_BOMB_CHECK

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ResonanceStone]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Legendary

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_ResonanceStoneLegless]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Legendary

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: OBJ_Dead_Pixie]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare
ValueOverride: 0 → 1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: QUEST_FOR_OwlbearEgg]
GameSize: Tiny → [EMPTY]
InventoryTab: Consumable → Misc
MinLevel: 0 → 1
NecroticResistance.1: [EMPTY] → Resistant
ObjectCategory: [EMPTY] → Luxury
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Priority: 0 → 1
RadiantResistance.1: [EMPTY] → Resistant
Rarity: Common → VeryRare
SupplyValue: 40 → 0
Using: CONS_GenericFoodItem → _LuxuryItem
ValueUUID: 91696f37-5a03-4f10-b636-2e5e2096a594 → 870797b7-fb40-47ae-be7a-544c05c158c8
Vitality: 1 → -1

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Quest_FOR_BrokenSpear_Head]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: Quest_FOR_BrokenSpear_Shaft]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: GLO_CursedIronFlask]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_PUZ_MithralOre]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOOT_AdamantineForge_ScaleMold]
Rarity: Common → VeryRare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOOT_AdamantineForge_SplintMold]
Rarity: Common → VeryRare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOOT_AdamantineForge_MaceMold]
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOOT_AdamantineForge_ScimitarMold]
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOOT_AdamantineForge_ShieldMold]
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOOT_AdamantineForge_LongswordMold]
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_MagicStaff_Part_Crystal]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_MagicStaff_Part_Helve]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_MagicStaff_Part_Top]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: GLO_CursedIronFlask_Empty]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: SHA_FallingRubble]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_CRE_DawnmasterCrest]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Legendary

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: LOW_RegenerationPrevention_Grenade]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: WYR_Gortash_Reflectoguard]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Rare
RootTemplate: e5544395-3752-463c-80a8-e9b9b7ed1263 → d8ba3639-2976-4541-afff-b45b0ade122c
ValueOverride: 0 → 10
ValueUUID: 1f40e7a6-fb87-41ab-9da9-282a359b7e89 → d6378d27-882e-4b51-aee6-31e999ea1d81

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: WYR_Gortash_PhaseOptimizer]
ComboCategories.1: [EMPTY] → ALCH_Can_Dissolve
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → Uncommon

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOW_SteelWatchFoundry_WatcherHarpoonCrossbowDiagram]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare
ValueOverride: 0 → 14

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOW_SteelWatchFoundry_WatcherArm]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare
ValueOverride: 0 → 50

[Diff: Type: Object | Mod: Just Bugs Me: QoL, item, tooltip & pedantic fixes! | GUID: d85305a3-0ba8-45f3-fba7-28ed9b71bee4 | Stat: UNI_LOW_SteelWatchtFoundry_WatcherTargetingModule]
PersonalStatusImmunities: SG_Condition;BLEEDING → SG_Condition;BLEEDING;MAG_ATTACK_DEBUFF
Rarity: Common → VeryRare
ValueOverride: 0 → 50

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul - No Divine Smite for Oathbreakers | GUID: 4072e431-c421-45b0-9c42-1e64a41c2bfb | Stat: Interrupt_Smite_Divine]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptDefaultValue.value: None → [EMPTY]
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_2]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptDefaultValue.value: None → [EMPTY]
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(3d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_3]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptDefaultValue.value: None → [EMPTY]
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(4d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_4]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptDefaultValue.value: None → [EMPTY]
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_5]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptDefaultValue.value: None → [EMPTY]
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_4 → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_6]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptDefaultValue.value: None → [EMPTY]
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_4 → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_Critical]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: Deals an additional [1] to fiends and undead.<br><br>This reaction only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_Critical_2]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
DescriptionParams: DealDamage(3d8,Radiant); → DealDamage(3d8,Radiant);DealDamage(1d8,Radiant)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: Deals an additional [1] to fiends and undead.<br><br>This reaction only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(3d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_Critical → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_Critical_3]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
DescriptionParams: DealDamage(4d8,Radiant); → DealDamage(4d8,Radiant);DealDamage(1d8,Radiant)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: Deals an additional [1] to fiends and undead.<br><br>This reaction only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(4d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_Critical → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_Critical_4]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
DescriptionParams: DealDamage(5d8,Radiant); → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: Deals an additional [1] to fiends and undead.<br><br>This reaction only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_Critical → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_Critical_5]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
DescriptionParams: DealDamage(5d8,Radiant); → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: Deals an additional [1] to fiends and undead.<br><br>This reaction only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_Critical_4 → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Paladin Overhaul | GUID: dcbb4c7f-a112-4c0f-9644-91d8a16db127 | Stat: Interrupt_Smite_Divine_Critical_6]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
DescriptionParams: DealDamage(5d8,Radiant); → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: Deals an additional [1] to fiends and undead.<br><br>This reaction only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> only triggers when you land a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(5d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_Critical_4 → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Sorcerer Overhaul | GUID: e3249bd2-06ca-4af4-b3e6-2e4a83839161 | Stat: Interrupt_HeartOfTheStorm_Lightning]
Conditions: Self(context.Source, context.Observer) and IsSpell() and SpellDamageTypeIs(DamageType.Lightning) and not AnyEntityIsItem() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source, context.Observer) and IsSpell() and not IsCantrip() and SpellDamageTypeIs(DamageType.Lightning) and not DWE_OCS_AnyEntityIsItem()
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Sorcerer Overhaul | GUID: e3249bd2-06ca-4af4-b3e6-2e4a83839161 | Stat: Interrupt_HeartOfTheStorm_Thunder]
Conditions: Self(context.Source, context.Observer) and IsSpell() and SpellDamageTypeIs(DamageType.Thunder) and not AnyEntityIsItem() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source, context.Observer) and IsSpell() and not IsCantrip() and SpellDamageTypeIs(DamageType.Thunder) and not DWE_OCS_AnyEntityIsItem()
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Using: Interrupt_HeartOfTheStorm_Lightning → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Sorcerer Overhaul | GUID: e3249bd2-06ca-4af4-b3e6-2e4a83839161 | Stat: Interrupt_TidesOfChaos]
Conditions: not Dead(context.Observer) and ((Self(context.Source,context.Observer) and HasInterruptedAttack() and IsRerollInterruptInteresting(context.Source)) or (Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and IsRerollInterruptInteresting())) and not AnyEntityIsItem() and not InterruptHasAdvantage() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not Dead(context.Observer) and ((Self(context.Source,context.Observer) and HasInterruptedAttack() and IsRerollInterruptInteresting(context.Source)) or (Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and IsRerollInterruptInteresting())) and not DWE_OCS_AnyEntityIsItem() and not InterruptHasAdvantage()
Description: Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on your next <LSTag Tooltip="AttackRoll">Attack Roll</LSTag>, <LSTag Tooltip="AbilityCheck">Ability Check</LSTag>, or <LSTag Tooltip="SavingThrow">Saving Throw</LSTag>.<br><br>Increased chance of <LSTag Tooltip="WildMagic">Wild Magic</LSTag> surge afterwards. → Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on an <LSTag Tooltip="AttackRoll">Attack Roll</LSTag> that would miss, or an <LSTag Tooltip="AbilityCheck">Ability Check</LSTag>, or <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> that would be failed.<br><br>Increased chance of <LSTag Tooltip="WildMagic">Wild Magic</LSTag> surge afterwards.
DisplayName: Tides of Chaos → Tides of Chaos (Failure)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not Tagged('POLYMORPHED_UNWILLING')
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Interrupt_Smite_Divine_NPC]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine → [EMPTY]

[Diff: Type: InterruptData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Interrupt_LegendaryResistance]
Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10) → not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and not DWE_OCS_AnyEntityIsItem() and IsFlatValueInterruptInteresting(10)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Interrupt_Shield_Mindflayer]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: HasActionResource('Interupt_Shield_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interupt_Shield_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Goon_Shout_Shield_Wizard_1
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Interrupt_CounterSpell_MindFlayer]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not DWE_OCS_AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) and (not HasSpellFlag(SpellFlags.Stealth, context.Source) and not IsSneakingOrInvisible()) and not HasStatus('GLOBE_OF_INVULNERABILITY', context.Source)
EnableCondition: HasActionResource('Interupt_CounterSpell_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interupt_CounterSpell_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Using: Interrupt_Counterspell → [EMPTY]

[Diff: Type: InterruptData | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: Interrupt_LOW_RamazithsTower_ElementalRebuke]
Conditions: IsAbleToReact(context.Observer) and not Ally(context.Source,context.Observer) and HasLastAttackTriggered() and HasActionResource('ReactionActionPoint',1,0, false) and not IsMiss() and (HasStatus('LOW_LORROAKAN_FIRE') or HasStatus('LOW_LORROAKAN_EARTH') or HasStatus('LOW_LORROAKAN_AIR') or HasStatus('LOW_LORROAKAN_WATER')) → IsAbleToReact(context.Observer) and not DWE_OCS_Ally(context.Source,context.Observer) and HasLastAttackTriggered() and HasActionResource('ReactionActionPoint',1,0, false) and not IsMiss() and (HasStatus('LOW_LORROAKAN_FIRE') or HasStatus('LOW_LORROAKAN_EARTH') or HasStatus('LOW_LORROAKAN_AIR') or HasStatus('LOW_LORROAKAN_WATER'))
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Using: Interrupt_LOW_RamazithsTower_Deva_Flame → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Druid Overhaul | GUID: c534d6d5-7c82-4154-bea8-d1c45f11b1bc | Stat: Interrupt_HellishRebuke_Myrmidon]
Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not HasStatus('SILENCED',context.Source) and not AnyEntityIsItem() and HasLastAttackTriggered() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not HasStatus('SG_Silenced',context.Observer) and not DWE_OCS_AnyEntityIsItem() and HasLastAttackTriggered()
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'},{},{'WILDSHAPE_MYRMIDON_FIRE_PLAYER','WILDSHAPE_MYRMIDON_FIRE_PLAYER_12'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or (Tagged('MYRMIDON_FIRE') or Goon_IsUnrestrictedPolymorphStatus())) and not HasStatus('SG_Blinded')
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Using: Interrupt_HellishRebuke → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Interrupt_Counterspell]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not DWE_OCS_AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) and (not HasSpellFlag(SpellFlags.Stealth, context.Source) and not IsSneakingOrInvisible()) and not HasStatus('GLOBE_OF_INVULNERABILITY', context.Source)) and (TD_SpellCastingInDarkness(context.Source, context.Observer))
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Blinded')
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Interrupt_Counterspell_4]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not DWE_OCS_AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) and (not HasSpellFlag(SpellFlags.Stealth, context.Source) and not IsSneakingOrInvisible()) and not HasStatus('GLOBE_OF_INVULNERABILITY', context.Source)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Blinded')
Failure[1].Functors[1].SpellId: Target_Counterspell_Failure → Goon_Target_Counterspell_Failure_4
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Success[1].Functors[2].SpellId: Target_Counterspell_Success → Goon_Target_Counterspell_Success_4
Using: Interrupt_Counterspell → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Interrupt_Counterspell_5]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not DWE_OCS_AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) and (not HasSpellFlag(SpellFlags.Stealth, context.Source) and not IsSneakingOrInvisible()) and not HasStatus('GLOBE_OF_INVULNERABILITY', context.Source)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Blinded')
Failure[1].Functors[1].SpellId: Target_Counterspell_Failure → Goon_Target_Counterspell_Failure_5
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Success[1].Functors[2].SpellId: Target_Counterspell_Success → Goon_Target_Counterspell_Success_5
Using: Interrupt_Counterspell → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 3 | GUID: 07138649-a72b-4f69-b79b-3f55e463a353 | Stat: Interrupt_Counterspell_6]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not DWE_OCS_AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) and (not HasSpellFlag(SpellFlags.Stealth, context.Source) and not IsSneakingOrInvisible()) and not HasStatus('GLOBE_OF_INVULNERABILITY', context.Source)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Blinded')
Failure[1].Functors[1].SpellId: Target_Counterspell_Failure → Goon_Target_Counterspell_Failure_6
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Success[1].Functors[2].SpellId: Target_Counterspell_Success → Goon_Target_Counterspell_Success_6
Using: Interrupt_Counterspell → [EMPTY]

[Diff: Type: InterruptData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Interrupt_HellishRebuke_4]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered() → (not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not DWE_OCS_AnyEntityIsItem() and HasLastAttackTriggered()) and (TD_SpellCastingInDarkness(context.Source, context.Observer))
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Interrupt_HellishRebuke_5]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered() → (not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not DWE_OCS_AnyEntityIsItem() and HasLastAttackTriggered()) and (TD_SpellCastingInDarkness(context.Source, context.Observer))
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Expansion | GUID: a2c4b0fc-e745-41df-81b7-fa53950d86a0 | Stat: Interrupt_HellishRebuke_6]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered() → (not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not DWE_OCS_AnyEntityIsItem() and HasLastAttackTriggered()) and (TD_SpellCastingInDarkness(context.Source, context.Observer))
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Riposte Enhanced | GUID: 1e8845ef-c2bd-46ee-8652-9579edcb2481 | Stat: Interrupt_Riposte]
Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and IsMiss() and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and HasLastAttackTriggered() → IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and (IsMeleeAttack() or IsAttackType(AttackType.MeleeSpellAttack) or IsAttackType(AttackType.MeleeUnarmedAttack) or IsRangedAttack() or IsAttackType(AttackType.RangedSpellAttack) or IsAttackType(AttackType.RangedUnarmedAttack)) and IsMiss() and not DWE_OCS_AnyEntityIsItem() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and HasLastAttackTriggered()
Description: When a creature misses you with a melee attack, you can retaliate with a powerful strike that deals an additional 1d8 damage if you are wielding a melee weapon.  → LHB_RE_RiposteWeapon_Description
DescriptionParams: [EMPTY] → LevelMapValue(SuperiorityDie)
DisplayName: Riposte → LHB_RE_RiposteWeapon_Name
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → HasWeaponProperty(WeaponProperties.Melee, GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand, context.Source)) and (not HasAnyStatus({'SG_Polymorph'}) or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise'))
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].StatsConditions: [EMPTY] → not HasWeaponProperty(WeaponProperties.Melee, GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source))
Properties[1].Functors[1].UniqueName: UseSpellTARGETAOE_0 → UseSpellTARGETAOE_IF(not HasWeaponProperty(WeaponProperties.Melee, GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source)))_0
Properties[1].Functors[2].Arg4: [EMPTY] → true
Properties[1].Functors[2].Flags.1: [EMPTY] → Swap
Properties[1].Functors[2].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[2].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[2].ObserverType: Source → None
Properties[1].Functors[2].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[2].SpellId: [EMPTY] → Target_Riposte_Dual
Properties[1].Functors[2].StatsConditions: [EMPTY] → HasWeaponProperty(WeaponProperties.Melee, GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source))
Properties[1].Functors[2].StatusId: INTERRUPT_RIPOSTE → [EMPTY]
Properties[1].Functors[2].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[2].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[2].TypeId: ApplyStatus → UseSpell
Properties[1].Functors[2].UniqueName: INTERRUPT_RIPOSTETARGETAOE_1 → UseSpellTARGETAOE_IF(HasWeaponProperty(WeaponProperties.Melee, GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand, context.Source)))_1
Properties[1].Functors[3].ObserverType: [EMPTY] → Source
Properties[1].Functors[3].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[3].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[3].StatusId: [EMPTY] → INTERRUPT_RIPOSTE
Properties[1].Functors[3].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[3].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[3].StoryActionId: [EMPTY] → 0
Properties[1].Functors[3].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[3].UniqueName: [EMPTY] → INTERRUPT_RIPOSTETARGETAOE_2
Stack: [EMPTY] → Interrupt_Riposte

[Diff: Type: InterruptData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Interrupt_DefensiveDuelist]
Conditions: IsAbleToReact(context.Observer) and HasInterruptedAttack() and Self(context.Target,context.Observer) and not AnyEntityIsItem() and IsMeleeAttack() and HasWeaponProperty(WeaponProperties.Finesse, GetActiveWeapon(context.Observer)) and IsProficientWith(context.Observer, GetActiveWeapon(context.Observer)) and IsFlatValueInterruptInteresting(context.Observer.ProficiencyBonus, context.Source) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and HasInterruptedAttack() and Self(context.Target,context.Observer) and not DWE_OCS_AnyEntityIsItem() and IsMeleeAttack() and HasWeaponProperty(WeaponProperties.Finesse, GetActiveWeapon(context.Observer)) and IsProficientWith(context.Observer, GetActiveWeapon(context.Observer)) and IsFlatValueInterruptInteresting(context.Observer.ProficiencyBonus, context.Source)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and WieldingFinesseWeaponInSpecificHand(context.Source, false)
EnableContext[1]: OnStatusRemoved → OnEquip
EnableContext[2]: OnStatusApplied → OnStatusRemoved
EnableContext[3]: [EMPTY] → OnStatusApplied
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Interrupt_MageSlayer]
Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and not AnyEntityIsItem() → IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and ((not DistanceToEntityGreaterThan(3, context.ObserverPosition, context.Source) and HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Observer))) or (not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and not (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Observer))))) and not DWE_OCS_AnyEntityIsItem()
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Interrupt_PolearmMaster]
Conditions: Self(context.Source,context.Observer) and IsAbleToReact(context.Observer) and (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source)) or Tagged('WPN_STAVE', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetActiveWeapon(context.Source, true))) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET')  and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() → not S5E_IsInvisibleSeen() and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and IsAbleToReact(context.Observer) and (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source)) or Goon_IsPolearm(GetActiveWeapon(context.Source, false))) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET')  and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() and not HasSpellFlag(SpellFlags.IgnoreAoO, context.Target) and not (HasStatus('FANCYFOOTWORK', context.Source,context.Target) and HasStatus('FANCYFOOTWORK_OWNER', context.Target)) and not (HasStatus('PANACHE', context.Source) and HasStatus('PANACHE_OWNER', context.Target)) and not HasStatus('DISENGAGE', context.Target) and not HasStatus('SG_Invisible', context.Target)
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Blinded')
ExtraDescription: Prerequisite: Must be wielding a glaive, halberd, quarterstaff, or spear. → Prerequisite: Must be wielding a glaive, halberd, pike, quarterstaff, spear, javelin, or trident.
InterruptContext.1: [EMPTY] → OnEnterAttackRange
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: FeatsOverhaul | GUID: c2f1a230-8c0c-481b-9ab2-987e27d7db05 | Stat: Interrupt_WarCaster]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Observer, context.Source) and not Self(context.Observer, context.Target) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not HasStatus('SG_Incapacitated', context.Source) and not HasStatus('SG_Unconscious', context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET')  and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() → not S5E_IsInvisibleSeen() and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Observer, context.Source) and not Self(context.Observer, context.Target) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not HasStatus('SG_Incapacitated', context.Source) and not HasStatus('SG_Unconscious', context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET')  and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem()
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Blinded')
InterruptContext.1: [EMPTY] → OnLeaveAttackRange
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 4 | GUID: 885839fc-0326-4d95-bcdd-a2921627d1b4 | Stat: Interrupt_GuardianOfFaith_Retaliate]
Conditions: IsAbleToReact(context.Observer) and Ally(context.Observer,context.Target) and Enemy(context.Source,context.Observer) and not DistanceToGreaterThan(context.ObserverPosition, context.SourcePosition, 3) and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and HasLastAttackTriggered() → IsAbleToReact(context.Observer) and DWE_OCS_Ally(context.Observer,context.Target) and DWE_OCS_Enemy(context.Source,context.Observer) and not DistanceToGreaterThan(context.ObserverPosition, context.SourcePosition, 3) and not HasStatus('INVISIBILITY') and not DWE_OCS_AnyEntityIsItem() and HasLastAttackTriggered()
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) or HasStatus('SG_Blinded')
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Interrupt_Overwhelm]
Conditions: Self(context.Source,context.Observer) and (IsCriticalMiss() or IsMiss()) and IsMeleeWeaponAttack() and IsProficientWithEquippedWeapon() and not AnyEntityIsItem() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and (IsCriticalMiss() or IsMiss()) and IsAttackType(AttackType.MeleeWeaponAttack) and IsProficientWithEquippedWeapon() and not DWE_OCS_AnyEntityIsItem()
Description: When you miss an attack, deal [1] anyway. → When you miss a main hand <LSTag Tooltip="AttackRoll">Attack</LSTag>, deal [1] regardless.
DescriptionParams: DealDamage(max(1,StrengthModifier), Bludgeoning) → DealDamage(max(1,StrengthModifier), MainMeleeWeaponDamageType)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus() or (Tagged('MYRMIDON_AIR'))
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].DamageType: Bludgeoning → None
Properties[1].Functors[1].WeaponDamageType: None → MainMeleeWeaponDamageType
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: InterruptData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Interrupt_ShieldBlow]
Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and (IsHit() or IsCritical()) and not HasStatus('INVISIBILITY') and HasLastAttackTriggered() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and IsMeleeAttack() and (IsHit() or IsCritical()) and HasLastAttackTriggered()
Description: When struck by a melee attack, your attacker must succeed a Dexterity <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or fall <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → When struck by a melee attack you may bash your shield against the attacker. They must succeed a <LSTag Tooltip="Dexterity">Dexterity</LSTag> <LSTag Tooltip="SavingThrow">Saving Throw</LSTag> or fall <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> for [1] turn.
DescriptionParams: [EMPTY] → 1
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsNonHostilePolymorphStatus()) and not HasStatus('SG_Blinded') and HasShieldEquipped(context.Source)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Stack: [EMPTY] → Interrupt_Riposte
Using: Interrupt_Riposte → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Interrupt_Legendary_ShieldBlow]
Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and (IsHit() or IsCritical()) and not HasStatus('INVISIBILITY') and HasLastAttackTriggered() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and DWE_OCS_Enemy(context.Source,context.Observer) and IsMeleeAttack() and (IsHit() or IsCritical()) and HasLastAttackTriggered()
Description: When a creature damages you, deal it [1] and possibly knock it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag>. → When a creature damages you, deal it [1] and possibly knock it <LSTag Type="Status" Tooltip="PRONE">Prone</LSTag> for [2] turn.
DescriptionParams: DealDamage(2d4, Force) → DealDamage(2d4, Force);1
EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsNonHostilePolymorphStatus()) and not HasStatus('SG_Blinded') and HasShieldEquipped(context.Source)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Stack: [EMPTY] → Interrupt_Riposte
Using: Interrupt_ShieldBlow → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Interrupt_TheDueller_WitheringCut]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() → IsAbleToReact(context.Observer) and not DWE_OCS_Item() and (IsMeleeAttack() and IsWeaponAttack() or IsRangedUnarmedAttack()) and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit)
Description: When you hit a creature with melee weapon, you can spend a reaction to deal additional Necrotic damage equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>. → When you hit a creature with melee or thrown weapon <LSTag Tooltip="AttackRoll">Attack</LSTag>, you can spend a <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> to deal additional [1] equal to your <LSTag Tooltip="ProficiencyBonus">Proficiency Bonus</LSTag>.
DescriptionParams: [EMPTY] → DealDamage(,Necrotic)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Interrupt_MAG_Counterspell]
Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and DWE_OCS_Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not DWE_OCS_AnyEntityIsItem() and not SpellId('Shout_END_Gale_ActivateNethereseOrb') and CounterspellCheck(context.Observer, context.Source) and (not HasSpellFlag(SpellFlags.Stealth, context.Source) and not IsSneakingOrInvisible()) and not HasStatus('GLOBE_OF_INVULNERABILITY', context.Source)
EnableCondition: HasActionResource('Interrupt_MAG_Counterspell', 1, 0, false, false, context.Source) → HasActionResource('Interrupt_MAG_Counterspell', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
Failure[1].Functors[1].SpellId: Target_Counterspell_Failure → Goon_Target_Counterspell_Failure_5
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Roll: TryCounterspellHigherLevel(3) → TryCounterspellHigherLevel(5)
Success[1].Functors[2].SpellId: Target_MAG_CounterSpell_Success → Goon_Target_Counterspell_Success_5
Using: Interrupt_Counterspell → Interrupt_Counterspell_5

[Diff: Type: InterruptData | Mod: Goon's Gear & Throwing Overhaul | GUID: 30d3cc83-87a9-4efc-8b32-885c10f82132 | Stat: Interrupt_MAG_CriticalExecution]
Conditions: IsAbleToReact(context.Observer) and not Item() and Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() → IsAbleToReact(context.Observer) and not DWE_OCS_Item() and Self(context.Source,context.Observer) and IsAttack() and not IsCritical()
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
TooltipDamageList: [EMPTY] → DealDamage(2d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_MAG_ParalyzingCritical → [EMPTY]

[Diff: Type: InterruptData | Mod: 5eSpells | GUID: fb5f528d-4d48-4bf2-a668-2274d3cfba96 | Stat: Interrupt_AbsorbElements]
Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and (SpellDamageTypeIs(DamageType.Acid) or SpellDamageTypeIs(DamageType.Cold) or SpellDamageTypeIs(DamageType.Fire) or SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Thunder)) and not AnyEntityIsItem() → IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and DampenElementsCheck(context.HitDescription.MainDamageType, context.Target) and not DWE_OCS_AnyEntityIsItem()
Cooldown: OncePerShortRestPerItem → None
Cost: ReactionActionPoint:1;Interrupt_AbsorbElements:1 → ReactionActionPoint:1;SpellSlotsGroup:1:1:1
Description: Absorb elemental damage once per <LSTag Tooltip="ShortRest">Short Rest</LSTag>. Take half damage from the next elemental attack targetting you, and deal an additional [1] of that element type on your next attack. → Capture incoming energy, lessening its effect on you and storing it for your next melee attack.
DescriptionParams: 1d6 → [EMPTY]
EnableCondition: (not HasStatus('SG_Polymorph')  or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) and HasActionResource('Interrupt_AbsorbElements', 1, 0, false, false, context.Source) → not HasSpellCastBlocked(context.Observer)
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[6].StatusId: ABSORB_ELEMENTS_ACTIVE → INTERRUPT_DAMPEN_ELEMENTS
Properties[1].Functors[6].UniqueName: ABSORB_ELEMENTS_ACTIVETARGETAOE_5 → INTERRUPT_DAMPEN_ELEMENTSTARGETAOE_5
Properties[1].Functors[7].Arg4: [EMPTY] → true
Properties[1].Functors[7].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[7].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[7].ObserverType: [EMPTY] → Source
Properties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[7].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[7].SpellId: [EMPTY] → Shout_AbsorbElements_Fire
Properties[1].Functors[7].StatsConditions: [EMPTY] → ConditionResult(context.HitDescription.MainDamageType == DamageType.Fire)
Properties[1].Functors[7].StoryActionId: [EMPTY] → 0
Properties[1].Functors[7].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[7].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(ConditionResult(context.HitDescription.MainDamageType == DamageType.Fire))_6
Properties[1].Functors[8].Arg4: [EMPTY] → true
Properties[1].Functors[8].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[8].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[8].ObserverType: [EMPTY] → Source
Properties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[8].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[8].SpellId: [EMPTY] → Shout_AbsorbElements_Cold
Properties[1].Functors[8].StatsConditions: [EMPTY] → ConditionResult(context.HitDescription.MainDamageType == DamageType.Cold)
Properties[1].Functors[8].StoryActionId: [EMPTY] → 0
Properties[1].Functors[8].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[8].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(ConditionResult(context.HitDescription.MainDamageType == DamageType.Cold))_7
Properties[1].Functors[9].Arg4: [EMPTY] → true
Properties[1].Functors[9].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[9].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[9].ObserverType: [EMPTY] → Source
Properties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[9].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[9].SpellId: [EMPTY] → Shout_AbsorbElements_Lightning
Properties[1].Functors[9].StatsConditions: [EMPTY] → ConditionResult(context.HitDescription.MainDamageType == DamageType.Lightning)
Properties[1].Functors[9].StoryActionId: [EMPTY] → 0
Properties[1].Functors[9].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[9].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(ConditionResult(context.HitDescription.MainDamageType == DamageType.Lightning))_8
Properties[1].Functors[10].Arg4: [EMPTY] → true
Properties[1].Functors[10].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[10].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[10].ObserverType: [EMPTY] → Source
Properties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[10].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[10].SpellId: [EMPTY] → Shout_AbsorbElements_Acid
Properties[1].Functors[10].StatsConditions: [EMPTY] → ConditionResult(context.HitDescription.MainDamageType == DamageType.Acid)
Properties[1].Functors[10].StoryActionId: [EMPTY] → 0
Properties[1].Functors[10].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[10].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(ConditionResult(context.HitDescription.MainDamageType == DamageType.Acid))_9
Properties[1].Functors[11].Arg4: [EMPTY] → true
Properties[1].Functors[11].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[11].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[11].ObserverType: [EMPTY] → Source
Properties[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[11].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[11].SpellId: [EMPTY] → Shout_AbsorbElements_Thunder
Properties[1].Functors[11].StatsConditions: [EMPTY] → ConditionResult(context.HitDescription.MainDamageType == DamageType.Thunder)
Properties[1].Functors[11].StoryActionId: [EMPTY] → 0
Properties[1].Functors[11].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[11].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(ConditionResult(context.HitDescription.MainDamageType == DamageType.Thunder))_10
Using: Interrupt_DampenElements → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Wizard]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Goon_Shout_Shield_Wizard_1
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Sorcerer]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_SORCERER → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_SORCERERTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_SORCERER
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_SORCERERTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Goon_Shout_Shield_Sorcerer_1
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Warlock]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WARLOCK → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WARLOCKTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WARLOCK
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WARLOCKTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Goon_Shout_Shield_Warlock_1
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Sorcerer_2]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_SORCERER → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_SORCERERTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_SORCERER
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_SORCERERTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Sorcerer_2
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Sorcerer → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Warlock_2]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WARLOCK → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WARLOCKTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WARLOCK
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WARLOCKTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Warlock_2
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Warlock → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Wizard_2]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Wizard_2
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Sorcerer_3]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_SORCERER → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_SORCERERTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_SORCERER
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_SORCERERTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Sorcerer_3
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Sorcerer → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Warlock_3]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WARLOCK → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WARLOCKTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WARLOCK
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WARLOCKTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Warlock_3
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Warlock → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Wizard_3]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Wizard_3
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Sorcerer_4]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_SORCERER → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_SORCERERTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_SORCERER
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_SORCERERTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Sorcerer_4
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Sorcerer → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Warlock_4]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WARLOCK → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WARLOCKTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WARLOCK
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WARLOCKTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Warlock_4
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Warlock → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Wizard_4]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Wizard_4
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Sorcerer_5]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_SORCERER → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_SORCERERTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_SORCERER
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_SORCERERTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Sorcerer_5
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Sorcerer → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Warlock_5]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WARLOCK → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WARLOCKTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WARLOCK
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WARLOCKTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Warlock_5
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Warlock → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Wizard_5]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Wizard_5
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Sorcerer_6]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_SORCERER → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_SORCERERTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_SORCERER
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_SORCERERTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Sorcerer_6
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Sorcerer → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Warlock_6]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or HasAnyStatus({'SG_Disguise','WILDSHAPE_STARRY_ARCHER_PLAYER','WILDSHAPE_STARRY_CHALICE_PLAYER','WILDSHAPE_STARRY_DRAGON_PLAYER'});
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WARLOCK → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WARLOCKTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WARLOCK
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WARLOCKTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → SHIELD
Properties[1].Functors[5].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[5].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Warlock_6
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Warlock → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Level 1 | GUID: 673d519a-9479-401f-b3ef-3712133e7a29 | Stat: Interrupt_Shield_Wizard_6]
Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and not HasVerbalComponentBlocked(context.Observer) and not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or MagicMissileSpellCheck()) and not DWE_OCS_AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContext.2: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[2].StatsConditions: IsSpellChildOrVariantFromContext('Projectile_MagicMissile') → MagicMissileSpellCheck()
Properties[1].Functors[2].UniqueName: SetRollTARGETAOE_IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile'))_1 → SetRollTARGETAOE_IF(MagicMissileSpellCheck())_1
Properties[1].Functors[3].DamageType: [EMPTY] → None
Properties[1].Functors[3].Expression.Code: [EMPTY] → -99
Properties[1].Functors[3].Expression.Params.1: [EMPTY] → Negate
Properties[1].Functors[3].Expression.Params.2: [EMPTY] → Roll
Properties[1].Functors[3].Expression.Params.3.AmountOfDices: [EMPTY] → 0
Properties[1].Functors[3].Expression.Params.3.DiceAdditionalValue: [EMPTY] → 99
Properties[1].Functors[3].Expression.Params.3.DiceValue: [EMPTY] → D20
Properties[1].Functors[3].StatsConditions: [EMPTY] → MagicMissileSpellCheck()
Properties[1].Functors[3].StatusId: INTERRUPT_SHIELD_WIZARD → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[3].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[3].Type: [EMPTY] → All
Properties[1].Functors[3].TypeId: ApplyStatus → AdjustRoll
Properties[1].Functors[3].UniqueName: INTERRUPT_SHIELD_WIZARDTARGETAOE_2 → AdjustRollTARGETAOE_IF(MagicMissileSpellCheck())_2
Properties[1].Functors[4].ObserverType: Source → None
Properties[1].Functors[4].StatusId: SHIELD → INTERRUPT_SHIELD_WIZARD
Properties[1].Functors[4].UniqueName: SHIELDTARGETAOE_3 → INTERRUPT_SHIELD_WIZARDTARGETAOE_3
Properties[1].Functors[5].Flags.1: Self → [EMPTY]
Properties[1].Functors[5].ObserverType: None → Source
Properties[1].Functors[5].StatsConditions: HasPassive('ArcaneWard',context.Source) → [EMPTY]
Properties[1].Functors[5].StatusId: ARCANE_WARD → SHIELD
Properties[1].Functors[5].UniqueName: ARCANE_WARDTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_4 → SHIELDTARGETAOE_4
Properties[1].Functors[6].Arg4: [EMPTY] → true
Properties[1].Functors[6].IgnoreChecks: [EMPTY] → true
Properties[1].Functors[6].IgnoreHasSpell: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Properties[1].Functors[6].SpellId: [EMPTY] → Shout_Shield_Wizard_6
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('ArcaneWard',context.Source)
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → UseSpell
Properties[1].Functors[6].UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(HasPassive('ArcaneWard',context.Source))_5
Using: Interrupt_Shield_Wizard → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DestructiveWrath]
Conditions: Self(context.Source,context.Observer) and (SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Thunder)) and not AnyEntityIsItem() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and (SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Thunder)) and not DWE_OCS_AnyEntityIsItem()
Description: When you roll Thunder or Lightning damage, you can use your <LSTag Type="ActionResource" Tooltip="ChannelDivinity">Channel Divinity</LSTag> to deal maximum damage instead. → When you roll[1] or[2], you can use your <LSTag Type="ActionResource" Tooltip="ChannelDivinity">Channel Divinity</LSTag> to deal maximum damage instead.
DescriptionParams: [EMPTY] → DealDamage(,Thunder);DealDamage(,Lightning)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPreDamage
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Cold]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Cold') and not SpellId('Target_GreenFlameBlade_DivineStrike_Cold') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Cold)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Cold)

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Cold_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Cold') and not SpellId('Target_GreenFlameBlade_DivineStrike_Cold') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Cold)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Cold)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Fire]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Fire') and not SpellId('Target_GreenFlameBlade_DivineStrike_Fire') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Fire)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Fire)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Fire_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Fire') and not SpellId('Target_GreenFlameBlade_DivineStrike_Fire') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Fire)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Fire)
Using: Interrupt_DivineStrike_Fire → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Lightning]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Lightning') and not SpellId('Target_GreenFlameBlade_DivineStrike_Lightning') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Lightning)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Lightning)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Lightning_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Lightning') and not SpellId('Target_GreenFlameBlade_DivineStrike_Lightning') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Lightning)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Lightning)
Using: Interrupt_DivineStrike_Lightning → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Poison]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Poison') and not SpellId('Target_GreenFlameBlade_DivineStrike_Poison') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Poison)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Poison)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Poison_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Poison') and not SpellId('Target_GreenFlameBlade_DivineStrike_Poison') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Poison)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Poison)
Using: Interrupt_DivineStrike_Poison → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Radiant]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Radiant') and not SpellId('Target_GreenFlameBlade_DivineStrike_Radiant') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Radiant)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Radiant)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Radiant_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Radiant') and not SpellId('Target_GreenFlameBlade_DivineStrike_Radiant') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Radiant)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Radiant)
Using: Interrupt_DivineStrike_Radiant → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Thunder]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Thunder') and not SpellId('Target_GreenFlameBlade_DivineStrike_Thunder') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Thunder)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Thunder)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_Thunder_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_Thunder') and not SpellId('Target_GreenFlameBlade_DivineStrike_Thunder') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,Thunder)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),Thunder)
Using: Interrupt_DivineStrike_Thunder → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_MeleeWeapon]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsMeleeAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_MeleeWeapon') and not SpellId('Target_GreenFlameBlade_DivineStrike_MeleeWeapon') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsMeleeAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainMeleeWeaponDamageType)
Icon: Action_DivineStrike_Melee → Action_DivineStrike_Physical_Melee
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),MainMeleeWeaponDamageType)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_MeleeWeapon_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsMeleeAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and not SpellId('Target_BoomingBlade_DivineStrike_MeleeWeapon') and not SpellId('Target_GreenFlameBlade_DivineStrike_MeleeWeapon') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsMeleeAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainMeleeWeaponDamageType)
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),MainMeleeWeaponDamageType)
Using: Interrupt_DivineStrike_MeleeWeapon → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_RangedWeapon]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsRangedAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsRangedAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainRangedWeaponDamageType)
Icon: Action_DivineStrike_Ranged → Action_DivineStrike_Physical_Ranged
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),MainMeleeWeaponDamageType)
Using: Interrupt_DivineStrike_Cold → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Cleric Overhaul | GUID: ed2a01d9-05f9-40a1-821d-c31dcbc77c19 | Stat: Interrupt_DivineStrike_RangedWeapon_Critical]
Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsRangedAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() → not SpellId('Target_BlessedStrikes') and not SpellId('Projectile_BlessedStrikes') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and IsWeaponAttack() and IsRangedAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and DWE_OCS_Character() and not DWE_OCS_AnyEntityIsItem()
Cooldown: None → OncePerTurn
Description: Deal an additional [1]. → Deal an additional [1] with your <LSTag Tooltip="AttackRoll">Weapon Attack</LSTag>.
EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
EnableContext[1]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[2]: [EMPTY] → OnStatusApplied
EnableContext[3]: [EMPTY] → OnActionResourcesChanged
ExtraDescription: [EMPTY] → At Cleric level 14, the additional damage increases to [1].
ExtraDescriptionParams: [EMPTY] → DealDamage(2d8,MainRangedWeaponDamageType)
Icon: Action_DivineStrike_Physical_Critical → Action_DivineStrike_Physical_Ranged
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].Damage.Code: 1d8 → LevelMapValue(Goon_DivineStrikes)
Properties[1].Functors[1].Damage.Params[1]: Roll → Variable
Properties[1].Functors[1].Damage.Params[2].AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].DiceValue: D8 → [EMPTY]
Properties[1].Functors[1].Damage.Params[2].value: [EMPTY] → LevelMapValue
Properties[1].Functors[1].Damage.Params[3]: [EMPTY] → Goon_DivineStrikes
Properties[1].Functors[1].Damage.Params[5]: [EMPTY] → Unspecified
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(LevelMapValue(Goon_DivineStrikes),MainMeleeWeaponDamageType)
Using: Interrupt_DivineStrike_RangedWeapon → [EMPTY]

[Diff: Type: InterruptData | Mod: Draconic Bloodlines Expanded | GUID: 5c44064c-c771-479a-bc73-051c3d1e65c3 | Stat: Interrupt_ElementalAffinity]
Conditions: Self(context.Source,context.Observer) and ElementalAffinityCheck() and not AnyEntityIsItem() → Self(context.Source,context.Observer) and ElementalAffinityCheckNew() and not DWE_OCS_AnyEntityIsItem()
InterruptContext.1: [EMPTY] → OnSpellCast
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].StatsConditions: HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source) → HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Nickel',context.Source) or HasPassive('DraconicAncestry_Steel',context.Source) or HasPassive('DraconicAncestry_Brown',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source)
Properties[1].Functors[1].UniqueName: ELEMENTALAFFINITY_ACIDTARGETAOE_IF(HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source))_0 → ELEMENTALAFFINITY_ACIDTARGETAOE_IF(HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Nickel',context.Source) or HasPassive('DraconicAncestry_Steel',context.Source) or HasPassive('DraconicAncestry_Brown',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source))_0
Properties[1].Functors[2].StatsConditions: HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source) → HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source) or HasPassive('DraconicAncestry_Chromium',context.Source) or HasPassive('DraconicAncestry_Lunar',context.Source)
Properties[1].Functors[2].UniqueName: ELEMENTALAFFINITY_COLDTARGETAOE_IF(HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source))_1 → ELEMENTALAFFINITY_COLDTARGETAOE_IF(HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source) or HasPassive('DraconicAncestry_Chromium',context.Source) or HasPassive('DraconicAncestry_Lunar',context.Source))_1
Properties[1].Functors[3].StatsConditions: HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source) → HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source)  or HasPassive('DraconicAncestry_Solar',context.Source)  or HasPassive('DraconicAncestry_Iron',context.Source)  or HasPassive('DraconicAncestry_Purple',context.Source)  or HasPassive('DraconicAncestry_Orange',context.Source)  or HasPassive('DraconicAncestry_Prismatic',context.Source)
Properties[1].Functors[3].UniqueName: ELEMENTALAFFINITY_FIRETARGETAOE_IF(HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source))_2 → ELEMENTALAFFINITY_FIRETARGETAOE_IF(HasPassive('DraconicAncestry_Red',context.Source)  or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source)  or HasPassive('DraconicAncestry_Solar',context.Source)  or HasPassive('DraconicAncestry_Iron',context.Source)  or HasPassive('DraconicAncestry_Purple',context.Source)  or HasPassive('DraconicAncestry_Orange',context.Source)  or HasPassive('DraconicAncestry_Prismatic',context.Source))_2
Properties[1].Functors[5].StatsConditions: HasPassive('DraconicAncestry_Green',context.Source) → HasPassive('DraconicAncestry_Green',context.Source) or HasPassive('DraconicAncestry_Dracolich',context.Source)
Properties[1].Functors[5].UniqueName: ELEMENTALAFFINITY_POISONTARGETAOE_IF(HasPassive('DraconicAncestry_Green',context.Source))_4 → ELEMENTALAFFINITY_POISONTARGETAOE_IF(HasPassive('DraconicAncestry_Green',context.Source) or HasPassive('DraconicAncestry_Dracolich',context.Source))_4
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Amethyst',context.Source) or HasPassive('DraconicAncestry_Force',context.Source) or HasPassive('DraconicAncestry_Cobalt',context.Source)
Properties[1].Functors[6].StatusId: [EMPTY] → ELEMENTALAFFINITY_FORCE
Properties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[6].UniqueName: [EMPTY] → ELEMENTALAFFINITY_FORCETARGETAOE_IF(HasPassive('DraconicAncestry_Amethyst',context.Source) or HasPassive('DraconicAncestry_Force',context.Source) or HasPassive('DraconicAncestry_Cobalt',context.Source))_5
Properties[1].Functors[7].ObserverType: [EMPTY] → Source
Properties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[7].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Crystal',context.Source) or HasPassive('DraconicAncestry_Hallow',context.Source) or HasPassive('DraconicAncestry_Mercury',context.Source) or HasPassive('DraconicAncestry_Moonstone',context.Source)
Properties[1].Functors[7].StatusId: [EMPTY] → ELEMENTALAFFINITY_RADIANT
Properties[1].Functors[7].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[7].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[7].StoryActionId: [EMPTY] → 0
Properties[1].Functors[7].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[7].UniqueName: [EMPTY] → ELEMENTALAFFINITY_RADIANTTARGETAOE_IF(HasPassive('DraconicAncestry_Crystal',context.Source) or HasPassive('DraconicAncestry_Hallow',context.Source) or HasPassive('DraconicAncestry_Mercury',context.Source) or HasPassive('DraconicAncestry_Moonstone',context.Source))_6
Properties[1].Functors[8].ObserverType: [EMPTY] → Source
Properties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[8].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Emerald',context.Source) or HasPassive('DraconicAncestry_Deep',context.Source) or HasPassive('DraconicAncestry_Pink',context.Source)
Properties[1].Functors[8].StatusId: [EMPTY] → ELEMENTALAFFINITY_PSYCHIC
Properties[1].Functors[8].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[8].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[8].StoryActionId: [EMPTY] → 0
Properties[1].Functors[8].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[8].UniqueName: [EMPTY] → ELEMENTALAFFINITY_PSYCHICTARGETAOE_IF(HasPassive('DraconicAncestry_Emerald',context.Source) or HasPassive('DraconicAncestry_Deep',context.Source) or HasPassive('DraconicAncestry_Pink',context.Source))_7
Properties[1].Functors[9].ObserverType: [EMPTY] → Source
Properties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[9].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Sapphire',context.Source)
Properties[1].Functors[9].StatusId: [EMPTY] → ELEMENTALAFFINITY_THUNDER
Properties[1].Functors[9].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[9].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[9].StoryActionId: [EMPTY] → 0
Properties[1].Functors[9].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[9].UniqueName: [EMPTY] → ELEMENTALAFFINITY_THUNDERTARGETAOE_IF(HasPassive('DraconicAncestry_Sapphire',context.Source))_8
Properties[1].Functors[10].ObserverType: [EMPTY] → Source
Properties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[10].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Topaz',context.Source) or HasPassive('DraconicAncestry_Shadow',context.Source)
Properties[1].Functors[10].StatusId: [EMPTY] → ELEMENTALAFFINITY_NECROTIC
Properties[1].Functors[10].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[10].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[10].StoryActionId: [EMPTY] → 0
Properties[1].Functors[10].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[10].UniqueName: [EMPTY] → ELEMENTALAFFINITY_NECROTICTARGETAOE_IF(HasPassive('DraconicAncestry_Topaz',context.Source) or HasPassive('DraconicAncestry_Shadow',context.Source))_9
Properties[1].Functors[11].ObserverType: [EMPTY] → Source
Properties[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[11].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Yellow',context.Source) or HasPassive('DraconicAncestry_Tungsten',context.Source)
Properties[1].Functors[11].StatusId: [EMPTY] → ELEMENTALAFFINITY_BLUDGEONING
Properties[1].Functors[11].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[11].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[11].StoryActionId: [EMPTY] → 0
Properties[1].Functors[11].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[11].UniqueName: [EMPTY] → ELEMENTALAFFINITY_BLUDGEONINGTARGETAOE_IF(HasPassive('DraconicAncestry_Yellow',context.Source) or HasPassive('DraconicAncestry_Tungsten',context.Source))_10
Properties[1].Functors[12].ObserverType: [EMPTY] → Source
Properties[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[12].StatsConditions: [EMPTY] → HasPassive('DraconicAncestry_Grey',context.Source)
Properties[1].Functors[12].StatusId: [EMPTY] → ELEMENTALAFFINITY_PIERCING
Properties[1].Functors[12].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[12].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[12].StoryActionId: [EMPTY] → 0
Properties[1].Functors[12].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[12].UniqueName: [EMPTY] → ELEMENTALAFFINITY_PIERCINGTARGETAOE_IF(HasPassive('DraconicAncestry_Grey',context.Source))_11

[Diff: Type: InterruptData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Interrupt_Smite_Divine_2_NPC]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(3d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_2 → [EMPTY]

[Diff: Type: InterruptData | Mod: Honour | GUID: b77b6210-ac50-4cb1-a3d5-5702fb9c744c | Stat: Interrupt_Smite_Divine_3_NPC]
Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() → ((Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self() and not Item() and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and (IsWeaponAttack() or HasWeaponProperty(WeaponProperties.Melee, context.HitDescription.ThrownObject)) and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()) and not DWE_IsObjectCharacter()
Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. → Your melee or <LSTag Type="Spell" Tooltip="Throw_Throw">thrown</LSTag> <LSTag Tooltip="AttackRoll">Attack</LSTag> using a melee weapon deals an additional [1], increased by another [2] when attacking Fiends or Undead.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')  or HasStatus('SG_Disguise') → Goon_HasUnbrokenOath() and (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus())
ExtraDescription: This reaction won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>. → This <LSTag Type="ActionResource" Tooltip="ReactionActionPoint">Reaction</LSTag> won't trigger on a <LSTag Tooltip="CriticalHit">Critical Hit</LSTag>.
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
TooltipDamageList: [EMPTY] → DealDamage(4d8,Radiant);DealDamage(1d8,Radiant,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
Using: Interrupt_Smite_Divine_3 → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Barbarian Overhaul | GUID: 55ff4fda-2514-4ae9-943e-ca60e51395f5 | Stat: Interrupt_RecklessAttack]
Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and IsMeleeWeaponAttack() and not HasStatus('RECKLESS_ATTACK',context.Observer) and not SpellId('Target_RecklessAttack') and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) and not InterruptHasAdvantage() → not IsElusive(context.Target) and not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and (IsMeleeAttack() or IsRangedUnarmedAttack()) and not HasStatus('RECKLESS_ATTACK',context.Observer) and not SpellId('Target_RecklessAttack') and not DWE_OCS_AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) and not InterruptHasAdvantage()
Description: Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> until the end of your turn, but enemies also have Advantage against you.  → Gain <LSTag Tooltip="Advantage">Advantage</LSTag> on Melee and Throwing <LSTag Tooltip="AttackRoll">Attack Rolls</LSTag> until the end of your turn, but enemies also have Advantage against you.
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsNonHostilePolymorphStatus()
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Interrupt_SneakAttack]
Conditions: Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or IsThrowAttackRoll() or (WieldingWeapon('Ammunition', false, true, context.Observer) and IsRangedWeaponAttack())) and not IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not (SpellId('Projectile_SneakAttack') or SpellId('Target_SneakAttack')) and not AnyEntityIsItem() → not SpellId('Target_BoomingBlade_SneakAttack') and not SpellId('Target_GreenFlameBlade_SneakAttack') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and HasDamageEffectFlag(DamageFlags.Hit) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandWeaponAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or (HasPassive('SneakAttack_LLRuffian',context.Source) and IsMonkWeaponAttack()) or IsThrowAttackRoll() or (WieldingWeapon('Ammunition', false, true, context.Observer) and IsRangedWeaponAttack()) or (Goon_IsDruidWildshape(context.Observer) and (IsMeleeAttack() or IsRangedAttack()) and (IsDamageTypePiercing() or IsDamageTypeSlashing() or IsDamageTypeBludgeoning()))) and not IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or DWE_OCS_HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not DWE_OCS_AnyEntityIsItem() and not Goon_IsSneakAttackSpell()
Cooldown: OncePerTurn → None
EnableCondition: HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (((WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or (HasPassive('SneakAttack_LLRuffian',context.Source)) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Goon_IsNonHostilePolymorphStatus())) or Goon_IsRestrictedPolymorphStatus() and not Goon_IsMyrmidonDruidPolymorph())
EnableContext[2]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[3]: [EMPTY] → OnStatusApplied
EnableContext[4]: [EMPTY] → OnActionResourcesChanged
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[1].StatsConditions: IsMeleeAttack() → IsAttackType(AttackType.MeleeWeaponAttack)
Properties[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(IsMeleeAttack())_0 → DealDamageTARGETAOE_IF(IsAttackType(AttackType.MeleeWeaponAttack))_0
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].Damage.Code: LevelMapValue(SneakAttack) → [EMPTY]
Properties[1].Functors[2].Damage.Params.1: Variable → [EMPTY]
Properties[1].Functors[2].Damage.Params.2: LevelMapValue → [EMPTY]
Properties[1].Functors[2].Damage.Params.3: SneakAttack → [EMPTY]
Properties[1].Functors[2].Damage.Params.5: Unspecified → [EMPTY]
Properties[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[2].StatsConditions: IsRangedAttack() → IsAttackType(AttackType.MeleeOffHandWeaponAttack)
Properties[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(IsRangedAttack())_1 → DealDamageTARGETAOE_IF(IsAttackType(AttackType.MeleeOffHandWeaponAttack))_1
Properties[1].Functors[2].WeaponDamageType: MainRangedWeaponDamageType → OffhandMeleeWeaponDamageType
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[3].Damage.Code: 1d4 → [EMPTY]
Properties[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
Properties[1].Functors[3].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[3].Damage.Params.2.DiceValue: D4 → [EMPTY]
Properties[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
Properties[1].Functors[3].DamageType: Force → None
Properties[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[3].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[3].Magical: true → [EMPTY]
Properties[1].Functors[3].StatsConditions: HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source) → IsAttackType(AttackType.RangedWeaponAttack)
Properties[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source))_2 → DealDamageTARGETAOE_IF(IsAttackType(AttackType.RangedWeaponAttack))_2
Properties[1].Functors[3].WeaponDamageType: None → MainRangedWeaponDamageType
Properties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[4].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[4].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[4].DamageType: [EMPTY] → None
Properties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[4].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[4].ObserverType: [EMPTY] → None
Properties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[4].StatsConditions: [EMPTY] → IsAttackType(AttackType.RangedOffHandWeaponAttack)
Properties[1].Functors[4].StoryActionId: [EMPTY] → 0
Properties[1].Functors[4].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(IsAttackType(AttackType.RangedOffHandWeaponAttack))_3
Properties[1].Functors[4].WeaponDamageType: [EMPTY] → OffhandRangedWeaponDamageType
Properties[1].Functors[4].WeaponType: [EMPTY] → None
Properties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[5].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[5].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[5].DamageType: [EMPTY] → None
Properties[1].Functors[5].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[5].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[5].ObserverType: [EMPTY] → None
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatsConditions: [EMPTY] → IsThrowAttackRoll()
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(IsThrowAttackRoll())_4
Properties[1].Functors[5].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
Properties[1].Functors[5].WeaponType: [EMPTY] → None
Properties[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[6].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[6].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[6].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[6].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[6].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → None
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].StatsConditions: [EMPTY] → Goon_UnarmedSnek()
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_UnarmedSnek())_5
Properties[1].Functors[6].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[6].WeaponType: [EMPTY] → None
Properties[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[7].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[7].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[7].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[7].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[7].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[7].Magical: [EMPTY] → true
Properties[1].Functors[7].ObserverType: [EMPTY] → None
Properties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[7].StatsConditions: [EMPTY] → Goon_UnarmedSnek_Magic()
Properties[1].Functors[7].StoryActionId: [EMPTY] → 0
Properties[1].Functors[7].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_UnarmedSnek_Magic())_6
Properties[1].Functors[7].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[7].WeaponType: [EMPTY] → None
Properties[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[8].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[8].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[8].DamageType: [EMPTY] → Piercing
Properties[1].Functors[8].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[8].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[8].ObserverType: [EMPTY] → None
Properties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[8].StatsConditions: [EMPTY] → Goon_WSSnek_Pierce()
Properties[1].Functors[8].StoryActionId: [EMPTY] → 0
Properties[1].Functors[8].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Pierce())_7
Properties[1].Functors[8].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[8].WeaponType: [EMPTY] → None
Properties[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[9].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[9].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[9].DamageType: [EMPTY] → Piercing
Properties[1].Functors[9].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[9].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[9].Magical: [EMPTY] → true
Properties[1].Functors[9].ObserverType: [EMPTY] → None
Properties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[9].StatsConditions: [EMPTY] → Goon_WSSnek_Pierce_Magic()
Properties[1].Functors[9].StoryActionId: [EMPTY] → 0
Properties[1].Functors[9].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Pierce_Magic())_8
Properties[1].Functors[9].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[9].WeaponType: [EMPTY] → None
Properties[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[10].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[10].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[10].DamageType: [EMPTY] → Slashing
Properties[1].Functors[10].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[10].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[10].ObserverType: [EMPTY] → None
Properties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[10].StatsConditions: [EMPTY] → Goon_WSSnek_Slash()
Properties[1].Functors[10].StoryActionId: [EMPTY] → 0
Properties[1].Functors[10].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[10].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Slash())_9
Properties[1].Functors[10].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[10].WeaponType: [EMPTY] → None
Properties[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[11].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[11].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[11].DamageType: [EMPTY] → Slashing
Properties[1].Functors[11].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[11].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[11].Magical: [EMPTY] → true
Properties[1].Functors[11].ObserverType: [EMPTY] → None
Properties[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[11].StatsConditions: [EMPTY] → Goon_WSSnek_Slash_Magic()
Properties[1].Functors[11].StoryActionId: [EMPTY] → 0
Properties[1].Functors[11].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[11].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Slash_Magic())_10
Properties[1].Functors[11].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[11].WeaponType: [EMPTY] → None
Properties[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[12].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[12].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[12].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[12].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[12].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[12].ObserverType: [EMPTY] → None
Properties[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[12].StatsConditions: [EMPTY] → Goon_WSSnek_Bludge()
Properties[1].Functors[12].StoryActionId: [EMPTY] → 0
Properties[1].Functors[12].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[12].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Bludge())_11
Properties[1].Functors[12].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[12].WeaponType: [EMPTY] → None
Properties[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[13].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[13].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[13].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[13].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[13].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[13].Magical: [EMPTY] → true
Properties[1].Functors[13].ObserverType: [EMPTY] → None
Properties[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[13].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[13].StatsConditions: [EMPTY] → Goon_WSSnek_Bludge_Magic()
Properties[1].Functors[13].StoryActionId: [EMPTY] → 0
Properties[1].Functors[13].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Bludge_Magic())_12
Properties[1].Functors[13].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[13].WeaponType: [EMPTY] → None
Properties[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[14].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[14].Damage.Code: [EMPTY] → 1d4
Properties[1].Functors[14].Damage.Params.1: [EMPTY] → Roll
Properties[1].Functors[14].Damage.Params.2.AmountOfDices: [EMPTY] → 1
Properties[1].Functors[14].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
Properties[1].Functors[14].Damage.Params.2.DiceValue: [EMPTY] → D4
Properties[1].Functors[14].DamageType: [EMPTY] → Force
Properties[1].Functors[14].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[14].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[14].Magical: [EMPTY] → true
Properties[1].Functors[14].ObserverType: [EMPTY] → None
Properties[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[14].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[14].StatsConditions: [EMPTY] → Goon_ForcefulSnek()
Properties[1].Functors[14].StoryActionId: [EMPTY] → 0
Properties[1].Functors[14].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_ForcefulSnek())_13
Properties[1].Functors[14].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[14].WeaponType: [EMPTY] → None
Properties[1].Functors[14].WeaponTypeOverride: [EMPTY] → None

[Diff: Type: InterruptData | Mod: Goon's Rogue Overhaul | GUID: 08ed24ce-1dd1-4515-96b7-ef22e7205e0b | Stat: Interrupt_SneakAttack_Critical]
Conditions: Self(context.Source,context.Observer) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or IsThrowAttackRoll() or (WieldingWeapon('Ammunition', false, true, context.Observer) and IsRangedWeaponAttack())) and HasDamageEffectFlag(DamageFlags.Hit) and IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not (SpellId('Projectile_SneakAttack') or SpellId('Target_SneakAttack')) and not AnyEntityIsItem() → not SpellId('Target_BoomingBlade_SneakAttack') and not SpellId('Target_GreenFlameBlade_SneakAttack') and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and Self(context.Source,context.Observer) and not Self() and HasDamageEffectFlag(DamageFlags.Hit) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandWeaponAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or (HasPassive('SneakAttack_LLRuffian',context.Source) and IsMonkWeaponAttack()) or IsThrowAttackRoll() or (WieldingWeapon('Ammunition', false, true, context.Observer) and IsRangedWeaponAttack()) or (Goon_IsDruidWildshape(context.Observer) and (IsMeleeAttack() or IsRangedAttack()) and (IsDamageTypePiercing() or IsDamageTypeSlashing() or IsDamageTypeBludgeoning()))) and IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or DWE_OCS_HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not DWE_OCS_AnyEntityIsItem() and not Goon_IsSneakAttackSpell()
Cooldown: OncePerTurn → None
EnableCondition: HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')) → HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (((WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or (HasPassive('SneakAttack_LLRuffian',context.Source)) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Goon_IsNonHostilePolymorphStatus())) or Goon_IsRestrictedPolymorphStatus() and not Goon_IsMyrmidonDruidPolymorph())
EnableContext[2]: OnActionResourcesChanged → OnStatusRemoved
EnableContext[3]: [EMPTY] → OnStatusApplied
EnableContext[4]: [EMPTY] → OnActionResourcesChanged
InterruptContext.1: [EMPTY] → OnCastHit
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[1].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[1].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[1].StatsConditions: IsMeleeAttack() → IsAttackType(AttackType.MeleeWeaponAttack)
Properties[1].Functors[1].UniqueName: DealDamageTARGETAOE_IF(IsMeleeAttack())_0 → DealDamageTARGETAOE_IF(IsAttackType(AttackType.MeleeWeaponAttack))_0
Properties[1].Functors[1].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[2].Damage.Code: LevelMapValue(SneakAttack) → [EMPTY]
Properties[1].Functors[2].Damage.Params.1: Variable → [EMPTY]
Properties[1].Functors[2].Damage.Params.2: LevelMapValue → [EMPTY]
Properties[1].Functors[2].Damage.Params.3: SneakAttack → [EMPTY]
Properties[1].Functors[2].Damage.Params.5: Unspecified → [EMPTY]
Properties[1].Functors[2].Damage.value: [EMPTY] → *RECURSION*
Properties[1].Functors[2].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[2].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[2].StatsConditions: IsRangedAttack() → IsAttackType(AttackType.MeleeOffHandWeaponAttack)
Properties[1].Functors[2].UniqueName: DealDamageTARGETAOE_IF(IsRangedAttack())_1 → DealDamageTARGETAOE_IF(IsAttackType(AttackType.MeleeOffHandWeaponAttack))_1
Properties[1].Functors[2].WeaponDamageType: MainRangedWeaponDamageType → OffhandMeleeWeaponDamageType
Properties[1].Functors[2].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[3].Damage.Code: 1d4 → [EMPTY]
Properties[1].Functors[3].Damage.Params.1: Roll → [EMPTY]
Properties[1].Functors[3].Damage.Params.2.AmountOfDices: 1 → [EMPTY]
Properties[1].Functors[3].Damage.Params.2.DiceAdditionalValue: 0 → [EMPTY]
Properties[1].Functors[3].Damage.Params.2.DiceValue: D4 → [EMPTY]
Properties[1].Functors[3].Damage.value: [EMPTY] → *RECURSION*
Properties[1].Functors[3].DamageType: Force → None
Properties[1].Functors[3].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[3].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[3].Magical: true → [EMPTY]
Properties[1].Functors[3].StatsConditions: HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source) → IsAttackType(AttackType.RangedWeaponAttack)
Properties[1].Functors[3].UniqueName: DealDamageTARGETAOE_IF(HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source))_2 → DealDamageTARGETAOE_IF(IsAttackType(AttackType.RangedWeaponAttack))_2
Properties[1].Functors[3].WeaponDamageType: None → MainRangedWeaponDamageType
Properties[1].Functors[3].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[4].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[4].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[4].DamageType: [EMPTY] → None
Properties[1].Functors[4].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[4].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[4].ObserverType: [EMPTY] → None
Properties[1].Functors[4].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[4].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[4].StatsConditions: [EMPTY] → IsAttackType(AttackType.RangedOffHandWeaponAttack)
Properties[1].Functors[4].StoryActionId: [EMPTY] → 0
Properties[1].Functors[4].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[4].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(IsAttackType(AttackType.RangedOffHandWeaponAttack))_3
Properties[1].Functors[4].WeaponDamageType: [EMPTY] → OffhandRangedWeaponDamageType
Properties[1].Functors[4].WeaponType: [EMPTY] → None
Properties[1].Functors[4].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[5].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[5].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[5].DamageType: [EMPTY] → None
Properties[1].Functors[5].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[5].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[5].ObserverType: [EMPTY] → None
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatsConditions: [EMPTY] → IsThrowAttackRoll()
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[5].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(IsThrowAttackRoll())_4
Properties[1].Functors[5].WeaponDamageType: [EMPTY] → ThrownWeaponDamageType
Properties[1].Functors[5].WeaponType: [EMPTY] → None
Properties[1].Functors[5].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[6].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[6].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[6].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[6].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[6].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[6].ObserverType: [EMPTY] → None
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].StatsConditions: [EMPTY] → Goon_UnarmedSnek()
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[6].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_UnarmedSnek())_5
Properties[1].Functors[6].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[6].WeaponType: [EMPTY] → None
Properties[1].Functors[6].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[7].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[7].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[7].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[7].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[7].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[7].Magical: [EMPTY] → true
Properties[1].Functors[7].ObserverType: [EMPTY] → None
Properties[1].Functors[7].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[7].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[7].StatsConditions: [EMPTY] → Goon_UnarmedSnek_Magic()
Properties[1].Functors[7].StoryActionId: [EMPTY] → 0
Properties[1].Functors[7].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[7].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_UnarmedSnek_Magic())_6
Properties[1].Functors[7].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[7].WeaponType: [EMPTY] → None
Properties[1].Functors[7].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[8].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[8].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[8].DamageType: [EMPTY] → Piercing
Properties[1].Functors[8].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[8].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[8].ObserverType: [EMPTY] → None
Properties[1].Functors[8].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[8].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[8].StatsConditions: [EMPTY] → Goon_WSSnek_Pierce()
Properties[1].Functors[8].StoryActionId: [EMPTY] → 0
Properties[1].Functors[8].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[8].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Pierce())_7
Properties[1].Functors[8].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[8].WeaponType: [EMPTY] → None
Properties[1].Functors[8].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[9].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[9].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[9].DamageType: [EMPTY] → Piercing
Properties[1].Functors[9].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[9].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[9].Magical: [EMPTY] → true
Properties[1].Functors[9].ObserverType: [EMPTY] → None
Properties[1].Functors[9].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[9].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[9].StatsConditions: [EMPTY] → Goon_WSSnek_Pierce_Magic()
Properties[1].Functors[9].StoryActionId: [EMPTY] → 0
Properties[1].Functors[9].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[9].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Pierce_Magic())_8
Properties[1].Functors[9].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[9].WeaponType: [EMPTY] → None
Properties[1].Functors[9].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[10].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[10].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[10].DamageType: [EMPTY] → Slashing
Properties[1].Functors[10].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[10].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[10].ObserverType: [EMPTY] → None
Properties[1].Functors[10].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[10].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[10].StatsConditions: [EMPTY] → Goon_WSSnek_Slash()
Properties[1].Functors[10].StoryActionId: [EMPTY] → 0
Properties[1].Functors[10].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[10].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Slash())_9
Properties[1].Functors[10].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[10].WeaponType: [EMPTY] → None
Properties[1].Functors[10].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[11].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[11].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[11].DamageType: [EMPTY] → Slashing
Properties[1].Functors[11].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[11].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[11].Magical: [EMPTY] → true
Properties[1].Functors[11].ObserverType: [EMPTY] → None
Properties[1].Functors[11].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[11].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[11].StatsConditions: [EMPTY] → Goon_WSSnek_Slash_Magic()
Properties[1].Functors[11].StoryActionId: [EMPTY] → 0
Properties[1].Functors[11].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[11].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Slash_Magic())_10
Properties[1].Functors[11].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[11].WeaponType: [EMPTY] → None
Properties[1].Functors[11].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[12].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[12].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[12].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[12].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[12].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[12].ObserverType: [EMPTY] → None
Properties[1].Functors[12].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[12].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[12].StatsConditions: [EMPTY] → Goon_WSSnek_Bludge()
Properties[1].Functors[12].StoryActionId: [EMPTY] → 0
Properties[1].Functors[12].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[12].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Bludge())_11
Properties[1].Functors[12].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[12].WeaponType: [EMPTY] → None
Properties[1].Functors[12].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[13].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[13].Damage: [EMPTY] → *RECURSION*
Properties[1].Functors[13].DamageType: [EMPTY] → Bludgeoning
Properties[1].Functors[13].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[13].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[13].Magical: [EMPTY] → true
Properties[1].Functors[13].ObserverType: [EMPTY] → None
Properties[1].Functors[13].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[13].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[13].StatsConditions: [EMPTY] → Goon_WSSnek_Bludge_Magic()
Properties[1].Functors[13].StoryActionId: [EMPTY] → 0
Properties[1].Functors[13].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[13].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_WSSnek_Bludge_Magic())_12
Properties[1].Functors[13].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[13].WeaponType: [EMPTY] → None
Properties[1].Functors[13].WeaponTypeOverride: [EMPTY] → None
Properties[1].Functors[14].CoinMultiplier: [EMPTY] → 0
Properties[1].Functors[14].Damage.Code: [EMPTY] → 1d4
Properties[1].Functors[14].Damage.Params.1: [EMPTY] → Roll
Properties[1].Functors[14].Damage.Params.2.AmountOfDices: [EMPTY] → 1
Properties[1].Functors[14].Damage.Params.2.DiceAdditionalValue: [EMPTY] → 0
Properties[1].Functors[14].Damage.Params.2.DiceValue: [EMPTY] → D4
Properties[1].Functors[14].DamageType: [EMPTY] → Force
Properties[1].Functors[14].IgnoreDamageBonus: [EMPTY] → true
Properties[1].Functors[14].IgnoreEvents: [EMPTY] → true
Properties[1].Functors[14].Magical: [EMPTY] → true
Properties[1].Functors[14].ObserverType: [EMPTY] → None
Properties[1].Functors[14].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[14].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[14].StatsConditions: [EMPTY] → Goon_ForcefulSnek()
Properties[1].Functors[14].StoryActionId: [EMPTY] → 0
Properties[1].Functors[14].TypeId: [EMPTY] → DealDamage
Properties[1].Functors[14].UniqueName: [EMPTY] → DealDamageTARGETAOE_IF(Goon_ForcefulSnek())_13
Properties[1].Functors[14].WeaponDamageType: [EMPTY] → None
Properties[1].Functors[14].WeaponType: [EMPTY] → None
Properties[1].Functors[14].WeaponTypeOverride: [EMPTY] → None
Using: Interrupt_SneakAttack → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Spell Overhaul - Misc | GUID: 3b19b1ce-198e-4496-9327-8f3d1235143d | Stat: Interrupt_AttackOfOpportunity]
Conditions: IsAbleToReact(context.Observer) and not Self(context.Observer, context.Target) and Enemy() and not HasStatus('SANCTUARY',context.Source) and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET')  and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target)  and not AnyEntityIsItem() and not HasSpellFlag(SpellFlags.IgnoreAoO, context.Target) → not S5E_IsInvisibleSeen() and (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and not Self(context.Observer, context.Target) and DWE_OCS_Enemy() and not HasStatus('SANCTUARY',context.Source) and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET')  and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target)  and not DWE_OCS_AnyEntityIsItem() and not HasSpellFlag(SpellFlags.IgnoreAoO, context.Target) and not (HasStatus('FANCYFOOTWORK', context.Source,context.Target) and HasStatus('FANCYFOOTWORK_OWNER', context.Target)) and (not HasStatus('PANACHE', context.Source)) or (HasStatus('PANACHE', context.Source) and HasStatus('PANACHE_OWNER', context.Target))
InterruptContext.1: [EMPTY] → OnLeaveAttackRange
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]

[Diff: Type: InterruptData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Interrupt_BardicInspiration_Attack]
Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(6, context.Source) → not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not DWE_OCS_AnyEntityIsItem() and IsFlatValueInterruptInteresting(12, context.Source)
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Self
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptFlags.value: None → [EMPTY]
Properties[1].Functors[4].StatusId: INTERRUPT_BARDIC_INSPIRATION_ATTACK → BARDIC_INSPIRATION_D10
Properties[1].Functors[4].StatusSpecificParam2: -1 → [EMPTY]
Properties[1].Functors[4].StatusSpecificParam3: -1 → [EMPTY]
Properties[1].Functors[4].TypeId: ApplyStatus → RemoveStatus
Properties[1].Functors[4].UniqueName: INTERRUPT_BARDIC_INSPIRATION_ATTACKTARGETAOE_3 → BARDIC_INSPIRATION_D10_RemoveTARGETAOE_3
Properties[1].Functors[5].ObserverType: [EMPTY] → Source
Properties[1].Functors[5].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[5].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[5].StatusId: [EMPTY] → BARDIC_INSPIRATION_D12
Properties[1].Functors[5].StoryActionId: [EMPTY] → 0
Properties[1].Functors[5].TypeId: [EMPTY] → RemoveStatus
Properties[1].Functors[5].UniqueName: [EMPTY] → BARDIC_INSPIRATION_D12_RemoveTARGETAOE_4
Properties[1].Functors[6].ObserverType: [EMPTY] → Source
Properties[1].Functors[6].PropertyContext.1: [EMPTY] → TARGET
Properties[1].Functors[6].PropertyContext.2: [EMPTY] → AOE
Properties[1].Functors[6].StatusId: [EMPTY] → INTERRUPT_BARDIC_INSPIRATION_ATTACK
Properties[1].Functors[6].StatusSpecificParam2: [EMPTY] → -1
Properties[1].Functors[6].StatusSpecificParam3: [EMPTY] → -1
Properties[1].Functors[6].StoryActionId: [EMPTY] → 0
Properties[1].Functors[6].TypeId: [EMPTY] → ApplyStatus
Properties[1].Functors[6].UniqueName: [EMPTY] → INTERRUPT_BARDIC_INSPIRATION_ATTACKTARGETAOE_5

[Diff: Type: InterruptData | Mod: Goon's Bard Overhaul | GUID: 5d30ddb4-929c-455d-8ed0-d32c5451ccd0 | Stat: Interrupt_CuttingWords]
Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and Enemy(context.Source,context.Observer) and ((not ClassLevelHigherOrEqualThan(5,'Bard') and IsFlatValueInterruptInteresting(6, context.Source)) or (ClassLevelHigherOrEqualThan(5,'Bard') and not ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(8, context.Source)) or (ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(10, context.Source)))) or (HasInterruptedSavingThrow() and Enemy(context.Target,context.Observer) and ((not ClassLevelHigherOrEqualThan(5,'Bard') and IsFlatValueInterruptInteresting(6)) or (ClassLevelHigherOrEqualThan(5,'Bard') and not ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(8)) or (ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(10))))) and not AnyEntityIsItem() → (Player(context.Observer) or not HasStatus('SG_Invisible',context.Observer)) and IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and DWE_OCS_Enemy(context.Source,context.Observer) and ((not ClassLevelHigherOrEqualThan(5,'Bard') and IsFlatValueInterruptInteresting(6, context.Source)) or (ClassLevelHigherOrEqualThan(5,'Bard') and not ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(8, context.Source)) or (ClassLevelHigherOrEqualThan(10,'Bard') and not ClassLevelHigherOrEqualThan(15,'Bard') and IsFlatValueInterruptInteresting(10, context.Source)) or (ClassLevelHigherOrEqualThan(15,'Bard') and IsFlatValueInterruptInteresting(12)))) or (HasInterruptedSavingThrow() and DWE_OCS_Enemy(context.Target,context.Observer) and ((not ClassLevelHigherOrEqualThan(5,'Bard') and IsFlatValueInterruptInteresting(6)) or (ClassLevelHigherOrEqualThan(5,'Bard') and not ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(8)) or (ClassLevelHigherOrEqualThan(10,'Bard') and not ClassLevelHigherOrEqualThan(15,'Bard') and IsFlatValueInterruptInteresting(10)) or (ClassLevelHigherOrEqualThan(15,'Bard') and IsFlatValueInterruptInteresting(12))))) and not DWE_OCS_AnyEntityIsItem()
EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise') → (not HasStatus('SG_Polymorph') or Goon_IsUnrestrictedPolymorphStatus()) and not HasStatus('SG_Silenced')
Failure.1.Functors.1.ObserverType: [EMPTY] → Source
Failure.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
Failure.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
Failure.1.Functors.1.StatusId: [EMPTY] → INTERRUPT_CUTTING_WORDS
Failure.1.Functors.1.StatusSpecificParam2: [EMPTY] → -1
Failure.1.Functors.1.StatusSpecificParam3: [EMPTY] → -1
Failure.1.Functors.1.StoryActionId: [EMPTY] → 0
Failure.1.Functors.1.TypeId: [EMPTY] → ApplyStatus
Failure.1.Functors.1.UniqueName: [EMPTY] → INTERRUPT_CUTTING_WORDSTARGETAOE_0
Failure.1.Functors.2.Arg4: [EMPTY] → true
Failure.1.Functors.2.IgnoreChecks: [EMPTY] → true
Failure.1.Functors.2.IgnoreHasSpell: [EMPTY] → true
Failure.1.Functors.2.ObserverType: [EMPTY] → Target
Failure.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
Failure.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
Failure.1.Functors.2.SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Failure.1.Functors.2.SpellId: [EMPTY] → Target_CuttingWords
Failure.1.Functors.2.StatsConditions: [EMPTY] → not Self(context.Target, context.Observer)
Failure.1.Functors.2.StoryActionId: [EMPTY] → 0
Failure.1.Functors.2.TypeId: [EMPTY] → UseSpell
Failure.1.Functors.2.UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(not Self(context.Target, context.Observer))_1
Failure.1.TextKey: [EMPTY] → Default
InterruptContext.1: [EMPTY] → OnPostRoll
InterruptContextScope.1: [EMPTY] → Nearby
InterruptDefaultValue.1: [EMPTY] → Enabled
InterruptDefaultValue.2: [EMPTY] → Ask
InterruptFlags.1: [EMPTY] → InterruptWhileInvisible
InterruptFlags.value: None → [EMPTY]
Properties.1.Functors.1.DamageType: None → [EMPTY]
Properties.1.Functors.1.Expression.Code: 0-LevelMapValue(BardicInspiration) → [EMPTY]
Properties.1.Functors.1.Expression.Params.1: Subtract → [EMPTY]
Properties.1.Functors.1.Expression.Params.2: Roll → [EMPTY]
Properties.1.Functors.1.Expression.Params.3.AmountOfDices: 0 → [EMPTY]
Properties.1.Functors.1.Expression.Params.3.DiceAdditionalValue: 0 → [EMPTY]
Properties.1.Functors.1.Expression.Params.3.DiceValue: D20 → [EMPTY]
Properties.1.Functors.1.Expression.Params.4: Variable → [EMPTY]
Properties.1.Functors.1.Expression.Params.5: LevelMapValue → [EMPTY]
Properties.1.Functors.1.Expression.Params.6: BardicInspiration → [EMPTY]
Properties.1.Functors.1.Expression.Params.8: Unspecified → [EMPTY]
Properties.1.Functors.1.ObserverType: Source → [EMPTY]
Properties.1.Functors.1.PropertyContext.1: TARGET → [EMPTY]
Properties.1.Functors.1.PropertyContext.2: AOE → [EMPTY]
Properties.1.Functors.1.StoryActionId: 0 → [EMPTY]
Properties.1.Functors.1.Type: All → [EMPTY]
Properties.1.Functors.1.TypeId: AdjustRoll → [EMPTY]
Properties.1.Functors.1.UniqueName: AdjustRollTARGETAOE_0 → [EMPTY]
Properties.1.Functors.2.ObserverType: Target → [EMPTY]
Properties.1.Functors.2.PropertyContext.1: TARGET → [EMPTY]
Properties.1.Functors.2.PropertyContext.2: AOE → [EMPTY]
Properties.1.Functors.2.StatusId: INTERRUPT_CUTTING_WORDS_TARGET → [EMPTY]
Properties.1.Functors.2.StatusSpecificParam2: -1 → [EMPTY]
Properties.1.Functors.2.StatusSpecificParam3: -1 → [EMPTY]
Properties.1.Functors.2.StoryActionId: 0 → [EMPTY]
Properties.1.Functors.2.TypeId: ApplyStatus → [EMPTY]
Properties.1.Functors.2.UniqueName: INTERRUPT_CUTTING_WORDS_TARGETTARGETAOE_1 → [EMPTY]
Properties.1.Functors.3.ObserverType: Source → [EMPTY]
Properties.1.Functors.3.PropertyContext.1: TARGET → [EMPTY]
Properties.1.Functors.3.PropertyContext.2: AOE → [EMPTY]
Properties.1.Functors.3.StatusId: INTERRUPT_CUTTING_WORDS → [EMPTY]
Properties.1.Functors.3.StatusSpecificParam2: -1 → [EMPTY]
Properties.1.Functors.3.StatusSpecificParam3: -1 → [EMPTY]
Properties.1.Functors.3.StoryActionId: 0 → [EMPTY]
Properties.1.Functors.3.TypeId: ApplyStatus → [EMPTY]
Properties.1.Functors.3.UniqueName: INTERRUPT_CUTTING_WORDSTARGETAOE_2 → [EMPTY]
Properties.1.Functors.4.Arg4: true → [EMPTY]
Properties.1.Functors.4.IgnoreChecks: true → [EMPTY]
Properties.1.Functors.4.IgnoreHasSpell: true → [EMPTY]
Properties.1.Functors.4.ObserverType: Target → [EMPTY]
Properties.1.Functors.4.PropertyContext.1: TARGET → [EMPTY]
Properties.1.Functors.4.PropertyContext.2: AOE → [EMPTY]
Properties.1.Functors.4.SpellCastGuid: 00000000-0000-0000-0000-000000000000 → [EMPTY]
Properties.1.Functors.4.SpellId: Target_CuttingWords → [EMPTY]
Properties.1.Functors.4.StatsConditions: not Self(context.Target, context.Observer) → [EMPTY]
Properties.1.Functors.4.StoryActionId: 0 → [EMPTY]
Properties.1.Functors.4.TypeId: UseSpell → [EMPTY]
Properties.1.Functors.4.UniqueName: UseSpellTARGETAOE_IF(not Self(context.Target, context.Observer))_3 → [EMPTY]
Properties.1.TextKey: Default → [EMPTY]
Roll: [EMPTY] → not HasStatus('SG_Deafened') and not IsImmuneToStatus('SG_Charmed')
Success.1.Functors.1.DamageType: [EMPTY] → None
Success.1.Functors.1.Expression.Code: [EMPTY] → 0-LevelMapValue(BardicInspiration)
Success.1.Functors.1.Expression.Params.1: [EMPTY] → Subtract
Success.1.Functors.1.Expression.Params.2: [EMPTY] → Roll
Success.1.Functors.1.Expression.Params.3.AmountOfDices: [EMPTY] → 0
Success.1.Functors.1.Expression.Params.3.DiceAdditionalValue: [EMPTY] → 0
Success.1.Functors.1.Expression.Params.3.DiceValue: [EMPTY] → D20
Success.1.Functors.1.Expression.Params.4: [EMPTY] → Variable
Success.1.Functors.1.Expression.Params.5: [EMPTY] → LevelMapValue
Success.1.Functors.1.Expression.Params.6: [EMPTY] → BardicInspiration
Success.1.Functors.1.Expression.Params.8: [EMPTY] → Unspecified
Success.1.Functors.1.ObserverType: [EMPTY] → Source
Success.1.Functors.1.PropertyContext.1: [EMPTY] → TARGET
Success.1.Functors.1.PropertyContext.2: [EMPTY] → AOE
Success.1.Functors.1.StoryActionId: [EMPTY] → 0
Success.1.Functors.1.Type: [EMPTY] → All
Success.1.Functors.1.TypeId: [EMPTY] → AdjustRoll
Success.1.Functors.1.UniqueName: [EMPTY] → AdjustRollTARGETAOE_0
Success.1.Functors.2.ObserverType: [EMPTY] → Target
Success.1.Functors.2.PropertyContext.1: [EMPTY] → TARGET
Success.1.Functors.2.PropertyContext.2: [EMPTY] → AOE
Success.1.Functors.2.StatusId: [EMPTY] → INTERRUPT_CUTTING_WORDS_TARGET
Success.1.Functors.2.StatusSpecificParam2: [EMPTY] → -1
Success.1.Functors.2.StatusSpecificParam3: [EMPTY] → -1
Success.1.Functors.2.StoryActionId: [EMPTY] → 0
Success.1.Functors.2.TypeId: [EMPTY] → ApplyStatus
Success.1.Functors.2.UniqueName: [EMPTY] → INTERRUPT_CUTTING_WORDS_TARGETTARGETAOE_1
Success.1.Functors.3.ObserverType: [EMPTY] → Source
Success.1.Functors.3.PropertyContext.1: [EMPTY] → TARGET
Success.1.Functors.3.PropertyContext.2: [EMPTY] → AOE
Success.1.Functors.3.StatusId: [EMPTY] → INTERRUPT_CUTTING_WORDS
Success.1.Functors.3.StatusSpecificParam2: [EMPTY] → -1
Success.1.Functors.3.StatusSpecificParam3: [EMPTY] → -1
Success.1.Functors.3.StoryActionId: [EMPTY] → 0
Success.1.Functors.3.TypeId: [EMPTY] → ApplyStatus
Success.1.Functors.3.UniqueName: [EMPTY] → INTERRUPT_CUTTING_WORDSTARGETAOE_2
Success.1.Functors.4.Arg4: [EMPTY] → true
Success.1.Functors.4.IgnoreChecks: [EMPTY] → true
Success.1.Functors.4.IgnoreHasSpell: [EMPTY] → true
Success.1.Functors.4.ObserverType: [EMPTY] → Target
Success.1.Functors.4.PropertyContext.1: [EMPTY] → TARGET
Success.1.Functors.4.PropertyContext.2: [EMPTY] → AOE
Success.1.Functors.4.SpellCastGuid: [EMPTY] → 00000000-0000-0000-0000-000000000000
Success.1.Functors.4.SpellId: [EMPTY] → Target_CuttingWords
Success.1.Functors.4.StatsConditions: [EMPTY] → not Self(context.Target, context.Observer)
Success.1.Functors.4.StoryActionId: [EMPTY] → 0
Success.1.Functors.4.TypeId: [EMPTY] → UseSpell
Success.1.Functors.4.UniqueName: [EMPTY] → UseSpellTARGETAOE_IF(not Self(context.Target, context.Observer))_3
Success.1.TextKey: [EMPTY] → Default

[Diff: Type: TreasureTable | Mod: Combat Extender | GUID: 0c692104-c83f-48b8-9fcd-ca7e33be5098 | Stat: MOO_PrisonWarden]
Passives: AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;Darkvision;Mobile_PassiveBonuses;Mobile_CounterAttackOfOpportunity;Mobile_DashAcrossDifficultTerrain;FightingStyle_Archery → CX_Ranger_Boost;Alert;AttackOfOpportunity;Tiefling_HellishResistance;DarknessRules;Darkvision;Mobile_PassiveBonuses;Mobile_CounterAttackOfOpportunity;Mobile_DashAcrossDifficultTerrain;FightingStyle_Archery
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Tiefling_Ranger → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_DrowCommander]
Passives: ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack → RAW_Concentration_Block;ShortResting;NonLethal;WeaponThrow;Perform;AttackOfOpportunity;DarknessRules;CombatStartAttack
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
SpellCastingAbility: Wisdom → Intelligence
Using: HeroElfFemale → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_GurHunter]
Passives: Scar_Fury_Gur;AttackOfOpportunity;DarknessRules → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Scar_Fury_Gur
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → MartialWeapons
Proficiency Group[5]: MartialWeapons → Shields
Using: Human_Ranger → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAG_SurrogateMother]
Passives: [EMPTY] → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Commoner → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GOB_Quartermaster]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:7.5;ReactionActionPoint:1 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1
Charisma: 14 → 16
Passives: Alert;Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules → Halfling_Lucky;Halfling_Brave;AttackOfOpportunity;DarknessRules;Alert
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
Progressions: 2c3411ae-806b-11ed-a1eb-0242ac120002 → 2c3411ae-806b-11ed-a1eb-0242ac120002;cbe5059f-7a9f-4b98-be6a-07c9cd8e02c2
SpellCastingAbility: Intelligence → Charisma
Using: Halfling_Melee → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: HAV_Isobel]
Passives: PotentSpellcasting;AttackOfOpportunity;FeyAncestry;DarknessRules;Darkvision → CX_Cleric_Light_Boost;FeyAncestry;HumanMilitia;AttackOfOpportunity;Darkvision;DarknessRules;PotentSpellcasting
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: HalfElf_Cleric → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: GLO_Orin]
Passives: FastHands;MagicResistance;Surprise_Immunity;AttackOfOpportunity;Darkvision;DarknessRules;ImmutableForm → CX_Boss_Boost;CX_Rogue_Assassin_Boost;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Darkvision;FastHands;MagicResistance;Surprise_Immunity;ImmutableForm;LegendaryAction_LOW_BhaalsRetribution_Orin
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Cultist_Bhaal_DeathsHead → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: SHA_Necromancer]
ActionResources: ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:3:3:2;SpellSlot:3:3:3;SpellSlot:4:4:4;SpellSlot:1:1:5;SpellSlot:1:1:6 → ActionPoint:1;BonusActionPoint:1;Movement:9;ReactionActionPoint:1;SpellSlot:4:4:1;SpellSlot:3:3:2;SpellSlot:3:3:3;SpellSlot:4:4:4;SpellSlot:1:1:5;SpellSlot:1:1:6
DefaultBoosts: Skill(Athletics,6); ProficiencyBonus(SavingThrow,Wisdom); ProficiencyBonus(SavingThrow,Constitution); BlockRegainHP(Undead;Construct) → Skill(Athletics,6);ProficiencyBonus(SavingThrow,Wisdom);ProficiencyBonus(SavingThrow,Constitution);BlockRegainHP(Construct)
Passives: Alert;GrimHarvest;GraveMagic;TurnResistance;ImmuneToControlUndead;AttackOfOpportunity;DarknessRules → CX_Boss_Boost;CX_Wizard_Necromancy_Boost;CX_Spells_L4;CX_Spells_L5;CX_Spells_L5C;HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;Alert;GrimHarvest;GraveMagic;TurnResistance;ImmuneToControlUndead;LegendaryAction_SHA_Necromancer_SpectralForm;LegendaryAction_SHA_Necromancer_LandOfTheDead;LegendaryAction_SHA_Necromancer_SpectralForm_Technical
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
PersonalStatusImmunities: SG_Poisoned → SG_Poisoned;SG_Drunk;SG_Bleeding;BARBED_ARROW;BLEEDING;GAPING_WOUND;SUFFOCATING
Progressions: [EMPTY] → 44bdbc5e-a003-4d61-87f0-5ced20d3804e
Using: Human_Caster → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_RamazithsTower_Lorroakan]
Passives: DarknessRules;LOW_RamazithsTower_ElementalSiphon;LOW_RamazithsTower_ElementalRebuke;SculptSpells;PotentCantrip;EmpoweredEvocation → CX_Boss_Boost;CX_Wizard_Evocation_Boost;CX_Spells_L5;CX_Spells_L6;CX_Spells_L6C;HumanMilitia;HumanVersatility;DarknessRules;LOW_RamazithsTower_ElementalSiphon;LOW_RamazithsTower_ElementalRebuke;SculptSpells;PotentCantrip;EmpoweredEvocation
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Using: Human_Caster → [EMPTY]

[Diff: Type: TreasureTable | Mod: Ultimate NPC Stat Overhaul | GUID: 61e8471b-4eda-4493-829d-e3c29ecc36c3 | Stat: LOW_VoicelessPenitent]
Passives: AttackOfOpportunity;DarknessRules;FightingStyle_Dueling → HumanMilitia;HumanVersatility;AttackOfOpportunity;DarknessRules;FightingStyle_Dueling
PathInfluence: BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40 → BloodElectrified,100;BloodFrozen,30;Lava,700;Fire,40;HolyFire,40;Hellfire,100;PoisonCloud,70;WyvernPoison,70;DrowPoisonCloud,70;PurpleWormPoison,70;SerpentVenom,70;InvisibleGithAcid,70;CloudkillCloud,70;Cloudkill6Cloud,70;MaliceCloud,70;CrawlerMucusCloud,70;WaterElectrified,100;WaterFrozen,30;Grease,30;Web,30;Vines,40;SporeBlackCloud,100;WaterCloudElectrified,40;SporeGreenCloud,40;Acid,30;CausticBrine,40;DarknessCloud,30;FogCloud,30;Mud,30;Oil,30;Poison,30;SpikeGrowth,40;SporePinkCloud,40;StinkingCloud,40
Proficiency Group[1]: Shields → LightArmor
Proficiency Group[2]: LightArmor → SimpleWeapons
Proficiency Group[3]: SimpleWeapons → MediumArmor
Proficiency Group[4]: MediumArmor → HeavyArmor
Proficiency Group[5]: HeavyArmor → MartialWeapons
Proficiency Group[6]: MartialWeapons → Shields
SpellCastingAbility: Intelligence → Charisma
Using: Human_Melee → [EMPTY]
